All language subtitles for blender daily tip how to make curved steps easily in blender 2_8 - English -generated) )
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hello there my name is also another
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blended daily tip so I'm making I'm
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walking with this senior interior scene
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here and if you want to watch our the
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process of making that into the same you
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can just go watch this video here on my
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second channel but that's all for today
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we're just going to be looking at how to
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make these cells rock out our stairs
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like this and you can see they curve
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here and then kind of flatten here I was
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a flat platform here I've been
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continuing around yeah so that's what we
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are going to be looking at in this part
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so a gravel will approach and Alice
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first read let me just cut a cube
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something like this clean I just like
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some small detail like these and death
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then we're going to use the array
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modifier and it's just use a negative
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one then increase the count to as many
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as you want and now if you want to carve
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are you have to add a curved object a
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circle something like this and they I
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make sure that your steps are in the
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same position as you add the center of
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your curve or at the zero point of the
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curve I like so so if you upstairs
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the steps are around here just select
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the curve shift is cursor selected and
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then select the steps shift is selection
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to cursor to snap them to the pivot
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point of our circle and then under the
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array add other car modifier and then
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select the curve as your object and you
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can see now other tips are coming but
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they don't really steps because they're
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not going anywhere they just flat so
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then you can go into the array and
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change the Z position relative offset I
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like that to make the cows go around
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like that you know let me just use a
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positive value here I mean also turn on
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a shadow cavity and random colors here
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so then you can push these up like that
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now if you want half of that surface
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here a flat point here then have the
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stairs continue you can just duplicate
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these steps or just use out B make an
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instance of this I mean move them on the
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Pegasus the x-axis depending on on the
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rotation of your object see I may want
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you may have to move them on a different
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axis than I'm doing so then to kind of
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add that break you just have to move
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these see I think it's the z-axis
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I mean also move them back just so that
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I can align them correctly
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so what you doing is just making a copy
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of our old or the steps and then moving
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them around so that you leave one cup
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for the flat area like that and now then
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for this flat area you can also just use
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the same steps here let me just do that
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Oh God
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and now I can just remove at least said
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position and also reduce the current for
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this if you have that gap you can just
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scale this a beat like that and you can
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see how we have those steps so and then
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I think about this you can go to it to
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the calf after the edit mode of the calf
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and I edit the calf and everything will
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stay intact
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I can also convert this control point to
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by hitting V to aligned to chain B - so
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that you can easily edit this and you
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can let this segment wait
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let me delete Paris just first hold you
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can delete this event by selecting this
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point hit X and then deletes that
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segment now maybe that's not a segment
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we want to delay because it kind of
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misses but let's delete this here rate
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that segment now let me just move this
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part into position
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now you can move these around as you
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want
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depending on the design of these stairs
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you want to have or you want to achieve
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you can play around with these control
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points are to get what you want and then
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you can just add a mirror modifier I
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have this as the mirror object how they
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covered in their object and they repeat
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this for all the other parts of the
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stairs so again here and for this as
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well and a mirror modifier select this
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and you have that those steps and I
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remember you can easily edit them any
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way you want and see and have them
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straight like this yeah so let's see how
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thank you for watching I'll see you in
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the next video again if you want to
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watch the entire process you can go what
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this video here and you can see the
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other things that I did in the trail how
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I did these rails these handles and
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maybe in the next step I'll be showing
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you how to kind of create these pillars
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here but yeah I'm still working on this
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working on the materials and everything
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so yeah keep an eye out he'll be posting
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more tutorials and more time lapses for
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this thank you for watching8667
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