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This time we will complete it completely.
Up to the neck, there are also ears as shown in the picture.
First, let's take a look at Side View.
I would like to close the subdivision first.
Go into Edit Mode. Edit Mode.
I choose Ed.
Or you can choose a point, that is, choose a point.
During this time
This one, let me move it a little bit. Okay, this one.
It's gone up a bit.
Let's select a point in this period and press E.
For exus, then
Move it as shown.
So press number 7. This one we have to enter.
Come and hit the axis.
Like this by pressing tx, ah okay, come in and hit.
Like this, when finished, add straight lines.
Center by pressing ctrl R and then press G to move.
Came out approximately
this and then press number 2 to convert to
line and then press ctrl B to do it.
beel and then mouse up the score.
Three parts like this are okay if we try.
Turn the camera around or try opening the subdivision.
Please come back.
Ha, okay, then it will have a head shape like this.
then
Well
Well, we'll fill the top with our head full soon.
At this time, hmm.
What should I do?
Yes
Well, this is exactly what I tried to look at. It's thin.
The front and back almost collided.
There is 1 extra line here.
There isn't any at the back, so I'm adding lines.
At the back, 1 line is OK, then we'll do it.
To say Fi, choose these 4 points.
Select a point behind and two points in front.
Then press F to file.
Select these 2 points and press f.
f f and then f continuously, okay
Right here.
I want it to have a line in the middle.
So use k and cut from here to the middle.
Right click on the menu and then cut and add in the right place.
This one, this one too.
OK, Enter. When finished, we're here.
Move and press number 3 and select this phase.
Also use this as a proportion, press gz.
Pull it up and make the mouse score large.
Any press
Let's go gz again, press number 3, come and check.
Well
G this ko, press All Z to do it.
It's xray. Press number 1 to make it all.
Point, press G, pull, then point the mouse to the child.
Any other
Write down here why what happened?
Wow, if it's like this, we'll turn the point and press M.
And True Center M to Center
OK, press number 1 here.
Move it so it looks exactly like the picture. At this point, we're moving it.
We made him drunk a little.
Okay, I'll look at it.
It should be usable. Let's move it around for you.
The line is continuous.
This point is probably too high.
Yes, I'll press g2t and then slide.
It comes down to this one as well, g2t slides.
enter
It should be OK.
Please try checking the subdivision to see if it is enough.
Can it be used? I feel like it will have a point.
This area is not very good because
This is also a triangle.
This makes the subdivision not very smooth.
The solution might be to add more lines.
Here, press K and then
Add more lines, press X3 and then move.
This one should be the same.
Press OK and then add more lines. Press 3.
Move
And I'm still not very comfortable, so I pressed the number 7.
check
This one, please remove the proportion.
then move
myself
I should probably get it, and it looks like it should be okay.
Yes.
Let's make the ears. For this one, I'll move this one a little.
One ear will be around this time.
From exclude here, we press number 3.
Select these 2 interfaces and press I insert.
Just a little, we'll press E and pull out and press the number.
3 Press G to pull back.
Please press the number 7. This one has crooked ears. Press R.
And then called
It should be like this. OK, press ctrl.
R Add additional lines that match.
This already
Just press the number 3 and the scale will go up on the vertical axis.
A little bit
sz, press number 1, then press R rotate
Just a little, press G and pull it back a little and you'll get it.
approximately
This is it. Try adjusting it. When finished, press
Number 3, select this page and close the subdivision.
First, press I ins to enter.
a little, then press e to suck backwards
Go here, we might
Must try to check first that our tion is
Anyway, it's usable.
It's here. I'd like to add an additional line in the middle.
It's my ears.
then ctrl R
us
Just try to keep checking that the subdivision
How is it? I feel like I'm not helping anything.
remove
First OK, then this line, press alate.
Click this line and add more lines to make it 3.
Line, so we can do this thing on the earlobe.
Press
It's better to press no or not than press ctrl R.
Then add the line and pull it down approximately.
This works.
Maybe we'll get it if we try.
I checked the subdivision and it's still OK.
Select this phase, press E to pull out.
Come or choose this Edge
Press g2t then slide up to select this. Press
g2t slide down to try sub
Watch and you'll get it.
Let's adjust the shape of this ear. All Z
then press the number
1 Pull in the points around here.
OK, it should be OK.
So, is it the shape of the ears or are they straight?
It's hard to press the number 3 on this face. This face is back.
After entering
Come on Facebook.
This way it won't be too thick.
Okay, let's make the neck. Let's make this neck.
It's better to combine the two sides together.
Yes, we will gradually do the neck, so in the minor we
We come outside first and then press Tab.
Come out to object Mode and you're done.
At Mirror, we just apply and it will work.
It's all one piece and then go to Edit Mode.
New, press number 2 to be Age. Press Alternate.
Then select this AG, it will select the whole round.
Press the number 3, then press E to pull it down to the side.
Press S scale down, press G to pull it up.
About this time, press S scale to the side.
The back of the neck and the front of the neck are just right.
Sakol ah, it looks like this, then press E to pull
Come come a little more and then we press n and come.
at Edit
Then go to Loop to that we used before.
Before the clip in the Tutorial first, if anyone
If you don't have Loop to, just enable it in Add on.
When finished, make it a Circle.
I see that cor will be a circle like this.
Number 3, press G and pull it to fit, you will get something like this.
Or scale the x SX axis to make it narrower?
Yes, then press E to pull down again.
S Press number 1. Press gz to pull up.
You will get something like this. Press
E Z Pull back a little and scale it wide.
It's up a little bit. Press number 3. Press this check.
G Ah
For this one, press Alternate and click to select.
This line and ctrl B.
Add lines around it. Try clicking to check.
enough
I opened the subdivision and it's OK.
You will have a neck of approximately
This one here is not very good.
Press 1 and come move this point. This point.
Press g g to slide down.
You might right-click on this one.
Use Smooth Vertex. Please press G to pull small.
Just a little bit.
The head is slightly dented recently. The head is dented.
then press gy to exit
During this time, we may
Use Smooth Vertex and press Shift.
R Shift R Go to Shift R Shift
R SH R SH R please let it be fulfilled.
We're OK. For this one, please press number 1. Z
Go back and delete the points on this side.
Before Ui when
The center point isn't right. It's okay.
Let's make it straight again by pressing x and then
delete Word text. Select a point on this side.
Dodge all the bricks and then choose the spot that you think is the best.
It's the middle. Don't let it touch other points.
This one
This should also be the middle point.
Actually press All and then click click to select.
This line is better. Press Shift All click.
Choose this line. This one should be the point.
In the middle of everything, press number 1. Look now and you will see.
that it has drifted away from the center, we press
Hmm, GX 0 doesn't work, press FX 0 OK.
Use the x-axis scale at 0.
Work, we do.
put
Mirror, then take the Mirror upstairs.
Before the subdivision, you'll get the head model.
It's full.
At this point, we may
will be smooth
Vertex, it's too broken and bent for us.
Smooth
Vertex shi R is fine.
Ha, this one, if the middle point is smoothed, then it
When we stop by, we press G and pull it in so that it sticks.
It doesn't work because it's in our Mirror.
It has to be King too, so really.
Before Smooth Vertex, select King.
Let's go first. We'll smoo. Okay, it won't work.
Leaked shi
[Song]
R is OK. It should be as follows.
People, it's not very difficult. Where is it that it doesn't look good?
We're smooth too.
Use Smooth
verte shi
R
Ship is OK. It's like this for me.
This clip ends like this. I feel like.
It's too long.
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