All language subtitles for [English (auto-generated)] DOMINATING JAPAN As Australia [HOI4 Thunder At Our Gates] [DownSub.com]

af Afrikaans
ak Akan
sq Albanian
am Amharic
ar Arabic
hy Armenian
az Azerbaijani
eu Basque
be Belarusian
bem Bemba
bn Bengali
bh Bihari
bs Bosnian
br Breton
bg Bulgarian
km Cambodian
ca Catalan
ceb Cebuano
chr Cherokee
ny Chichewa
zh-CN Chinese (Simplified)
zh-TW Chinese (Traditional)
co Corsican
hr Croatian
cs Czech
da Danish
nl Dutch
en English
eo Esperanto
et Estonian
ee Ewe
fo Faroese
tl Filipino
fi Finnish
fr French
fy Frisian
gaa Ga
gl Galician
ka Georgian
de German
el Greek
gn Guarani
gu Gujarati
ht Haitian Creole
ha Hausa
haw Hawaiian
iw Hebrew
hi Hindi
hmn Hmong
hu Hungarian
is Icelandic
ig Igbo
id Indonesian
ia Interlingua
ga Irish
it Italian
ja Japanese
jw Javanese
kn Kannada
kk Kazakh
rw Kinyarwanda
rn Kirundi
kg Kongo
ko Korean
kri Krio (Sierra Leone)
ku Kurdish
ckb Kurdish (Soranî)
ky Kyrgyz
lo Laothian
la Latin
lv Latvian
ln Lingala
lt Lithuanian
loz Lozi
lg Luganda
ach Luo
lb Luxembourgish
mk Macedonian
mg Malagasy
ms Malay
ml Malayalam
mt Maltese
mi Maori
mr Marathi
mfe Mauritian Creole
mo Moldavian
mn Mongolian
my Myanmar (Burmese)
sr-ME Montenegrin
ne Nepali
pcm Nigerian Pidgin
nso Northern Sotho
no Norwegian
nn Norwegian (Nynorsk)
oc Occitan
or Oriya
om Oromo
ps Pashto
fa Persian Download
pl Polish
pt-BR Portuguese (Brazil)
pt Portuguese (Portugal)
pa Punjabi
qu Quechua
ro Romanian
rm Romansh
nyn Runyakitara
ru Russian
sm Samoan
gd Scots Gaelic
sr Serbian
sh Serbo-Croatian
st Sesotho
tn Setswana
crs Seychellois Creole
sn Shona
sd Sindhi
si Sinhalese
sk Slovak
sl Slovenian
so Somali
es Spanish
es-419 Spanish (Latin American)
su Sundanese
sw Swahili
sv Swedish
tg Tajik
ta Tamil
tt Tatar
te Telugu
th Thai
ti Tigrinya
to Tonga
lua Tshiluba
tum Tumbuka
tr Turkish
tk Turkmen
tw Twi
ug Uighur
uk Ukrainian
ur Urdu
uz Uzbek
vi Vietnamese
cy Welsh
wo Wolof
xh Xhosa
yi Yiddish
yo Yoruba
zu Zulu
Would you like to inspect the original subtitles? These are the user uploaded subtitles that are being translated: 1 00:00:00,000 --> 00:00:01,960 Australia, a nation you might have 2 00:00:01,960 --> 00:00:03,720 thought we played a long time ago in 3 00:00:03,720 --> 00:00:05,520 this channel, let alone for the reason 4 00:00:05,520 --> 00:00:07,440 that the flag is literally in my channel 5 00:00:07,440 --> 00:00:09,760 logo. But no, we haven't. For this sole 6 00:00:09,760 --> 00:00:12,200 reason that the focus tree is not that 7 00:00:12,200 --> 00:00:15,160 interesting. But with the new DLC, which 8 00:00:15,160 --> 00:00:17,520 I did get early access to from Paradox 9 00:00:17,520 --> 00:00:20,080 Interactive, they finally, together with 10 00:00:20,080 --> 00:00:22,240 the Dutch East Indies and Siam, got the 11 00:00:22,240 --> 00:00:24,400 focus tree rework they really needed. 12 00:00:24,400 --> 00:00:27,080 And today, I will use democracy to 13 00:00:27,080 --> 00:00:29,840 completely and utterly dominate the 14 00:00:29,840 --> 00:00:31,680 Japanese. They ain't going to have a 15 00:00:31,680 --> 00:00:33,720 good time today. I can tell you that 16 00:00:33,720 --> 00:00:35,800 much. And even better, this video is 17 00:00:35,800 --> 00:00:37,640 actually sponsored by Paradox 18 00:00:37,640 --> 00:00:39,720 Interactive. And all I have to do, 19 00:00:39,720 --> 00:00:41,200 except playing the game which I would do 20 00:00:41,200 --> 00:00:43,160 anyways, is letting you know that you 21 00:00:43,160 --> 00:00:45,640 can get the DLC right now with my link 22 00:00:45,640 --> 00:00:47,800 below and play it yourself. Sponsorships 23 00:00:47,800 --> 00:00:49,320 like this actually help the channel a 24 00:00:49,320 --> 00:00:50,960 lot because I'm just doing what I'm 25 00:00:50,960 --> 00:00:52,880 doing anyways and I get paid more. But I 26 00:00:52,880 --> 00:00:54,760 would say, without any further ado, 27 00:00:54,760 --> 00:00:58,120 Ironman, historical, and go. Of course, 28 00:00:58,120 --> 00:01:00,320 right at the start of the DLC, let's 29 00:01:00,320 --> 00:01:02,280 explore the new focus tree. And the 30 00:01:02,280 --> 00:01:04,040 first thing you see, war is coming. 31 00:01:04,040 --> 00:01:06,720 True, got to say that, very true. But 32 00:01:06,720 --> 00:01:09,480 yeah, it is a very wide focus tree with 33 00:01:09,480 --> 00:01:11,680 a lot of different paths with Australia 34 00:01:11,680 --> 00:01:13,520 first, where you can kind of imagine 35 00:01:13,520 --> 00:01:15,920 what direction that one goes down. 36 00:01:15,920 --> 00:01:18,320 Against war and fascism, which is the 37 00:01:18,320 --> 00:01:20,840 communist path. But today, I want to 38 00:01:20,840 --> 00:01:23,360 show the, let's say, quote unquote, 39 00:01:23,360 --> 00:01:25,640 historical path with war is coming, 40 00:01:25,640 --> 00:01:27,560 which gives us democracy support, 41 00:01:27,560 --> 00:01:29,760 political power, a decent advisor that I 42 00:01:29,760 --> 00:01:31,560 will probably not use, and also 43 00:01:31,560 --> 00:01:34,040 unlocking democratic elections. What 44 00:01:34,040 --> 00:01:36,000 that all means, let's talk about it when 45 00:01:36,000 --> 00:01:38,000 it's done. As for construction, we're 46 00:01:38,000 --> 00:01:39,920 going to do something I normally never 47 00:01:39,920 --> 00:01:42,280 do. We're going to do a very big, very, 48 00:01:42,280 --> 00:01:44,480 very big naval build-up. I think 49 00:01:44,480 --> 00:01:47,400 Australia is in a super good position to 50 00:01:47,400 --> 00:01:49,400 build a very strong navy now. And for 51 00:01:49,400 --> 00:01:51,480 that, I will build, because I want to, 52 00:01:51,480 --> 00:01:53,240 not because we need to, a naval 53 00:01:53,240 --> 00:01:55,760 engineering facility for something fun 54 00:01:55,760 --> 00:01:58,840 later. And after that, a lot of naval 55 00:01:58,840 --> 00:02:00,840 dockyards. We need them. Same with 56 00:02:00,840 --> 00:02:02,800 research. With navy, you really got to 57 00:02:02,800 --> 00:02:05,600 start early. So, I will just go into all 58 00:02:05,600 --> 00:02:08,479 of the navy stuff right now. We totally 59 00:02:08,479 --> 00:02:11,360 skip engineering. We ignore industry. It 60 00:02:11,360 --> 00:02:13,280 has not a priority right now. Our 61 00:02:13,280 --> 00:02:15,440 industry isn't big anyways. It will be 62 00:02:15,440 --> 00:02:17,720 very soon, spoiler. But for now, we 63 00:02:17,720 --> 00:02:20,040 really need better technologies. And I 64 00:02:20,040 --> 00:02:21,959 got to say, I did a few test runs. Of 65 00:02:21,959 --> 00:02:23,600 course, I got to kind of explore the DLC 66 00:02:23,600 --> 00:02:26,120 before I can show you off. So, I did do 67 00:02:26,120 --> 00:02:28,240 that, and I went very heavily into 68 00:02:28,240 --> 00:02:30,959 destroyers, which worked amazing. But 69 00:02:30,959 --> 00:02:32,920 maybe for optimization, and because we 70 00:02:32,920 --> 00:02:34,600 already have it researched, I want to go 71 00:02:34,600 --> 00:02:36,880 into cruisers this time. So, I might 72 00:02:36,880 --> 00:02:38,840 spam light cruisers instead of 73 00:02:38,840 --> 00:02:40,800 destroyers to try out something new. And 74 00:02:40,800 --> 00:02:42,680 if you ask yourself how navy works, I 75 00:02:42,680 --> 00:02:44,360 will give a little bit of a guide when 76 00:02:44,360 --> 00:02:46,360 we get closer to building a navy. But 77 00:02:46,360 --> 00:02:48,120 for now, just know I will research a lot 78 00:02:48,120 --> 00:02:49,920 of naval technologies, and within 2 79 00:02:49,920 --> 00:02:51,680 years, we will start building. And for 80 00:02:51,680 --> 00:02:54,080 now, production, guns is fine, and 81 00:02:54,080 --> 00:02:56,080 convoys. We don't really have anything I 82 00:02:56,080 --> 00:02:58,000 want to build yet, so that is fine. 83 00:02:58,000 --> 00:03:00,040 Focus is done. This now unlocks 84 00:03:00,040 --> 00:03:01,840 democratic elections, which you can see 85 00:03:01,840 --> 00:03:03,920 over here, where the two main parties in 86 00:03:03,920 --> 00:03:05,920 Australia fight. On the left, the 87 00:03:05,920 --> 00:03:07,880 conservatives, and to the right, the 88 00:03:07,880 --> 00:03:10,160 labor party. Depending on which party 89 00:03:10,160 --> 00:03:12,400 wins the election, you unlock different 90 00:03:12,400 --> 00:03:14,440 parts of the focus tree. Like the blue 91 00:03:14,440 --> 00:03:16,160 ballot here means you need one 92 00:03:16,160 --> 00:03:18,320 conservative victory, or the red ballot 93 00:03:18,320 --> 00:03:20,200 over here, meaning you need one labor 94 00:03:20,200 --> 00:03:22,360 victory. Where the labor party is more 95 00:03:22,360 --> 00:03:24,280 about getting independence, and the 96 00:03:24,280 --> 00:03:26,200 conservative path is more about working 97 00:03:26,200 --> 00:03:28,440 with Britain. We today will go down the 98 00:03:28,440 --> 00:03:30,640 labor path because I kind of want to get 99 00:03:30,640 --> 00:03:32,080 independence. And there's some cool 100 00:03:32,080 --> 00:03:33,600 stuff that will really help us. So, 101 00:03:33,600 --> 00:03:35,239 we're going to do that. This also means 102 00:03:35,239 --> 00:03:36,440 that we will invest a little bit of 103 00:03:36,440 --> 00:03:38,519 political power to make sure the labor 104 00:03:38,519 --> 00:03:41,080 party wins. But for now, this can really 105 00:03:41,080 --> 00:03:43,200 wait because the election is like in 500 106 00:03:43,200 --> 00:03:45,519 something days. Yeah, we have time. So, 107 00:03:45,519 --> 00:03:47,320 for now, we will go down the industrial 108 00:03:47,320 --> 00:03:49,200 focuses, starting with this one over 109 00:03:49,200 --> 00:03:51,360 here, giving us good factories. And now 110 00:03:51,360 --> 00:03:53,240 that that is done, let's go down public 111 00:03:53,240 --> 00:03:55,840 works to unlock our industrial focuses. 112 00:03:55,840 --> 00:03:57,120 Fixing the Great Depression a little 113 00:03:57,120 --> 00:03:58,720 bit, also helping the party we don't 114 00:03:58,720 --> 00:04:00,920 want to win a bit, but to be fair, it is 115 00:04:00,920 --> 00:04:03,200 not that much. So, yeah, let's get this 116 00:04:03,200 --> 00:04:05,440 fixed. And with public works done, we 117 00:04:05,440 --> 00:04:06,920 have the choice between an export 118 00:04:06,920 --> 00:04:09,600 focused economy or a factory based 119 00:04:09,600 --> 00:04:12,240 economy. And the left side, especially 120 00:04:12,240 --> 00:04:14,280 for today, is better. We will build a 121 00:04:14,280 --> 00:04:16,320 lot of ships, and ships cost a lot of 122 00:04:16,320 --> 00:04:18,640 resources, meaning we will need a lot of 123 00:04:18,640 --> 00:04:20,600 resources. So, we don't want to export 124 00:04:20,600 --> 00:04:22,600 them. But, this over here can be really 125 00:04:22,600 --> 00:04:24,880 good. A lot of decent modifiers, and 126 00:04:24,880 --> 00:04:26,160 even a modifier that makes it more 127 00:04:26,160 --> 00:04:28,280 likely that the AI buys from you. 128 00:04:28,280 --> 00:04:30,440 Downside, you kind of have to wait until 129 00:04:30,440 --> 00:04:32,240 the war. Before that, no one will really 130 00:04:32,240 --> 00:04:34,040 buy from you. You will just give away 131 00:04:34,040 --> 00:04:35,760 all of your resources because of free 132 00:04:35,760 --> 00:04:37,919 trade and not really gain anything from 133 00:04:37,919 --> 00:04:39,480 that. We're doing a lot of early game 134 00:04:39,480 --> 00:04:42,000 moves, meaning we build a lot of ships. 135 00:04:42,000 --> 00:04:44,320 So, yeah, I need the industry now, not 136 00:04:44,320 --> 00:04:47,320 in 3 years. So, let's get that. As for 137 00:04:47,320 --> 00:04:50,160 the navy, I'm just researching quietly 138 00:04:50,160 --> 00:04:51,919 stuff in the background. Basic aircraft 139 00:04:51,919 --> 00:04:55,600 carriers, yes. And to spoiler you, maybe 140 00:04:55,600 --> 00:04:57,240 maybe maybe we're going to beat the 141 00:04:57,240 --> 00:04:59,000 Japanese in their own game with their 142 00:04:59,000 --> 00:05:01,040 own tactics. And that might give you a 143 00:05:01,040 --> 00:05:02,640 hint why we needed naval research 144 00:05:02,640 --> 00:05:04,840 facility. It's going to be glorious. And 145 00:05:04,840 --> 00:05:06,760 with that also done, and us getting two 146 00:05:06,760 --> 00:05:09,320 civilian factories, I will probably just 147 00:05:09,320 --> 00:05:11,000 get all of the civilian factories I can 148 00:05:11,000 --> 00:05:12,960 get right now. So, let's do the good 149 00:05:12,960 --> 00:05:14,760 standard next, giving us a spirit 150 00:05:14,760 --> 00:05:17,040 forging Australia's future, which will 151 00:05:17,040 --> 00:05:19,160 become quite good over time. And the 152 00:05:19,160 --> 00:05:22,120 strategy here for the industrial focuses 153 00:05:22,120 --> 00:05:24,040 is kind of getting all the ships you can 154 00:05:24,040 --> 00:05:26,520 get and a lot of the decent modifiers, 155 00:05:26,520 --> 00:05:28,840 and then do industrial expansion, which 156 00:05:28,840 --> 00:05:31,160 gives you a very big construction buff. 157 00:05:31,160 --> 00:05:33,680 And of course, that construction buff is 158 00:05:33,680 --> 00:05:35,880 the better the more factories you have. 159 00:05:35,880 --> 00:05:37,480 So, that's what I will do. I will get 160 00:05:37,480 --> 00:05:39,520 most of the factories and then take this 161 00:05:39,520 --> 00:05:41,560 focus over here to get even more out of 162 00:05:41,560 --> 00:05:44,000 them and build quicker. Goes for 1 year, 163 00:05:44,000 --> 00:05:46,320 but it's going to be a glorious year. As 164 00:05:46,320 --> 00:05:48,360 for advisors, for the beginning, I would 165 00:05:48,360 --> 00:05:50,880 say stability seems very good. It 166 00:05:50,880 --> 00:05:52,680 influences a lot of things that you 167 00:05:52,680 --> 00:05:55,040 might not expect. I also got myself a 168 00:05:55,040 --> 00:05:57,280 diplomat, giving us extra political 169 00:05:57,280 --> 00:05:59,560 power and a little bit of trade opinion 170 00:05:59,560 --> 00:06:01,480 factor, which I don't care that much 171 00:06:01,480 --> 00:06:03,280 about, but yeah, once again, this is a 172 00:06:03,280 --> 00:06:05,920 modifier that might be useful in the war 173 00:06:05,920 --> 00:06:08,200 when people need resources, but for now, 174 00:06:08,200 --> 00:06:09,760 the political power is good. I would 175 00:06:09,760 --> 00:06:12,080 also say we don't need political power 176 00:06:12,080 --> 00:06:13,920 that much anymore, but we will need the 177 00:06:13,920 --> 00:06:16,040 Labour Party. So, I will start 178 00:06:16,040 --> 00:06:17,919 campaigning for them, meaning that over 179 00:06:17,919 --> 00:06:20,520 time, their support will go up and the 180 00:06:20,520 --> 00:06:22,720 Conservative support will go down. I 181 00:06:22,720 --> 00:06:24,960 hope we have enough time, but yeah, we 182 00:06:24,960 --> 00:06:26,760 will see. There's also some other hidden 183 00:06:26,760 --> 00:06:29,040 modifiers in here, like if you get it up 184 00:06:29,040 --> 00:06:32,360 to 70%, it takes 10 days less to finish 185 00:06:32,360 --> 00:06:35,400 some focuses, while at 50%, it's 5 days, 186 00:06:35,400 --> 00:06:37,880 which is not a lot, but it can add up, 187 00:06:37,880 --> 00:06:39,880 so it is good. As for research, 188 00:06:39,880 --> 00:06:41,560 torpedoes, they're really good. We need 189 00:06:41,560 --> 00:06:44,160 them. Also good, heavy battery, why not? 190 00:06:44,160 --> 00:06:46,760 As for our modifiers in general, some 191 00:06:46,760 --> 00:06:49,360 are less bad than others, like the 192 00:06:49,360 --> 00:06:51,280 citizen army, we don't really care about 193 00:06:51,280 --> 00:06:53,160 right now because we're not at war. The 194 00:06:53,160 --> 00:06:55,320 Great Depression is a thing that kind of 195 00:06:55,320 --> 00:06:56,840 sucks the most for us cuz we do want to 196 00:06:56,840 --> 00:06:58,560 build an industry, and, you know, it 197 00:06:58,560 --> 00:07:00,760 kind of makes it harder. This over here, 198 00:07:00,760 --> 00:07:03,120 we don't really care at all for cuz the 199 00:07:03,120 --> 00:07:05,160 only downside is that we get called into 200 00:07:05,160 --> 00:07:07,600 wars, which we want to join anyways, and 201 00:07:07,600 --> 00:07:09,919 yes, even the Germany war because we are 202 00:07:09,919 --> 00:07:11,480 basically on the other side of the 203 00:07:11,480 --> 00:07:13,680 world, so we are definitely safe. And on 204 00:07:13,680 --> 00:07:15,360 top of that, being at war means we can 205 00:07:15,360 --> 00:07:17,600 go to war economy, and being at war also 206 00:07:17,600 --> 00:07:19,680 means we can get better focuses, like 207 00:07:19,680 --> 00:07:22,040 this one for a research slot. While the 208 00:07:22,040 --> 00:07:24,440 last negative modifier is, in my 209 00:07:24,440 --> 00:07:27,040 opinion, neglectable cuz it reduces our 210 00:07:27,040 --> 00:07:28,560 population growth, but I think 211 00:07:28,560 --> 00:07:30,600 population growth is something in HOI4 212 00:07:30,600 --> 00:07:32,760 that is kind of neglectable. It's not 213 00:07:32,760 --> 00:07:34,600 like it's EU5 or something where you 214 00:07:34,600 --> 00:07:35,800 really want to build up your industry 215 00:07:35,800 --> 00:07:38,880 over a long time. So, yeah, this exists, 216 00:07:38,880 --> 00:07:40,800 and there's an entire part of the focus 217 00:07:40,800 --> 00:07:42,600 tree and how to fix it. I mean, don't 218 00:07:42,600 --> 00:07:43,920 get me wrong, there's some really good 219 00:07:43,920 --> 00:07:46,240 modifiers in there, but none of them are 220 00:07:46,240 --> 00:07:47,960 very important right now, so we're going 221 00:07:47,960 --> 00:07:49,920 to skip that, at least for now, because 222 00:07:49,920 --> 00:07:52,040 we want to focus on industry now. 223 00:07:52,040 --> 00:07:53,760 Negative modifier for year, good 224 00:07:53,760 --> 00:07:55,920 modifier over here with I think a slight 225 00:07:55,920 --> 00:07:57,600 graphic bug. I think I have to report 226 00:07:57,600 --> 00:07:59,960 this to Paradox, cuz this looks like a 227 00:07:59,960 --> 00:08:02,400 negative modifier, 5% less political 228 00:08:02,400 --> 00:08:04,480 power. You are wrong. This is a daily 229 00:08:04,480 --> 00:08:07,200 political power cost, meaning it is 230 00:08:07,200 --> 00:08:09,480 cheaper to get political power. So, this 231 00:08:09,480 --> 00:08:12,040 is a negative modifier for the thing 232 00:08:12,040 --> 00:08:14,040 that decreases the amount of political 233 00:08:14,040 --> 00:08:16,440 power we get, which once again, Paradox 234 00:08:16,440 --> 00:08:18,800 invented a new way how to say you gain 235 00:08:18,800 --> 00:08:20,520 political power. I give them that, they 236 00:08:20,520 --> 00:08:22,560 really like to do that. They really like 237 00:08:22,560 --> 00:08:24,520 to give everything an overly complicated 238 00:08:24,520 --> 00:08:26,120 name. But, yeah, this is a positive 239 00:08:26,120 --> 00:08:27,919 modifier, even though it's red. So, 240 00:08:27,919 --> 00:08:30,000 yeah, I reported that. And yes, if you 241 00:08:30,000 --> 00:08:31,720 have that question, we YouTubers also 242 00:08:31,720 --> 00:08:33,719 get early access to find bugs and report 243 00:08:33,719 --> 00:08:36,280 them. So, I guess you're welcome. But, 244 00:08:36,280 --> 00:08:38,039 that all aside, we also get civilian 245 00:08:38,039 --> 00:08:40,240 factories, which is also very good. So, 246 00:08:40,240 --> 00:08:42,120 let's do it. We also finished our 247 00:08:42,120 --> 00:08:45,000 research facility, so let's get a 248 00:08:45,000 --> 00:08:47,200 scientist we can't afford. Might stop 249 00:08:47,200 --> 00:08:49,280 this for a second and then get a 250 00:08:49,280 --> 00:08:51,720 scientist. There you go, Louis Hope, I 251 00:08:51,720 --> 00:08:53,320 hope too. Let's get him. And let's 252 00:08:53,320 --> 00:08:55,240 immediately research the super heavy 253 00:08:55,240 --> 00:08:57,440 battleship, because we can. Yeah, when I 254 00:08:57,440 --> 00:08:59,200 said we're going to Japanese tactics, 255 00:08:59,200 --> 00:09:01,520 we're going to Japanese tactics and make 256 00:09:01,520 --> 00:09:03,240 them work. And also got to import some 257 00:09:03,240 --> 00:09:04,920 chromium now. I think you're starting to 258 00:09:04,920 --> 00:09:06,640 see what I mean, if this is an expensive 259 00:09:06,640 --> 00:09:08,680 playthrough. I would say with all of the 260 00:09:08,680 --> 00:09:11,560 basic research here done, and this not 261 00:09:11,560 --> 00:09:13,800 needing too much attention right now, uh 262 00:09:13,800 --> 00:09:16,560 let's do the other stuff, cuz I do need 263 00:09:16,560 --> 00:09:18,960 some industry research. I really do. 264 00:09:18,960 --> 00:09:21,160 Also going to go into this focus now, 265 00:09:21,160 --> 00:09:22,920 that we gained most of the civilian 266 00:09:22,920 --> 00:09:24,839 factories over here. Very good, already 267 00:09:24,839 --> 00:09:27,080 looking at 20, which still doesn't feel 268 00:09:27,080 --> 00:09:28,440 like a lot, but trust me, it will be 269 00:09:28,440 --> 00:09:30,880 more. And as for our heavy ship, heavy 270 00:09:30,880 --> 00:09:32,880 guns. Stop the political campaign for a 271 00:09:32,880 --> 00:09:35,480 little bit to get 100 political power, 272 00:09:35,480 --> 00:09:37,400 so we can go into the naval reformer, 273 00:09:37,400 --> 00:09:40,040 because I really need some experience. I 274 00:09:40,040 --> 00:09:42,640 I do. I could also do this focus over 275 00:09:42,640 --> 00:09:45,480 here, which I might actually do, cuz it 276 00:09:45,480 --> 00:09:47,200 gives two naval dockyards. That's really 277 00:09:47,200 --> 00:09:48,760 good. But, yeah, we need some naval 278 00:09:48,760 --> 00:09:50,480 experience now, cuz we need to start 279 00:09:50,480 --> 00:09:52,560 building now our first few ships. And we 280 00:09:52,560 --> 00:09:54,680 already need to start to import steel. 281 00:09:54,680 --> 00:09:56,440 That's, by the way, what I mean with we 282 00:09:56,440 --> 00:09:58,160 don't want to be on free trade. We need 283 00:09:58,160 --> 00:10:00,240 so much resources. And yeah, very quick 284 00:10:00,240 --> 00:10:02,320 focus done. Good modifier for the navy. 285 00:10:02,320 --> 00:10:04,320 And that is I there's a lot of very good 286 00:10:04,320 --> 00:10:06,440 modifiers for navy in here. But, for 287 00:10:06,440 --> 00:10:09,320 now, we want to go back to the industry. 288 00:10:09,320 --> 00:10:11,440 Research slot seems very good. Fixing 289 00:10:11,440 --> 00:10:13,000 the depression is also very good. 290 00:10:13,000 --> 00:10:15,080 Dockyard output is just nice. To be 291 00:10:15,080 --> 00:10:16,600 fair, everything here is nice. I need 292 00:10:16,600 --> 00:10:18,920 everything. As for navy, I'll just build 293 00:10:18,920 --> 00:10:21,160 a very quick aircraft carrier with one 294 00:10:21,160 --> 00:10:23,360 deck armor. I think it's better to build 295 00:10:23,360 --> 00:10:25,160 full fields, but I do like this a little 296 00:10:25,160 --> 00:10:27,040 bit of armor just in case. We will have 297 00:10:27,040 --> 00:10:28,840 a smaller navy, and I don't want this 298 00:10:28,840 --> 00:10:30,760 thing to sink immediately. So, yeah, I 299 00:10:30,760 --> 00:10:32,960 want my ships to survive. I really need 300 00:10:32,960 --> 00:10:34,280 that. But, yeah, aircraft carrier 301 00:10:34,280 --> 00:10:36,360 design, let's build it. And we're going 302 00:10:36,360 --> 00:10:38,080 to build two of those. As our 303 00:10:38,080 --> 00:10:40,240 specialization, I will literally just go 304 00:10:40,240 --> 00:10:42,400 down what's cheaper. And yeah, this is 305 00:10:42,400 --> 00:10:44,480 way cheaper, because Britain did that, 306 00:10:44,480 --> 00:10:46,320 so we're going to do that, I guess. And 307 00:10:46,320 --> 00:10:47,680 oh my god, do we need a lot of steel 308 00:10:47,680 --> 00:10:50,120 now? 40 steel import. That really hurts. 309 00:10:50,120 --> 00:10:52,120 But, we need it. We need navy. Election 310 00:10:52,120 --> 00:10:54,680 countdown, meaning with 90 days left, I 311 00:10:54,680 --> 00:10:57,040 forgot to click political campaign 312 00:10:57,040 --> 00:10:58,282 again. 313 00:10:58,282 --> 00:10:59,880 >> [laughter] 314 00:10:59,880 --> 00:11:01,560 >> But, what I will do in the background is 315 00:11:01,560 --> 00:11:03,440 play all the way up to this point again, 316 00:11:03,440 --> 00:11:05,280 with the difference that I don't forget 317 00:11:05,280 --> 00:11:07,000 to click this again. And I even said I 318 00:11:07,000 --> 00:11:08,440 click it, and then I didn't. I'm a 319 00:11:08,440 --> 00:11:10,072 special kind of ADHD. 320 00:11:10,072 --> 00:11:10,280 >> [laughter] 321 00:11:10,280 --> 00:11:12,640 >> I'll tell you that much. 322 00:11:12,640 --> 00:11:14,240 A bit earlier comeback. Yeah, I never 323 00:11:14,240 --> 00:11:15,960 showed this. I minimized this in order 324 00:11:15,960 --> 00:11:17,240 to talk about it later, and then I 325 00:11:17,240 --> 00:11:19,560 didn't. You can choose to support labor, 326 00:11:19,560 --> 00:11:21,040 and I forgot to do this in my play 327 00:11:21,040 --> 00:11:23,160 through. I minimized this like that, and 328 00:11:23,160 --> 00:11:24,960 forgot to open it. But, this time I 329 00:11:24,960 --> 00:11:26,760 shall not forget, cuz this even gives us 330 00:11:26,760 --> 00:11:28,600 a free factory. This is very good and 331 00:11:28,600 --> 00:11:30,280 very important. Click this if you want 332 00:11:30,280 --> 00:11:32,680 to go down labor. I was really wondering 333 00:11:32,680 --> 00:11:35,440 why we were so behind. I feel so stupid 334 00:11:35,440 --> 00:11:37,600 now. So, yeah, we're back. Didn't take 335 00:11:37,600 --> 00:11:39,240 me too long. And the difference it made 336 00:11:39,240 --> 00:11:41,520 to click this one button is crazy. I 337 00:11:41,520 --> 00:11:42,880 didn't even need to spend that much 338 00:11:42,880 --> 00:11:45,080 political power to gain lead, which is 339 00:11:45,080 --> 00:11:47,360 very good because I can use it political 340 00:11:47,360 --> 00:11:49,760 power now to gain a lot of steel. It 341 00:11:49,760 --> 00:11:52,640 might say 16, but it doesn't calculate 342 00:11:52,640 --> 00:11:54,880 in all the modifiers that increase your 343 00:11:54,880 --> 00:11:56,760 resource extraction. So, you see right 344 00:11:56,760 --> 00:11:59,280 now we have a base of 16 already in that 345 00:11:59,280 --> 00:12:02,680 state 31. So, there's a lot of bonuses 346 00:12:02,680 --> 00:12:04,560 on top of that, which is very good. I 347 00:12:04,560 --> 00:12:06,760 will also say we get the research slot 348 00:12:06,760 --> 00:12:09,120 now and extract the steel. Let's save 349 00:12:09,120 --> 00:12:11,680 for 60 days, but it's definitely worth 350 00:12:11,680 --> 00:12:14,320 it cuz already now I need a lot of 351 00:12:14,320 --> 00:12:16,880 steel. As I said, we import 40. Yeah, 352 00:12:16,880 --> 00:12:18,600 that hurts. In the background, the 353 00:12:18,600 --> 00:12:20,840 Japanese started in their little 354 00:12:20,840 --> 00:12:23,360 adventure into China. Not our problem, 355 00:12:23,360 --> 00:12:25,320 but it would be good if they don't lose. 356 00:12:25,320 --> 00:12:27,720 On the home front, labor won. We gained 357 00:12:27,720 --> 00:12:30,000 one election win for labor and we 358 00:12:30,000 --> 00:12:32,320 unlocked the first cluster of focuses. 359 00:12:32,320 --> 00:12:34,880 Plus, we gained 15 days to call for a 360 00:12:34,880 --> 00:12:37,280 national unity government, which we can 361 00:12:37,280 --> 00:12:39,400 do during war or very high world 362 00:12:39,400 --> 00:12:41,680 tension. But, for what we are planning, 363 00:12:41,680 --> 00:12:43,720 we don't really care for that cuz we 364 00:12:43,720 --> 00:12:45,520 want to go for labor. And with that 365 00:12:45,520 --> 00:12:48,000 focus done, I would say let's get this 366 00:12:48,000 --> 00:12:50,680 for political power and autonomy gain. 367 00:12:50,680 --> 00:12:53,200 That is very good. We also back to 50/50 368 00:12:53,200 --> 00:12:56,560 now, but we also unlock new guys, 369 00:12:56,560 --> 00:12:59,800 meaning we could swap our stability guy 370 00:12:59,800 --> 00:13:01,839 with a tax reformer, giving us more 371 00:13:01,839 --> 00:13:03,720 party support. Actually, we could switch 372 00:13:03,720 --> 00:13:05,480 out Lang. He just gives stability and I 373 00:13:05,480 --> 00:13:06,880 don't care about the civilian factory 374 00:13:06,880 --> 00:13:09,480 speed. So, yeah, sure. Let's do that. As 375 00:13:09,480 --> 00:13:11,560 for here, we are kind of done for now. I 376 00:13:11,560 --> 00:13:14,280 don't really care for declining cost of 377 00:13:14,280 --> 00:13:16,480 war and we would lose a lot of support 378 00:13:16,480 --> 00:13:18,280 and I currently can't integrate the 379 00:13:18,280 --> 00:13:20,560 territory and I'm also a bit stupid cuz 380 00:13:20,560 --> 00:13:22,560 what you want to do day one is go from 381 00:13:22,560 --> 00:13:24,960 military governor to local autonomy, 382 00:13:24,960 --> 00:13:27,320 which is an amazing occupation law, 383 00:13:27,320 --> 00:13:29,160 especially at peace, which should 384 00:13:29,160 --> 00:13:31,880 increases quite quickly to the needed 385 00:13:31,880 --> 00:13:34,680 threshold for this to be called. But as 386 00:13:34,680 --> 00:13:36,720 of right now, we don't care for that 387 00:13:36,720 --> 00:13:39,000 anyways, cuz we still have an industry 388 00:13:39,000 --> 00:13:41,280 to fix and get rid of the depression. So 389 00:13:41,280 --> 00:13:43,520 yeah, let's do that. I might also start 390 00:13:43,520 --> 00:13:45,480 building some fancy equipment in the 391 00:13:45,480 --> 00:13:47,280 background now. Not a lot, but that we 392 00:13:47,280 --> 00:13:49,640 have something of it. And I will need an 393 00:13:49,640 --> 00:13:51,920 air guy and an army guy. So you know 394 00:13:51,920 --> 00:13:54,080 what? Orc, sure. That is basically our 395 00:13:54,080 --> 00:13:56,040 government done for a while. The only 396 00:13:56,040 --> 00:13:57,560 thing we could get with political power 397 00:13:57,560 --> 00:14:00,000 now is an industrial company. And 398 00:14:00,000 --> 00:14:01,760 funnily enough, the best here is either 399 00:14:01,760 --> 00:14:04,480 the dockyard output or getting more 400 00:14:04,480 --> 00:14:06,440 resources out of the earth, which means 401 00:14:06,440 --> 00:14:08,160 we need to import less steel. Both are 402 00:14:08,160 --> 00:14:10,200 very good for different reasons. And 403 00:14:10,200 --> 00:14:11,560 yeah, we already need way less 404 00:14:11,560 --> 00:14:14,200 resources, so let's stop importing that 405 00:14:14,200 --> 00:14:16,240 so we can build dockyards quicker. Let's 406 00:14:16,240 --> 00:14:18,600 also reverse the wage cut, giving us 407 00:14:18,600 --> 00:14:20,600 more production efficiency, stability, 408 00:14:20,600 --> 00:14:22,280 building slots, and support for our 409 00:14:22,280 --> 00:14:23,920 party. Very good. Our super heavy 410 00:14:23,920 --> 00:14:26,480 battleship is also done. I will say I 411 00:14:26,480 --> 00:14:28,680 want to build a big one, so let's do 412 00:14:28,680 --> 00:14:30,920 that. And with a big one, I mean big 413 00:14:30,920 --> 00:14:32,400 two. We're going to build two. And I 414 00:14:32,400 --> 00:14:33,680 think you're starting to see what I mean 415 00:14:33,680 --> 00:14:36,040 with we need a lot of resources. This is 416 00:14:36,040 --> 00:14:38,720 very expensive. Once again, Paradox, I 417 00:14:38,720 --> 00:14:41,000 always say it, an auto trade for already 418 00:14:41,000 --> 00:14:42,960 existing trade partners, it would be a 419 00:14:42,960 --> 00:14:44,760 dream. And I'm not just saying that 420 00:14:44,760 --> 00:14:46,160 because they have to approve this video 421 00:14:46,160 --> 00:14:48,120 and watch this, okay? But they should 422 00:14:48,120 --> 00:14:49,960 add it, okay? I I mean it. 423 00:14:49,960 --> 00:14:51,680 Doctrine-wise, I think I'm happy with 424 00:14:51,680 --> 00:14:53,800 leading being, that is fine. And I think 425 00:14:53,800 --> 00:14:56,400 I'm going to go for floating airfields. 426 00:14:56,400 --> 00:14:58,000 And if you ask yourself why we're only 427 00:14:58,000 --> 00:15:00,160 building big ships right now, generally 428 00:15:00,160 --> 00:15:03,200 speaking, it is way easier to build the 429 00:15:03,200 --> 00:15:05,440 more expensive ships first cuz they take 430 00:15:05,440 --> 00:15:07,960 forever and after that, spam the smaller 431 00:15:07,960 --> 00:15:09,839 ships. So that's what we're going for. 432 00:15:09,839 --> 00:15:11,800 We need big ships too, and they take 433 00:15:11,800 --> 00:15:13,839 forever. So we're building them now. 434 00:15:13,839 --> 00:15:15,680 What we also can do is fix the 435 00:15:15,680 --> 00:15:18,720 depression, which is very good. And you 436 00:15:18,720 --> 00:15:21,360 know what? I like this, but I think we 437 00:15:21,360 --> 00:15:23,960 need this. Building the ships faster is 438 00:15:23,960 --> 00:15:26,760 important, so let's take it. Also invest 439 00:15:26,760 --> 00:15:28,920 a little bit into labor again to make 440 00:15:28,920 --> 00:15:32,560 this focuses cheaper when we get to 70% 441 00:15:32,560 --> 00:15:35,080 cuz right now they're reduced by 5 days, 442 00:15:35,080 --> 00:15:37,440 but we can get this up to 10 days and I 443 00:15:37,440 --> 00:15:38,680 don't need my political power for 444 00:15:38,680 --> 00:15:40,480 anything right now. It's not like I can 445 00:15:40,480 --> 00:15:42,880 go to war economy or anything, so yeah, 446 00:15:42,880 --> 00:15:44,800 might as well use it for that. Recovery 447 00:15:44,800 --> 00:15:47,720 is done. I would say as for industry, 448 00:15:47,720 --> 00:15:50,040 we're not completely done over here, but 449 00:15:50,040 --> 00:15:52,640 for now I want to do focus for even less 450 00:15:52,640 --> 00:15:54,720 consumer goods and later better factory 451 00:15:54,720 --> 00:15:57,080 output, but we should also not forget 452 00:15:57,080 --> 00:15:59,640 that there is a good resources over here 453 00:15:59,640 --> 00:16:02,560 and later on we can also make our 454 00:16:02,560 --> 00:16:05,320 company better doubling the dockyard 455 00:16:05,320 --> 00:16:07,160 output and giving us more steel. So this 456 00:16:07,160 --> 00:16:10,160 is also very good. So my plan is to get 457 00:16:10,160 --> 00:16:13,240 this and then maybe get this. I just 458 00:16:13,240 --> 00:16:15,320 remember this exists starting at 10% 459 00:16:15,320 --> 00:16:17,200 world tension for building dockyards 460 00:16:17,200 --> 00:16:19,680 quicker and after that get more 461 00:16:19,680 --> 00:16:21,760 dockyards yards cuz we can get four over 462 00:16:21,760 --> 00:16:24,040 here. That is a lot and then buff 463 00:16:24,040 --> 00:16:26,200 cruisers cuz around the time we will 464 00:16:26,200 --> 00:16:28,720 build cruisers. That is my plan. And you 465 00:16:28,720 --> 00:16:30,800 might have noticed something while we go 466 00:16:30,800 --> 00:16:32,880 through this focus tree that is kind of 467 00:16:32,880 --> 00:16:34,839 special to this focus tree that the 468 00:16:34,839 --> 00:16:37,440 political path is not that important. 469 00:16:37,440 --> 00:16:39,440 Like it's good. There's like good single 470 00:16:39,440 --> 00:16:41,280 modifiers in here that you might want to 471 00:16:41,280 --> 00:16:43,440 do depending on your strategy. Like if 472 00:16:43,440 --> 00:16:44,960 you don't want to join the wars, you do 473 00:16:44,960 --> 00:16:46,560 this. This is important to you. I don't 474 00:16:46,560 --> 00:16:48,120 care about that. My build is very 475 00:16:48,120 --> 00:16:49,960 aggressive. I want to be in the war. But 476 00:16:49,960 --> 00:16:51,839 in the grand scheme of the focus tree, 477 00:16:51,839 --> 00:16:53,960 the political stuff happens on the side. 478 00:16:53,960 --> 00:16:55,480 Then and there you do a focus, but you 479 00:16:55,480 --> 00:16:57,520 spend way more time in the industrial 480 00:16:57,520 --> 00:16:59,920 path, the army reformation, especially 481 00:16:59,920 --> 00:17:01,520 if you want to go more into that and let 482 00:17:01,520 --> 00:17:03,480 the USA do the naval stuff, the air 483 00:17:03,480 --> 00:17:04,920 force stuff which is also going to be 484 00:17:04,920 --> 00:17:06,240 very good for us and you will see why 485 00:17:06,240 --> 00:17:08,240 later and fast especially the naval 486 00:17:08,240 --> 00:17:09,839 stuff. And I always say this in big 487 00:17:09,839 --> 00:17:11,720 focus trees like Japan, when you have a 488 00:17:11,720 --> 00:17:13,240 lot of political stuff that is very 489 00:17:13,240 --> 00:17:15,160 important and very good, you tend to 490 00:17:15,160 --> 00:17:17,040 completely ignore these. And I got to 491 00:17:17,040 --> 00:17:18,280 say at the beginning when I saw this 492 00:17:18,280 --> 00:17:19,640 focus tree first, I was a bit 493 00:17:19,640 --> 00:17:21,480 disappointed the political stuff is so 494 00:17:21,480 --> 00:17:23,640 little, at least in Australia. But now 495 00:17:23,640 --> 00:17:26,280 playing it, I see why. Because it forces 496 00:17:26,280 --> 00:17:28,800 me to engage with this. And this is very 497 00:17:28,800 --> 00:17:30,880 good cuz there are actually a lot of 498 00:17:30,880 --> 00:17:33,080 modifiers and factories in here, which 499 00:17:33,080 --> 00:17:35,080 is exactly what I need. So yeah, I know 500 00:17:35,080 --> 00:17:37,120 this is sponsored video, but praise 501 00:17:37,120 --> 00:17:39,360 where praise is due. I personally enjoy 502 00:17:39,360 --> 00:17:40,760 this change, even though I thought it 503 00:17:40,760 --> 00:17:42,200 was not good at the beginning. What I 504 00:17:42,200 --> 00:17:44,200 can also say is that I at this point 505 00:17:44,200 --> 00:17:46,120 have no info which is still civil cost. 506 00:17:46,120 --> 00:17:48,440 So yeah. Can't say anything against 507 00:17:48,440 --> 00:17:50,400 that. What we do need to do now is 508 00:17:50,400 --> 00:17:53,040 research some air force because as you 509 00:17:53,040 --> 00:17:54,400 might have noticed, we're building 510 00:17:54,400 --> 00:17:56,720 aircraft carriers. And aircraft carriers 511 00:17:56,720 --> 00:17:59,452 without planes is a bit useless. 512 00:17:59,452 --> 00:17:59,960 >> [laughter] 513 00:17:59,960 --> 00:18:01,760 >> We have a lot of catch-up to do with air 514 00:18:01,760 --> 00:18:03,760 force cuz we basically have nothing 515 00:18:03,760 --> 00:18:05,800 here. But we also got a lot of bonuses 516 00:18:05,800 --> 00:18:07,520 thanks to the alliance. So this should 517 00:18:07,520 --> 00:18:09,160 be doable. And yes, I even researched 518 00:18:09,160 --> 00:18:10,760 aircraft carrier three because I have 519 00:18:10,760 --> 00:18:13,480 big plans, okay? Very big plans. And you 520 00:18:13,480 --> 00:18:14,800 know what? Build the aircraft carrier. 521 00:18:14,800 --> 00:18:16,680 Let's go. Needing way more resources. 522 00:18:16,680 --> 00:18:19,720 Research now 100% in planes. Support 523 00:18:19,720 --> 00:18:21,200 wise, we've more than enough support for 524 00:18:21,200 --> 00:18:23,240 labor now so we can stop that. Focuses 525 00:18:23,240 --> 00:18:25,800 wise, let's get more bonuses and more 526 00:18:25,800 --> 00:18:27,200 dockyards. We even need to start 527 00:18:27,200 --> 00:18:28,880 building the cruisers now. Good thing I 528 00:18:28,880 --> 00:18:30,720 also researched cruiser three so we can 529 00:18:30,720 --> 00:18:32,360 immediately build them too. I feel like 530 00:18:32,360 --> 00:18:33,720 this is way too expensive and the 531 00:18:33,720 --> 00:18:35,560 destroyers worked way better in my test 532 00:18:35,560 --> 00:18:37,720 run. But sure, let's build the way too 533 00:18:37,720 --> 00:18:39,600 expensive cruiser. So a few focuses 534 00:18:39,600 --> 00:18:41,800 later, I can finally do this focus over 535 00:18:41,800 --> 00:18:43,920 here now to buff our company. And I'm 536 00:18:43,920 --> 00:18:45,360 also pretty sure the world war will 537 00:18:45,360 --> 00:18:47,760 start very soon. I guess that is the 538 00:18:47,760 --> 00:18:49,160 world war. We now got an event to 539 00:18:49,160 --> 00:18:51,400 prepare the cabinet. I really want to do 540 00:18:51,400 --> 00:18:53,960 anything here, so I will just summon the 541 00:18:53,960 --> 00:18:57,040 cabinet. We lose some advisers. Oh, one 542 00:18:57,040 --> 00:18:58,760 of them was good. Damn it, maybe I 543 00:18:58,760 --> 00:18:59,840 should have 544 00:18:59,840 --> 00:19:01,320 been a bit better prepared here. Doesn't 545 00:19:01,320 --> 00:19:03,080 matter, I will take new advisers very 546 00:19:03,080 --> 00:19:04,760 soon. What I want to do now, I don't 547 00:19:04,760 --> 00:19:06,840 have enough war support. I think we get 548 00:19:06,840 --> 00:19:09,320 it once we fix the cabinet. So let's do 549 00:19:09,320 --> 00:19:12,640 this and this. Not this one because it 550 00:19:12,640 --> 00:19:15,000 goes for very long and it costs ability. 551 00:19:15,000 --> 00:19:16,880 Yeah, no, I'm good. You're also done 552 00:19:16,880 --> 00:19:18,360 with our industrial stuff, but now I 553 00:19:18,360 --> 00:19:19,960 don't really care for this cuz it's a 554 00:19:19,960 --> 00:19:23,000 lack of resource penalty, which means we 555 00:19:23,000 --> 00:19:24,840 are missing resources. And if you're 556 00:19:24,840 --> 00:19:26,600 already at that point, you already have 557 00:19:26,600 --> 00:19:28,600 a bad time. So, we just going to avoid 558 00:19:28,600 --> 00:19:31,280 that. Try not to miss resources. I will 559 00:19:31,280 --> 00:19:33,160 immediately go down and get research. 560 00:19:33,160 --> 00:19:34,880 That sounds very good. I would also say 561 00:19:34,880 --> 00:19:37,320 let's ensure the cabinet's loyalty. Bam. 562 00:19:37,320 --> 00:19:39,840 Giving our leader the reliable modifier. 563 00:19:39,840 --> 00:19:41,720 Gains ability in war support. Very good. 564 00:19:41,720 --> 00:19:44,360 Meaning very, very soon we can go to war 565 00:19:44,360 --> 00:19:46,600 economy. Beautiful. Cuz I'm kind of 566 00:19:46,600 --> 00:19:49,280 bottlenecked with civs. I don't be so 567 00:19:49,280 --> 00:19:51,480 desperate. I am kind of upgrading where 568 00:19:51,480 --> 00:19:53,240 we getting our steel so I can get more 569 00:19:53,240 --> 00:19:54,520 steel and don't need to import it 570 00:19:54,520 --> 00:19:56,040 anymore. The imports are a little bit 571 00:19:56,040 --> 00:19:58,000 out of hand. I'm importing 80 steel from 572 00:19:58,000 --> 00:19:59,800 the US. It is a lot. These ships are 573 00:19:59,800 --> 00:20:01,760 expensive. Once they're done, it's will 574 00:20:01,760 --> 00:20:03,760 become cheaper again, but for now, very 575 00:20:03,760 --> 00:20:06,120 expensive. War economy, very beautiful. 576 00:20:06,120 --> 00:20:07,840 We have it. It's not that much more, but 577 00:20:07,840 --> 00:20:09,520 I guess it's good. And if that research 578 00:20:09,520 --> 00:20:11,320 slots secured, I would say let's core 579 00:20:11,320 --> 00:20:13,080 some territory over here and start 580 00:20:13,080 --> 00:20:15,280 researching some guns we need. So, yeah, 581 00:20:15,280 --> 00:20:17,000 we're doing military now cuz I've not 582 00:20:17,000 --> 00:20:18,920 invested anything into that, but we can 583 00:20:18,920 --> 00:20:21,240 scale it up very quickly now. So, little 584 00:20:21,240 --> 00:20:23,240 upgrade in steel production over here, 585 00:20:23,240 --> 00:20:24,920 not a lot, but the good thing is the 586 00:20:24,920 --> 00:20:26,440 second level gives us a lot more. We 587 00:20:26,440 --> 00:20:28,840 just need excavation two and yeah, I 588 00:20:28,840 --> 00:20:30,120 guess we can just research that right 589 00:20:30,120 --> 00:20:32,160 now. I also research the destroyer now 590 00:20:32,160 --> 00:20:34,720 for the sole reason that the destroyer 591 00:20:34,720 --> 00:20:37,440 allows us to put a lot more torpedoes on 592 00:20:37,440 --> 00:20:38,760 them. And I really got to research about 593 00:20:38,760 --> 00:20:40,600 the depth charges. That is not good. And 594 00:20:40,600 --> 00:20:42,040 destroyers are also way cheaper than the 595 00:20:42,040 --> 00:20:43,680 cruiser. Oh my god. Yeah, I know why I 596 00:20:43,680 --> 00:20:45,720 built destroyers in my first run. 597 00:20:45,720 --> 00:20:47,400 Yeah, they pack so full and they're so 598 00:20:47,400 --> 00:20:52,560 much cheaper. 1,500 versus 4,500. 599 00:20:52,560 --> 00:20:54,000 Uh, I wanted to try the cruisers and I 600 00:20:54,000 --> 00:20:54,994 don't like them. 601 00:20:54,994 --> 00:20:55,360 >> [laughter] 602 00:20:55,360 --> 00:20:56,840 >> I don't know. You can just bam 603 00:20:56,840 --> 00:20:58,560 destroyers so beautifully. And if you're 604 00:20:58,560 --> 00:21:00,920 not very experienced in navy, let me 605 00:21:00,920 --> 00:21:02,720 explain what I'm talking about. Here 606 00:21:02,720 --> 00:21:05,400 they are. Very quick summarization for 607 00:21:05,400 --> 00:21:07,800 navy. What do you want to have is a back 608 00:21:07,800 --> 00:21:10,600 line of big ships with big guns like 609 00:21:10,600 --> 00:21:12,960 battleships and aircraft carriers where 610 00:21:12,960 --> 00:21:14,200 the big guns are the little planes 611 00:21:14,200 --> 00:21:16,040 flying I guess. And in front, you want 612 00:21:16,040 --> 00:21:17,920 to have all the small ships eating the 613 00:21:17,920 --> 00:21:20,360 damage cuz the small ships are very easy 614 00:21:20,360 --> 00:21:22,680 to replace while the big ships take 615 00:21:22,680 --> 00:21:24,800 forever, which you can see because we 616 00:21:24,800 --> 00:21:26,200 still building on them. But yeah, we 617 00:21:26,200 --> 00:21:28,240 caught some land in the north, very 618 00:21:28,240 --> 00:21:30,200 good. I would say the time has come to 619 00:21:30,200 --> 00:21:32,360 fix air force a little bit, make it 620 00:21:32,360 --> 00:21:34,120 stronger cuz we getting really good 621 00:21:34,120 --> 00:21:37,800 buffs here and get some free mills, lost 622 00:21:37,800 --> 00:21:39,640 cheaper aircraft. There's some really 623 00:21:39,640 --> 00:21:41,400 good modifiers down here. I really like 624 00:21:41,400 --> 00:21:43,640 that. So, let's do that. Mainly right 625 00:21:43,640 --> 00:21:45,080 now for the mills. They're really good. 626 00:21:45,080 --> 00:21:47,560 As for aircraft, I will go for the 627 00:21:47,560 --> 00:21:50,960 simple solution of big gun and big 628 00:21:50,960 --> 00:21:53,400 torpedo. Need an engine two for that. 629 00:21:53,400 --> 00:21:54,880 Very good. I would also say we stop 630 00:21:54,880 --> 00:21:57,800 building dockyards now and go into 631 00:21:57,800 --> 00:21:59,280 everything else. And yeah, we'll also 632 00:21:59,280 --> 00:22:01,600 research excavation because the resource 633 00:22:01,600 --> 00:22:03,480 gain efficiency is something we need. 634 00:22:03,480 --> 00:22:05,640 And a ship finished meaning we need to 635 00:22:05,640 --> 00:22:07,760 import way less now. What we can also do 636 00:22:07,760 --> 00:22:10,640 now is get this guy over here for extra 637 00:22:10,640 --> 00:22:12,560 resource gain. Let's do that. Needing 638 00:22:12,560 --> 00:22:15,080 even less steel to import. Yes, we 639 00:22:15,080 --> 00:22:17,320 getting our industry back. That is good. 640 00:22:17,320 --> 00:22:19,240 We also have war bonds now, which also 641 00:22:19,240 --> 00:22:21,280 help us gain a lot of factories back and 642 00:22:21,280 --> 00:22:24,040 yeah, within a few months, we gained 13 643 00:22:24,040 --> 00:22:25,960 factories back. We're down to one 644 00:22:25,960 --> 00:22:28,920 building and now we're 14. Very nice. I 645 00:22:28,920 --> 00:22:30,920 also just saw who's buying from us. 646 00:22:30,920 --> 00:22:32,590 Interesting. 647 00:22:32,590 --> 00:22:33,000 >> [laughter] 648 00:22:33,000 --> 00:22:34,240 >> But I got to say, thank you for 649 00:22:34,240 --> 00:22:36,280 investing in your own demise. I 650 00:22:36,280 --> 00:22:38,400 appreciate it a lot. Oh my god, I think 651 00:22:38,400 --> 00:22:40,800 the second ship just finished. So, oh we 652 00:22:40,800 --> 00:22:42,680 have so much industry back. It's so 653 00:22:42,680 --> 00:22:45,840 nice. Oh, yeah, I did. Oh, 654 00:22:45,840 --> 00:22:47,760 that is so nice. We only need to spam 655 00:22:47,760 --> 00:22:49,920 destroyers now and I guess cruisers. 656 00:22:49,920 --> 00:22:51,880 Next election is also done. Once again, 657 00:22:51,880 --> 00:22:53,280 a choice of on my national unity 658 00:22:53,280 --> 00:22:56,200 government, but no. I think I'm fine. 659 00:22:56,200 --> 00:22:57,720 Something happening in the background 660 00:22:57,720 --> 00:22:59,360 that I will not talk about in this 661 00:22:59,360 --> 00:23:02,120 video, but also got added in this DLC. 662 00:23:02,120 --> 00:23:04,200 that's being limited wars, which I think 663 00:23:04,200 --> 00:23:07,280 Siam is doing over here against Vichy 664 00:23:07,280 --> 00:23:09,400 France. We have also finished dead focus 665 00:23:09,400 --> 00:23:11,120 in the background, giving us more 666 00:23:11,120 --> 00:23:13,360 autonomy gain, which I gladly take. 667 00:23:13,360 --> 00:23:15,160 Pretty sure I need nothing over here 668 00:23:15,160 --> 00:23:17,920 right now. So, I would say we continue 669 00:23:17,920 --> 00:23:20,360 reforming our air force and army. Very 670 00:23:20,360 --> 00:23:22,480 beautiful. We officially need to import 671 00:23:22,480 --> 00:23:24,560 no more steel. That is very good. We're 672 00:23:24,560 --> 00:23:27,200 only importing aluminum and rubber cuz 673 00:23:27,200 --> 00:23:28,680 we don't produce that, not really. You 674 00:23:28,680 --> 00:23:30,120 know we could produce a little with 675 00:23:30,120 --> 00:23:32,600 ourselves. Sure, but that is basically 676 00:23:32,600 --> 00:23:35,040 our resource crunch aside, meaning we 677 00:23:35,040 --> 00:23:37,520 can use all our civs now to build mills, 678 00:23:37,520 --> 00:23:38,560 and that's what we're going to do. We 679 00:23:38,560 --> 00:23:40,400 need army stuff, but we also firstly 680 00:23:40,400 --> 00:23:42,320 need air forces for our aircraft 681 00:23:42,320 --> 00:23:44,400 carriers. We have very good planes now. 682 00:23:44,400 --> 00:23:46,240 Don't get me wrong. The improved small 683 00:23:46,240 --> 00:23:48,400 airframe is pretty good to have. So, 684 00:23:48,400 --> 00:23:49,560 yeah, we're going to have a good time. I 685 00:23:49,560 --> 00:23:51,120 might also exercise the navy a little 686 00:23:51,120 --> 00:23:53,840 bit, so it gains experience, and fix the 687 00:23:53,840 --> 00:23:56,120 army. There you go. White peace between 688 00:23:56,120 --> 00:23:58,440 Siam and Vichy France, where Siam didn't 689 00:23:58,440 --> 00:24:00,360 take anything. They didn't even control 690 00:24:00,360 --> 00:24:01,640 everything. Maybe they didn't achieve 691 00:24:01,640 --> 00:24:03,440 the goal, and that's why I really don't 692 00:24:03,440 --> 00:24:04,840 know what happened there. I got to say I 693 00:24:04,840 --> 00:24:06,120 have spent a lot of time playing 694 00:24:06,120 --> 00:24:08,320 Australia in this DLC for very obvious 695 00:24:08,320 --> 00:24:09,720 reasons on this channel, so I can't 696 00:24:09,720 --> 00:24:11,040 actually say a lot about the other two 697 00:24:11,040 --> 00:24:13,480 focus trees, but I'm also looking very 698 00:24:13,480 --> 00:24:14,960 forward to them. I will also do 699 00:24:14,960 --> 00:24:17,600 something that I normally don't do, and 700 00:24:17,600 --> 00:24:20,520 name my beautiful beautiful ships after 701 00:24:20,520 --> 00:24:22,720 my biggest supporters, cuz I feel like 702 00:24:22,720 --> 00:24:23,960 they don't really get a lot of love from 703 00:24:23,960 --> 00:24:24,596 me. 704 00:24:24,596 --> 00:24:24,880 >> [laughter] 705 00:24:24,880 --> 00:24:26,800 >> I appreciate a lot all the support I 706 00:24:26,800 --> 00:24:29,120 get, but to be fair, I am really bad 707 00:24:29,120 --> 00:24:30,960 with community direction there, and I do 708 00:24:30,960 --> 00:24:33,360 apologize. So, from my side, Eric von 709 00:24:33,360 --> 00:24:35,320 Panzer, welcome first super heavy 710 00:24:35,320 --> 00:24:38,520 battleship. Next, the HMAS Lena, and to 711 00:24:38,520 --> 00:24:40,760 top it off, the HMAS Loki. If you want 712 00:24:40,760 --> 00:24:42,560 me to do this more often, I can like 713 00:24:42,560 --> 00:24:44,360 randomly pull people from YouTube 714 00:24:44,360 --> 00:24:46,560 memberships and Patreon, and sometimes 715 00:24:46,560 --> 00:24:48,680 integrate them into the videos more. I'm 716 00:24:48,680 --> 00:24:51,840 just bad at this. I forget. It turns out 717 00:24:51,840 --> 00:24:54,200 I built the wrong frame for my air 718 00:24:54,200 --> 00:24:55,720 planes. I'm like, "Hey, why can't I put 719 00:24:55,720 --> 00:24:57,440 my fighters on my aircraft carrier? 720 00:24:57,440 --> 00:24:58,120 Yeah. 721 00:24:58,120 --> 00:25:00,960 >> They were not aircraft carrier capable. 722 00:25:00,960 --> 00:25:03,600 Very cool, Floris. You're just very 723 00:25:03,600 --> 00:25:06,240 super lucky that we are still within the 724 00:25:06,240 --> 00:25:07,880 timetable, kind of. 725 00:25:07,880 --> 00:25:09,000 >> Oh my god, it's happening. 726 00:25:09,000 --> 00:25:11,120 >> As generally 40 aircraft carriers, I 727 00:25:11,120 --> 00:25:14,080 will make it 50/50 fighter to bomber, 728 00:25:14,080 --> 00:25:16,520 and we do be catching up quite quickly 729 00:25:16,520 --> 00:25:18,600 with the fighters, so I think we got 730 00:25:18,600 --> 00:25:18,880 this. 731 00:25:18,880 --> 00:25:20,800 >> And while we're slowly preparing for 732 00:25:20,800 --> 00:25:22,400 war, slowly meaning the Japanese are 733 00:25:22,400 --> 00:25:24,080 going to be very soon here, 734 00:25:24,080 --> 00:25:25,480 >> let's talk about something that's also 735 00:25:25,480 --> 00:25:27,320 new with the DLC, templates. 736 00:25:27,320 --> 00:25:29,320 >> Most of it is kind of the same, but 737 00:25:29,320 --> 00:25:31,120 better organized. Plus, you get 738 00:25:31,120 --> 00:25:32,520 regimental support now, 739 00:25:32,520 --> 00:25:34,920 >> and you get an extra type of template 740 00:25:34,920 --> 00:25:35,360 now. 741 00:25:35,360 --> 00:25:37,320 >> Some of you might know from Hearts of 742 00:25:37,320 --> 00:25:39,560 Iron 3, and that is HQs. 743 00:25:39,560 --> 00:25:41,000 >> So, you now have a commander on the 744 00:25:41,000 --> 00:25:42,400 field, if you want to, 745 00:25:42,400 --> 00:25:44,600 >> giving you buffs, which I think is a 746 00:25:44,600 --> 00:25:45,480 cool feature, 747 00:25:45,480 --> 00:25:47,560 >> and definitely something I look forward 748 00:25:47,560 --> 00:25:48,880 to. I've not played a lot 749 00:25:48,880 --> 00:25:49,720 >> of this, but 750 00:25:49,720 --> 00:25:51,960 >> the buffs you can get through this 751 00:25:51,960 --> 00:25:52,560 >> are 752 00:25:52,560 --> 00:25:54,160 >> changeable, but always 753 00:25:54,160 --> 00:25:54,560 >> good. 754 00:25:54,560 --> 00:25:55,040 >> And as you 755 00:25:55,040 --> 00:25:56,360 >> might see over here, you can also 756 00:25:56,360 --> 00:25:58,600 capture commanders now, so 757 00:25:58,600 --> 00:25:59,080 >> yeah. 758 00:25:59,080 --> 00:26:00,360 >> There's some fun in that, too. 759 00:26:00,360 --> 00:26:01,960 >> As for my attack army, 760 00:26:01,960 --> 00:26:03,880 >> I'll be quite aggressive, 761 00:26:03,880 --> 00:26:05,000 >> and bold, 762 00:26:05,000 --> 00:26:06,480 >> going with a 25 width 763 00:26:06,480 --> 00:26:07,120 >> that has 764 00:26:07,120 --> 00:26:08,920 >> a lot of fancy stuff 765 00:26:08,920 --> 00:26:09,560 >> with it. 766 00:26:09,560 --> 00:26:10,800 >> You can also add some 767 00:26:10,800 --> 00:26:12,160 >> back line anti-air, 768 00:26:12,160 --> 00:26:13,040 >> heavy weapons, 769 00:26:13,040 --> 00:26:14,160 >> or infantry guns. 770 00:26:14,160 --> 00:26:15,560 >> Different buffs for different stuff, 771 00:26:15,560 --> 00:26:15,880 >> and 772 00:26:15,880 --> 00:26:16,920 >> not that expensive 773 00:26:16,920 --> 00:26:17,320 >> to add, 774 00:26:17,320 --> 00:26:18,800 >> so giving you a little bit of kick in 775 00:26:18,800 --> 00:26:19,360 that row. 776 00:26:19,360 --> 00:26:20,360 >> Now, I'll just 777 00:26:20,360 --> 00:26:21,520 >> put a little bit of everything in, 778 00:26:21,520 --> 00:26:23,000 >> so we can chill a bit in fighter 779 00:26:23,000 --> 00:26:24,040 production now, 780 00:26:24,040 --> 00:26:24,880 >> and 781 00:26:24,880 --> 00:26:26,080 >> naval bomber production, 782 00:26:26,080 --> 00:26:27,920 >> and go into other stuff, 783 00:26:27,920 --> 00:26:28,680 >> because 784 00:26:28,680 --> 00:26:30,960 >> our carriers are filled up very good. 785 00:26:30,960 --> 00:26:32,280 >> The Japanese have also officially 786 00:26:32,280 --> 00:26:34,120 declared the war, so I would say navy go 787 00:26:34,120 --> 00:26:34,720 forward, 788 00:26:34,720 --> 00:26:36,880 >> and let's show them who is boss. 789 00:26:36,880 --> 00:26:37,600 >> And there you go. 790 00:26:37,600 --> 00:26:39,000 >> You officially at war with the Japanese 791 00:26:39,000 --> 00:26:39,480 now, 792 00:26:39,480 --> 00:26:41,480 >> and you might ask yourself now, Floris, 793 00:26:41,480 --> 00:26:43,240 >> why haven't you built any real army? 794 00:26:43,240 --> 00:26:44,320 >> Aren't you a bit scared that the 795 00:26:44,320 --> 00:26:46,160 Japanese might naval invade you, 796 00:26:46,160 --> 00:26:47,320 >> especially over here, 797 00:26:47,320 --> 00:26:47,800 >> or 798 00:26:47,800 --> 00:26:48,720 >> any of your neighbors? 799 00:26:48,720 --> 00:26:49,800 >> And to that I can say, 800 00:26:49,800 --> 00:26:51,080 >> they can't naval invade you 801 00:26:51,080 --> 00:26:53,160 >> when they have no navy. And what we have 802 00:26:53,160 --> 00:26:56,040 built over here, this monstrosity of 803 00:26:56,040 --> 00:26:58,560 aircraft carriers, cruisers, and 804 00:26:58,560 --> 00:27:01,520 destroyers will annihilate the Japanese 805 00:27:01,520 --> 00:27:03,680 navy. And the best thing about this, we 806 00:27:03,680 --> 00:27:06,280 need to do nothing else than keep it in 807 00:27:06,280 --> 00:27:08,720 one big blob and click patrol. So, we're 808 00:27:08,720 --> 00:27:10,520 going to patrol the Bismarck Sea, you 809 00:27:10,520 --> 00:27:12,800 know, which has a US presence, but also 810 00:27:12,800 --> 00:27:15,080 very big Japanese one. Within a second, 811 00:27:15,080 --> 00:27:16,560 there is a battle. I want you to look at 812 00:27:16,560 --> 00:27:18,560 these ships now. These poor Japanese 813 00:27:18,560 --> 00:27:20,360 ships. They're already disappearing 814 00:27:20,360 --> 00:27:21,448 right in front of us. 815 00:27:21,448 --> 00:27:22,640 >> [laughter] 816 00:27:22,640 --> 00:27:24,320 >> This was easy, right? Like this was not 817 00:27:24,320 --> 00:27:26,920 hard to fight. But, wait a second, next 818 00:27:26,920 --> 00:27:28,360 battle. They let the British help us 819 00:27:28,360 --> 00:27:29,880 this time, so it's not completely us. 820 00:27:29,880 --> 00:27:31,880 But, yeah, once again, destroyed. Next 821 00:27:31,880 --> 00:27:33,680 battle, gone. And now there's officially 822 00:27:33,680 --> 00:27:35,000 no survivors from that. All the 823 00:27:35,000 --> 00:27:36,720 destroyers that tried to run away, gone. 824 00:27:36,720 --> 00:27:38,760 Next battle, actually a big one, and we 825 00:27:38,760 --> 00:27:40,840 already have a demotivated aircraft 826 00:27:40,840 --> 00:27:42,400 carrier here. Um yeah, we're going to 827 00:27:42,400 --> 00:27:44,600 have some losses here, but Oh my god, 828 00:27:44,600 --> 00:27:46,960 it's the main Japanese navy. 829 00:27:46,960 --> 00:27:48,080 >> Oh, no. 830 00:27:48,080 --> 00:27:50,600 >> So, yeah, our destroyers are gone, and 831 00:27:50,600 --> 00:27:52,120 we we we have to run now. And the 832 00:27:52,120 --> 00:27:54,280 British got killed, too. Oh my god. But, 833 00:27:54,280 --> 00:27:55,920 I got to say this is not lost. This is 834 00:27:55,920 --> 00:27:57,560 far from being lost. We lost all of our 835 00:27:57,560 --> 00:27:59,960 small ships, which sucks. But, they are 836 00:27:59,960 --> 00:28:01,800 easy replaceable, and I think I'll just 837 00:28:01,800 --> 00:28:03,840 go away from cruisers and go full into 838 00:28:03,840 --> 00:28:05,720 destroyers. Then we have a very good 839 00:28:05,720 --> 00:28:07,480 chance. Just got to be a bit more 840 00:28:07,480 --> 00:28:10,160 careful. I do got to say we are super 841 00:28:10,160 --> 00:28:12,120 lucky that we lost none of our big 842 00:28:12,120 --> 00:28:14,080 ships. But, I will give the most elite 843 00:28:14,080 --> 00:28:16,200 ship, the flagship status now. So, you 844 00:28:16,200 --> 00:28:18,040 are the pride of the fleet, Eric von 845 00:28:18,040 --> 00:28:19,760 Manstein, I believe. Our dockers are 846 00:28:19,760 --> 00:28:21,520 going to work day and night now to build 847 00:28:21,520 --> 00:28:23,360 destroyers. But, I do just love that 848 00:28:23,360 --> 00:28:24,680 I've been so super bold. I'm like, 849 00:28:24,680 --> 00:28:26,200 "Yeah, easy. We're going to do it now." 850 00:28:26,200 --> 00:28:28,880 Then I got absolutely obliterated. 851 00:28:28,880 --> 00:28:30,600 All the Japanese ships, they were all 852 00:28:30,600 --> 00:28:32,280 like, "How many aircraft carriers?" 853 00:28:32,280 --> 00:28:34,640 Around 10 aircraft carriers here. Six of 854 00:28:34,640 --> 00:28:36,080 those were in this battle. That is super 855 00:28:36,080 --> 00:28:37,680 unlucky. But, I can't help but laugh 856 00:28:37,680 --> 00:28:38,840 about it. 857 00:28:38,840 --> 00:28:41,000 And if this doesn't beat the accusations 858 00:28:41,000 --> 00:28:42,520 that I would ever cheat in any game, 859 00:28:42,520 --> 00:28:44,000 then I don't know what will, cuz I just 860 00:28:44,000 --> 00:28:46,200 got obliterated, and you got to see 861 00:28:46,200 --> 00:28:48,400 that. When the navy is ready again. Over 862 00:28:48,400 --> 00:28:50,360 here is also very soon ready. We can 863 00:28:50,360 --> 00:28:52,600 also fix our huge negative modifier now 864 00:28:52,600 --> 00:28:54,720 for the army. We need that. But, what I 865 00:28:54,720 --> 00:28:57,600 would also recommend so far is really 866 00:28:57,600 --> 00:28:58,800 going to destroyers. I think the 867 00:28:58,800 --> 00:29:00,600 cruisers took up a lot of capacity and a 868 00:29:00,600 --> 00:29:02,280 lot of resources. Not saying that that 869 00:29:02,280 --> 00:29:03,800 was the reason why I lost here. The 870 00:29:03,800 --> 00:29:05,560 reason was because the Japanese brought 871 00:29:05,560 --> 00:29:07,440 their entire navy, not giving me any 872 00:29:07,440 --> 00:29:09,800 chance to thin out anything, which works 873 00:29:09,800 --> 00:29:11,960 beautifully normally. So, yeah, I will 874 00:29:11,960 --> 00:29:14,600 wait two more days for that destroyer. 875 00:29:14,600 --> 00:29:16,520 There we are over here to join up, give 876 00:29:16,520 --> 00:29:18,680 my fighters and aircraft carriers some 877 00:29:18,680 --> 00:29:21,120 bonuses, and be bold enough to send the 878 00:29:21,120 --> 00:29:23,720 navy back. Ouch. If we get some of these 879 00:29:23,720 --> 00:29:25,280 battles, everything's good. We're going 880 00:29:25,280 --> 00:29:26,760 to be less efficient now cuz we lost a 881 00:29:26,760 --> 00:29:28,200 lot of torpedoes, but I think the 882 00:29:28,200 --> 00:29:29,800 Japanese navy is also repairing right 883 00:29:29,800 --> 00:29:32,000 now, so we can be a bit more aggressive 884 00:29:32,000 --> 00:29:33,480 cuz they did get damaged, especially 885 00:29:33,480 --> 00:29:35,000 from the British afterwards. I think 886 00:29:35,000 --> 00:29:36,680 this is not lost. I think we can still 887 00:29:36,680 --> 00:29:38,160 dominate them. We still have the big 888 00:29:38,160 --> 00:29:39,600 ships. This is beautiful. One more 889 00:29:39,600 --> 00:29:41,480 battle. I'm bold. Pray. Pray. Pray. Is 890 00:29:41,480 --> 00:29:43,080 that a heavy ship, though? Good trade. 891 00:29:43,080 --> 00:29:44,640 Honestly, good trade. Navy's back in 892 00:29:44,640 --> 00:29:46,320 business. Battleship is still being 893 00:29:46,320 --> 00:29:47,840 repaired, but it's fine. Let's regain 894 00:29:47,840 --> 00:29:50,040 some more and we go in again. Yes, 895 00:29:50,040 --> 00:29:51,520 beautiful. So, some of the destroyers 896 00:29:51,520 --> 00:29:53,760 are gone. I think they have retreated 897 00:29:53,760 --> 00:29:55,320 all the way to the home waters now. So, 898 00:29:55,320 --> 00:29:57,600 let's hunt here and yes, we're 899 00:29:57,600 --> 00:30:00,840 destroying them. Beautiful. Best of all, 900 00:30:00,840 --> 00:30:02,840 they only got to the Philippines. So, I 901 00:30:02,840 --> 00:30:05,280 would say, by the way, I love that 902 00:30:05,280 --> 00:30:07,560 The voice lines are so good. Australian 903 00:30:07,560 --> 00:30:09,280 units. 904 00:30:09,280 --> 00:30:11,360 Oh, beautiful. I will also deploy an HQ 905 00:30:11,360 --> 00:30:13,440 now. Just missing some anti-air. Yeah, 906 00:30:13,440 --> 00:30:15,600 in terms of navy, the last few months 907 00:30:15,600 --> 00:30:16,880 and the Japanese will never have a navy 908 00:30:16,880 --> 00:30:17,840 anymore. 909 00:30:17,840 --> 00:30:19,600 I think. Oh, yeah, there you go. Found 910 00:30:19,600 --> 00:30:21,600 the navy and now we found all of the 911 00:30:21,600 --> 00:30:24,160 shielding. No cruisers. No destroyers. 912 00:30:24,160 --> 00:30:26,320 You're being annihilated. 913 00:30:26,320 --> 00:30:29,000 Finally. Oh, we had a small pause, but I 914 00:30:29,000 --> 00:30:31,800 got to sink the capital ship. Let's go. 915 00:30:31,800 --> 00:30:34,680 And the Yamato. Let's go. I love you, 916 00:30:34,680 --> 00:30:36,480 Lucky. You did a great job. If my name 917 00:30:36,480 --> 00:30:38,480 is Musashi, I'm screaming so loud right 918 00:30:38,480 --> 00:30:40,120 now. But, yeah, in terms of Japanese 919 00:30:40,120 --> 00:30:42,400 navy, there is no Japanese navy and it's 920 00:30:42,400 --> 00:30:44,960 1942. Got to say the US and the British 921 00:30:44,960 --> 00:30:46,760 helped me more than a war the two, but 922 00:30:46,760 --> 00:30:48,960 also got to say I hunted everything 923 00:30:48,960 --> 00:30:51,080 down. It is over. Yeah, while I was 924 00:30:51,080 --> 00:30:52,360 preparing a naval landing over here, the 925 00:30:52,360 --> 00:30:54,160 US already did it and right before the 926 00:30:54,160 --> 00:30:57,040 naval invasion, that guy falls ill. 927 00:30:57,040 --> 00:30:59,240 Anyways, let's get out. Let's get to 928 00:30:59,240 --> 00:31:01,320 Taiwan and we kick them out. Normally I 929 00:31:01,320 --> 00:31:02,920 would like to use force attack to push 930 00:31:02,920 --> 00:31:04,440 someone out, but it's just got 931 00:31:04,440 --> 00:31:06,520 remembered when the commander is sick or 932 00:31:06,520 --> 00:31:09,240 wounded, I can't do that. Yeah, fun. Was 933 00:31:09,240 --> 00:31:10,680 close, but we got ended and we got a 934 00:31:10,680 --> 00:31:12,480 port and you can see how the commander 935 00:31:12,480 --> 00:31:14,280 in the field is a bit in the back, but 936 00:31:14,280 --> 00:31:16,360 still influences our troops. Still have 937 00:31:16,360 --> 00:31:18,520 a nice commander skill, very good. Kick 938 00:31:18,520 --> 00:31:20,920 them out, boys. Kick them out. Fixed the 939 00:31:20,920 --> 00:31:22,640 Taiwan problem. And at this point of the 940 00:31:22,640 --> 00:31:24,240 video I like to praise our glorious 941 00:31:24,240 --> 00:31:25,920 leaders in the Chinese Communist 942 00:31:25,920 --> 00:31:28,080 Republic. Talking about our glorious 943 00:31:28,080 --> 00:31:30,040 leaders in the Chinese Communist 944 00:31:30,040 --> 00:31:33,640 Republic, no, I'm not giving you Taiwan. 945 00:31:33,640 --> 00:31:35,880 Funny you might ask and have a wargle on 946 00:31:35,880 --> 00:31:36,901 me now. 947 00:31:36,901 --> 00:31:37,120 >> [laughter] 948 00:31:37,120 --> 00:31:39,400 >> Oh, no. Here I can do it, force attack 949 00:31:39,400 --> 00:31:42,560 and easily push them out. Very good. 950 00:31:42,560 --> 00:31:45,040 Meaning we're free to land in Japan now 951 00:31:45,040 --> 00:31:47,381 for special force doctrines. 952 00:31:47,381 --> 00:31:47,920 >> [screaming] 953 00:31:47,920 --> 00:31:50,120 >> We have a gold on elite and of course 954 00:31:50,120 --> 00:31:51,800 marines. Can I build more marines now? 955 00:31:51,800 --> 00:31:52,920 Yeah, I can build more marines. My 956 00:31:52,920 --> 00:31:54,680 marine thing is so big that I can only 957 00:31:54,680 --> 00:31:57,240 build one. It sucks. And January of 958 00:31:57,240 --> 00:31:59,200 1943, 959 00:31:59,200 --> 00:32:01,320 we're landing in Japan and I just love 960 00:32:01,320 --> 00:32:03,640 the thought of the Australians losing 961 00:32:03,640 --> 00:32:06,160 the entire destroyer navy, the Japanese 962 00:32:06,160 --> 00:32:07,880 feeling probably good about this and the 963 00:32:07,880 --> 00:32:09,840 Australians saying "We don't care. Build 964 00:32:09,840 --> 00:32:11,920 even more destroyers, come back, [music] 965 00:32:11,920 --> 00:32:14,120 obliterate the entire Japanese navy's 966 00:32:14,120 --> 00:32:16,600 hopes and dreams and then land in Japan 967 00:32:16,600 --> 00:32:18,440 before they can ever get close to 968 00:32:18,440 --> 00:32:19,477 Australia." 969 00:32:19,477 --> 00:32:19,880 >> [laughter] 970 00:32:19,880 --> 00:32:21,480 >> Cuz that's literally what happened and 971 00:32:21,480 --> 00:32:25,480 it's 1943, January. So, this war is not 972 00:32:25,480 --> 00:32:27,880 going on for long, but yeah, we are here 973 00:32:27,880 --> 00:32:29,957 and we are here to stay. 974 00:32:29,957 --> 00:32:30,680 >> [laughter] 975 00:32:30,680 --> 00:32:33,880 >> Pushed forward by Australians. Yeah, I I 976 00:32:33,880 --> 00:32:35,197 think we got there. 977 00:32:35,197 --> 00:32:35,440 >> [laughter] 978 00:32:35,440 --> 00:32:37,680 >> The Japanese are on full retreat and 979 00:32:37,680 --> 00:32:39,720 we're in Tokyo. That was easier than I 980 00:32:39,720 --> 00:32:41,560 thought by a lot. And now the US 981 00:32:41,560 --> 00:32:42,880 arrives. Like now the US troops are 982 00:32:42,880 --> 00:32:44,520 like, "Oh, this was us." Yeah, yeah, 983 00:32:44,520 --> 00:32:46,360 sure US. Couldn't have done this without 984 00:32:46,360 --> 00:32:48,840 the US. But peace treaty wise, I got to 985 00:32:48,840 --> 00:32:51,160 say us Australians, we are peaceful 986 00:32:51,160 --> 00:32:53,760 loving people. We don't really care for 987 00:32:53,760 --> 00:32:55,640 Japanese occupation. We would rather 988 00:32:55,640 --> 00:32:57,600 have Taiwan cuz we've heard it's prime 989 00:32:57,600 --> 00:32:59,840 real estate and permanently fix the 990 00:32:59,840 --> 00:33:02,440 Korea crisis by taking both sides. 991 00:33:02,440 --> 00:33:03,960 You're welcome world. Peace treaty is 992 00:33:03,960 --> 00:33:07,520 over. If it American Japan and I'm going 993 00:33:07,520 --> 00:33:09,000 to screenshot this real quick and send 994 00:33:09,000 --> 00:33:10,720 it to Paradox. [laughter] 995 00:33:10,720 --> 00:33:12,720 The other Japan, also democratic, 996 00:33:12,720 --> 00:33:15,080 immediately joined the Axis after being 997 00:33:15,080 --> 00:33:16,960 defeated. And this already got fixed. 998 00:33:16,960 --> 00:33:18,600 Really good feedback. This is green now. 999 00:33:18,600 --> 00:33:20,240 But to go back to the peace treaty, we 1000 00:33:20,240 --> 00:33:22,960 got Korea cuz that's a natural 1001 00:33:22,960 --> 00:33:25,640 Australian land, same as Taiwan. That's 1002 00:33:25,640 --> 00:33:27,360 a real Taiwan crisis here, I'm just 1003 00:33:27,360 --> 00:33:29,680 saying. And because I was in the mood, I 1004 00:33:29,680 --> 00:33:31,600 took a little bit of Siam. And it's not 1005 00:33:31,600 --> 00:33:33,920 a north-south Thailand situation, it's 1006 00:33:33,920 --> 00:33:37,440 more of a middle versus north-south that 1007 00:33:37,440 --> 00:33:39,240 we let's not talk about 1008 00:33:39,240 --> 00:33:41,080 I fought very hard for this land and it 1009 00:33:41,080 --> 00:33:43,440 was just too expensive. 1010 00:33:43,440 --> 00:33:45,680 I do despise AI. But we've got all the 1011 00:33:45,680 --> 00:33:47,160 islands, so that is super cool. So we 1012 00:33:47,160 --> 00:33:49,720 got that secured. And because we have so 1013 00:33:49,720 --> 00:33:52,800 much time left, why not help the allies 1014 00:33:52,800 --> 00:33:55,360 in here, you know? Maybe get an Italy. 1015 00:33:55,360 --> 00:33:56,800 I'm just saying. [laughter] 1016 00:33:56,800 --> 00:33:58,200 I love free stuff. We can also 1017 00:33:58,200 --> 00:34:00,600 officially rate free and with the next 1018 00:34:00,600 --> 00:34:02,320 labor win, we can do something very 1019 00:34:02,320 --> 00:34:04,400 cool. And I do love that the UK is 1020 00:34:04,400 --> 00:34:06,400 justifying against us cuz they're doing 1021 00:34:06,400 --> 00:34:09,040 secure Iraq. Very cool Churchill. Well, 1022 00:34:09,040 --> 00:34:11,399 Iraq is already in our faction. You 1023 00:34:11,399 --> 00:34:13,360 already are a puppet of the UK, but 1024 00:34:13,360 --> 00:34:15,000 that's apparently not enough. Churchill 1025 00:34:15,000 --> 00:34:17,320 just needs to go in a second time. It's 1026 00:34:17,320 --> 00:34:19,280 really important to him. And this Japan 1027 00:34:19,280 --> 00:34:21,159 joined the war again. Hope they can fix 1028 00:34:21,159 --> 00:34:22,919 this dude. This is so stupid. I had this 1029 00:34:22,919 --> 00:34:24,600 in every test run so far that the 1030 00:34:24,600 --> 00:34:27,159 completely free Japan with the old focus 1031 00:34:27,159 --> 00:34:29,879 tree intact, but democratic just joins 1032 00:34:29,879 --> 00:34:31,720 the Axis for whatever reason which, you 1033 00:34:31,720 --> 00:34:34,000 know, is a bit stupid. So, yeah, I hope 1034 00:34:34,000 --> 00:34:35,960 they can fix that. I did also notice 1035 00:34:35,960 --> 00:34:38,679 that the Italians still have a navy at 1036 00:34:38,679 --> 00:34:40,800 this point, and I think we will very 1037 00:34:40,800 --> 00:34:44,159 quickly change that with our navy. Poor 1038 00:34:44,159 --> 00:34:45,440 Italians, 1039 00:34:45,440 --> 00:34:46,600 they [laughter] don't know what is 1040 00:34:46,600 --> 00:34:48,040 coming for them now. They don't 1041 00:34:48,040 --> 00:34:50,000 understand the sheer will of the 1042 00:34:50,000 --> 00:34:52,440 Australian people to annihilate their 1043 00:34:52,440 --> 00:34:54,760 enemies. We rebuild the entire navy if 1044 00:34:54,760 --> 00:34:57,240 we have to, and the entire Italian navy 1045 00:34:57,240 --> 00:35:00,440 is now hiding in the Adriatic Sea. 1046 00:35:00,440 --> 00:35:02,574 Because we can't get in there. 1047 00:35:02,574 --> 00:35:02,720 >> [laughter] 1048 00:35:02,720 --> 00:35:04,280 >> Because they own both sides of the 1049 00:35:04,280 --> 00:35:06,800 street. Ah, hide, you cowards. I will be 1050 00:35:06,800 --> 00:35:08,360 there in time. Yeah, every time any 1051 00:35:08,360 --> 00:35:10,434 ships come out, I just annihilate them. 1052 00:35:10,434 --> 00:35:10,800 >> [laughter] 1053 00:35:10,800 --> 00:35:12,200 >> Maybe it's so good. Things I didn't 1054 00:35:12,200 --> 00:35:13,920 expect while fighting in Europe, the 1055 00:35:13,920 --> 00:35:16,000 Chinese. Huh, I guess they really wanted 1056 00:35:16,000 --> 00:35:17,520 Korea. They're not at war with the 1057 00:35:17,520 --> 00:35:19,520 allies though, so it could be a lot of 1058 00:35:19,520 --> 00:35:21,480 free stuff for me. Let me just take care 1059 00:35:21,480 --> 00:35:23,480 of Italy, and then we can take back 1060 00:35:23,480 --> 00:35:25,600 Korea and bully the communists. Oh, 1061 00:35:25,600 --> 00:35:28,440 naval invasion is out. Ports are 1062 00:35:28,440 --> 00:35:31,440 secured. Yeah, I think Italy's cooked. 1063 00:35:31,440 --> 00:35:34,400 Oh, next week naval landing is out, and 1064 00:35:34,400 --> 00:35:36,120 I would say, yeah, it's going actually 1065 00:35:36,120 --> 00:35:38,240 pretty good. I don't know if I mentioned 1066 00:35:38,240 --> 00:35:39,960 in the background, the entirety of China 1067 00:35:39,960 --> 00:35:42,480 joined the war. So, me, Australia, is 1068 00:35:42,480 --> 00:35:45,000 now alone at war against China. They 1069 00:35:45,000 --> 00:35:47,080 want my coal, I know it. They'll never 1070 00:35:47,080 --> 00:35:49,734 get it, but honestly, I love that. 1071 00:35:49,734 --> 00:35:49,920 >> [laughter] 1072 00:35:49,920 --> 00:35:51,840 >> I think that's super fun. If no one else 1073 00:35:51,840 --> 00:35:54,280 joins, and I have to fight China alone, 1074 00:35:54,280 --> 00:35:56,240 I would love that. From a naval build to 1075 00:35:56,240 --> 00:35:58,960 a full-on land build in one game, like 1076 00:35:58,960 --> 00:36:02,240 all the extremes. It is 1943, so it's 1077 00:36:02,240 --> 00:36:05,080 not too late. Can also get diverse army 1078 00:36:05,080 --> 00:36:07,520 for 5% non-command power. Because you 1079 00:36:07,520 --> 00:36:09,000 know in the background, I did do this 1080 00:36:09,000 --> 00:36:11,800 now. And this 5% non-command power could 1081 00:36:11,800 --> 00:36:14,520 be the reason why we are able to defeat 1082 00:36:14,520 --> 00:36:17,360 China. If we get one province of China, 1083 00:36:17,360 --> 00:36:19,240 we have enough manpower to defeat China. 1084 00:36:19,240 --> 00:36:20,560 That's what I want to say here. We're 1085 00:36:20,560 --> 00:36:22,960 also in Rome now, so I think Mussolini 1086 00:36:22,960 --> 00:36:24,880 is very soon gone. And we have the third 1087 00:36:24,880 --> 00:36:26,840 labor win, meaning that we can go down 1088 00:36:26,840 --> 00:36:29,760 this path now, giving us some very, very 1089 00:36:29,760 --> 00:36:32,280 good things. Like demanding Indonesia 1090 00:36:32,280 --> 00:36:34,600 and annexing New Zealand. Very good 1091 00:36:34,600 --> 00:36:36,960 stuff. Except our manpower situation, 1092 00:36:36,960 --> 00:36:39,160 which I should actually, you know, 1093 00:36:39,160 --> 00:36:40,440 service by requirement is something I 1094 00:36:40,440 --> 00:36:42,600 need to do now. Except that, if you ask 1095 00:36:42,600 --> 00:36:44,120 yourself why we're having such a good 1096 00:36:44,120 --> 00:36:46,400 time pushing, I'll introduce you firstly 1097 00:36:46,400 --> 00:36:48,880 to my really uncontested air force here, 1098 00:36:48,880 --> 00:36:52,000 but also to a modifier that I once again 1099 00:36:52,000 --> 00:36:54,400 have never seen before, division attack 1100 00:36:54,400 --> 00:36:56,600 on non-core territory. So, this is 1101 00:36:56,600 --> 00:36:59,400 specific modifier for fighting outside 1102 00:36:59,400 --> 00:37:01,760 your core territory, and for now, I've 1103 00:37:01,760 --> 00:37:03,560 not really improved it yet. So, this is 1104 00:37:03,560 --> 00:37:04,920 basically just a division attack 1105 00:37:04,920 --> 00:37:06,600 modifier every time we don't fight in 1106 00:37:06,600 --> 00:37:08,680 our own core territory, which is every 1107 00:37:08,680 --> 00:37:10,960 battle so far. And I got to say there is 1108 00:37:10,960 --> 00:37:13,640 more focuses like this one over here, or 1109 00:37:13,640 --> 00:37:15,480 this one over here, that lets me buff 1110 00:37:15,480 --> 00:37:17,640 that one even more. So, we're not even 1111 00:37:17,640 --> 00:37:19,960 done with buffing our military. We just 1112 00:37:19,960 --> 00:37:22,240 started. Mussolini's gone, very, very 1113 00:37:22,240 --> 00:37:25,600 good. These units here are encircled by 1114 00:37:25,600 --> 00:37:28,760 Italians here. It wasn't an honor. 1115 00:37:28,760 --> 00:37:30,280 It did took me a bit longer to get 1116 00:37:30,280 --> 00:37:33,000 through to here, but we are, and I'm 1117 00:37:33,000 --> 00:37:34,160 doubting more and more that there will 1118 00:37:34,160 --> 00:37:35,720 be a civil war. Okay, the moment I say 1119 00:37:35,720 --> 00:37:37,760 this, there is a civil war. I got Italy. 1120 00:37:37,760 --> 00:37:39,280 I'll just, yeah, sure, we can transfer 1121 00:37:39,280 --> 00:37:40,360 the territory. I don't want to own this 1122 00:37:40,360 --> 00:37:42,240 anyways, cost me a lot of manpower to 1123 00:37:42,240 --> 00:37:44,520 hold this, and this way we gain a free 1124 00:37:44,520 --> 00:37:47,120 puppet. Hope the allies utilize this 1125 00:37:47,120 --> 00:37:49,520 moment, cuz I have to withdraw my units 1126 00:37:49,520 --> 00:37:51,800 very soon. I got to go to China, have 1127 00:37:51,800 --> 00:37:53,531 some open business there. 1128 00:37:53,531 --> 00:37:53,880 >> [laughter] 1129 00:37:53,880 --> 00:37:56,040 >> I do think I can officially retreat my 1130 00:37:56,040 --> 00:37:57,560 units now from over here, that's enough 1131 00:37:57,560 --> 00:38:00,560 secured. They will come to China now, 1132 00:38:00,560 --> 00:38:02,560 and we prepare something fun over there. 1133 00:38:02,560 --> 00:38:04,200 I do say this with, I have the low end 1134 00:38:04,200 --> 00:38:06,440 of like 2% war participation, meaning at 1135 00:38:06,440 --> 00:38:07,800 the end of the day I will not get a lot 1136 00:38:07,800 --> 00:38:09,640 out of this, no matter what happens. So, 1137 00:38:09,640 --> 00:38:11,320 I'm better off just fighting my own war 1138 00:38:11,320 --> 00:38:13,520 where I can get everything, and do that. 1139 00:38:13,520 --> 00:38:15,440 I did notice that I can import a lot of 1140 00:38:15,440 --> 00:38:18,160 aluminum from Italy for basically 1141 00:38:18,160 --> 00:38:20,080 nothing, which fixed my entire plane 1142 00:38:20,080 --> 00:38:22,080 production. I was super negative with 1143 00:38:22,080 --> 00:38:24,400 it, and no aluminum, and now I do. 1144 00:38:24,400 --> 00:38:25,960 Beautiful. I would also say they asked 1145 00:38:25,960 --> 00:38:27,720 for New Zealand now, because we should 1146 00:38:27,720 --> 00:38:29,280 own it. It just fits naturally. I don't 1147 00:38:29,280 --> 00:38:30,600 know what to say. It just, you know, it 1148 00:38:30,600 --> 00:38:31,880 does. Can I get it? Please, please, 1149 00:38:31,880 --> 00:38:32,920 please, please, Britain. You love me. 1150 00:38:32,920 --> 00:38:34,240 You love me. Come on, Britain. You know 1151 00:38:34,240 --> 00:38:36,760 you love me. Yes. Beautiful. And it's 1152 00:38:36,760 --> 00:38:39,640 core land. Let's go. That is manpower I 1153 00:38:39,640 --> 00:38:40,640 need 1154 00:38:40,640 --> 00:38:43,040 very much. Thank you, Britain. Kiss, 1155 00:38:43,040 --> 00:38:44,600 kiss. But you know what? I'll be super 1156 00:38:44,600 --> 00:38:48,080 greedy now. Let's take Indonesia. No. 1157 00:38:48,080 --> 00:38:49,920 How dare I say no? That is so rude. 1158 00:38:49,920 --> 00:38:51,920 Anyways, let's make the army better. Who 1159 00:38:51,920 --> 00:38:53,080 would have loved Indonesia? That would 1160 00:38:53,080 --> 00:38:54,320 have been great. Guess I'll take a 1161 00:38:54,320 --> 00:38:56,160 China. I just noticed I never had a 1162 00:38:56,160 --> 00:38:58,720 field marshal. I don't know why. 1163 00:38:58,720 --> 00:39:00,560 Oh, I don't know. Sometimes I just turn 1164 00:39:00,560 --> 00:39:02,080 my brain off. I just forget how this 1165 00:39:02,080 --> 00:39:03,720 game works at all. But yeah, I have a 1166 00:39:03,720 --> 00:39:04,760 field marshal now, because I have 1167 00:39:04,760 --> 00:39:06,560 multiple armies, and want to do a field 1168 00:39:06,560 --> 00:39:07,720 marshal order. And yeah, the war is 1169 00:39:07,720 --> 00:39:09,880 over. Our puppet got all its land back. 1170 00:39:09,880 --> 00:39:11,880 Very cool. And I can confirm I fought 1171 00:39:11,880 --> 00:39:13,920 Britain very hard for this. But in the 1172 00:39:13,920 --> 00:39:16,160 interest of Australian security, I 1173 00:39:16,160 --> 00:39:18,400 secured Lebanon. You're welcome. Due to 1174 00:39:18,400 --> 00:39:20,880 my old viewers, I secured therefore the 1175 00:39:20,880 --> 00:39:23,400 old bond between New Zealand and Lebanon 1176 00:39:23,400 --> 00:39:25,400 and Australia. There you go. So we have 1177 00:39:25,400 --> 00:39:27,160 to become a bit careful now, cuz the 1178 00:39:27,160 --> 00:39:29,720 reason no one is really here is because 1179 00:39:29,720 --> 00:39:32,000 communist China is cut in half, cuz they 1180 00:39:32,000 --> 00:39:33,760 have their own alliance now. But the 1181 00:39:33,760 --> 00:39:35,480 moment we touch the Chinese territories 1182 00:39:35,480 --> 00:39:37,920 over here, I think hell will let loose 1183 00:39:37,920 --> 00:39:39,640 on me. So in preparation for that, let's 1184 00:39:39,640 --> 00:39:42,000 build a few more units that I will 100% 1185 00:39:42,000 --> 00:39:44,640 need, and build an airport. A paranoid 1186 00:39:44,640 --> 00:39:46,920 patriot, less resistance growth, and 1187 00:39:46,920 --> 00:39:48,840 more compliance growth. That is actually 1188 00:39:48,840 --> 00:39:50,840 pretty good. I'll take that. Anyway, 1189 00:39:50,840 --> 00:39:52,080 because the video is probably already 1190 00:39:52,080 --> 00:39:54,280 super long anyways, cuz I yap a lot when 1191 00:39:54,280 --> 00:39:55,320 I'm allowed to show something 1192 00:39:55,320 --> 00:39:57,200 pre-release, I'm just going to say for 1193 00:39:57,200 --> 00:39:59,400 the focus tree, I'll just fix everything 1194 00:39:59,400 --> 00:40:00,600 in the background more and more, and 1195 00:40:00,600 --> 00:40:02,680 squeeze out all of the modifiers I can. 1196 00:40:02,680 --> 00:40:04,160 Let you know what I'm going for, and get 1197 00:40:04,160 --> 00:40:06,400 myself super nice modifiers, like Death 1198 00:40:06,400 --> 00:40:08,640 from Down Under. Very cool. Going 100% 1199 00:40:08,640 --> 00:40:10,040 be the thumbnail, by the way. Already 1200 00:40:10,040 --> 00:40:11,120 know that. 1201 00:40:11,120 --> 00:40:13,800 And the Australian regular army. Once 1202 00:40:13,800 --> 00:40:15,520 again, more attack. It's just super 1203 00:40:15,520 --> 00:40:17,840 good. And I'm going to risk it. Let's 1204 00:40:17,840 --> 00:40:20,000 tickle a little bit and go for see other 1205 00:40:20,000 --> 00:40:22,440 Chinese. But after a slight turbulent 1206 00:40:22,440 --> 00:40:25,400 start, we can finally push now. I had to 1207 00:40:25,400 --> 00:40:27,080 get a few more units out here to 1208 00:40:27,080 --> 00:40:29,120 stabilize the front line. Got to say 1209 00:40:29,120 --> 00:40:31,680 though, risky war. So, like a year 1210 00:40:31,680 --> 00:40:33,720 passed. Now the war is actually going 1211 00:40:33,720 --> 00:40:35,560 good. I consolidated the front lines. I 1212 00:40:35,560 --> 00:40:38,000 got my air force up. We are slowly but 1213 00:40:38,000 --> 00:40:40,120 surely crushing the Chinese. They have 1214 00:40:40,120 --> 00:40:42,080 good defensive bonuses. Don't forget 1215 00:40:42,080 --> 00:40:44,040 they keep this after the war. But don't 1216 00:40:44,040 --> 00:40:46,160 you dare forget that the end of today is 1217 00:40:46,160 --> 00:40:48,600 a defensive war. The funny part is that 1218 00:40:48,600 --> 00:40:51,400 is 100% true. This is a defensive war. 1219 00:40:51,400 --> 00:40:52,960 The communist attacked me because of 1220 00:40:52,960 --> 00:40:54,680 Taiwan. So, let's see if we can hold 1221 00:40:54,680 --> 00:40:56,320 this. But this would be a huge 1222 00:40:56,320 --> 00:40:58,120 encirclement cuz you got to think 1223 00:40:58,120 --> 00:41:00,680 communist nationalist China are not in 1224 00:41:00,680 --> 00:41:02,520 the same faction. Therefore, this is a 1225 00:41:02,520 --> 00:41:04,120 big encirclement 1226 00:41:04,120 --> 00:41:06,400 for me. If I can hold this, this would 1227 00:41:06,400 --> 00:41:08,480 probably swing the entire war into my 1228 00:41:08,480 --> 00:41:10,600 favor. This is a lot of army. There are 1229 00:41:10,600 --> 00:41:12,720 around 40 units in one pocket. Very 1230 00:41:12,720 --> 00:41:15,080 good. Another I don't know how many up 1231 00:41:15,080 --> 00:41:16,720 here. These are gone. And yeah, China so 1232 00:41:16,720 --> 00:41:18,800 far collapses meaning I get a lot of 1233 00:41:18,800 --> 00:41:20,560 manpower. Just noticed I should get more 1234 00:41:20,560 --> 00:41:22,480 units out. As for this, goodbye 1235 00:41:22,480 --> 00:41:24,920 encirclement. Losses now 300k on our 1236 00:41:24,920 --> 00:41:26,920 side which is a lot for us. But we have 1237 00:41:26,920 --> 00:41:29,400 a bigger manpower pool now thankfully. 1238 00:41:29,400 --> 00:41:31,760 1.3 million on the Chinese. Even the 1239 00:41:31,760 --> 00:41:33,840 communist have quite a bit of losses and 1240 00:41:33,840 --> 00:41:36,120 they have nothing really here. So, yeah, 1241 00:41:36,120 --> 00:41:38,680 very good defense so far from our 1242 00:41:38,680 --> 00:41:40,163 Australian brothers here. 1243 00:41:40,163 --> 00:41:40,760 >> [laughter] 1244 00:41:40,760 --> 00:41:42,600 >> Which you know has never been touched by 1245 00:41:42,600 --> 00:41:44,600 anyone. We never let them get there. We 1246 00:41:44,600 --> 00:41:47,200 always came to them first before they 1247 00:41:47,200 --> 00:41:49,320 could do anything. So, new encirclement 1248 00:41:49,320 --> 00:41:51,298 unlocked thanks to enabling me. 1249 00:41:51,298 --> 00:41:52,320 >> [laughter] 1250 00:41:52,320 --> 00:41:54,080 >> Once you get the supply under control, 1251 00:41:54,080 --> 00:41:57,200 this is quite doable. But China's supply 1252 00:41:57,200 --> 00:41:59,440 is hell. I mean most provinces also have 1253 00:41:59,440 --> 00:42:02,360 a modifier for less supply for non-core 1254 00:42:02,360 --> 00:42:05,720 nations which screws you a bit over. But 1255 00:42:05,720 --> 00:42:07,600 yeah, we are getting there. Goodbye 1256 00:42:07,600 --> 00:42:09,560 Chinese army. Nice encirclements 1257 00:42:09,560 --> 00:42:11,080 everywhere. So, you're doing another 1258 00:42:11,080 --> 00:42:13,680 push without micro cuz I think those 1259 00:42:13,680 --> 00:42:15,480 days are kind over. The front line is 1260 00:42:15,480 --> 00:42:17,320 just too big to micro everything. Yeah, 1261 00:42:17,320 --> 00:42:18,720 they seem to be falling apart. It's a 1262 00:42:18,720 --> 00:42:22,480 combination of air force and huge units. 1263 00:42:22,480 --> 00:42:24,400 And we captured a lot of generals 1264 00:42:24,400 --> 00:42:25,680 apparently. [laughter] 1265 00:42:25,680 --> 00:42:27,840 What is going on? We have no one here. 1266 00:42:27,840 --> 00:42:30,599 Oh, okay. Actually, we have a lot of 1267 00:42:30,599 --> 00:42:31,160 >> [laughter] 1268 00:42:31,160 --> 00:42:32,880 >> captured. That is funny that you can 1269 00:42:32,880 --> 00:42:34,280 actually capture them now. While I was 1270 00:42:34,280 --> 00:42:36,120 saying this, we captured another one. 1271 00:42:36,120 --> 00:42:38,040 Your offensive is going good, I think. 1272 00:42:38,040 --> 00:42:40,080 And another one. Many encirclements 1273 00:42:40,080 --> 00:42:42,200 later, I think we got to a point where 1274 00:42:42,200 --> 00:42:43,840 the Chinese have probably less army than 1275 00:42:43,840 --> 00:42:46,680 me. They have around 80 and we have 99. 1276 00:42:46,680 --> 00:42:48,840 So, yep. Their encirclements are just so 1277 00:42:48,840 --> 00:42:51,160 good. And we captured another generals. 1278 00:42:51,160 --> 00:42:52,720 How many generals have I captured in 1279 00:42:52,720 --> 00:42:56,000 China now? A lot. A lot of generals. So, 1280 00:42:56,000 --> 00:42:58,040 Communist China is at least gone for 1281 00:42:58,040 --> 00:42:59,960 now. I think there's only one China 1282 00:42:59,960 --> 00:43:01,840 left, the other one. And that's the 1283 00:43:01,840 --> 00:43:03,760 other China. That was way easier now. I 1284 00:43:03,760 --> 00:43:05,760 guess the communists didn't do a lot to 1285 00:43:05,760 --> 00:43:08,000 hold me back. Here we go. China 1286 00:43:08,000 --> 00:43:10,560 defeated. Was it my goal? No. I didn't 1287 00:43:10,560 --> 00:43:11,864 plan to fight China. 1288 00:43:11,864 --> 00:43:12,080 >> [laughter] 1289 00:43:12,080 --> 00:43:14,120 >> Not at all. To be fair, it gave me time 1290 00:43:14,120 --> 00:43:16,640 to finish all the focuses and really 1291 00:43:16,640 --> 00:43:18,480 test out the strength of the Australian 1292 00:43:18,480 --> 00:43:20,520 army. Got to say, with the manpower pool 1293 00:43:20,520 --> 00:43:22,120 of the Chinese plus some non-core 1294 00:43:22,120 --> 00:43:24,000 manpower, yeah, doable. Might not have 1295 00:43:24,000 --> 00:43:26,280 gotten Japan, but we got China. And we 1296 00:43:26,280 --> 00:43:28,400 have a big navy. I call this a success. 1297 00:43:28,400 --> 00:43:30,480 And industry-wise, I think we're a bit 1298 00:43:30,480 --> 00:43:32,560 more than we started as. And that was 1299 00:43:32,560 --> 00:43:34,790 Democratic Australia, all I'm saying. 1300 00:43:34,790 --> 00:43:35,040 >> [laughter] 1301 00:43:35,040 --> 00:43:36,560 >> Imagine it don't go down the peaceful 1302 00:43:36,560 --> 00:43:38,320 path. You don't want to find out what 1303 00:43:38,320 --> 00:43:40,960 happens then. Anyways, as for my side, 1304 00:43:40,960 --> 00:43:43,560 make sure to check out the DLC and click 1305 00:43:43,560 --> 00:43:45,120 the link below to support your local 1306 00:43:45,120 --> 00:43:46,840 YouTuber, all I'm saying. As for my 1307 00:43:46,840 --> 00:43:49,680 divisions, these are my divisions. They 1308 00:43:49,680 --> 00:43:50,960 were okay. I'm not going to say they 1309 00:43:50,960 --> 00:43:52,800 were amazing, but they were able to 1310 00:43:52,800 --> 00:43:54,920 defeat China. And yes, my ships are all 1311 00:43:54,920 --> 00:43:56,800 still around. Good job, guys. You have 1312 00:43:56,800 --> 00:43:58,720 quite the track record. But yeah, my 1313 00:43:58,720 --> 00:44:00,720 supporters, well, of course, out to you. 1314 00:44:00,720 --> 00:44:02,520 And especially to the people you see 1315 00:44:02,520 --> 00:44:05,000 right now supporting me financially and 1316 00:44:05,000 --> 00:44:06,520 apparently sometimes getting named into 1317 00:44:06,520 --> 00:44:08,640 a battleship or aircraft carrier. Maybe 1318 00:44:08,640 --> 00:44:10,240 that's a thing though. If you want to 1319 00:44:10,240 --> 00:44:12,120 support me except clicking the link 1320 00:44:12,120 --> 00:44:13,840 below and showing Paradox that they 1321 00:44:13,840 --> 00:44:15,320 should sponsor me more, feel free to 1322 00:44:15,320 --> 00:44:17,400 become a channel member, Patreon, or 1323 00:44:17,400 --> 00:44:19,360 even just like and subscribe the video. 1324 00:44:19,360 --> 00:44:21,880 That too help a lot. From my side, until 1325 00:44:21,880 --> 00:44:24,960 next time, bye.95317

Can't find what you're looking for?
Get subtitles in any language from opensubtitles.com, and translate them here.