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Original subtitles

So, let's check out something new in

Blender 5. Did you know that in Blender

5, we now have a new array modifier? So,

let's check out how it works. Now, if we

go to our modifier stack, you can see

under the generate tab, we now have two

arrays. Now, the legacy array is the

array we used to have, and now we have a

new array system. Now, don't be worried

about all these inputs. The new array is

actually a lot easier to use. And this

is mainly due to the fact that we can

adjust these settings right here in the

3D viewport. And this makes using the

array a lot easier. We can also adjust

the offset method just like we could

with the previous array. But there's

more. We have different types of arrays

as well. For example, the circle array.

Something that I'm probably going to use

quite often. We can also use a curve to

drive the array. Something we could do

in the past as well. And something new

here is the transform array. Now, with

this array, we can set a transform

that's going to be applied to each

segment individually, which I can

definitely see being useful in a lot of

cases. Another cool thing is that we can

add some randomization to our array. So,

as you can see, this is all really cool.

Now, if you want to check out more

things like this, check out our YouTube

channel.

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