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These are the user uploaded subtitles that are being translated: 1 00:00:00,000 --> 00:00:05,819 hi everyone my name is siren in today's 2 00:00:02,820 --> 00:00:06,720 video we will be creating moldings using 3 00:00:05,819 --> 00:00:09,300 calendar 4 00:00:06,720 --> 00:00:11,099 before we begin I will be appreciated if 5 00:00:09,300 --> 00:00:13,080 you could take a moment to subscribe to 6 00:00:11,099 --> 00:00:15,480 my channel if you find this video 7 00:00:13,080 --> 00:00:17,699 helpful or enjoyable please consider 8 00:00:15,480 --> 00:00:20,279 hitting the like button I also value 9 00:00:17,699 --> 00:00:22,199 your suggestions for future videos so 10 00:00:20,279 --> 00:00:24,660 please comment below if you have any 11 00:00:22,199 --> 00:00:27,720 ideas or topics you would like me to 12 00:00:24,660 --> 00:00:30,300 cover so let's get into this 13 00:00:27,720 --> 00:00:33,719 first thing we need is a reference image 14 00:00:30,300 --> 00:00:36,180 so go to pinterest.com or anywhere you 15 00:00:33,719 --> 00:00:38,940 can find reference images 16 00:00:36,180 --> 00:00:41,219 and search for molding and you will find 17 00:00:38,940 --> 00:00:43,980 thousands of them 18 00:00:41,219 --> 00:00:45,780 after finding a right surface image drag 19 00:00:43,980 --> 00:00:48,600 and drop it into the blender 20 00:00:45,780 --> 00:00:51,480 the next step is selecting the image and 21 00:00:48,600 --> 00:00:53,760 hitting the alt R and ALT G to set the 22 00:00:51,480 --> 00:00:56,340 rotational location of the image to zero 23 00:00:53,760 --> 00:00:58,620 go to top view anything your image you 24 00:00:56,340 --> 00:01:01,320 have multiple moldings just select one 25 00:00:58,620 --> 00:01:05,460 and zoom in so you can see it better 26 00:01:01,320 --> 00:01:07,740 then press shift a to create a plane 27 00:01:05,460 --> 00:01:11,119 go to Warfare mode 28 00:01:07,740 --> 00:01:11,119 and make it smaller 29 00:01:11,400 --> 00:01:15,860 then move it to bottom corner of the 30 00:01:13,500 --> 00:01:15,860 molding 31 00:01:22,380 --> 00:01:27,000 after that 32 00:01:24,000 --> 00:01:29,900 we go edit mode and remove one of the 33 00:01:27,000 --> 00:01:29,900 vertices on the top 34 00:01:30,360 --> 00:01:34,799 so now it depends on the molding you 35 00:01:32,460 --> 00:01:37,200 want to create and for that you need to 36 00:01:34,799 --> 00:01:39,360 put verses on the corner or any point 37 00:01:37,200 --> 00:01:44,720 that you think you need to move like 38 00:01:39,360 --> 00:01:44,720 this by hitting G and use E for extrude 39 00:01:48,659 --> 00:01:54,479 for now forget about the curvy shape and 40 00:01:51,780 --> 00:01:57,020 just try to create a basic shape we will 41 00:01:54,479 --> 00:01:57,020 add them later 42 00:02:14,099 --> 00:02:19,560 if you want vertices to be in the same 43 00:02:16,440 --> 00:02:21,980 location as the other one you can use a 44 00:02:19,560 --> 00:02:21,980 snapped 45 00:02:25,379 --> 00:02:31,379 then use f to connect two vertices 46 00:02:28,500 --> 00:02:33,900 now it's time to add bevels anywhere you 47 00:02:31,379 --> 00:02:36,959 need to do that we can add the vertices 48 00:02:33,900 --> 00:02:39,660 between two of them by Ctrl R and then 49 00:02:36,959 --> 00:02:42,319 move it in or out depending on the shape 50 00:02:39,660 --> 00:02:42,319 of the molding 51 00:02:50,040 --> 00:02:54,720 after that we can use Ctrl shift B to 52 00:02:52,800 --> 00:02:57,120 create devil and we can control the 53 00:02:54,720 --> 00:02:58,920 number of the segments by scroll up or 54 00:02:57,120 --> 00:03:01,080 down 55 00:02:58,920 --> 00:03:03,180 the number of the segment depends on how 56 00:03:01,080 --> 00:03:07,760 smooth you want it to be 57 00:03:03,180 --> 00:03:07,760 for a bigger cap we need more segments 58 00:03:14,640 --> 00:03:19,500 if you don't like the shape of your 59 00:03:16,739 --> 00:03:22,680 curve or you want to change the location 60 00:03:19,500 --> 00:03:23,819 of the vertices for a better angle for 61 00:03:22,680 --> 00:03:26,280 your pedal 62 00:03:23,819 --> 00:03:28,760 you can right unique to cancel that 63 00:03:26,280 --> 00:03:28,760 operation 64 00:03:51,599 --> 00:03:55,620 now go to object mode and hide the 65 00:03:54,239 --> 00:03:57,959 reference image 66 00:03:55,620 --> 00:04:00,299 shift a to create another plane This 67 00:03:57,959 --> 00:04:01,379 Plane will be used as the top of the 68 00:04:00,299 --> 00:04:04,860 walls 69 00:04:01,379 --> 00:04:08,340 go to edit mode and delete only fish 70 00:04:04,860 --> 00:04:11,099 after that F3 and search for master 71 00:04:08,340 --> 00:04:14,360 curves I'm going to convert both of the 72 00:04:11,099 --> 00:04:14,360 planes to Curves 73 00:04:20,220 --> 00:04:24,300 then select plane that you created for 74 00:04:22,919 --> 00:04:27,300 walls 75 00:04:24,300 --> 00:04:29,220 and go to properties object data 76 00:04:27,300 --> 00:04:30,540 geometry 77 00:04:29,220 --> 00:04:32,280 object 78 00:04:30,540 --> 00:04:36,740 play 79 00:04:32,280 --> 00:04:36,740 to find it easier you can rename it 80 00:04:40,080 --> 00:04:45,259 now you can go to Salt view to see how 81 00:04:42,840 --> 00:04:45,259 it looks 82 00:04:46,680 --> 00:04:50,940 if you want to make it this smaller or 83 00:04:48,660 --> 00:04:53,120 bigger you just change the main molding 84 00:04:50,940 --> 00:04:53,120 size 85 00:05:02,820 --> 00:05:08,400 or if your modding looks weird speak out 86 00:05:05,580 --> 00:05:12,060 of rotation with alt plus r we set the 87 00:05:08,400 --> 00:05:15,320 rotation and use Ctrl a to apply 88 00:05:12,060 --> 00:05:15,320 rotation and SK 89 00:05:29,400 --> 00:05:35,280 at least if you are done about the size 90 00:05:32,520 --> 00:05:38,520 and rotation you can convert it to mesh 91 00:05:35,280 --> 00:05:39,720 so you can use 3D smooth for carry shape 92 00:05:38,520 --> 00:05:42,240 of the molding 93 00:05:39,720 --> 00:05:45,479 just remember after using 3D smooth go 94 00:05:42,240 --> 00:05:48,500 to properties object data normals and 95 00:05:45,479 --> 00:05:48,500 turn on auto smooth6551

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