All language subtitles for 03. Creating a spiral

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Would you like to inspect the original subtitles? These are the user uploaded subtitles that are being translated: 1 00:00:00,256 --> 00:00:02,816 Here we are in entertainment in the Ivory things 2 00:00:03,072 --> 00:00:04,096 Is default accept 3 00:00:04,352 --> 00:00:05,632 To put the junction 4 00:00:06,144 --> 00:00:07,936 At the bottom of my screen so I can see the 5 00:00:08,192 --> 00:00:08,704 Tribute 6 00:00:09,216 --> 00:00:09,984 I found this helpful 7 00:00:10,240 --> 00:00:11,008 Does debugging as 8 00:00:11,264 --> 00:00:17,152 You can easily do this by clicking the dropdown and saying splitpane top and bottom and then you can select the go spray 9 00:00:17,664 --> 00:00:18,432 So let's get 10 00:00:18,944 --> 00:00:20,480 Start by creating a geometry 11 00:00:20,736 --> 00:00:22,016 Play Bloodsport 12 00:00:22,528 --> 00:00:23,296 And it's David 13 00:00:23,808 --> 00:00:25,344 We're going to stop at creating a 14 00:00:25,856 --> 00:00:27,648 Are two ways that I like to create 15 00:00:28,160 --> 00:00:29,440 What's the fastest with the lads 16 00:00:29,696 --> 00:00:32,512 It's super easy to use you drop it and it has all the Prem 17 00:00:32,768 --> 00:00:33,536 What is built into the 18 00:00:34,304 --> 00:00:36,096 If you don't have the left tools in store 19 00:00:36,352 --> 00:00:37,632 It's really easy to install 20 00:00:37,888 --> 00:00:38,400 Just click 21 00:00:38,656 --> 00:00:40,448 Plus icon on yourself tools 22 00:00:40,960 --> 00:00:42,240 Lake side effects Labs 23 00:00:42,752 --> 00:00:43,264 Entrance 24 00:00:43,776 --> 00:00:44,288 Louder 25 00:00:45,056 --> 00:00:47,616 They're like two crates barrels as with a sweep 26 00:00:48,128 --> 00:00:52,480 Start by creating a line we're actually going to make this land really bigger value of 10 27 00:00:52,736 --> 00:00:54,528 Salento to give it 2000 28 00:00:55,040 --> 00:00:56,320 The reason for this 29 00:00:56,576 --> 00:01:01,696 Is it later or scatter and spheres onto the geometry and I want to keep myself is roughly the same size 30 00:01:01,952 --> 00:01:02,464 As a pig 31 00:01:03,488 --> 00:01:05,280 So within a man let's create a sweep 32 00:01:05,536 --> 00:01:07,072 Change it to round tube 33 00:01:07,584 --> 00:01:09,120 Obviously this is an Aspen 34 00:01:09,376 --> 00:01:10,912 So will change the surface 35 00:01:11,168 --> 00:01:13,984 Two columns and it will change the columns down to one 36 00:01:14,752 --> 00:01:18,336 It's all down to the rotation section and changes to a value of 4 37 00:01:18,848 --> 00:01:21,664 Change the radius of a sweet to something bigger 38 00:01:21,920 --> 00:01:23,200 We'll go for a value of 39 00:01:24,224 --> 00:01:28,576 What are the reasons I like using the Sweep over the Labs barrel is the ability to manipulate 40 00:01:28,832 --> 00:01:30,112 The twists with an attribute 41 00:01:30,624 --> 00:01:32,416 So we can create a resampling 42 00:01:32,672 --> 00:01:35,232 The curly turned on and use a small Vicks expression 43 00:01:35,488 --> 00:01:36,000 To create a row 44 00:01:36,256 --> 00:01:38,816 If we change the sweet twist per 2 scale bar 45 00:01:39,072 --> 00:01:40,608 We can control where the 46 00:01:40,864 --> 00:01:41,376 Happened with 47 00:01:41,888 --> 00:01:45,472 We don't need this for this project so will remove his nose and sit the sweet back 48 00:01:45,984 --> 00:01:47,008 It's a really useful 49 00:01:47,264 --> 00:01:47,776 To be aware 50 00:01:48,288 --> 00:01:50,848 Delete every sample in will turn on Curve 51 00:01:51,104 --> 00:01:51,872 Also 52 00:01:52,128 --> 00:01:55,456 Does Lent perimeter turned on that we can reduce the number of point 53 00:01:55,968 --> 00:01:58,272 It's dropping mother sweets it's around 54 00:01:58,784 --> 00:02:00,320 Opposite the register 0. 55 00:02:00,832 --> 00:02:03,136 Now we can subdivide and we're ready to go 3814

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