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These are the user uploaded subtitles that are being translated: 1 00:00:01,006 --> 00:00:11,006 [MUSIC] 2 00:00:15,180 --> 00:00:19,830 In this module we're gonna explore how a quad rotor work. 3 00:00:19,830 --> 00:00:22,280 We're gonna look at the basic mechanics and 4 00:00:22,280 --> 00:00:24,900 draw some conclusions about how to design quad rotors. 5 00:00:26,860 --> 00:00:31,560 So we'll first start discussing the basic mechanics underlying a quad rotor. 6 00:00:31,560 --> 00:00:35,350 We'll discuss some very, very simple approaches to control. 7 00:00:35,350 --> 00:00:38,770 We'll outline some basic design considerations. 8 00:00:38,770 --> 00:00:42,440 Talk a little bit about maneuverability and agility, and 9 00:00:42,440 --> 00:00:46,660 think about the components we might want to select to build a quad rotor. 10 00:00:46,660 --> 00:00:51,150 And in the end we finally want to explore the effects of size. 11 00:00:51,150 --> 00:00:55,290 So what does it mean to create a bigger quad rotor, and how does that impact 12 00:00:55,290 --> 00:00:59,920 performance and, conversely, how do things scale down and you decrease the size? 13 00:01:01,910 --> 00:01:04,600 Let's start with the basic mechanics. 14 00:01:04,600 --> 00:01:06,140 As we discussed before, 15 00:01:06,140 --> 00:01:10,580 a quad rotor has four rotors that support the vehicle's weight. 16 00:01:10,580 --> 00:01:14,460 So each rotor spins and generates the thrust. 17 00:01:16,780 --> 00:01:21,800 If you plot the thrust, or the thrust force, 18 00:01:21,800 --> 00:01:26,380 against the RPMs of the motor or the angular velocity. 19 00:01:26,380 --> 00:01:30,074 You'll find that this relationship is approximately quadratic. 20 00:01:32,085 --> 00:01:38,130 Every time a rotor spins, there's also a drag that the rotor has to overcome. 21 00:01:39,220 --> 00:01:41,550 And that drag moment is also quadratic. 22 00:01:45,250 --> 00:01:47,720 So if you think about a quad rotor, 23 00:01:47,720 --> 00:01:51,763 every rotor has to support roughly one fourth of the weight in equilibrium. 24 00:01:53,620 --> 00:01:58,110 Which means by looking at the thrust forces of rpm curve, 25 00:01:58,110 --> 00:02:02,600 you can determine speed that'll be required to produce one fourth the weight. 26 00:02:03,920 --> 00:02:06,600 So that gives you omega zero the operating speed. 27 00:02:08,620 --> 00:02:13,170 But of course, that operating speed produces a drag moment and 28 00:02:13,170 --> 00:02:15,570 every rotor has to overcome the drag moment. 29 00:02:16,830 --> 00:02:20,450 And that's where motors come in, you have to size the motor, so 30 00:02:20,450 --> 00:02:24,340 that they can produce the torque to overcome this drag moment. 31 00:02:26,000 --> 00:02:32,170 So when the robot is hovering, the rotor speeds compensate for the weight. 32 00:02:34,590 --> 00:02:39,140 Using the weight you can determine the basic operating speed for every rotor. 33 00:02:39,140 --> 00:02:42,160 And that in turn tells you what torque you need to apply at every motor. 34 00:02:44,300 --> 00:02:48,650 The equations are fairly simple, if you assume that you know 35 00:02:48,650 --> 00:02:53,440 the constant of proportionality between the force and the square of the RPM. 36 00:02:54,480 --> 00:02:58,006 And the constant of proportionality between the drag moment and 37 00:02:58,006 --> 00:02:59,250 the square of the RPM. 38 00:03:01,188 --> 00:03:04,080 You can calculate the resultant force quite easily. 39 00:03:04,080 --> 00:03:07,940 It's the sum of the four thrusts and the gravity force. 40 00:03:09,460 --> 00:03:12,100 And if you know where the center of mass is, 41 00:03:12,100 --> 00:03:15,870 you can quickly calculate moments about the center of mass. 42 00:03:15,870 --> 00:03:20,610 And of course the total moment is obtained by calculating 43 00:03:20,610 --> 00:03:26,510 the moments due to the forces exerted by the rotors and the reactions 44 00:03:26,510 --> 00:03:32,420 due to the rotors spinning in counterclockwise or clockwise directions. 45 00:03:33,530 --> 00:03:36,725 Those reactions are moments, and they add to the net moment 46 00:03:38,959 --> 00:03:42,770 In equilibrium, the resultant force is obviously zero. 47 00:03:42,770 --> 00:03:44,420 And the result in moment is also zero. 48 00:03:45,630 --> 00:03:49,990 But what happens when these resultant forces in moments are non-zero? 49 00:03:49,990 --> 00:03:52,100 Well you get acceleration. 50 00:03:52,100 --> 00:03:55,060 To keep things simple let's first look at the acceleration 51 00:03:55,060 --> 00:03:56,850 in the vertical direction. 52 00:03:56,850 --> 00:03:59,920 So in the vertical direction, again, 53 00:03:59,920 --> 00:04:05,480 every motor thrust is the same, and they'll add up to support the weight. 54 00:04:08,430 --> 00:04:12,930 But if you increase the motor speeds, then the robot accelerates up. 55 00:04:14,250 --> 00:04:18,160 If you decrease the motor speeds, obviously the robot will accelerate down. 56 00:04:19,510 --> 00:04:21,805 So a combination of motor thrusts and 57 00:04:21,805 --> 00:04:25,366 the weight determines which way the robot accelerates.5165

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