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Now that we've learned the rook
I think it's time
we double your knowledge
don't you?
Let's learn our second piece
which is the bishop.
A lot of kids think the bishop
has his mouth open because
he's ready to eat some pieces.
Before we can do some eating
we have to set the table first
by teaching you
how the bishop moves!
Quite simply, the bishop moves
along the "diagonals"
of the chessboard
and I see two really long diagonals
that the bishop is occupying.
Notice, every square of a diagonal
is the same color.
In this case, the white squares.
If the bishop begins the game
on the white squares
he must stay on the white squares.
Kind of like the shoes on your feet.
Whatever color they are today
they're going to be
the same color tomorrow
unless you step in some mud!
Let's move the bishop along
and the bishop can move
one square if it wants to
or much like the rook
it has the decision
it can go further
and go two squares
or all the way
to the side of the board.
Of course, you can't go off
the side of the board
that wouldn't be possible!
The bishop can also choose
these four squares
and the bishop can go backward
as long as he moves
along the diagonals.
We've got three more squares
and if you were to count really quickly
the number of arrows
that FunMasterMike drew
you'd get to 13.
Recall the rook
was able to go to
14 different squares
but the bishop is less powerful
than the rook for a different reason.
The bishop can only
ever touch one color
of the board
the rook can touch both.
So most of the time
we think the rook is
a little more powerful than the bishop.
Let's get to moving the bishop.
Let's move the bishop two squares.
Ok, now move the bishop one square.
Now, we'll go all
the way down the board
we'll stop on this square.
Then we can go to the square, d1
and we can keep on moving.
I think it's time to learn
how the bishop does some eating.
I've magically added
a couple of Black rooks
to the chessboard.
Which one can the bishop run
into on the next turn?
Well, that's actually
a pretty easy question
with bishops.
Because the bishop's on a white square
only one of these rooks
is on a white square
so, unless I'm lying to you
it's gotta be that rook
and in order for the bishop
to capture, all it does is move diagonal
staying very carefully
on those white squares
you land on top of the Black piece
and you take it off the board.
Just like with the rook
when you make a capture
you have to stop.
You can't keep going.
That makes it impossible
to capture more than one
piece at a time.
Now, if we wanted to capture
this other Black rook
well actually
it would be impossible
even if I gave that bishop
an unlimited number of moves.
The bishop could go one square
and then down two squares
and the bishop could dance
all around the rook
but as long as that rook stays still
the rook might as well be invisible.
The bishop cannot "see" the rook.
In fact, if you recall
back to our lesson on the rooks
the minute Black gets a move
the Black rook will just come over
and capture the bishop.
I think the next thing
we should do is play
a little "Rook versus Bishop" game.
I'm gonna call it "Tom versus Jerry".
Tom versus Jerry is a story
of a cat chasing a mouse.
Does the cat ever get the mouse?
Well, I'll let you watch
the cartoon and decide
but in our game
we're going to have the rook
be the cat, the bishop's
gonna be the mouse
and as we all know
cats like to chase mice.
So, let's have this Black rook
come all the way down
to the square, a1
and as you can see
the rook is about to capture the bishop.
Now, it's time for Jerry to run away
but you know what?
Sometimes, you do not want to go
as far as is possible.
For example, could the bishop travel
all the way to a6?
Yeah, it could, but if it did
the rook would just back up
because rooks go
in straight lines
and would capture the bishop.
So, what I would advise
you to do in this position
is move the bishop
to a different square.
Sometimes, a shorter number of moves
is actually better.
So, we're gonna move the bishop
just two squares
and again, let's have Tom chase Jerry.
The bishop's in danger!
But we're gonna move diagonal
and let's go to the square, g6.
Ok!
The rook can now
attack the bishop again.
Let's have the rook go sideways to g1.
The bishop's in danger.
Bishop runs away again
and you know what?
This doesn't really happen
in the cartoon
but let's just say the cat
is having a bad day and travels
up the board but stops on g6.
What is Jerry gonna do?
Yeah, Jerry can actually catch Tom
by going diagonal
landing on top of the rook
and remember, when you make a capture
you have to stop.
Two more quick notes about the bishop
then it'll be time
for you kids to start solving!
I've added a few more pieces
to the board to show you
that when you start a chess game
you're actually going to get
two bishops
one on the light squares
and one on the dark squares.
And, your bishops can never
run into each other
because they're always
going to operate
only on their own color.
That'd be like having
a left shoe of one color
and a right of another color
and while that might be
a bad fashion statement
it would resemble a chess game!
And the last thing
to talk about, ChessKids
is what happens when you run
into your own piece?
For example
if this bishop on g6
wants to capture the rook
unfortunately
your own rook's in the way.
In chess, you can't jump over
your own rook
(even though it kinda looks like I just did it)
you have to stop
and land on the square
right before you get to it.
So, this bishop could only move
to the square, f5
that's it!
A better option would be
to move your rook
out of the way
and that opens the diagonal.
If Black doesn't see what's coming
then you can capture the Black rook
on the next turn.
And truly, the bishop will have
eaten another piece!
I think we've had a full meal
and now it's time for you
to get solving!
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