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These are the user uploaded subtitles that are being translated: 1 00:00:00,880 --> 00:00:08,559 [Music] 2 00:00:06,720 --> 00:00:10,240 hey everyone welcome back to my channel 3 00:00:08,559 --> 00:00:11,840 i'm ask amber and today i'm going to 4 00:00:10,240 --> 00:00:14,480 show you how to make jewelry and 5 00:00:11,840 --> 00:00:16,720 accessories and all sorts of things 6 00:00:14,480 --> 00:00:17,920 using shapes and curves and just a 7 00:00:16,720 --> 00:00:19,600 couple modifiers 8 00:00:17,920 --> 00:00:20,960 it only takes a couple minutes and it 9 00:00:19,600 --> 00:00:24,480 makes really cool stuff 10 00:00:20,960 --> 00:00:25,519 so let's get started the first step is 11 00:00:24,480 --> 00:00:27,439 to add a curve 12 00:00:25,519 --> 00:00:29,920 specifically a circle curve in this 13 00:00:27,439 --> 00:00:31,359 instance and then i'm going to add a uv 14 00:00:29,920 --> 00:00:32,960 sphere on top of it 15 00:00:31,359 --> 00:00:34,880 and i'm going to just shrink that sphere 16 00:00:32,960 --> 00:00:37,440 down because this is the shape that we 17 00:00:34,880 --> 00:00:39,200 are going to put along this circle 18 00:00:37,440 --> 00:00:40,960 then with the sphere selected i'm going 19 00:00:39,200 --> 00:00:43,120 to add a modifier 20 00:00:40,960 --> 00:00:45,280 specifically an array modifier i'm going 21 00:00:43,120 --> 00:00:45,680 to use this modifier to create more than 22 00:00:45,280 --> 00:00:48,000 one 23 00:00:45,680 --> 00:00:49,680 that kind of line up all in a row and 24 00:00:48,000 --> 00:00:51,360 then i'm going to add a second modifier 25 00:00:49,680 --> 00:00:53,280 called a curve modifier 26 00:00:51,360 --> 00:00:54,480 i'm going to scroll down and select the 27 00:00:53,280 --> 00:00:57,760 object of the curve 28 00:00:54,480 --> 00:00:59,760 as that circle curve that we made before 29 00:00:57,760 --> 00:01:01,120 and as you can see it applies all of 30 00:00:59,760 --> 00:01:04,239 these spheres to 31 00:01:01,120 --> 00:01:06,960 that curve that i selected now i can add 32 00:01:04,239 --> 00:01:09,200 more on my array modifier until it makes 33 00:01:06,960 --> 00:01:12,000 it all the way to the center 34 00:01:09,200 --> 00:01:13,760 i can also go back to my sphere and i 35 00:01:12,000 --> 00:01:16,080 can adjust the size of it so that it 36 00:01:13,760 --> 00:01:18,880 fits perfectly within that circle 37 00:01:16,080 --> 00:01:20,640 i can adjust it larger smaller i can add 38 00:01:18,880 --> 00:01:22,640 more i can add less 39 00:01:20,640 --> 00:01:25,040 and i can really customize this to be 40 00:01:22,640 --> 00:01:26,720 however i want it to be 41 00:01:25,040 --> 00:01:29,200 something i had to learn the hard way 42 00:01:26,720 --> 00:01:31,759 early on is that you want to keep the 43 00:01:29,200 --> 00:01:34,400 origin of your sphere or object the same 44 00:01:31,759 --> 00:01:36,640 as your curve so if you move your sphere 45 00:01:34,400 --> 00:01:38,640 or object away from the origin of the 46 00:01:36,640 --> 00:01:39,360 curve it's going to warp and look really 47 00:01:38,640 --> 00:01:41,200 really bad 48 00:01:39,360 --> 00:01:43,280 so make sure that when you move the two 49 00:01:41,200 --> 00:01:44,399 you move them together so that they keep 50 00:01:43,280 --> 00:01:47,439 the same origin 51 00:01:44,399 --> 00:01:48,960 and they don't warp in any way 52 00:01:47,439 --> 00:01:50,479 once you're ready you can actually 53 00:01:48,960 --> 00:01:53,280 select the curve and tab 54 00:01:50,479 --> 00:01:54,960 into edit mode and then you can use the 55 00:01:53,280 --> 00:01:56,719 points that are there for you in edit 56 00:01:54,960 --> 00:01:59,040 mode you can either subdivide them 57 00:01:56,719 --> 00:02:00,000 you can move them scale them rotate them 58 00:01:59,040 --> 00:02:01,680 anything you want 59 00:02:00,000 --> 00:02:03,680 for example if you're trying to make a 60 00:02:01,680 --> 00:02:04,159 necklace you can move this so that it 61 00:02:03,680 --> 00:02:06,560 fits 62 00:02:04,159 --> 00:02:08,000 exactly the neck of your avatar and 63 00:02:06,560 --> 00:02:09,679 it'll fit perfectly with all 64 00:02:08,000 --> 00:02:12,640 of the shapes that you created following 65 00:02:09,679 --> 00:02:14,720 that curve and going right along with it 66 00:02:12,640 --> 00:02:16,720 then you can go back to your sphere or 67 00:02:14,720 --> 00:02:18,800 your shape and you can add more to your 68 00:02:16,720 --> 00:02:20,640 array and scale it up and down 69 00:02:18,800 --> 00:02:22,480 so you can have the perfect size of your 70 00:02:20,640 --> 00:02:24,560 shape along your curve i'm going to make 71 00:02:22,480 --> 00:02:24,879 another one this time with a jewel and i 72 00:02:24,560 --> 00:02:27,200 use 73 00:02:24,879 --> 00:02:28,800 this jewelcraft plugin which is 74 00:02:27,200 --> 00:02:30,560 absolutely easy to use 75 00:02:28,800 --> 00:02:32,080 and amazing i highly recommend 76 00:02:30,560 --> 00:02:33,840 downloading it the link will be in the 77 00:02:32,080 --> 00:02:36,080 description below 78 00:02:33,840 --> 00:02:38,480 all you have to do once it's installed 79 00:02:36,080 --> 00:02:40,560 is just go to the add gems section 80 00:02:38,480 --> 00:02:42,480 in your toolbar and just pick one of 81 00:02:40,560 --> 00:02:43,840 them i'm going to use this cute little 82 00:02:42,480 --> 00:02:46,319 heart gem right here 83 00:02:43,840 --> 00:02:47,760 and then just click ok and it adds it to 84 00:02:46,319 --> 00:02:50,239 your project for you 85 00:02:47,760 --> 00:02:52,080 it's so easy to use and you can get all 86 00:02:50,239 --> 00:02:53,200 different kinds of gems it's really 87 00:02:52,080 --> 00:02:55,440 fantastic 88 00:02:53,200 --> 00:02:57,360 so what i'm going to do is use this gem 89 00:02:55,440 --> 00:02:59,599 the same way i used my sphere 90 00:02:57,360 --> 00:03:01,280 except i'm going to rotate this first so 91 00:02:59,599 --> 00:03:02,239 that it is facing the right way because 92 00:03:01,280 --> 00:03:03,840 i want it to face 93 00:03:02,239 --> 00:03:05,280 out so i'm just going to go ahead and 94 00:03:03,840 --> 00:03:07,360 rotate this really quick 95 00:03:05,280 --> 00:03:09,360 once that's rotated i'm going to go to 96 00:03:07,360 --> 00:03:11,519 object apply and apply all 97 00:03:09,360 --> 00:03:12,800 transformations so that this is its new 98 00:03:11,519 --> 00:03:14,400 original state 99 00:03:12,800 --> 00:03:16,640 and then i'm going to go ahead and add 100 00:03:14,400 --> 00:03:17,280 in my curve then i'm going to select my 101 00:03:16,640 --> 00:03:19,599 diamond 102 00:03:17,280 --> 00:03:21,760 add a modifier which is the array 103 00:03:19,599 --> 00:03:24,720 modifier so i have more than one 104 00:03:21,760 --> 00:03:25,280 and i'm going to go ahead and add in my 105 00:03:24,720 --> 00:03:27,680 curve 106 00:03:25,280 --> 00:03:29,760 modifier as well then i'm going to 107 00:03:27,680 --> 00:03:31,519 select the object of the curve as being 108 00:03:29,760 --> 00:03:33,440 that bezier circle i just made 109 00:03:31,519 --> 00:03:34,720 and oops i can see that i put those 110 00:03:33,440 --> 00:03:36,560 diamonds on the wrong way 111 00:03:34,720 --> 00:03:38,239 so i'm just going to select the diamonds 112 00:03:36,560 --> 00:03:41,120 and click r to rotate 113 00:03:38,239 --> 00:03:43,360 on the z axis at 180 degrees and there 114 00:03:41,120 --> 00:03:45,680 you go they're facing forward now 115 00:03:43,360 --> 00:03:46,799 now i can add more to the array change 116 00:03:45,680 --> 00:03:49,599 the size of them 117 00:03:46,799 --> 00:03:51,440 and get them all perfectly lined up but 118 00:03:49,599 --> 00:03:53,519 let's say i want to add little beads in 119 00:03:51,440 --> 00:03:54,239 between and not just have one singular 120 00:03:53,519 --> 00:03:56,560 object 121 00:03:54,239 --> 00:03:58,799 that is super easy to do i'm just going 122 00:03:56,560 --> 00:04:01,280 to go ahead and take off this 123 00:03:58,799 --> 00:04:02,400 curve modifier and the array modifier 124 00:04:01,280 --> 00:04:05,280 and i'm just going to work 125 00:04:02,400 --> 00:04:05,920 on the individual object right here what 126 00:04:05,280 --> 00:04:08,480 i'm going to do 127 00:04:05,920 --> 00:04:10,159 is add a sphere shape because i want to 128 00:04:08,480 --> 00:04:12,319 put little balls in between 129 00:04:10,159 --> 00:04:14,080 each heart so i'm just going to add the 130 00:04:12,319 --> 00:04:16,160 sphere i'm going to size it down 131 00:04:14,080 --> 00:04:18,160 to exactly the size that i want it to be 132 00:04:16,160 --> 00:04:20,239 i'm going to put it on just one side 133 00:04:18,160 --> 00:04:21,280 not both sides unless you want to one 134 00:04:20,239 --> 00:04:23,280 side of the heart 135 00:04:21,280 --> 00:04:24,479 and then i'm going to join these two 136 00:04:23,280 --> 00:04:26,880 pieces together 137 00:04:24,479 --> 00:04:29,280 so that they are one individual piece 138 00:04:26,880 --> 00:04:30,880 with the origin set to the very center 139 00:04:29,280 --> 00:04:32,720 then i'm going to do the same process as 140 00:04:30,880 --> 00:04:34,800 before i'm going to add an array 141 00:04:32,720 --> 00:04:36,400 modifier and then i'm also going to add 142 00:04:34,800 --> 00:04:38,160 a curve modifier 143 00:04:36,400 --> 00:04:40,320 i'm going to select the object of the 144 00:04:38,160 --> 00:04:41,680 curve as the circle that i created 145 00:04:40,320 --> 00:04:44,000 before 146 00:04:41,680 --> 00:04:45,680 and then i can add extra items to my 147 00:04:44,000 --> 00:04:47,759 array and it'll line up 148 00:04:45,680 --> 00:04:49,919 exactly the same way i did before except 149 00:04:47,759 --> 00:04:52,240 for it'll include the sphere 150 00:04:49,919 --> 00:04:54,560 now you can literally use any shape you 151 00:04:52,240 --> 00:04:54,960 want in my ever levine video i made a 152 00:04:54,560 --> 00:04:57,360 full 153 00:04:54,960 --> 00:04:59,360 choker out of safety pins that i built 154 00:04:57,360 --> 00:05:01,199 you can literally do any kind of jewelry 155 00:04:59,360 --> 00:05:03,280 any kind of accessories 156 00:05:01,199 --> 00:05:05,039 so many options are available to you 157 00:05:03,280 --> 00:05:06,800 with this technique you can use any 158 00:05:05,039 --> 00:05:09,199 shape and put it along a curve 159 00:05:06,800 --> 00:05:10,000 i've even made pasties with this so you 160 00:05:09,199 --> 00:05:12,479 really can do 161 00:05:10,000 --> 00:05:14,560 anything you want the last step is just 162 00:05:12,479 --> 00:05:16,400 to apply both of your modifiers and 163 00:05:14,560 --> 00:05:17,120 delete that initial curve so that all 164 00:05:16,400 --> 00:05:19,520 you have left 165 00:05:17,120 --> 00:05:21,680 is the mesh the fbx file for this 166 00:05:19,520 --> 00:05:22,800 bracelet will be available on my patreon 167 00:05:21,680 --> 00:05:24,240 if you're interested 168 00:05:22,800 --> 00:05:28,240 thank you so much for watching this 169 00:05:24,240 --> 00:05:28,240 video and i hope to see it in the next 170 00:05:29,670 --> 00:05:34,699 [Music] 171 00:05:36,840 --> 00:05:41,519 one 172 00:05:38,420 --> 00:05:41,519 [Music]12051

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