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These are the user uploaded subtitles that are being translated: 1 00:00:01,060 --> 00:00:07,390 This document also provides a lot of information about multiple spending tree who ate at one s You're 2 00:00:07,390 --> 00:00:13,610 not expected to know all the detail in this document but it provides a nice reference if you're interested 3 00:00:14,070 --> 00:00:19,260 I'll cover some of the basics now and then you can read the document if you are interested in more information 4 00:00:20,260 --> 00:00:24,330 multiple spending tree is the new industry standard. 5 00:00:24,400 --> 00:00:30,700 Inspired by Cisco's proprietary multiple instant spending free protocol Cisco developed multiple instant 6 00:00:30,700 --> 00:00:37,040 spending tree protocol to solve some of the issues that you have with previous t. 7 00:00:37,080 --> 00:00:44,820 So as the number of villans configured in switched networks increases the overhead when running PV t 8 00:00:45,010 --> 00:00:46,440 also increases. 9 00:00:46,750 --> 00:00:54,580 If you configure a thousand villans with previous t and rapid Peavey's t you end up having a thousand 10 00:00:54,670 --> 00:01:00,640 spending tree instances but with multiple spending tree and the proprietary multiple instance spending 11 00:01:00,640 --> 00:01:08,020 tree that existed before multiple spending tree you can map a number of villans to the same spanning 12 00:01:08,020 --> 00:01:09,440 tree instance. 13 00:01:09,490 --> 00:01:16,690 It's fairly simple to do this but the idea is if you had a thousand villans you would allocate 500 to 14 00:01:16,690 --> 00:01:20,230 one instance and the other 500 to another instance. 15 00:01:20,350 --> 00:01:28,150 Which means you only have two spanning tree instances rather than 1000 spending instances so multiple 16 00:01:28,150 --> 00:01:35,320 spending tree standardizes the concept of multiple spanning trees and incorporates the convergence of 17 00:01:35,370 --> 00:01:42,310 a rapid spending tree multiple spending tree allows you to group the villains to a shared spending tree 18 00:01:42,310 --> 00:01:43,450 instance. 19 00:01:43,450 --> 00:01:49,090 It also defines a protocol for interconnecting multiple spending Creve regions how to interrupt borate 20 00:01:49,090 --> 00:01:55,060 with existing attitude of one D and attitude at one key spending tree implementations and provide some 21 00:01:55,060 --> 00:01:59,620 best practices so look at this document if you're interested in a lot of detail. 22 00:02:00,010 --> 00:02:02,110 But as a quick comparison. 23 00:02:02,110 --> 00:02:10,520 You mentioned you had a thousand villans on switchy which is connected to both switch d 1 and D to send 24 00:02:10,550 --> 00:02:11,830 this apology. 25 00:02:11,910 --> 00:02:19,430 Switchy has a thousand villans D1 is going to be the spending tree root for Sunday lands and D-2 is 26 00:02:19,430 --> 00:02:26,050 going to be the spending tree root for other villans So switch D-1 is configured to be the root for 27 00:02:26,050 --> 00:02:32,200 villans 501 T-1000 D2 is the root for Villines one to 500. 28 00:02:32,230 --> 00:02:38,820 The interface from switch to switch D-1 blocks villans one to five hundred and from switch a to d two 29 00:02:38,830 --> 00:02:42,490 blocks villans 501 to 1000. 30 00:02:42,490 --> 00:02:51,110 So once again root for these villans traffic will be forwarded out of this port for those villans but 31 00:02:51,130 --> 00:02:54,260 blocked for Villines 1 to 500. 32 00:02:54,490 --> 00:03:02,210 The switch is the root for these villans this port will forward traffic out of it for villans 1 to 500 33 00:03:02,870 --> 00:03:06,990 but will block of villans 500 and one to 1000. 34 00:03:07,010 --> 00:03:14,170 It's very inefficient to maintain a thousand spending instances in this network. 35 00:03:14,230 --> 00:03:23,780 We have 500 spending instances with D-1 as the root and we have 500 with D2 as the root. 36 00:03:23,800 --> 00:03:30,010 But logically we actually only require two instances D-1 should be the root. 37 00:03:30,040 --> 00:03:35,890 For instance one that contains these villains and D2 should be the root. 38 00:03:35,890 --> 00:03:39,690 For instance 2 that contains these villains. 39 00:03:40,150 --> 00:03:45,660 You associate these villans to instance one and make D-1 the root. 40 00:03:45,760 --> 00:03:51,510 You associate these villains to instance two and make D2 the root. 41 00:03:51,640 --> 00:03:55,970 That means you have to maintain two instances rather than a thousand instances. 42 00:03:57,170 --> 00:04:03,280 So that kind of detail is explained here I'll go through it quickly in a Cecka previous environment. 43 00:04:03,290 --> 00:04:10,400 You need one spending instance for every LAN which means you have a thousand instances for the two different 44 00:04:10,640 --> 00:04:18,280 final logical typologies with D-1 is the root for one typology and D2 the root for the other typology. 45 00:04:18,290 --> 00:04:23,500 This wastes a lot of sleep cycles for all the switches in the network. 46 00:04:23,780 --> 00:04:30,980 In addition to the bandwidth used by sinning BPT use a thousand BPT use are going to be sent out of 47 00:04:30,980 --> 00:04:40,310 every port every two seconds because Peavey's t since a BPU for every villain because we have an individual 48 00:04:40,310 --> 00:04:43,770 instance mapped to every villain. 49 00:04:43,850 --> 00:04:50,930 So the idea with multiple spending tree is that you get to the best of Peavey's tea and traditional 50 00:04:50,930 --> 00:04:52,100 spending tree. 51 00:04:52,300 --> 00:04:56,000 You met several villans two specific instances. 52 00:04:56,000 --> 00:05:04,250 So in our typology once again you'd make one the route for instance one switch to the route for instance 53 00:05:04,280 --> 00:05:11,120 to this port would forward for instance one put block for instance to this port would forward for instance 54 00:05:11,150 --> 00:05:20,560 to black block for instance one only two spanning trees are maintained rather than a thousand. 55 00:05:20,570 --> 00:05:26,300 So you still get load balancing because half of the villains follow a separate instance and you save 56 00:05:26,300 --> 00:05:30,120 on the CPQ because you only have two instances of spending tree. 57 00:05:30,290 --> 00:05:36,800 So from a technical point of view multiple spending trees the best protocol to use in this example but 58 00:05:37,100 --> 00:05:44,060 multiple spending tree is more complex to configure than previous t and interaction with legacy switches 59 00:05:44,090 --> 00:05:46,860 can be challenging at times. 60 00:05:46,880 --> 00:05:52,250 So you would only want to use multiple spanning tree if you have many villans. 61 00:05:52,250 --> 00:05:54,590 So in this example we have a thousand. 62 00:05:54,800 --> 00:05:57,160 So it makes sense to use multiple spending tree. 63 00:05:57,440 --> 00:06:06,020 If you only had 10 or 20 villans in your network you could continue using Peavey's tea or rapid Peavey's 64 00:06:06,040 --> 00:06:07,760 te. 65 00:06:07,780 --> 00:06:13,480 The document continues with a lot of detail on how to configure multiple spending tree regions. 66 00:06:13,700 --> 00:06:16,130 But that is out of the scope of the CCMA. 67 00:06:16,480 --> 00:06:19,140 So have a look at this document if you interested. 68 00:06:19,160 --> 00:06:22,390 Wait till you get to your CC MP certification. 7737

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