All language subtitles for 7. Extended Bridge ID and PortFast

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These are the user uploaded subtitles that are being translated: 1 00:00:00,880 --> 00:00:07,750 So what is a previous t plus or Rapide previous t plus extended bridge ID now spending tree requires 2 00:00:07,750 --> 00:00:11,510 that every switch have a unique bridge ID in the past. 3 00:00:11,520 --> 00:00:16,550 Those simply consisted of the bridge priority and a MAC address. 4 00:00:16,720 --> 00:00:23,740 So bridge ID consists of eight bytes with two bytes being the bridge priority and six bytes being the 5 00:00:23,740 --> 00:00:25,290 MAC address. 6 00:00:25,300 --> 00:00:31,840 However when configuring multiple villans and running Poovey and spending tree a different MAC address 7 00:00:31,840 --> 00:00:39,600 would have to be allocated for every villaine previous t creates an instance on a Poovey land basis. 8 00:00:39,820 --> 00:00:46,510 So to ensure that the bridge idea is unique on a per violent basis a different MAC address would have 9 00:00:46,510 --> 00:00:48,000 to be allocated. 10 00:00:48,100 --> 00:00:54,670 Now that works fine if you only have a few villans But if you configuring hundreds or thousands of lines 11 00:00:54,970 --> 00:00:56,520 it's not scalable. 12 00:00:56,770 --> 00:01:03,400 If a vendor was supporting Peavey's t the vendor would need to assign a unique MAC address on a Poovey 13 00:01:03,400 --> 00:01:04,440 land basis. 14 00:01:05,240 --> 00:01:11,240 So in theory if four thousand ninety four villains were supported on the switch four thousand ninety 15 00:01:11,240 --> 00:01:15,600 four unique MAC addresses would need to be assigned to every switch. 16 00:01:15,860 --> 00:01:18,090 That's simply not scalable. 17 00:01:18,200 --> 00:01:25,670 So to conserve MAC addresses the system has changed and an extended system id is also known as MAC address 18 00:01:25,670 --> 00:01:26,960 reduction. 19 00:01:27,050 --> 00:01:34,430 So with extended bridge IDs the bridge ID is still 8 bytes in size but the priority is now split into 20 00:01:34,430 --> 00:01:43,320 two parts so the two by two per already portion consists of a 4 but bridge priority and a toll. 21 00:01:43,370 --> 00:01:50,110 But extended system id the MAC address is still 6 bytes in size. 22 00:01:50,170 --> 00:01:58,810 So please note bridge Purdy's for bits extended system IDs 12 bits which equates to two bytes be extended 23 00:01:58,810 --> 00:02:05,610 system IDs populated with the villain number and the bridge priority is a value that you can set. 24 00:02:05,620 --> 00:02:09,430 Default is 3 2 7 6 8 in decimal. 25 00:02:09,580 --> 00:02:15,610 In the past at the bridge party consisted of two bites and you could set the property to a value such 26 00:02:15,610 --> 00:02:16,620 as 1. 27 00:02:16,630 --> 00:02:24,080 However that's no longer supported on the switch as an example if I type spending tree movieland one 28 00:02:24,450 --> 00:02:32,620 per priority and try and set it to 1 I'm told that I need to set it in increments of four thousand ninety 29 00:02:32,620 --> 00:02:37,360 six so the value is allowed on one of these. 30 00:02:37,360 --> 00:02:44,830 The reason for that is that the bridge party has been split into two portions with only the most significant 31 00:02:44,830 --> 00:02:48,560 4 bits being available for the priority. 32 00:02:48,610 --> 00:02:56,500 So if you set the bridge pro-ID portion the Philpots to binary 1 and you take the full 2 points into 33 00:02:56,500 --> 00:02:57,480 account. 34 00:02:57,520 --> 00:03:00,770 That would equate to four thousand ninety six in decimal. 35 00:03:01,030 --> 00:03:07,810 So if the priority but is set to 1 the extended bridge ID priority works out to four thousand ninety 36 00:03:07,810 --> 00:03:08,670 six. 37 00:03:08,710 --> 00:03:11,840 If you take into account the full two bytes. 38 00:03:12,250 --> 00:03:21,370 If you set the bridge Prodi portion 2 to say 0 0 1 0 in binary and look at the full 16 bits or two bytes 39 00:03:21,790 --> 00:03:24,720 it equates to 8 1 9 2 in decimal. 40 00:03:24,940 --> 00:03:31,000 On some vendor's equipment you can set the party to one and it will automatically be converted to 8 41 00:03:31,000 --> 00:03:37,660 1 9 2 but on Cisco switches you need to set the bridge priority in multiples of four thousand ninety 42 00:03:37,660 --> 00:03:39,170 six. 43 00:03:39,220 --> 00:03:43,780 So once again if I try and set the party to one it's not allowed. 44 00:03:43,880 --> 00:03:51,360 Set it to 4000 and 96 that's allowed to show spending tree. 45 00:03:51,380 --> 00:03:58,160 Notice the priority of the switch because it's running previously plus is four thousand ninety seven 46 00:03:58,640 --> 00:04:01,260 so the priority Plus the villain number. 47 00:04:01,550 --> 00:04:04,990 If you are looking at a violent 10 is an example. 48 00:04:05,060 --> 00:04:08,870 The priority would be for 0 9 6 plus 10. 49 00:04:08,870 --> 00:04:13,790 If you're looking at villaine 20 it would be 4 0 9 6 plus 20. 50 00:04:13,790 --> 00:04:20,880 I'll demonstrate that in a separate video now over the years various enhancements have been made to 51 00:04:20,880 --> 00:04:24,500 spending try to reduce convergence time. 52 00:04:24,810 --> 00:04:30,570 So in a switched environment various enhancements have been made to the protocol to make sure that things 53 00:04:30,570 --> 00:04:31,740 happen quicker. 54 00:04:32,070 --> 00:04:37,800 A stented port on the switch could take us 30 seconds to converge and that's not acceptable in modern 55 00:04:37,800 --> 00:04:38,870 day networks. 56 00:04:39,150 --> 00:04:46,230 As an example if the PC was booting up and needed to connect to a DHP server the PC would boot up and 57 00:04:46,230 --> 00:04:50,910 send out a DHP request before the switch porters converged. 58 00:04:51,150 --> 00:04:57,480 So the PC would have already booted up and requested an IP address before 30 seconds have expired and 59 00:04:57,480 --> 00:05:04,200 hence the PC wouldn't receive an IP address from the DHP server because the DHP request from the PC 60 00:05:04,200 --> 00:05:09,540 would be dropped by this port which is blocking wireless converging. 61 00:05:09,720 --> 00:05:16,950 So to improve performance in switched environments edge ports in other words ports connected to edge 62 00:05:16,950 --> 00:05:24,840 devices such as PCs some servers and routers would be configured as port FOSS ports in a Cisco environment 63 00:05:25,180 --> 00:05:32,130 or edge ports on other vendor equipment Cecka use the term port fust. 64 00:05:32,160 --> 00:05:38,850 Other vendors use the term edge ports in some terminology Cisco will use the term port first and in 65 00:05:38,850 --> 00:05:43,050 other terminology it will be referred to as an edge port. 66 00:05:43,050 --> 00:05:49,830 Now it's important that you only enable port FOSS ports on access ports and not trunk ports. 67 00:05:49,860 --> 00:05:56,160 In other words you shouldn't enable port Fost on links between switches because that will introduce 68 00:05:56,370 --> 00:06:03,870 loops in your topology and edge port or a port phos port immediately transitions to the forwarding state. 69 00:06:03,870 --> 00:06:10,200 So bypasses the listening and learning states it goes directly from blocking to forwarding. 70 00:06:10,380 --> 00:06:17,190 Once again skipping both listening and learning states that allows for much quicker convergence because 71 00:06:17,250 --> 00:06:22,800 rather than waiting for spending tree to go through various stages such as blocking listening learning 72 00:06:22,800 --> 00:06:28,660 forwarding the Portus starts immediately forwarding traffic and hence convergence is a lot quicker. 73 00:06:29,640 --> 00:06:31,630 Spending trees still running on that port. 74 00:06:31,860 --> 00:06:34,280 But transition's immediately to forwarding. 75 00:06:34,350 --> 00:06:41,250 So we for some reason a be PDU was received in the port the port can get back to the blocking state. 76 00:06:41,250 --> 00:06:47,640 It's good practice to do this because you don't want to inadvertently introduce loops because someone 77 00:06:47,640 --> 00:06:51,570 plugged in a switch as an example by mistake on a port Fosset port. 8528

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