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[Music]
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[Music]
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[Music]
hi welcome back to the
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hi welcome back to the
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hi welcome back to the
photoshoptrainingchannel.com
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photoshoptrainingchannel.com
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photoshoptrainingchannel.com
I'm a Sue's Ramirez in this video you're
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I'm a Sue's Ramirez in this video you're
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I'm a Sue's Ramirez in this video you're
going to learn how the brand new texture
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going to learn how the brand new texture
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going to learn how the brand new texture
slider in Camera Raw works and how you
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slider in Camera Raw works and how you
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slider in Camera Raw works and how you
can use it to add amazing detail to your
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can use it to add amazing detail to your
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can use it to add amazing detail to your
photos you're also going to learn the
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photos you're also going to learn the
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photos you're also going to learn the
differences between the texture slider
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differences between the texture slider
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differences between the texture slider
and the other detail enhancing tools in
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and the other detail enhancing tools in
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and the other detail enhancing tools in
Camera Raw such as a sharpen slider the
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Camera Raw such as a sharpen slider the
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Camera Raw such as a sharpen slider the
haze and clarity also before we start I
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haze and clarity also before we start I
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haze and clarity also before we start I
want to point out that all the
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want to point out that all the
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want to point out that all the
information that you learned in this
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information that you learned in this
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information that you learned in this
video could also be applied to Lightroom
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video could also be applied to Lightroom
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video could also be applied to Lightroom
cc or Lightroom classic the tool works
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cc or Lightroom classic the tool works
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cc or Lightroom classic the tool works
exactly the same way okay let's get
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exactly the same way okay let's get
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exactly the same way okay let's get
started this is the image that we're
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started this is the image that we're
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started this is the image that we're
going to work with today but before we
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going to work with today but before we
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going to work with today but before we
get started with it we're gonna start
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get started with it we're gonna start
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get started with it we're gonna start
with a much much simpler graphic to
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with a much much simpler graphic to
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with a much much simpler graphic to
explain some of the technicalities of
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explain some of the technicalities of
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explain some of the technicalities of
how each of the detail enhancing sliders
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how each of the detail enhancing sliders
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how each of the detail enhancing sliders
work so first I'm going to go into
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work so first I'm going to go into
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work so first I'm going to go into
filter Camera Raw filter and this is
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filter Camera Raw filter and this is
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filter Camera Raw filter and this is
where you're going to find all those
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where you're going to find all those
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where you're going to find all those
sliders and they're right down here in
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sliders and they're right down here in
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sliders and they're right down here in
the basic panel you can see that texture
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the basic panel you can see that texture
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the basic panel you can see that texture
clarity indie haze and texture is the
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clarity indie haze and texture is the
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clarity indie haze and texture is the
new slider found in Lightroom and in
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new slider found in Lightroom and in
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new slider found in Lightroom and in
Camera Raw texture allows you to enhance
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Camera Raw texture allows you to enhance
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Camera Raw texture allows you to enhance
the details and texture of a photo and
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the details and texture of a photo and
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the details and texture of a photo and
it's actually very similar to clarity so
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it's actually very similar to clarity so
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it's actually very similar to clarity so
if we were wondering what the difference
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if we were wondering what the difference
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if we were wondering what the difference
is this video will explain it and I'm
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is this video will explain it and I'm
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is this video will explain it and I'm
also going to compare it to the haze and
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also going to compare it to the haze and
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also going to compare it to the haze and
sharpen because they all do something
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sharpen because they all do something
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sharpen because they all do something
that's very similar which is enhanced
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that's very similar which is enhanced
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that's very similar which is enhanced
contrast where contrast already exists
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contrast where contrast already exists
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contrast where contrast already exists
in an image but in different ways so I'm
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in an image but in different ways so I'm
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in an image but in different ways so I'm
going to explain the differences and
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going to explain the differences and
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going to explain the differences and
we're going to start with the sharpening
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we're going to start with the sharpening
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we're going to start with the sharpening
slider so I'm going to click on the
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slider so I'm going to click on the
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slider so I'm going to click on the
detail panel and from here you have
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detail panel and from here you have
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detail panel and from here you have
access to all the sliders that control
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access to all the sliders that control
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access to all the sliders that control
sharpening you gotta realize something
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sharpening you gotta realize something
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sharpening you gotta realize something
that you have to realize is that
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that you have to realize is that
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that you have to realize is that
Photoshop can actually add detail to the
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Photoshop can actually add detail to the
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Photoshop can actually add detail to the
image all you're doing is adding
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image all you're doing is adding
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image all you're doing is adding
contrast and edges to create the
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contrast and edges to create the
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contrast and edges to create the
illusion of detail let me show you how
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illusion of detail let me show you how
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illusion of detail let me show you how
that works I'm gonna drag all the
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that works I'm gonna drag all the
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that works I'm gonna drag all the
sliders to the right
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and if i zoom in you'll see that I've
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and if i zoom in you'll see that I've
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and if i zoom in you'll see that I've
added a lot of noise to the image that's
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added a lot of noise to the image that's
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added a lot of noise to the image that's
before and after and what's happening
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before and after and what's happening
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before and after and what's happening
here is that sharpening is adding
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here is that sharpening is adding
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here is that sharpening is adding
contrast to high frequency components
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contrast to high frequency components
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contrast to high frequency components
and if you don't know what frequency
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and if you don't know what frequency
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and if you don't know what frequency
means that's okay we're gonna come back
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means that's okay we're gonna come back
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means that's okay we're gonna come back
to that in a moment but just to put it
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to that in a moment but just to put it
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to that in a moment but just to put it
simply that's what this tool is doing is
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simply that's what this tool is doing is
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simply that's what this tool is doing is
trying to find edges and then adding
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trying to find edges and then adding
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trying to find edges and then adding
contrast to those edges to create the
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contrast to those edges to create the
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contrast to those edges to create the
illusion of detail so that's what's
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illusion of detail so that's what's
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illusion of detail so that's what's
happening here I'm going to reset the
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happening here I'm going to reset the
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happening here I'm going to reset the
settings and I'm going to fit the image
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settings and I'm going to fit the image
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settings and I'm going to fit the image
in view and I'm gonna go back into the
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in view and I'm gonna go back into the
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in view and I'm gonna go back into the
basic panel and now we look at texture
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basic panel and now we look at texture
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basic panel and now we look at texture
clarity in D heyse we'll start with D
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clarity in D heyse we'll start with D
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clarity in D heyse we'll start with D
haze I'm going to increase the da slider
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haze I'm going to increase the da slider
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haze I'm going to increase the da slider
so you can see what happens and this
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so you can see what happens and this
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so you can see what happens and this
adds an overall contrast to the image
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adds an overall contrast to the image
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adds an overall contrast to the image
this slider is designed to reduce the
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this slider is designed to reduce the
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this slider is designed to reduce the
effect of haze in a photo so that
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effect of haze in a photo so that
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effect of haze in a photo so that
contrast brings out the detail and it
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contrast brings out the detail and it
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contrast brings out the detail and it
also adds saturation we can't see that
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also adds saturation we can't see that
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also adds saturation we can't see that
your of course because this is a
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your of course because this is a
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your of course because this is a
black-and-white image but you will see
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black-and-white image but you will see
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black-and-white image but you will see
how this works in the actual photo in a
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how this works in the actual photo in a
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how this works in the actual photo in a
moment but just notice how it increases
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moment but just notice how it increases
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moment but just notice how it increases
the overall contrast basically the only
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the overall contrast basically the only
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the overall contrast basically the only
things that remain untouched are the
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things that remain untouched are the
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things that remain untouched are the
blacks and the whites I'm going to
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blacks and the whites I'm going to
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blacks and the whites I'm going to
double click on the da slider to reset
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double click on the da slider to reset
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double click on the da slider to reset
it and then I'll increase clarity
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it and then I'll increase clarity
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it and then I'll increase clarity
clarity adds contrast to the mid-tones
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clarity adds contrast to the mid-tones
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clarity adds contrast to the mid-tones
see that how the contrast gets applied
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see that how the contrast gets applied
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see that how the contrast gets applied
here in the mid-tones that's what we're
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here in the mid-tones that's what we're
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here in the mid-tones that's what we're
applying contrast notice that it's not
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applying contrast notice that it's not
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applying contrast notice that it's not
as strong as the haze and then we have
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as strong as the haze and then we have
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as strong as the haze and then we have
texture texture adds contrast to mid
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texture texture adds contrast to mid
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texture texture adds contrast to mid
frequency areas and again if you don't
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frequency areas and again if you don't
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frequency areas and again if you don't
know what frequency means that's okay
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know what frequency means that's okay
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know what frequency means that's okay
we're gonna look at that in a moment but
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we're gonna look at that in a moment but
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we're gonna look at that in a moment but
just know that texture increases
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just know that texture increases
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just know that texture increases
contrast in mid frequencies and notice
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contrast in mid frequencies and notice
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contrast in mid frequencies and notice
that this image is pretty neutral in
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that this image is pretty neutral in
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that this image is pretty neutral in
terms of frequencies so not much happens
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terms of frequencies so not much happens
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terms of frequencies so not much happens
if i zoom in all the way you can see
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if i zoom in all the way you can see
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if i zoom in all the way you can see
that I barely make a slight slight
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that I barely make a slight slight
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that I barely make a slight slight
adjustment there there's not a lot of
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adjustment there there's not a lot of
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adjustment there there's not a lot of
texture in this image so not much
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texture in this image so not much
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texture in this image so not much
happens I'm going to cancel and I'm
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happens I'm going to cancel and I'm
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happens I'm going to cancel and I'm
going to open this document to explain
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going to open this document to explain
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going to open this document to explain
what frequency means so we have two
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what frequency means so we have two
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what frequency means so we have two
layers a low frequency layer in a high
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layers a low frequency layer in a high
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layers a low frequency layer in a high
frequency later first of all what is
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frequency later first of all what is
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frequency later first of all what is
frequency
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frequency
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frequency
frequency is how often tone changes in a
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frequency is how often tone changes in a
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frequency is how often tone changes in a
given area so if we're looking at the
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given area so if we're looking at the
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given area so if we're looking at the
entire document that's gonna be our
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entire document that's gonna be our
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entire document that's gonna be our
given area you can see that this
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given area you can see that this
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given area you can see that this
document is eight hundred by four
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document is eight hundred by four
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document is eight hundred by four
hundred pixels so that's a given area
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hundred pixels so that's a given area
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hundred pixels so that's a given area
and you can see how we have these bars
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and you can see how we have these bars
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and you can see how we have these bars
representing changes in tone in this
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representing changes in tone in this
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representing changes in tone in this
second group we have the same area but
236
00:04:39,280 --> 00:04:39,290
second group we have the same area but
237
00:04:39,290 --> 00:04:43,300
second group we have the same area but
now we have less frequent changes in
238
00:04:43,300 --> 00:04:43,310
now we have less frequent changes in
239
00:04:43,310 --> 00:04:45,580
now we have less frequent changes in
tone so we can say that the layer on the
240
00:04:45,580 --> 00:04:45,590
tone so we can say that the layer on the
241
00:04:45,590 --> 00:04:48,070
tone so we can say that the layer on the
bottom is a low frequency image and the
242
00:04:48,070 --> 00:04:48,080
bottom is a low frequency image and the
243
00:04:48,080 --> 00:04:50,950
bottom is a low frequency image and the
one on top is a high frequency image in
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00:04:50,950 --> 00:04:50,960
one on top is a high frequency image in
245
00:04:50,960 --> 00:04:53,530
one on top is a high frequency image in
an actual photo however the image can be
246
00:04:53,530 --> 00:04:53,540
an actual photo however the image can be
247
00:04:53,540 --> 00:04:55,750
an actual photo however the image can be
broken up into different frequencies
248
00:04:55,750 --> 00:04:55,760
broken up into different frequencies
249
00:04:55,760 --> 00:04:57,850
broken up into different frequencies
there's high frequency details mid
250
00:04:57,850 --> 00:04:57,860
there's high frequency details mid
251
00:04:57,860 --> 00:04:59,590
there's high frequency details mid
frequency features and low frequency
252
00:04:59,590 --> 00:04:59,600
frequency features and low frequency
253
00:04:59,600 --> 00:05:01,420
frequency features and low frequency
areas and together they all make up the
254
00:05:01,420 --> 00:05:01,430
areas and together they all make up the
255
00:05:01,430 --> 00:05:05,290
areas and together they all make up the
image so texture is targeting the mid
256
00:05:05,290 --> 00:05:05,300
image so texture is targeting the mid
257
00:05:05,300 --> 00:05:07,450
image so texture is targeting the mid
frequencies basically something in
258
00:05:07,450 --> 00:05:07,460
frequencies basically something in
259
00:05:07,460 --> 00:05:09,160
frequencies basically something in
between low frequency and high frequency
260
00:05:09,160 --> 00:05:09,170
between low frequency and high frequency
261
00:05:09,170 --> 00:05:11,650
between low frequency and high frequency
somewhere in between there and that's
262
00:05:11,650 --> 00:05:11,660
somewhere in between there and that's
263
00:05:11,660 --> 00:05:13,480
somewhere in between there and that's
what that slider is suggesting I'm going
264
00:05:13,480 --> 00:05:13,490
what that slider is suggesting I'm going
265
00:05:13,490 --> 00:05:15,460
what that slider is suggesting I'm going
to right click on this layer and convert
266
00:05:15,460 --> 00:05:15,470
to right click on this layer and convert
267
00:05:15,470 --> 00:05:17,020
to right click on this layer and convert
it into a smart object because you
268
00:05:17,020 --> 00:05:17,030
it into a smart object because you
269
00:05:17,030 --> 00:05:19,380
it into a smart object because you
always want to work non-destructively a
270
00:05:19,380 --> 00:05:19,390
always want to work non-destructively a
271
00:05:19,390 --> 00:05:22,060
always want to work non-destructively a
smart object is basically a container
272
00:05:22,060 --> 00:05:22,070
smart object is basically a container
273
00:05:22,070 --> 00:05:23,790
smart object is basically a container
that you can apply adjustments
274
00:05:23,790 --> 00:05:23,800
that you can apply adjustments
275
00:05:23,800 --> 00:05:25,930
that you can apply adjustments
distortions and filters
276
00:05:25,930 --> 00:05:25,940
distortions and filters
277
00:05:25,940 --> 00:05:28,210
distortions and filters
non-destructively which means that you
278
00:05:28,210 --> 00:05:28,220
non-destructively which means that you
279
00:05:28,220 --> 00:05:30,010
non-destructively which means that you
can come back and make adjustments so
280
00:05:30,010 --> 00:05:30,020
can come back and make adjustments so
281
00:05:30,020 --> 00:05:31,870
can come back and make adjustments so
your adjustments are not permanent and
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00:05:31,870 --> 00:05:31,880
your adjustments are not permanent and
283
00:05:31,880 --> 00:05:33,250
your adjustments are not permanent and
that's the way that I recommend working
284
00:05:33,250 --> 00:05:33,260
that's the way that I recommend working
285
00:05:33,260 --> 00:05:36,340
that's the way that I recommend working
especially when using Camera Raw next
286
00:05:36,340 --> 00:05:36,350
especially when using Camera Raw next
287
00:05:36,350 --> 00:05:38,740
especially when using Camera Raw next
I'm gonna go into filter Camera Raw
288
00:05:38,740 --> 00:05:38,750
I'm gonna go into filter Camera Raw
289
00:05:38,750 --> 00:05:41,890
I'm gonna go into filter Camera Raw
filter and we're going to start working
290
00:05:41,890 --> 00:05:41,900
filter and we're going to start working
291
00:05:41,900 --> 00:05:44,050
filter and we're going to start working
in the basic panel that's where we have
292
00:05:44,050 --> 00:05:44,060
in the basic panel that's where we have
293
00:05:44,060 --> 00:05:46,600
in the basic panel that's where we have
these sliders that we saw just a moment
294
00:05:46,600 --> 00:05:46,610
these sliders that we saw just a moment
295
00:05:46,610 --> 00:05:49,360
these sliders that we saw just a moment
ago but before I get to those I'm gonna
296
00:05:49,360 --> 00:05:49,370
ago but before I get to those I'm gonna
297
00:05:49,370 --> 00:05:52,900
ago but before I get to those I'm gonna
go back into the detail panel and from
298
00:05:52,900 --> 00:05:52,910
go back into the detail panel and from
299
00:05:52,910 --> 00:05:56,500
go back into the detail panel and from
here I can increase the amount to add
300
00:05:56,500 --> 00:05:56,510
here I can increase the amount to add
301
00:05:56,510 --> 00:05:57,820
here I can increase the amount to add
sharpening to the image I'll also
302
00:05:57,820 --> 00:05:57,830
sharpening to the image I'll also
303
00:05:57,830 --> 00:05:59,920
sharpening to the image I'll also
increase the radius and detail just to
304
00:05:59,920 --> 00:05:59,930
increase the radius and detail just to
305
00:05:59,930 --> 00:06:02,320
increase the radius and detail just to
bump all those up and see what's going
306
00:06:02,320 --> 00:06:02,330
bump all those up and see what's going
307
00:06:02,330 --> 00:06:04,990
bump all those up and see what's going
on and if i zoom in you'll see that I
308
00:06:04,990 --> 00:06:05,000
on and if i zoom in you'll see that I
309
00:06:05,000 --> 00:06:06,880
on and if i zoom in you'll see that I
have added a whole bunch of noise to the
310
00:06:06,880 --> 00:06:06,890
have added a whole bunch of noise to the
311
00:06:06,890 --> 00:06:10,960
have added a whole bunch of noise to the
image before and after and the only way
312
00:06:10,960 --> 00:06:10,970
image before and after and the only way
313
00:06:10,970 --> 00:06:12,370
image before and after and the only way
that I can stop it from affecting the
314
00:06:12,370 --> 00:06:12,380
that I can stop it from affecting the
315
00:06:12,380 --> 00:06:14,470
that I can stop it from affecting the
entire image is if I use the masking
316
00:06:14,470 --> 00:06:14,480
entire image is if I use the masking
317
00:06:14,480 --> 00:06:16,300
entire image is if I use the masking
slider and I'll fit in view just so you
318
00:06:16,300 --> 00:06:16,310
slider and I'll fit in view just so you
319
00:06:16,310 --> 00:06:18,250
slider and I'll fit in view just so you
can see how that works this lighter if
320
00:06:18,250 --> 00:06:18,260
can see how that works this lighter if
321
00:06:18,260 --> 00:06:20,350
can see how that works this lighter if
you hold alt option on the Mac and click
322
00:06:20,350 --> 00:06:20,360
you hold alt option on the Mac and click
323
00:06:20,360 --> 00:06:22,300
you hold alt option on the Mac and click
and drag it to the right you can see the
324
00:06:22,300 --> 00:06:22,310
and drag it to the right you can see the
325
00:06:22,310 --> 00:06:25,990
and drag it to the right you can see the
mask white reveals black conceals so
326
00:06:25,990 --> 00:06:26,000
mask white reveals black conceals so
327
00:06:26,000 --> 00:06:27,640
mask white reveals black conceals so
when I drag to the right Photoshop
328
00:06:27,640 --> 00:06:27,650
when I drag to the right Photoshop
329
00:06:27,650 --> 00:06:29,950
when I drag to the right Photoshop
starts finding the edges of the image
330
00:06:29,950 --> 00:06:29,960
starts finding the edges of the image
331
00:06:29,960 --> 00:06:32,650
starts finding the edges of the image
and it starts making the non edges or
332
00:06:32,650 --> 00:06:32,660
and it starts making the non edges or
333
00:06:32,660 --> 00:06:35,710
and it starts making the non edges or
the low frequency areas darker so that
334
00:06:35,710 --> 00:06:35,720
the low frequency areas darker so that
335
00:06:35,720 --> 00:06:38,230
the low frequency areas darker so that
we can apply the detail or that illusion
336
00:06:38,230 --> 00:06:38,240
we can apply the detail or that illusion
337
00:06:38,240 --> 00:06:40,420
we can apply the detail or that illusion
of detail to the areas that are found
338
00:06:40,420 --> 00:06:40,430
of detail to the areas that are found
339
00:06:40,430 --> 00:06:44,140
of detail to the areas that are found
near edges so you can use that if you
340
00:06:44,140 --> 00:06:44,150
near edges so you can use that if you
341
00:06:44,150 --> 00:06:47,020
near edges so you can use that if you
want the tools in the basic panel don't
342
00:06:47,020 --> 00:06:47,030
want the tools in the basic panel don't
343
00:06:47,030 --> 00:06:49,030
want the tools in the basic panel don't
have that feature so there are an
344
00:06:49,030 --> 00:06:49,040
have that feature so there are an
345
00:06:49,040 --> 00:06:51,100
have that feature so there are an
overall adjustment to the image and let
346
00:06:51,100 --> 00:06:51,110
overall adjustment to the image and let
347
00:06:51,110 --> 00:06:53,980
overall adjustment to the image and let
me just reset those sliders so I'm gonna
348
00:06:53,980 --> 00:06:53,990
me just reset those sliders so I'm gonna
349
00:06:53,990 --> 00:06:56,290
me just reset those sliders so I'm gonna
go into the Camera Raw defaults and
350
00:06:56,290 --> 00:06:56,300
go into the Camera Raw defaults and
351
00:06:56,300 --> 00:06:59,260
go into the Camera Raw defaults and
we're gonna look at B haze and when I
352
00:06:59,260 --> 00:06:59,270
we're gonna look at B haze and when I
353
00:06:59,270 --> 00:07:02,020
we're gonna look at B haze and when I
increase the haze this is also going to
354
00:07:02,020 --> 00:07:02,030
increase the haze this is also going to
355
00:07:02,030 --> 00:07:06,070
increase the haze this is also going to
apply a contrast effect and the haze was
356
00:07:06,070 --> 00:07:06,080
apply a contrast effect and the haze was
357
00:07:06,080 --> 00:07:09,280
apply a contrast effect and the haze was
designed to reduce haze and photos or at
358
00:07:09,280 --> 00:07:09,290
designed to reduce haze and photos or at
359
00:07:09,290 --> 00:07:11,290
designed to reduce haze and photos or at
least create the illusion of less ice in
360
00:07:11,290 --> 00:07:11,300
least create the illusion of less ice in
361
00:07:11,300 --> 00:07:14,050
least create the illusion of less ice in
a photo by applying a strong contrast
362
00:07:14,050 --> 00:07:14,060
a photo by applying a strong contrast
363
00:07:14,060 --> 00:07:15,790
a photo by applying a strong contrast
and also increasing the saturation you
364
00:07:15,790 --> 00:07:15,800
and also increasing the saturation you
365
00:07:15,800 --> 00:07:18,129
and also increasing the saturation you
can see how we saturated her face if I
366
00:07:18,129 --> 00:07:18,139
can see how we saturated her face if I
367
00:07:18,139 --> 00:07:19,690
can see how we saturated her face if I
reset this lighter by double-clicking on
368
00:07:19,690 --> 00:07:19,700
reset this lighter by double-clicking on
369
00:07:19,700 --> 00:07:22,510
reset this lighter by double-clicking on
it you can see how we definitely adjust
370
00:07:22,510 --> 00:07:22,520
it you can see how we definitely adjust
371
00:07:22,520 --> 00:07:25,330
it you can see how we definitely adjust
the saturation of the image and create a
372
00:07:25,330 --> 00:07:25,340
the saturation of the image and create a
373
00:07:25,340 --> 00:07:27,990
the saturation of the image and create a
strong contrast over the entire image
374
00:07:27,990 --> 00:07:28,000
strong contrast over the entire image
375
00:07:28,000 --> 00:07:32,200
strong contrast over the entire image
clarity is contrast in the mid-tones so
376
00:07:32,200 --> 00:07:32,210
clarity is contrast in the mid-tones so
377
00:07:32,210 --> 00:07:36,790
clarity is contrast in the mid-tones so
again you have your darks highlights and
378
00:07:36,790 --> 00:07:36,800
again you have your darks highlights and
379
00:07:36,800 --> 00:07:37,960
again you have your darks highlights and
right in the middle you have your
380
00:07:37,960 --> 00:07:37,970
right in the middle you have your
381
00:07:37,970 --> 00:07:40,450
right in the middle you have your
mid-tones we're adding contrast to the
382
00:07:40,450 --> 00:07:40,460
mid-tones we're adding contrast to the
383
00:07:40,460 --> 00:07:42,159
mid-tones we're adding contrast to the
mid-tones with clarity and it creates
384
00:07:42,159 --> 00:07:42,169
mid-tones with clarity and it creates
385
00:07:42,169 --> 00:07:44,860
mid-tones with clarity and it creates
that illusion of more detail makes the
386
00:07:44,860 --> 00:07:44,870
that illusion of more detail makes the
387
00:07:44,870 --> 00:07:47,710
that illusion of more detail makes the
image pop notice how we're not affecting
388
00:07:47,710 --> 00:07:47,720
image pop notice how we're not affecting
389
00:07:47,720 --> 00:07:49,719
image pop notice how we're not affecting
saturation so I can bump this all the
390
00:07:49,719 --> 00:07:49,729
saturation so I can bump this all the
391
00:07:49,729 --> 00:07:51,700
saturation so I can bump this all the
way to 100 and that saturation remains
392
00:07:51,700 --> 00:07:51,710
way to 100 and that saturation remains
393
00:07:51,710 --> 00:07:53,560
way to 100 and that saturation remains
I'm just making pixels darker I'm
394
00:07:53,560 --> 00:07:53,570
I'm just making pixels darker I'm
395
00:07:53,570 --> 00:07:55,360
I'm just making pixels darker I'm
getting more contrast and that's
396
00:07:55,360 --> 00:07:55,370
getting more contrast and that's
397
00:07:55,370 --> 00:07:58,210
getting more contrast and that's
contrast in the mid-tones and finally we
398
00:07:58,210 --> 00:07:58,220
contrast in the mid-tones and finally we
399
00:07:58,220 --> 00:08:00,100
contrast in the mid-tones and finally we
have texture which is a brand new slider
400
00:08:00,100 --> 00:08:00,110
have texture which is a brand new slider
401
00:08:00,110 --> 00:08:02,610
have texture which is a brand new slider
in Camera Raw and in Lightroom and
402
00:08:02,610 --> 00:08:02,620
in Camera Raw and in Lightroom and
403
00:08:02,620 --> 00:08:06,010
in Camera Raw and in Lightroom and
texture adds contrast in mid frequency
404
00:08:06,010 --> 00:08:06,020
texture adds contrast in mid frequency
405
00:08:06,020 --> 00:08:07,360
texture adds contrast in mid frequency
areas so when I click and drag this to
406
00:08:07,360 --> 00:08:07,370
areas so when I click and drag this to
407
00:08:07,370 --> 00:08:10,390
areas so when I click and drag this to
the right you can see how I can make the
408
00:08:10,390 --> 00:08:10,400
the right you can see how I can make the
409
00:08:10,400 --> 00:08:13,870
the right you can see how I can make the
details pop and it has just the tiny bit
410
00:08:13,870 --> 00:08:13,880
details pop and it has just the tiny bit
411
00:08:13,880 --> 00:08:15,400
details pop and it has just the tiny bit
of saturation if i zoom in and
412
00:08:15,400 --> 00:08:15,410
of saturation if i zoom in and
413
00:08:15,410 --> 00:08:17,320
of saturation if i zoom in and
double-click to reset the slider you can
414
00:08:17,320 --> 00:08:17,330
double-click to reset the slider you can
415
00:08:17,330 --> 00:08:19,540
double-click to reset the slider you can
see how I'm just adding a tiny little
416
00:08:19,540 --> 00:08:19,550
see how I'm just adding a tiny little
417
00:08:19,550 --> 00:08:22,570
see how I'm just adding a tiny little
bit of saturation not much and I'm only
418
00:08:22,570 --> 00:08:22,580
bit of saturation not much and I'm only
419
00:08:22,580 --> 00:08:24,430
bit of saturation not much and I'm only
affecting those mid frequency areas
420
00:08:24,430 --> 00:08:24,440
affecting those mid frequency areas
421
00:08:24,440 --> 00:08:26,350
affecting those mid frequency areas
which creates the illusion of more
422
00:08:26,350 --> 00:08:26,360
which creates the illusion of more
423
00:08:26,360 --> 00:08:27,760
which creates the illusion of more
detail in texture
424
00:08:27,760 --> 00:08:27,770
detail in texture
425
00:08:27,770 --> 00:08:30,610
detail in texture
so all these sliders are adding contrast
426
00:08:30,610 --> 00:08:30,620
so all these sliders are adding contrast
427
00:08:30,620 --> 00:08:33,159
so all these sliders are adding contrast
in one simple way of thinking about it
428
00:08:33,159 --> 00:08:33,169
in one simple way of thinking about it
429
00:08:33,169 --> 00:08:35,589
in one simple way of thinking about it
is that the further down you go down the
430
00:08:35,589 --> 00:08:35,599
is that the further down you go down the
431
00:08:35,599 --> 00:08:38,320
is that the further down you go down the
list the stronger and broader the effect
432
00:08:38,320 --> 00:08:38,330
list the stronger and broader the effect
433
00:08:38,330 --> 00:08:43,180
list the stronger and broader the effect
becomes so I'm going to fit the image
434
00:08:43,180 --> 00:08:43,190
becomes so I'm going to fit the image
435
00:08:43,190 --> 00:08:45,070
becomes so I'm going to fit the image
in view so we can see the entire image
436
00:08:45,070 --> 00:08:45,080
in view so we can see the entire image
437
00:08:45,080 --> 00:08:48,340
in view so we can see the entire image
and the way that you would use this new
438
00:08:48,340 --> 00:08:48,350
and the way that you would use this new
439
00:08:48,350 --> 00:08:50,530
and the way that you would use this new
slider texture is by obviously clicking
440
00:08:50,530 --> 00:08:50,540
slider texture is by obviously clicking
441
00:08:50,540 --> 00:08:52,570
slider texture is by obviously clicking
and dragging to the right to add more
442
00:08:52,570 --> 00:08:52,580
and dragging to the right to add more
443
00:08:52,580 --> 00:08:54,550
and dragging to the right to add more
texture to the entire image or click
444
00:08:54,550 --> 00:08:54,560
texture to the entire image or click
445
00:08:54,560 --> 00:08:56,380
texture to the entire image or click
interact to the left to reduce the
446
00:08:56,380 --> 00:08:56,390
interact to the left to reduce the
447
00:08:56,390 --> 00:08:57,910
interact to the left to reduce the
texture in the image it's up to you how
448
00:08:57,910 --> 00:08:57,920
texture in the image it's up to you how
449
00:08:57,920 --> 00:08:59,560
texture in the image it's up to you how
you're going to use this slider it all
450
00:08:59,560 --> 00:08:59,570
you're going to use this slider it all
451
00:08:59,570 --> 00:09:01,090
you're going to use this slider it all
depends on the image that you're working
452
00:09:01,090 --> 00:09:01,100
depends on the image that you're working
453
00:09:01,100 --> 00:09:03,040
depends on the image that you're working
with and the effect that you're trying
454
00:09:03,040 --> 00:09:03,050
with and the effect that you're trying
455
00:09:03,050 --> 00:09:04,990
with and the effect that you're trying
to apply one thing that I would
456
00:09:04,990 --> 00:09:05,000
to apply one thing that I would
457
00:09:05,000 --> 00:09:08,110
to apply one thing that I would
recommend doing is working with this
458
00:09:08,110 --> 00:09:08,120
recommend doing is working with this
459
00:09:08,120 --> 00:09:10,420
recommend doing is working with this
feature using any of the local
460
00:09:10,420 --> 00:09:10,430
feature using any of the local
461
00:09:10,430 --> 00:09:12,400
feature using any of the local
adjustment tools either the radial
462
00:09:12,400 --> 00:09:12,410
adjustment tools either the radial
463
00:09:12,410 --> 00:09:14,740
adjustment tools either the radial
filter graduated filter or the
464
00:09:14,740 --> 00:09:14,750
filter graduated filter or the
465
00:09:14,750 --> 00:09:16,390
filter graduated filter or the
adjustment brush so what you can do is
466
00:09:16,390 --> 00:09:16,400
adjustment brush so what you can do is
467
00:09:16,400 --> 00:09:19,420
adjustment brush so what you can do is
select adjustment brush reset all the
468
00:09:19,420 --> 00:09:19,430
select adjustment brush reset all the
469
00:09:19,430 --> 00:09:22,210
select adjustment brush reset all the
settings and then paint over the areas
470
00:09:22,210 --> 00:09:22,220
settings and then paint over the areas
471
00:09:22,220 --> 00:09:24,250
settings and then paint over the areas
that you want to add detail to so for
472
00:09:24,250 --> 00:09:24,260
that you want to add detail to so for
473
00:09:24,260 --> 00:09:26,500
that you want to add detail to so for
example her hair and just so that I can
474
00:09:26,500 --> 00:09:26,510
example her hair and just so that I can
475
00:09:26,510 --> 00:09:27,730
example her hair and just so that I can
see where I'm painting I'm going to
476
00:09:27,730 --> 00:09:27,740
see where I'm painting I'm going to
477
00:09:27,740 --> 00:09:30,160
see where I'm painting I'm going to
click on the mask and I'm going to paint
478
00:09:30,160 --> 00:09:30,170
click on the mask and I'm going to paint
479
00:09:30,170 --> 00:09:32,020
click on the mask and I'm going to paint
and that's gonna show me a red overlay
480
00:09:32,020 --> 00:09:32,030
and that's gonna show me a red overlay
481
00:09:32,030 --> 00:09:37,570
and that's gonna show me a red overlay
and I'm painting over her hair and I'm
482
00:09:37,570 --> 00:09:37,580
and I'm painting over her hair and I'm
483
00:09:37,580 --> 00:09:39,190
and I'm painting over her hair and I'm
not being very precise and that's okay
484
00:09:39,190 --> 00:09:39,200
not being very precise and that's okay
485
00:09:39,200 --> 00:09:41,260
not being very precise and that's okay
this is just for the example obviously
486
00:09:41,260 --> 00:09:41,270
this is just for the example obviously
487
00:09:41,270 --> 00:09:43,320
this is just for the example obviously
in your image you might want to adjust
488
00:09:43,320 --> 00:09:43,330
in your image you might want to adjust
489
00:09:43,330 --> 00:09:45,970
in your image you might want to adjust
your local adjustment a little bit
490
00:09:45,970 --> 00:09:45,980
your local adjustment a little bit
491
00:09:45,980 --> 00:09:47,980
your local adjustment a little bit
better make sure that you only get the
492
00:09:47,980 --> 00:09:47,990
better make sure that you only get the
493
00:09:47,990 --> 00:09:50,530
better make sure that you only get the
areas that you intend to adjust but for
494
00:09:50,530 --> 00:09:50,540
areas that you intend to adjust but for
495
00:09:50,540 --> 00:09:52,540
areas that you intend to adjust but for
the purposes of saving time it's not
496
00:09:52,540 --> 00:09:52,550
the purposes of saving time it's not
497
00:09:52,550 --> 00:09:55,630
the purposes of saving time it's not
necessary to get a perfect mask for this
498
00:09:55,630 --> 00:09:55,640
necessary to get a perfect mask for this
499
00:09:55,640 --> 00:09:58,720
necessary to get a perfect mask for this
tutorial but anyway I've selected her
500
00:09:58,720 --> 00:09:58,730
tutorial but anyway I've selected her
501
00:09:58,730 --> 00:10:01,750
tutorial but anyway I've selected her
hair and now I can disable the mask and
502
00:10:01,750 --> 00:10:01,760
hair and now I can disable the mask and
503
00:10:01,760 --> 00:10:03,670
hair and now I can disable the mask and
I can simply increase the texture and
504
00:10:03,670 --> 00:10:03,680
I can simply increase the texture and
505
00:10:03,680 --> 00:10:05,800
I can simply increase the texture and
you can see how I create the illusion of
506
00:10:05,800 --> 00:10:05,810
you can see how I create the illusion of
507
00:10:05,810 --> 00:10:08,590
you can see how I create the illusion of
more texture and it looks great another
508
00:10:08,590 --> 00:10:08,600
more texture and it looks great another
509
00:10:08,600 --> 00:10:10,660
more texture and it looks great another
thing that you can do is click on new to
510
00:10:10,660 --> 00:10:10,670
thing that you can do is click on new to
511
00:10:10,670 --> 00:10:13,600
thing that you can do is click on new to
create a new adjustment and enable the
512
00:10:13,600 --> 00:10:13,610
create a new adjustment and enable the
513
00:10:13,610 --> 00:10:15,640
create a new adjustment and enable the
mask and I'm simply going to paint over
514
00:10:15,640 --> 00:10:15,650
mask and I'm simply going to paint over
515
00:10:15,650 --> 00:10:18,280
mask and I'm simply going to paint over
her face and we can do one of two things
516
00:10:18,280 --> 00:10:18,290
her face and we can do one of two things
517
00:10:18,290 --> 00:10:20,740
her face and we can do one of two things
we can either keep her face more texture
518
00:10:20,740 --> 00:10:20,750
we can either keep her face more texture
519
00:10:20,750 --> 00:10:23,980
we can either keep her face more texture
or smooth it a bit so I'm painting over
520
00:10:23,980 --> 00:10:23,990
or smooth it a bit so I'm painting over
521
00:10:23,990 --> 00:10:27,100
or smooth it a bit so I'm painting over
her face and now I can disable the mask
522
00:10:27,100 --> 00:10:27,110
her face and now I can disable the mask
523
00:10:27,110 --> 00:10:29,200
her face and now I can disable the mask
notice that the techs are still active
524
00:10:29,200 --> 00:10:29,210
notice that the techs are still active
525
00:10:29,210 --> 00:10:31,090
notice that the techs are still active
at 58 which was my previous setting and
526
00:10:31,090 --> 00:10:31,100
at 58 which was my previous setting and
527
00:10:31,100 --> 00:10:33,400
at 58 which was my previous setting and
that's okay so I can reduce the texture
528
00:10:33,400 --> 00:10:33,410
that's okay so I can reduce the texture
529
00:10:33,410 --> 00:10:35,980
that's okay so I can reduce the texture
to soften her skin or increase it to add
530
00:10:35,980 --> 00:10:35,990
to soften her skin or increase it to add
531
00:10:35,990 --> 00:10:38,920
to soften her skin or increase it to add
more detail to her skin obviously these
532
00:10:38,920 --> 00:10:38,930
more detail to her skin obviously these
533
00:10:38,930 --> 00:10:41,530
more detail to her skin obviously these
examples are very extreme I would never
534
00:10:41,530 --> 00:10:41,540
examples are very extreme I would never
535
00:10:41,540 --> 00:10:43,810
examples are very extreme I would never
go all the way to negative 100 or
536
00:10:43,810 --> 00:10:43,820
go all the way to negative 100 or
537
00:10:43,820 --> 00:10:46,990
go all the way to negative 100 or
positive 100 on a portrait in my opinion
538
00:10:46,990 --> 00:10:47,000
positive 100 on a portrait in my opinion
539
00:10:47,000 --> 00:10:49,329
positive 100 on a portrait in my opinion
is usually better to stay with subtle
540
00:10:49,329 --> 00:10:49,339
is usually better to stay with subtle
541
00:10:49,339 --> 00:10:51,280
is usually better to stay with subtle
effects when working with skin so maybe
542
00:10:51,280 --> 00:10:51,290
effects when working with skin so maybe
543
00:10:51,290 --> 00:10:54,120
effects when working with skin so maybe
something around negative 30 at most and
544
00:10:54,120 --> 00:10:54,130
something around negative 30 at most and
545
00:10:54,130 --> 00:10:56,830
something around negative 30 at most and
positive 30 but of course
546
00:10:56,830 --> 00:10:56,840
positive 30 but of course
547
00:10:56,840 --> 00:10:58,240
positive 30 but of course
all depends on the image that you're
548
00:10:58,240 --> 00:10:58,250
all depends on the image that you're
549
00:10:58,250 --> 00:11:00,490
all depends on the image that you're
working with so in some cases you may
550
00:11:00,490 --> 00:11:00,500
working with so in some cases you may
551
00:11:00,500 --> 00:11:02,560
working with so in some cases you may
need to go just a little bit further but
552
00:11:02,560 --> 00:11:02,570
need to go just a little bit further but
553
00:11:02,570 --> 00:11:05,020
need to go just a little bit further but
usually not all the way and what I would
554
00:11:05,020 --> 00:11:05,030
usually not all the way and what I would
555
00:11:05,030 --> 00:11:06,880
usually not all the way and what I would
recommend now is to open up a photo in
556
00:11:06,880 --> 00:11:06,890
recommend now is to open up a photo in
557
00:11:06,890 --> 00:11:09,430
recommend now is to open up a photo in
Photoshop and just try this tool out I
558
00:11:09,430 --> 00:11:09,440
Photoshop and just try this tool out I
559
00:11:09,440 --> 00:11:11,860
Photoshop and just try this tool out I
think that it works great I've gone back
560
00:11:11,860 --> 00:11:11,870
think that it works great I've gone back
561
00:11:11,870 --> 00:11:13,510
think that it works great I've gone back
and edited some of my old photos and
562
00:11:13,510 --> 00:11:13,520
and edited some of my old photos and
563
00:11:13,520 --> 00:11:14,860
and edited some of my old photos and
added just a little bit of texture and
564
00:11:14,860 --> 00:11:14,870
added just a little bit of texture and
565
00:11:14,870 --> 00:11:17,110
added just a little bit of texture and
it really makes a huge difference I
566
00:11:17,110 --> 00:11:17,120
it really makes a huge difference I
567
00:11:17,120 --> 00:11:19,900
it really makes a huge difference I
think it's a great addition so I highly
568
00:11:19,900 --> 00:11:19,910
think it's a great addition so I highly
569
00:11:19,910 --> 00:11:21,970
think it's a great addition so I highly
recommend you trying it out now if you
570
00:11:21,970 --> 00:11:21,980
recommend you trying it out now if you
571
00:11:21,980 --> 00:11:24,010
recommend you trying it out now if you
want to learn more about adding detail
572
00:11:24,010 --> 00:11:24,020
want to learn more about adding detail
573
00:11:24,020 --> 00:11:26,350
want to learn more about adding detail
to your photos then I highly recommend
574
00:11:26,350 --> 00:11:26,360
to your photos then I highly recommend
575
00:11:26,360 --> 00:11:28,690
to your photos then I highly recommend
watching my crash course on sharpening
576
00:11:28,690 --> 00:11:28,700
watching my crash course on sharpening
577
00:11:28,700 --> 00:11:30,790
watching my crash course on sharpening
I'll place a link right below in the
578
00:11:30,790 --> 00:11:30,800
I'll place a link right below in the
579
00:11:30,800 --> 00:11:32,080
I'll place a link right below in the
description so you can watch it if you
580
00:11:32,080 --> 00:11:32,090
description so you can watch it if you
581
00:11:32,090 --> 00:11:34,240
description so you can watch it if you
want and also if you want to learn how
582
00:11:34,240 --> 00:11:34,250
want and also if you want to learn how
583
00:11:34,250 --> 00:11:36,550
want and also if you want to learn how
Lightroom works then I have a free
584
00:11:36,550 --> 00:11:36,560
Lightroom works then I have a free
585
00:11:36,560 --> 00:11:39,010
Lightroom works then I have a free
course on Lightroom cc here on YouTube
586
00:11:39,010 --> 00:11:39,020
course on Lightroom cc here on YouTube
587
00:11:39,020 --> 00:11:40,690
course on Lightroom cc here on YouTube
I'm also going to place a link right
588
00:11:40,690 --> 00:11:40,700
I'm also going to place a link right
589
00:11:40,700 --> 00:11:42,940
I'm also going to place a link right
below in the description and if this is
590
00:11:42,940 --> 00:11:42,950
below in the description and if this is
591
00:11:42,950 --> 00:11:43,960
below in the description and if this is
your first time at the Photoshop
592
00:11:43,960 --> 00:11:43,970
your first time at the Photoshop
593
00:11:43,970 --> 00:11:45,310
your first time at the Photoshop
training Channel then don't forget to
594
00:11:45,310 --> 00:11:45,320
training Channel then don't forget to
595
00:11:45,320 --> 00:11:47,380
training Channel then don't forget to
click on that subscribe and notification
596
00:11:47,380 --> 00:11:47,390
click on that subscribe and notification
597
00:11:47,390 --> 00:11:49,000
click on that subscribe and notification
buttons thank you so much for watching
598
00:11:49,000 --> 00:11:49,010
buttons thank you so much for watching
599
00:11:49,010 --> 00:11:51,280
buttons thank you so much for watching
I'll talk to you again in the next
600
00:11:51,280 --> 00:11:51,290
I'll talk to you again in the next
601
00:11:51,290 --> 00:11:53,740
I'll talk to you again in the next
tutorial54973
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