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In this video, we're going to discuss Spanning Tree
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Spanning Tree was developed to stop a layer 2 loops occurring in switch environments.
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In transparent switching or transparent bridging which is what Ethernet uses
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redundant links introduce loops and Spanning Tree is used to stop those loops.
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Spanning Tree has been around for many years
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and there been multiple developments and enhancements.
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So this is one of the challenges that you’re going to face.
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There are different implementations and version of Spanning Tree
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and you'll need to know some of those differences.
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Spanning Tree are very important protocol in traditional networks
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and once again its primary purpose is to stop loops in the switch environment
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and not necessarily to stop them as quickly as we would like.
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Spanning Tree was developed many years ago
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originally being developed for bridges rather than switches
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and thus at times a very slow to converge.
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In other words, it takes a long time for traffic to be re-routed
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if there’s a change in the network topology.
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Spanning Tree was once again originally developed for bridges
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and bridges do their calculations in software rather than in hardware
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which is what switches do today.
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So in the past, slower convergence was fine
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but that’s a major problem in today’s environments, where we run Voice over IP
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or other protocols that require very quick convergence.
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Thus the original standard Spanning Tree or 802.1D Spanning Tree
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has been superseded by newer versions
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such as Rapid Spanning Tree and Multiple Spanning Tree.
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because Spanning Tree is of great importance for the CCNA certification
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as well as for real deployments
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I’m going to start off with original version of Spanning Tree
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802.1D and then we'll build on those concepts looking at more and more
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complex topologies and other versions of Spanning Tree.
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