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Original subtitles

hello and welcome to my channel my name

is Uriah from Xmas music and today I'm

just going to take you to how to record

your first song in Cubase or probably

your face music how to you know program

your face music in Cubase okay let's go

in this window section what you like to

do is you know just go on file you

create new project by clicking on new

and then you should get something like

this okay so what would like to do is um

would there is two there are two options

over here now first option is to use

default location or to prom for project

location so what our subject is we use

prom for projects location so you go and

create and actually this is where your

projects will be that's where your files

and everything is going to be so what

you do is you select the destination of

your projects you know you have to

select the destination of your project

yeah

so in mine case I'm just let's say I'm

selecting and let's say that that stop

and what I'll do is let me just delete

this tutorial yeah yeah what I'll do is

I just create a new I'm just gonna

create a new folder and then when I

create a new folder a new folder I'm

just going to name that their folder

Cubase project or Cubase tutorial I

stick it like that

okay I've tied the food I screwed and

you just click on the folder and make

sure you select the folder and then just

go okay that's it okay

now you get to the section of Cubase you

don't know what to do now the first

thing I'll suggest we do is we check our

input and an output so what you do is

you go and there for ya and that makes

sure that depending on the sound card

make sure that your input and output are

well connected ours

make sure our output is on the first and

second with my selecting here choose

first selecting diced choose second and

then make sure your inputs also the

stable in is also routed and then your

mono is also rocked so let's say we

would be doing a folk I'll be doing the

guitar section as well let's will be

doing a book haul be doing guitar

section us all so what you do is we

create your gonna quit motor track for

our vocal so what we do is we we go to

add bus and then you configure it a

small and make sure mono is selected and

then just name it at a vocal Boca now as

the same process you go through to

create the guitar and the stereo by a

stay by just like that stereo over here

and then I get I just say selected mono

yeah so choose your mono just go add and

that's all you are good to go so let's

say we have our vocal input analog

guitar input that's what we need for for

this session

check your output and it's on outputs 1

and our food too so what you do is you

just close the session and I will come

to the main session ok let's say we want

to program our first MIDI instrument ok

so what we do is you go on this session

it depends on the on the type of cuba's

you are using so in my in my way in my

case sorry I'm using the temp 10.5 year

so what you do is uh ego and VST

instrument and then make sure we are we

are starting with a Cubase default VST

so if your Cubase that automatically

you've got this VST instrument so what

we do is now you go and then you select

school age unless they want to do our

drama fest so

do see like we didn't put it in here

just leave it here and automatically

it's going to be fine yeah so by

selecting if you want to select the

track while you do if you want just let

our instrument let's say you want go

through it by selecting this section and

then choosing what the kind of template

you would like to go it so let's say we

want to do an R&B and pop cannot feel

yeah also or let's say yeah

let's say so yeah yeah so you selected

any go on RMB and just select this one

and then you're good to go your samples

are in there for you yeah so by playing

your keyboard you should get it right

yeah so that means we are good to go so

the next step is to stop playing now

we'll be working on our tempo also our

time signature that is our the BPM for

our song so let's say we select n

hundred so in this section that's why I

select your BPM you select hundred or

eighty or whatever it is depending on

the groove we are going for okay so

after selecting you just make sure that

the case is selection to is added this

section make sure that groove agent is

selected for your drum so we can rename

it let's say this our groove we are

going to use for our drum so we go we go

by first selecting clicking on our our

metronome to give us the time in folder

for the whole session so by clicking on

the metronome you go and see an

automatically it clicks it's going to

start playing yeah by and then when you

click on the spacebar we are good to go

to play or you can also click play over

here to play okay so let's go on so now

if you want to record you just click

play and then record and then we should

record automatically yeah so let's say

we want to start this song and then

start with our drums and see how the

drums

won't just let's say we want to play our

drums ok so we click on play and then

record so they going on drugs

[Music]

okay so I was using the keyboard to play

it because everything is right that you

MIDI so it's possible to do that so you

double click on this this this what we

just bleed the MIDI track and then make

sure that with a plus and minus button

you can zoom in and zoom out here so

let's say we are zooming out so that we

have a feel of the whole thing yeah so

what we do is we just go and ctrl a and

select or you can still left-click and

drag to select everything you can

left-click and drag to to select

everything

yeah okay let me just zoom in Italy okay

so you can see yeah

okay and then what we do is for the for

the purpose of this tutorial I'm just

gonna do let's see give it a fixed

velocity yeah it depends on the groovy

are going for you

my purpose of this deterrent do fixed

velocity overhead so what I'm going to

do is I have to quantize it first so we

select everything and just hit Q on the

keyboard now by by hitting Q it's

already quantized yeah so everything

play very well as we played yeah so he

quantized it and I'm going in for a

fixed velocity so that all the levels

are equal so why you hold ctrl on your

keyboard if you're under Mach you hold

command and go on the function and you

could command and then right click sorry

and then you go on functions and go on

fixed velocity yeah so everything stands

fixed for the purpose of this tutorial

yeah okay okay so we just played this

and we would have to cut it you know and

let's assume we don't like some section

of it so what we do what we are going to

do is uh what we are going to do is just

cut what we don't like what we don't

like we cut it so let's say we cut this

section we don't like it we select it by

clicking the selection to you here

select it and then just delete it or

spacebar sorry or backspace yeah -

delete it

okay so I just played it once again I

just want to play that have a feel of it

how it sounds like

okay so this is a fourth bar and I like

this one so I just have to cut it by

selecting the the seniors over here and

then just cutting it's the and then I'll

go back to the selection tool and stick

select selection tool and I select this

and make sure it's highlighted and then

I just want to get rid of it so I

selected

okay so you can just drag and move it

here

what you do is to duplicate it we've got

it right so we just want to duplicate it

and make it more so what we do is

control D when you're when you're on the

Mac is a command D to control the and

automatically it should duplicates yeah

so we duplicate it until we sort of to

the point that we see okay it's okay

then that's when we leave it like that

okay so let's say we have our drums and

our I was never one to do one high one

high hat to it so I had a mini truck I

named it high hat I named it high hat

add a MIDI track rename it high hat and

then what I go is I make sure that

because I'm on the drum session is

automatically going to be on the same

output with a groove agent so I'm going

to play my hi-hat game at this into this

drunk oof so let's go you click on play

record but first you have to make sure

that you've selected the hi-hat the

truck is selected and then you click on

play me a little bit off to check it up

and see what the problem is what the

problem is and let's see I think it is

quantized okay anyway maybe there's our

sounds let's leave it like that

so what we do is we open our high hats

by double-clicking it and then we do the

same as we did today to the kick kick in

there and a club you just select all and

click Q to quantize everything and then

you go on control you right click and

then you come on fixed velocity to make

the velocity fix for everything okay so

what we do is we go and then play this

section and listen to what we just did

if there's something you don't like we

just have to take it out from it section

it's cool we can just cut this section

[Music]

okay so I love this section so I'll just

make sure I cut on the bar and make sure

you always cut on the by it's very very

important you know on the grid it makes

it very simple for you so what you do is

to just duplicate it by ctrl D and you

are good to go

so I just duplicated move this back by

clicking and dragging and then just

duplicate you know just duplicate and

then I'm good to go just to placate I'm

good to go until you don't need it more

you don't need it anymore yeah yeah so

what you do is um now that we've got our

drums our drum sets what we can do is

I'll let you duplicate to the end of

this to the end here yeah and I just go

on select all and hit P to make sure

that we are playing from the beginning

to the end you understand yeah so we hit

on P you click P sorry and then to cycle

it's this is a cycle this is the cycle

knob to do you know to make it to loop

it or cycle it's awesome

some people say loop it so to cycle it

yeah so this is our hi-hat and this our

drum session is fixed it's done

[Music]

okay okay so let's say we want to let's

say this is our drum session you know

and then we would like to maybe the the

heart is too loud or something like this

we want to buy this you can just bring

the level realize the clap is most

quantized in it I don't know the reason

why but I'll check it up you know that's

no problem so what do we want to do a

keyboard work want to do the keyboard

what we do is we go on hey Leon they are

a VST plugins' in Cubase so you check

you go on really on you go this to the

section means you talk hey Leon hey Leon

yeah

it should come up yeah so hey Leon sorry

I have to go back yeah just drag and

drop we are good to go drag and drop and

then we want to do something like an EP

on or something like that so you go on a

piano a piano and maybe you like to

choose the first piano the e piano yeah

so don't want to chuck it a piano on it

yeah so what we do is we we select we

click on the starting point of the of

the beat just hit on play and record and

we start playing our keyboard and that's

all now make sure that you you play

within there within the beats you know

okay

so let's take their that a piano

[Music]

okay

so let's say we finish it that with a

keyboard and now what we are going to do

is you know just play it and see if

there's a mistake somewhere you know and

then we correct it so you double click

on it

you should go pin something like this

just click clicking and and press play

[Music]

[Music]

okay so let's say you start on this

session

so that's you click and play one thing

we can do is we select everything by

ctrl a and then we quantize well Q yeah

that's very very important if it works

sometimes it doesn't work so yeah you

have to watch it depends on what you are

going in for okay okay so in this

session I think I like the second

portion I played so what I'm going to do

is I'm just gonna click on the first one

and electeds so come on the first one

they like to make sure that it's force

on the bar you know and then I just have

to duplicate it yeah

duplicate yeah so this is what I play

the second one and I think it looks nice

so I guess I can just bring it here and

then ctrl D and good to go

[Music]

so let's say our just duplicate and

duplicate duplicate okay so what we do

as what we do is duplicate duplicate

duplicate to the end let's say this for

the purpose of this tutorial

you know I just want to make it very

simple within 20 minutes so I think we

can just let let's learn it very fast

you know move forward ok so you have to

always be saving your project or so so

you go and save and then it should pop

up like that and name your project it's

very very important you can't even name

it before the before you start you know

so let's say we name it tutorial just

hit save and we are good to go so let's

say we've played our keyboard we want to

do some guitars and it's or something

like that

you know it's a same process for your

base for everything you want to do so

you want to do a guitar an audio you

know so what you do is you just right

click here and go and add audio shock so

in my case of that's why we set the

audio track from the beginning of so

let's say when you go on the input

channel you've got your guitar vocals so

you just have to select it for car

whatever you are using it for let's say

we are using for vocals so you select

your vocal and I make sure that the the

configuration is mono and hits you can

name it for car let's say or vests or

your clothes or whatever I this do this

your various yeah and then hit OK and

that's all you're good to go yeah you're

good to go

so that is a whole the whole thing yeah

that is the whole thing so let's see

let's say this is a four car maybe then

the you have to also check where your

book is it's very very important case

it's on the left channel so it's already

conflict configured yeah so the next

thing you do is just start recording and

that's all that's also my case I'd like

to do a vocal on this and then play a

guitar as well so let's go let's just do

a travel card

[Music]

[Music]

for demonstration sake you know I'm not

a vocalist so I didn't like to be doing

folk house over here now so after we

let's say we played our vocalist l so

you have to also be saving your project

or so it's very very important you know

you always have to save your project

yeah

[Music]

okay let's say we are happy with our car

we want to do a guitar track what we do

is we just right-click and then add add

an audio track and we select our guitar

because we've already configured

everything already so we select on

guitars and we are good to go and you

make sure is as mono and you can name it

as guitar that's all just our track

you're good to go so we do the guitars

rockin so let's say you have your

guitars you would like to play it what

you do is there you go here you start

recording play and the record

[Music]

yeah so that's it

you can also color your projects you

know maybe you want to collide I prefer

using this that's why I've set up my

project like that

you're not the color bottom you can just

go here and just change the color and

you're good to go so there's a guitar we

just played and we would have to listen

to it and see how it sound if it's okay

we take it

[Music]

so let's say for the demonstration is

sick so I like to plan it a little bit

to the left a little bit yeah that's why

you punch to the left okay

so let's see I don't really enjoy the

guitar so I want to play play it again

but for the demonstration sake let's

just keep it like a so we make it to a

very simple for everybody you know so

let's see we play

[Music]

yeah yeah so what I do is uh maybe I

like the section of it though the very

first session so what I'm going to do is

I'm just going to cut just like we did

for the keyboards and everything so you

just

[Music]

yeah so let's say we cut to this section

and then we like this one so what'd you

do control the duplicates you know if

you want to play something new somewhere

we played and then you you go to that

section and I just played over there you

know it's very very simple I just want

to make this story are very simple

duplicate duplicate duplicate and then

we are good to go finish everything and

then you just want to render it's what

you do is you when dieting wave you know

just by rendering you just have to go to

file export who do mix down you know go

ahead here on my screen audio mix down

and with this with this version of you

is you've got different options if you

want to if you want to export the track

out you can just export the track out

you know but let's say you want to do a

stereo out you know so what we do is

just go on single and then select stereo

out and you choose the folder the path

you know it's just a folder where you

want the whole thing to go let's say we

want to want it to go into a folder

depending on your choice you know yeah

so we select this folder and then you

name it you can name it like Alice a

huge tutorial Cubase tutorial tutorial

[Music]

this expert only fall over here you know

yeah so we just hit on export audio file

and then you are good to go

the Fowler exports automatically you can

see it here because it's happening on my

other PC yeah we hope yo we five want to

do with the mp3 that's very very simple

so this is the business of Cubism you

know you can just take it just play

around it you know and and you're going

to do something very nice with it I'm

very grateful you join us here

my name is you our MXP music and hope

you subscribe to my channel also that's

where every important here

thanks a lot and please subscribe best

regards

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