All language subtitles for 13. Challenge 3 Solution

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Would you like to inspect the original subtitles? These are the user uploaded subtitles that are being translated: 0 1 00:00:00,300 --> 00:00:06,930 We know that the simplest type of Dart functions look like this. Where we have a keyword void 1 2 00:00:06,990 --> 00:00:10,600 at the beginning, we have the name of the function, 2 3 00:00:10,710 --> 00:00:13,950 we have a set of parentheses which will keep empty, 3 4 00:00:13,950 --> 00:00:16,030 and then we have our curly braces. 4 5 00:00:16,030 --> 00:00:23,040 And inside these curly braces are all of the instructions that are repeated that we need to use in different 5 6 00:00:23,040 --> 00:00:29,010 places in our code. And when we want to call this function to activate it, 6 7 00:00:29,010 --> 00:00:35,310 we call it by its name like so. Applying that to our code, 7 8 00:00:35,410 --> 00:00:41,740 let's go up here and create a new function. To start off with the void keyword, we'll call it, 8 9 00:00:41,740 --> 00:00:46,640 you call it anything you want, but let's call it changeDiceFace. 9 10 00:00:47,110 --> 00:00:50,230 And I'm going to add a set of empty parentheses. 10 11 00:00:50,230 --> 00:00:53,120 Now it's a complete building our function, 11 12 00:00:53,140 --> 00:00:56,740 all we need to add now are a set of curly braces. 12 13 00:00:57,040 --> 00:01:03,820 And it's inside these curly braces where we'll add the blocks of code which are repeated across our 13 14 00:01:03,820 --> 00:01:09,040 code namely updating our leftDiceNumber and updating our rightDiceNumber. 14 15 00:01:09,040 --> 00:01:12,580 You can see that all of this is the same. 15 16 00:01:12,580 --> 00:01:21,520 So let's cut that out of the onPressed and let's paste it into our new function. And we can now, instead 16 17 00:01:21,520 --> 00:01:28,570 of having to write all those lines of code, we can simply call it by its name, which is changeDiceFace. 17 18 00:01:28,570 --> 00:01:36,370 So now when our flat button gets pressed, the onPressed listener gets triggered and it looks to find this 18 19 00:01:36,370 --> 00:01:44,350 function with the name of changeDiceFace. It finds it right here and it calls set state, changes the 19 20 00:01:44,350 --> 00:01:46,780 leftDiceNumber, changes the rightDiceNumber. 20 21 00:01:47,290 --> 00:01:53,570 So now we can put that in here as well and we're gonna call changeDiceFace down here too. 21 22 00:01:53,650 --> 00:01:57,650 And now this code is no longer repeated in two places. 22 23 00:01:57,790 --> 00:02:02,970 Or maybe if you had more dice, there'd be more places that it would be needed. Now, 23 24 00:02:02,990 --> 00:02:08,850 if you were wondering why we couldn't take out the expanded widget and the repeated flat button widget 24 25 00:02:09,240 --> 00:02:14,760 or the repeated onPressed, we're going to answer that in a few modules because we need to learn a bit 25 26 00:02:14,760 --> 00:02:18,720 more about widgets before we can do that. In the next lesson, 26 27 00:02:18,720 --> 00:02:24,860 I've got one final boss level challenge for you. And it's to build an app of your own. 27 28 00:02:24,930 --> 00:02:31,770 So once you're ready, head over there and be ready to face off the end of level boss. And I'll see you 28 29 00:02:31,830 --> 00:02:32,700 on the next module. 3358

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