Would you like to inspect the original subtitles? These are the user uploaded subtitles that are being translated:
1
00:00:00,880 --> 00:00:07,750
So what is a previous t plus or Rapide previous t plus extended bridge ID now spending tree requires
2
00:00:07,750 --> 00:00:11,510
that every switch have a unique bridge ID in the past.
3
00:00:11,520 --> 00:00:16,550
Those simply consisted of the bridge priority and a MAC address.
4
00:00:16,720 --> 00:00:23,740
So bridge ID consists of eight bytes with two bytes being the bridge priority and six bytes being the
5
00:00:23,740 --> 00:00:25,290
MAC address.
6
00:00:25,300 --> 00:00:31,840
However when configuring multiple villans and running Poovey and spending tree a different MAC address
7
00:00:31,840 --> 00:00:39,600
would have to be allocated for every villaine previous t creates an instance on a Poovey land basis.
8
00:00:39,820 --> 00:00:46,510
So to ensure that the bridge idea is unique on a per violent basis a different MAC address would have
9
00:00:46,510 --> 00:00:48,000
to be allocated.
10
00:00:48,100 --> 00:00:54,670
Now that works fine if you only have a few villans But if you configuring hundreds or thousands of lines
11
00:00:54,970 --> 00:00:56,520
it's not scalable.
12
00:00:56,770 --> 00:01:03,400
If a vendor was supporting Peavey's t the vendor would need to assign a unique MAC address on a Poovey
13
00:01:03,400 --> 00:01:04,440
land basis.
14
00:01:05,240 --> 00:01:11,240
So in theory if four thousand ninety four villains were supported on the switch four thousand ninety
15
00:01:11,240 --> 00:01:15,600
four unique MAC addresses would need to be assigned to every switch.
16
00:01:15,860 --> 00:01:18,090
That's simply not scalable.
17
00:01:18,200 --> 00:01:25,670
So to conserve MAC addresses the system has changed and an extended system id is also known as MAC address
18
00:01:25,670 --> 00:01:26,960
reduction.
19
00:01:27,050 --> 00:01:34,430
So with extended bridge IDs the bridge ID is still 8 bytes in size but the priority is now split into
20
00:01:34,430 --> 00:01:43,320
two parts so the two by two per already portion consists of a 4 but bridge priority and a toll.
21
00:01:43,370 --> 00:01:50,110
But extended system id the MAC address is still 6 bytes in size.
22
00:01:50,170 --> 00:01:58,810
So please note bridge Purdy's for bits extended system IDs 12 bits which equates to two bytes be extended
23
00:01:58,810 --> 00:02:05,610
system IDs populated with the villain number and the bridge priority is a value that you can set.
24
00:02:05,620 --> 00:02:09,430
Default is 3 2 7 6 8 in decimal.
25
00:02:09,580 --> 00:02:15,610
In the past at the bridge party consisted of two bites and you could set the property to a value such
26
00:02:15,610 --> 00:02:16,620
as 1.
27
00:02:16,630 --> 00:02:24,080
However that's no longer supported on the switch as an example if I type spending tree movieland one
28
00:02:24,450 --> 00:02:32,620
per priority and try and set it to 1 I'm told that I need to set it in increments of four thousand ninety
29
00:02:32,620 --> 00:02:37,360
six so the value is allowed on one of these.
30
00:02:37,360 --> 00:02:44,830
The reason for that is that the bridge party has been split into two portions with only the most significant
31
00:02:44,830 --> 00:02:48,560
4 bits being available for the priority.
32
00:02:48,610 --> 00:02:56,500
So if you set the bridge pro-ID portion the Philpots to binary 1 and you take the full 2 points into
33
00:02:56,500 --> 00:02:57,480
account.
34
00:02:57,520 --> 00:03:00,770
That would equate to four thousand ninety six in decimal.
35
00:03:01,030 --> 00:03:07,810
So if the priority but is set to 1 the extended bridge ID priority works out to four thousand ninety
36
00:03:07,810 --> 00:03:08,670
six.
37
00:03:08,710 --> 00:03:11,840
If you take into account the full two bytes.
38
00:03:12,250 --> 00:03:21,370
If you set the bridge Prodi portion 2 to say 0 0 1 0 in binary and look at the full 16 bits or two bytes
39
00:03:21,790 --> 00:03:24,720
it equates to 8 1 9 2 in decimal.
40
00:03:24,940 --> 00:03:31,000
On some vendor's equipment you can set the party to one and it will automatically be converted to 8
41
00:03:31,000 --> 00:03:37,660
1 9 2 but on Cisco switches you need to set the bridge priority in multiples of four thousand ninety
42
00:03:37,660 --> 00:03:39,170
six.
43
00:03:39,220 --> 00:03:43,780
So once again if I try and set the party to one it's not allowed.
44
00:03:43,880 --> 00:03:51,360
Set it to 4000 and 96 that's allowed to show spending tree.
45
00:03:51,380 --> 00:03:58,160
Notice the priority of the switch because it's running previously plus is four thousand ninety seven
46
00:03:58,640 --> 00:04:01,260
so the priority Plus the villain number.
47
00:04:01,550 --> 00:04:04,990
If you are looking at a violent 10 is an example.
48
00:04:05,060 --> 00:04:08,870
The priority would be for 0 9 6 plus 10.
49
00:04:08,870 --> 00:04:13,790
If you're looking at villaine 20 it would be 4 0 9 6 plus 20.
50
00:04:13,790 --> 00:04:20,880
I'll demonstrate that in a separate video now over the years various enhancements have been made to
51
00:04:20,880 --> 00:04:24,500
spending try to reduce convergence time.
52
00:04:24,810 --> 00:04:30,570
So in a switched environment various enhancements have been made to the protocol to make sure that things
53
00:04:30,570 --> 00:04:31,740
happen quicker.
54
00:04:32,070 --> 00:04:37,800
A stented port on the switch could take us 30 seconds to converge and that's not acceptable in modern
55
00:04:37,800 --> 00:04:38,870
day networks.
56
00:04:39,150 --> 00:04:46,230
As an example if the PC was booting up and needed to connect to a DHP server the PC would boot up and
57
00:04:46,230 --> 00:04:50,910
send out a DHP request before the switch porters converged.
58
00:04:51,150 --> 00:04:57,480
So the PC would have already booted up and requested an IP address before 30 seconds have expired and
59
00:04:57,480 --> 00:05:04,200
hence the PC wouldn't receive an IP address from the DHP server because the DHP request from the PC
60
00:05:04,200 --> 00:05:09,540
would be dropped by this port which is blocking wireless converging.
61
00:05:09,720 --> 00:05:16,950
So to improve performance in switched environments edge ports in other words ports connected to edge
62
00:05:16,950 --> 00:05:24,840
devices such as PCs some servers and routers would be configured as port FOSS ports in a Cisco environment
63
00:05:25,180 --> 00:05:32,130
or edge ports on other vendor equipment Cecka use the term port fust.
64
00:05:32,160 --> 00:05:38,850
Other vendors use the term edge ports in some terminology Cisco will use the term port first and in
65
00:05:38,850 --> 00:05:43,050
other terminology it will be referred to as an edge port.
66
00:05:43,050 --> 00:05:49,830
Now it's important that you only enable port FOSS ports on access ports and not trunk ports.
67
00:05:49,860 --> 00:05:56,160
In other words you shouldn't enable port Fost on links between switches because that will introduce
68
00:05:56,370 --> 00:06:03,870
loops in your topology and edge port or a port phos port immediately transitions to the forwarding state.
69
00:06:03,870 --> 00:06:10,200
So bypasses the listening and learning states it goes directly from blocking to forwarding.
70
00:06:10,380 --> 00:06:17,190
Once again skipping both listening and learning states that allows for much quicker convergence because
71
00:06:17,250 --> 00:06:22,800
rather than waiting for spending tree to go through various stages such as blocking listening learning
72
00:06:22,800 --> 00:06:28,660
forwarding the Portus starts immediately forwarding traffic and hence convergence is a lot quicker.
73
00:06:29,640 --> 00:06:31,630
Spending trees still running on that port.
74
00:06:31,860 --> 00:06:34,280
But transition's immediately to forwarding.
75
00:06:34,350 --> 00:06:41,250
So we for some reason a be PDU was received in the port the port can get back to the blocking state.
76
00:06:41,250 --> 00:06:47,640
It's good practice to do this because you don't want to inadvertently introduce loops because someone
77
00:06:47,640 --> 00:06:51,570
plugged in a switch as an example by mistake on a port Fosset port.
8528
Can't find what you're looking for?
Get subtitles in any language from opensubtitles.com, and translate them here.