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There is a new snapshot today. I'm going
to go over that in a moment. But first,
2
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I found myself back on the Bedrock
preview.
3
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With the Smurf skin still.
4
00:00:06,840 --> 00:00:09,520
They added a change here on Bedrock
Edition that hasn't appeared on Java.
5
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Which I think it would be a good idea
for them to add to Java Edition.
6
00:00:12,740 --> 00:00:16,379
We have a Copper Golem here. You can see
that he's entering a room with a chest
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inside it. In addition to that, there is
a door. And you can see that they can
8
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finally fit through one block opening.
9
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With a door in it as well. And that's
because Mojang have now shrunken their
10
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hitbox a little bit. So they can fit
through...
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I don't know why you're not leaving it.
All right, come out.
12
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Come out. Are you coming out now?
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Okay, close the door. Alright, he's
going back inside.
14
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He opens the door. He still kind of
struggles, a bit funky, but he's going
15
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to leave the room whenever he wants to.
It doesn't have to be a regular chest
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outside this room.
17
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We've been wanting Mojang to change this
for quite some time. They've now done
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that. However, this change is only
available on Bedrock right now. The
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hitbox ranking is on Java Edition, but
they cannot open copper doors.
20
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They can open copper doors on Bedrock
Edition.
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So, back on Java Edition, this is
snapshot 25w34b.
22
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There was a 34a iteration, but this
iteration is just for a realms fix.
23
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They have- Updated the panorama, as you
can see. We now have copper golems,
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copper golem statues. I think that one's
a statue.
25
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Featured inside a plains biome. They
seem to be updating the panorama rather
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frequently now, given that we've got
drops.
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on a frequent basis.
28
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However, we have a few changes that I
want to show you before I jump on the
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server. I don't really know where my end
flash has gone in this snapshot.
30
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You can see that the end island does
appear pink, but the flash is gone.
31
00:01:25,090 --> 00:01:28,410
In the accessibility settings, there is
now hide sky flashes, not hide
32
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lightning. If you turn this on, that
will disable that pink tint that you see
33
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all over the end.
34
00:01:33,150 --> 00:01:36,530
Yes, so you can still hear the sound,
like lightning, but the tint is gone.
35
00:01:36,750 --> 00:01:40,450
So, the second thing is, what I have
here in my hotbar, we have the new
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command,
37
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And what this does is it allows you to
grab the profile information of any
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player you want. So for example, on the
stream I did Fundy, and after a while it
39
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loads that into the game, and that
allows you to give yourself the player
40
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head of that exact name. So we have the
profile UID, we have the name Fundy, run
41
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the command, and now you have the player
head in your world. This is exactly the
42
00:02:02,970 --> 00:02:07,550
same thing as doing player head and then
profile, however doing this does cause a
43
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bit of lag, so you can see that it
doesn't give you the player head
44
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immediately. There is a noticeable
latency between running the command and
45
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getting the data information.
46
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After about two seconds, it loads in. So
preloading is always handy. It's a good
47
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addition to the game. And finally, I
wanted to take a bit of time to talk
48
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about the new code of conduct thing for
Minecraft servers.
49
00:02:24,620 --> 00:02:27,740
Essentially what it is, is when you try
to log into a server with a code of
50
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conduct, it will show you a bit of text
that you have to acknowledge or not
51
00:02:31,420 --> 00:02:33,920
acknowledge, after which if you don't,
you'll get disconnected.
52
00:02:34,280 --> 00:02:36,820
If you acknowledge, you can go into the
server. You know sometimes when you log
53
00:02:36,820 --> 00:02:40,300
into a server and there's like a wall of
text written on signs most- the time,
54
00:02:40,400 --> 00:02:41,780
and you have to read it, follow the
rules.
55
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This is a very neat in-game alternative
to that. So if I disconnect, and I've
56
00:02:45,500 --> 00:02:48,700
just changed it and restarted it, so if
I go back in, and you can see what's
57
00:02:48,700 --> 00:02:49,700
going on. Ah!
58
00:02:50,700 --> 00:02:51,700
It's not centered.
59
00:02:51,920 --> 00:02:54,140
You can see there are some control
characters there that shouldn't really
60
00:02:54,140 --> 00:02:57,040
be there. I'm sure Mojang will fix this
at some point. It's just showing that
61
00:02:57,040 --> 00:02:58,040
it's a new line.
62
00:03:17,380 --> 00:03:21,120
Well, as you can see, it's compatible
with Narrator.
63
00:03:21,520 --> 00:03:24,280
I've got a whole script going on. This
is the B-movie script.
64
00:03:24,520 --> 00:03:26,540
I've just tacked it on to the server
code of conduct.
65
00:03:26,800 --> 00:03:30,160
The server properties file has been
updated to include a line. There is a
66
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line here for enable code of conduct.
You just make that true.
67
00:03:33,160 --> 00:03:36,640
And then if you go into code of conduct,
which is a new directory, and you have a
68
00:03:36,640 --> 00:03:41,680
file called en-us.txt or your local
language, you plug in whatever you like.
69
00:03:41,820 --> 00:03:44,380
You can have fun with this. It doesn't
have to be anything serious.
70
00:03:44,580 --> 00:03:47,860
Although, I think that's the main
intention here. I have the near entirety
71
00:03:47,860 --> 00:03:51,220
of the B-movie script. There is a limit
to the number of characters that you can
72
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put in, which is obviously the 16-bit
integer limit, after which your game
73
00:03:55,000 --> 00:03:55,759
will crash.
74
00:03:55,760 --> 00:04:00,840
Still a lot of text, but you never need
to do this. And so the flexibility is
75
00:04:00,840 --> 00:04:04,420
there if you decide that you wanted to
mess with it. Someone's gonna make this
76
00:04:04,420 --> 00:04:05,700
animated at some point, right?
77
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Somehow.
7365
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