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Australia, a nation you might have
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thought we played a long time ago in
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this channel, let alone for the reason
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that the flag is literally in my channel
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logo. But no, we haven't. For this sole
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reason that the focus tree is not that
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interesting. But with the new DLC, which
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I did get early access to from Paradox
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Interactive, they finally, together with
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the Dutch East Indies and Siam, got the
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focus tree rework they really needed.
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And today, I will use democracy to
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completely and utterly dominate the
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Japanese. They ain't going to have a
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good time today. I can tell you that
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much. And even better, this video is
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actually sponsored by Paradox
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Interactive. And all I have to do,
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except playing the game which I would do
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anyways, is letting you know that you
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can get the DLC right now with my link
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below and play it yourself. Sponsorships
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like this actually help the channel a
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lot because I'm just doing what I'm
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doing anyways and I get paid more. But I
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would say, without any further ado,
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Ironman, historical, and go. Of course,
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right at the start of the DLC, let's
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explore the new focus tree. And the
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first thing you see, war is coming.
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True, got to say that, very true. But
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yeah, it is a very wide focus tree with
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a lot of different paths with Australia
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first, where you can kind of imagine
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what direction that one goes down.
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Against war and fascism, which is the
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communist path. But today, I want to
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show the, let's say, quote unquote,
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historical path with war is coming,
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which gives us democracy support,
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political power, a decent advisor that I
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will probably not use, and also
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unlocking democratic elections. What
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that all means, let's talk about it when
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it's done. As for construction, we're
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going to do something I normally never
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do. We're going to do a very big, very,
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very big naval build-up. I think
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Australia is in a super good position to
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build a very strong navy now. And for
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that, I will build, because I want to,
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not because we need to, a naval
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engineering facility for something fun
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later. And after that, a lot of naval
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dockyards. We need them. Same with
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research. With navy, you really got to
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start early. So, I will just go into all
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of the navy stuff right now. We totally
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skip engineering. We ignore industry. It
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has not a priority right now. Our
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industry isn't big anyways. It will be
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very soon, spoiler. But for now, we
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really need better technologies. And I
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got to say, I did a few test runs. Of
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course, I got to kind of explore the DLC
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before I can show you off. So, I did do
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that, and I went very heavily into
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destroyers, which worked amazing. But
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maybe for optimization, and because we
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already have it researched, I want to go
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into cruisers this time. So, I might
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spam light cruisers instead of
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destroyers to try out something new. And
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if you ask yourself how navy works, I
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will give a little bit of a guide when
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we get closer to building a navy. But
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for now, just know I will research a lot
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of naval technologies, and within 2
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years, we will start building. And for
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now, production, guns is fine, and
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convoys. We don't really have anything I
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want to build yet, so that is fine.
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Focus is done. This now unlocks
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democratic elections, which you can see
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over here, where the two main parties in
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Australia fight. On the left, the
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conservatives, and to the right, the
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labor party. Depending on which party
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wins the election, you unlock different
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parts of the focus tree. Like the blue
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ballot here means you need one
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conservative victory, or the red ballot
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over here, meaning you need one labor
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victory. Where the labor party is more
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about getting independence, and the
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conservative path is more about working
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with Britain. We today will go down the
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labor path because I kind of want to get
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independence. And there's some cool
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stuff that will really help us. So,
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we're going to do that. This also means
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that we will invest a little bit of
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political power to make sure the labor
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party wins. But for now, this can really
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wait because the election is like in 500
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something days. Yeah, we have time. So,
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for now, we will go down the industrial
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focuses, starting with this one over
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here, giving us good factories. And now
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that that is done, let's go down public
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works to unlock our industrial focuses.
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Fixing the Great Depression a little
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bit, also helping the party we don't
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want to win a bit, but to be fair, it is
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not that much. So, yeah, let's get this
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fixed. And with public works done, we
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have the choice between an export
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focused economy or a factory based
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economy. And the left side, especially
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for today, is better. We will build a
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lot of ships, and ships cost a lot of
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resources, meaning we will need a lot of
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resources. So, we don't want to export
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them. But, this over here can be really
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good. A lot of decent modifiers, and
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even a modifier that makes it more
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likely that the AI buys from you.
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Downside, you kind of have to wait until
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the war. Before that, no one will really
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buy from you. You will just give away
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all of your resources because of free
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trade and not really gain anything from
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that. We're doing a lot of early game
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moves, meaning we build a lot of ships.
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So, yeah, I need the industry now, not
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in 3 years. So, let's get that. As for
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the navy, I'm just researching quietly
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stuff in the background. Basic aircraft
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carriers, yes. And to spoiler you, maybe
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maybe maybe we're going to beat the
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Japanese in their own game with their
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own tactics. And that might give you a
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hint why we needed naval research
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facility. It's going to be glorious. And
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with that also done, and us getting two
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civilian factories, I will probably just
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get all of the civilian factories I can
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get right now. So, let's do the good
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standard next, giving us a spirit
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forging Australia's future, which will
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become quite good over time. And the
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strategy here for the industrial focuses
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is kind of getting all the ships you can
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get and a lot of the decent modifiers,
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and then do industrial expansion, which
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gives you a very big construction buff.
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And of course, that construction buff is
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the better the more factories you have.
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So, that's what I will do. I will get
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most of the factories and then take this
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focus over here to get even more out of
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them and build quicker. Goes for 1 year,
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but it's going to be a glorious year. As
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for advisors, for the beginning, I would
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say stability seems very good. It
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influences a lot of things that you
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might not expect. I also got myself a
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diplomat, giving us extra political
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power and a little bit of trade opinion
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factor, which I don't care that much
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about, but yeah, once again, this is a
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modifier that might be useful in the war
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when people need resources, but for now,
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the political power is good. I would
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also say we don't need political power
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that much anymore, but we will need the
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Labour Party. So, I will start
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campaigning for them, meaning that over
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time, their support will go up and the
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Conservative support will go down. I
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hope we have enough time, but yeah, we
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will see. There's also some other hidden
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modifiers in here, like if you get it up
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to 70%, it takes 10 days less to finish
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some focuses, while at 50%, it's 5 days,
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which is not a lot, but it can add up,
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so it is good. As for research,
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torpedoes, they're really good. We need
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them. Also good, heavy battery, why not?
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As for our modifiers in general, some
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are less bad than others, like the
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citizen army, we don't really care about
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right now because we're not at war. The
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Great Depression is a thing that kind of
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sucks the most for us cuz we do want to
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build an industry, and, you know, it
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kind of makes it harder. This over here,
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we don't really care at all for cuz the
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only downside is that we get called into
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wars, which we want to join anyways, and
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yes, even the Germany war because we are
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basically on the other side of the
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world, so we are definitely safe. And on
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top of that, being at war means we can
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go to war economy, and being at war also
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means we can get better focuses, like
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this one for a research slot. While the
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last negative modifier is, in my
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opinion, neglectable cuz it reduces our
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population growth, but I think
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population growth is something in HOI4
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that is kind of neglectable. It's not
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like it's EU5 or something where you
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really want to build up your industry
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over a long time. So, yeah, this exists,
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and there's an entire part of the focus
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tree and how to fix it. I mean, don't
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get me wrong, there's some really good
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modifiers in there, but none of them are
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very important right now, so we're going
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to skip that, at least for now, because
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we want to focus on industry now.
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Negative modifier for year, good
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modifier over here with I think a slight
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graphic bug. I think I have to report
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this to Paradox, cuz this looks like a
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negative modifier, 5% less political
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power. You are wrong. This is a daily
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political power cost, meaning it is
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cheaper to get political power. So, this
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is a negative modifier for the thing
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that decreases the amount of political
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power we get, which once again, Paradox
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invented a new way how to say you gain
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political power. I give them that, they
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really like to do that. They really like
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to give everything an overly complicated
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name. But, yeah, this is a positive
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modifier, even though it's red. So,
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yeah, I reported that. And yes, if you
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have that question, we YouTubers also
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get early access to find bugs and report
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them. So, I guess you're welcome. But,
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that all aside, we also get civilian
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factories, which is also very good. So,
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let's do it. We also finished our
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research facility, so let's get a
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scientist we can't afford. Might stop
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this for a second and then get a
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scientist. There you go, Louis Hope, I
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hope too. Let's get him. And let's
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immediately research the super heavy
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battleship, because we can. Yeah, when I
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said we're going to Japanese tactics,
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we're going to Japanese tactics and make
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them work. And also got to import some
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chromium now. I think you're starting to
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see what I mean, if this is an expensive
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playthrough. I would say with all of the
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basic research here done, and this not
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needing too much attention right now, uh
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let's do the other stuff, cuz I do need
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some industry research. I really do.
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Also going to go into this focus now,
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that we gained most of the civilian
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factories over here. Very good, already
267
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looking at 20, which still doesn't feel
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00:09:27,080 --> 00:09:28,440
like a lot, but trust me, it will be
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00:09:28,440 --> 00:09:30,880
more. And as for our heavy ship, heavy
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guns. Stop the political campaign for a
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little bit to get 100 political power,
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so we can go into the naval reformer,
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because I really need some experience. I
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I do. I could also do this focus over
275
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here, which I might actually do, cuz it
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gives two naval dockyards. That's really
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good. But, yeah, we need some naval
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experience now, cuz we need to start
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building now our first few ships. And we
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already need to start to import steel.
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That's, by the way, what I mean with we
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don't want to be on free trade. We need
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so much resources. And yeah, very quick
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focus done. Good modifier for the navy.
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And that is I there's a lot of very good
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modifiers for navy in here. But, for
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00:10:06,440 --> 00:10:09,320
now, we want to go back to the industry.
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Research slot seems very good. Fixing
289
00:10:11,440 --> 00:10:13,000
the depression is also very good.
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00:10:13,000 --> 00:10:15,080
Dockyard output is just nice. To be
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fair, everything here is nice. I need
292
00:10:16,600 --> 00:10:18,920
everything. As for navy, I'll just build
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00:10:18,920 --> 00:10:21,160
a very quick aircraft carrier with one
294
00:10:21,160 --> 00:10:23,360
deck armor. I think it's better to build
295
00:10:23,360 --> 00:10:25,160
full fields, but I do like this a little
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00:10:25,160 --> 00:10:27,040
bit of armor just in case. We will have
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00:10:27,040 --> 00:10:28,840
a smaller navy, and I don't want this
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thing to sink immediately. So, yeah, I
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00:10:30,760 --> 00:10:32,960
want my ships to survive. I really need
300
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that. But, yeah, aircraft carrier
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design, let's build it. And we're going
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to build two of those. As our
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00:10:38,080 --> 00:10:40,240
specialization, I will literally just go
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00:10:40,240 --> 00:10:42,400
down what's cheaper. And yeah, this is
305
00:10:42,400 --> 00:10:44,480
way cheaper, because Britain did that,
306
00:10:44,480 --> 00:10:46,320
so we're going to do that, I guess. And
307
00:10:46,320 --> 00:10:47,680
oh my god, do we need a lot of steel
308
00:10:47,680 --> 00:10:50,120
now? 40 steel import. That really hurts.
309
00:10:50,120 --> 00:10:52,120
But, we need it. We need navy. Election
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00:10:52,120 --> 00:10:54,680
countdown, meaning with 90 days left, I
311
00:10:54,680 --> 00:10:57,040
forgot to click political campaign
312
00:10:57,040 --> 00:10:58,282
again.
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00:10:58,282 --> 00:10:59,880
>> [laughter]
314
00:10:59,880 --> 00:11:01,560
>> But, what I will do in the background is
315
00:11:01,560 --> 00:11:03,440
play all the way up to this point again,
316
00:11:03,440 --> 00:11:05,280
with the difference that I don't forget
317
00:11:05,280 --> 00:11:07,000
to click this again. And I even said I
318
00:11:07,000 --> 00:11:08,440
click it, and then I didn't. I'm a
319
00:11:08,440 --> 00:11:10,072
special kind of ADHD.
320
00:11:10,072 --> 00:11:10,280
>> [laughter]
321
00:11:10,280 --> 00:11:12,640
>> I'll tell you that much.
322
00:11:12,640 --> 00:11:14,240
A bit earlier comeback. Yeah, I never
323
00:11:14,240 --> 00:11:15,960
showed this. I minimized this in order
324
00:11:15,960 --> 00:11:17,240
to talk about it later, and then I
325
00:11:17,240 --> 00:11:19,560
didn't. You can choose to support labor,
326
00:11:19,560 --> 00:11:21,040
and I forgot to do this in my play
327
00:11:21,040 --> 00:11:23,160
through. I minimized this like that, and
328
00:11:23,160 --> 00:11:24,960
forgot to open it. But, this time I
329
00:11:24,960 --> 00:11:26,760
shall not forget, cuz this even gives us
330
00:11:26,760 --> 00:11:28,600
a free factory. This is very good and
331
00:11:28,600 --> 00:11:30,280
very important. Click this if you want
332
00:11:30,280 --> 00:11:32,680
to go down labor. I was really wondering
333
00:11:32,680 --> 00:11:35,440
why we were so behind. I feel so stupid
334
00:11:35,440 --> 00:11:37,600
now. So, yeah, we're back. Didn't take
335
00:11:37,600 --> 00:11:39,240
me too long. And the difference it made
336
00:11:39,240 --> 00:11:41,520
to click this one button is crazy. I
337
00:11:41,520 --> 00:11:42,880
didn't even need to spend that much
338
00:11:42,880 --> 00:11:45,080
political power to gain lead, which is
339
00:11:45,080 --> 00:11:47,360
very good because I can use it political
340
00:11:47,360 --> 00:11:49,760
power now to gain a lot of steel. It
341
00:11:49,760 --> 00:11:52,640
might say 16, but it doesn't calculate
342
00:11:52,640 --> 00:11:54,880
in all the modifiers that increase your
343
00:11:54,880 --> 00:11:56,760
resource extraction. So, you see right
344
00:11:56,760 --> 00:11:59,280
now we have a base of 16 already in that
345
00:11:59,280 --> 00:12:02,680
state 31. So, there's a lot of bonuses
346
00:12:02,680 --> 00:12:04,560
on top of that, which is very good. I
347
00:12:04,560 --> 00:12:06,760
will also say we get the research slot
348
00:12:06,760 --> 00:12:09,120
now and extract the steel. Let's save
349
00:12:09,120 --> 00:12:11,680
for 60 days, but it's definitely worth
350
00:12:11,680 --> 00:12:14,320
it cuz already now I need a lot of
351
00:12:14,320 --> 00:12:16,880
steel. As I said, we import 40. Yeah,
352
00:12:16,880 --> 00:12:18,600
that hurts. In the background, the
353
00:12:18,600 --> 00:12:20,840
Japanese started in their little
354
00:12:20,840 --> 00:12:23,360
adventure into China. Not our problem,
355
00:12:23,360 --> 00:12:25,320
but it would be good if they don't lose.
356
00:12:25,320 --> 00:12:27,720
On the home front, labor won. We gained
357
00:12:27,720 --> 00:12:30,000
one election win for labor and we
358
00:12:30,000 --> 00:12:32,320
unlocked the first cluster of focuses.
359
00:12:32,320 --> 00:12:34,880
Plus, we gained 15 days to call for a
360
00:12:34,880 --> 00:12:37,280
national unity government, which we can
361
00:12:37,280 --> 00:12:39,400
do during war or very high world
362
00:12:39,400 --> 00:12:41,680
tension. But, for what we are planning,
363
00:12:41,680 --> 00:12:43,720
we don't really care for that cuz we
364
00:12:43,720 --> 00:12:45,520
want to go for labor. And with that
365
00:12:45,520 --> 00:12:48,000
focus done, I would say let's get this
366
00:12:48,000 --> 00:12:50,680
for political power and autonomy gain.
367
00:12:50,680 --> 00:12:53,200
That is very good. We also back to 50/50
368
00:12:53,200 --> 00:12:56,560
now, but we also unlock new guys,
369
00:12:56,560 --> 00:12:59,800
meaning we could swap our stability guy
370
00:12:59,800 --> 00:13:01,839
with a tax reformer, giving us more
371
00:13:01,839 --> 00:13:03,720
party support. Actually, we could switch
372
00:13:03,720 --> 00:13:05,480
out Lang. He just gives stability and I
373
00:13:05,480 --> 00:13:06,880
don't care about the civilian factory
374
00:13:06,880 --> 00:13:09,480
speed. So, yeah, sure. Let's do that. As
375
00:13:09,480 --> 00:13:11,560
for here, we are kind of done for now. I
376
00:13:11,560 --> 00:13:14,280
don't really care for declining cost of
377
00:13:14,280 --> 00:13:16,480
war and we would lose a lot of support
378
00:13:16,480 --> 00:13:18,280
and I currently can't integrate the
379
00:13:18,280 --> 00:13:20,560
territory and I'm also a bit stupid cuz
380
00:13:20,560 --> 00:13:22,560
what you want to do day one is go from
381
00:13:22,560 --> 00:13:24,960
military governor to local autonomy,
382
00:13:24,960 --> 00:13:27,320
which is an amazing occupation law,
383
00:13:27,320 --> 00:13:29,160
especially at peace, which should
384
00:13:29,160 --> 00:13:31,880
increases quite quickly to the needed
385
00:13:31,880 --> 00:13:34,680
threshold for this to be called. But as
386
00:13:34,680 --> 00:13:36,720
of right now, we don't care for that
387
00:13:36,720 --> 00:13:39,000
anyways, cuz we still have an industry
388
00:13:39,000 --> 00:13:41,280
to fix and get rid of the depression. So
389
00:13:41,280 --> 00:13:43,520
yeah, let's do that. I might also start
390
00:13:43,520 --> 00:13:45,480
building some fancy equipment in the
391
00:13:45,480 --> 00:13:47,280
background now. Not a lot, but that we
392
00:13:47,280 --> 00:13:49,640
have something of it. And I will need an
393
00:13:49,640 --> 00:13:51,920
air guy and an army guy. So you know
394
00:13:51,920 --> 00:13:54,080
what? Orc, sure. That is basically our
395
00:13:54,080 --> 00:13:56,040
government done for a while. The only
396
00:13:56,040 --> 00:13:57,560
thing we could get with political power
397
00:13:57,560 --> 00:14:00,000
now is an industrial company. And
398
00:14:00,000 --> 00:14:01,760
funnily enough, the best here is either
399
00:14:01,760 --> 00:14:04,480
the dockyard output or getting more
400
00:14:04,480 --> 00:14:06,440
resources out of the earth, which means
401
00:14:06,440 --> 00:14:08,160
we need to import less steel. Both are
402
00:14:08,160 --> 00:14:10,200
very good for different reasons. And
403
00:14:10,200 --> 00:14:11,560
yeah, we already need way less
404
00:14:11,560 --> 00:14:14,200
resources, so let's stop importing that
405
00:14:14,200 --> 00:14:16,240
so we can build dockyards quicker. Let's
406
00:14:16,240 --> 00:14:18,600
also reverse the wage cut, giving us
407
00:14:18,600 --> 00:14:20,600
more production efficiency, stability,
408
00:14:20,600 --> 00:14:22,280
building slots, and support for our
409
00:14:22,280 --> 00:14:23,920
party. Very good. Our super heavy
410
00:14:23,920 --> 00:14:26,480
battleship is also done. I will say I
411
00:14:26,480 --> 00:14:28,680
want to build a big one, so let's do
412
00:14:28,680 --> 00:14:30,920
that. And with a big one, I mean big
413
00:14:30,920 --> 00:14:32,400
two. We're going to build two. And I
414
00:14:32,400 --> 00:14:33,680
think you're starting to see what I mean
415
00:14:33,680 --> 00:14:36,040
with we need a lot of resources. This is
416
00:14:36,040 --> 00:14:38,720
very expensive. Once again, Paradox, I
417
00:14:38,720 --> 00:14:41,000
always say it, an auto trade for already
418
00:14:41,000 --> 00:14:42,960
existing trade partners, it would be a
419
00:14:42,960 --> 00:14:44,760
dream. And I'm not just saying that
420
00:14:44,760 --> 00:14:46,160
because they have to approve this video
421
00:14:46,160 --> 00:14:48,120
and watch this, okay? But they should
422
00:14:48,120 --> 00:14:49,960
add it, okay? I I mean it.
423
00:14:49,960 --> 00:14:51,680
Doctrine-wise, I think I'm happy with
424
00:14:51,680 --> 00:14:53,800
leading being, that is fine. And I think
425
00:14:53,800 --> 00:14:56,400
I'm going to go for floating airfields.
426
00:14:56,400 --> 00:14:58,000
And if you ask yourself why we're only
427
00:14:58,000 --> 00:15:00,160
building big ships right now, generally
428
00:15:00,160 --> 00:15:03,200
speaking, it is way easier to build the
429
00:15:03,200 --> 00:15:05,440
more expensive ships first cuz they take
430
00:15:05,440 --> 00:15:07,960
forever and after that, spam the smaller
431
00:15:07,960 --> 00:15:09,839
ships. So that's what we're going for.
432
00:15:09,839 --> 00:15:11,800
We need big ships too, and they take
433
00:15:11,800 --> 00:15:13,839
forever. So we're building them now.
434
00:15:13,839 --> 00:15:15,680
What we also can do is fix the
435
00:15:15,680 --> 00:15:18,720
depression, which is very good. And you
436
00:15:18,720 --> 00:15:21,360
know what? I like this, but I think we
437
00:15:21,360 --> 00:15:23,960
need this. Building the ships faster is
438
00:15:23,960 --> 00:15:26,760
important, so let's take it. Also invest
439
00:15:26,760 --> 00:15:28,920
a little bit into labor again to make
440
00:15:28,920 --> 00:15:32,560
this focuses cheaper when we get to 70%
441
00:15:32,560 --> 00:15:35,080
cuz right now they're reduced by 5 days,
442
00:15:35,080 --> 00:15:37,440
but we can get this up to 10 days and I
443
00:15:37,440 --> 00:15:38,680
don't need my political power for
444
00:15:38,680 --> 00:15:40,480
anything right now. It's not like I can
445
00:15:40,480 --> 00:15:42,880
go to war economy or anything, so yeah,
446
00:15:42,880 --> 00:15:44,800
might as well use it for that. Recovery
447
00:15:44,800 --> 00:15:47,720
is done. I would say as for industry,
448
00:15:47,720 --> 00:15:50,040
we're not completely done over here, but
449
00:15:50,040 --> 00:15:52,640
for now I want to do focus for even less
450
00:15:52,640 --> 00:15:54,720
consumer goods and later better factory
451
00:15:54,720 --> 00:15:57,080
output, but we should also not forget
452
00:15:57,080 --> 00:15:59,640
that there is a good resources over here
453
00:15:59,640 --> 00:16:02,560
and later on we can also make our
454
00:16:02,560 --> 00:16:05,320
company better doubling the dockyard
455
00:16:05,320 --> 00:16:07,160
output and giving us more steel. So this
456
00:16:07,160 --> 00:16:10,160
is also very good. So my plan is to get
457
00:16:10,160 --> 00:16:13,240
this and then maybe get this. I just
458
00:16:13,240 --> 00:16:15,320
remember this exists starting at 10%
459
00:16:15,320 --> 00:16:17,200
world tension for building dockyards
460
00:16:17,200 --> 00:16:19,680
quicker and after that get more
461
00:16:19,680 --> 00:16:21,760
dockyards yards cuz we can get four over
462
00:16:21,760 --> 00:16:24,040
here. That is a lot and then buff
463
00:16:24,040 --> 00:16:26,200
cruisers cuz around the time we will
464
00:16:26,200 --> 00:16:28,720
build cruisers. That is my plan. And you
465
00:16:28,720 --> 00:16:30,800
might have noticed something while we go
466
00:16:30,800 --> 00:16:32,880
through this focus tree that is kind of
467
00:16:32,880 --> 00:16:34,839
special to this focus tree that the
468
00:16:34,839 --> 00:16:37,440
political path is not that important.
469
00:16:37,440 --> 00:16:39,440
Like it's good. There's like good single
470
00:16:39,440 --> 00:16:41,280
modifiers in here that you might want to
471
00:16:41,280 --> 00:16:43,440
do depending on your strategy. Like if
472
00:16:43,440 --> 00:16:44,960
you don't want to join the wars, you do
473
00:16:44,960 --> 00:16:46,560
this. This is important to you. I don't
474
00:16:46,560 --> 00:16:48,120
care about that. My build is very
475
00:16:48,120 --> 00:16:49,960
aggressive. I want to be in the war. But
476
00:16:49,960 --> 00:16:51,839
in the grand scheme of the focus tree,
477
00:16:51,839 --> 00:16:53,960
the political stuff happens on the side.
478
00:16:53,960 --> 00:16:55,480
Then and there you do a focus, but you
479
00:16:55,480 --> 00:16:57,520
spend way more time in the industrial
480
00:16:57,520 --> 00:16:59,920
path, the army reformation, especially
481
00:16:59,920 --> 00:17:01,520
if you want to go more into that and let
482
00:17:01,520 --> 00:17:03,480
the USA do the naval stuff, the air
483
00:17:03,480 --> 00:17:04,920
force stuff which is also going to be
484
00:17:04,920 --> 00:17:06,240
very good for us and you will see why
485
00:17:06,240 --> 00:17:08,240
later and fast especially the naval
486
00:17:08,240 --> 00:17:09,839
stuff. And I always say this in big
487
00:17:09,839 --> 00:17:11,720
focus trees like Japan, when you have a
488
00:17:11,720 --> 00:17:13,240
lot of political stuff that is very
489
00:17:13,240 --> 00:17:15,160
important and very good, you tend to
490
00:17:15,160 --> 00:17:17,040
completely ignore these. And I got to
491
00:17:17,040 --> 00:17:18,280
say at the beginning when I saw this
492
00:17:18,280 --> 00:17:19,640
focus tree first, I was a bit
493
00:17:19,640 --> 00:17:21,480
disappointed the political stuff is so
494
00:17:21,480 --> 00:17:23,640
little, at least in Australia. But now
495
00:17:23,640 --> 00:17:26,280
playing it, I see why. Because it forces
496
00:17:26,280 --> 00:17:28,800
me to engage with this. And this is very
497
00:17:28,800 --> 00:17:30,880
good cuz there are actually a lot of
498
00:17:30,880 --> 00:17:33,080
modifiers and factories in here, which
499
00:17:33,080 --> 00:17:35,080
is exactly what I need. So yeah, I know
500
00:17:35,080 --> 00:17:37,120
this is sponsored video, but praise
501
00:17:37,120 --> 00:17:39,360
where praise is due. I personally enjoy
502
00:17:39,360 --> 00:17:40,760
this change, even though I thought it
503
00:17:40,760 --> 00:17:42,200
was not good at the beginning. What I
504
00:17:42,200 --> 00:17:44,200
can also say is that I at this point
505
00:17:44,200 --> 00:17:46,120
have no info which is still civil cost.
506
00:17:46,120 --> 00:17:48,440
So yeah. Can't say anything against
507
00:17:48,440 --> 00:17:50,400
that. What we do need to do now is
508
00:17:50,400 --> 00:17:53,040
research some air force because as you
509
00:17:53,040 --> 00:17:54,400
might have noticed, we're building
510
00:17:54,400 --> 00:17:56,720
aircraft carriers. And aircraft carriers
511
00:17:56,720 --> 00:17:59,452
without planes is a bit useless.
512
00:17:59,452 --> 00:17:59,960
>> [laughter]
513
00:17:59,960 --> 00:18:01,760
>> We have a lot of catch-up to do with air
514
00:18:01,760 --> 00:18:03,760
force cuz we basically have nothing
515
00:18:03,760 --> 00:18:05,800
here. But we also got a lot of bonuses
516
00:18:05,800 --> 00:18:07,520
thanks to the alliance. So this should
517
00:18:07,520 --> 00:18:09,160
be doable. And yes, I even researched
518
00:18:09,160 --> 00:18:10,760
aircraft carrier three because I have
519
00:18:10,760 --> 00:18:13,480
big plans, okay? Very big plans. And you
520
00:18:13,480 --> 00:18:14,800
know what? Build the aircraft carrier.
521
00:18:14,800 --> 00:18:16,680
Let's go. Needing way more resources.
522
00:18:16,680 --> 00:18:19,720
Research now 100% in planes. Support
523
00:18:19,720 --> 00:18:21,200
wise, we've more than enough support for
524
00:18:21,200 --> 00:18:23,240
labor now so we can stop that. Focuses
525
00:18:23,240 --> 00:18:25,800
wise, let's get more bonuses and more
526
00:18:25,800 --> 00:18:27,200
dockyards. We even need to start
527
00:18:27,200 --> 00:18:28,880
building the cruisers now. Good thing I
528
00:18:28,880 --> 00:18:30,720
also researched cruiser three so we can
529
00:18:30,720 --> 00:18:32,360
immediately build them too. I feel like
530
00:18:32,360 --> 00:18:33,720
this is way too expensive and the
531
00:18:33,720 --> 00:18:35,560
destroyers worked way better in my test
532
00:18:35,560 --> 00:18:37,720
run. But sure, let's build the way too
533
00:18:37,720 --> 00:18:39,600
expensive cruiser. So a few focuses
534
00:18:39,600 --> 00:18:41,800
later, I can finally do this focus over
535
00:18:41,800 --> 00:18:43,920
here now to buff our company. And I'm
536
00:18:43,920 --> 00:18:45,360
also pretty sure the world war will
537
00:18:45,360 --> 00:18:47,760
start very soon. I guess that is the
538
00:18:47,760 --> 00:18:49,160
world war. We now got an event to
539
00:18:49,160 --> 00:18:51,400
prepare the cabinet. I really want to do
540
00:18:51,400 --> 00:18:53,960
anything here, so I will just summon the
541
00:18:53,960 --> 00:18:57,040
cabinet. We lose some advisers. Oh, one
542
00:18:57,040 --> 00:18:58,760
of them was good. Damn it, maybe I
543
00:18:58,760 --> 00:18:59,840
should have
544
00:18:59,840 --> 00:19:01,320
been a bit better prepared here. Doesn't
545
00:19:01,320 --> 00:19:03,080
matter, I will take new advisers very
546
00:19:03,080 --> 00:19:04,760
soon. What I want to do now, I don't
547
00:19:04,760 --> 00:19:06,840
have enough war support. I think we get
548
00:19:06,840 --> 00:19:09,320
it once we fix the cabinet. So let's do
549
00:19:09,320 --> 00:19:12,640
this and this. Not this one because it
550
00:19:12,640 --> 00:19:15,000
goes for very long and it costs ability.
551
00:19:15,000 --> 00:19:16,880
Yeah, no, I'm good. You're also done
552
00:19:16,880 --> 00:19:18,360
with our industrial stuff, but now I
553
00:19:18,360 --> 00:19:19,960
don't really care for this cuz it's a
554
00:19:19,960 --> 00:19:23,000
lack of resource penalty, which means we
555
00:19:23,000 --> 00:19:24,840
are missing resources. And if you're
556
00:19:24,840 --> 00:19:26,600
already at that point, you already have
557
00:19:26,600 --> 00:19:28,600
a bad time. So, we just going to avoid
558
00:19:28,600 --> 00:19:31,280
that. Try not to miss resources. I will
559
00:19:31,280 --> 00:19:33,160
immediately go down and get research.
560
00:19:33,160 --> 00:19:34,880
That sounds very good. I would also say
561
00:19:34,880 --> 00:19:37,320
let's ensure the cabinet's loyalty. Bam.
562
00:19:37,320 --> 00:19:39,840
Giving our leader the reliable modifier.
563
00:19:39,840 --> 00:19:41,720
Gains ability in war support. Very good.
564
00:19:41,720 --> 00:19:44,360
Meaning very, very soon we can go to war
565
00:19:44,360 --> 00:19:46,600
economy. Beautiful. Cuz I'm kind of
566
00:19:46,600 --> 00:19:49,280
bottlenecked with civs. I don't be so
567
00:19:49,280 --> 00:19:51,480
desperate. I am kind of upgrading where
568
00:19:51,480 --> 00:19:53,240
we getting our steel so I can get more
569
00:19:53,240 --> 00:19:54,520
steel and don't need to import it
570
00:19:54,520 --> 00:19:56,040
anymore. The imports are a little bit
571
00:19:56,040 --> 00:19:58,000
out of hand. I'm importing 80 steel from
572
00:19:58,000 --> 00:19:59,800
the US. It is a lot. These ships are
573
00:19:59,800 --> 00:20:01,760
expensive. Once they're done, it's will
574
00:20:01,760 --> 00:20:03,760
become cheaper again, but for now, very
575
00:20:03,760 --> 00:20:06,120
expensive. War economy, very beautiful.
576
00:20:06,120 --> 00:20:07,840
We have it. It's not that much more, but
577
00:20:07,840 --> 00:20:09,520
I guess it's good. And if that research
578
00:20:09,520 --> 00:20:11,320
slots secured, I would say let's core
579
00:20:11,320 --> 00:20:13,080
some territory over here and start
580
00:20:13,080 --> 00:20:15,280
researching some guns we need. So, yeah,
581
00:20:15,280 --> 00:20:17,000
we're doing military now cuz I've not
582
00:20:17,000 --> 00:20:18,920
invested anything into that, but we can
583
00:20:18,920 --> 00:20:21,240
scale it up very quickly now. So, little
584
00:20:21,240 --> 00:20:23,240
upgrade in steel production over here,
585
00:20:23,240 --> 00:20:24,920
not a lot, but the good thing is the
586
00:20:24,920 --> 00:20:26,440
second level gives us a lot more. We
587
00:20:26,440 --> 00:20:28,840
just need excavation two and yeah, I
588
00:20:28,840 --> 00:20:30,120
guess we can just research that right
589
00:20:30,120 --> 00:20:32,160
now. I also research the destroyer now
590
00:20:32,160 --> 00:20:34,720
for the sole reason that the destroyer
591
00:20:34,720 --> 00:20:37,440
allows us to put a lot more torpedoes on
592
00:20:37,440 --> 00:20:38,760
them. And I really got to research about
593
00:20:38,760 --> 00:20:40,600
the depth charges. That is not good. And
594
00:20:40,600 --> 00:20:42,040
destroyers are also way cheaper than the
595
00:20:42,040 --> 00:20:43,680
cruiser. Oh my god. Yeah, I know why I
596
00:20:43,680 --> 00:20:45,720
built destroyers in my first run.
597
00:20:45,720 --> 00:20:47,400
Yeah, they pack so full and they're so
598
00:20:47,400 --> 00:20:52,560
much cheaper. 1,500 versus 4,500.
599
00:20:52,560 --> 00:20:54,000
Uh, I wanted to try the cruisers and I
600
00:20:54,000 --> 00:20:54,994
don't like them.
601
00:20:54,994 --> 00:20:55,360
>> [laughter]
602
00:20:55,360 --> 00:20:56,840
>> I don't know. You can just bam
603
00:20:56,840 --> 00:20:58,560
destroyers so beautifully. And if you're
604
00:20:58,560 --> 00:21:00,920
not very experienced in navy, let me
605
00:21:00,920 --> 00:21:02,720
explain what I'm talking about. Here
606
00:21:02,720 --> 00:21:05,400
they are. Very quick summarization for
607
00:21:05,400 --> 00:21:07,800
navy. What do you want to have is a back
608
00:21:07,800 --> 00:21:10,600
line of big ships with big guns like
609
00:21:10,600 --> 00:21:12,960
battleships and aircraft carriers where
610
00:21:12,960 --> 00:21:14,200
the big guns are the little planes
611
00:21:14,200 --> 00:21:16,040
flying I guess. And in front, you want
612
00:21:16,040 --> 00:21:17,920
to have all the small ships eating the
613
00:21:17,920 --> 00:21:20,360
damage cuz the small ships are very easy
614
00:21:20,360 --> 00:21:22,680
to replace while the big ships take
615
00:21:22,680 --> 00:21:24,800
forever, which you can see because we
616
00:21:24,800 --> 00:21:26,200
still building on them. But yeah, we
617
00:21:26,200 --> 00:21:28,240
caught some land in the north, very
618
00:21:28,240 --> 00:21:30,200
good. I would say the time has come to
619
00:21:30,200 --> 00:21:32,360
fix air force a little bit, make it
620
00:21:32,360 --> 00:21:34,120
stronger cuz we getting really good
621
00:21:34,120 --> 00:21:37,800
buffs here and get some free mills, lost
622
00:21:37,800 --> 00:21:39,640
cheaper aircraft. There's some really
623
00:21:39,640 --> 00:21:41,400
good modifiers down here. I really like
624
00:21:41,400 --> 00:21:43,640
that. So, let's do that. Mainly right
625
00:21:43,640 --> 00:21:45,080
now for the mills. They're really good.
626
00:21:45,080 --> 00:21:47,560
As for aircraft, I will go for the
627
00:21:47,560 --> 00:21:50,960
simple solution of big gun and big
628
00:21:50,960 --> 00:21:53,400
torpedo. Need an engine two for that.
629
00:21:53,400 --> 00:21:54,880
Very good. I would also say we stop
630
00:21:54,880 --> 00:21:57,800
building dockyards now and go into
631
00:21:57,800 --> 00:21:59,280
everything else. And yeah, we'll also
632
00:21:59,280 --> 00:22:01,600
research excavation because the resource
633
00:22:01,600 --> 00:22:03,480
gain efficiency is something we need.
634
00:22:03,480 --> 00:22:05,640
And a ship finished meaning we need to
635
00:22:05,640 --> 00:22:07,760
import way less now. What we can also do
636
00:22:07,760 --> 00:22:10,640
now is get this guy over here for extra
637
00:22:10,640 --> 00:22:12,560
resource gain. Let's do that. Needing
638
00:22:12,560 --> 00:22:15,080
even less steel to import. Yes, we
639
00:22:15,080 --> 00:22:17,320
getting our industry back. That is good.
640
00:22:17,320 --> 00:22:19,240
We also have war bonds now, which also
641
00:22:19,240 --> 00:22:21,280
help us gain a lot of factories back and
642
00:22:21,280 --> 00:22:24,040
yeah, within a few months, we gained 13
643
00:22:24,040 --> 00:22:25,960
factories back. We're down to one
644
00:22:25,960 --> 00:22:28,920
building and now we're 14. Very nice. I
645
00:22:28,920 --> 00:22:30,920
also just saw who's buying from us.
646
00:22:30,920 --> 00:22:32,590
Interesting.
647
00:22:32,590 --> 00:22:33,000
>> [laughter]
648
00:22:33,000 --> 00:22:34,240
>> But I got to say, thank you for
649
00:22:34,240 --> 00:22:36,280
investing in your own demise. I
650
00:22:36,280 --> 00:22:38,400
appreciate it a lot. Oh my god, I think
651
00:22:38,400 --> 00:22:40,800
the second ship just finished. So, oh we
652
00:22:40,800 --> 00:22:42,680
have so much industry back. It's so
653
00:22:42,680 --> 00:22:45,840
nice. Oh, yeah, I did. Oh,
654
00:22:45,840 --> 00:22:47,760
that is so nice. We only need to spam
655
00:22:47,760 --> 00:22:49,920
destroyers now and I guess cruisers.
656
00:22:49,920 --> 00:22:51,880
Next election is also done. Once again,
657
00:22:51,880 --> 00:22:53,280
a choice of on my national unity
658
00:22:53,280 --> 00:22:56,200
government, but no. I think I'm fine.
659
00:22:56,200 --> 00:22:57,720
Something happening in the background
660
00:22:57,720 --> 00:22:59,360
that I will not talk about in this
661
00:22:59,360 --> 00:23:02,120
video, but also got added in this DLC.
662
00:23:02,120 --> 00:23:04,200
that's being limited wars, which I think
663
00:23:04,200 --> 00:23:07,280
Siam is doing over here against Vichy
664
00:23:07,280 --> 00:23:09,400
France. We have also finished dead focus
665
00:23:09,400 --> 00:23:11,120
in the background, giving us more
666
00:23:11,120 --> 00:23:13,360
autonomy gain, which I gladly take.
667
00:23:13,360 --> 00:23:15,160
Pretty sure I need nothing over here
668
00:23:15,160 --> 00:23:17,920
right now. So, I would say we continue
669
00:23:17,920 --> 00:23:20,360
reforming our air force and army. Very
670
00:23:20,360 --> 00:23:22,480
beautiful. We officially need to import
671
00:23:22,480 --> 00:23:24,560
no more steel. That is very good. We're
672
00:23:24,560 --> 00:23:27,200
only importing aluminum and rubber cuz
673
00:23:27,200 --> 00:23:28,680
we don't produce that, not really. You
674
00:23:28,680 --> 00:23:30,120
know we could produce a little with
675
00:23:30,120 --> 00:23:32,600
ourselves. Sure, but that is basically
676
00:23:32,600 --> 00:23:35,040
our resource crunch aside, meaning we
677
00:23:35,040 --> 00:23:37,520
can use all our civs now to build mills,
678
00:23:37,520 --> 00:23:38,560
and that's what we're going to do. We
679
00:23:38,560 --> 00:23:40,400
need army stuff, but we also firstly
680
00:23:40,400 --> 00:23:42,320
need air forces for our aircraft
681
00:23:42,320 --> 00:23:44,400
carriers. We have very good planes now.
682
00:23:44,400 --> 00:23:46,240
Don't get me wrong. The improved small
683
00:23:46,240 --> 00:23:48,400
airframe is pretty good to have. So,
684
00:23:48,400 --> 00:23:49,560
yeah, we're going to have a good time. I
685
00:23:49,560 --> 00:23:51,120
might also exercise the navy a little
686
00:23:51,120 --> 00:23:53,840
bit, so it gains experience, and fix the
687
00:23:53,840 --> 00:23:56,120
army. There you go. White peace between
688
00:23:56,120 --> 00:23:58,440
Siam and Vichy France, where Siam didn't
689
00:23:58,440 --> 00:24:00,360
take anything. They didn't even control
690
00:24:00,360 --> 00:24:01,640
everything. Maybe they didn't achieve
691
00:24:01,640 --> 00:24:03,440
the goal, and that's why I really don't
692
00:24:03,440 --> 00:24:04,840
know what happened there. I got to say I
693
00:24:04,840 --> 00:24:06,120
have spent a lot of time playing
694
00:24:06,120 --> 00:24:08,320
Australia in this DLC for very obvious
695
00:24:08,320 --> 00:24:09,720
reasons on this channel, so I can't
696
00:24:09,720 --> 00:24:11,040
actually say a lot about the other two
697
00:24:11,040 --> 00:24:13,480
focus trees, but I'm also looking very
698
00:24:13,480 --> 00:24:14,960
forward to them. I will also do
699
00:24:14,960 --> 00:24:17,600
something that I normally don't do, and
700
00:24:17,600 --> 00:24:20,520
name my beautiful beautiful ships after
701
00:24:20,520 --> 00:24:22,720
my biggest supporters, cuz I feel like
702
00:24:22,720 --> 00:24:23,960
they don't really get a lot of love from
703
00:24:23,960 --> 00:24:24,596
me.
704
00:24:24,596 --> 00:24:24,880
>> [laughter]
705
00:24:24,880 --> 00:24:26,800
>> I appreciate a lot all the support I
706
00:24:26,800 --> 00:24:29,120
get, but to be fair, I am really bad
707
00:24:29,120 --> 00:24:30,960
with community direction there, and I do
708
00:24:30,960 --> 00:24:33,360
apologize. So, from my side, Eric von
709
00:24:33,360 --> 00:24:35,320
Panzer, welcome first super heavy
710
00:24:35,320 --> 00:24:38,520
battleship. Next, the HMAS Lena, and to
711
00:24:38,520 --> 00:24:40,760
top it off, the HMAS Loki. If you want
712
00:24:40,760 --> 00:24:42,560
me to do this more often, I can like
713
00:24:42,560 --> 00:24:44,360
randomly pull people from YouTube
714
00:24:44,360 --> 00:24:46,560
memberships and Patreon, and sometimes
715
00:24:46,560 --> 00:24:48,680
integrate them into the videos more. I'm
716
00:24:48,680 --> 00:24:51,840
just bad at this. I forget. It turns out
717
00:24:51,840 --> 00:24:54,200
I built the wrong frame for my air
718
00:24:54,200 --> 00:24:55,720
planes. I'm like, "Hey, why can't I put
719
00:24:55,720 --> 00:24:57,440
my fighters on my aircraft carrier?
720
00:24:57,440 --> 00:24:58,120
Yeah.
721
00:24:58,120 --> 00:25:00,960
>> They were not aircraft carrier capable.
722
00:25:00,960 --> 00:25:03,600
Very cool, Floris. You're just very
723
00:25:03,600 --> 00:25:06,240
super lucky that we are still within the
724
00:25:06,240 --> 00:25:07,880
timetable, kind of.
725
00:25:07,880 --> 00:25:09,000
>> Oh my god, it's happening.
726
00:25:09,000 --> 00:25:11,120
>> As generally 40 aircraft carriers, I
727
00:25:11,120 --> 00:25:14,080
will make it 50/50 fighter to bomber,
728
00:25:14,080 --> 00:25:16,520
and we do be catching up quite quickly
729
00:25:16,520 --> 00:25:18,600
with the fighters, so I think we got
730
00:25:18,600 --> 00:25:18,880
this.
731
00:25:18,880 --> 00:25:20,800
>> And while we're slowly preparing for
732
00:25:20,800 --> 00:25:22,400
war, slowly meaning the Japanese are
733
00:25:22,400 --> 00:25:24,080
going to be very soon here,
734
00:25:24,080 --> 00:25:25,480
>> let's talk about something that's also
735
00:25:25,480 --> 00:25:27,320
new with the DLC, templates.
736
00:25:27,320 --> 00:25:29,320
>> Most of it is kind of the same, but
737
00:25:29,320 --> 00:25:31,120
better organized. Plus, you get
738
00:25:31,120 --> 00:25:32,520
regimental support now,
739
00:25:32,520 --> 00:25:34,920
>> and you get an extra type of template
740
00:25:34,920 --> 00:25:35,360
now.
741
00:25:35,360 --> 00:25:37,320
>> Some of you might know from Hearts of
742
00:25:37,320 --> 00:25:39,560
Iron 3, and that is HQs.
743
00:25:39,560 --> 00:25:41,000
>> So, you now have a commander on the
744
00:25:41,000 --> 00:25:42,400
field, if you want to,
745
00:25:42,400 --> 00:25:44,600
>> giving you buffs, which I think is a
746
00:25:44,600 --> 00:25:45,480
cool feature,
747
00:25:45,480 --> 00:25:47,560
>> and definitely something I look forward
748
00:25:47,560 --> 00:25:48,880
to. I've not played a lot
749
00:25:48,880 --> 00:25:49,720
>> of this, but
750
00:25:49,720 --> 00:25:51,960
>> the buffs you can get through this
751
00:25:51,960 --> 00:25:52,560
>> are
752
00:25:52,560 --> 00:25:54,160
>> changeable, but always
753
00:25:54,160 --> 00:25:54,560
>> good.
754
00:25:54,560 --> 00:25:55,040
>> And as you
755
00:25:55,040 --> 00:25:56,360
>> might see over here, you can also
756
00:25:56,360 --> 00:25:58,600
capture commanders now, so
757
00:25:58,600 --> 00:25:59,080
>> yeah.
758
00:25:59,080 --> 00:26:00,360
>> There's some fun in that, too.
759
00:26:00,360 --> 00:26:01,960
>> As for my attack army,
760
00:26:01,960 --> 00:26:03,880
>> I'll be quite aggressive,
761
00:26:03,880 --> 00:26:05,000
>> and bold,
762
00:26:05,000 --> 00:26:06,480
>> going with a 25 width
763
00:26:06,480 --> 00:26:07,120
>> that has
764
00:26:07,120 --> 00:26:08,920
>> a lot of fancy stuff
765
00:26:08,920 --> 00:26:09,560
>> with it.
766
00:26:09,560 --> 00:26:10,800
>> You can also add some
767
00:26:10,800 --> 00:26:12,160
>> back line anti-air,
768
00:26:12,160 --> 00:26:13,040
>> heavy weapons,
769
00:26:13,040 --> 00:26:14,160
>> or infantry guns.
770
00:26:14,160 --> 00:26:15,560
>> Different buffs for different stuff,
771
00:26:15,560 --> 00:26:15,880
>> and
772
00:26:15,880 --> 00:26:16,920
>> not that expensive
773
00:26:16,920 --> 00:26:17,320
>> to add,
774
00:26:17,320 --> 00:26:18,800
>> so giving you a little bit of kick in
775
00:26:18,800 --> 00:26:19,360
that row.
776
00:26:19,360 --> 00:26:20,360
>> Now, I'll just
777
00:26:20,360 --> 00:26:21,520
>> put a little bit of everything in,
778
00:26:21,520 --> 00:26:23,000
>> so we can chill a bit in fighter
779
00:26:23,000 --> 00:26:24,040
production now,
780
00:26:24,040 --> 00:26:24,880
>> and
781
00:26:24,880 --> 00:26:26,080
>> naval bomber production,
782
00:26:26,080 --> 00:26:27,920
>> and go into other stuff,
783
00:26:27,920 --> 00:26:28,680
>> because
784
00:26:28,680 --> 00:26:30,960
>> our carriers are filled up very good.
785
00:26:30,960 --> 00:26:32,280
>> The Japanese have also officially
786
00:26:32,280 --> 00:26:34,120
declared the war, so I would say navy go
787
00:26:34,120 --> 00:26:34,720
forward,
788
00:26:34,720 --> 00:26:36,880
>> and let's show them who is boss.
789
00:26:36,880 --> 00:26:37,600
>> And there you go.
790
00:26:37,600 --> 00:26:39,000
>> You officially at war with the Japanese
791
00:26:39,000 --> 00:26:39,480
now,
792
00:26:39,480 --> 00:26:41,480
>> and you might ask yourself now, Floris,
793
00:26:41,480 --> 00:26:43,240
>> why haven't you built any real army?
794
00:26:43,240 --> 00:26:44,320
>> Aren't you a bit scared that the
795
00:26:44,320 --> 00:26:46,160
Japanese might naval invade you,
796
00:26:46,160 --> 00:26:47,320
>> especially over here,
797
00:26:47,320 --> 00:26:47,800
>> or
798
00:26:47,800 --> 00:26:48,720
>> any of your neighbors?
799
00:26:48,720 --> 00:26:49,800
>> And to that I can say,
800
00:26:49,800 --> 00:26:51,080
>> they can't naval invade you
801
00:26:51,080 --> 00:26:53,160
>> when they have no navy. And what we have
802
00:26:53,160 --> 00:26:56,040
built over here, this monstrosity of
803
00:26:56,040 --> 00:26:58,560
aircraft carriers, cruisers, and
804
00:26:58,560 --> 00:27:01,520
destroyers will annihilate the Japanese
805
00:27:01,520 --> 00:27:03,680
navy. And the best thing about this, we
806
00:27:03,680 --> 00:27:06,280
need to do nothing else than keep it in
807
00:27:06,280 --> 00:27:08,720
one big blob and click patrol. So, we're
808
00:27:08,720 --> 00:27:10,520
going to patrol the Bismarck Sea, you
809
00:27:10,520 --> 00:27:12,800
know, which has a US presence, but also
810
00:27:12,800 --> 00:27:15,080
very big Japanese one. Within a second,
811
00:27:15,080 --> 00:27:16,560
there is a battle. I want you to look at
812
00:27:16,560 --> 00:27:18,560
these ships now. These poor Japanese
813
00:27:18,560 --> 00:27:20,360
ships. They're already disappearing
814
00:27:20,360 --> 00:27:21,448
right in front of us.
815
00:27:21,448 --> 00:27:22,640
>> [laughter]
816
00:27:22,640 --> 00:27:24,320
>> This was easy, right? Like this was not
817
00:27:24,320 --> 00:27:26,920
hard to fight. But, wait a second, next
818
00:27:26,920 --> 00:27:28,360
battle. They let the British help us
819
00:27:28,360 --> 00:27:29,880
this time, so it's not completely us.
820
00:27:29,880 --> 00:27:31,880
But, yeah, once again, destroyed. Next
821
00:27:31,880 --> 00:27:33,680
battle, gone. And now there's officially
822
00:27:33,680 --> 00:27:35,000
no survivors from that. All the
823
00:27:35,000 --> 00:27:36,720
destroyers that tried to run away, gone.
824
00:27:36,720 --> 00:27:38,760
Next battle, actually a big one, and we
825
00:27:38,760 --> 00:27:40,840
already have a demotivated aircraft
826
00:27:40,840 --> 00:27:42,400
carrier here. Um yeah, we're going to
827
00:27:42,400 --> 00:27:44,600
have some losses here, but Oh my god,
828
00:27:44,600 --> 00:27:46,960
it's the main Japanese navy.
829
00:27:46,960 --> 00:27:48,080
>> Oh, no.
830
00:27:48,080 --> 00:27:50,600
>> So, yeah, our destroyers are gone, and
831
00:27:50,600 --> 00:27:52,120
we we we have to run now. And the
832
00:27:52,120 --> 00:27:54,280
British got killed, too. Oh my god. But,
833
00:27:54,280 --> 00:27:55,920
I got to say this is not lost. This is
834
00:27:55,920 --> 00:27:57,560
far from being lost. We lost all of our
835
00:27:57,560 --> 00:27:59,960
small ships, which sucks. But, they are
836
00:27:59,960 --> 00:28:01,800
easy replaceable, and I think I'll just
837
00:28:01,800 --> 00:28:03,840
go away from cruisers and go full into
838
00:28:03,840 --> 00:28:05,720
destroyers. Then we have a very good
839
00:28:05,720 --> 00:28:07,480
chance. Just got to be a bit more
840
00:28:07,480 --> 00:28:10,160
careful. I do got to say we are super
841
00:28:10,160 --> 00:28:12,120
lucky that we lost none of our big
842
00:28:12,120 --> 00:28:14,080
ships. But, I will give the most elite
843
00:28:14,080 --> 00:28:16,200
ship, the flagship status now. So, you
844
00:28:16,200 --> 00:28:18,040
are the pride of the fleet, Eric von
845
00:28:18,040 --> 00:28:19,760
Manstein, I believe. Our dockers are
846
00:28:19,760 --> 00:28:21,520
going to work day and night now to build
847
00:28:21,520 --> 00:28:23,360
destroyers. But, I do just love that
848
00:28:23,360 --> 00:28:24,680
I've been so super bold. I'm like,
849
00:28:24,680 --> 00:28:26,200
"Yeah, easy. We're going to do it now."
850
00:28:26,200 --> 00:28:28,880
Then I got absolutely obliterated.
851
00:28:28,880 --> 00:28:30,600
All the Japanese ships, they were all
852
00:28:30,600 --> 00:28:32,280
like, "How many aircraft carriers?"
853
00:28:32,280 --> 00:28:34,640
Around 10 aircraft carriers here. Six of
854
00:28:34,640 --> 00:28:36,080
those were in this battle. That is super
855
00:28:36,080 --> 00:28:37,680
unlucky. But, I can't help but laugh
856
00:28:37,680 --> 00:28:38,840
about it.
857
00:28:38,840 --> 00:28:41,000
And if this doesn't beat the accusations
858
00:28:41,000 --> 00:28:42,520
that I would ever cheat in any game,
859
00:28:42,520 --> 00:28:44,000
then I don't know what will, cuz I just
860
00:28:44,000 --> 00:28:46,200
got obliterated, and you got to see
861
00:28:46,200 --> 00:28:48,400
that. When the navy is ready again. Over
862
00:28:48,400 --> 00:28:50,360
here is also very soon ready. We can
863
00:28:50,360 --> 00:28:52,600
also fix our huge negative modifier now
864
00:28:52,600 --> 00:28:54,720
for the army. We need that. But, what I
865
00:28:54,720 --> 00:28:57,600
would also recommend so far is really
866
00:28:57,600 --> 00:28:58,800
going to destroyers. I think the
867
00:28:58,800 --> 00:29:00,600
cruisers took up a lot of capacity and a
868
00:29:00,600 --> 00:29:02,280
lot of resources. Not saying that that
869
00:29:02,280 --> 00:29:03,800
was the reason why I lost here. The
870
00:29:03,800 --> 00:29:05,560
reason was because the Japanese brought
871
00:29:05,560 --> 00:29:07,440
their entire navy, not giving me any
872
00:29:07,440 --> 00:29:09,800
chance to thin out anything, which works
873
00:29:09,800 --> 00:29:11,960
beautifully normally. So, yeah, I will
874
00:29:11,960 --> 00:29:14,600
wait two more days for that destroyer.
875
00:29:14,600 --> 00:29:16,520
There we are over here to join up, give
876
00:29:16,520 --> 00:29:18,680
my fighters and aircraft carriers some
877
00:29:18,680 --> 00:29:21,120
bonuses, and be bold enough to send the
878
00:29:21,120 --> 00:29:23,720
navy back. Ouch. If we get some of these
879
00:29:23,720 --> 00:29:25,280
battles, everything's good. We're going
880
00:29:25,280 --> 00:29:26,760
to be less efficient now cuz we lost a
881
00:29:26,760 --> 00:29:28,200
lot of torpedoes, but I think the
882
00:29:28,200 --> 00:29:29,800
Japanese navy is also repairing right
883
00:29:29,800 --> 00:29:32,000
now, so we can be a bit more aggressive
884
00:29:32,000 --> 00:29:33,480
cuz they did get damaged, especially
885
00:29:33,480 --> 00:29:35,000
from the British afterwards. I think
886
00:29:35,000 --> 00:29:36,680
this is not lost. I think we can still
887
00:29:36,680 --> 00:29:38,160
dominate them. We still have the big
888
00:29:38,160 --> 00:29:39,600
ships. This is beautiful. One more
889
00:29:39,600 --> 00:29:41,480
battle. I'm bold. Pray. Pray. Pray. Is
890
00:29:41,480 --> 00:29:43,080
that a heavy ship, though? Good trade.
891
00:29:43,080 --> 00:29:44,640
Honestly, good trade. Navy's back in
892
00:29:44,640 --> 00:29:46,320
business. Battleship is still being
893
00:29:46,320 --> 00:29:47,840
repaired, but it's fine. Let's regain
894
00:29:47,840 --> 00:29:50,040
some more and we go in again. Yes,
895
00:29:50,040 --> 00:29:51,520
beautiful. So, some of the destroyers
896
00:29:51,520 --> 00:29:53,760
are gone. I think they have retreated
897
00:29:53,760 --> 00:29:55,320
all the way to the home waters now. So,
898
00:29:55,320 --> 00:29:57,600
let's hunt here and yes, we're
899
00:29:57,600 --> 00:30:00,840
destroying them. Beautiful. Best of all,
900
00:30:00,840 --> 00:30:02,840
they only got to the Philippines. So, I
901
00:30:02,840 --> 00:30:05,280
would say, by the way, I love that
902
00:30:05,280 --> 00:30:07,560
The voice lines are so good. Australian
903
00:30:07,560 --> 00:30:09,280
units.
904
00:30:09,280 --> 00:30:11,360
Oh, beautiful. I will also deploy an HQ
905
00:30:11,360 --> 00:30:13,440
now. Just missing some anti-air. Yeah,
906
00:30:13,440 --> 00:30:15,600
in terms of navy, the last few months
907
00:30:15,600 --> 00:30:16,880
and the Japanese will never have a navy
908
00:30:16,880 --> 00:30:17,840
anymore.
909
00:30:17,840 --> 00:30:19,600
I think. Oh, yeah, there you go. Found
910
00:30:19,600 --> 00:30:21,600
the navy and now we found all of the
911
00:30:21,600 --> 00:30:24,160
shielding. No cruisers. No destroyers.
912
00:30:24,160 --> 00:30:26,320
You're being annihilated.
913
00:30:26,320 --> 00:30:29,000
Finally. Oh, we had a small pause, but I
914
00:30:29,000 --> 00:30:31,800
got to sink the capital ship. Let's go.
915
00:30:31,800 --> 00:30:34,680
And the Yamato. Let's go. I love you,
916
00:30:34,680 --> 00:30:36,480
Lucky. You did a great job. If my name
917
00:30:36,480 --> 00:30:38,480
is Musashi, I'm screaming so loud right
918
00:30:38,480 --> 00:30:40,120
now. But, yeah, in terms of Japanese
919
00:30:40,120 --> 00:30:42,400
navy, there is no Japanese navy and it's
920
00:30:42,400 --> 00:30:44,960
1942. Got to say the US and the British
921
00:30:44,960 --> 00:30:46,760
helped me more than a war the two, but
922
00:30:46,760 --> 00:30:48,960
also got to say I hunted everything
923
00:30:48,960 --> 00:30:51,080
down. It is over. Yeah, while I was
924
00:30:51,080 --> 00:30:52,360
preparing a naval landing over here, the
925
00:30:52,360 --> 00:30:54,160
US already did it and right before the
926
00:30:54,160 --> 00:30:57,040
naval invasion, that guy falls ill.
927
00:30:57,040 --> 00:30:59,240
Anyways, let's get out. Let's get to
928
00:30:59,240 --> 00:31:01,320
Taiwan and we kick them out. Normally I
929
00:31:01,320 --> 00:31:02,920
would like to use force attack to push
930
00:31:02,920 --> 00:31:04,440
someone out, but it's just got
931
00:31:04,440 --> 00:31:06,520
remembered when the commander is sick or
932
00:31:06,520 --> 00:31:09,240
wounded, I can't do that. Yeah, fun. Was
933
00:31:09,240 --> 00:31:10,680
close, but we got ended and we got a
934
00:31:10,680 --> 00:31:12,480
port and you can see how the commander
935
00:31:12,480 --> 00:31:14,280
in the field is a bit in the back, but
936
00:31:14,280 --> 00:31:16,360
still influences our troops. Still have
937
00:31:16,360 --> 00:31:18,520
a nice commander skill, very good. Kick
938
00:31:18,520 --> 00:31:20,920
them out, boys. Kick them out. Fixed the
939
00:31:20,920 --> 00:31:22,640
Taiwan problem. And at this point of the
940
00:31:22,640 --> 00:31:24,240
video I like to praise our glorious
941
00:31:24,240 --> 00:31:25,920
leaders in the Chinese Communist
942
00:31:25,920 --> 00:31:28,080
Republic. Talking about our glorious
943
00:31:28,080 --> 00:31:30,040
leaders in the Chinese Communist
944
00:31:30,040 --> 00:31:33,640
Republic, no, I'm not giving you Taiwan.
945
00:31:33,640 --> 00:31:35,880
Funny you might ask and have a wargle on
946
00:31:35,880 --> 00:31:36,901
me now.
947
00:31:36,901 --> 00:31:37,120
>> [laughter]
948
00:31:37,120 --> 00:31:39,400
>> Oh, no. Here I can do it, force attack
949
00:31:39,400 --> 00:31:42,560
and easily push them out. Very good.
950
00:31:42,560 --> 00:31:45,040
Meaning we're free to land in Japan now
951
00:31:45,040 --> 00:31:47,381
for special force doctrines.
952
00:31:47,381 --> 00:31:47,920
>> [screaming]
953
00:31:47,920 --> 00:31:50,120
>> We have a gold on elite and of course
954
00:31:50,120 --> 00:31:51,800
marines. Can I build more marines now?
955
00:31:51,800 --> 00:31:52,920
Yeah, I can build more marines. My
956
00:31:52,920 --> 00:31:54,680
marine thing is so big that I can only
957
00:31:54,680 --> 00:31:57,240
build one. It sucks. And January of
958
00:31:57,240 --> 00:31:59,200
1943,
959
00:31:59,200 --> 00:32:01,320
we're landing in Japan and I just love
960
00:32:01,320 --> 00:32:03,640
the thought of the Australians losing
961
00:32:03,640 --> 00:32:06,160
the entire destroyer navy, the Japanese
962
00:32:06,160 --> 00:32:07,880
feeling probably good about this and the
963
00:32:07,880 --> 00:32:09,840
Australians saying "We don't care. Build
964
00:32:09,840 --> 00:32:11,920
even more destroyers, come back, [music]
965
00:32:11,920 --> 00:32:14,120
obliterate the entire Japanese navy's
966
00:32:14,120 --> 00:32:16,600
hopes and dreams and then land in Japan
967
00:32:16,600 --> 00:32:18,440
before they can ever get close to
968
00:32:18,440 --> 00:32:19,477
Australia."
969
00:32:19,477 --> 00:32:19,880
>> [laughter]
970
00:32:19,880 --> 00:32:21,480
>> Cuz that's literally what happened and
971
00:32:21,480 --> 00:32:25,480
it's 1943, January. So, this war is not
972
00:32:25,480 --> 00:32:27,880
going on for long, but yeah, we are here
973
00:32:27,880 --> 00:32:29,957
and we are here to stay.
974
00:32:29,957 --> 00:32:30,680
>> [laughter]
975
00:32:30,680 --> 00:32:33,880
>> Pushed forward by Australians. Yeah, I I
976
00:32:33,880 --> 00:32:35,197
think we got there.
977
00:32:35,197 --> 00:32:35,440
>> [laughter]
978
00:32:35,440 --> 00:32:37,680
>> The Japanese are on full retreat and
979
00:32:37,680 --> 00:32:39,720
we're in Tokyo. That was easier than I
980
00:32:39,720 --> 00:32:41,560
thought by a lot. And now the US
981
00:32:41,560 --> 00:32:42,880
arrives. Like now the US troops are
982
00:32:42,880 --> 00:32:44,520
like, "Oh, this was us." Yeah, yeah,
983
00:32:44,520 --> 00:32:46,360
sure US. Couldn't have done this without
984
00:32:46,360 --> 00:32:48,840
the US. But peace treaty wise, I got to
985
00:32:48,840 --> 00:32:51,160
say us Australians, we are peaceful
986
00:32:51,160 --> 00:32:53,760
loving people. We don't really care for
987
00:32:53,760 --> 00:32:55,640
Japanese occupation. We would rather
988
00:32:55,640 --> 00:32:57,600
have Taiwan cuz we've heard it's prime
989
00:32:57,600 --> 00:32:59,840
real estate and permanently fix the
990
00:32:59,840 --> 00:33:02,440
Korea crisis by taking both sides.
991
00:33:02,440 --> 00:33:03,960
You're welcome world. Peace treaty is
992
00:33:03,960 --> 00:33:07,520
over. If it American Japan and I'm going
993
00:33:07,520 --> 00:33:09,000
to screenshot this real quick and send
994
00:33:09,000 --> 00:33:10,720
it to Paradox. [laughter]
995
00:33:10,720 --> 00:33:12,720
The other Japan, also democratic,
996
00:33:12,720 --> 00:33:15,080
immediately joined the Axis after being
997
00:33:15,080 --> 00:33:16,960
defeated. And this already got fixed.
998
00:33:16,960 --> 00:33:18,600
Really good feedback. This is green now.
999
00:33:18,600 --> 00:33:20,240
But to go back to the peace treaty, we
1000
00:33:20,240 --> 00:33:22,960
got Korea cuz that's a natural
1001
00:33:22,960 --> 00:33:25,640
Australian land, same as Taiwan. That's
1002
00:33:25,640 --> 00:33:27,360
a real Taiwan crisis here, I'm just
1003
00:33:27,360 --> 00:33:29,680
saying. And because I was in the mood, I
1004
00:33:29,680 --> 00:33:31,600
took a little bit of Siam. And it's not
1005
00:33:31,600 --> 00:33:33,920
a north-south Thailand situation, it's
1006
00:33:33,920 --> 00:33:37,440
more of a middle versus north-south that
1007
00:33:37,440 --> 00:33:39,240
we let's not talk about
1008
00:33:39,240 --> 00:33:41,080
I fought very hard for this land and it
1009
00:33:41,080 --> 00:33:43,440
was just too expensive.
1010
00:33:43,440 --> 00:33:45,680
I do despise AI. But we've got all the
1011
00:33:45,680 --> 00:33:47,160
islands, so that is super cool. So we
1012
00:33:47,160 --> 00:33:49,720
got that secured. And because we have so
1013
00:33:49,720 --> 00:33:52,800
much time left, why not help the allies
1014
00:33:52,800 --> 00:33:55,360
in here, you know? Maybe get an Italy.
1015
00:33:55,360 --> 00:33:56,800
I'm just saying. [laughter]
1016
00:33:56,800 --> 00:33:58,200
I love free stuff. We can also
1017
00:33:58,200 --> 00:34:00,600
officially rate free and with the next
1018
00:34:00,600 --> 00:34:02,320
labor win, we can do something very
1019
00:34:02,320 --> 00:34:04,400
cool. And I do love that the UK is
1020
00:34:04,400 --> 00:34:06,400
justifying against us cuz they're doing
1021
00:34:06,400 --> 00:34:09,040
secure Iraq. Very cool Churchill. Well,
1022
00:34:09,040 --> 00:34:11,399
Iraq is already in our faction. You
1023
00:34:11,399 --> 00:34:13,360
already are a puppet of the UK, but
1024
00:34:13,360 --> 00:34:15,000
that's apparently not enough. Churchill
1025
00:34:15,000 --> 00:34:17,320
just needs to go in a second time. It's
1026
00:34:17,320 --> 00:34:19,280
really important to him. And this Japan
1027
00:34:19,280 --> 00:34:21,159
joined the war again. Hope they can fix
1028
00:34:21,159 --> 00:34:22,919
this dude. This is so stupid. I had this
1029
00:34:22,919 --> 00:34:24,600
in every test run so far that the
1030
00:34:24,600 --> 00:34:27,159
completely free Japan with the old focus
1031
00:34:27,159 --> 00:34:29,879
tree intact, but democratic just joins
1032
00:34:29,879 --> 00:34:31,720
the Axis for whatever reason which, you
1033
00:34:31,720 --> 00:34:34,000
know, is a bit stupid. So, yeah, I hope
1034
00:34:34,000 --> 00:34:35,960
they can fix that. I did also notice
1035
00:34:35,960 --> 00:34:38,679
that the Italians still have a navy at
1036
00:34:38,679 --> 00:34:40,800
this point, and I think we will very
1037
00:34:40,800 --> 00:34:44,159
quickly change that with our navy. Poor
1038
00:34:44,159 --> 00:34:45,440
Italians,
1039
00:34:45,440 --> 00:34:46,600
they [laughter] don't know what is
1040
00:34:46,600 --> 00:34:48,040
coming for them now. They don't
1041
00:34:48,040 --> 00:34:50,000
understand the sheer will of the
1042
00:34:50,000 --> 00:34:52,440
Australian people to annihilate their
1043
00:34:52,440 --> 00:34:54,760
enemies. We rebuild the entire navy if
1044
00:34:54,760 --> 00:34:57,240
we have to, and the entire Italian navy
1045
00:34:57,240 --> 00:35:00,440
is now hiding in the Adriatic Sea.
1046
00:35:00,440 --> 00:35:02,574
Because we can't get in there.
1047
00:35:02,574 --> 00:35:02,720
>> [laughter]
1048
00:35:02,720 --> 00:35:04,280
>> Because they own both sides of the
1049
00:35:04,280 --> 00:35:06,800
street. Ah, hide, you cowards. I will be
1050
00:35:06,800 --> 00:35:08,360
there in time. Yeah, every time any
1051
00:35:08,360 --> 00:35:10,434
ships come out, I just annihilate them.
1052
00:35:10,434 --> 00:35:10,800
>> [laughter]
1053
00:35:10,800 --> 00:35:12,200
>> Maybe it's so good. Things I didn't
1054
00:35:12,200 --> 00:35:13,920
expect while fighting in Europe, the
1055
00:35:13,920 --> 00:35:16,000
Chinese. Huh, I guess they really wanted
1056
00:35:16,000 --> 00:35:17,520
Korea. They're not at war with the
1057
00:35:17,520 --> 00:35:19,520
allies though, so it could be a lot of
1058
00:35:19,520 --> 00:35:21,480
free stuff for me. Let me just take care
1059
00:35:21,480 --> 00:35:23,480
of Italy, and then we can take back
1060
00:35:23,480 --> 00:35:25,600
Korea and bully the communists. Oh,
1061
00:35:25,600 --> 00:35:28,440
naval invasion is out. Ports are
1062
00:35:28,440 --> 00:35:31,440
secured. Yeah, I think Italy's cooked.
1063
00:35:31,440 --> 00:35:34,400
Oh, next week naval landing is out, and
1064
00:35:34,400 --> 00:35:36,120
I would say, yeah, it's going actually
1065
00:35:36,120 --> 00:35:38,240
pretty good. I don't know if I mentioned
1066
00:35:38,240 --> 00:35:39,960
in the background, the entirety of China
1067
00:35:39,960 --> 00:35:42,480
joined the war. So, me, Australia, is
1068
00:35:42,480 --> 00:35:45,000
now alone at war against China. They
1069
00:35:45,000 --> 00:35:47,080
want my coal, I know it. They'll never
1070
00:35:47,080 --> 00:35:49,734
get it, but honestly, I love that.
1071
00:35:49,734 --> 00:35:49,920
>> [laughter]
1072
00:35:49,920 --> 00:35:51,840
>> I think that's super fun. If no one else
1073
00:35:51,840 --> 00:35:54,280
joins, and I have to fight China alone,
1074
00:35:54,280 --> 00:35:56,240
I would love that. From a naval build to
1075
00:35:56,240 --> 00:35:58,960
a full-on land build in one game, like
1076
00:35:58,960 --> 00:36:02,240
all the extremes. It is 1943, so it's
1077
00:36:02,240 --> 00:36:05,080
not too late. Can also get diverse army
1078
00:36:05,080 --> 00:36:07,520
for 5% non-command power. Because you
1079
00:36:07,520 --> 00:36:09,000
know in the background, I did do this
1080
00:36:09,000 --> 00:36:11,800
now. And this 5% non-command power could
1081
00:36:11,800 --> 00:36:14,520
be the reason why we are able to defeat
1082
00:36:14,520 --> 00:36:17,360
China. If we get one province of China,
1083
00:36:17,360 --> 00:36:19,240
we have enough manpower to defeat China.
1084
00:36:19,240 --> 00:36:20,560
That's what I want to say here. We're
1085
00:36:20,560 --> 00:36:22,960
also in Rome now, so I think Mussolini
1086
00:36:22,960 --> 00:36:24,880
is very soon gone. And we have the third
1087
00:36:24,880 --> 00:36:26,840
labor win, meaning that we can go down
1088
00:36:26,840 --> 00:36:29,760
this path now, giving us some very, very
1089
00:36:29,760 --> 00:36:32,280
good things. Like demanding Indonesia
1090
00:36:32,280 --> 00:36:34,600
and annexing New Zealand. Very good
1091
00:36:34,600 --> 00:36:36,960
stuff. Except our manpower situation,
1092
00:36:36,960 --> 00:36:39,160
which I should actually, you know,
1093
00:36:39,160 --> 00:36:40,440
service by requirement is something I
1094
00:36:40,440 --> 00:36:42,600
need to do now. Except that, if you ask
1095
00:36:42,600 --> 00:36:44,120
yourself why we're having such a good
1096
00:36:44,120 --> 00:36:46,400
time pushing, I'll introduce you firstly
1097
00:36:46,400 --> 00:36:48,880
to my really uncontested air force here,
1098
00:36:48,880 --> 00:36:52,000
but also to a modifier that I once again
1099
00:36:52,000 --> 00:36:54,400
have never seen before, division attack
1100
00:36:54,400 --> 00:36:56,600
on non-core territory. So, this is
1101
00:36:56,600 --> 00:36:59,400
specific modifier for fighting outside
1102
00:36:59,400 --> 00:37:01,760
your core territory, and for now, I've
1103
00:37:01,760 --> 00:37:03,560
not really improved it yet. So, this is
1104
00:37:03,560 --> 00:37:04,920
basically just a division attack
1105
00:37:04,920 --> 00:37:06,600
modifier every time we don't fight in
1106
00:37:06,600 --> 00:37:08,680
our own core territory, which is every
1107
00:37:08,680 --> 00:37:10,960
battle so far. And I got to say there is
1108
00:37:10,960 --> 00:37:13,640
more focuses like this one over here, or
1109
00:37:13,640 --> 00:37:15,480
this one over here, that lets me buff
1110
00:37:15,480 --> 00:37:17,640
that one even more. So, we're not even
1111
00:37:17,640 --> 00:37:19,960
done with buffing our military. We just
1112
00:37:19,960 --> 00:37:22,240
started. Mussolini's gone, very, very
1113
00:37:22,240 --> 00:37:25,600
good. These units here are encircled by
1114
00:37:25,600 --> 00:37:28,760
Italians here. It wasn't an honor.
1115
00:37:28,760 --> 00:37:30,280
It did took me a bit longer to get
1116
00:37:30,280 --> 00:37:33,000
through to here, but we are, and I'm
1117
00:37:33,000 --> 00:37:34,160
doubting more and more that there will
1118
00:37:34,160 --> 00:37:35,720
be a civil war. Okay, the moment I say
1119
00:37:35,720 --> 00:37:37,760
this, there is a civil war. I got Italy.
1120
00:37:37,760 --> 00:37:39,280
I'll just, yeah, sure, we can transfer
1121
00:37:39,280 --> 00:37:40,360
the territory. I don't want to own this
1122
00:37:40,360 --> 00:37:42,240
anyways, cost me a lot of manpower to
1123
00:37:42,240 --> 00:37:44,520
hold this, and this way we gain a free
1124
00:37:44,520 --> 00:37:47,120
puppet. Hope the allies utilize this
1125
00:37:47,120 --> 00:37:49,520
moment, cuz I have to withdraw my units
1126
00:37:49,520 --> 00:37:51,800
very soon. I got to go to China, have
1127
00:37:51,800 --> 00:37:53,531
some open business there.
1128
00:37:53,531 --> 00:37:53,880
>> [laughter]
1129
00:37:53,880 --> 00:37:56,040
>> I do think I can officially retreat my
1130
00:37:56,040 --> 00:37:57,560
units now from over here, that's enough
1131
00:37:57,560 --> 00:38:00,560
secured. They will come to China now,
1132
00:38:00,560 --> 00:38:02,560
and we prepare something fun over there.
1133
00:38:02,560 --> 00:38:04,200
I do say this with, I have the low end
1134
00:38:04,200 --> 00:38:06,440
of like 2% war participation, meaning at
1135
00:38:06,440 --> 00:38:07,800
the end of the day I will not get a lot
1136
00:38:07,800 --> 00:38:09,640
out of this, no matter what happens. So,
1137
00:38:09,640 --> 00:38:11,320
I'm better off just fighting my own war
1138
00:38:11,320 --> 00:38:13,520
where I can get everything, and do that.
1139
00:38:13,520 --> 00:38:15,440
I did notice that I can import a lot of
1140
00:38:15,440 --> 00:38:18,160
aluminum from Italy for basically
1141
00:38:18,160 --> 00:38:20,080
nothing, which fixed my entire plane
1142
00:38:20,080 --> 00:38:22,080
production. I was super negative with
1143
00:38:22,080 --> 00:38:24,400
it, and no aluminum, and now I do.
1144
00:38:24,400 --> 00:38:25,960
Beautiful. I would also say they asked
1145
00:38:25,960 --> 00:38:27,720
for New Zealand now, because we should
1146
00:38:27,720 --> 00:38:29,280
own it. It just fits naturally. I don't
1147
00:38:29,280 --> 00:38:30,600
know what to say. It just, you know, it
1148
00:38:30,600 --> 00:38:31,880
does. Can I get it? Please, please,
1149
00:38:31,880 --> 00:38:32,920
please, please, Britain. You love me.
1150
00:38:32,920 --> 00:38:34,240
You love me. Come on, Britain. You know
1151
00:38:34,240 --> 00:38:36,760
you love me. Yes. Beautiful. And it's
1152
00:38:36,760 --> 00:38:39,640
core land. Let's go. That is manpower I
1153
00:38:39,640 --> 00:38:40,640
need
1154
00:38:40,640 --> 00:38:43,040
very much. Thank you, Britain. Kiss,
1155
00:38:43,040 --> 00:38:44,600
kiss. But you know what? I'll be super
1156
00:38:44,600 --> 00:38:48,080
greedy now. Let's take Indonesia. No.
1157
00:38:48,080 --> 00:38:49,920
How dare I say no? That is so rude.
1158
00:38:49,920 --> 00:38:51,920
Anyways, let's make the army better. Who
1159
00:38:51,920 --> 00:38:53,080
would have loved Indonesia? That would
1160
00:38:53,080 --> 00:38:54,320
have been great. Guess I'll take a
1161
00:38:54,320 --> 00:38:56,160
China. I just noticed I never had a
1162
00:38:56,160 --> 00:38:58,720
field marshal. I don't know why.
1163
00:38:58,720 --> 00:39:00,560
Oh, I don't know. Sometimes I just turn
1164
00:39:00,560 --> 00:39:02,080
my brain off. I just forget how this
1165
00:39:02,080 --> 00:39:03,720
game works at all. But yeah, I have a
1166
00:39:03,720 --> 00:39:04,760
field marshal now, because I have
1167
00:39:04,760 --> 00:39:06,560
multiple armies, and want to do a field
1168
00:39:06,560 --> 00:39:07,720
marshal order. And yeah, the war is
1169
00:39:07,720 --> 00:39:09,880
over. Our puppet got all its land back.
1170
00:39:09,880 --> 00:39:11,880
Very cool. And I can confirm I fought
1171
00:39:11,880 --> 00:39:13,920
Britain very hard for this. But in the
1172
00:39:13,920 --> 00:39:16,160
interest of Australian security, I
1173
00:39:16,160 --> 00:39:18,400
secured Lebanon. You're welcome. Due to
1174
00:39:18,400 --> 00:39:20,880
my old viewers, I secured therefore the
1175
00:39:20,880 --> 00:39:23,400
old bond between New Zealand and Lebanon
1176
00:39:23,400 --> 00:39:25,400
and Australia. There you go. So we have
1177
00:39:25,400 --> 00:39:27,160
to become a bit careful now, cuz the
1178
00:39:27,160 --> 00:39:29,720
reason no one is really here is because
1179
00:39:29,720 --> 00:39:32,000
communist China is cut in half, cuz they
1180
00:39:32,000 --> 00:39:33,760
have their own alliance now. But the
1181
00:39:33,760 --> 00:39:35,480
moment we touch the Chinese territories
1182
00:39:35,480 --> 00:39:37,920
over here, I think hell will let loose
1183
00:39:37,920 --> 00:39:39,640
on me. So in preparation for that, let's
1184
00:39:39,640 --> 00:39:42,000
build a few more units that I will 100%
1185
00:39:42,000 --> 00:39:44,640
need, and build an airport. A paranoid
1186
00:39:44,640 --> 00:39:46,920
patriot, less resistance growth, and
1187
00:39:46,920 --> 00:39:48,840
more compliance growth. That is actually
1188
00:39:48,840 --> 00:39:50,840
pretty good. I'll take that. Anyway,
1189
00:39:50,840 --> 00:39:52,080
because the video is probably already
1190
00:39:52,080 --> 00:39:54,280
super long anyways, cuz I yap a lot when
1191
00:39:54,280 --> 00:39:55,320
I'm allowed to show something
1192
00:39:55,320 --> 00:39:57,200
pre-release, I'm just going to say for
1193
00:39:57,200 --> 00:39:59,400
the focus tree, I'll just fix everything
1194
00:39:59,400 --> 00:40:00,600
in the background more and more, and
1195
00:40:00,600 --> 00:40:02,680
squeeze out all of the modifiers I can.
1196
00:40:02,680 --> 00:40:04,160
Let you know what I'm going for, and get
1197
00:40:04,160 --> 00:40:06,400
myself super nice modifiers, like Death
1198
00:40:06,400 --> 00:40:08,640
from Down Under. Very cool. Going 100%
1199
00:40:08,640 --> 00:40:10,040
be the thumbnail, by the way. Already
1200
00:40:10,040 --> 00:40:11,120
know that.
1201
00:40:11,120 --> 00:40:13,800
And the Australian regular army. Once
1202
00:40:13,800 --> 00:40:15,520
again, more attack. It's just super
1203
00:40:15,520 --> 00:40:17,840
good. And I'm going to risk it. Let's
1204
00:40:17,840 --> 00:40:20,000
tickle a little bit and go for see other
1205
00:40:20,000 --> 00:40:22,440
Chinese. But after a slight turbulent
1206
00:40:22,440 --> 00:40:25,400
start, we can finally push now. I had to
1207
00:40:25,400 --> 00:40:27,080
get a few more units out here to
1208
00:40:27,080 --> 00:40:29,120
stabilize the front line. Got to say
1209
00:40:29,120 --> 00:40:31,680
though, risky war. So, like a year
1210
00:40:31,680 --> 00:40:33,720
passed. Now the war is actually going
1211
00:40:33,720 --> 00:40:35,560
good. I consolidated the front lines. I
1212
00:40:35,560 --> 00:40:38,000
got my air force up. We are slowly but
1213
00:40:38,000 --> 00:40:40,120
surely crushing the Chinese. They have
1214
00:40:40,120 --> 00:40:42,080
good defensive bonuses. Don't forget
1215
00:40:42,080 --> 00:40:44,040
they keep this after the war. But don't
1216
00:40:44,040 --> 00:40:46,160
you dare forget that the end of today is
1217
00:40:46,160 --> 00:40:48,600
a defensive war. The funny part is that
1218
00:40:48,600 --> 00:40:51,400
is 100% true. This is a defensive war.
1219
00:40:51,400 --> 00:40:52,960
The communist attacked me because of
1220
00:40:52,960 --> 00:40:54,680
Taiwan. So, let's see if we can hold
1221
00:40:54,680 --> 00:40:56,320
this. But this would be a huge
1222
00:40:56,320 --> 00:40:58,120
encirclement cuz you got to think
1223
00:40:58,120 --> 00:41:00,680
communist nationalist China are not in
1224
00:41:00,680 --> 00:41:02,520
the same faction. Therefore, this is a
1225
00:41:02,520 --> 00:41:04,120
big encirclement
1226
00:41:04,120 --> 00:41:06,400
for me. If I can hold this, this would
1227
00:41:06,400 --> 00:41:08,480
probably swing the entire war into my
1228
00:41:08,480 --> 00:41:10,600
favor. This is a lot of army. There are
1229
00:41:10,600 --> 00:41:12,720
around 40 units in one pocket. Very
1230
00:41:12,720 --> 00:41:15,080
good. Another I don't know how many up
1231
00:41:15,080 --> 00:41:16,720
here. These are gone. And yeah, China so
1232
00:41:16,720 --> 00:41:18,800
far collapses meaning I get a lot of
1233
00:41:18,800 --> 00:41:20,560
manpower. Just noticed I should get more
1234
00:41:20,560 --> 00:41:22,480
units out. As for this, goodbye
1235
00:41:22,480 --> 00:41:24,920
encirclement. Losses now 300k on our
1236
00:41:24,920 --> 00:41:26,920
side which is a lot for us. But we have
1237
00:41:26,920 --> 00:41:29,400
a bigger manpower pool now thankfully.
1238
00:41:29,400 --> 00:41:31,760
1.3 million on the Chinese. Even the
1239
00:41:31,760 --> 00:41:33,840
communist have quite a bit of losses and
1240
00:41:33,840 --> 00:41:36,120
they have nothing really here. So, yeah,
1241
00:41:36,120 --> 00:41:38,680
very good defense so far from our
1242
00:41:38,680 --> 00:41:40,163
Australian brothers here.
1243
00:41:40,163 --> 00:41:40,760
>> [laughter]
1244
00:41:40,760 --> 00:41:42,600
>> Which you know has never been touched by
1245
00:41:42,600 --> 00:41:44,600
anyone. We never let them get there. We
1246
00:41:44,600 --> 00:41:47,200
always came to them first before they
1247
00:41:47,200 --> 00:41:49,320
could do anything. So, new encirclement
1248
00:41:49,320 --> 00:41:51,298
unlocked thanks to enabling me.
1249
00:41:51,298 --> 00:41:52,320
>> [laughter]
1250
00:41:52,320 --> 00:41:54,080
>> Once you get the supply under control,
1251
00:41:54,080 --> 00:41:57,200
this is quite doable. But China's supply
1252
00:41:57,200 --> 00:41:59,440
is hell. I mean most provinces also have
1253
00:41:59,440 --> 00:42:02,360
a modifier for less supply for non-core
1254
00:42:02,360 --> 00:42:05,720
nations which screws you a bit over. But
1255
00:42:05,720 --> 00:42:07,600
yeah, we are getting there. Goodbye
1256
00:42:07,600 --> 00:42:09,560
Chinese army. Nice encirclements
1257
00:42:09,560 --> 00:42:11,080
everywhere. So, you're doing another
1258
00:42:11,080 --> 00:42:13,680
push without micro cuz I think those
1259
00:42:13,680 --> 00:42:15,480
days are kind over. The front line is
1260
00:42:15,480 --> 00:42:17,320
just too big to micro everything. Yeah,
1261
00:42:17,320 --> 00:42:18,720
they seem to be falling apart. It's a
1262
00:42:18,720 --> 00:42:22,480
combination of air force and huge units.
1263
00:42:22,480 --> 00:42:24,400
And we captured a lot of generals
1264
00:42:24,400 --> 00:42:25,680
apparently. [laughter]
1265
00:42:25,680 --> 00:42:27,840
What is going on? We have no one here.
1266
00:42:27,840 --> 00:42:30,599
Oh, okay. Actually, we have a lot of
1267
00:42:30,599 --> 00:42:31,160
>> [laughter]
1268
00:42:31,160 --> 00:42:32,880
>> captured. That is funny that you can
1269
00:42:32,880 --> 00:42:34,280
actually capture them now. While I was
1270
00:42:34,280 --> 00:42:36,120
saying this, we captured another one.
1271
00:42:36,120 --> 00:42:38,040
Your offensive is going good, I think.
1272
00:42:38,040 --> 00:42:40,080
And another one. Many encirclements
1273
00:42:40,080 --> 00:42:42,200
later, I think we got to a point where
1274
00:42:42,200 --> 00:42:43,840
the Chinese have probably less army than
1275
00:42:43,840 --> 00:42:46,680
me. They have around 80 and we have 99.
1276
00:42:46,680 --> 00:42:48,840
So, yep. Their encirclements are just so
1277
00:42:48,840 --> 00:42:51,160
good. And we captured another generals.
1278
00:42:51,160 --> 00:42:52,720
How many generals have I captured in
1279
00:42:52,720 --> 00:42:56,000
China now? A lot. A lot of generals. So,
1280
00:42:56,000 --> 00:42:58,040
Communist China is at least gone for
1281
00:42:58,040 --> 00:42:59,960
now. I think there's only one China
1282
00:42:59,960 --> 00:43:01,840
left, the other one. And that's the
1283
00:43:01,840 --> 00:43:03,760
other China. That was way easier now. I
1284
00:43:03,760 --> 00:43:05,760
guess the communists didn't do a lot to
1285
00:43:05,760 --> 00:43:08,000
hold me back. Here we go. China
1286
00:43:08,000 --> 00:43:10,560
defeated. Was it my goal? No. I didn't
1287
00:43:10,560 --> 00:43:11,864
plan to fight China.
1288
00:43:11,864 --> 00:43:12,080
>> [laughter]
1289
00:43:12,080 --> 00:43:14,120
>> Not at all. To be fair, it gave me time
1290
00:43:14,120 --> 00:43:16,640
to finish all the focuses and really
1291
00:43:16,640 --> 00:43:18,480
test out the strength of the Australian
1292
00:43:18,480 --> 00:43:20,520
army. Got to say, with the manpower pool
1293
00:43:20,520 --> 00:43:22,120
of the Chinese plus some non-core
1294
00:43:22,120 --> 00:43:24,000
manpower, yeah, doable. Might not have
1295
00:43:24,000 --> 00:43:26,280
gotten Japan, but we got China. And we
1296
00:43:26,280 --> 00:43:28,400
have a big navy. I call this a success.
1297
00:43:28,400 --> 00:43:30,480
And industry-wise, I think we're a bit
1298
00:43:30,480 --> 00:43:32,560
more than we started as. And that was
1299
00:43:32,560 --> 00:43:34,790
Democratic Australia, all I'm saying.
1300
00:43:34,790 --> 00:43:35,040
>> [laughter]
1301
00:43:35,040 --> 00:43:36,560
>> Imagine it don't go down the peaceful
1302
00:43:36,560 --> 00:43:38,320
path. You don't want to find out what
1303
00:43:38,320 --> 00:43:40,960
happens then. Anyways, as for my side,
1304
00:43:40,960 --> 00:43:43,560
make sure to check out the DLC and click
1305
00:43:43,560 --> 00:43:45,120
the link below to support your local
1306
00:43:45,120 --> 00:43:46,840
YouTuber, all I'm saying. As for my
1307
00:43:46,840 --> 00:43:49,680
divisions, these are my divisions. They
1308
00:43:49,680 --> 00:43:50,960
were okay. I'm not going to say they
1309
00:43:50,960 --> 00:43:52,800
were amazing, but they were able to
1310
00:43:52,800 --> 00:43:54,920
defeat China. And yes, my ships are all
1311
00:43:54,920 --> 00:43:56,800
still around. Good job, guys. You have
1312
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quite the track record. But yeah, my
1313
00:43:58,720 --> 00:44:00,720
supporters, well, of course, out to you.
1314
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And especially to the people you see
1315
00:44:02,520 --> 00:44:05,000
right now supporting me financially and
1316
00:44:05,000 --> 00:44:06,520
apparently sometimes getting named into
1317
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a battleship or aircraft carrier. Maybe
1318
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that's a thing though. If you want to
1319
00:44:10,240 --> 00:44:12,120
support me except clicking the link
1320
00:44:12,120 --> 00:44:13,840
below and showing Paradox that they
1321
00:44:13,840 --> 00:44:15,320
should sponsor me more, feel free to
1322
00:44:15,320 --> 00:44:17,400
become a channel member, Patreon, or
1323
00:44:17,400 --> 00:44:19,360
even just like and subscribe the video.
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00:44:19,360 --> 00:44:21,880
That too help a lot. From my side, until
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next time, bye.95317
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