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Hi. So, quick
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overview on how to install the
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DLSS 5 mod for games that not supported.
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Uh in our
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in our case, I would do
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the one game that the I'm certain that
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is working with
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that is certainly not working with DLSS
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5 is AC AC3 Remaster. Plus, it's already
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on my channel that you can
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um look how it how it actually works.
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So,
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uh to to make it work, you need
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um
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actually
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few things.
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Uh I will link all of the setup files
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in in the comments probably, so
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everyone could find them.
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Uh some from the links, you will need
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DLSS 5 feed.
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Uh this is basically uh
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I would say ReShade uh
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ReShade effects, so you would just put
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it in the in one of the folders I will
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show you later.
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Uh
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the main files is DLSS 5 feed at don 64.
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Rename the X at don 64. You can find it
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in uh
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ReShade DX Discord channel or I will
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just link you a zip.
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Uh
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of course, there you will find an
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original NVGX DLSS that
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you would need because
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uh the algorithm should
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based upon something. And of course, in
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our file, this is our neural rendering
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pipeline. So,
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uh
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And of course, yeah, ReShade setup.
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So, after that,
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uh you will need install ReShade as you
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would with any other game. Uh if you
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cannot find your game, browse it. Or you
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will probably
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uh If you cannot find it here, you will
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probably need to look if it's
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um
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B32 or 64-bit
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application because there will be a
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different kind of setup for this. And
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for 32-bit is a bit complicated. I would
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not
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recommend you even do this.
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>> [sighs]
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>> At least in my opinion.
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Um so okay, you will just in reshade you
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will just choose the application, choose
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the runtime. It's mostly
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is chosen
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by the application itself.
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And from here you need
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an optical flow
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basically
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again shader
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uh from Marty McFly. It will be immerse
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by Marty McFly. And
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you need basically only launchpad. You
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don't need anything else.
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Uh so it will
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uh create for us
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file that DLSS feed will be based
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upon will be working upon it.
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Uh then click next. You don't need
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anything on this on this page. And yeah,
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let's go. Uh finish. So after that you
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will need to go to your game folder.
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Um in Steam you'll find of course
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through browse files and or whatever
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your game
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um situated in.
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After that you will need
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basically put
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all these files all these four files uh
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just where the exact of the game is.
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Uh one of the files probably is already
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here. So I will just replace it.
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Uh and in the shader you just need
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uh you just in
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folder shader you need to put the LS the
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LS S5 feed.
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Yeah, so basically this is
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our setup. Everything else we don't
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we don't need.
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Let me just show you how it will work.
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So yeah.
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We'll need to do a few tweaks after the
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game will will start. First of all we
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need to
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understand the depths of the game. From
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time to time it will be different. From
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time to time it will
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kind of break the depth buffer.
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So you will need to
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you need to adjust it.
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Okay, so skip tutorial here. I will
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right into the game.
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So we will kind of see the
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effect
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right from
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right from the get-go without any menus
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such.
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>> [snorts]
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>> So right now you can see the basic
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default version of the game. It's
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strange faces and such.
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So let's fix this.
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First of all we need to enable the
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inverse launchpad.
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This will basically create
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a multiple flow for our kind of the LS
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stuff.
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And first of all we need to come back.
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Then you need
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to enable the LS 5 feed.
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And actually we're already seeing that
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it's taking effect.
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And also we need to put it on top but
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we should be get below the inverse
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launchpads.
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Cuz otherwise it will
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go back to normal.
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In here we can
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I would prefer to choose the motion
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below the optimal full quality, so I
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will choose medium or high.
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Depends on how much
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information you want to feed
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inside the system.
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Uh no more maps, just so
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show us low quality polygons and stuff.
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And that's basically it.
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We go into the add-on folder.
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Tap.
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And here we can
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set up as we choose.
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I will do the automatic masking and
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UI correction because sometimes UI is
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really freaky.
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After that, uh you can enable scaling
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probably to
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It is not working right now, but the
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main problem will be able to access now
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the line, and then it will be working.
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And it should work.
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Here we can choose styles.
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Base
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So,
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uh thanks for watching. That was a
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quick tutorial for everyone who actually
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many of you actually asked me how to do
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it for games that
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not support DLSS natively.
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And
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anyway, good game.10073
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