All language subtitles for The.Power.Of.Glove.2017.720p.WEBRip.x264.AAC-[YTS.MX]
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The challenge is finding
new challenges,
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00:00:53,678 --> 00:00:57,223
one is this year’s new
Christmas present: the Power Glove.
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00:00:57,307 --> 00:00:59,559
Well this is the latest thing
in computer games:
6
00:00:59,642 --> 00:01:02,270
no keyboards, no joysticks,
just this glove.
7
00:01:08,610 --> 00:01:10,653
I was about 11 years old,
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00:01:10,779 --> 00:01:13,448
and my mom & dad thought
it was a dumb idea.
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00:01:13,948 --> 00:01:17,035
It was totally worthless,
but it looked cool at the time.
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It was the future, you know,
when we were young.
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00:01:19,496 --> 00:01:21,748
There are those of us
with Power Gloves, and there are...
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00:01:21,790 --> 00:01:24,250
the rest of us,
who sadly are without.
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00:01:25,585 --> 00:01:29,380
Seeing my hand actually,
you know, in the game...
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00:01:29,422 --> 00:01:32,092
oh, to a kid, that was awesome.
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00:01:32,258 --> 00:01:35,053
Yes, I have the power! (LAUGHS)
16
00:02:18,763 --> 00:02:21,182
And now back to “Video Power.”
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00:02:24,936 --> 00:02:27,147
Welcome to “Video Power,” Novak.
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00:02:27,355 --> 00:02:29,899
Hey Johnny, when I said
I’d be on “Video Power” anytime,
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00:02:29,941 --> 00:02:31,693
I expected a little advance notice.
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I’m sorry Novak, I couldn’t wait
to show my friends the Power Glove.
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00:02:35,572 --> 00:02:38,074
Ah, what can I say?
Uh, since you’re here,
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00:02:38,116 --> 00:02:39,993
why don’t you give us
a few demonstrations?
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00:02:40,118 --> 00:02:44,164
Sure, basically the Power Glove
turns your arm into kind-of...
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00:02:44,205 --> 00:02:46,875
a 3-dimensional joystick
made out of meat.
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00:02:59,220 --> 00:03:00,680
Well, my name is Novak.
26
00:03:01,806 --> 00:03:06,102
I worked at Mattel Toys for
about 4 and a half years...
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00:03:07,437 --> 00:03:09,439
and I worked on the
Power Glove project...
28
00:03:09,480 --> 00:03:10,815
for about a year and a half.
29
00:03:11,191 --> 00:03:16,529
I designed the custom game software
for use with the Glove.
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00:03:16,946 --> 00:03:21,409
The only one that was ever published
was “Super Glove Ball.”
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00:03:22,160 --> 00:03:27,957
The Power Glove originally started
at VPL in Redwood City, California.
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00:03:28,416 --> 00:03:32,253
And so they had a glove they’d made
called the DataGlove.
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00:03:33,213 --> 00:03:39,469
The DataGlove was this $10,000 glove
that NASA used for research.
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00:03:41,221 --> 00:03:43,556
There were a lot of inventors
that would come in...
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00:03:43,598 --> 00:03:47,101
from all over the world
to show stuff to our executives.
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00:03:47,185 --> 00:03:50,146
When we flew into L.A.
to pitch the product to Mattel,
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00:03:50,188 --> 00:03:51,064
You know, to sell it.
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00:03:51,105 --> 00:03:54,859
I was still trying to get
the Power Glove demo working.
39
00:03:55,068 --> 00:03:58,571
They presented, I think they had
the prototype of the Glove...
40
00:03:58,655 --> 00:04:00,365
We had a meeting with Mattel.
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00:04:00,573 --> 00:04:03,618
and they were demoing it with
a game, a commercial game...
42
00:04:03,660 --> 00:04:04,994
called “Punch-Out.”
43
00:04:08,790 --> 00:04:10,959
Well, the demo went pretty well.
44
00:04:11,125 --> 00:04:12,627
Everything worked.
45
00:04:12,877 --> 00:04:15,088
And the President, Jill Barad...
46
00:04:15,213 --> 00:04:19,008
Then Jill Barad stands up,
and she said, “I wanna try!”
47
00:04:19,050 --> 00:04:20,760
And we thought, “Oh my God...
48
00:04:20,802 --> 00:04:22,804
there’s no way she’s going
to be able to do this.”
49
00:04:22,845 --> 00:04:24,639
and, you know,
she put the glove on.
50
00:04:24,806 --> 00:04:26,474
And you have to throw punches
like this,
51
00:04:26,516 --> 00:04:27,934
and she said, “OK, no problem.”
52
00:04:27,976 --> 00:04:31,854
She starts the game, and she
starts making these wild motions.
53
00:04:31,938 --> 00:04:33,147
I don’t know what she’s doing!
54
00:04:33,189 --> 00:04:36,234
And the first thing she did:
she punched and she knocked...
55
00:04:36,276 --> 00:04:38,653
the video game opponent out.
56
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It was a complete fluke.
57
00:04:41,030 --> 00:04:44,325
And she was completely thrilled.
She un-velcros the glove,
58
00:04:44,450 --> 00:04:46,703
she throws it off her hand,
and she says, “Everybody...
59
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out in the hall!
We’re doing this fucking product.”
60
00:04:50,581 --> 00:04:53,751
(EXCITING HEAVY METAL MUSIC)
61
00:04:55,461 --> 00:04:58,715
Actually making you
part of every Nintendo game!
62
00:04:58,923 --> 00:05:02,010
Ultrasonic tracking
gives you precision control!
63
00:05:02,343 --> 00:05:06,180
All your Nintendo games come to life
with the Power Glove!
64
00:05:06,764 --> 00:05:08,516
Hey, that looks just like...
65
00:05:08,683 --> 00:05:12,478
the Power Glove!
Everything else is child’s play.
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00:05:28,286 --> 00:05:30,872
Wow, I really have
a lot of Power Gloves!
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00:05:32,248 --> 00:05:33,875
(COUNTING)
68
00:05:34,208 --> 00:05:39,088
The Power Glove, to me,
means the origins.
69
00:05:39,505 --> 00:05:42,425
You know, I got heckled a lot.
A lot of people were like,
70
00:05:42,550 --> 00:05:44,927
“You’re a grown man, why are you
still wearing the Power Glove?”
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00:05:44,969 --> 00:05:49,140
But they just didn’t understand
the cultural significance of it.
72
00:05:49,807 --> 00:05:52,894
Earth is kinda boring. (LAUGHS)
It really is!
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00:05:52,935 --> 00:05:54,562
So if you’re not an astronaut,
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00:05:54,854 --> 00:05:56,022
or a soldier,
75
00:05:56,439 --> 00:06:00,568
or you’re one of those guys
who’s landing the probe on Mars...
76
00:06:00,943 --> 00:06:03,571
realistically, society is
really kinda boring.
77
00:06:03,988 --> 00:06:09,494
In video games, your imagination
is as far as technology...
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00:06:09,535 --> 00:06:14,123
allows you to express it, and
the Power Glove connects me to that.
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00:06:14,332 --> 00:06:19,170
If I didn’t wear the Power Glove,
I’d be like most gamers...
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00:06:19,212 --> 00:06:21,255
in the world, who just grew up.
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00:06:21,422 --> 00:06:24,092
They loved it when they was a child,
they had all the imagination,
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00:06:24,133 --> 00:06:26,177
and when they grew up,
they lost the imagination.
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And I’m like, well I’m gonna wear
the Glove no matter what,
84
00:06:28,971 --> 00:06:31,224
because I have the courage
to withstand the world...
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whether they like it or not.
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00:06:33,184 --> 00:06:36,270
And then, you know,
so I live like two lives...
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00:06:36,479 --> 00:06:38,398
two different personalities.
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00:06:38,648 --> 00:06:43,528
I don’t wanna say I’m like Batman,
but I knew that was gonna come up.
89
00:06:44,821 --> 00:06:48,241
So, I’ve been doing this for
a very long time,
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00:06:48,282 --> 00:06:50,368
and I don’t see
where I’m gonna stop.
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00:06:50,493 --> 00:06:53,246
This is a part of my, um,
this is who I am.
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00:06:53,496 --> 00:06:57,458
I’m Tri-Force: Game-Master.
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(ATMOSPHERIC ELECTRONIC MUSIC)
94
00:07:03,214 --> 00:07:07,301
I’m interested in how people
interact with technology.
95
00:07:07,885 --> 00:07:11,222
I call human interface
where the bits meet the flesh,
96
00:07:11,514 --> 00:07:13,766
and that’s the threshold
I work on.
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00:07:14,100 --> 00:07:19,981
I’m Tom Zimmerman & I’m the inventor
of the original DataGlove,
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00:07:20,106 --> 00:07:24,819
and this is my friend Sam Wantman,
who was there at the beginning.
99
00:07:24,861 --> 00:07:28,364
We collaborated to create
what became the DataGlove.
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00:07:28,573 --> 00:07:31,284
So the idea for a glove...
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00:07:31,576 --> 00:07:37,081
a DataGlove, came from discussions
we were having about ways...
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00:07:37,123 --> 00:07:40,168
to control electronic music
with gesture.
103
00:07:40,418 --> 00:07:45,590
The electronic music that was
happening in the 70s went through...
104
00:07:45,631 --> 00:07:49,343
so much equipment that it was
a total cerebral experience.
105
00:07:49,385 --> 00:07:52,972
You had to think about what
you wanted to do to make the sound,
106
00:07:53,014 --> 00:07:55,933
and you had to plug in wires and
you had to turn the knobs.
107
00:07:56,267 --> 00:07:58,269
And we were like,
we don’t wanna do that!
108
00:07:58,311 --> 00:08:02,023
We wanna just feel it.
We wanna make it interactive.
109
00:08:02,106 --> 00:08:05,318
We wanna feel it. We don’t wanna
know what all the details are.
110
00:08:05,776 --> 00:08:08,696
I wanted to be able to go like this
and actually hear...
111
00:08:08,738 --> 00:08:11,741
Jimi-Hendrix-kind of guitar
coming out of the speakers.
112
00:08:12,116 --> 00:08:14,869
So I boiled it down to a problem,
an engineering problem,
113
00:08:14,911 --> 00:08:17,330
of: how do I measure
the bending of fingers?
114
00:08:17,538 --> 00:08:18,998
The DataGlove,
115
00:08:19,040 --> 00:08:23,085
well the DataGlove started out
when Tom had a simple glove...
116
00:08:23,127 --> 00:08:26,005
This is
the earliest existing prototype...
117
00:08:26,047 --> 00:08:28,382
of the precursor
to the Power Glove.
118
00:08:28,508 --> 00:08:33,012
that was pretty much analagous
to what the Power Glove was...
119
00:08:33,054 --> 00:08:36,933
as far as the sensors
are concerned, the bend sensors.
120
00:08:37,058 --> 00:08:41,229
I was so enamored with the idea
of conducting virtual orchestras...
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00:08:41,270 --> 00:08:43,356
and playing air guitar
that I actually developed...
122
00:08:43,397 --> 00:08:45,983
this flex-sensor that could
measure finger bending...
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00:08:46,108 --> 00:08:49,111
and hooked them to my Atari 400.
124
00:08:49,111 --> 00:08:51,531
Now I had a working system;
125
00:08:51,572 --> 00:08:54,700
I could demonstrate of the ideas
we had just been talking about...
126
00:08:54,742 --> 00:08:55,868
for several years.
127
00:08:56,410 --> 00:09:00,540
It turned out what happened was
once we finally built those systems,
128
00:09:00,706 --> 00:09:03,084
it was really hard to play
air guitar...
129
00:09:03,125 --> 00:09:06,379
without the physical feedback
of the neck of the guitar. (LAUGHS)
130
00:09:06,504 --> 00:09:10,841
But I was interested in it,
and then I met Jaron,
131
00:09:10,883 --> 00:09:13,261
and that changed a lot.
132
00:09:21,519 --> 00:09:25,231
Hello! So, now you wanted me to talk
about virtual reality a bit?
133
00:09:25,356 --> 00:09:25,898
< Sure.
134
00:09:25,898 --> 00:09:29,485
OK, so, alright I started
this company; it’s called VPL.
135
00:09:29,652 --> 00:09:30,820
Hi new cameras! (LAUGHS)
136
00:09:30,945 --> 00:09:33,656
And um, what we’re working towards
is building...
137
00:09:33,656 --> 00:09:37,118
a new level of reality called
Virtual Reality.
138
00:09:48,588 --> 00:09:55,511
In 1982 I moved out to California
and joined Atari.
139
00:09:55,636 --> 00:09:58,889
I had the glove,
and I actually showed it to Atari.
140
00:09:59,056 --> 00:10:02,351
They offered me $10,000
for the patent.
141
00:10:02,560 --> 00:10:04,854
And I talked to a friend of mine
in New York and he said,
142
00:10:04,854 --> 00:10:08,274
“No! It’s worth more than that!”
So luckily I didn’t sell it to them.
143
00:10:08,608 --> 00:10:12,737
And um, I met Jaron Lanier
at an electronic music concert.
144
00:10:12,862 --> 00:10:16,699
When Jaron Lanier & Tom Zimmerman
got together, Tom had...
145
00:10:16,741 --> 00:10:20,369
a simple version of a glove,
and Jaron had an idea...
146
00:10:20,411 --> 00:10:22,997
for a visual programming language.
147
00:10:32,173 --> 00:10:34,508
And it was peanut butter
meets chocolate.
148
00:10:35,009 --> 00:10:37,094
The glove was a very rich
input device and...
149
00:10:37,136 --> 00:10:39,096
he had this
visual programming language.
150
00:10:39,347 --> 00:10:41,223
So I started making gloves for him.
151
00:10:41,349 --> 00:10:44,769
And we then added the
ultrasound tracking,
152
00:10:44,769 --> 00:10:48,648
which gave tracking the hand
in 3D space, which really then...
153
00:10:49,065 --> 00:10:51,692
made it possible to do
virtual environments.
154
00:11:05,164 --> 00:11:07,583
VPL was a fun place,
a fun place to work.
155
00:11:07,625 --> 00:11:09,377
It was a little bit
of a pressure cooker.
156
00:11:09,460 --> 00:11:12,922
VPL was a small company and
was chronically under-funded.
157
00:11:13,047 --> 00:11:16,842
We had very short deadlines and
kinda really big ideas...
158
00:11:16,884 --> 00:11:19,345
and then we wanted to do something
about them right away.
159
00:11:21,555 --> 00:11:24,141
We were mostly
a research organization.
160
00:11:24,225 --> 00:11:26,310
So it was VPL Research, Inc.
161
00:11:26,477 --> 00:11:29,230
We were always trying to do
more than we possibly could do.
162
00:11:29,271 --> 00:11:32,400
We were open to every possibility.
163
00:11:55,214 --> 00:11:58,050
We tried to do
a programming language,
164
00:11:58,050 --> 00:11:59,510
medical applications,
165
00:11:59,552 --> 00:12:00,845
virtual reality,
166
00:12:00,928 --> 00:12:04,056
so mostly we were interested
in researching the boundaries...
167
00:12:04,140 --> 00:12:07,184
between human
and computer interface.
168
00:12:08,477 --> 00:12:11,772
Uh, along the way,
we had to make money.
169
00:12:12,064 --> 00:12:15,609
So, Jaron was developing
a visual programming language...
170
00:12:15,776 --> 00:12:18,028
and I remember there were
kangaroos and ice-cubes,
171
00:12:18,112 --> 00:12:21,615
and so we were using the glove
to manipulate those.
172
00:12:21,699 --> 00:12:24,535
I think what happened
was people said,
173
00:12:24,577 --> 00:12:26,954
“We’re really not interested
in programming computers.
174
00:12:26,996 --> 00:12:29,415
We just want to play video games.”
175
00:12:29,540 --> 00:12:31,375
< Meet Chris Gentile.
176
00:12:36,881 --> 00:12:38,674
< The soon-to-be-released
music glove,
177
00:12:38,716 --> 00:12:41,677
one of many products of Chris,
his older twin brothers,
178
00:12:41,719 --> 00:12:45,306
John & Anthony Gentile,
and toy-executive Marty Abrams.
179
00:12:45,431 --> 00:12:48,476
< They are the New York-based
Abrams/Gentile Entertainment,
180
00:12:48,517 --> 00:12:49,852
or A.G.E.
181
00:12:49,935 --> 00:12:53,606
Abrams/Gentile Entertainment
was started back in 1986.
182
00:12:53,731 --> 00:12:56,567
My brothers were involved...
they were artists...
183
00:12:56,609 --> 00:12:58,527
and they were producing
movie posters...
184
00:12:58,569 --> 00:13:01,906
for all of the film studios.
185
00:13:02,031 --> 00:13:04,033
And one of the movie posters
they were doing...
186
00:13:04,074 --> 00:13:06,410
was a movie poster
for the movie “Rambo.”
187
00:13:06,452 --> 00:13:10,247
And my brothers said, “Rambo?
That could be a cool toy!”
188
00:13:10,414 --> 00:13:13,793
(EXCITING MUSIC)
# Rambo the Force of Freedom! #
189
00:13:13,834 --> 00:13:15,795
< Here’s a present, Havoc!
190
00:13:15,961 --> 00:13:17,171
Wow! >
191
00:13:17,379 --> 00:13:19,131
< Rambo, behind you!
192
00:13:19,715 --> 00:13:22,718
So they went to the studio to look
for the licensing rights for it.
193
00:13:22,843 --> 00:13:24,678
And basically the studio said,
194
00:13:25,179 --> 00:13:28,182
“Do you really want to do this?
This is an R-rated movie.”
195
00:13:28,307 --> 00:13:31,936
Because no toys were ever made
before from an R-rated movie.
196
00:13:32,228 --> 00:13:34,980
So they basically gave the license
to my brothers,
197
00:13:35,147 --> 00:13:38,442
and as everybody knows, Rambo was
one of the hottest toys...
198
00:13:38,484 --> 00:13:40,110
that came out on the market.
199
00:13:40,277 --> 00:13:43,030
So that’s what got them
into the toy industry.
200
00:13:43,280 --> 00:13:45,783
We had basically
the hardware already...
201
00:13:45,908 --> 00:13:49,912
and we just needed to turn that
into a commercial product.
202
00:13:50,246 --> 00:13:53,624
So we went to Mattel and to A.G.E.
203
00:13:53,833 --> 00:13:56,502
So we met Jaron Lanier up at VPL.
204
00:13:56,585 --> 00:13:59,171
He basically handed off
the device to us...
205
00:13:59,255 --> 00:14:01,549
and then we started playing
with it.
206
00:14:01,632 --> 00:14:03,509
This is a technology that we took in.
207
00:14:03,551 --> 00:14:07,137
$10,000 glove, has a sensor,
has optic fibers,
208
00:14:07,179 --> 00:14:08,889
knows where your hand is
in three-dimensional space.
209
00:14:08,931 --> 00:14:10,558
We tried to apply it
to the toy industry;...
210
00:14:10,599 --> 00:14:13,227
our first product was a thing
called the “band of the hand.”
211
00:14:13,477 --> 00:14:16,564
(MUSIC: Ascending musical scale)
212
00:14:16,647 --> 00:14:17,773
We have a drum.
213
00:14:17,815 --> 00:14:18,440
DRUM SOUNDS
214
00:14:18,482 --> 00:14:19,233
Snare.
215
00:14:19,275 --> 00:14:20,192
DRUM SOUNDS
216
00:14:20,234 --> 00:14:23,028
Here this prototype demonstrates
the technology.
217
00:14:23,070 --> 00:14:24,572
The glove knows
where your fingers are...
218
00:14:24,613 --> 00:14:27,616
and the prototype here shows you.
219
00:14:28,492 --> 00:14:30,578
The inventor group was called A.G.E.
220
00:14:30,703 --> 00:14:34,373
And I had been working with them...
I think for a little over a year.
221
00:14:34,498 --> 00:14:36,834
So we closed the deal
with Jill Barad...
222
00:14:36,959 --> 00:14:39,503
for the Nintendo Power Glove,
and that’s when...
223
00:14:39,795 --> 00:14:41,797
the real challenge started,
because we had...
224
00:14:41,881 --> 00:14:44,133
this $10,000 VPL DataGlove...
225
00:14:44,258 --> 00:14:46,886
So one of the challenges
was figuring out a way...
226
00:14:47,011 --> 00:14:48,846
of making this thing
cost-effective.
227
00:14:48,929 --> 00:14:50,973
And there was a lot of tension.
228
00:14:51,098 --> 00:14:53,893
This was a very high-profile
product at Mattel.
229
00:14:54,059 --> 00:14:55,060
You have to understand...
230
00:14:55,102 --> 00:14:57,146
that the Power Glove
is a different product for Mattel...
231
00:14:57,187 --> 00:14:59,690
compared to the other products
they were doing because they had...
232
00:14:59,732 --> 00:15:02,443
a bad history that happened
in the gaming industry...
233
00:15:02,484 --> 00:15:03,861
with Intellivision.
234
00:15:26,967 --> 00:15:28,302
I’m Keith Robinson,
235
00:15:28,344 --> 00:15:31,055
I’m president today
of Intellivision Productions, Inc.
236
00:15:32,806 --> 00:15:35,017
Intellivision was originally
introduced by Mattel...
237
00:15:35,142 --> 00:15:37,311
in the early 1980s.
238
00:15:37,394 --> 00:15:40,022
It was their first foray
into the video game industry,
239
00:15:40,105 --> 00:15:41,273
which was a brand new industry.
240
00:15:41,315 --> 00:15:46,612
There really had been no such thing
as video games before the early 70s.
241
00:15:46,737 --> 00:15:48,238
And it was pretty much Pong games.
242
00:15:48,280 --> 00:15:49,782
Everybody wanted to play Pong.
243
00:15:54,912 --> 00:15:59,041
It wasn’t really until the mid-70s
that Atari invented...
244
00:15:59,083 --> 00:16:01,126
the “Video Computer System.”
245
00:16:01,168 --> 00:16:03,712
It became renamed the “Atari 2600.”
246
00:16:03,921 --> 00:16:07,800
And it was really for the first time
a computer in a device...
247
00:16:07,883 --> 00:16:09,009
that you could play.
248
00:16:09,051 --> 00:16:11,804
And it really looked like this
is where the future was going to go.
249
00:16:13,180 --> 00:16:15,891
And Mattel being the biggest
toy company in the world,
250
00:16:15,933 --> 00:16:20,562
billion dollar toy industry,
said, “We should have one of those!”
251
00:16:21,188 --> 00:16:25,067
‘Intellivision:
intelligent telivision by Mattel’
252
00:16:25,401 --> 00:16:29,446
‘More sophisticated than any
video game that has come before.’
253
00:16:29,780 --> 00:16:31,824
So they came out
with the Intellivision,
254
00:16:32,074 --> 00:16:33,367
which was quite a commitment
for them,
255
00:16:33,367 --> 00:16:36,203
because here they’d been selling
$5 Barbie Dolls and now suddenly...
256
00:16:36,370 --> 00:16:40,040
here’s a $300 electronic unit.
257
00:16:41,417 --> 00:16:44,128
‘What you are about to see
will change your mind...
258
00:16:44,169 --> 00:16:46,964
about television.
Intellivision!’
259
00:16:47,047 --> 00:16:50,300
‘So intelligent, no game plays
the same way twice.’
260
00:16:50,342 --> 00:16:51,885
‘Intellivision!’
261
00:16:51,927 --> 00:16:54,680
‘The most exciting
family entertainment system...
262
00:16:54,722 --> 00:16:56,432
since television itself.’
263
00:16:57,433 --> 00:16:59,685
But uh, so it was a commitment.
264
00:16:59,727 --> 00:17:01,270
It took several years for them
to kinda, you know,
265
00:17:01,311 --> 00:17:03,105
get it through the board
of directors and everything.
266
00:17:03,147 --> 00:17:07,276
But when they finally did,
it just took off phenomenally.
267
00:17:09,945 --> 00:17:12,531
The toy company had been making
a profit, nice & consistent,
268
00:17:12,573 --> 00:17:16,035
of about $40 million a year,
and here comes along this system...
269
00:17:16,076 --> 00:17:19,788
that makes $100 million—
200 million dollars in 1982.
270
00:17:28,213 --> 00:17:30,382
And so, “Wow this thing
was going great!”
271
00:17:30,424 --> 00:17:33,844
“This is just gonna be the future
of toys!”
272
00:17:33,886 --> 00:17:35,220
“This is the future of Mattel!”
273
00:17:35,345 --> 00:17:37,723
And then at the end of 1982,
274
00:17:38,140 --> 00:17:40,059
it just hit the wall.
275
00:17:43,187 --> 00:17:44,521
Everything fell apart.
276
00:17:44,855 --> 00:17:46,774
They introduced all this
new hardware,
277
00:17:46,899 --> 00:17:50,194
put all this money into development,
but the games—
278
00:17:50,652 --> 00:17:52,112
The games were still selling.
279
00:17:52,404 --> 00:17:54,448
There was like a 10% increase...
280
00:17:54,490 --> 00:17:56,617
in the desire
for video games in 1983,
281
00:17:56,742 --> 00:17:59,453
but there was like a 300% increase
in availability...
282
00:17:59,495 --> 00:18:00,996
because every company
was getting into it.
283
00:18:01,205 --> 00:18:05,292
You had third-party developers like
Activision, Imagic, you had now...
284
00:18:05,334 --> 00:18:08,462
not only Atari & Intellivision
but ColecoVision got into the game.
285
00:18:08,629 --> 00:18:13,133
And there was just too much product,
and a lot of it was not very good.
286
00:18:18,263 --> 00:18:23,602
And um, Mattel lost in 1983
about $380 million.
287
00:18:24,019 --> 00:18:27,397
Well, when Mattel Intellivision
went out of business,
288
00:18:27,439 --> 00:18:29,691
it almost brought
Mattel Toys down.
289
00:18:30,025 --> 00:18:33,195
They sold off a lot of assets,
lost a ton of money.
290
00:18:33,237 --> 00:18:35,364
In order to save it, they actually
had to sell off...
291
00:18:35,405 --> 00:18:37,741
51% of the corporation.
292
00:18:38,158 --> 00:18:40,202
And pretty much the attitude
at that point was,
293
00:18:40,244 --> 00:18:43,038
“Boy those video games, that’s it!
Boy, that was was a mistake!”
294
00:18:43,080 --> 00:18:44,998
“We really blew that!”
295
00:18:45,415 --> 00:18:48,210
And then Nintendo came along
a couple years later...
296
00:18:48,252 --> 00:18:49,753
with a new paradigm.
297
00:18:49,878 --> 00:18:52,047
You couldn’t make a glut
on the market because...
298
00:18:52,089 --> 00:18:54,716
you couldn’t sell games
for the Nintendo...
299
00:18:54,758 --> 00:18:57,094
without Nintendo manufacturing
them for you.
300
00:18:58,345 --> 00:19:02,432
The Nintendo system really kind of
re-established video games...
301
00:19:02,474 --> 00:19:04,852
as being this kind of positive,
302
00:19:04,893 --> 00:19:06,436
“Hey we’re gonna make
a lot of money now!”
303
00:19:06,562 --> 00:19:08,564
But Mattel was really gun-shy.
304
00:19:08,856 --> 00:19:10,232
They can’t go to their shareholders
and say, “Hey,
305
00:19:10,274 --> 00:19:11,984
we’re getting back
into the video game business!”
306
00:19:12,067 --> 00:19:13,610
Everybody’s gonna say,
“Are you crazy?
307
00:19:13,652 --> 00:19:15,696
You’re gonna bankrupt us again!”
308
00:19:15,863 --> 00:19:18,699
So it was really pretty bold of them
to pick up...
309
00:19:18,740 --> 00:19:23,787
a video game related peripheral,
but then it wasn’t the software...
310
00:19:23,829 --> 00:19:26,331
that they were concerned about;
it was the hardware,
311
00:19:26,373 --> 00:19:28,000
which is what they do best.
312
00:19:29,334 --> 00:19:33,213
I’m David Warhol and I led
the team of four that developed...
313
00:19:33,255 --> 00:19:36,175
the hardware prototype and
the circuit board and...
314
00:19:36,216 --> 00:19:38,135
the firmware for the Power Glove.
315
00:19:57,446 --> 00:20:00,616
What a lot of people don’t realize
is that the Power Glove...
316
00:20:00,657 --> 00:20:04,995
is based on ultrasound
rather than infrared light.
317
00:20:06,622 --> 00:20:08,498
It’s based on the speed of sound.
318
00:20:14,213 --> 00:20:16,840
On the Glove itself, we have
two transmitters:
319
00:20:17,341 --> 00:20:19,343
Transmitters A & B.
320
00:20:22,512 --> 00:20:25,599
And we have, over at the TV set,
three receivers:
321
00:20:25,682 --> 00:20:29,394
Receiver 1, Receiver 2,
and then Receiver 3.
322
00:20:33,607 --> 00:20:37,027
So, the way the Glove figures out
where it is in space...
323
00:20:37,069 --> 00:20:42,407
is that it chirps Transmitter A
and then listens on Receiver 1...
324
00:20:42,574 --> 00:20:44,660
for how long it takes
for the sound to get there.
325
00:20:45,285 --> 00:20:47,287
Then we do another chirp
on Transmitter A...
326
00:20:47,329 --> 00:20:49,581
and listen for it on Receiver 2,
327
00:20:50,249 --> 00:20:52,960
and then we do another chirp
on Transmitter A...
328
00:20:53,001 --> 00:20:55,003
and then we receive it on 3.
329
00:20:56,213 --> 00:21:00,384
Then, we repeat that whole sequence,
but using Transmitter B.
330
00:21:08,684 --> 00:21:12,980
So, given the amount
of time it takes, we triangulate...
331
00:21:13,355 --> 00:21:14,856
the distance of the Glove,
332
00:21:17,943 --> 00:21:19,736
the rotation of the Glove,
333
00:21:23,198 --> 00:21:24,324
the yaw.
334
00:21:37,129 --> 00:21:39,589
Now, what we didn’t realize
when we started the project...
335
00:21:39,631 --> 00:21:42,050
but became apparent
about halfway through...
336
00:21:42,676 --> 00:21:46,263
is that based on the manufacturing
tolerances of the transmitter,
337
00:21:46,596 --> 00:21:49,641
and based on the speed of sound,
this whole cycle...
338
00:21:49,683 --> 00:21:51,810
could only be done
20 times a second,
339
00:21:52,311 --> 00:21:56,857
which is 3 times slower than your
typical Nintendo hand-controller.
340
00:21:57,316 --> 00:22:01,987
So we knew from halfway through
that the use of the Glove...
341
00:22:02,029 --> 00:22:06,158
as a hand-controller would not be
as responsive as using the actual...
342
00:22:06,199 --> 00:22:07,617
controller itself.
343
00:22:07,951 --> 00:22:11,872
What really became important
was that games would be ready...
344
00:22:11,913 --> 00:22:17,919
that used these interface
tolerances as part of their design.
345
00:22:27,596 --> 00:22:29,556
My name is Tracy Hall.
346
00:22:29,598 --> 00:22:33,769
I was project designer for Mattel
in the preliminary concept group...
347
00:22:33,810 --> 00:22:37,814
for the Power Glove project
when it was brought to Mattel,
348
00:22:37,856 --> 00:22:40,525
and I was in charge
of bringing in the technology...
349
00:22:40,567 --> 00:22:44,654
so we could reliably manufacture
this product for $89.99.
350
00:22:44,988 --> 00:22:50,535
From the beginning, we started out
literally with nothing but an idea.
351
00:22:50,577 --> 00:22:53,205
So we had to deal with all
the human ergonomic features...
352
00:22:53,246 --> 00:22:56,833
A looks-like demonstration
had to be ready for CES...
353
00:22:56,917 --> 00:22:59,711
first week of January 1989.
354
00:22:59,961 --> 00:23:01,922
We literally had about 8-10 weeks.
355
00:23:01,963 --> 00:23:04,383
We worked day & night;
we were working Thanksgiving...
356
00:23:04,424 --> 00:23:05,425
through Christmas.
357
00:23:05,467 --> 00:23:08,845
I remember we had teams of people
sleeping at the office.
358
00:23:08,887 --> 00:23:11,681
At that time, the bend sensor
didn’t work,
359
00:23:11,932 --> 00:23:14,726
the ultrasonic sensors
didn’t work.
360
00:23:14,976 --> 00:23:17,312
We made something that looks
like this,
361
00:23:17,354 --> 00:23:21,775
but it had $10,000 technology
inside of something...
362
00:23:21,817 --> 00:23:23,276
that looked like this.
363
00:23:23,360 --> 00:23:26,488
So some of this was even inspired
by the movie “Robocop”...
364
00:23:26,530 --> 00:23:29,699
or the type of look
that we were looking for.
365
00:23:35,288 --> 00:23:37,999
Something that kids would feel
empowered...
366
00:23:38,041 --> 00:23:39,543
when they put this thing on,
that they thought that this was...
367
00:23:39,584 --> 00:23:42,379
the coolest thing in the world,
and that this was...
368
00:23:42,421 --> 00:23:46,383
maybe a $1,000 robotic type
of glove that they were putting on.
369
00:23:50,846 --> 00:23:52,264
My name is Noah Lane.
370
00:23:52,305 --> 00:23:55,851
I am the senior project coordinator
for iam8bit, which is...
371
00:23:55,892 --> 00:23:58,186
an art gallery in Los Angeles.
372
00:23:58,395 --> 00:24:01,314
I am also the artist
behind “Beat It,”...
373
00:24:01,648 --> 00:24:03,984
which is
the Michael Jackson Power Glove.
374
00:24:06,361 --> 00:24:08,655
I think the Power Glove is
still around,
375
00:24:08,697 --> 00:24:10,490
or just in the memories
of so many gamers...
376
00:24:10,532 --> 00:24:12,742
is just because it’s so iconic.
377
00:24:12,784 --> 00:24:14,077
It’s something you can wear,
so first of all,
378
00:24:14,119 --> 00:24:17,247
you can take it out of your home
and, “Oh, it’s a fashion accessory!”
379
00:24:17,581 --> 00:24:19,374
It looks like it’s something
from the future.
380
00:24:19,416 --> 00:24:22,294
You know, people were really
into virtual reality at the time.
381
00:24:24,629 --> 00:24:26,423
I think of it as a cool design.
382
00:24:26,465 --> 00:24:29,634
I wouldn’t call it, like,
“Oh that’s a masterpiece!” but...
383
00:24:29,718 --> 00:24:34,097
nobody really used it who was
a real, serious gamer.
384
00:24:34,181 --> 00:24:38,643
I mean, I know of TriForce, who’s
always wearing his when he’s out.
385
00:24:38,685 --> 00:24:42,189
I’ve seen him, TriForce, on Kotaku
and just other blog sites...
386
00:24:42,230 --> 00:24:45,108
when he’s going, “Oh
I’m gonna line up for a Wii-U...
387
00:24:45,150 --> 00:24:47,527
or any Nintendo product, like,
weeks early” and then...
388
00:24:47,569 --> 00:24:50,363
he gets to meet Regie and they get
to get their photo taken.
389
00:24:50,530 --> 00:24:51,823
I’ve seen that.
390
00:24:58,413 --> 00:25:03,126
So right now, we’re lining up
for the Zelda symphony event.
391
00:25:03,168 --> 00:25:05,795
It’s the 25th anniversary orchestra.
392
00:25:05,837 --> 00:25:11,259
and it is 10 o’clock
Thursday night,
393
00:25:11,635 --> 00:25:13,970
and the event happens
6pm Friday night.
394
00:25:14,179 --> 00:25:17,057
As you can see, we’re already
lining up,
395
00:25:17,390 --> 00:25:19,935
so we’re gonna have to spend
the night out here,
396
00:25:21,186 --> 00:25:26,191
so I’m just gonna relax out here,
and that’s pretty much it.
397
00:25:32,656 --> 00:25:35,992
CROWD CHEERS
398
00:25:38,203 --> 00:25:40,830
< This is for the people who were
here yesterday? There’s a line?
399
00:25:40,914 --> 00:25:43,667
Oh, OK. Isaiah TriForce Johnson.
400
00:25:43,708 --> 00:25:44,960
TriForce?
Yeah we know who you are. >
401
00:25:45,001 --> 00:25:46,628
< Oh OK, so you already know.
402
00:25:47,212 --> 00:25:49,464
Events like this...
403
00:25:50,215 --> 00:25:54,928
pretty much binds the heritage
of our old school...
404
00:25:55,011 --> 00:25:56,805
with the new school...
405
00:25:56,846 --> 00:26:00,058
and I think the Power Glove
is a part of that experience.
406
00:26:00,684 --> 00:26:03,478
The reason why people understand
the Power Glove now...
407
00:26:03,520 --> 00:26:05,564
is because there’s context
behind it,
408
00:26:05,689 --> 00:26:09,192
and I don’t wanna sound arrogant
but the context is me.
409
00:26:16,366 --> 00:26:19,077
APPLAUSE
410
00:26:22,289 --> 00:26:25,458
< It’s so great to be here and
it’s so great to recognize...
411
00:26:25,500 --> 00:26:28,628
some of the fans in the audience.
That means a lot to us.
412
00:26:28,878 --> 00:26:33,633
We came up last night to see some
of the people that were sitting...
413
00:26:33,675 --> 00:26:37,345
outside and I just want to give
a big shout-out to TriForce,
414
00:26:37,345 --> 00:26:38,305
who’s out there somewhere.
415
00:26:39,139 --> 00:26:40,348
< Alright!
416
00:26:40,432 --> 00:26:41,891
APPLAUSE
417
00:26:42,100 --> 00:26:45,645
So, it’s our pleasure,
and let’s begin.
418
00:26:45,729 --> 00:26:47,105
APPLAUSE
419
00:26:47,230 --> 00:26:50,483
(DRAMATIC ORCHESTRAL MUSIC)
420
00:27:03,371 --> 00:27:06,374
APPLAUSE
421
00:27:25,060 --> 00:27:28,605
There will never be a time when I
put up the Power Glove because...
422
00:27:28,772 --> 00:27:33,693
the Power Glove repurposed
me as a person.
423
00:27:35,654 --> 00:27:39,699
The Power Glove has been such
a great inspiration to me that...
424
00:27:40,784 --> 00:27:44,245
that inspiration has transformed me
into TriForce permanently.
425
00:27:45,747 --> 00:27:47,290
Long live the Power Glove!
426
00:27:50,919 --> 00:27:52,671
< From a cultural standpoint,
I thought there were...
427
00:27:52,671 --> 00:27:54,422
< some interesting things
out there.
428
00:27:54,464 --> 00:27:58,635
< There was that community,
that fanbase, that really embraced...
429
00:27:58,718 --> 00:28:01,054
the Glove for what it meant
to them.
430
00:28:01,179 --> 00:28:03,264
And I was signing autographs.
431
00:28:03,306 --> 00:28:05,767
People were sending me
their manuals to sign.
432
00:28:05,934 --> 00:28:09,104
But then, 15 years after
the Power Glove came out,
433
00:28:09,145 --> 00:28:12,440
there was the Nerdcore calendar,
which...
434
00:28:12,482 --> 00:28:15,402
it’s naked women
with the Power Glove.
435
00:28:15,527 --> 00:28:18,113
Wow! >
< Yeah! So that’s how you knew...
436
00:28:18,154 --> 00:28:20,448
that the fanbase
was actually getting older...
437
00:28:20,490 --> 00:28:22,992
because they went from wanting
to play little video games...
438
00:28:23,034 --> 00:28:24,703
to, you know, porn.
439
00:28:40,385 --> 00:28:41,469
My name is Daniel. >
440
00:28:41,511 --> 00:28:45,348
I’m the owner of Lost Ark Video Games
and...
441
00:28:46,558 --> 00:28:49,060
I had a Power Glove
in the display case...
442
00:28:49,102 --> 00:28:50,812
since the day we opened.
443
00:28:50,895 --> 00:28:54,649
And it’s gotten reactions
pretty much every single day...
444
00:28:54,691 --> 00:28:55,734
I’ve been here.
445
00:28:55,775 --> 00:29:01,406
There’s always someone seeing it
and getting excited to see it...
446
00:29:01,448 --> 00:29:03,992
for the first time
or show it to their friend.
447
00:29:04,242 --> 00:29:05,493
So...
448
00:29:06,327 --> 00:29:08,246
a Power Glove party.
Why not?
449
00:29:08,371 --> 00:29:12,250
Give people that chance
to feel the Power for themselves!
450
00:29:12,751 --> 00:29:16,421
Woah! Hello!
Now it’s going into crazy mode!
451
00:29:17,380 --> 00:29:19,174
Well, I already feel more powerful.
452
00:29:19,382 --> 00:29:24,053
Alright, so I appear to be throwing
a pool cue at a wall of bricks.
453
00:29:24,679 --> 00:29:27,932
Now you can, like, grab the ball
and, like, throw it down...
454
00:29:27,974 --> 00:29:28,975
where you want it.
455
00:29:29,017 --> 00:29:30,101
Oh no!
456
00:29:30,435 --> 00:29:31,811
Yo, gimme that ball!
457
00:29:32,312 --> 00:29:34,189
I don’t think I’m playing it
very well.
458
00:29:34,481 --> 00:29:36,483
Wow, that does give you gas.
459
00:29:36,566 --> 00:29:37,442
Ah!
460
00:29:37,484 --> 00:29:38,818
< Did you get him?
No! >
461
00:29:38,985 --> 00:29:41,070
And now I have three balls going.
I don’t know what I did.
462
00:29:41,112 --> 00:29:43,573
Wait, what’s it doing?
It’s, like, freaking out.
463
00:29:43,740 --> 00:29:45,492
Ha! OK, they all died.
464
00:29:45,575 --> 00:29:48,787
This is awkward and unenjoyable.
465
00:29:49,204 --> 00:29:50,747
I can’t catch the bastard!
466
00:29:53,124 --> 00:29:55,084
And this thing: it barely works.
467
00:29:55,418 --> 00:29:57,128
This is pretty impressive, actually.
468
00:29:57,337 --> 00:29:58,421
Almost!
469
00:29:58,755 --> 00:30:01,132
And my fish— the fish
keeps grabbing my ball...
470
00:30:01,800 --> 00:30:03,843
which is a common problem in life.
471
00:30:03,885 --> 00:30:06,095
Wait, wait! Ah!
472
00:30:06,513 --> 00:30:10,433
They’re trying really hard
to be super cool in 1989.
473
00:30:11,142 --> 00:30:12,393
Do you mind if I keep...
474
00:30:12,435 --> 00:30:14,437
if I can go a couple more rounds?
475
00:30:18,775 --> 00:30:21,236
I’ll admit it: I never played it.
476
00:30:21,444 --> 00:30:22,862
I didn’t really want to.
477
00:30:23,071 --> 00:30:24,697
Now I have.
478
00:30:25,281 --> 00:30:26,574
I don’t regret it.
479
00:30:26,950 --> 00:30:28,284
Did it change my life?
480
00:30:28,910 --> 00:30:29,953
Maybe.
481
00:30:30,703 --> 00:30:35,875
Did it awaken a nascent fire
inside my sleepy soul?
482
00:30:36,125 --> 00:30:37,293
Possibly.
483
00:30:38,169 --> 00:30:39,379
Nothing...
484
00:30:39,838 --> 00:30:43,132
nothing really captures
that retro experience...
485
00:30:43,174 --> 00:30:45,051
like the Power Glove.
486
00:30:46,386 --> 00:30:48,221
OK, could you show us a few moves? >
487
00:30:48,555 --> 00:30:50,348
< Yeah, OK, sure.
488
00:30:50,598 --> 00:30:53,309
Here’s a basic move.
It’s how to get a lot of power-ups...
489
00:30:53,351 --> 00:30:55,228
in the beginning
of “Super Glove Ball.”
490
00:30:55,395 --> 00:30:58,648
The trick is: you just don’t hit
the ball, you grab it.
491
00:30:58,690 --> 00:31:01,985
And then you ram it up
against a question mark and let go.
492
00:31:02,026 --> 00:31:03,987
Keep doing that
until you get the “Super Ball.”
493
00:31:04,028 --> 00:31:05,029
ELECTRONIC BEEP
494
00:31:05,071 --> 00:31:07,198
Hear that sound?
It means you did it right.
495
00:31:07,240 --> 00:31:09,701
< “Super Glove Ball” was—
it’s a game of, um...
496
00:31:09,742 --> 00:31:11,703
< essentially virtual handball.
497
00:31:12,036 --> 00:31:13,496
There he is: the wizard!
498
00:31:13,538 --> 00:31:18,418
< You’re viewing a pseudo 3-D space
with a ball bouncing around...
499
00:31:18,459 --> 00:31:19,794
< inside of it.
500
00:31:19,836 --> 00:31:21,838
< And you’re trying
to hit the ball with your hand...
501
00:31:21,880 --> 00:31:24,883
and throw it and spin it.
502
00:31:26,467 --> 00:31:28,636
When I first saw the Power Glove,
you know,
503
00:31:28,678 --> 00:31:31,931
we had a top-level Mattel executive
saying, “We’re doing this.
504
00:31:31,973 --> 00:31:33,766
No matter what, we’re doing this.”
505
00:31:34,183 --> 00:31:36,936
Being the video game guy,
I thought it was kinda silly.
506
00:31:37,395 --> 00:31:41,232
You want it? You got it!
This is it! The Power Glove!
507
00:31:43,568 --> 00:31:46,070
This will change the way
you play Nintendo games forever.
508
00:31:46,654 --> 00:31:48,031
< You’re looking at the future, kid.
509
00:31:48,072 --> 00:31:49,490
Awesome! >
510
00:31:50,617 --> 00:31:52,577
< To me, the only cool thing
about the Power Glove...
511
00:31:52,619 --> 00:31:55,914
was having custom-designed software
that could take advantage of it.
512
00:31:56,289 --> 00:32:00,251
Using it as an NES controller...
513
00:32:00,376 --> 00:32:01,878
sucked.
514
00:32:02,003 --> 00:32:05,256
< They didn’t want to wait
to make the game software.
515
00:32:05,340 --> 00:32:08,885
< Mattel was so anxious to get
the Power Glove to market...
516
00:32:09,594 --> 00:32:13,932
that they released it a year ahead
of any softwares ready for it.
517
00:32:14,140 --> 00:32:17,977
And so one poor guy, I remember
his name was Darin,
518
00:32:18,436 --> 00:32:21,397
spent six months
going through every Nintendo game...
519
00:32:21,439 --> 00:32:23,942
trying to see how the Glove
would work...
520
00:32:23,983 --> 00:32:26,903
with existing off-the-shelf
Nintendo games.
521
00:32:27,362 --> 00:32:29,739
My name is Darin Barri
and I’m the poor guy...
522
00:32:29,781 --> 00:32:33,534
who had to play all the existing
Nintendo games and write templates...
523
00:32:33,576 --> 00:32:36,245
for them so that they
would work with the Power Glove.
524
00:32:46,673 --> 00:32:48,967
< The games that were developed
for the Power Glove...
525
00:32:49,008 --> 00:32:51,052
were not gonna come out
for another year,
526
00:32:51,177 --> 00:32:55,181
so it was important to have
all the games work...
527
00:32:55,223 --> 00:32:57,433
with the Power Glove—
pre-existing games.
528
00:32:57,475 --> 00:32:58,768
And that’s what I did.
529
00:32:58,810 --> 00:33:02,814
I had to actually play each game,
learn it, & then write a code.
530
00:33:04,190 --> 00:33:07,860
This is really cool, and I was
really glad when I found this.
531
00:33:07,986 --> 00:33:12,073
So, I shot video of our test-mode,
which basically was a cartridge...
532
00:33:12,198 --> 00:33:14,867
that you would plug into the NES.
533
00:33:15,034 --> 00:33:19,706
And this represents everything
that the Glove was doing.
534
00:33:19,747 --> 00:33:25,003
So for instance, this was X and Y,
this was Z,
535
00:33:25,253 --> 00:33:28,631
these are the three sensors
that were on top of the television,
536
00:33:29,007 --> 00:33:32,051
the ultrasonic sensors, and
these represented the bend sensors.
537
00:33:32,218 --> 00:33:35,096
So when I moved the Glove around...
538
00:33:35,346 --> 00:33:38,349
you can see I was moving
left & right, up & down,
539
00:33:38,391 --> 00:33:40,393
and this was Z, this was in & out.
540
00:33:40,518 --> 00:33:44,022
And then this was rotation, and
these represent all the bend sensors.
541
00:33:44,063 --> 00:33:46,983
So this was actually a really good
working sample, really clean.
542
00:33:47,025 --> 00:33:48,776
It was really beautiful.
And then also I could test...
543
00:33:48,818 --> 00:33:52,530
the buttons on the control pad
if I wanted to as well.
544
00:33:53,948 --> 00:33:56,159
The technology for the time
was quite amazing.
545
00:33:56,200 --> 00:33:59,537
It knew where it was in 3-D space,
it knew if you rotated your hand,
546
00:33:59,579 --> 00:34:02,874
but when we were working on it,
we had absolutely no idea...
547
00:34:02,915 --> 00:34:06,461
that people were going to covet
these things and hack them...
548
00:34:06,502 --> 00:34:09,172
and create, you know,
musical instruments.
549
00:34:11,883 --> 00:34:15,803
(ATMOSPHERIC ELECTRONIC MUSIC)
550
00:34:19,724 --> 00:34:23,478
Uh, my name is Yeuda Ben-Atar.
I go by “Sidebrain.”
551
00:34:23,519 --> 00:34:27,565
I’m a producer, a sound designer,
a musician...
552
00:34:27,607 --> 00:34:31,194
and the music that I make
is down-tempo electronic music...
553
00:34:31,235 --> 00:34:34,781
heavily influenced by hip-hop,
and I perform my music...
554
00:34:34,822 --> 00:34:36,449
using the Power Glove.
555
00:34:46,417 --> 00:34:51,881
I think the Power Glove is such
a failing product,
556
00:34:51,923 --> 00:34:55,927
and at the same time,
it’s such an amazing looking object.
557
00:34:55,968 --> 00:34:59,472
It’s just something that you...
you are awed by it because...
558
00:34:59,514 --> 00:35:02,475
it’s such goofy looking,
nerdy looking,
559
00:35:02,517 --> 00:35:04,685
and at the same time,
so awesome & cool!
560
00:35:04,894 --> 00:35:07,939
And by the way, that’s exactly
how music is: tension & release.
561
00:35:07,980 --> 00:35:10,358
And the Power Glove,
because it’s a glove,
562
00:35:10,399 --> 00:35:13,111
and the way I’ve programmed it,
563
00:35:13,152 --> 00:35:15,905
it allows me
to actually grab the music,
564
00:35:15,947 --> 00:35:18,407
and it sounds like the music
is in a certain space,
565
00:35:18,449 --> 00:35:19,534
and then release it.
566
00:35:19,575 --> 00:35:21,702
And it’s such
an interactive experience.
567
00:35:21,744 --> 00:35:24,080
Only the Glove
will allow me to do that.
568
00:35:24,372 --> 00:35:26,290
It’s super portable!
You know, I’m just taking the Glove!
569
00:35:26,332 --> 00:35:29,085
I can put the Glove on, take
my computer, & I’m ready to go!
570
00:35:29,293 --> 00:35:32,672
And, I mean, it’s a glove.
It’s a glove that makes music.
571
00:35:33,089 --> 00:35:35,758
I think everyone
can get inspired from that.
572
00:35:42,431 --> 00:35:45,977
The other main part of my job
was to present the Power Glove.
573
00:35:46,227 --> 00:35:49,772
And, you know, as good looking
as I am,
574
00:35:49,814 --> 00:35:53,234
the powers-to-be at Mattel really
thought that it would be best...
575
00:35:53,276 --> 00:35:58,322
to have professional models &
actors & actresses present the Glove.
576
00:35:58,614 --> 00:36:02,451
So I was asked to help
those people out...
577
00:36:02,618 --> 00:36:05,454
because nobody really knew
how to use it except for myself.
578
00:36:05,580 --> 00:36:08,374
So I spent a lot of time
& I developed these relationships...
579
00:36:08,541 --> 00:36:12,420
with all these people who are still
some of my best friends today.
580
00:36:14,505 --> 00:36:17,300
We were... We were kinda
rock stars at this point.
581
00:36:17,592 --> 00:36:21,804
I say that...
We were living the high life.
582
00:36:21,846 --> 00:36:26,350
We were put up in nice hotels.
We were given transportation, limos.
583
00:36:26,392 --> 00:36:30,188
And we kinda had the run of the town
as long as we showed up...
584
00:36:30,313 --> 00:36:32,398
and did our job and presented well.
585
00:36:32,732 --> 00:36:36,903
There was really nobody else there
to guide us or direct us...
586
00:36:36,944 --> 00:36:39,572
or watch over us,
so we kinda just did what we wanted.
587
00:36:39,780 --> 00:36:42,074
I can honestly say it was some
of the best times I’ve ever had.
588
00:36:43,117 --> 00:36:47,038
(EXCITING HEAVY METAL MUSIC)
589
00:37:05,556 --> 00:37:11,103
I’m with the internationally known
Novak, that’s “Novak,”...
590
00:37:11,938 --> 00:37:15,191
game designer,
inventor of the “Glove Ball.”
591
00:37:15,858 --> 00:37:17,360
What do you have to say?
592
00:37:19,153 --> 00:37:20,696
It’s a wrap!
593
00:37:22,448 --> 00:37:25,534
You know, the relationship
between Mattel & Nintendo...
594
00:37:25,576 --> 00:37:28,537
was really thorny
from the beginning.
595
00:37:28,913 --> 00:37:34,252
First off, Nintendo management
really disliked the Power Glove.
596
00:37:34,543 --> 00:37:38,506
They thought it was a gimmick.
They thought it was exploitive.
597
00:37:38,881 --> 00:37:41,342
The Power Glove had a major,
major issue...
598
00:37:41,384 --> 00:37:44,512
about two weeks
before we were launching the product.
599
00:37:44,637 --> 00:37:48,599
We had shipped 83,000 units
from China into the U.S. and...
600
00:37:48,641 --> 00:37:52,270
they were sitting in our warehouse
ready to be shipped out.
601
00:37:52,645 --> 00:37:56,857
And then one night we got
a phone call from Nintendo,
602
00:37:57,024 --> 00:38:00,361
and Nintendo was not going
to allow...
603
00:38:00,403 --> 00:38:03,656
Mattel to ship the product
with their Seal of Approval on it.
604
00:38:04,657 --> 00:38:08,369
Every product— every Nintendo
product had this Seal of Approval.
605
00:38:08,494 --> 00:38:10,204
At the end of the day,
you’re not going to ship...
606
00:38:10,246 --> 00:38:12,373
a Nintendo product
without their Seal of Approval.
607
00:38:12,707 --> 00:38:18,671
So: on a plane was myself,
Jill Barad... five of us...
608
00:38:18,921 --> 00:38:24,760
flew up there and went
into a conference room...
609
00:38:25,386 --> 00:38:27,263
where they just ripped us!
610
00:38:27,388 --> 00:38:31,434
One of the things was:
inside each Glove— right now...
611
00:38:31,475 --> 00:38:33,394
there’s a bit of material here;
it’s brushed tricot.
612
00:38:33,436 --> 00:38:34,729
It’s nice & soft.
613
00:38:34,770 --> 00:38:39,108
Well, the Gloves that were shipped
early didn’t have anything in there.
614
00:38:39,150 --> 00:38:41,485
You know, their hands were chafing.
615
00:38:41,527 --> 00:38:43,821
And they weren’t really able
to figure out...
616
00:38:43,863 --> 00:38:48,868
from the instruction book exactly
how to actually get it to work.
617
00:38:49,035 --> 00:38:50,828
There was some calibration
that had to be done.
618
00:38:50,870 --> 00:38:53,831
There was a “Center” button,
and it wasn’t clearly spelled out...
619
00:38:53,873 --> 00:38:54,957
in the book.
620
00:38:55,333 --> 00:38:59,545
So when I got there, I had to give
a demonstration and basically...
621
00:38:59,587 --> 00:39:02,214
come up with a rebuttal
to all their complaints.
622
00:39:02,340 --> 00:39:04,800
So when they said, well,
they couldn’t knock out anybody...
623
00:39:04,842 --> 00:39:07,261
on “Tyson,” I sat there,
put the Glove on,
624
00:39:07,470 --> 00:39:09,013
knocked the guy out in seconds.
625
00:39:09,138 --> 00:39:12,683
When they said that they didn’t
understand the centering thing,
626
00:39:12,725 --> 00:39:14,852
I said well— I showed them
how to exactly do it...
627
00:39:14,894 --> 00:39:17,188
and there was a little light
that came on and...
628
00:39:17,313 --> 00:39:20,191
Basically, the meeting got to a point
where they said,
629
00:39:20,232 --> 00:39:22,276
“You cannot ship the product
the way it is.”
630
00:39:22,318 --> 00:39:23,527
And they left the room.
631
00:39:24,028 --> 00:39:29,075
So again, you know, I was just a,
you know, a dumb kid...
632
00:39:29,116 --> 00:39:31,702
and I really had no business
being there other than the fact...
633
00:39:31,744 --> 00:39:34,830
that I was going to demonstrate
the Glove. So I just kinda spoke up.
634
00:39:34,872 --> 00:39:38,417
I said, “Look guys, you can put
a white cotton glove on.
635
00:39:38,584 --> 00:39:41,295
“That would really help
with the chafing issue.”
636
00:39:41,337 --> 00:39:44,924
And then I said, “We can always put
a poster or something in there...
637
00:39:45,049 --> 00:39:48,761
that’s really cool that had
basically the keys...
638
00:39:49,261 --> 00:39:51,847
to calibrate and get it ready.
639
00:39:52,098 --> 00:39:54,934
“We can print up a new manual
really quickly...
640
00:39:55,059 --> 00:39:58,229
with different types of pictures
with arrows.”
641
00:39:58,521 --> 00:40:02,566
What was important was to have
the Glove and showing the motion.
642
00:40:05,319 --> 00:40:08,322
I threw all this out there at them
and they were like, “Fine.”
643
00:40:08,572 --> 00:40:10,074
“Go sell them on it.”
644
00:40:10,241 --> 00:40:12,993
So I literally walked into this room
by myself where there was...
645
00:40:13,035 --> 00:40:15,246
you know, the three top guys
at Nintendo.
646
00:40:15,371 --> 00:40:18,707
And I knocked on the door. I said,
“Hey guys, look, here’s the deal.
647
00:40:19,083 --> 00:40:22,378
“We’re gonna create a ‘comfort kit.’
And it’s gonna be a bag.
648
00:40:22,420 --> 00:40:25,339
It’s gonna have a glove.
We were planning on re-shooting...
649
00:40:25,381 --> 00:40:28,008
that instruction manual anyway.
We’re just gonna expedite that.
650
00:40:28,050 --> 00:40:32,513
And we’re gonna put a poster in there
to go over a lot of the basics.”
651
00:40:32,930 --> 00:40:34,598
And they go,
“Can you do that in two weeks?”
652
00:40:34,640 --> 00:40:36,642
I said, “Yeah, of course.”
653
00:40:36,934 --> 00:40:38,602
I walk back into the room
with our guys.
654
00:40:38,644 --> 00:40:42,022
I said, “Yeah no problem.” I said,
“We gotta do it in two weeks.”
655
00:40:42,314 --> 00:40:45,651
And from that point on,
it was complete mayhem.
656
00:40:45,734 --> 00:40:48,571
Literally the next day,
we set up a photoshoot,
657
00:40:48,612 --> 00:40:50,656
and we shot the new manual.
658
00:40:50,739 --> 00:40:54,243
One of the other issues that Nintendo
had was that their arm got tired...
659
00:40:54,285 --> 00:40:56,328
by holding it up.
I said, “Well yeah, of course,
660
00:40:56,370 --> 00:40:59,039
because you’re not using
the recommended position, which is...
661
00:40:59,081 --> 00:41:01,750
to actually put your elbow
on the arm of a chair.”
662
00:41:01,792 --> 00:41:06,672
And so we then shot this picture
of me sitting in a chair.
663
00:41:06,797 --> 00:41:12,219
We shot this manual & had it printed,
83,000 copies in less than a week.
664
00:41:12,344 --> 00:41:17,057
We had the poster printed, & we then
went into the warehouse,
665
00:41:17,099 --> 00:41:20,644
built these three assembly lines
out of wood...
666
00:41:20,853 --> 00:41:23,939
and hired all these workers
to come in, carefully open...
667
00:41:23,981 --> 00:41:26,192
the package, put all
the new materials in. You know,
668
00:41:26,233 --> 00:41:28,194
stuff the “comfort kits”
into the poly bags...
669
00:41:28,235 --> 00:41:30,738
and put everything into it,
and we shipped everything...
670
00:41:30,779 --> 00:41:32,031
two weeks later.
671
00:41:32,239 --> 00:41:35,117
It was phenomenal.
It was awesome.
672
00:41:47,713 --> 00:41:52,426
< Here’s a company coming along
trying to do this novel, crazy thing.
673
00:41:52,468 --> 00:41:54,512
They just thought it was
a big gimmick, and you know,
674
00:41:54,553 --> 00:41:58,474
Nintendo is all about gameplay.
“Gameplay! Gameplay! Gameplay!”
675
00:41:58,641 --> 00:42:02,186
Well that drove Mattel marketing
crazy because Mattel is,
676
00:42:02,228 --> 00:42:05,773
if nothing else,
a marketing machine.
677
00:42:06,565 --> 00:42:08,734
They, you know,
they’d do a media blitz.
678
00:42:08,776 --> 00:42:10,819
They actually spent more
on the TV commercial...
679
00:42:10,861 --> 00:42:12,738
than they did on the actual game.
680
00:42:18,786 --> 00:42:24,083
‘The Power Glove for your NES!
Now you and the games are one!’
681
00:42:25,042 --> 00:42:26,877
< Oh, it was marketed really well.
682
00:42:27,920 --> 00:42:32,007
It showed what it could do,
but in the first year...
683
00:42:32,049 --> 00:42:35,344
of the Power Glove’s existence,
it couldn’t do that.
684
00:42:35,386 --> 00:42:38,806
Because what they were showing
it could do in the TV commercial...
685
00:42:39,014 --> 00:42:41,892
is playing this game,
and this game wasn’t made yet.
686
00:42:42,142 --> 00:42:45,938
Um, so that’s where they really
dropped the ball.
687
00:42:47,147 --> 00:42:49,858
They thought just on sheer
marketing power...
688
00:42:50,401 --> 00:42:53,779
they could sell the Glove in,
even though it didn’t work so hot...
689
00:42:53,821 --> 00:42:57,533
with other people’s games.
690
00:42:58,826 --> 00:43:00,411
Oh! Here’s the script...
691
00:43:00,619 --> 00:43:02,705
here’s the original script
for “The Wizard” movie.
692
00:43:04,373 --> 00:43:08,919
I was— the credit just says
“Power Glove Consultant.”
693
00:43:12,006 --> 00:43:15,634
So I helped the blonde haired kid
who was playing “Rad Racer.”
694
00:43:17,011 --> 00:43:22,224
Oh, here’s a picture— here’s
a photo on set of “The Wizard.”
695
00:43:22,600 --> 00:43:25,728
That’s Howard Beech from Mattel,
that’s me,
696
00:43:25,978 --> 00:43:29,356
and here are the two kid actors.
I guess that’s, what, Fred Savage?
697
00:43:30,441 --> 00:43:32,943
I think the original photo
I gave to my mom.
698
00:43:37,406 --> 00:43:40,367
Hey, I’m Todd Holland,
and I’m the director of “The Wizard.”
699
00:43:43,871 --> 00:43:46,582
So, “The Wizard,” in case anybody
doesn’t know,
700
00:43:46,624 --> 00:43:52,504
is a video game road movie
with kids, and it was kid action,
701
00:43:52,546 --> 00:43:54,131
a “kid action movie.”
702
00:43:54,173 --> 00:43:58,260
It’s these kids who— a brother
played by Fred Savage...
703
00:43:58,302 --> 00:44:01,138
who takes off on the road
to help his younger brother,
704
00:44:01,180 --> 00:44:06,101
Jimmy, who is troubled & semi
Austistic-seeming, you know,
705
00:44:06,143 --> 00:44:09,855
basically fulfill this journey
he wants to take...
706
00:44:09,897 --> 00:44:11,523
to go to California
for some reason.
707
00:44:11,565 --> 00:44:15,277
And they end up meeting Jenny Lewis,
the Haley character,
708
00:44:15,319 --> 00:44:18,030
and they commit to go
to this video game competition...
709
00:44:18,072 --> 00:44:21,992
because they’ve discovered that
Jimmy is a savant at video games.
710
00:44:22,868 --> 00:44:26,872
Along the way, they meet a character
named Lucas Barton.
711
00:44:32,086 --> 00:44:38,050
Lucas has a locked case and opens it
to reavel the Power Glove.
712
00:44:39,385 --> 00:44:43,013
I think that the sentiment
behind making the Power Glove worn...
713
00:44:43,055 --> 00:44:45,599
and used by the villain:
it empowered him.
714
00:44:45,683 --> 00:44:49,311
It made him more equipped
and more skilled...
715
00:44:49,353 --> 00:44:54,191
..& more intimidating for our heroic
underdogs in the narrative.
716
00:44:54,233 --> 00:44:57,027
And it just... it made Lucas bad.
717
00:44:57,569 --> 00:44:58,862
I love the Power Glove.
718
00:44:59,988 --> 00:45:01,448
It’s so bad.
719
00:45:01,490 --> 00:45:03,701
“The Wizard” was the kind of movie...
720
00:45:03,992 --> 00:45:06,704
I sorta think of
as a Hollywood sausage.
721
00:45:06,829 --> 00:45:11,834
You know, it’s sort of this concocted
commerce decision to put...
722
00:45:11,875 --> 00:45:15,754
this incredibly popular young actor
in a movie about video games,
723
00:45:15,796 --> 00:45:18,382
which were soaring in popularity,
and then put all this together...
724
00:45:18,424 --> 00:45:19,550
in this confection.
725
00:45:19,675 --> 00:45:23,053
The president of Universal Pictures
at the time basically told me...
726
00:45:23,303 --> 00:45:25,931
they wanted like
a TV-movie director.
727
00:45:25,973 --> 00:45:28,684
They wanted somebody to just come in
& do the job & leave.
728
00:45:28,726 --> 00:45:30,269
They didn’t want a lot of fuss.
729
00:45:30,310 --> 00:45:32,104
They didn’t want
a lot of creative fuss.
730
00:45:32,146 --> 00:45:34,481
And it meant more to me than that,
you know.
731
00:45:34,523 --> 00:45:38,861
I really emotionally got hooked
into the journey of these kids.
732
00:45:39,319 --> 00:45:42,614
And that idea that you could create
this sausage & pump it out...
733
00:45:42,656 --> 00:45:45,617
..& people would consume it
ravenously, that’s what prompted...
734
00:45:45,659 --> 00:45:48,579
the greatest disappointment
in “The Wizard”’s box office,
735
00:45:48,829 --> 00:45:53,041
because audiences are just kinda
too clever for that.
736
00:45:53,208 --> 00:45:57,588
So, you know, how the Power Glove
ended up in the movie...
737
00:45:57,796 --> 00:46:00,549
is not as mysterious
as it might sound.
738
00:46:00,591 --> 00:46:03,802
It was a different era
in product placement for movies.
739
00:46:03,969 --> 00:46:06,472
If you wanted to put Coke
in your movie, you called Coke up...
740
00:46:06,513 --> 00:46:08,307
and they sent you a bunch of cases.
741
00:46:15,689 --> 00:46:19,026
There weren’t whole divisions
of studios trying to monetize...
742
00:46:19,067 --> 00:46:22,154
that placement in a movie.
743
00:46:22,821 --> 00:46:24,948
Mattel had come on and offered
the Power Glove.
744
00:46:24,990 --> 00:46:26,825
We had “Super Mario Brothers 3.”
745
00:46:26,867 --> 00:46:32,956
‘Super... Mario Brothers...
THREEE!!!!’
746
00:46:33,081 --> 00:46:37,669
And they sent a rep out prior to show
us what the Power Glove was,
747
00:46:37,711 --> 00:46:39,213
because we had to film it,
so we had to know.
748
00:46:39,379 --> 00:46:42,508
And the guy came with his locked
briefcase and they opened it,
749
00:46:42,549 --> 00:46:45,427
and there it was laying
in this foam, you know,
750
00:46:45,469 --> 00:46:48,096
this cut foam enclosure,
which is where I, of course,
751
00:46:48,138 --> 00:46:50,682
stole the idea to do that exact
same thing in the movie.
752
00:46:50,724 --> 00:46:53,185
We thought it felt
so incredibly cool.
753
00:46:53,602 --> 00:46:55,521
We put the Power Glove
in “The Wizard,”
754
00:46:55,938 --> 00:46:58,774
and “The Wizard” basically
failed at the box office.
755
00:46:58,941 --> 00:47:03,362
I assumed the Power Glove went on
to great fame & fortune.
756
00:47:03,445 --> 00:47:06,615
I didn’t know until much later...
757
00:47:06,949 --> 00:47:08,909
much like the fate
of “The Wizard,”...
758
00:47:08,951 --> 00:47:10,536
I didn’t know till much later
that the Power Glove...
759
00:47:10,577 --> 00:47:14,832
had actually fizzled
very rapidly after the film.
760
00:47:14,873 --> 00:47:17,417
And so “The Wizard”
& the Power Glove, their fates...
761
00:47:17,459 --> 00:47:18,794
are kinda tied together.
762
00:47:18,836 --> 00:47:21,588
Both came out with great hype
and anticipation.
763
00:47:21,672 --> 00:47:27,511
Both failed to find the commercial
foothold in the marketplace...
764
00:47:27,553 --> 00:47:28,679
that they’d hoped to...
765
00:47:28,762 --> 00:47:32,182
and both have risen now,
decades later, to have...
766
00:47:32,224 --> 00:47:33,809
a romantic cult following.
767
00:47:33,851 --> 00:47:35,269
And I find that kind of...
768
00:47:36,395 --> 00:47:38,480
charming & hilarious.
769
00:47:50,242 --> 00:47:51,451
< Uh, I’m Chris Bishop >
770
00:47:51,910 --> 00:47:54,955
< I’m one of the writers for
the television show “The Goldbergs” >
771
00:47:59,501 --> 00:48:01,670
I wrote the episode that features
the Power Glove.
772
00:48:05,799 --> 00:48:07,092
No way!
773
00:48:07,134 --> 00:48:09,970
< Yes way!
It was the Nintendo Power Glove. >
774
00:48:10,012 --> 00:48:13,015
< It was magical.
And it was mine. >
775
00:48:13,181 --> 00:48:16,476
Obviously when I was a kid, I loved
Nintendo and then...
776
00:48:16,602 --> 00:48:19,771
the movie “The Wizard” came out
and I got very excited.
777
00:48:21,565 --> 00:48:23,859
“I love the Power Glove.
It’s so bad.”
778
00:48:24,902 --> 00:48:26,737
Um, that moment.
779
00:48:28,196 --> 00:48:30,699
It’s not working!
The damn thing’s not working! >
780
00:48:31,116 --> 00:48:33,035
< You’re swinging it! Stop swinging!
781
00:48:33,076 --> 00:48:34,912
I’m batting?
I thought I was pitching! >
782
00:48:35,037 --> 00:48:37,164
‘Everybody remembers the Power Glove
because it was so different...
783
00:48:37,205 --> 00:48:38,206
and it was so out there.’
784
00:48:38,332 --> 00:48:41,043
You don’t get that excitement
anymore for a toy.
785
00:48:41,084 --> 00:48:43,670
You know, things are always
constantly coming out,
786
00:48:43,712 --> 00:48:46,214
so this one was like this big thing
that was coming out...
787
00:48:46,256 --> 00:48:48,258
around Christmas time
and you were psyched for it.
788
00:48:48,300 --> 00:48:50,260
It was the greatest thing ever.
789
00:48:50,969 --> 00:48:52,846
And that’s why I thought
the Power Glove...
790
00:48:52,888 --> 00:48:54,514
was a perfect thing to put
on “The Goldbergs”...
791
00:48:54,556 --> 00:48:56,683
because it resonates
and it has this power.
792
00:48:56,725 --> 00:48:59,811
And it’s, you know, the eighties.
It really reminds you of that time.
793
00:49:06,276 --> 00:49:09,363
For years it was always
the butt of jokes.
794
00:49:09,404 --> 00:49:12,491
Like, “this piece of crap!”
795
00:49:12,616 --> 00:49:14,785
“Remember this when you
were six years old?”
796
00:49:15,160 --> 00:49:17,996
But, you know, the hardware worked
really well.
797
00:49:18,038 --> 00:49:21,166
The three-dimensional poisitoning
worked really well...
798
00:49:21,208 --> 00:49:25,671
if you calibrated it correctly.
So people started hacking.
799
00:49:25,712 --> 00:49:28,298
Well, I guess people started getting
home computers...
800
00:49:28,715 --> 00:49:31,551
and started hacking the hardware.
801
00:49:36,848 --> 00:49:41,937
My name is Linda Jacobson and I am
a virtual reality evangelist.
802
00:49:42,062 --> 00:49:45,482
I’ve been writing & speaking
about virtual reality...
803
00:49:45,524 --> 00:49:49,861
and producing virtual experiences
for about 25 years.
804
00:49:50,320 --> 00:49:55,242
And I wrote the book
“Garage Virtual Reality” in 1994.
805
00:49:57,244 --> 00:50:02,165
I grew up in the sixties & seventies
and I was really affected...
806
00:50:02,207 --> 00:50:05,252
by the political Zeitgeist
of the time,
807
00:50:05,293 --> 00:50:08,880
the “We shall overcome!” and
“Power to the people!”
808
00:50:08,964 --> 00:50:12,426
But back in the late eighties
and early nineties,
809
00:50:12,467 --> 00:50:15,095
this really cool technology
that we were hearing about,
810
00:50:15,137 --> 00:50:18,515
virtual reality, was not
a technology for the people.
811
00:50:20,392 --> 00:50:23,854
They were all
in prestigious research labs...
812
00:50:23,895 --> 00:50:28,066
and working for government agencies
or universities.
813
00:50:28,942 --> 00:50:33,697
And the technology was not accessible
to hobbyists.
814
00:50:34,114 --> 00:50:38,368
Here this Power Glove didn’t do well
with the little kids,
815
00:50:38,493 --> 00:50:42,205
but it didn’t take
a great leap of imagination...
816
00:50:42,497 --> 00:50:48,336
for very smart, geeky young adults
to figure out...
817
00:50:48,378 --> 00:50:52,049
that they could hijack
this really cool toy controller...
818
00:50:52,507 --> 00:50:54,801
to control their computers.
819
00:51:07,522 --> 00:51:12,235
Young people at home saw
this affordable controller...
820
00:51:12,277 --> 00:51:15,489
as a really great way
to gain access...
821
00:51:15,906 --> 00:51:20,410
to this techno-elite world
of virtual reality.
822
00:51:21,036 --> 00:51:24,372
So it went
from “Power to the People!” to...
823
00:51:24,414 --> 00:51:26,249
“Power Glove to the People!”
824
00:51:35,675 --> 00:51:36,843
For as long as I can remember,
825
00:51:36,885 --> 00:51:39,596
I have been completely obsessed
with the eighties.
826
00:51:40,514 --> 00:51:42,974
I’ve tried to base as much of my life
around it.
827
00:51:43,225 --> 00:51:44,810
I listen to eighties music.
828
00:51:45,018 --> 00:51:47,270
I wear clothes from the eighties.
829
00:51:47,479 --> 00:51:49,815
And obviously the Power Glove...
830
00:51:49,856 --> 00:51:53,485
is the iconic eighties
video game controller.
831
00:51:55,487 --> 00:51:58,782
I think this
is the coolest looking glove...
832
00:52:00,492 --> 00:52:01,993
ever! Of all time!
833
00:52:02,160 --> 00:52:06,456
The only problem is that I couldn’t
use it to do anything today.
834
00:52:08,834 --> 00:52:11,044
When I started tinkering
with the Power Glove,
835
00:52:11,086 --> 00:52:14,631
I didn’t have one specific thing
I wanted to do.
836
00:52:14,840 --> 00:52:18,844
And it’s true I put in a lot
of new hardware and new things,
837
00:52:18,885 --> 00:52:23,390
but really all I did was make
the original functionality...
838
00:52:23,932 --> 00:52:26,768
work with today’s
computers & software.
839
00:52:37,237 --> 00:52:40,073
A lot of people have told me what
the Power Glove was supposed to do...
840
00:52:40,115 --> 00:52:43,326
and how it really never delivered
on these promises,
841
00:52:43,618 --> 00:52:47,205
and I think that it still can!
842
00:53:32,125 --> 00:53:36,171
I think if anybody had the chance
to take apart the Power Glove...
843
00:53:36,213 --> 00:53:39,257
and to see how it works, put it
together— if they had a vision...
844
00:53:39,299 --> 00:53:42,761
of what they wanted to do, then
they would also probably have...
845
00:53:42,802 --> 00:53:46,181
a lot more interest in electronics
or coding by the end of it.
846
00:54:04,157 --> 00:54:08,954
We are here at
Silicon Valley Virtual Reality expo!
847
00:54:09,955 --> 00:54:14,584
This is like 20 years ago but better.
848
00:54:15,126 --> 00:54:17,087
The hardware is amazing!
849
00:54:18,004 --> 00:54:21,258
This is our digital glove, we call it
Perception Neuron glove.
850
00:54:21,549 --> 00:54:26,054
We’re using small sensors like this,
and every single one sensor...
851
00:54:26,096 --> 00:54:30,308
is capturing
my finger orientation & position.
852
00:54:30,517 --> 00:54:33,395
And by using multiple sensors
like this,
853
00:54:33,520 --> 00:54:36,523
we can capture
the real-time hand motion.
854
00:54:37,899 --> 00:54:40,277
The Power Glove is like
the first generation...
855
00:54:40,485 --> 00:54:43,363
of all those kinds
of digital gloves.
856
00:54:43,655 --> 00:54:47,033
It’s 26 years later,
and you can see the impact...
857
00:54:47,284 --> 00:54:51,204
that the Power Glove made
on the generation of gamers,
858
00:54:51,246 --> 00:54:53,248
because here they are!
They’re entrepeneurs.
859
00:54:53,415 --> 00:54:55,583
They’re investors.
They’re developers.
860
00:54:55,625 --> 00:54:58,503
And they’re creating
this whole industry that’s really...
861
00:54:58,545 --> 00:55:01,840
going to democratize
virtual reality.
862
00:55:12,350 --> 00:55:15,478
One of the things that I truly
believe is that the Power Glove...
863
00:55:15,520 --> 00:55:19,733
was the first consumer device
to break the barrier...
864
00:55:19,774 --> 00:55:23,153
between the virtual world
and the real world.
865
00:55:23,778 --> 00:55:25,655
People were very interested
in the Power Glove.
866
00:55:25,697 --> 00:55:28,116
That’s why the initial sales
were really high.
867
00:55:28,158 --> 00:55:31,619
‘A.G.E.’s Power Glove
for the Nintendo System...
868
00:55:31,661 --> 00:55:35,957
hit the marketplace and raked in
over 85 million dollars in sales...
869
00:55:35,999 --> 00:55:37,625
with its first introduction.’
870
00:55:37,834 --> 00:55:40,754
We were already working
on the next-level platform.
871
00:55:40,795 --> 00:55:43,715
‘The new Power Glove with i-touch
technology...
872
00:55:43,757 --> 00:55:47,886
replaces the mouse & joystick
for web & internet navigation,
873
00:55:47,927 --> 00:55:52,599
and enables users to interact with
i-touch websites as never before.’
874
00:55:52,682 --> 00:55:56,353
‘With total Serial and USB
compatibility, the Power Glove...
875
00:55:56,394 --> 00:55:59,773
will take hold of both
the explosive PC gaming market...
876
00:55:59,814 --> 00:56:02,901
and the upcoming next-generation
gaming platforms.’
877
00:56:03,068 --> 00:56:05,028
‘The Power Glove with i-touch.’
878
00:56:05,070 --> 00:56:07,822
‘The better link
between man & machine.’
879
00:56:08,365 --> 00:56:10,367
But then the sales
started to drop off.
880
00:56:10,867 --> 00:56:16,289
And their board members & their stock
holders, I’m sure, were concerned...
881
00:56:16,331 --> 00:56:17,749
that they were getting back...
882
00:56:17,791 --> 00:56:20,710
into the place they went
before with Intellivision.
883
00:56:20,919 --> 00:56:24,214
And they decided
to walk away from it.
884
00:56:24,798 --> 00:56:27,258
I think the product itself – and
a lot of products end up...
885
00:56:27,300 --> 00:56:29,928
being this way – is the product
was a compromise,
886
00:56:29,969 --> 00:56:31,930
because we couldn’t make
our own software.
887
00:56:32,263 --> 00:56:37,310
So we had to try to make this
play games where you do this.
888
00:56:37,727 --> 00:56:42,065
And that by itself
is a bit of a losing proposition.
889
00:56:42,857 --> 00:56:45,485
20 years later, the Wii comes out.
890
00:56:45,735 --> 00:56:49,572
They changed all those games
from twitch games to games...
891
00:56:49,614 --> 00:56:51,449
where you have
big demonstrable motions.
892
00:56:51,950 --> 00:56:53,701
They developed software.
893
00:56:53,743 --> 00:56:56,621
They developed, seriously, not only
software, but an entire platform...
894
00:56:56,663 --> 00:56:59,249
< based on this.
They designed the games for it. >
895
00:56:59,457 --> 00:57:01,292
It’s not an easy compromise.
896
00:57:01,334 --> 00:57:04,295
And in the toy industry,
you’re always dealing with:
897
00:57:04,337 --> 00:57:07,799
Do you want to be first?
Do you want to be second & best?
898
00:57:08,133 --> 00:57:11,302
If you get out there first and
you don’t catch their interest,
899
00:57:11,344 --> 00:57:13,430
will you get a second chance?
900
00:57:14,055 --> 00:57:16,724
Unfortunately in the toy industry,
you notoriously...
901
00:57:16,766 --> 00:57:18,476
do not get a second chance.
902
00:57:18,560 --> 00:57:23,022
If they had released the softwares
with the Glove,
903
00:57:23,064 --> 00:57:26,276
it could have had
a whole different ending.
904
00:57:36,661 --> 00:57:38,663
The Power Glove
as a piece of history...
905
00:57:40,206 --> 00:57:46,963
is just a momentary thing that
somehow caught people’s attention.
906
00:57:47,005 --> 00:57:48,465
It caught people’s fancy.
907
00:57:48,756 --> 00:57:53,344
It’s stayed in the vocabulary
for a long time.
908
00:57:53,386 --> 00:57:55,305
A lot of American history
is like that.
909
00:57:55,763 --> 00:58:00,185
The Pony Express only operated
for 18 months.
910
00:58:00,810 --> 00:58:04,772
Yet for being in existence
for such a short time,
911
00:58:05,023 --> 00:58:07,233
there’s more film
about the Pony Express...
912
00:58:07,609 --> 00:58:10,820
than the time the Pony Express
actually ran.
913
00:58:11,696 --> 00:58:14,365
The Power Glove has kinda gotten
that same kind of thing.
914
00:58:14,407 --> 00:58:16,451
It’s like a lot
of the American story.
915
00:58:16,868 --> 00:58:21,122
Tiny little incidents
take on broader meanings.
916
00:58:21,664 --> 00:58:25,877
So the Power Glove has kind of
become the icon,
917
00:58:26,044 --> 00:58:29,964
even though in reality,
I don’t think anybody used it...
918
00:58:30,215 --> 00:58:33,593
as a toy for more than six months.
919
00:58:33,885 --> 00:58:38,681
It’s been re-used a lot, but it was
only a part of the popular culture...
920
00:58:38,723 --> 00:58:40,642
for such a very short time.
921
00:58:40,975 --> 00:58:43,353
American history and American stories
is made up...
922
00:58:43,394 --> 00:58:46,272
of all the small stories and
the little things that occurred,
923
00:58:46,856 --> 00:58:49,067
not the big incidents.
924
00:58:49,776 --> 00:58:53,488
We’re much more fascinated
with the little stories that go on.
925
00:58:54,697 --> 00:58:57,158
So, hey!
I’m a part of the little story!
926
00:58:57,450 --> 00:59:00,203
In some ways, I have a connection
to the Pony Express,
927
00:59:00,245 --> 00:59:02,497
which is pretty good
because I’ve never ridden a horse.
76286
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