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[FOOTSTEPS]
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[INDISTINCT CHATTER]
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[CHEERING]
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[SCRAPING]
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[DIGITAL BEEPING]
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[DRAMATIC MUSIC]
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JAMES CAMERON: There's a
moment when you're just a fan.
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And there's a moment
when you're a filmmaker.
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And the one moment can follow
the other by about 1 minute.
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Because all you have to
do is pick up a camera
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and start shooting something
with the intention of making
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a film, and you're a filmmaker.
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[DRAMATIC MUSIC]
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[GLASS SHATTERS]
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[SCREECHING]
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JAMES CAMERON: There's a
moment where there's no idea.
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And then there's the moment
where there's the idea.
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And I think of it almost the
way we assemble images and bits
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of narrative in our dreams.
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Maybe it's in another time.
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Maybe it's in another place.
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Maybe it's an entirely
different world.
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It's up to the filmmaker
to create that little bit
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of an alternate reality.
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And then we get to
feel kind of alive
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through a completely
different set of eyes.
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That's an amazing thing.
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[DRAMATIC MUSIC]
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I'm James Cameron.
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And this is my MasterClass.
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[DRAMATIC MUSIC]
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NARRATOR: Whatever you have
imagined in your wildest dreams
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now becomes a visual reality.
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JAMES CAMERON: I
had loved films.
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I always loved films.
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Like, I remember particularly
when I was in the third grade,
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I saw "Mysterious Island,"
a Ray Harryhausen film.
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And it had lots of wonderful
sort of little boy fantasy
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adventure stuff in it.
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I came back, and I started
drawing comics, comics
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about "Mysterious Island."
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But it wasn't the same story.
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I made up my own creatures.
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And I made up my own scenarios.
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And I started to
think in a frame.
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And I started to think--
well, I didn't realize it--
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but I was doing wide shots.
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And I was doing close-ups. And
I was doing reverse angles.
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And I was doing all the
things that a filmmaker does.
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So I was doing all those
things, graphically, on paper.
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But it didn't translate
to I want to make movies.
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So cut to years later, I'm very
excited to see this new film
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that's just come out--
this is in 1968--
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called "2001-- a Space Odyssey."
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Because I love space.
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I love science fiction.
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I'm an avid reader
of science fiction.
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And it looked from the
images like it was really
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a quantum leap in terms of
the type of space imagery
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that I was going to experience.
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So I went and saw that film.
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And it had such a visceral
impact on me that by the end,
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I was probably almost
alone in the movie
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theater for some reason.
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It was a matinee during the day.
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I stumbled out of the theater,
I sat down on the curb,
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and I threw up.
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Not because I didn't
like the film,
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but because when the
stargate sequence began,
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I felt like I was falling down
an infinite corridor of light.
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And I got airsick.
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I was so subjectively
present for that film.
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And when I see
the film now, it's
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a very hard film to be
subjectively present for.
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It's a very cold and
intellectual film.
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But I loved it visually.
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And it was the first
time I really--
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at the age of 14--
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made the connection that a
movie can be a piece of art
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and can be an experience.
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And it was the first time
I noticed film music.
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Because obviously,
images and music
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went hand in glove in
that film in a really kind
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of almost unprecedented way.
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So I started getting really
enthusiastic about how
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did they do that.
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And it just so
happened that that
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was one of the first films
that had a book, a companion
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book, that was published
and widely available,
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"The Making of 2001."
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And I remember it was written
by a guy named Jerome Agel.
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And I got the book.
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And I read it cover to cover.
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And I understood
about a quarter of it.
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So I read it again.
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And I started making notes.
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And I started thinking about,
well, how could I do that.
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00:05:08,921 --> 00:05:12,871
So I got my dad's
Super 8 camera.
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And I'd take a sheet of glass,
and I mount a model on it.
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I'd buy a kit model of one of
the spacecraft from the film.
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And I put it together.
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And I'd glue it onto the glass.
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And I'd put a piece of
black velvet behind it.
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And I'd put a light on it.
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And it looked terrible,
because the model
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reflected in the glass.
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Then I thought, well,
what if I take the model
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and put it behind the glass
and glue it on from this side
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and then put, like, one
little tiny piece of detail
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over where that glue spot
is, and then light it.
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And I won't see the reflection.
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Now, all of a sudden, I'm
with my Super 8 camera,
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I'm making a spaceship
fly through space.
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Well, I don't think I ever
looked back from that point.
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I always think of it
as the door is going
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to open for a split second.
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Whether you choose to
jump through it or not,
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it's not going to be
there for very long.
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Another door will come
along sooner or later,
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if you stay at it.
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When you jump through that
door, and you say, I'm here.
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I'm ready to do this.
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You have to have prepared for
that moment for literally years
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by being a sponge,
by being curious,
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by absorbing everything that
you can to prepare yourself
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for that moment.
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I think every filmmaker
stands essentially
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on the shoulders of the
filmmakers that went before.
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We see what they've done.
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We react to it.
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It's like, that was interesting.
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And then we start to
create our own aesthetic.
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And every individual
will take what's
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00:06:42,961 --> 00:06:45,031
been done by other
filmmakers and filter it
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through their own lens, their
own subjective experience,
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their own opinions
about the world.
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And it'll come back
in a different form.
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And so it's endlessly renewing
and endlessly invigorating.
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And I think it's the
duty of filmmakers
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that have been
down the road ways
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to turn around and
say, all right, there's
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a landmine over here.
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There's a landmine over here.
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Don't step on it.
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You know, if I can't do that
after 40 years in the business,
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then I'm not giving back enough.
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So why not share that?
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So in this class, I'm going to
talk about what I've learned.
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And one of the
things I've learned
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is that you never
learn everything.
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And it's a constant
process of learning.
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So you're constantly
humble before the craft.
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And you're constantly learning
from other filmmakers.
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If I had known when I started
out what I know now, of course,
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I would have done a lot
of things differently.
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But I think my films
would have been slightly
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different, but not that much.
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What I would have
done differently
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is I would have respected all
the crafts people around me
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more.
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I would have learned the
leadership lessons earlier.
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And I think that that's
something hopefully
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that I can impart
in this class--
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the importance of the
role of leader of a group.
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It's not dictator.
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And it's a very
collaborative medium.
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And your film will benefit
from that collaboration.
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[DRAMATIC MUSIC]
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I think the important
thing to remember
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is you can make a great
film without a huge budget.
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[LASERS BLASTING]
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I've done low-budget films.
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[EXPLOSIONS]
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I've also done very
high-budget films.
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[ROBOTIC MOVEMENT]
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I've been lucky enough
to be able to do that.
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[WINGS FLUTTERING]
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But you can definitely
optimize your budget.
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And there are ways to do that.
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And I'll share with you
what I know about some
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of the tricks of the trade.
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And I wanted to share
what's been learned.
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Because we had to
learn it the hard way.
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And there's no
reason why I can't
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share what's been learned in
a way that can benefit you,
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as an up and coming filmmaker.
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And hopefully then you'll go
ahead, and you'll innovate,
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and you'll do things.
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And I'll follow your work,
see what you've done,
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and maybe learn from you.
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[DRAMATIC MUSIC]
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2
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JAMES CAMERON: One of
the biggest questions
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in creativity-- any
form of creativity
4
00:00:15,801 --> 00:00:18,861
is, when is an
idea that you have
5
00:00:18,861 --> 00:00:22,521
that pops up like a little
champagne bubble in your mind
6
00:00:22,521 --> 00:00:23,691
worth pursuing?
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The answer to that
is highly subjective.
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What appeals to you?
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What are-- are you interested
in as an artist or as someone
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aspiring to be an
artist in cinema?
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What compels you
to tell a story?
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00:00:37,851 --> 00:00:39,681
Is it the visual aspects of it?
13
00:00:39,681 --> 00:00:42,741
Is it the world that you
want to immerse people in?
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Is it a particular character?
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00:00:44,631 --> 00:00:48,081
Is it a particular
problem for a character
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00:00:48,081 --> 00:00:51,621
that you want to explore maybe
based on how it resonates
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with something in your life?
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Or maybe it's a story
that you've read
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00:00:56,811 --> 00:00:59,101
and say, I want to do
something like that,
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or it's a film that
you've seen and say, I
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want to do something like that.
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Maybe it's very
unformed at first.
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00:01:04,461 --> 00:01:08,091
Okay, there's this--
this woman does this.
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I want to tell this
story, you know?
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Put some detail on it, you know?
26
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Who is she?
27
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What time-- what time
in the world is it?
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What's the setting?
29
00:01:14,781 --> 00:01:16,281
And how does that resonate?
30
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And maybe-- maybe you put
her in Cincinnati in 1962
31
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and all of a sudden, ah,
too limiting socially.
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00:01:23,121 --> 00:01:27,021
Maybe it needs to be in some
dystopian future, you know?
33
00:01:27,021 --> 00:01:29,361
And so just let it swirl around.
34
00:01:29,361 --> 00:01:32,061
And don't lock in on
anything right away.
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I mean, I think that
one of the keys to this
36
00:01:34,641 --> 00:01:37,131
is to be open and
flexible and always--
37
00:01:37,131 --> 00:01:39,561
always keep an openness.
38
00:01:39,561 --> 00:01:42,861
So really, it's a question of
after that initial process,
39
00:01:42,861 --> 00:01:47,151
is the-- does the idea
stand the sort of sniff test
40
00:01:47,151 --> 00:01:50,361
for something that you want
to really devote your time to?
41
00:01:50,361 --> 00:01:53,891
And I think the answer to
that is it just won't go away,
42
00:01:53,891 --> 00:01:55,181
you know?
43
00:01:55,181 --> 00:01:56,681
The idea just won't go away.
44
00:01:56,681 --> 00:01:58,331
It starts to
resonate with things
45
00:01:58,331 --> 00:02:00,251
that are happening in
your life or in the news
46
00:02:00,251 --> 00:02:01,601
or in another film that--
47
00:02:01,601 --> 00:02:05,201
that you see and it starts
to get more detailed,
48
00:02:05,201 --> 00:02:06,851
it starts to come into focus.
49
00:02:06,851 --> 00:02:09,280
And then there'll would be a
certain point where you say,
50
00:02:09,280 --> 00:02:11,051
I've just got to sit
down and write this.
51
00:02:13,771 --> 00:02:15,431
The imagination never stops.
52
00:02:15,431 --> 00:02:16,471
It's always working.
53
00:02:16,471 --> 00:02:19,231
And I think ideas come
to any kind of artist
54
00:02:19,231 --> 00:02:21,721
from-- from different
sources, and the subconscious
55
00:02:21,721 --> 00:02:25,381
is one that certainly the
surrealist artists back
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00:02:25,381 --> 00:02:28,681
around the turn of the
last century believed in.
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They believed in dream imagery.
58
00:02:30,571 --> 00:02:35,131
They believed that it was an
unmediated, unintellectualized
59
00:02:35,131 --> 00:02:39,721
version of their subconscious
creative force or imagination,
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00:02:39,721 --> 00:02:43,051
and I believe that
to be true also.
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00:02:43,051 --> 00:02:46,531
It's my zero-cost subscription
to a streaming service
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00:02:46,531 --> 00:02:47,881
that's all my own.
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00:02:47,881 --> 00:02:51,061
Every night I get all kinds
of entertaining stuff.
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00:02:51,061 --> 00:02:54,271
I know I've-- I've woken
up having leafed through
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00:02:54,271 --> 00:02:58,141
sketchbooks or-- or paintings
and thought to myself, man,
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00:02:58,141 --> 00:03:01,591
I wish I could paint like
that, then realized I just did.
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00:03:01,591 --> 00:03:03,871
And then scramble around
and try to draw it out,
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00:03:03,871 --> 00:03:06,091
draw out the ideas
that I've seen.
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00:03:06,091 --> 00:03:08,311
And every once in a while
something stands out.
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Whether it's a scene
in a narrative sense
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00:03:11,881 --> 00:03:15,511
that might be-- it be
tragic, it might be joyful,
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00:03:15,511 --> 00:03:18,121
or maybe it's just an image.
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00:03:18,121 --> 00:03:23,791
To pick an example, "Terminator"
started as a dream image.
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00:03:23,791 --> 00:03:26,881
The actual terminator
itself and the--
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the image of it as a
chrome metal skeleton
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00:03:30,061 --> 00:03:33,331
emerging out of a fire
with the certain knowledge,
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00:03:33,331 --> 00:03:36,541
in the same way that you have
a certain knowledge in dreams
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00:03:36,541 --> 00:03:39,151
about something,
about what the thing
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00:03:39,151 --> 00:03:42,301
you're seeing means or the
person that you're seeing,
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00:03:42,301 --> 00:03:44,521
what they mean to
you in the dream,
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00:03:44,521 --> 00:03:47,311
I knew that it once
had skin over it, which
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was burned off by the fire and
it was walking out of the fire.
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00:03:50,641 --> 00:03:53,451
So I woke up and I said,
that's a pretty good idea,
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00:03:53,451 --> 00:03:56,461
and I started drawing
what I had seen.
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00:03:56,461 --> 00:03:59,431
And that was the nucleus
for "The Terminator."
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00:03:59,431 --> 00:04:01,441
Then I had to
justify, where am I?
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00:04:01,441 --> 00:04:03,181
Why is there a metal skeleton?
88
00:04:03,181 --> 00:04:05,401
Why was-- why did it
have skin over it?
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00:04:05,401 --> 00:04:08,311
Well, obviously there
was a purpose to that.
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00:04:08,311 --> 00:04:10,573
And we don't have that, so
that comes from the future.
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00:04:10,573 --> 00:04:12,031
And hey, maybe I
could make a movie
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00:04:12,031 --> 00:04:14,651
about that in the present
day if there was time travel.
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00:04:14,651 --> 00:04:16,860
So boom, boom,
boom, all the pieces
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00:04:16,860 --> 00:04:20,701
assembled around that
nucleus of a dream image.
95
00:04:27,721 --> 00:04:29,501
You have an idea,
what happens next?
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00:04:29,501 --> 00:04:33,991
Well, there's this pesky little
thing called the written word.
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00:04:33,991 --> 00:04:35,371
You've got to write a story.
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00:04:35,371 --> 00:04:38,071
Somebody has got to write
a story at some point.
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00:04:38,071 --> 00:04:41,161
Now maybe-- maybe it's
a five-page outline,
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00:04:41,161 --> 00:04:44,551
maybe in my case it's
a 75-page outline,
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00:04:44,551 --> 00:04:45,811
because that's how I work.
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00:04:45,811 --> 00:04:48,001
I work at a very novelistic way.
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Because I have to build the
world around the characters
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as--
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00:04:51,601 --> 00:04:53,911
as I'm generating it, and--
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00:04:53,911 --> 00:04:55,381
because otherwise
it's too vague,
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00:04:55,381 --> 00:04:57,461
it's-- it's too imprecise.
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So in my particular case, I
write a very long treatment.
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00:05:01,246 --> 00:05:03,121
In fact, people used to
joke that it was more
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00:05:03,121 --> 00:05:04,651
of a script than a treatment.
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00:05:04,651 --> 00:05:07,531
We at first jokingly, and
then ultimately just adopted
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00:05:07,531 --> 00:05:10,851
the term scriptment,
because it had all of the--
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00:05:10,851 --> 00:05:13,461
had all of the scenes and
had a lot of the dialogue,
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00:05:13,461 --> 00:05:15,711
it just wasn't in
proper script form
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00:05:15,711 --> 00:05:19,551
because I held on to that kind
of novelistic way of writing
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00:05:19,551 --> 00:05:23,061
prose and dialogue, because
it was freer, it was looser.
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00:05:23,061 --> 00:05:25,881
I could say an argument happens.
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00:05:25,881 --> 00:05:28,191
Or I could actually
write the argument out.
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00:05:28,191 --> 00:05:32,131
So I tried to take the
formality out of the process.
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This was just-- I'm speaking
for my own development,
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00:05:34,551 --> 00:05:37,071
and all writers develop
differently, all screenwriters
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00:05:37,071 --> 00:05:38,421
develop differently.
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00:05:38,421 --> 00:05:43,311
But I think anyone aspiring
to be a filmmaker, you know,
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00:05:43,311 --> 00:05:47,301
the person sitting in this
chair still needs to understand
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00:05:47,301 --> 00:05:50,061
the writing process,
even if you know that one
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00:05:50,061 --> 00:05:52,341
of your limitations is you're
not great with dialogue
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00:05:52,341 --> 00:05:53,811
or you-- you can't--
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00:05:53,811 --> 00:05:57,501
you don't think structurally
like a writer does.
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00:05:57,501 --> 00:06:00,261
Or mastering the
art of the scene
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00:06:00,261 --> 00:06:02,571
because scene writing is--
is an art in and of it--
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00:06:02,571 --> 00:06:03,741
in and of itself.
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00:06:03,741 --> 00:06:06,044
Maybe that's not your thing
and you're more visual,
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00:06:06,044 --> 00:06:07,461
and you just want
to grab a camera
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00:06:07,461 --> 00:06:09,201
and go and let somebody else--
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00:06:09,201 --> 00:06:10,301
somebody else write it.
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00:06:10,301 --> 00:06:11,031
That's fine.
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00:06:11,031 --> 00:06:13,281
But you still need to know
how to work with the writer
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00:06:13,281 --> 00:06:15,471
to get the story to be
what you want it to be.
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00:06:20,539 --> 00:06:22,081
I believe in the
three-act structure,
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00:06:22,081 --> 00:06:24,661
I've just never
succeeded in doing one.
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00:06:24,661 --> 00:06:28,181
"Terminator's" five
acts with a coda.
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00:06:28,181 --> 00:06:30,016
"Aliens" is four acts.
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00:06:30,016 --> 00:06:32,141
None of my stuff ever fits
the three-act structure.
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00:06:32,141 --> 00:06:35,451
I think thinking an act
is good up to a point.
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00:06:35,451 --> 00:06:38,321
It disciplines you
to know that you're
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00:06:38,321 --> 00:06:41,171
coming up to a transition
point in the film.
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00:06:41,171 --> 00:06:42,761
If you think in
terms of act breaks,
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00:06:42,761 --> 00:06:45,401
you'll create transitions
that are interesting.
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00:06:45,401 --> 00:06:46,901
They always say
that you want to end
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00:06:46,901 --> 00:06:51,581
act one with some kind
of sense of-- of stating
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00:06:51,581 --> 00:06:54,161
the main character's
main problem,
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00:06:54,161 --> 00:06:57,386
and if there's an adversary
pitting the main character
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00:06:57,386 --> 00:06:59,261
against the adversary,
there's certain things
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00:06:59,261 --> 00:07:00,469
that need to be accomplished.
155
00:07:00,469 --> 00:07:01,979
Or the journey begins.
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00:07:01,979 --> 00:07:04,271
You can follow different--
different schools of thought
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00:07:04,271 --> 00:07:04,781
around that.
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00:07:04,781 --> 00:07:08,261
You can-- you know, Shakespeare
worked in a five-act structure
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00:07:08,261 --> 00:07:09,431
very often.
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00:07:09,431 --> 00:07:11,501
So there are no
hard-- hard rules.
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00:07:11,501 --> 00:07:13,121
Quentin Tarantino
takes the action
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00:07:13,121 --> 00:07:18,191
and just moves them around into
different orders, you know?
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00:07:18,191 --> 00:07:20,201
So there are no-- there
are no real rules,
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00:07:20,201 --> 00:07:23,411
but I think it's good to
know the rules before you
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00:07:23,411 --> 00:07:24,281
break them.
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00:07:24,281 --> 00:07:27,221
When I'm standing on a
whiteboard in a writer's room
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00:07:27,221 --> 00:07:29,411
with other writers,
it's very helpful
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00:07:29,411 --> 00:07:31,391
to think in a
three-act structure,
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00:07:31,391 --> 00:07:33,311
because everybody
gets that, you know?
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00:07:33,311 --> 00:07:35,291
What's my first act act out?
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00:07:35,291 --> 00:07:39,131
What is the big thing I want
to do to set up-- to really set
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00:07:39,131 --> 00:07:40,091
the story in motion?
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00:07:40,091 --> 00:07:43,961
All my kind of throat-clearing
and my establishing in my world
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00:07:43,961 --> 00:07:47,381
building all has to
culminate to some point
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00:07:47,381 --> 00:07:49,661
where we define
the conflict, we've
176
00:07:49,661 --> 00:07:51,281
set the character's
problem, and now
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00:07:51,281 --> 00:07:56,091
the story's in motion at high
speed beyond-- beyond that.
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00:07:56,091 --> 00:07:57,361
So that's helpful.
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00:07:57,361 --> 00:07:59,831
And then what do I need to
accomplish in my second act?
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00:07:59,831 --> 00:08:01,601
And then what's my--
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00:08:01,601 --> 00:08:03,611
what's my kick-off
for my third act?
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00:08:03,611 --> 00:08:06,881
And then-- because I often
find that third acts are kind
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00:08:06,881 --> 00:08:09,101
of a story within the story.
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00:08:09,101 --> 00:08:11,801
That third act reiterates
a lot of what's
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00:08:11,801 --> 00:08:14,651
been-- been seen previously
and brings it all to a head
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00:08:14,651 --> 00:08:18,101
and to a-- to either a final
conflict or a final culmination
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00:08:18,101 --> 00:08:20,351
or some kind of
emotional catharsis,
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00:08:20,351 --> 00:08:21,611
and then it resolves.
189
00:08:21,611 --> 00:08:23,351
Or in some cases
it doesn't resolve,
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00:08:23,351 --> 00:08:27,551
and the not resolving is
part of the comment or part
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00:08:27,551 --> 00:08:29,331
of the-- part of the message.
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So I think-- you
know, read the books,
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00:08:31,791 --> 00:08:33,041
there are plenty of books on--
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00:08:33,041 --> 00:08:34,330
on screenwriting.
195
00:08:34,330 --> 00:08:38,381
Read the books, know the rules,
and then just break them.
196
00:08:45,081 --> 00:08:49,281
All art has meaning, and
that meaning may be overt,
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00:08:49,281 --> 00:08:52,941
it may be a lesson, it might
be a social object lesson
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00:08:52,941 --> 00:08:56,091
for something that needs
to be understood and felt
199
00:08:56,091 --> 00:08:58,851
and requires an
empathetic response.
200
00:08:58,851 --> 00:09:03,871
And maybe it has a meaning
for you individually.
201
00:09:03,871 --> 00:09:07,581
Some kind of object lesson
about the value of duty
202
00:09:07,581 --> 00:09:10,011
or the value of friendship
or the value of love
203
00:09:10,011 --> 00:09:12,501
or the price of love, you know?
204
00:09:12,501 --> 00:09:14,451
I read an interesting thing--
205
00:09:14,451 --> 00:09:18,141
interesting quote-- grief
is the price of love.
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00:09:18,141 --> 00:09:19,221
It was a mother--
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00:09:19,221 --> 00:09:20,871
not-- not an artist,
not a writer.
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00:09:20,871 --> 00:09:24,621
It was a mother who had lost
someone very close to them--
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00:09:24,621 --> 00:09:25,431
I think a child.
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00:09:25,431 --> 00:09:27,471
And it was just a
quote in a newspaper.
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00:09:27,471 --> 00:09:28,341
You know.
212
00:09:28,341 --> 00:09:30,591
She was-- she was hurting,
she was in deep pain.
213
00:09:30,591 --> 00:09:33,721
She said, it's
the price of love.
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00:09:33,721 --> 00:09:36,391
And I thought, that is profound.
215
00:09:36,391 --> 00:09:37,471
That is really profound.
216
00:09:37,471 --> 00:09:40,621
Of course, I mean, we all--
love is a good thing, right?
217
00:09:40,621 --> 00:09:43,201
Right up until it isn't,
when it-- it hurts.
218
00:09:43,201 --> 00:09:46,351
Hurts because you lose
someone close to you,
219
00:09:46,351 --> 00:09:49,621
you lose contact with them, or
they reject you or they die,
220
00:09:49,621 --> 00:09:51,721
whatever-- whatever
it is, you know?
221
00:09:51,721 --> 00:09:53,521
And there is a price to be paid.
222
00:09:53,521 --> 00:09:55,421
There's a price to be
paid for everything.
223
00:09:55,421 --> 00:09:58,591
And so maybe that's the
object lesson of the film.
224
00:09:58,591 --> 00:10:01,651
And maybe that allows
us to go on that journey
225
00:10:01,651 --> 00:10:04,261
without having to go
through the actual loss.
226
00:10:04,261 --> 00:10:07,681
So films are a way to
kind of experience things,
227
00:10:07,681 --> 00:10:10,621
like, you know, kind of a
training simulation before we
228
00:10:10,621 --> 00:10:11,599
actually get there.
229
00:10:11,599 --> 00:10:13,141
So it's up to the
filmmaker, I think,
230
00:10:13,141 --> 00:10:16,221
to be authentic about emotions.
231
00:10:16,221 --> 00:10:18,221
I mean, the actors, of
course, they-- they live,
232
00:10:18,221 --> 00:10:20,171
eat, and breathe authenticity.
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00:10:20,171 --> 00:10:22,066
And it's all about
the research for them
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00:10:22,066 --> 00:10:24,851
and-- and the truthful
moment and all that.
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00:10:24,851 --> 00:10:26,431
And I think it's
up to the filmmaker
236
00:10:26,431 --> 00:10:28,831
to protect that and
nurture that, and make
237
00:10:28,831 --> 00:10:31,146
sure it's there-- that
the authenticity is there
238
00:10:31,146 --> 00:10:31,771
in the writing.
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00:10:37,741 --> 00:10:41,521
I had a studio executive--
top, top studio executive
240
00:10:41,521 --> 00:10:45,151
say on "Avatar," we really like
this script, but is there a way
241
00:10:45,151 --> 00:10:47,401
that you can take out some
of the kind of hippie,
242
00:10:47,401 --> 00:10:50,081
tree-hugging kind
of-- kind of stuff?
243
00:10:50,081 --> 00:10:52,081
And I said, no,
because it's exactly
244
00:10:52,081 --> 00:10:54,931
the hippie tree-hugging
stuff is the reason I
245
00:10:54,931 --> 00:10:55,971
want to make the movie.
246
00:10:55,971 --> 00:10:59,974
So if that's important to you,
then we're kind of done here
247
00:10:59,974 --> 00:11:01,641
and I'll have to take
it somewhere else.
248
00:11:01,641 --> 00:11:03,101
Oh no, no, no!
249
00:11:03,101 --> 00:11:03,601
You know.
250
00:11:03,601 --> 00:11:05,371
So anyway, film
got made with all
251
00:11:05,371 --> 00:11:06,871
the hippie tree-hugging
stuff in it.
252
00:11:06,871 --> 00:11:09,031
But, you know, it
was a Rubicon moment.
253
00:11:09,031 --> 00:11:11,791
I could have been jeopardizing
the financing for a, you know,
254
00:11:11,791 --> 00:11:15,421
$100-plus million
movie, but, you know,
255
00:11:15,421 --> 00:11:18,811
I found that as I
developed my-- my stories,
256
00:11:18,811 --> 00:11:20,881
there are certain things
I never let go of.
257
00:11:20,881 --> 00:11:23,311
There are certain
fundamental principles
258
00:11:23,311 --> 00:11:24,451
that I never let go of.
259
00:11:24,451 --> 00:11:27,431
Maybe it's a redemption
story, and that never changes,
260
00:11:27,431 --> 00:11:27,931
you know?
261
00:11:27,931 --> 00:11:32,611
So then it's a fine equipoise
between being open and being
262
00:11:32,611 --> 00:11:35,131
fluid and being able to
take an idea-- maybe not
263
00:11:35,131 --> 00:11:38,071
your idea, but an idea
that fits and resonates
264
00:11:38,071 --> 00:11:41,731
and incorporate
that without losing
265
00:11:41,731 --> 00:11:47,221
the sight of that core thing
that you came there to do.
266
00:11:53,731 --> 00:11:58,141
All my films express
thematically my perspective
267
00:11:58,141 --> 00:12:00,481
on existence, and a
lot of those ideas
268
00:12:00,481 --> 00:12:02,551
were formed when I was
just kind of wide-eyed,
269
00:12:02,551 --> 00:12:04,486
looking around the world.
270
00:12:04,486 --> 00:12:06,431
JOHN F. KENNEDY:
Within the past week,
271
00:12:06,431 --> 00:12:09,691
unmistakable evidence
has established the fact
272
00:12:09,691 --> 00:12:13,141
that a series of
offensive missile sites
273
00:12:13,141 --> 00:12:17,059
is now in preparation on
that imprisoned island.
274
00:12:17,059 --> 00:12:18,601
JAMES CAMERON:
Remembering distinctly
275
00:12:18,601 --> 00:12:20,431
as a-- as a kid at
the age of eight,
276
00:12:20,431 --> 00:12:24,061
seeing my dad going through
how to build a fallout
277
00:12:24,061 --> 00:12:27,391
shelter in your basement at
the peak of the Cuban Missile
278
00:12:27,391 --> 00:12:28,021
Crisis.
279
00:12:28,021 --> 00:12:30,831
[CHANTING]
280
00:12:33,061 --> 00:12:35,881
Seeing the rise of
environmentalism
281
00:12:35,881 --> 00:12:40,381
in the early '70s and seeing
the world potentially becoming
282
00:12:40,381 --> 00:12:42,181
a toxic wasteland.
283
00:12:42,181 --> 00:12:47,701
All those sorts of
dystopian anxieties.
284
00:12:47,701 --> 00:12:50,971
So for me, the-- the nuclear
holocaust of the future
285
00:12:50,971 --> 00:12:55,021
in "Terminator" maps directly
thematically to the destruction
286
00:12:55,021 --> 00:12:58,321
of "Titanic" where people
just kind of blithely sailed
287
00:12:58,321 --> 00:13:02,641
on right into an iceberg, and
their world, the microcosm--
288
00:13:02,641 --> 00:13:04,441
the world of that
movie, because you
289
00:13:04,441 --> 00:13:07,741
see very little besides the
ship itself in that film,
290
00:13:07,741 --> 00:13:09,181
sinks out from underneath them.
291
00:13:09,181 --> 00:13:10,711
It's destroyed,
and it takes down
292
00:13:10,711 --> 00:13:13,951
the rich with the
poor as well, which
293
00:13:13,951 --> 00:13:17,471
obviously is a metaphor for our
world right now with climate
294
00:13:17,471 --> 00:13:17,971
change.
295
00:13:17,971 --> 00:13:21,361
All the rich people that are--
that are propagating climate
296
00:13:21,361 --> 00:13:24,114
change, all the big
corporations, and people
297
00:13:24,114 --> 00:13:26,281
who think they're going to
be above the consequences
298
00:13:26,281 --> 00:13:27,781
will not be, you know?
299
00:13:27,781 --> 00:13:30,421
We're all in one world and
we're all in it together.
300
00:13:30,421 --> 00:13:32,191
So, you know, I think that the--
301
00:13:32,191 --> 00:13:36,241
but I think the films, I try to
keep them from being preachy.
302
00:13:36,241 --> 00:13:39,901
I try to keep them from
being too on the nose.
303
00:13:39,901 --> 00:13:43,211
But the message is there if
you-- if you want to see it.
304
00:13:43,211 --> 00:13:46,261
And I think it's
consistent about the power
305
00:13:46,261 --> 00:13:50,201
of the individual,
the strength of women.
306
00:13:50,201 --> 00:13:52,631
You know, my-- my
kind of jaundiced view
307
00:13:52,631 --> 00:13:56,411
of organizational
systems and authority.
308
00:13:56,411 --> 00:13:58,181
You know, being a
child of the '60s,
309
00:13:58,181 --> 00:14:00,401
I have an innate
dislike for authority.
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00:14:00,401 --> 00:14:02,521
1
00:00:02,967 --> 00:00:06,895
2
00:00:15,733 --> 00:00:18,251
JAMES CAMERON: When
we buy a movie ticket,
3
00:00:18,251 --> 00:00:19,931
we're putting our--
we're creating
4
00:00:19,931 --> 00:00:21,311
a little bit of
a social contract
5
00:00:21,311 --> 00:00:24,491
with a bunch of people we never
met to go into a dark room
6
00:00:24,491 --> 00:00:28,211
and experience something and
be quiet and be passive and be
7
00:00:28,211 --> 00:00:31,931
submissive and not stop,
not stop the experience.
8
00:00:31,931 --> 00:00:34,541
The experience is in
a dominant position
9
00:00:34,541 --> 00:00:36,591
relative to our consciousness.
10
00:00:36,591 --> 00:00:38,651
And we do it
willingly because it's
11
00:00:38,651 --> 00:00:43,181
one of the few times in
our lives where we do that,
12
00:00:43,181 --> 00:00:46,721
and where we stop our
phone from ringing,
13
00:00:46,721 --> 00:00:48,281
and we give ourselves
that respite,
14
00:00:48,281 --> 00:00:52,001
and we give ourselves a moment,
might be a two-hour moment,
15
00:00:52,001 --> 00:00:54,551
might be a three-hour moment,
to experience something
16
00:00:54,551 --> 00:00:55,676
uninterrupted and unbroken.
17
00:00:55,676 --> 00:00:57,676
And if we have to get up
and go to the bathroom,
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00:00:57,676 --> 00:00:59,761
you run because you don't
want to miss something.
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00:00:59,761 --> 00:01:02,831
And that's a unique experience.
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00:01:02,831 --> 00:01:06,121
I think as a filmmaker,
you know that you
21
00:01:06,121 --> 00:01:09,121
have a dominant or
authoritative position
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relative to the
audience's consciousness.
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And you have to
honor them, which
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is, I'm not going
to do something
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that-- that's so obvious you
can figure it out exactly.
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And you get to the end.
27
00:01:20,551 --> 00:01:22,561
And it's been predictable.
28
00:01:22,561 --> 00:01:24,991
But I also don't want to do
something that's intentionally
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00:01:24,991 --> 00:01:30,001
obscure to where I'm just sort
of pirouetting how smart I am
30
00:01:30,001 --> 00:01:33,421
and all the big words I
can use, and you're lost.
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And we've all seen the ones
that strike that perfect balance
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where you're rewarded
for having paid attention
33
00:01:39,211 --> 00:01:40,381
and picking up the clues.
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00:01:40,381 --> 00:01:42,841
And you go, aha.
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And I think there's one thing
that a lot of filmmakers
36
00:01:45,301 --> 00:01:47,641
take a while to
figure out, which
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00:01:47,641 --> 00:01:50,851
is it's okay for the
audience to be ahead of you.
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It's okay because
the tension that
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goes before a reveal
or a cathartic moment
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00:01:59,941 --> 00:02:03,871
is so much more delicious when
it's actually paid off in a way
41
00:02:03,871 --> 00:02:08,551
that you hope for than
some utter surprise that's
42
00:02:08,551 --> 00:02:09,991
not satisfying at all.
43
00:02:09,991 --> 00:02:13,291
Sometimes, filmmakers
create too much importance
44
00:02:13,291 --> 00:02:18,211
around the idea of
surprise versus paying off
45
00:02:18,211 --> 00:02:20,491
in a satisfying, satisfying way.
46
00:02:20,491 --> 00:02:22,351
It's all about this contract.
47
00:02:22,351 --> 00:02:25,651
It's about this dance
with the audience
48
00:02:25,651 --> 00:02:29,671
and honoring them and
encouraging them to participate
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00:02:29,671 --> 00:02:30,771
and pay attention.
50
00:02:30,771 --> 00:02:31,651
[VIDEO PLAYBACK]
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Well, I can drive that loader.
52
00:02:34,941 --> 00:02:38,711
I have a class 2 rating.
53
00:02:38,711 --> 00:02:39,461
Be my guest.
54
00:02:56,189 --> 00:02:59,633
[LOADER WHIRRING]
55
00:03:12,208 --> 00:03:13,791
JAMES CAMERON: And
part of the way you
56
00:03:13,791 --> 00:03:16,821
do that is you plant something,
and then you pay it off.
57
00:03:16,821 --> 00:03:18,721
And you say, see how it works?
58
00:03:18,721 --> 00:03:20,061
I want to put something here.
59
00:03:20,061 --> 00:03:21,519
And you're going
to think about it,
60
00:03:21,519 --> 00:03:24,037
and then-- and then it's
going to be satisfying here.
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00:03:24,037 --> 00:03:27,509
62
00:03:29,493 --> 00:03:32,469
[SCREAMING]
63
00:03:50,361 --> 00:03:52,658
Get away from her, you bitch.
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00:03:52,658 --> 00:03:53,241
[END PLAYBACK]
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00:03:53,241 --> 00:03:55,474
JAMES CAMERON: So that
creates a bit of a promise
66
00:03:55,474 --> 00:03:57,141
that we're going to
continue to do that.
67
00:03:57,141 --> 00:04:00,441
We're going to do that right
through to the end of the film.
68
00:04:00,441 --> 00:04:04,041
The plant might be something
that only the audience knows,
69
00:04:04,041 --> 00:04:08,751
that that character needs
and wants and can't express.
70
00:04:08,751 --> 00:04:12,381
And you feel that I wish I
could just walk into the screen
71
00:04:12,381 --> 00:04:14,571
and shake that other person
and say, look at what
72
00:04:14,571 --> 00:04:16,281
this character's going through.
73
00:04:16,281 --> 00:04:18,110
You know, you want to
create that tension.
74
00:04:18,110 --> 00:04:22,461
You want to create that-- that
sense of wanting to be involved
75
00:04:22,461 --> 00:04:24,621
and playing and participating.
76
00:04:24,621 --> 00:04:25,641
It's participatory.
77
00:04:25,641 --> 00:04:27,651
People say that that
film is not interactive,
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00:04:27,651 --> 00:04:28,881
that only games are--
79
00:04:28,881 --> 00:04:30,021
are an interactive medium.
80
00:04:30,021 --> 00:04:31,051
I don't think
that's true at all.
81
00:04:31,051 --> 00:04:32,593
I think films are
highly interactive.
82
00:04:32,593 --> 00:04:35,091
You can't change
the outcome, but you
83
00:04:35,091 --> 00:04:40,071
can imagine various outcomes in
real time as you're going on.
84
00:04:40,071 --> 00:04:41,926
You're playing out
those possibilities.
85
00:04:41,926 --> 00:04:42,801
It could go this way.
86
00:04:42,801 --> 00:04:43,676
It could go that way.
87
00:04:43,676 --> 00:04:45,171
It could be this, could be that.
88
00:04:45,171 --> 00:04:48,861
And if you play against
the audience's expectation
89
00:04:48,861 --> 00:04:51,621
in a satisfying
way, that's good.
90
00:04:51,621 --> 00:04:53,061
Keeps them playing the game.
91
00:04:53,061 --> 00:04:55,371
If you play to the
audience's expectation
92
00:04:55,371 --> 00:04:58,371
in a satisfying way, something
that they want to see
93
00:04:58,371 --> 00:04:59,781
happen, and then it happens--
94
00:04:59,781 --> 00:05:00,981
maybe it doesn't
happen the way they
95
00:05:00,981 --> 00:05:02,273
thought it was going to happen.
96
00:05:02,273 --> 00:05:05,713
Maybe it has to be earned
in a difficult way that's
97
00:05:05,713 --> 00:05:07,671
hard for the characters,
or maybe the character
98
00:05:07,671 --> 00:05:09,861
has to make the
sacrifice that you
99
00:05:09,861 --> 00:05:14,151
didn't see coming to get
that result that you wanted,
100
00:05:14,151 --> 00:05:14,961
you know.
101
00:05:14,961 --> 00:05:18,291
But this is all
part of the dance.
102
00:05:18,291 --> 00:05:20,841
They know all the gags.
103
00:05:20,841 --> 00:05:24,981
So the question is, how do
you play against it slightly?
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00:05:24,981 --> 00:05:28,131
Or how do you use a little
bit of sleight of hand
105
00:05:28,131 --> 00:05:29,871
to disguise what you're doing?
106
00:05:29,871 --> 00:05:31,851
Or how do you lead
them on thinking
107
00:05:31,851 --> 00:05:34,131
that it's going to be one
thing and then switch track
108
00:05:34,131 --> 00:05:35,323
into something else?
109
00:05:35,323 --> 00:05:37,281
You know, you're doing
it at the writing stage.
110
00:05:37,281 --> 00:05:39,781
You should be going through the
script and saying, you know,
111
00:05:39,781 --> 00:05:40,281
what--
112
00:05:40,281 --> 00:05:42,621
what am I giving
the audience here?
113
00:05:42,621 --> 00:05:45,681
What expectation
does that create?
114
00:05:45,681 --> 00:05:47,181
How am I paying that off?
115
00:05:47,181 --> 00:05:50,024
Or how am I working against
that expectation later?
116
00:05:50,024 --> 00:05:51,441
It's very important
for filmmakers
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00:05:51,441 --> 00:05:53,181
to ask themselves
these questions.
118
00:05:53,181 --> 00:05:55,983
119
00:05:59,261 --> 00:06:02,044
Well, I think one of the first
principles of building tension
120
00:06:02,044 --> 00:06:03,711
is you have to care
about the character.
121
00:06:03,711 --> 00:06:06,661
And you have to
understand the jeopardy
122
00:06:06,661 --> 00:06:09,851
or at least that there is
jeopardy for that character.
123
00:06:09,851 --> 00:06:12,511
That might be anything from
a free-floating anxiety
124
00:06:12,511 --> 00:06:14,501
that something is
going to happen.
125
00:06:14,501 --> 00:06:15,841
And you don't know what it is.
126
00:06:15,841 --> 00:06:18,151
Because you've just walked
into an alien spacecraft.
127
00:06:18,151 --> 00:06:20,311
Or you just walked
into a haunted house.
128
00:06:20,311 --> 00:06:24,901
Or there's some kind of
really bad, negative outcome
129
00:06:24,901 --> 00:06:27,901
that's tied to a ticking clock.
130
00:06:27,901 --> 00:06:31,291
You know, the classic example
is the bomb under the table.
131
00:06:31,291 --> 00:06:34,561
Because I think time is a
factor on building tension.
132
00:06:34,561 --> 00:06:35,941
You have to believe
that it's not
133
00:06:35,941 --> 00:06:38,311
going to happen in two
weeks or in an hour.
134
00:06:38,311 --> 00:06:41,071
It's going to happen in the
next few seconds or maybe
135
00:06:41,071 --> 00:06:42,301
the next minute.
136
00:06:42,301 --> 00:06:45,841
So you have to be
invested in the outcome.
137
00:06:45,841 --> 00:06:48,091
You have to care
about the character.
138
00:06:48,091 --> 00:06:50,791
You have to be brought
in subjectively enough
139
00:06:50,791 --> 00:06:54,571
into the moment that
you're moving through the--
140
00:06:54,571 --> 00:06:58,171
the world, the space, the
journey with that character.
141
00:06:58,171 --> 00:07:01,021
And you have to have
enough outside information
142
00:07:01,021 --> 00:07:05,191
to know that that character is
going into increasing jeopardy.
143
00:07:05,191 --> 00:07:08,401
So crosscutting is a
good way to do that--
144
00:07:08,401 --> 00:07:11,101
cutting away to the
adversary or the train
145
00:07:11,101 --> 00:07:14,851
coming or whatever, whatever
the thing is that escalates,
146
00:07:14,851 --> 00:07:17,281
creating a constant
sense of escalation,
147
00:07:17,281 --> 00:07:18,624
creating a sense of frustration.
148
00:07:18,624 --> 00:07:19,291
[VIDEO PLAYBACK]
149
00:07:19,291 --> 00:07:22,257
Don't make me
bust you up, man.
150
00:07:22,257 --> 00:07:24,225
[GROANING]
151
00:07:24,225 --> 00:07:28,161
152
00:07:29,145 --> 00:07:31,605
[GLASS BREAKING]
153
00:07:32,589 --> 00:07:33,581
[GROANING]
154
00:07:33,581 --> 00:07:36,011
JAMES CAMERON: You're cutting
to a very mundane scene.
155
00:07:36,011 --> 00:07:39,431
But in the context of it
being a attention crosscutting
156
00:07:39,431 --> 00:07:45,371
scenario, it's a solution
that might happen but isn't
157
00:07:45,371 --> 00:07:46,331
gonna happen.
158
00:07:46,331 --> 00:07:48,311
And they could
have been saved but
159
00:07:48,311 --> 00:07:50,201
for had they just
answered the phone,
160
00:07:50,201 --> 00:07:51,311
or something has happened.
161
00:07:51,311 --> 00:07:52,511
The ringer got turned off.
162
00:07:52,511 --> 00:07:53,801
And you've established that.
163
00:07:53,801 --> 00:07:56,661
You're building tension
in all these ways.
164
00:07:56,661 --> 00:07:59,231
You have to be led to
believe as the audience
165
00:07:59,231 --> 00:08:01,901
that something is
going to happen soon,
166
00:08:01,901 --> 00:08:04,851
and then you prolong it.
167
00:08:04,851 --> 00:08:06,646
You don't just make it happen.
168
00:08:06,646 --> 00:08:07,271
You prolong it.
169
00:08:07,271 --> 00:08:11,561
So you've informed the audience
in some way stylistically
170
00:08:11,561 --> 00:08:15,041
that something bad is going to
happen, or something very bad
171
00:08:15,041 --> 00:08:19,571
could happen to your character,
and then you prolong.
172
00:08:19,571 --> 00:08:22,421
So you've told them
to be in that state,
173
00:08:22,421 --> 00:08:25,451
and then you suspend that
state and then hold them
174
00:08:25,451 --> 00:08:26,601
in that state.
175
00:08:26,601 --> 00:08:29,441
So they don't feel like it's
getting just snatched away
176
00:08:29,441 --> 00:08:32,721
from them before they've had a
chance to experience and feel
177
00:08:32,721 --> 00:08:33,221
it.
178
00:08:33,221 --> 00:08:35,861
Now, that might be a happy--
a state of happiness,
179
00:08:35,861 --> 00:08:39,111
might be a state of wonder.
180
00:08:39,111 --> 00:08:42,041
You don't want to give them
a little taste of wonder
181
00:08:42,041 --> 00:08:43,841
and then take it away.
182
00:08:43,841 --> 00:08:45,401
You want to stay in it.
183
00:08:49,041 --> 00:08:50,461
So tension is the same thing.
184
00:08:50,461 --> 00:08:52,701
So there's a
prolongation of tension,
185
00:08:52,701 --> 00:08:56,481
and that's usually done with
crosscutting two narratives
186
00:08:56,481 --> 00:09:01,152
that you feel are
converging to each other.
187
00:09:01,152 --> 00:09:04,038
188
00:09:07,891 --> 00:09:10,211
There are entire films
that build tension
189
00:09:10,211 --> 00:09:11,711
across the arc of
the film, or there
190
00:09:11,711 --> 00:09:14,551
are films that build
tension across an entire act
191
00:09:14,551 --> 00:09:16,621
of the film, let's say.
192
00:09:16,621 --> 00:09:19,741
So "Titanic" would be an
example where tension slowly
193
00:09:19,741 --> 00:09:21,671
builds over time.
194
00:09:21,671 --> 00:09:22,493
Here's a clue.
195
00:09:22,493 --> 00:09:23,701
They got the iceberg warning.
196
00:09:23,701 --> 00:09:25,953
Captain puts it in his
pocket, doesn't do anything,
197
00:09:25,953 --> 00:09:26,911
tells them to speed up.
198
00:09:26,911 --> 00:09:27,578
[VIDEO PLAYBACK]
199
00:09:27,578 --> 00:09:29,191
Oh, not to worry.
200
00:09:29,191 --> 00:09:31,841
Quite normal for
this time of year.
201
00:09:31,841 --> 00:09:33,391
In fact, we're speeding up.
202
00:09:33,391 --> 00:09:35,088
I've just ordered
the last boilers lit.
203
00:09:35,088 --> 00:09:35,671
[END PLAYBACK]
204
00:09:35,671 --> 00:09:37,588
JAMES CAMERON: It's like,
well, wait a minute.
205
00:09:37,588 --> 00:09:38,821
There's an iceberg ahead.
206
00:09:38,821 --> 00:09:42,421
So you're building tension
at a relatively mild level.
207
00:09:42,421 --> 00:09:44,491
Once they hit the
iceberg, now you're
208
00:09:44,491 --> 00:09:47,161
building tension for
your main characters.
209
00:09:47,161 --> 00:09:48,121
Who's going to get off?
210
00:09:48,121 --> 00:09:49,413
How are they going to be saved?
211
00:09:49,413 --> 00:09:52,171
What are the obstacles that
are going to be in their path?
212
00:09:52,171 --> 00:09:56,261
Bad stuff is coming, and we
move relentlessly toward that.
213
00:09:56,261 --> 00:09:59,461
And we even, you know, release
the tension for a while.
214
00:09:59,461 --> 00:10:02,071
You know, Rose gets in the
lifeboat, and it's very sad.
215
00:10:02,071 --> 00:10:05,081
But you know at least
she's going to get away.
216
00:10:05,081 --> 00:10:07,261
Then she jumps back on the ship.
217
00:10:07,261 --> 00:10:09,146
Now you've just
ratcheted it up again.
218
00:10:09,146 --> 00:10:11,521
It's important to understand
the sort of the meta tension
219
00:10:11,521 --> 00:10:15,031
that can rise across an
entire section of a movie
220
00:10:15,031 --> 00:10:19,741
until it has some kind of
cathartic or pivotal ending.
221
00:10:19,741 --> 00:10:24,181
In that case, the ship
plunges, the scene on the raft.
222
00:10:24,181 --> 00:10:26,941
And Jack dies, and then
you get into the kind
223
00:10:26,941 --> 00:10:29,701
of series of codas
that kind of resolve
224
00:10:29,701 --> 00:10:33,581
the film emotionally
and thematically.
225
00:10:33,581 --> 00:10:37,601
But-- and the tension is
released at that point.
226
00:10:37,601 --> 00:10:40,511
And a great example, recent
example, is "Dunkirk."
227
00:10:40,511 --> 00:10:43,541
That's two hours-plus
of just rising tension.
228
00:10:43,541 --> 00:10:47,051
And it's very skillfully done.
229
00:10:47,051 --> 00:10:49,391
And the score is a
major component of that.
230
00:10:49,391 --> 00:10:51,821
It just builds and
builds and builds.
231
00:10:51,821 --> 00:10:54,071
And there's just this
feeling of dread and anxiety
232
00:10:54,071 --> 00:10:56,171
that builds across
that entire film
233
00:10:56,171 --> 00:10:58,091
until those characters
finally get pulled off
234
00:10:58,091 --> 00:10:59,728
that beach at the end.
235
00:10:59,728 --> 00:11:01,311
And they're on those
boats going home.
236
00:11:01,311 --> 00:11:02,519
And you feel like you've won.
237
00:11:02,519 --> 00:11:07,851
You've earned this feeling
of-- of delivery, of transport.
238
00:11:07,851 --> 00:11:10,601
And so, you know, that's
a case where it just
239
00:11:10,601 --> 00:11:13,691
was unrelenting across the
entire movie on a-- on a rising
240
00:11:13,691 --> 00:11:14,351
curve.
241
00:11:14,351 --> 00:11:16,031
And that's an
incredible thing to be
242
00:11:16,031 --> 00:11:18,581
able to modulate
that-- that way.
243
00:11:18,581 --> 00:11:22,301
So tension is an art,
and it's a discipline.
244
00:11:22,301 --> 00:11:24,161
And it can come
in small amounts.
245
00:11:24,161 --> 00:11:26,201
It can come in longer sections.
246
00:11:26,201 --> 00:11:28,721
And it come-- and it can
come across an entire--
247
00:11:28,721 --> 00:11:30,101
entire story arc.
248
00:11:30,101 --> 00:11:32,201
249
00:11:33,401 --> 00:11:35,501
[CHEERING]
250
00:11:35,501 --> 00:11:38,851
1
00:00:00,021 --> 00:00:03,009
[DANCE MUSIC]
2
00:00:21,933 --> 00:00:24,921
[OMINOUS MUSIC]
3
00:00:33,178 --> 00:00:34,761
JAMES CAMERON: In
this scene, what you
4
00:00:34,761 --> 00:00:37,131
have is the convergence of
three separate plotlines.
5
00:00:37,131 --> 00:00:40,881
So that was a structural motif
that was used for that film.
6
00:00:40,881 --> 00:00:44,601
We follow in a third-person
omniscient way,
7
00:00:44,601 --> 00:00:48,741
jumping back and forth,
between three storylines--
8
00:00:48,741 --> 00:00:53,031
Sarah, introducing her
and getting to know her
9
00:00:53,031 --> 00:00:55,731
and presumably like
her to some extent.
10
00:00:55,731 --> 00:00:58,634
And then we see the Terminator
arrive through time.
11
00:00:58,634 --> 00:01:00,801
We don't know it's through
time, but we sort of know
12
00:01:00,801 --> 00:01:03,531
he's come from somewhere,
and see him start
13
00:01:03,531 --> 00:01:05,751
hunting down and killing--
14
00:01:05,751 --> 00:01:08,106
brutally killing
people with her name.
15
00:01:08,106 --> 00:01:10,731
So even though they haven't met,
and the two storylines haven't
16
00:01:10,731 --> 00:01:13,191
converged yet, there's
already an interrelationship
17
00:01:13,191 --> 00:01:14,841
between those two storylines.
18
00:01:14,841 --> 00:01:18,311
Kyle Reese comes
through time same way.
19
00:01:18,311 --> 00:01:21,551
Although his arrival is much
messier and rougher on him
20
00:01:21,551 --> 00:01:23,681
than it is on the
Terminator, we can
21
00:01:23,681 --> 00:01:25,991
make the assumption he has
come from the same place.
22
00:01:25,991 --> 00:01:28,068
He is from whatever
that world is.
23
00:01:28,068 --> 00:01:30,401
So there's already a connection
between the two of them.
24
00:01:30,401 --> 00:01:32,771
And we don't know if he's a
good guy or another bad guy.
25
00:01:32,771 --> 00:01:35,951
He certainly acts
very, very sinister.
26
00:01:35,951 --> 00:01:40,931
But I think we innately
sense that he's probably
27
00:01:40,931 --> 00:01:42,371
a protagonist.
28
00:01:42,371 --> 00:01:44,801
And he goes through getting
weapons, getting clothes,
29
00:01:44,801 --> 00:01:47,021
doing the same things
the Terminator does, just
30
00:01:47,021 --> 00:01:47,871
in a different way.
31
00:01:47,871 --> 00:01:48,621
He's more furtive.
32
00:01:48,621 --> 00:01:49,841
He doesn't hurt anybody.
33
00:01:49,841 --> 00:01:52,601
The Terminator just
bulldozes through whatever
34
00:01:52,601 --> 00:01:54,381
to get his objectives.
35
00:01:54,381 --> 00:01:55,921
So they're contrasted
to each other.
36
00:01:55,921 --> 00:01:58,349
So even though they're
clearly both soldiers,
37
00:01:58,349 --> 00:01:59,891
they're both sinister,
the Terminator
38
00:01:59,891 --> 00:02:03,491
is the more is the more
disturbing of the two.
39
00:02:03,491 --> 00:02:06,371
And they're both stalking Sarah.
40
00:02:06,371 --> 00:02:09,940
Terminator's is moving toward
her in this relentless fashion,
41
00:02:09,940 --> 00:02:11,651
Reese is following her.
42
00:02:11,651 --> 00:02:13,661
So is he-- we don't know
if he's a protector,
43
00:02:13,661 --> 00:02:15,671
or if he's a good guy,
if he's a bad guy.
44
00:02:15,671 --> 00:02:19,781
But we feel a relentless sense
that the three storylines
45
00:02:19,781 --> 00:02:21,493
are converging.
46
00:02:21,493 --> 00:02:22,981
[DANCE MUSIC]
47
00:02:22,981 --> 00:02:25,831
The music is pounding.
48
00:02:25,831 --> 00:02:27,843
So she sits down.
49
00:02:27,843 --> 00:02:28,426
She's nervous.
50
00:02:28,426 --> 00:02:30,296
[DANCE MUSIC]
51
00:02:30,296 --> 00:02:30,796
And--
52
00:02:30,796 --> 00:02:32,804
[DANCE MUSIC]
53
00:02:32,804 --> 00:02:33,721
--Terminator walks in.
54
00:02:33,721 --> 00:02:34,811
[DANCE MUSIC]
55
00:02:34,811 --> 00:02:37,021
The music tells me,
I'm in the same club.
56
00:02:37,021 --> 00:02:38,951
I'm at the door of the club.
57
00:02:38,951 --> 00:02:39,811
He's there.
58
00:02:39,811 --> 00:02:41,911
He's in the room with her.
59
00:02:41,911 --> 00:02:43,501
The killer that
we've seen brutally
60
00:02:43,501 --> 00:02:47,011
kill two other people
in his hunt for her
61
00:02:47,011 --> 00:02:50,521
and kill the gun shop owner
to get the weapons to do so
62
00:02:50,521 --> 00:02:51,911
is now in the room.
63
00:02:51,911 --> 00:02:53,281
So it's going to happen.
64
00:02:53,281 --> 00:02:54,791
It's going to go down.
65
00:02:54,791 --> 00:03:00,071
So we've just started the
clock on our chess move.
66
00:03:00,071 --> 00:03:01,388
We've just started the clock.
67
00:03:01,388 --> 00:03:02,471
And the audience knows it.
68
00:03:02,471 --> 00:03:06,641
And they know that this is the
beginning of a thing, a set
69
00:03:06,641 --> 00:03:09,371
piece, if you will, a scene.
70
00:03:09,371 --> 00:03:10,514
It just started.
71
00:03:10,514 --> 00:03:12,431
The second you put them
both in the same room,
72
00:03:12,431 --> 00:03:14,891
or in the same
space, you've just
73
00:03:14,891 --> 00:03:17,351
said to the audience,
all right, guys, it's on.
74
00:03:17,351 --> 00:03:18,221
Right?
75
00:03:18,221 --> 00:03:19,731
Now what's going to happen?
76
00:03:19,731 --> 00:03:21,741
So the jeopardy just shot up.
77
00:03:21,741 --> 00:03:23,241
The jeopardy's been
slowly building.
78
00:03:23,241 --> 00:03:24,881
It just shot up to a new level.
79
00:03:24,881 --> 00:03:26,321
[DANCE MUSIC]
80
00:03:26,321 --> 00:03:29,771
Terminator moves in his very
machine-like like fashion
81
00:03:29,771 --> 00:03:31,331
searching.
82
00:03:31,331 --> 00:03:32,411
Right?
83
00:03:32,411 --> 00:03:35,109
The clerk tells the
bouncer to stop him.
84
00:03:35,109 --> 00:03:36,401
He just crushes the guy's hand.
85
00:03:36,401 --> 00:03:37,671
He doesn't even look at him.
86
00:03:37,671 --> 00:03:39,521
He just glances at him
and then moves away.
87
00:03:39,521 --> 00:03:40,721
Now he's in scan mode.
88
00:03:40,721 --> 00:03:43,371
The hunter, killer, machine
scanning like a surveillance
89
00:03:43,371 --> 00:03:43,871
camera.
90
00:03:43,871 --> 00:03:46,031
[DANCE MUSIC]
91
00:03:46,031 --> 00:03:47,921
His eyes scan,
then his head turns
92
00:03:47,921 --> 00:03:49,961
to give him more compliance.
93
00:03:49,961 --> 00:03:51,363
Then his eyes scan
the other way.
94
00:03:51,363 --> 00:03:52,571
Then he has to move his head.
95
00:03:52,571 --> 00:03:53,441
It's unnatural.
96
00:03:53,441 --> 00:03:54,071
It's not human.
97
00:03:54,071 --> 00:03:55,211
It's machine-like.
98
00:03:55,211 --> 00:03:59,223
It's like a surveillance
camera scanning.
99
00:03:59,223 --> 00:04:01,181
So that's something that
we worked out together
100
00:04:01,181 --> 00:04:01,661
in rehearsal.
101
00:04:01,661 --> 00:04:02,381
Now here's Sarah.
102
00:04:02,381 --> 00:04:05,621
You cut back to the victim,
the innocent victim, Bambi.
103
00:04:05,621 --> 00:04:06,121
You know?
104
00:04:06,121 --> 00:04:08,163
Here comes the hunter
tromping through the woods.
105
00:04:08,163 --> 00:04:08,951
Here's Bambi.
106
00:04:08,951 --> 00:04:09,701
It's intercutting.
107
00:04:09,701 --> 00:04:14,621
The intercutting intensifies
the sense of expectation
108
00:04:14,621 --> 00:04:16,211
and builds suspense.
109
00:04:16,211 --> 00:04:17,871
Something is going to happen.
110
00:04:17,871 --> 00:04:18,790
It is inevitable.
111
00:04:18,790 --> 00:04:19,781
He will find her.
112
00:04:19,781 --> 00:04:21,800
He's very thorough.
113
00:04:21,800 --> 00:04:23,741
So we've established
him searching
114
00:04:23,741 --> 00:04:26,591
in a very machine-like
and thorough fashion.
115
00:04:26,591 --> 00:04:30,761
And we've established her
sitting there and essentially
116
00:04:30,761 --> 00:04:32,231
helpless and worried.
117
00:04:32,231 --> 00:04:34,091
Back to him scanning some more.
118
00:04:34,091 --> 00:04:35,471
Same principle.
119
00:04:35,471 --> 00:04:36,521
Back to her.
120
00:04:36,521 --> 00:04:39,051
Rising tension by intercutting.
121
00:04:39,051 --> 00:04:39,551
Right?
122
00:04:39,551 --> 00:04:41,751
[DANCE MUSIC]
123
00:04:41,751 --> 00:04:43,641
Here comes the big move.
124
00:04:43,641 --> 00:04:47,961
She knocks the water
bottle off her table.
125
00:04:47,961 --> 00:04:50,991
And we go into slow motion.
126
00:04:50,991 --> 00:04:53,511
We're telling the
audience something.
127
00:04:53,511 --> 00:04:58,401
The Terminator walks into the
frame scanning relentlessly,
128
00:04:58,401 --> 00:05:01,041
doesn't see her,
misses her completely.
129
00:05:01,041 --> 00:05:03,496
The timing was-- we had to
do this shot a few times,
130
00:05:03,496 --> 00:05:05,121
obviously, to get
the timing perfectly.
131
00:05:05,121 --> 00:05:07,311
The way he appears
through the dancers.
132
00:05:07,311 --> 00:05:10,171
The waitresses cross.
133
00:05:10,171 --> 00:05:12,681
It's very stacked.
134
00:05:12,681 --> 00:05:14,521
This is using a long lens.
135
00:05:14,521 --> 00:05:18,471
If I had done this on a
short lens, a wide lens,
136
00:05:18,471 --> 00:05:19,951
I'd have seen too
much background.
137
00:05:19,951 --> 00:05:21,534
I wouldn't have been
selective enough.
138
00:05:21,534 --> 00:05:23,181
My waitress crossing
in the foreground
139
00:05:23,181 --> 00:05:25,864
would have been the
size of the Hindenburg.
140
00:05:25,864 --> 00:05:27,031
Sarah would have been a big.
141
00:05:27,031 --> 00:05:28,711
Terminator would
have been little.
142
00:05:28,711 --> 00:05:32,251
The farther I move back, the
longer the focal length I use.
143
00:05:32,251 --> 00:05:34,621
The more I stack
the shot, the more
144
00:05:34,621 --> 00:05:38,521
I compress the space,
the bigger he is.
145
00:05:38,521 --> 00:05:42,001
And the more I'm able to look
through a number of dancing
146
00:05:42,001 --> 00:05:43,981
bodies and sort of
graphic forms that
147
00:05:43,981 --> 00:05:46,321
are out of focus to see him.
148
00:05:46,321 --> 00:05:47,411
He's the plant of focus.
149
00:05:47,411 --> 00:05:47,941
She's not.
150
00:05:47,941 --> 00:05:48,791
She's not.
151
00:05:48,791 --> 00:05:49,291
Right?
152
00:05:49,291 --> 00:05:50,371
So this is selective.
153
00:05:50,371 --> 00:05:53,641
This is being highly selective,
leading the audience's eye
154
00:05:53,641 --> 00:06:00,071
in a selective fashion, by using
composition, lighting, focus.
155
00:06:00,071 --> 00:06:00,701
He misses her.
156
00:06:00,701 --> 00:06:01,451
She comes back up.
157
00:06:01,451 --> 00:06:02,501
She didn't see him--
158
00:06:02,501 --> 00:06:04,931
not that she even knows
what he looks like.
159
00:06:07,701 --> 00:06:09,381
Innocent victim, again.
160
00:06:09,381 --> 00:06:11,601
We're just reminding
the audience who
161
00:06:11,601 --> 00:06:13,401
our protagonist is,
and the fact that she
162
00:06:13,401 --> 00:06:14,631
doesn't know what's coming.
163
00:06:14,631 --> 00:06:18,551
And it just missed her.
164
00:06:18,551 --> 00:06:21,131
But we have another escalation.
165
00:06:21,131 --> 00:06:23,591
In her eyes, in that
moment, and it's
166
00:06:23,591 --> 00:06:27,041
aided and abetted by a little
flush of light from the dance
167
00:06:27,041 --> 00:06:30,231
floor as two dancers part.
168
00:06:30,231 --> 00:06:32,391
In slow motion,
she sees something.
169
00:06:32,391 --> 00:06:34,341
Now I haven't seen
what she sees yet.
170
00:06:34,341 --> 00:06:35,923
She could be seeing
the Terminator.
171
00:06:35,923 --> 00:06:37,881
But why would she be
alarmed at the Terminator?
172
00:06:37,881 --> 00:06:39,891
She's never seen the Terminator.
173
00:06:39,891 --> 00:06:42,231
She sees something, and
we see it in her face.
174
00:06:42,231 --> 00:06:45,081
And this is a beautiful piece
of editing by Mark Goldblatt.
175
00:06:45,081 --> 00:06:48,261
He holds on it just
enough frames for you
176
00:06:48,261 --> 00:06:49,951
to see her see something.
177
00:06:49,951 --> 00:06:51,471
And we don't know what it is.
178
00:06:51,471 --> 00:06:55,071
And these are magical shots
when you're able to get them.
179
00:06:55,071 --> 00:06:57,531
When the character--
she's not doing anything.
180
00:06:57,531 --> 00:07:01,381
It'd be very hard to
express it in a storyboard.
181
00:07:01,381 --> 00:07:03,821
It's something changes.
182
00:07:03,821 --> 00:07:08,621
And what she sees is Reese,
the person that she knows,
183
00:07:08,621 --> 00:07:10,511
that she's seen stalking her.
184
00:07:10,511 --> 00:07:12,911
Now she is afraid of this guy.
185
00:07:12,911 --> 00:07:15,221
She doesn't even know
about the other guy yet.
186
00:07:15,221 --> 00:07:16,541
Reese's eyes come up.
187
00:07:16,541 --> 00:07:18,421
[DISTORTED DANCE MUSIC]
188
00:07:18,421 --> 00:07:19,561
And he sees something.
189
00:07:19,561 --> 00:07:20,471
He sees her.
190
00:07:20,471 --> 00:07:22,901
Their eyes meet in a mirror.
191
00:07:22,901 --> 00:07:23,951
It's a love story.
192
00:07:23,951 --> 00:07:25,811
Their eyes meet
across a crowded room.
193
00:07:25,811 --> 00:07:28,121
It's a love story with shotguns.
194
00:07:28,121 --> 00:07:33,159
Another long lens shot that
this suggests-- and to this day,
195
00:07:33,159 --> 00:07:35,451
I don't remember if this is
supposed to be Sarah's hair
196
00:07:35,451 --> 00:07:36,021
or not.
197
00:07:36,021 --> 00:07:38,241
But I'm shooting over her,
and it's a stacked shot.
198
00:07:38,241 --> 00:07:40,311
Or there's just some
random foreground.
199
00:07:40,311 --> 00:07:43,191
I think it's a bit
of random foreground.
200
00:07:43,191 --> 00:07:45,021
But it's a long lens shot.
201
00:07:45,021 --> 00:07:48,981
So it suggests
that her brain has
202
00:07:48,981 --> 00:07:52,161
excluded the entire environment
in between her and him
203
00:07:52,161 --> 00:07:52,701
and gone--
204
00:07:52,701 --> 00:07:56,381
[BIG WHOOSH] --like that into--
205
00:07:56,381 --> 00:07:59,831
and this is how lens
choices are very subjective.
206
00:07:59,831 --> 00:08:02,591
If I were to duplicate
my experience right now,
207
00:08:02,591 --> 00:08:04,631
my subjective
experience right now,
208
00:08:04,631 --> 00:08:07,721
my vision stretches out
to where my hands are.
209
00:08:07,721 --> 00:08:08,891
Way out here.
210
00:08:08,891 --> 00:08:10,901
And way down here
and way up here.
211
00:08:10,901 --> 00:08:12,641
If I were to duplicate
that with a lens,
212
00:08:12,641 --> 00:08:15,881
I'd need to be on like a 10
or 12 millimeter fisheye lens.
213
00:08:15,881 --> 00:08:17,291
It would look ridiculous.
214
00:08:17,291 --> 00:08:19,431
It would look highly distorted.
215
00:08:19,431 --> 00:08:20,921
But I'm seeing all this.
216
00:08:20,921 --> 00:08:23,831
But it's not what my
brain is focused on.
217
00:08:23,831 --> 00:08:26,471
And it's not what
I would remember.
218
00:08:26,471 --> 00:08:30,121
So lens choice is
about the memory you
219
00:08:30,121 --> 00:08:33,940
would have if you were there.
220
00:08:33,940 --> 00:08:36,450
So if I saw something
really interesting,
221
00:08:36,450 --> 00:08:38,461
my focus, my
attention, would go--
222
00:08:38,461 --> 00:08:42,391
[SMALLER WHOOSH] --just to
that thing, a very tiny amount
223
00:08:42,391 --> 00:08:44,361
of my visual field.
224
00:08:44,361 --> 00:08:47,101
If I walk into a new room, a
place I'd never seen before,
225
00:08:47,101 --> 00:08:49,284
my attention gets much wider.
226
00:08:49,284 --> 00:08:50,701
I want to take in
the whole space.
227
00:08:50,701 --> 00:08:51,811
I want to feel where I am.
228
00:08:51,811 --> 00:08:54,031
I want to feel the
environment around me.
229
00:08:54,031 --> 00:08:54,691
Right?
230
00:08:54,691 --> 00:08:56,551
That's how we perceive.
231
00:08:56,551 --> 00:08:59,071
That's how we go
through life perceiving.
232
00:08:59,071 --> 00:09:00,661
And you look at
the whole picture,
233
00:09:00,661 --> 00:09:02,291
and then you see
something interesting.
234
00:09:02,291 --> 00:09:06,061
Maybe you walk into a
big room that's a party.
235
00:09:06,061 --> 00:09:07,651
And maybe across
the room you see
236
00:09:07,651 --> 00:09:10,051
somebody you recognize
in your attention goes--
237
00:09:10,051 --> 00:09:14,551
[QUICK EXHALE] You just went
from an 18 millimeter lens
238
00:09:14,551 --> 00:09:16,741
to a 175 millimeter lens.
239
00:09:16,741 --> 00:09:19,081
You just did it in your head.
240
00:09:19,081 --> 00:09:22,181
And it's not that we have
such a mechanism, but we do.
241
00:09:22,181 --> 00:09:27,181
It's in our visual
cortex, in our processing.
242
00:09:27,181 --> 00:09:31,461
And if you remember that
moment six months later,
243
00:09:31,461 --> 00:09:32,871
you would remember it that way.
244
00:09:32,871 --> 00:09:35,371
I walked in, I saw
the whole place, boom.
245
00:09:35,371 --> 00:09:36,411
I saw Bob.
246
00:09:36,411 --> 00:09:38,991
And I focused on him,
and I crossed the room.
247
00:09:38,991 --> 00:09:43,791
Now I'm in a tracking shot
going over to Bob, or whoever.
248
00:09:43,791 --> 00:09:47,751
So the point is that
cinematic language maps
249
00:09:47,751 --> 00:09:50,171
to human perception.
250
00:09:50,171 --> 00:09:52,721
But if you want to really
resonate with an audience,
251
00:09:52,721 --> 00:09:57,581
you resonate based on how a
million years of evolution
252
00:09:57,581 --> 00:10:01,301
have programmed our brains
and our visual cortexes--
253
00:10:01,301 --> 00:10:02,501
cortexes?
254
00:10:02,501 --> 00:10:04,281
--to be the way they are.
255
00:10:04,281 --> 00:10:08,501
So we're now in Sarah's
reality, looking across the room
256
00:10:08,501 --> 00:10:11,831
and zooming in-- not literally
zooming in-- but switching to--
257
00:10:11,831 --> 00:10:15,749
I think this was shot
on 135 millimeter lens.
258
00:10:15,749 --> 00:10:16,791
And she's looking at him.
259
00:10:16,791 --> 00:10:20,371
And then she doesn't want him
to see her, so she looks away.
260
00:10:20,371 --> 00:10:22,641
Meanwhile, Terminator
has completed his scan.
261
00:10:22,641 --> 00:10:23,751
This is intercutting.
262
00:10:23,751 --> 00:10:25,431
It's all done in slow motion.
263
00:10:25,431 --> 00:10:26,671
She's moving in slow motion.
264
00:10:26,671 --> 00:10:28,521
The dancers are
dancing in slow motion.
265
00:10:28,521 --> 00:10:31,041
It's taken on a
dream-like aspect.
266
00:10:31,041 --> 00:10:36,521
On the Terminator's
turn, the source music,
267
00:10:36,521 --> 00:10:41,911
the pounding '80s
synth dance music
268
00:10:41,911 --> 00:10:44,831
starts to fade away
and get very echoey.
269
00:10:44,831 --> 00:10:48,841
And the score, which
is saying the--
270
00:10:48,841 --> 00:10:55,254
which is saying the narrative,
the driving force, comes up.
271
00:10:55,254 --> 00:10:57,521
[DANCE MUSIC]
272
00:10:57,521 --> 00:10:58,571
Club music's jamming.
273
00:10:58,571 --> 00:11:00,851
[DANCE MUSIC]
274
00:11:00,851 --> 00:11:04,271
A low beat starts to come in
here, a threatening energy
275
00:11:04,271 --> 00:11:05,231
on his eyes.
276
00:11:05,231 --> 00:11:07,788
[DISTORTED DANCE MUSIC]
277
00:11:07,788 --> 00:11:09,371
And there's that
heartbeat underneath.
278
00:11:09,371 --> 00:11:11,601
[SUSPENSEFUL MUSIC]
279
00:11:11,601 --> 00:11:16,671
And by the time the Terminator
turns, the Terminator's motif,
280
00:11:16,671 --> 00:11:17,901
if you will--
281
00:11:17,901 --> 00:11:23,631
the clanging, metallic rhythmic,
relentless sound comes in.
282
00:11:23,631 --> 00:11:26,131
The source music in the
club is almost gone.
283
00:11:26,131 --> 00:11:29,113
[SUSPENSEFUL MUSIC]
284
00:11:36,571 --> 00:11:39,121
So I'll pot that out so
you guys can hear me.
285
00:11:39,121 --> 00:11:40,231
And he starts his move.
286
00:11:40,231 --> 00:11:41,851
He's seen the target.
287
00:11:41,851 --> 00:11:42,781
He starts his move.
288
00:11:42,781 --> 00:11:44,276
Now we see what he sees.
289
00:11:44,276 --> 00:11:46,651
Now, at the time I shot this,
I thought, well, maybe I'll
290
00:11:46,651 --> 00:11:49,031
even go into what we called
"Termovision," Terminator
291
00:11:49,031 --> 00:11:49,531
vision.
292
00:11:49,531 --> 00:11:50,671
I'll go fully subjective.
293
00:11:50,671 --> 00:11:53,371
I'll have him analyzing
the whole scene.
294
00:11:53,371 --> 00:11:54,161
We tried it.
295
00:11:54,161 --> 00:11:55,081
I didn't like it.
296
00:11:55,081 --> 00:11:57,211
Because it broke the flow.
297
00:11:57,211 --> 00:12:00,221
But we still know
we're in his vision.
298
00:12:00,221 --> 00:12:02,831
And we're pulling
back in front of him.
299
00:12:02,831 --> 00:12:06,251
And we're seeing her revealed.
300
00:12:06,251 --> 00:12:07,431
It's all in slow motion.
301
00:12:07,431 --> 00:12:09,741
So we're stretching time.
302
00:12:09,741 --> 00:12:11,241
We're stretching
time, because we've
303
00:12:11,241 --> 00:12:13,221
put you in a state of dread.
304
00:12:13,221 --> 00:12:14,721
We've done it with crosscutting.
305
00:12:14,721 --> 00:12:17,871
We've done it by converging
the three storylines.
306
00:12:17,871 --> 00:12:19,791
We've done it with music.
307
00:12:19,791 --> 00:12:22,071
And now we want to
stretch that moment.
308
00:12:22,071 --> 00:12:25,221
We want you to continue
to feel that grit
309
00:12:25,221 --> 00:12:29,756
as long as we can stretch it
out in a nightmarish fashion.
310
00:12:29,756 --> 00:12:31,131
In real life,
something like this
311
00:12:31,131 --> 00:12:33,138
might have happened in
two or three seconds.
312
00:12:33,138 --> 00:12:34,971
We want to stretch it
out as long as we can.
313
00:12:34,971 --> 00:12:39,281
Because once you've gotten
the audience to a place
314
00:12:39,281 --> 00:12:42,251
that they're enjoying, because
perversely people actually
315
00:12:42,251 --> 00:12:44,374
enjoy being scared,
they enjoy being tense,
316
00:12:44,374 --> 00:12:46,041
they enjoy having an
emotional reaction.
317
00:12:46,041 --> 00:12:47,351
They also enjoy laughing.
318
00:12:47,351 --> 00:12:48,221
They enjoy crying.
319
00:12:48,221 --> 00:12:51,791
They enjoy the warmth of a
great relationship moment.
320
00:12:51,791 --> 00:12:52,601
All those things.
321
00:12:52,601 --> 00:12:55,931
But they're here to enjoy
all of it in all its colors,
322
00:12:55,931 --> 00:12:57,131
in all its dynamics.
323
00:12:57,131 --> 00:12:59,801
Once they're enjoying
something, you'll
324
00:12:59,801 --> 00:13:02,291
let them stay there
as long as you can.
325
00:13:02,291 --> 00:13:04,151
You sustain the state.
326
00:13:04,151 --> 00:13:06,881
So the slow motion
is used to continue
327
00:13:06,881 --> 00:13:11,111
to build tension by
sustaining and crosscutting,
328
00:13:11,111 --> 00:13:12,598
building the tension.
329
00:13:12,598 --> 00:13:14,181
Something's going
to happen right now.
330
00:13:14,181 --> 00:13:15,541
[SUSPENSEFUL MUSIC]
331
00:13:15,541 --> 00:13:17,981
And her eyes see the Terminator.
332
00:13:17,981 --> 00:13:19,134
Reese sees the Terminator.
333
00:13:19,134 --> 00:13:20,551
He's the first one
to take action.
334
00:13:20,551 --> 00:13:21,721
It's in slow motion.
335
00:13:21,721 --> 00:13:24,781
It's all happening
in a dream state.
336
00:13:24,781 --> 00:13:25,501
It's horrifying.
337
00:13:25,501 --> 00:13:27,571
Can he get these idiots
out of the way in time
338
00:13:27,571 --> 00:13:29,911
before the Terminator
puts the laser dot on her?
339
00:13:29,911 --> 00:13:31,561
[SUSPENSEFUL MUSIC]
340
00:13:31,561 --> 00:13:33,211
Yes.
341
00:13:33,211 --> 00:13:34,381
Barely.
342
00:13:34,381 --> 00:13:36,571
And it's split-second.
343
00:13:36,571 --> 00:13:38,911
And I just want to
compliment Mark Goldblatt
344
00:13:38,911 --> 00:13:42,411
for doing a remarkable job
on the cutting of this scene
345
00:13:42,411 --> 00:13:45,541
and refining it down to
one split-second shot.
346
00:13:45,541 --> 00:13:50,281
I think Kyle Reese is probably
on screen in the pivotal moment
347
00:13:50,281 --> 00:13:52,841
of this scene--
348
00:13:52,841 --> 00:13:54,151
we can find out right now--
349
00:13:54,151 --> 00:13:56,344
1, 2, 3, 4, 5, 6, 7--
350
00:13:56,344 --> 00:13:58,311
[MOUSE CLICKING]
351
00:13:58,311 --> 00:14:00,351
10 frames.
352
00:14:00,351 --> 00:14:02,391
After all these long
slow-motion shots,
353
00:14:02,391 --> 00:14:04,371
it all pivots on 10 frames.
354
00:14:04,371 --> 00:14:07,741
And now watch what happens
next, here in real-time.
355
00:14:07,741 --> 00:14:08,971
She falls out the way.
356
00:14:08,971 --> 00:14:09,811
He starts shooting.
357
00:14:09,811 --> 00:14:11,321
We pop back and forth.
358
00:14:11,321 --> 00:14:14,581
These are 10 frame, 16
frame, 18 frame shots.
359
00:14:14,581 --> 00:14:16,441
It all happens like lightning.
360
00:14:16,441 --> 00:14:20,641
It even seems faster
because of the fact--
361
00:14:20,641 --> 00:14:23,851
the juxtaposition that you're
coming off of slow motion
362
00:14:23,851 --> 00:14:24,721
into action.
363
00:14:24,721 --> 00:14:26,231
[SUSPENSEFUL MUSIC]
364
00:14:26,231 --> 00:14:28,696
So just to see it again.
365
00:14:28,696 --> 00:14:29,321
We're building.
366
00:14:29,321 --> 00:14:33,191
We're building in slow,
nightmarish, dream-like moment
367
00:14:33,191 --> 00:14:35,501
to Reese pulls the trigger.
368
00:14:35,501 --> 00:14:36,631
Everything pivots on that.
369
00:14:36,631 --> 00:14:37,631
And then it's just boom.
370
00:14:37,631 --> 00:14:38,081
Boom.
371
00:14:38,081 --> 00:14:38,381
Boom.
372
00:14:38,381 --> 00:14:38,921
Shot.
373
00:14:38,921 --> 00:14:39,521
Shot.
374
00:14:39,521 --> 00:14:40,421
Shot.
375
00:14:40,421 --> 00:14:41,661
Shot.
376
00:14:41,661 --> 00:14:42,161
Shot.
377
00:14:42,161 --> 00:14:42,801
Shot.
378
00:14:42,801 --> 00:14:43,301
Cut.
379
00:14:43,301 --> 00:14:45,701
It's 18 frames per cut.
380
00:14:45,701 --> 00:14:48,701
And it doesn't stop again
until we find out what
381
00:14:48,701 --> 00:14:50,321
happened to the Terminator.
382
00:14:50,321 --> 00:14:53,081
And he's on the ground not dead.
383
00:14:53,081 --> 00:14:54,441
Is he dead?
384
00:14:54,441 --> 00:14:57,311
And he's completely still.
385
00:14:57,311 --> 00:15:02,021
So what the shot is
saying is, he's dead.
386
00:15:02,021 --> 00:15:03,131
Or is he?
387
00:15:03,131 --> 00:15:04,246
No he's not.
388
00:15:04,246 --> 00:15:06,371
I could have gone straight
to him opening his eyes.
389
00:15:06,371 --> 00:15:10,331
But it was more
interesting to do the hand.
390
00:15:10,331 --> 00:15:12,881
So now the whole thing just
escalated to a new level.
391
00:15:12,881 --> 00:15:17,891
We cut to Sarah to show that
she saw the result of him
392
00:15:17,891 --> 00:15:21,581
taking six 12-gauge
rounds at close range
393
00:15:21,581 --> 00:15:23,381
and falling to the ground.
394
00:15:23,381 --> 00:15:25,751
She saw that he's getting up.
395
00:15:25,751 --> 00:15:27,761
Because it's important
later that she saw it.
396
00:15:27,761 --> 00:15:30,695
[GUNFIRE, SCREAMING]
397
00:15:35,101 --> 00:15:36,981
This is a case
where a low angle--
398
00:15:36,981 --> 00:15:39,201
a low wide-angle lens,
an 18 millimeter lens
399
00:15:39,201 --> 00:15:41,879
right on the floor,
makes him seem huge.
400
00:15:41,879 --> 00:15:43,671
Because now you want
to give him the power.
401
00:15:43,671 --> 00:15:45,561
Power has shifted.
402
00:15:45,561 --> 00:15:48,451
Reese had the power for a
moment, but it was ineffective.
403
00:15:48,451 --> 00:15:49,941
Now the Terminator has ascended.
404
00:15:49,941 --> 00:15:52,071
He's that which must be feared.
405
00:15:52,071 --> 00:15:55,491
He's that which is implacable
that can't be stopped.
406
00:15:55,491 --> 00:15:58,891
So you want to make him big
and powerful at this point.
407
00:15:58,891 --> 00:16:01,521
Here's a shot
that's, you know, I
408
00:16:01,521 --> 00:16:04,261
could have done this on a
different choice of lenses.
409
00:16:04,261 --> 00:16:07,161
This is actually a
relatively short lens
410
00:16:07,161 --> 00:16:09,024
very close to the weapon.
411
00:16:09,024 --> 00:16:10,941
And I found this out
when I was storyboarding,
412
00:16:10,941 --> 00:16:13,851
when I was photographing
my friend Bill Wisher
413
00:16:13,851 --> 00:16:18,491
and having him stick shotguns
out of my car in the--
414
00:16:18,491 --> 00:16:22,381
out in the-- out
at the city dump,
415
00:16:22,381 --> 00:16:27,661
that if I got a long
lens, I saw a small gun
416
00:16:27,661 --> 00:16:31,151
in the actor's hand relative
to the size of their face.
417
00:16:31,151 --> 00:16:36,021
If I moved in on a wider
lens, I saw a big gun
418
00:16:36,021 --> 00:16:37,351
that was right in front of me.
419
00:16:37,351 --> 00:16:38,961
It was scarier.
420
00:16:38,961 --> 00:16:41,721
So the instrument of
death became as important
421
00:16:41,721 --> 00:16:43,001
as the Terminator.
422
00:16:43,001 --> 00:16:44,781
And he sort of
becomes one with it.
423
00:16:44,781 --> 00:16:48,711
And it's because the wide
lenses seem to enhance
424
00:16:48,711 --> 00:16:50,781
the power of the shot.
425
00:16:50,781 --> 00:16:53,541
[OMINOUS MUSIC]
426
00:16:56,311 --> 00:16:58,771
Everything you do, every
decision you make, every lens
427
00:16:58,771 --> 00:17:02,161
choice you make, everything
that you ask an actor to do all
428
00:17:02,161 --> 00:17:05,581
adds up to a total
effect of a film.
429
00:17:05,581 --> 00:17:08,521
[OMINOUS MUSIC]
1
00:00:00,021 --> 00:00:02,516
2
00:00:13,501 --> 00:00:17,101
The moment in aliens
when Ripley's running
3
00:00:17,101 --> 00:00:19,591
through the station and
everything's blowing up
4
00:00:19,591 --> 00:00:23,431
and it's on fire and she runs
through a kind of wall of steam
5
00:00:23,431 --> 00:00:27,421
and she finds herself in a
room, a big chamber surrounded
6
00:00:27,421 --> 00:00:32,250
by alien eggs and looking at
the egg laying creature itself,
7
00:00:32,250 --> 00:00:36,391
seeing its giant egg sack,
seeing the creature itself,
8
00:00:36,391 --> 00:00:39,881
and everything goes very quiet.
9
00:00:39,881 --> 00:00:44,051
And you're in this kind of
a dream within the greater
10
00:00:44,051 --> 00:00:48,131
dream of the movie, this kind
of very dream-like out of body
11
00:00:48,131 --> 00:00:50,983
kind of moment where
everything's in slow motion,
12
00:00:50,983 --> 00:00:51,941
and it gets very quiet.
13
00:00:51,941 --> 00:00:53,983
Even though you know the
explosions are going off
14
00:00:53,983 --> 00:00:55,931
and all sorts of
stuff, you're suddenly
15
00:00:55,931 --> 00:00:58,211
in this subjective reality.
16
00:00:58,211 --> 00:01:01,091
That came from a dream where
I went into a dark room,
17
00:01:01,091 --> 00:01:04,150
I walked to the center of the
room, and I looked around.
18
00:01:04,150 --> 00:01:05,891
And as my eyes adjusted
to the darkness,
19
00:01:05,891 --> 00:01:07,871
I realized that
every square inch
20
00:01:07,871 --> 00:01:14,281
of the walls and the ceiling
were covered by wasps,
21
00:01:14,281 --> 00:01:17,921
and I knew I couldn't make it to
the door before they got to me.
22
00:01:17,921 --> 00:01:19,869
So I just froze.
23
00:01:19,869 --> 00:01:22,161
And I don't remember what
happened next doesn't matter,
24
00:01:22,161 --> 00:01:25,781
but the point is that
idea of suddenly realizing
25
00:01:25,781 --> 00:01:29,091
you're in an extremely
threatening space
26
00:01:29,091 --> 00:01:31,691
and the only thing you can do
is freeze and think your way out
27
00:01:31,691 --> 00:01:35,921
of it was the nucleus of an idea
that then got turned into what
28
00:01:35,921 --> 00:01:40,151
ultimately became the first
encounter with the alien queen
29
00:01:40,151 --> 00:01:42,694
in the egg chamber,
which stylistically
30
00:01:42,694 --> 00:01:44,111
is an interesting
scene, because I
31
00:01:44,111 --> 00:01:46,016
wanted to capture that feeling.
32
00:01:48,841 --> 00:01:51,001
Know what it is
that you're feeling,
33
00:01:51,001 --> 00:01:53,139
that you want the
audience to feel, and then
34
00:01:53,139 --> 00:01:54,931
start talking to people
and figuring it out
35
00:01:54,931 --> 00:01:56,639
and experimenting
around and figuring out
36
00:01:56,639 --> 00:02:00,559
how to convey that
feeling to your audience.
37
00:02:00,559 --> 00:02:02,851
All right so we're jumping
way forward in the film now.
38
00:02:02,851 --> 00:02:04,643
There at the atmosphere
processing station.
39
00:02:04,643 --> 00:02:06,691
Everything's blowing up.
40
00:02:06,691 --> 00:02:07,690
So it's very loud.
41
00:02:07,690 --> 00:02:08,190
I
42
00:02:08,190 --> 00:02:09,991
Mean, we're literally
spinning the needle
43
00:02:09,991 --> 00:02:11,501
in the sound design in the mix.
44
00:02:11,501 --> 00:02:12,781
We're in the red.
45
00:02:12,781 --> 00:02:15,691
Explosions are happening,
and she's running.
46
00:02:15,691 --> 00:02:19,981
We're mixing very subjective
handheld moving shots
47
00:02:19,981 --> 00:02:23,071
with fire, with explosions.
48
00:02:23,071 --> 00:02:26,221
Were blowing cork
chunks from air mortars,
49
00:02:26,221 --> 00:02:30,001
and we're blasting
her with shots
50
00:02:30,001 --> 00:02:32,311
from CO2 fire extinguishers.
51
00:02:32,311 --> 00:02:35,851
And we've got fire
gel burning, and we're
52
00:02:35,851 --> 00:02:37,891
shaking the camera
to suggest that it's
53
00:02:37,891 --> 00:02:43,411
a kinetic, very frenzied
kind of sequence.
54
00:02:43,411 --> 00:02:44,881
We're on a fairly
long lens here.
55
00:02:44,881 --> 00:02:47,416
It's hand-held,
fairly long lens.
56
00:02:47,416 --> 00:02:48,541
I can't tell you right now.
57
00:02:48,541 --> 00:02:49,381
I don't remember.
58
00:02:49,381 --> 00:02:51,601
It might be a 50 or 60 mil.
59
00:02:51,601 --> 00:02:54,211
We're handholding it, and we're
walking backwards with her.
60
00:02:54,211 --> 00:02:55,411
So it's very shaky.
61
00:02:55,411 --> 00:02:57,991
We feel that sense of the
energy of the whole place coming
62
00:02:57,991 --> 00:02:58,771
apart.
63
00:02:58,771 --> 00:03:02,551
Sound design has been
very loud and concussive
64
00:03:02,551 --> 00:03:03,841
and lots of camera shake.
65
00:03:08,351 --> 00:03:11,501
And it all fades away, and
the only thing that's left
66
00:03:11,501 --> 00:03:16,601
is this kind of droning
sound and the breath.
67
00:03:16,601 --> 00:03:18,791
Now the whole place is still
shaking and blowing up,
68
00:03:18,791 --> 00:03:21,911
but we've just gone into an
altered state of awareness.
69
00:03:21,911 --> 00:03:22,988
And the speed ramp--
70
00:03:22,988 --> 00:03:24,321
we used to call it a speed trap.
71
00:03:24,321 --> 00:03:28,771
Now you do it as a digital post
effect to change the speed.
72
00:03:28,771 --> 00:03:32,151
So we've gone from 24
to 48 frames a second.
73
00:03:32,151 --> 00:03:33,461
So we're in slow motion.
74
00:03:33,461 --> 00:03:35,741
We're in an extreme
close-up on Sigourney
75
00:03:35,741 --> 00:03:40,531
that she's walked
into, and she's looking
76
00:03:40,531 --> 00:03:42,061
around seeing something.
77
00:03:42,061 --> 00:03:43,351
She's seeing it before.
78
00:03:43,351 --> 00:03:44,551
We're seeing it.
79
00:03:44,551 --> 00:03:47,601
So it's the same thing in
the audience's interest.
80
00:03:47,601 --> 00:03:48,601
They're leaning forward.
81
00:03:48,601 --> 00:03:50,011
What is it that she's seeing.
82
00:03:50,011 --> 00:03:51,761
What has stopped her?
83
00:03:51,761 --> 00:03:53,731
She's been running
as fast as you can.
84
00:03:53,731 --> 00:03:55,814
If you're running with the
little girl to get out,
85
00:03:55,814 --> 00:03:57,031
we know that seconds count.
86
00:03:57,031 --> 00:03:59,671
We know the whole place
is going to blow up.
87
00:03:59,671 --> 00:04:03,441
What she's doing doesn't
seem to make any sense.
88
00:04:03,441 --> 00:04:05,891
So there's a strange
nightmarish quality to it.
89
00:04:05,891 --> 00:04:07,481
It's that same
nightmarish quality as
90
00:04:07,481 --> 00:04:10,361
in the nightclub in terminator.
91
00:04:10,361 --> 00:04:14,261
The slow motion is
telling you something,
92
00:04:14,261 --> 00:04:16,846
and it puts you into an
altered state of awareness.
93
00:04:16,846 --> 00:04:18,721
And the sound design is
doing the same thing.
94
00:04:18,721 --> 00:04:20,371
All the explosions
have gone away.
95
00:04:20,371 --> 00:04:25,291
All the steam blasts and fire
effects and deep subwoofer
96
00:04:25,291 --> 00:04:26,791
shape, it's all
gone away, and it's
97
00:04:26,791 --> 00:04:28,531
gone very clear and very thin.
98
00:04:28,531 --> 00:04:30,671
And the only thing you
hear is your breathing.
99
00:04:30,671 --> 00:04:33,121
So something is going on.
100
00:04:33,121 --> 00:04:36,341
What has she seen?
101
00:04:36,341 --> 00:04:39,271
Shit balls.
102
00:04:39,271 --> 00:04:41,251
100 alien eggs and
she's standing right
103
00:04:41,251 --> 00:04:42,481
in the middle of them.
104
00:04:42,481 --> 00:04:44,666
So it's a nightmarish--
105
00:04:44,666 --> 00:04:45,841
it's a nightmarish image.
106
00:04:45,841 --> 00:04:49,771
It's, kind of, her
worst nightmare.
107
00:04:49,771 --> 00:04:53,161
So now so we have the
wide shot, the wide reveal
108
00:04:53,161 --> 00:04:54,161
shot with all the eggs.
109
00:04:54,161 --> 00:04:57,451
And this is like all the eggs
we could afford to build.
110
00:04:57,451 --> 00:04:59,906
If we could do it now
digitally same scene,
111
00:04:59,906 --> 00:05:00,781
it would go on there.
112
00:05:00,781 --> 00:05:01,656
There'd be more eggs.
113
00:05:01,656 --> 00:05:03,041
We'd do a digital extension.
114
00:05:03,041 --> 00:05:05,611
We'd build 10 eggs,
and we'd digitally
115
00:05:05,611 --> 00:05:07,951
extend it with another
couple of hundred
116
00:05:07,951 --> 00:05:10,511
to really hammer the point.
117
00:05:10,511 --> 00:05:16,151
But it plays, and I think
that's a good lesson.
118
00:05:16,151 --> 00:05:19,631
If you can't afford to do a
digital extension of 100 eggs,
119
00:05:19,631 --> 00:05:23,561
make as many as you can,
and it'll still work.
120
00:05:23,561 --> 00:05:26,361
The concept will still work.
121
00:05:26,361 --> 00:05:28,901
So now we just hear
this very echoey kind
122
00:05:28,901 --> 00:05:32,411
of drone and her breathing as
her eyes slowly track around,
123
00:05:32,411 --> 00:05:34,571
and again we're
still in slow motion.
124
00:05:34,571 --> 00:05:38,201
I want you to feel the
anticipatory whatever it is.
125
00:05:38,201 --> 00:05:42,681
It's a joyful experience to
feel strange, anxious emotions
126
00:05:42,681 --> 00:05:43,181
in a movie.
127
00:05:43,181 --> 00:05:44,231
That's what you paid for.
128
00:05:44,231 --> 00:05:45,801
That's what you came here for.
129
00:05:45,801 --> 00:05:49,961
So if you're giving the
audience what they came for,
130
00:05:49,961 --> 00:05:51,161
you extend it.
131
00:05:51,161 --> 00:05:53,061
You stay in that state.
132
00:05:53,061 --> 00:05:54,229
So she doesn't see it yet.
133
00:05:54,229 --> 00:05:55,271
She still hasn't seen it.
134
00:05:55,271 --> 00:05:56,291
Now we're really milking it.
135
00:05:56,291 --> 00:05:56,921
She's turning.
136
00:05:56,921 --> 00:05:58,311
We're still in slow motion.
137
00:05:58,311 --> 00:06:00,271
What are we hearing?
138
00:06:00,271 --> 00:06:05,701
The little pilot light
of her flamethrower,
139
00:06:05,701 --> 00:06:09,031
and that strange machine like
droning that tells you she's
140
00:06:09,031 --> 00:06:10,741
deep in the heart
of the station,
141
00:06:10,741 --> 00:06:12,451
but it sort of
reminds us that we're
142
00:06:12,451 --> 00:06:15,341
deep in the heart
of this insect hive.
143
00:06:15,341 --> 00:06:18,911
She still hasn't seen it, but
she knows it's behind her.
144
00:06:18,911 --> 00:06:22,151
And it's that feeling in a
dream in a nightmare where
145
00:06:22,151 --> 00:06:24,431
you don't want to turn
and you don't want to turn
146
00:06:24,431 --> 00:06:27,851
and you don't want to turn, but
you know you're going to turn.
147
00:06:27,851 --> 00:06:29,711
And the audience plays
the game, and they
148
00:06:29,711 --> 00:06:31,541
know the language of this.
149
00:06:31,541 --> 00:06:32,921
They know it's there.
150
00:06:32,921 --> 00:06:35,981
They know it's there behind her.
151
00:06:35,981 --> 00:06:37,661
So we're even milking
the turn farther.
152
00:06:37,661 --> 00:06:42,041
Now I've punched in, and the
moment where I see her eye
153
00:06:42,041 --> 00:06:45,551
see it is going
to be the payoff,
154
00:06:45,551 --> 00:06:50,861
but we've built to it with,
I think, six shots already.
155
00:06:50,861 --> 00:06:54,821
So I'm focused on her far eye.
156
00:06:54,821 --> 00:06:56,321
When you're on a
lens this long, you
157
00:06:56,321 --> 00:06:59,001
have to pick which
eye's in focus.
158
00:06:59,001 --> 00:07:02,391
And sometimes it's a question
of some debate with the camera
159
00:07:02,391 --> 00:07:02,931
operator.
160
00:07:02,931 --> 00:07:04,881
You got to pick an eye.
161
00:07:04,881 --> 00:07:07,341
Well, we picked that eye,
because we could see it better.
162
00:07:07,341 --> 00:07:09,271
This one's hidden in darkness.
163
00:07:09,271 --> 00:07:10,998
We're not interested
in Newt here.
164
00:07:10,998 --> 00:07:12,081
We're following Sigourney.
165
00:07:12,081 --> 00:07:14,164
So Newt even though she's
right there in the shot,
166
00:07:14,164 --> 00:07:15,321
she's out of focus.
167
00:07:15,321 --> 00:07:17,031
We're following Ripley.
168
00:07:17,031 --> 00:07:20,341
Ripley is about to
meet her nightmare.
169
00:07:20,341 --> 00:07:24,029
So the shot ends when
she has seen something.
170
00:07:24,029 --> 00:07:25,071
We're going to cut to it.
171
00:07:25,071 --> 00:07:28,761
Now we may expect to cut to
something that we recognize,
172
00:07:28,761 --> 00:07:32,151
an alien, but that's not
what we're giving you.
173
00:07:32,151 --> 00:07:34,491
What we're giving you
is something mysterious.
174
00:07:34,491 --> 00:07:37,521
It's the thing that's laying the
eggs, so now that's progress.
175
00:07:37,521 --> 00:07:39,561
Now we're seeing where
the eggs come from.
176
00:07:39,561 --> 00:07:44,031
Her eyes go up,
follow it around.
177
00:07:44,031 --> 00:07:45,466
We see the eggs inside it.
178
00:07:45,466 --> 00:07:46,341
We see it glistening.
179
00:07:46,341 --> 00:07:47,049
We see it moving.
180
00:07:47,049 --> 00:07:48,151
It's a biological thing.
181
00:07:48,151 --> 00:07:50,481
It's not like anything
we've seen before.
182
00:07:50,481 --> 00:07:51,801
We're curious.
183
00:07:51,801 --> 00:07:53,681
We're afraid.
184
00:07:53,681 --> 00:07:55,541
It's still got a
nightmarish quality,
185
00:07:55,541 --> 00:07:57,161
but we're getting there.
186
00:07:57,161 --> 00:07:59,741
We're coming toward
the answer, and we're
187
00:07:59,741 --> 00:08:03,011
several shots into the
sequence of this reveal now.
188
00:08:03,011 --> 00:08:04,991
We're about to reveal
the thing itself.
189
00:08:04,991 --> 00:08:06,071
She keeps looking.
190
00:08:10,801 --> 00:08:11,771
It's mysterious.
191
00:08:11,771 --> 00:08:12,271
It's alien.
192
00:08:12,271 --> 00:08:14,161
It's enigmatic, and it's big.
193
00:08:14,161 --> 00:08:16,771
What this shot tells you,
because we jump back over
194
00:08:16,771 --> 00:08:18,721
her is it's big.
195
00:08:18,721 --> 00:08:20,898
Whatever it is it's big,
and it's mysterious.
196
00:08:20,898 --> 00:08:22,481
I can't even tell
what I'm looking at.
197
00:08:22,481 --> 00:08:23,281
Maybe it's bones.
198
00:08:23,281 --> 00:08:24,181
Maybe it's an insect.
199
00:08:27,811 --> 00:08:30,631
Probably alive, and
yes it's moving.
200
00:08:30,631 --> 00:08:34,320
So now it's going to reveal
itself not only to her
201
00:08:34,320 --> 00:08:35,521
but obviously to us.
202
00:08:41,401 --> 00:08:45,151
And the teeth extend, and
yes it's definitely an alien,
203
00:08:45,151 --> 00:08:49,171
but it's not like anything
we've seen before.
204
00:08:49,171 --> 00:08:51,821
And we immediately go from
that reveal to the reveal
205
00:08:51,821 --> 00:08:56,101
that there's not just one, but
there's a whole army of them.
206
00:08:56,101 --> 00:08:58,951
Ripley immediately knows
that for Newt to survive,
207
00:08:58,951 --> 00:08:59,801
she has to survive.
208
00:08:59,801 --> 00:09:01,591
She has to get out
of here somehow.
209
00:09:01,591 --> 00:09:03,809
And she's surrounded
by alien warriors,
210
00:09:03,809 --> 00:09:05,101
and they're faster than she is.
211
00:09:05,101 --> 00:09:07,741
And they're far more
powerful than she is.
212
00:09:07,741 --> 00:09:10,371
So she's not going to
fight the warriors.
213
00:09:10,371 --> 00:09:13,041
She's going to negotiate
with the alien queen,
214
00:09:13,041 --> 00:09:15,081
and that's exactly
what she does.
215
00:09:15,081 --> 00:09:16,791
So she sees the threat.
216
00:09:16,791 --> 00:09:20,661
She's surrounded by the type
of alien we've seen before.
217
00:09:20,661 --> 00:09:25,731
The setting down of Newt is the
gunslinger pushing their cloak
218
00:09:25,731 --> 00:09:27,201
open to reveal their sixth gun.
219
00:09:27,201 --> 00:09:29,491
She's going to fight.
220
00:09:29,491 --> 00:09:30,991
Or is she?
221
00:09:30,991 --> 00:09:32,851
Now we're in the
queen's perspective.
222
00:09:32,851 --> 00:09:36,541
Now we're seeing the little
human in the egg chamber
223
00:09:36,541 --> 00:09:38,924
from the Queen's
perspective, and she
224
00:09:38,924 --> 00:09:40,216
does something we don't expect.
225
00:09:44,341 --> 00:09:46,771
She opens fire on the eggs,
and the queen's response
226
00:09:46,771 --> 00:09:47,641
is instantaneous.
227
00:09:47,641 --> 00:09:49,921
And the audience
understands what it means.
228
00:09:49,921 --> 00:09:51,571
Ripley's going to burn the eggs.
229
00:09:51,571 --> 00:09:53,821
She hasn't done it
yet, but she can.
230
00:09:56,306 --> 00:09:57,681
She's found the
queen's weakness,
231
00:09:57,681 --> 00:10:00,591
and she points the
gun at the eggs.
232
00:10:00,591 --> 00:10:04,671
There's not a line of
dialogue in the whole scene,
233
00:10:04,671 --> 00:10:07,029
and you see by the gesture
that the puppeteers were
234
00:10:07,029 --> 00:10:09,571
able to create-- now remember,
this is all practical effects.
235
00:10:09,571 --> 00:10:10,431
This is not CG.
236
00:10:10,431 --> 00:10:11,931
You could do it
with CG, and there's
237
00:10:11,931 --> 00:10:15,111
no reason not to or you can
do it with practical effects
238
00:10:15,111 --> 00:10:15,951
like we did here.
239
00:10:15,951 --> 00:10:17,181
And there's a place for--
240
00:10:17,181 --> 00:10:18,651
place for both.
241
00:10:18,651 --> 00:10:22,611
The way the alien queen
lowers its head tells you
242
00:10:22,611 --> 00:10:26,601
that it's intelligent enough to
understand, and she's resolute.
243
00:10:26,601 --> 00:10:29,919
The way Sigourney played
it was that's right.
244
00:10:29,919 --> 00:10:30,461
That's right.
245
00:10:30,461 --> 00:10:32,231
I mean business.
246
00:10:32,231 --> 00:10:34,541
Do we have a deal?
247
00:10:34,541 --> 00:10:36,281
An the alien queen
looks one way,
248
00:10:36,281 --> 00:10:40,351
and Ripley follows and
that warrior backs off.
249
00:10:40,351 --> 00:10:42,951
She looks the other
way and hisses.
250
00:10:42,951 --> 00:10:44,891
She tells the other
warrior to back off.
251
00:10:44,891 --> 00:10:47,011
It's all in gesture.
252
00:10:47,011 --> 00:10:50,671
And Ripley says, OK, I'm
going to take this equipoise,
253
00:10:50,671 --> 00:10:51,671
and I'm going to use it.
254
00:10:51,671 --> 00:10:53,421
And I'm going to get
the hell out of here.
255
00:10:55,641 --> 00:10:57,711
And again, we milk it.
256
00:10:57,711 --> 00:10:58,941
We fetishize the moment.
257
00:10:58,941 --> 00:11:02,931
We make it palpable by doing
an insert of the feet walking
258
00:11:02,931 --> 00:11:06,231
through the slimy roots of
the egg, so that we feel it.
259
00:11:06,231 --> 00:11:07,521
We feel what she's feeling.
260
00:11:07,521 --> 00:11:09,381
We're with her.
261
00:11:09,381 --> 00:11:11,001
We hear what she hears.
262
00:11:11,001 --> 00:11:12,141
We see what she sees.
263
00:11:12,141 --> 00:11:15,501
We feel what she feels,
so we're there with her.
264
00:11:15,501 --> 00:11:21,161
Our hearts are pounding, and
she knows that this truth
265
00:11:21,161 --> 00:11:22,211
isn't going to last.
266
00:11:25,641 --> 00:11:28,131
And then an egg opens.
267
00:11:28,131 --> 00:11:31,371
Now does the queen control
the eggs and when they hatch.
268
00:11:31,371 --> 00:11:36,561
Is to queen is about to
unleash 100 face huggers?
269
00:11:36,561 --> 00:11:40,971
She doesn't trust that the
truce is going to last,
270
00:11:40,971 --> 00:11:42,141
so she says fuck it.
271
00:11:48,441 --> 00:11:51,241
And then it's on.
272
00:11:51,241 --> 00:11:53,971
So from this moment,
because in the queen's mind
273
00:11:53,971 --> 00:11:58,731
Ripley broke the truce it
becomes a revenge story.
274
00:11:58,731 --> 00:12:00,951
It's revenge for her burning--
275
00:12:00,951 --> 00:12:03,141
for Ripley burning her babies.
276
00:12:03,141 --> 00:12:05,691
And what's the
principle at work here?
277
00:12:05,691 --> 00:12:12,351
It's not to two men going at
it to see who is most macho.
278
00:12:12,351 --> 00:12:15,471
It's two women
protecting their children
279
00:12:15,471 --> 00:12:18,831
with the fury of the
protective mother,
280
00:12:18,831 --> 00:12:22,761
and so the conceit here was
it's a different motivation.
281
00:12:22,761 --> 00:12:26,481
It's a different motivation
for a heroic action character
282
00:12:26,481 --> 00:12:28,491
and in this case
Sigourney's character.
283
00:12:28,491 --> 00:12:32,331
It's a different
motivation for a monster
284
00:12:32,331 --> 00:12:36,041
than you've seen before, because
I don't believe in villains.
285
00:12:36,041 --> 00:12:38,651
I believe everybody's got a
reason for doing what they do.
286
00:12:38,651 --> 00:12:41,451
So what was the alien queen's
reason for relentlessly
287
00:12:41,451 --> 00:12:42,861
hunting her down?
288
00:12:42,861 --> 00:12:45,761
This was-- this became a
personal story at this point,
289
00:12:45,761 --> 00:12:49,731
and I think a lot of the
power of it came from that.
290
00:12:49,731 --> 00:12:52,721
So you have to
understand it's not
291
00:12:52,721 --> 00:12:55,931
like I knew going in
exactly every beat of how
292
00:12:55,931 --> 00:12:56,621
this came out.
293
00:12:56,621 --> 00:12:57,891
It was an exploration.
294
00:12:57,891 --> 00:12:59,441
I did a lot of coverage on this.
295
00:12:59,441 --> 00:13:00,786
I tried some things.
296
00:13:00,786 --> 00:13:03,161
I didn't know it was going to
work, trying to speed ramp,
297
00:13:03,161 --> 00:13:04,411
trying this slow motion thing.
298
00:13:04,411 --> 00:13:06,171
I wanted to do something.
299
00:13:06,171 --> 00:13:08,471
I had a goal,
which was to create
300
00:13:08,471 --> 00:13:12,291
that subjective kind of out
of body dreamlike nightmarish
301
00:13:12,291 --> 00:13:12,791
experience.
302
00:13:12,791 --> 00:13:14,499
I didn't exactly know
how to go about it.
303
00:13:14,499 --> 00:13:16,541
I experimented,
talked to the DP.
304
00:13:16,541 --> 00:13:19,541
We figured some stuff
out, and it evolved.
305
00:13:19,541 --> 00:13:21,701
And where it really kicked
up to the next level
306
00:13:21,701 --> 00:13:24,341
was in the sound
design in the mix,
307
00:13:24,341 --> 00:13:25,808
and I remember
right now it was one
308
00:13:25,808 --> 00:13:27,641
of the most satisfying
experiences I've ever
309
00:13:27,641 --> 00:13:30,353
had on a mixing stage
was mixing this scene.
310
00:13:30,353 --> 00:13:32,561
And when we finished it, we
all looked at each other,
311
00:13:32,561 --> 00:13:34,481
and we knew it we'd
done something,
312
00:13:34,481 --> 00:13:38,891
because we had fulfilled the
promise of that nightmare.
313
00:13:38,891 --> 00:13:41,641
[CREEPY MUSIC]
1
00:00:20,671 --> 00:00:23,821
NARRATOR: So here's a
scene from "Aliens."
2
00:00:23,821 --> 00:00:28,081
And they've gone into
the colony base that's
3
00:00:28,081 --> 00:00:30,841
on the planet where we
know from the first film
4
00:00:30,841 --> 00:00:32,921
that the aliens have existed.
5
00:00:32,921 --> 00:00:34,951
And they've already seen
face huggers in jars.
6
00:00:34,951 --> 00:00:39,206
So Ripley is already
very nervous.
7
00:00:39,206 --> 00:00:41,581
And they've gone in, the whole
base seems to be deserted.
8
00:00:41,581 --> 00:00:45,801
There's evidence of violence,
evidence of weapons being used,
9
00:00:45,801 --> 00:00:46,801
but there are no people.
10
00:00:46,801 --> 00:00:50,251
We've been in a kind of
anxious, suspenseful state.
11
00:00:50,251 --> 00:00:52,921
We've come in, we've
been very subjective,
12
00:00:52,921 --> 00:00:54,751
we've searched the place.
13
00:00:54,751 --> 00:00:56,431
We keep expecting
something to jump out,
14
00:00:56,431 --> 00:00:59,001
keep expecting something
to jump out but it doesn't.
15
00:00:59,001 --> 00:01:02,331
And now we're going to win
things a little tighter.
16
00:01:02,331 --> 00:01:05,120
And this is a long game.
17
00:01:05,120 --> 00:01:08,241
We've been building and building
and building for a long time
18
00:01:08,241 --> 00:01:09,241
here.
19
00:01:09,241 --> 00:01:12,171
So how do we signal
to the audience
20
00:01:12,171 --> 00:01:14,601
that there is an escalation
or there's a swerve,
21
00:01:14,601 --> 00:01:18,611
something new is happening?
22
00:01:18,611 --> 00:01:20,681
Our character gets a signal.
23
00:01:20,681 --> 00:01:22,301
They've got these trackers.
24
00:01:22,301 --> 00:01:25,561
They've been walking around
the base with these trackers.
25
00:01:25,561 --> 00:01:26,911
Nothing's shown up.
26
00:01:26,911 --> 00:01:28,831
All of a sudden
there's movement.
27
00:01:32,231 --> 00:01:33,231
We got something here.
28
00:01:33,231 --> 00:01:37,101
He says we got something,
something moving.
29
00:01:37,101 --> 00:01:39,201
Where is it?
30
00:01:39,201 --> 00:01:40,161
Behind us.
31
00:01:40,161 --> 00:01:42,286
One of us?
32
00:01:42,286 --> 00:01:43,161
MAN: Hey [INAUDIBLE].
33
00:01:43,161 --> 00:01:44,301
Where are your people?
34
00:01:44,301 --> 00:01:46,701
You're 20 minutes
into a long game
35
00:01:46,701 --> 00:01:49,671
kind of suspenseful
sequence at this point.
36
00:01:49,671 --> 00:01:51,718
And now it's going
to come to a head.
37
00:01:51,718 --> 00:01:53,301
MAN (ON RADIO): Uh,
that's a negative.
38
00:01:53,301 --> 00:01:54,808
We're rolling operations.
39
00:01:58,551 --> 00:02:00,561
It's all up to me, Frosty.
40
00:02:00,561 --> 00:02:02,093
Just keep moving, baby.
41
00:02:02,093 --> 00:02:04,551
NARRATOR: He moves forward with
his gun, which is basically
42
00:02:04,551 --> 00:02:06,171
just a steadicam on.
43
00:02:06,171 --> 00:02:09,530
But I made the
assumption at the time,
44
00:02:09,530 --> 00:02:13,011
and this was in 1985, that the
steadicam was a tool that we
45
00:02:13,011 --> 00:02:14,011
used behind the scenes.
46
00:02:14,011 --> 00:02:15,589
But it wasn't well known.
47
00:02:15,589 --> 00:02:17,131
So we just basically
took a steadicam
48
00:02:17,131 --> 00:02:20,611
and dressed it up with a big
machine gun sitting on it.
49
00:02:20,611 --> 00:02:24,301
And it was Hell to operate
because it was really heavy.
50
00:02:24,301 --> 00:02:28,591
But the two actors that had
carry it did a great job.
51
00:02:28,591 --> 00:02:30,781
Okay, so we're in
a tracking shot.
52
00:02:30,781 --> 00:02:34,591
The lighting is very low key.
53
00:02:34,591 --> 00:02:37,071
We've got some sense of
source lighting here.
54
00:02:37,071 --> 00:02:39,751
And we've got source lighting
coming from their lights.
55
00:02:39,751 --> 00:02:44,011
So it feels very, very dim
and dark and suspenseful.
56
00:02:44,011 --> 00:02:48,211
These are just basic
ways of selling
57
00:02:48,211 --> 00:02:52,141
that you're in sort of a haunted
house, the spooky environment,
58
00:02:52,141 --> 00:02:55,051
as opposed to the brightly
lit kind of sterile lab
59
00:02:55,051 --> 00:02:56,281
that it could have been.
60
00:02:56,281 --> 00:02:57,751
I mean, it's a lab.
61
00:02:57,751 --> 00:03:00,721
It's a medical space, could
have been brightly lit.
62
00:03:00,721 --> 00:03:01,471
But it isn't.
63
00:03:01,471 --> 00:03:03,451
So the power is failing.
64
00:03:03,451 --> 00:03:07,951
There is the suggestion that
violence has happened and could
65
00:03:07,951 --> 00:03:10,351
happen again in a split second.
66
00:03:10,351 --> 00:03:13,081
Now we don't know
how jumpy Ripley is,
67
00:03:13,081 --> 00:03:17,286
so I did a little thing here
where he brushes the microscope
68
00:03:17,286 --> 00:03:18,661
arm, or whatever
it is, and there
69
00:03:18,661 --> 00:03:21,541
was this carefully balanced
flask sitting here.
70
00:03:24,301 --> 00:03:25,651
And Sigourney jumps.
71
00:03:25,651 --> 00:03:30,001
And it puts you subjectively
in her character for a moment.
72
00:03:30,001 --> 00:03:31,711
It's not meant to make
the audience jump,
73
00:03:31,711 --> 00:03:34,686
because they see it in progress.
74
00:03:34,686 --> 00:03:36,061
It's different
than a jump scare.
75
00:03:36,061 --> 00:03:37,561
In a jump scare the
audience doesn't know
76
00:03:37,561 --> 00:03:38,851
what's going to happen next.
77
00:03:38,851 --> 00:03:40,391
And something
moves very quickly.
78
00:03:40,391 --> 00:03:42,361
And there might
be a music sting.
79
00:03:42,361 --> 00:03:44,461
And we jump.
80
00:03:44,461 --> 00:03:47,371
This case is not us jumping,
this is her jumping.
81
00:03:47,371 --> 00:03:51,391
And it's to externalize
her mental state, which
82
00:03:51,391 --> 00:03:53,221
is hair trigger.
83
00:03:53,221 --> 00:03:55,501
She's trying to
process rationally,
84
00:03:55,501 --> 00:03:57,571
she's trying to be the
rational person that she
85
00:03:57,571 --> 00:04:01,351
imagines herself to be,
but her heart's pounding.
86
00:04:01,351 --> 00:04:05,731
Because she's the only one there
that's encountered this species
87
00:04:05,731 --> 00:04:06,601
before.
88
00:04:06,601 --> 00:04:08,991
So she's more keyed up
than everybody else is.
89
00:04:08,991 --> 00:04:12,241
They should be more
scared than they are.
90
00:04:12,241 --> 00:04:15,731
They're just treating it
as professional soldiers,
91
00:04:15,731 --> 00:04:18,341
military guys
doing what they do.
92
00:04:18,341 --> 00:04:19,751
So he's looking at the screen.
93
00:04:19,751 --> 00:04:22,421
He says it's straight in front
of us so we're going to move,
94
00:04:22,421 --> 00:04:23,411
we're going to go
in that direction.
95
00:04:23,411 --> 00:04:25,901
Because of course that's what
you do in a horror movie.
96
00:04:25,901 --> 00:04:30,371
You're going to go toward the
danger because of their hubris.
97
00:04:30,371 --> 00:04:33,011
So thematically, that was a
theme throughout the film.
98
00:04:33,011 --> 00:04:35,171
These guys thought
they were undefeatable.
99
00:04:35,171 --> 00:04:36,611
They had the big guns.
100
00:04:36,611 --> 00:04:38,891
They were against a non
intelligent species that
101
00:04:38,891 --> 00:04:41,321
had no weaponry whatsoever.
102
00:04:41,321 --> 00:04:43,181
What's to worry about?
103
00:04:43,181 --> 00:04:45,761
And it was always
in my mind writing
104
00:04:45,761 --> 00:04:47,831
this, kind of a metaphor
for the Vietnam War,
105
00:04:47,831 --> 00:04:50,441
where the big stomping
superpower was going
106
00:04:50,441 --> 00:04:53,171
to go into the little
backward developing country
107
00:04:53,171 --> 00:04:57,011
where all they had was a
bunch of hand-me-down AK 47s
108
00:04:57,011 --> 00:04:59,261
and they were running through
the jungle in bare feet.
109
00:04:59,261 --> 00:05:01,271
And we were going to go
in with our helicopters
110
00:05:01,271 --> 00:05:05,321
and our missiles and our
defoliants and our B52s.
111
00:05:05,321 --> 00:05:07,661
And we were going to bomb
them into the Stone Age
112
00:05:07,661 --> 00:05:09,701
and we were going to
win in six months.
113
00:05:09,701 --> 00:05:13,331
Cut to 10 years later, and the
US is pulling out of Vietnam
114
00:05:13,331 --> 00:05:15,101
with its tail between its legs.
115
00:05:15,101 --> 00:05:18,821
And that was 10 years
before this movie was made.
116
00:05:18,821 --> 00:05:21,501
The fall of Saigon was in 1975.
117
00:05:21,501 --> 00:05:23,269
So it was recent
history, it was something
118
00:05:23,269 --> 00:05:24,561
that I was paying attention to.
119
00:05:24,561 --> 00:05:27,461
And it was resonating into
a science fiction film that
120
00:05:27,461 --> 00:05:29,351
took place on another planet.
121
00:05:29,351 --> 00:05:32,111
We never specifically say
that these guys are Americans.
122
00:05:32,111 --> 00:05:35,021
In fact, you can
imagine that they are.
123
00:05:35,021 --> 00:05:35,521
Or do we?
124
00:05:35,521 --> 00:05:36,104
Wait a minute.
125
00:05:36,104 --> 00:05:37,691
Does he have an- oh, sorry.
126
00:05:37,691 --> 00:05:38,621
I take it back.
127
00:05:38,621 --> 00:05:42,251
There are a few extra
stars in the number
128
00:05:42,251 --> 00:05:43,901
of states because
presumably, America
129
00:05:43,901 --> 00:05:47,321
is a colonial superpower
in this imagined future.
130
00:05:47,321 --> 00:05:49,001
But we never say it
in dialogue, they're
131
00:05:49,001 --> 00:05:51,191
just the colonial Marines.
132
00:05:51,191 --> 00:05:55,211
And at the time, I didn't really
know any Marines personally.
133
00:05:55,211 --> 00:05:57,011
I didn't know their ethos.
134
00:05:57,011 --> 00:06:01,991
Later on in my life, my younger
brother would join the Marines,
135
00:06:01,991 --> 00:06:03,401
serve for six years.
136
00:06:03,401 --> 00:06:07,511
And I learned a whole new
appreciation and respect
137
00:06:07,511 --> 00:06:09,101
for the US Marine Corps.
138
00:06:09,101 --> 00:06:12,461
And I actually wouldn't
make this movie this way
139
00:06:12,461 --> 00:06:14,981
now, because of what I
know about the US Marines.
140
00:06:14,981 --> 00:06:16,901
But every filmmaker evolved.
141
00:06:16,901 --> 00:06:19,091
They learn, they observe
life, and sometimes
142
00:06:19,091 --> 00:06:20,741
their opinions on things change.
143
00:06:20,741 --> 00:06:23,291
So this is all classic suspense.
144
00:06:23,291 --> 00:06:27,191
So we have the moment where
you're at the door, the corner.
145
00:06:27,191 --> 00:06:29,351
The pieing of the
room, as they say
146
00:06:29,351 --> 00:06:31,991
in a police show or
something like that,
147
00:06:31,991 --> 00:06:34,421
where you sweep the space.
148
00:06:34,421 --> 00:06:37,181
Now we've just gone
into a subjective shot.
149
00:06:37,181 --> 00:06:39,791
We don't quite know why
we're in a subjective shot.
150
00:06:39,791 --> 00:06:42,651
But the camera's moving.
151
00:06:42,651 --> 00:06:44,801
Why is the camera moving?
152
00:06:44,801 --> 00:06:46,691
Is it something hiding?
153
00:06:46,691 --> 00:06:49,881
This foreground object is meant
to suggest that there's a place
154
00:06:49,881 --> 00:06:52,971
to conceal, and we're looking
out from behind concealment.
155
00:06:52,971 --> 00:06:55,011
It's totally subconscious.
156
00:06:55,011 --> 00:06:57,651
It's not meant to be
a conscious statement.
157
00:06:57,651 --> 00:06:59,541
It's a subconscious statement.
158
00:06:59,541 --> 00:07:02,131
The camera just came to life.
159
00:07:02,131 --> 00:07:04,911
So these guys are
moving forward.
160
00:07:04,911 --> 00:07:08,271
The sound design, the
chirp of the tracker,
161
00:07:08,271 --> 00:07:09,291
it's getting louder.
162
00:07:09,291 --> 00:07:11,231
And it's getting faster.
163
00:07:11,231 --> 00:07:16,061
It's an increasing tension
through sound design.
164
00:07:16,061 --> 00:07:17,381
We want to milk out that state.
165
00:07:17,381 --> 00:07:20,311
We want the audience to be
on the edge of their seats.
166
00:07:20,311 --> 00:07:22,451
So here in the graphic,
is it moving toward us
167
00:07:22,451 --> 00:07:23,741
or are we moving toward it?
168
00:07:23,741 --> 00:07:26,321
But again, the
underpinning to this scene
169
00:07:26,321 --> 00:07:32,291
is the presumption going
in that this is an alien.
170
00:07:32,291 --> 00:07:35,081
And that presumption
is fed at least,
171
00:07:35,081 --> 00:07:40,541
I would say, 50% by our
knowledge of the prior film.
172
00:07:40,541 --> 00:07:42,521
So this is a sequel
intentionally
173
00:07:42,521 --> 00:07:46,631
resonating with the film
that came before it.
174
00:07:46,631 --> 00:07:49,121
Intentionally and I
think successfully.
175
00:07:49,121 --> 00:07:54,081
Not overly so, but
definitely that's a factor.
176
00:07:54,081 --> 00:07:55,751
So now we've just
gone subjective again.
177
00:07:55,751 --> 00:08:00,651
We're handheld from behind
the Marine, Hicks, moving up.
178
00:08:00,651 --> 00:08:01,751
So we're with them.
179
00:08:01,751 --> 00:08:03,011
We're moving with them.
180
00:08:03,011 --> 00:08:06,471
We're on their journey
just for that moment,
181
00:08:06,471 --> 00:08:09,344
which is the point of the shot.
182
00:08:09,344 --> 00:08:11,761
To be there and to see that
there's nothing ahead of them.
183
00:08:11,761 --> 00:08:14,131
They can't see
anything ahead of them.
184
00:08:14,131 --> 00:08:16,531
But here is this foreground
thing, the shadowy foreground
185
00:08:16,531 --> 00:08:17,031
thing.
186
00:08:17,031 --> 00:08:18,661
And they're not looking at it.
187
00:08:18,661 --> 00:08:21,096
The camera's moving
ever so slightly.
188
00:08:21,096 --> 00:08:23,221
And then something shadowy
breaks across the frame.
189
00:08:23,221 --> 00:08:25,231
Sudden lunge and a
sudden music sting.
190
00:08:25,231 --> 00:08:26,071
Classic.
191
00:08:26,071 --> 00:08:28,111
Classic music sting.
192
00:08:28,111 --> 00:08:31,801
And Drake, this was a tough one
from an editorial standpoint.
193
00:08:31,801 --> 00:08:35,971
Drake, our smart gun
operator, opens fire.
194
00:08:35,971 --> 00:08:39,810
But Hicks, with lightning quick
reflexes, deflects his weapon.
195
00:08:39,810 --> 00:08:42,601
A little hard to see, and if
I'd had a little more money
196
00:08:42,601 --> 00:08:46,231
or maybe I'd seen the dailies,
if I was looking at a monitor,
197
00:08:46,231 --> 00:08:47,641
I'd say, I don't see his gun.
198
00:08:47,641 --> 00:08:50,491
I don't see Hicks hit Drake.
199
00:08:50,491 --> 00:08:53,671
I probably would
have gone again.
200
00:08:53,671 --> 00:08:55,213
But this was in the day of film.
201
00:08:55,213 --> 00:08:56,671
So you waited the
next day and then
202
00:08:56,671 --> 00:08:58,301
there was no time to go back.
203
00:08:58,301 --> 00:09:00,001
But the audience still gets it.
204
00:09:00,001 --> 00:09:05,501
Because two shots
later, you see Hicks
205
00:09:05,501 --> 00:09:07,206
having blocked Drake's gun.
206
00:09:07,206 --> 00:09:09,581
You're seeing the questions
being answered after the fact
207
00:09:09,581 --> 00:09:11,931
but that's okay.
208
00:09:11,931 --> 00:09:12,501
That's okay.
209
00:09:12,501 --> 00:09:15,938
So there's an interim shot of
the rounds hitting the wall.
210
00:09:15,938 --> 00:09:18,021
And we see the destructive
power of the smart gun.
211
00:09:18,021 --> 00:09:22,401
And then we see that Hicks
has deflected his weapon.
212
00:09:22,401 --> 00:09:23,793
And Drake's pissed off about it.
213
00:09:23,793 --> 00:09:25,251
Because he would
have made the shot
214
00:09:25,251 --> 00:09:27,461
if Hick's hadn't done that.
215
00:09:27,461 --> 00:09:30,671
But Hicks has clearly
seen something
216
00:09:30,671 --> 00:09:32,741
to stop him from shooting.
217
00:09:32,741 --> 00:09:34,491
And then he does
something strange.
218
00:09:34,491 --> 00:09:35,306
Ripley.
219
00:09:35,306 --> 00:09:37,301
NARRATOR: He calls to Ripley.
220
00:09:37,301 --> 00:09:38,831
So now you know
it's not an alien.
221
00:09:38,831 --> 00:09:39,641
But what is it?
222
00:09:39,641 --> 00:09:42,851
So now you've just toggled
out of suspense mode.
223
00:09:42,851 --> 00:09:45,731
The suspense has
been alleviated.
224
00:09:45,731 --> 00:09:47,591
It's now dropped to zero.
225
00:09:47,591 --> 00:09:49,391
Now you're into curiosity.
226
00:09:49,391 --> 00:09:52,631
It's been replaced by
curiosity different emotion.
227
00:09:52,631 --> 00:09:54,626
Different
physiological response.
228
00:09:54,626 --> 00:09:55,751
Now you're leaning forward.
229
00:09:55,751 --> 00:09:57,043
What is it that Hicks has seen?
230
00:09:57,043 --> 00:09:58,271
We're not telling you.
231
00:09:58,271 --> 00:10:01,971
We saw something, but we
don't know what it is.
232
00:10:01,971 --> 00:10:04,221
And we're not going to answer
the question right away.
233
00:10:04,221 --> 00:10:05,901
Now she's seeing something.
234
00:10:05,901 --> 00:10:07,341
And we can tell
by her expression
235
00:10:07,341 --> 00:10:08,341
that it's interesting.
236
00:10:08,341 --> 00:10:11,841
But we don't know what it is.
237
00:10:11,841 --> 00:10:12,581
Holy shit.
238
00:10:12,581 --> 00:10:16,241
Now to me this is the
right order of information.
239
00:10:16,241 --> 00:10:18,401
You see the character
see something.
240
00:10:18,401 --> 00:10:20,801
And it's clearly
there in her face.
241
00:10:20,801 --> 00:10:22,361
Unmistakable.
242
00:10:22,361 --> 00:10:25,841
I'm looking, I'm looking,
and I see something.
243
00:10:25,841 --> 00:10:29,506
Sigourney was not looking at
Carrie Henn, who played Newt.
244
00:10:29,506 --> 00:10:31,381
She was probably looking
at a dot on the wall
245
00:10:31,381 --> 00:10:33,541
and creating that in her mind.
246
00:10:33,541 --> 00:10:37,349
If she had felt that she
needed Carrie to be there,
247
00:10:37,349 --> 00:10:38,641
we might have had Carrie there.
248
00:10:38,641 --> 00:10:39,361
I don't remember.
249
00:10:39,361 --> 00:10:42,521
But it depends on
the individual actor.
250
00:10:42,521 --> 00:10:46,411
But she might have been
reacting to nothing.
251
00:10:46,411 --> 00:10:47,621
And this is what she sees.
252
00:10:47,621 --> 00:10:48,871
And so now we have the reveal.
253
00:10:48,871 --> 00:10:50,831
We've just introduced
a character.
254
00:10:50,831 --> 00:10:54,751
Now as the film was written,
we've already met her.
255
00:10:54,751 --> 00:10:58,561
And there was a whole sort of
eight minute sequence with her
256
00:10:58,561 --> 00:11:04,651
when she was not the unkempt
little savage animal.
257
00:11:04,651 --> 00:11:07,261
My intention there
was to draw a contrast
258
00:11:07,261 --> 00:11:09,871
to see her before and after.
259
00:11:09,871 --> 00:11:13,271
As the film was finally
cut and released,
260
00:11:13,271 --> 00:11:16,531
we took out all of reel
two and basically threw it
261
00:11:16,531 --> 00:11:17,991
in the trash.
262
00:11:17,991 --> 00:11:19,391
And so we didn't see Newt.
263
00:11:19,391 --> 00:11:21,491
This is now her
introduction shot.
264
00:11:21,491 --> 00:11:23,201
So this was an
unplanned introduction
265
00:11:23,201 --> 00:11:26,361
that works very well.
266
00:11:26,361 --> 00:11:29,331
But I think it's critical to
understand that every shot is
267
00:11:29,331 --> 00:11:31,071
always doing something.
268
00:11:31,071 --> 00:11:33,081
The audience is learning.
269
00:11:33,081 --> 00:11:36,291
And once the audience
jumps hip to the fact
270
00:11:36,291 --> 00:11:38,181
that the film is
teaching you things
271
00:11:38,181 --> 00:11:40,791
you need to know
further on in the film,
272
00:11:40,791 --> 00:11:42,621
you'll continue
to pay attention.
273
00:11:42,621 --> 00:11:45,131
You start to play the game.
1
00:00:03,437 --> 00:00:06,853
2
00:00:16,150 --> 00:00:18,821
The art of low-budget
filmmaking is the art of being
3
00:00:18,821 --> 00:00:22,781
thoroughly prepared and
maximizing what you have.
4
00:00:22,781 --> 00:00:29,201
And your preparation is at every
level of design storyboarding,
5
00:00:29,201 --> 00:00:32,471
technical scouting,
selecting your locations,
6
00:00:32,471 --> 00:00:37,211
trying to get the most bang
for the buck out of a location,
7
00:00:37,211 --> 00:00:38,921
versus having to build a set.
8
00:00:38,921 --> 00:00:41,321
You'll sacrifice some control.
9
00:00:41,321 --> 00:00:43,631
You'll sacrifice
some design elements
10
00:00:43,631 --> 00:00:46,511
that you might have if you'd
had the budget to build
11
00:00:46,511 --> 00:00:48,551
a million dollar set.
12
00:00:48,551 --> 00:00:50,861
But it's okay.
13
00:00:50,861 --> 00:00:54,221
The essence of the story
will come through regardless.
14
00:00:54,221 --> 00:00:58,211
And you're going to select
a crew for their ability
15
00:00:58,211 --> 00:01:00,521
to move fast and
take no prisoners,
16
00:01:00,521 --> 00:01:03,761
but still generate
images of high quality
17
00:01:03,761 --> 00:01:06,521
that are punching
above their weight,
18
00:01:06,521 --> 00:01:09,941
so that the film that you
end up with looks great,
19
00:01:09,941 --> 00:01:13,271
and you don't see and
feel the compromises
20
00:01:13,271 --> 00:01:14,468
that you know you've made.
21
00:01:14,468 --> 00:01:16,301
You're not going to
have a movie star, which
22
00:01:16,301 --> 00:01:20,021
can be a blessing in the
sense that it forces you
23
00:01:20,021 --> 00:01:23,831
as a filmmaker to
earn the audience's
24
00:01:23,831 --> 00:01:25,941
interest in that character.
25
00:01:25,941 --> 00:01:28,121
So I think it builds craft.
26
00:01:28,121 --> 00:01:32,501
And maybe you have to make two
or three films at a more modest
27
00:01:32,501 --> 00:01:33,971
budget to prove--
28
00:01:33,971 --> 00:01:36,341
to prove yourself, and
to learn the craft,
29
00:01:36,341 --> 00:01:40,751
and to prove that the craft
that you have learned to,
30
00:01:40,751 --> 00:01:42,761
you know, the powers
that be, that sign--
31
00:01:42,761 --> 00:01:43,781
that sign the checks.
32
00:01:48,551 --> 00:01:53,758
Pick a subject that can be done
within the budget constraints
33
00:01:53,758 --> 00:01:54,341
that you have.
34
00:01:54,341 --> 00:01:57,461
And let me give you an example
from my own experience.
35
00:01:57,461 --> 00:02:00,941
When I was breaking in,
I made "The Terminator."
36
00:02:00,941 --> 00:02:03,971
That was my first
directing credit.
37
00:02:03,971 --> 00:02:07,181
And I knew when I
was writing it that I
38
00:02:07,181 --> 00:02:09,124
had to write it for a budget.
39
00:02:09,124 --> 00:02:11,291
So I knew I was going to
be on location, so I wasn't
40
00:02:11,291 --> 00:02:13,141
going to be able to build sets.
41
00:02:13,141 --> 00:02:16,481
Now, the difference between
building a set of a castle
42
00:02:16,481 --> 00:02:22,181
and going to a castle or a
large building or large mansion
43
00:02:22,181 --> 00:02:26,141
and using the location is
a difference in control.
44
00:02:26,141 --> 00:02:27,521
You can knock out a wall.
45
00:02:27,521 --> 00:02:29,171
You can go back
on a longer lens.
46
00:02:29,171 --> 00:02:32,741
You can stylistically do things
in a set that you cannot do
47
00:02:32,741 --> 00:02:34,001
on a location.
48
00:02:34,001 --> 00:02:35,261
Does the audience care?
49
00:02:35,261 --> 00:02:38,081
Probably not that much.
50
00:02:38,081 --> 00:02:40,181
You might not win
an Academy Award
51
00:02:40,181 --> 00:02:43,361
for cinematography or design
because of the limitations,
52
00:02:43,361 --> 00:02:45,791
but you'll still make
a damn good film.
53
00:02:45,791 --> 00:02:48,551
So it's a question
of, when are you
54
00:02:48,551 --> 00:02:53,331
getting diminishing returns for
where you're spending money?
55
00:02:53,331 --> 00:02:55,761
And so with "The
Terminator," the idea
56
00:02:55,761 --> 00:03:01,011
there was to be very everyday,
very commonplace, not exotic,
57
00:03:01,011 --> 00:03:04,101
for a specific reason, then
drop the exotic element into it.
58
00:03:04,101 --> 00:03:06,749
And that was really a motif
throughout "The Terminator"
59
00:03:06,749 --> 00:03:07,791
films, for the most part.
60
00:03:07,791 --> 00:03:09,691
Certainly, the first
film was about,
61
00:03:09,691 --> 00:03:11,031
this is everyday Los Angeles.
62
00:03:11,031 --> 00:03:12,391
This is a restaurant.
63
00:03:12,391 --> 00:03:13,611
This is a nightclub.
64
00:03:13,611 --> 00:03:15,021
This is a city street.
65
00:03:15,021 --> 00:03:18,921
And the extraordinary
elements came into it
66
00:03:18,921 --> 00:03:22,221
from the future, Kyle
Reese, and the terminator.
67
00:03:22,221 --> 00:03:24,201
And even then, they
were forced to deal
68
00:03:24,201 --> 00:03:27,511
with contemporary elements in
terms of weaponry, and so on.
69
00:03:27,511 --> 00:03:30,741
And that was done by design
for a very simple reason.
70
00:03:30,741 --> 00:03:32,811
We couldn't afford
anything else.
71
00:03:32,811 --> 00:03:35,361
That script was
carefully written
72
00:03:35,361 --> 00:03:37,311
to be something
that was affordable.
73
00:03:37,311 --> 00:03:41,746
Because I knew I was coming in
as an entry level filmmaker.
74
00:03:41,746 --> 00:03:43,371
I knew that I was
going to have to pick
75
00:03:43,371 --> 00:03:45,831
my battles with the
visual effects in a very
76
00:03:45,831 --> 00:03:49,491
controlled way, so that it was
manageable within the budget.
77
00:03:49,491 --> 00:03:52,551
So we'd do a few
prosthetic effects.
78
00:03:52,551 --> 00:03:56,091
We saved up all our big guns for
the end, where the endoskeleton
79
00:03:56,091 --> 00:03:58,431
is revealed by the fire.
80
00:03:58,431 --> 00:04:01,031
We had a few prosthetic
gags along the way,
81
00:04:01,031 --> 00:04:03,531
and we had a couple of future
sequences that could be bigger
82
00:04:03,531 --> 00:04:06,621
or could be smaller, that
the film didn't hinge on,
83
00:04:06,621 --> 00:04:09,231
where I could do some
of the effects work
84
00:04:09,231 --> 00:04:11,121
that I had learned how to do.
85
00:04:11,121 --> 00:04:14,271
Because I asked myself, what do
I bring to this specific story
86
00:04:14,271 --> 00:04:16,311
other than that I created it?
87
00:04:16,311 --> 00:04:18,276
Well, I know
tactical filmmaking.
88
00:04:18,276 --> 00:04:20,031
I know visual effects.
89
00:04:20,031 --> 00:04:22,671
I've done a bit of action
second-unit direction.
90
00:04:22,671 --> 00:04:25,701
With an early project, you want
to come in with something that
91
00:04:25,701 --> 00:04:29,061
speaks to the strengths that
you've already developed,
92
00:04:29,061 --> 00:04:31,461
or it better be the best
damn screenplay in history.
93
00:04:39,071 --> 00:04:40,841
It's really more
important, I would say,
94
00:04:40,841 --> 00:04:44,341
than the technical understanding
of the art of photography
95
00:04:44,341 --> 00:04:47,941
and lighting, is to have that
communication with the director
96
00:04:47,941 --> 00:04:48,721
of photography.
97
00:04:48,721 --> 00:04:51,661
If you're working with
someone you've never
98
00:04:51,661 --> 00:04:54,271
worked with before,
spend a lot of time
99
00:04:54,271 --> 00:04:58,171
with that person looking at
films and saying what you like
100
00:04:58,171 --> 00:05:00,991
and what you see and
what's important.
101
00:05:00,991 --> 00:05:04,121
And ask the director of
photography, how do I do that?
102
00:05:04,121 --> 00:05:05,731
How will we do that?
103
00:05:05,731 --> 00:05:07,481
How will we get that--
104
00:05:07,481 --> 00:05:10,091
that sort of highly
directional soft cross light
105
00:05:10,091 --> 00:05:11,571
coming in through the window?
106
00:05:11,571 --> 00:05:12,431
How can we get that?
107
00:05:12,431 --> 00:05:16,661
How can we get that richness of
tone based on your experience?
108
00:05:16,661 --> 00:05:18,131
How have you done
that in the past?
109
00:05:18,131 --> 00:05:21,281
And what will that
involve for me technically
110
00:05:21,281 --> 00:05:22,811
during the shooting day?
111
00:05:22,811 --> 00:05:24,536
And if I want to
change my angle--
112
00:05:24,536 --> 00:05:26,411
let's say I'm going to
go outside the window,
113
00:05:26,411 --> 00:05:27,869
and the person
comes to the window,
114
00:05:27,869 --> 00:05:30,103
how does that not
suddenly look very flat?
115
00:05:30,103 --> 00:05:32,561
Because I'm literally-- I've
got the lights right behind me
116
00:05:32,561 --> 00:05:33,144
at that point.
117
00:05:33,144 --> 00:05:35,441
Well, how will we cheat that?
118
00:05:35,441 --> 00:05:37,811
How will we manage
window reflections?
119
00:05:37,811 --> 00:05:39,281
How will we shoot in cars?
120
00:05:39,281 --> 00:05:40,721
How will we do all these things?
121
00:05:40,721 --> 00:05:44,971
So get that dialogue going
as early as possible.
122
00:05:44,971 --> 00:05:49,211
When I made "Terminator,"
I hired Adam Greenberg.
123
00:05:49,211 --> 00:05:53,511
And I sat down with him, and
we watched two films together.
124
00:05:53,511 --> 00:05:56,991
One was "Blade Runner," and
one was "The Road Warrior,"
125
00:05:56,991 --> 00:05:58,101
so "Mad Max 2."
126
00:05:58,101 --> 00:05:59,611
And we watched both those films.
127
00:05:59,611 --> 00:06:02,574
And I said, I want both of
those films put into a blender.
128
00:06:02,574 --> 00:06:04,491
And he said, but they're
completely different.
129
00:06:04,491 --> 00:06:06,921
I said, exactly, exactly.
130
00:06:06,921 --> 00:06:10,221
How do we create a common
ground between those two films,
131
00:06:10,221 --> 00:06:15,591
the kinetic, moving camera,
wide lenses, hauling ass before
132
00:06:15,591 --> 00:06:19,611
and following cars, very
dynamic, but at the same time,
133
00:06:19,611 --> 00:06:24,651
that moody, sort of almost
noir, film noir quality,
134
00:06:24,651 --> 00:06:27,231
German expressionist
quality-- strong shadows,
135
00:06:27,231 --> 00:06:30,351
deep blacks, hard
edge lights, where
136
00:06:30,351 --> 00:06:33,591
you need very precise lighting
control to get that effect?
137
00:06:33,591 --> 00:06:35,811
I said, we need to figure
out how to do that.
138
00:06:35,811 --> 00:06:37,791
And we talked about it a lot.
139
00:06:37,791 --> 00:06:40,128
And we even went out and
drove around the town
140
00:06:40,128 --> 00:06:42,711
with a light meter to find out
what streets were bright enough
141
00:06:42,711 --> 00:06:46,401
that we could shoot essentially
natural light at night
142
00:06:46,401 --> 00:06:48,171
or available light at night.
143
00:06:48,171 --> 00:06:50,091
Because we wouldn't
have to bring
144
00:06:50,091 --> 00:06:54,231
in condors and lights and
things that we couldn't afford.
145
00:06:54,231 --> 00:06:56,811
So we just found
mercury vapor lights
146
00:06:56,811 --> 00:06:58,581
on streets that were brighter.
147
00:06:58,581 --> 00:07:02,961
And a good tip there is
car lots, used car lots
148
00:07:02,961 --> 00:07:04,611
or new car lots.
149
00:07:04,611 --> 00:07:05,991
They always have bright lights.
150
00:07:05,991 --> 00:07:08,996
In every city, there's a row
of, like, car dealerships.
151
00:07:08,996 --> 00:07:11,121
Just shoot on that street,
because everything's all
152
00:07:11,121 --> 00:07:11,511
lit up.
153
00:07:11,511 --> 00:07:13,161
And you won't need
any additional lights.
154
00:07:13,161 --> 00:07:14,578
Of course, these
days, the cameras
155
00:07:14,578 --> 00:07:16,131
are much more sensitive.
156
00:07:16,131 --> 00:07:20,521
But we were shooting on
negative at the time.
157
00:07:20,521 --> 00:07:22,491
So you know, we had to--
we had to find a way
158
00:07:22,491 --> 00:07:24,261
to shoot without
a lot of lights.
159
00:07:24,261 --> 00:07:27,381
And Adam said, we're going
to be shooting wide open.
160
00:07:27,381 --> 00:07:30,981
We'll be shooting at
F1.4 on prime lenses.
161
00:07:30,981 --> 00:07:34,491
So you know, I had
schooled myself
162
00:07:34,491 --> 00:07:36,531
on the nature of lenses
and photography enough
163
00:07:36,531 --> 00:07:39,901
by that point to understand
I won't have a zoom lens.
164
00:07:39,901 --> 00:07:42,561
So if I need to change lenses,
that's going to take us time.
165
00:07:42,561 --> 00:07:44,871
I have to factor that
into my shooting day.
166
00:07:44,871 --> 00:07:46,881
And you know, I
wanted a Steadicam.
167
00:07:46,881 --> 00:07:48,531
We couldn't afford a Steadicam.
168
00:07:48,531 --> 00:07:51,891
So the DP made a rig
with some speed rail
169
00:07:51,891 --> 00:07:54,876
tubing to drop the
camera down into it,
170
00:07:54,876 --> 00:07:56,661
like a Steadicam
low-mode type position.
171
00:07:56,661 --> 00:07:59,286
And he just kind of wore it with
some straps over his shoulder.
172
00:07:59,286 --> 00:08:01,521
And he happened to
be an extremely good
173
00:08:01,521 --> 00:08:04,791
handheld operator.
174
00:08:04,791 --> 00:08:08,661
So he created, essentially,
low-mode Steadicam shots,
175
00:08:08,661 --> 00:08:11,101
and we just did it that way.
176
00:08:11,101 --> 00:08:13,161
And so you know,
you have to use--
177
00:08:13,161 --> 00:08:17,131
you have to use every trick in
the book and invent new ones.
178
00:08:17,131 --> 00:08:20,221
The whole film was
shot in about 42 days.
179
00:08:20,221 --> 00:08:24,801
And when I got it done, when I
got that body of shooting done,
180
00:08:24,801 --> 00:08:26,731
there were still
some shots I needed.
181
00:08:26,731 --> 00:08:29,441
So I snuck back out
with five people
182
00:08:29,441 --> 00:08:32,471
and shot for a
week, five people.
183
00:08:32,471 --> 00:08:33,971
And I operated
the camera myself.
184
00:08:33,971 --> 00:08:34,646
I lit it myself.
185
00:08:34,646 --> 00:08:35,271
I did all that.
186
00:08:35,271 --> 00:08:40,221
So you have to be prepared
to accomplish your goal
187
00:08:40,221 --> 00:08:47,751
in ingenious ways and know
where it's okay to compromise
188
00:08:47,751 --> 00:08:49,191
and where it isn't.
189
00:08:49,191 --> 00:08:52,401
And rehearse the crap
out of it ahead of time.
190
00:08:52,401 --> 00:08:57,411
Because rehearsals are cheap
or free, and they pay off.
191
00:08:57,411 --> 00:09:00,351
And have very, very
good communication
192
00:09:00,351 --> 00:09:02,671
with your director
of photography,
193
00:09:02,671 --> 00:09:04,528
so that you know
exactly how you're
194
00:09:04,528 --> 00:09:05,611
going to shoot everything.
195
00:09:05,611 --> 00:09:09,661
And be prepared with a plan
B and a plan C, in case
196
00:09:09,661 --> 00:09:11,761
it's raining, or there's
something else that
197
00:09:11,761 --> 00:09:13,141
stands in your way on the day.
198
00:09:13,141 --> 00:09:15,091
Because at that kind
of budget, you're
199
00:09:15,091 --> 00:09:17,161
not going to be able
to get to go back.
200
00:09:17,161 --> 00:09:20,491
And you know, I go on for
hours about all the cheap house
201
00:09:20,491 --> 00:09:23,521
tricks that we used on
"Terminator" to tell that--
202
00:09:23,521 --> 00:09:25,081
to tell that story.
203
00:09:25,081 --> 00:09:28,651
But the important
thing is to serve--
204
00:09:28,651 --> 00:09:30,241
is to serve the story.
205
00:09:30,241 --> 00:09:32,671
Find a way to serve the
story and give it some style.
206
00:09:39,581 --> 00:09:43,631
If I were shooting a very
low-budget film right now,
207
00:09:43,631 --> 00:09:46,421
and I need to get a
lot of setups a day,
208
00:09:46,421 --> 00:09:48,881
I would have a game
plan for every day
209
00:09:48,881 --> 00:09:55,031
of shooting that involved
the nature of the lighting.
210
00:09:55,031 --> 00:09:57,491
Because you lose a lot
of time to lighting.
211
00:09:57,491 --> 00:09:58,931
And it's technical.
212
00:09:58,931 --> 00:10:02,366
It's understanding it's
going to take time to move.
213
00:10:02,366 --> 00:10:04,541
If you've designed the
scene in such a way
214
00:10:04,541 --> 00:10:07,323
that you have a big lighting
change, that lighting change is
215
00:10:07,323 --> 00:10:08,531
going to take time, you know.
216
00:10:08,531 --> 00:10:10,781
Typically, people call
it turning around.
217
00:10:10,781 --> 00:10:12,911
You've shot the scene
in this direction,
218
00:10:12,911 --> 00:10:14,591
and the same lighting
can't be used.
219
00:10:14,591 --> 00:10:17,171
If you bring the camera
around to do your 180
220
00:10:17,171 --> 00:10:19,981
reverses or your reverse
over the shoulders,
221
00:10:19,981 --> 00:10:20,981
it's going to look flat.
222
00:10:20,981 --> 00:10:22,451
It's going to look horrible.
223
00:10:22,451 --> 00:10:25,331
And the lighting has
to be all cheated
224
00:10:25,331 --> 00:10:28,841
so that that reverse actually
looks pleasing to the eye.
225
00:10:28,841 --> 00:10:31,151
I remember once, just to
prove the point to myself,
226
00:10:31,151 --> 00:10:36,281
after I had made "Titanic" and
done these big films, "Titanic"
227
00:10:36,281 --> 00:10:38,501
and "True Lies" and
films like that,
228
00:10:38,501 --> 00:10:40,301
I did the last
episode of a series
229
00:10:40,301 --> 00:10:43,401
that I was producing
called "Dark Angel."
230
00:10:43,401 --> 00:10:45,951
And just to prove
that I could do it,
231
00:10:45,951 --> 00:10:49,361
I did 117 setups in one day.
232
00:10:49,361 --> 00:10:51,291
And I did it in
the following way.
233
00:10:51,291 --> 00:10:54,461
I said, you will not
bring a C stand or a flag
234
00:10:54,461 --> 00:10:58,481
or a sandbag or any lighting
instrument into the set.
235
00:10:58,481 --> 00:11:00,941
We will light the set
from across the street
236
00:11:00,941 --> 00:11:06,371
with four 10k Xenons, and I will
move every shot to the light.
237
00:11:06,371 --> 00:11:07,991
We won't move the
lights to the shot.
238
00:11:07,991 --> 00:11:11,621
And it was a big kind of
suspense action fight scene.
239
00:11:11,621 --> 00:11:13,811
It was 117 setups in one day.
240
00:11:13,811 --> 00:11:15,161
I shot it all handheld.
241
00:11:15,161 --> 00:11:17,351
It was myself and
another operator.
242
00:11:17,351 --> 00:11:20,231
We kept the crew out
of the workspace.
243
00:11:20,231 --> 00:11:21,971
We had the stunt
people standing by
244
00:11:21,971 --> 00:11:24,671
to pop in for the actors
at a moment's notice
245
00:11:24,671 --> 00:11:26,531
within the fight choreography.
246
00:11:26,531 --> 00:11:30,223
We had all our multiple takes
of our effects breaking glass
247
00:11:30,223 --> 00:11:31,931
and breakaway wood
doors, and things like
248
00:11:31,931 --> 00:11:33,701
that, all set up in advance.
249
00:11:33,701 --> 00:11:38,051
I never did a second
take of the same gag.
250
00:11:38,051 --> 00:11:41,861
But I did have five takes of the
gag ready of somebody getting
251
00:11:41,861 --> 00:11:43,121
thrown through a window.
252
00:11:43,121 --> 00:11:44,081
We threw them
through one window,
253
00:11:44,081 --> 00:11:45,461
and then we threw them
through the next window,
254
00:11:45,461 --> 00:11:47,003
and we threw them
through the window.
255
00:11:47,003 --> 00:11:49,221
And I made sure that it
would all cut together.
256
00:11:49,221 --> 00:11:51,604
So there are tricks like
that that you can do.
257
00:11:51,604 --> 00:11:53,771
And it was a little bit of
a competition with Robert
258
00:11:53,771 --> 00:11:55,646
Rodriguez, because I
think he had done, like,
259
00:11:55,646 --> 00:11:59,861
105 setups or something in
one day on one of his films.
260
00:11:59,861 --> 00:12:06,221
And Robert, of course, has
written much and done much
261
00:12:06,221 --> 00:12:09,521
to disseminate his ideas
for how you do low budget.
262
00:12:09,521 --> 00:12:12,551
So the point is it
can be done, and it
263
00:12:12,551 --> 00:12:17,401
can be done with relatively
low level of compromise.
1
00:00:00,021 --> 00:00:03,514
2
00:00:21,874 --> 00:00:23,791
JAMES CAMERON: Arnold
Schwarzenegger sucked up
3
00:00:23,791 --> 00:00:25,381
a whole bunch of our budget.
4
00:00:25,381 --> 00:00:29,041
What we had left to make
the movie wasn't a lot.
5
00:00:29,041 --> 00:00:31,621
It was around-- around, as
I said, around $4 million
6
00:00:31,621 --> 00:00:36,031
for a-- for a pretty ambitious
film of a lot of big action
7
00:00:36,031 --> 00:00:37,231
sequences.
8
00:00:37,231 --> 00:00:41,221
And, as anybody knows,
night street photography
9
00:00:41,221 --> 00:00:44,041
can be expensive, big action
sequences are expensive,
10
00:00:44,041 --> 00:00:46,171
big stunts are expensive.
11
00:00:46,171 --> 00:00:49,261
Visual effects, creating a
future world is expensive,
12
00:00:49,261 --> 00:00:54,221
and doing prosthetic
makeup can be expensive.
13
00:00:54,221 --> 00:00:55,783
But, you know, I
also knew that it
14
00:00:55,783 --> 00:00:57,491
could be done on a
shoestring because I'd
15
00:00:57,491 --> 00:00:59,621
worked for Roger
Corman for a few years
16
00:00:59,621 --> 00:01:02,301
and we'd done all that stuff.
17
00:01:02,301 --> 00:01:05,201
So, once again, the
key was preparation.
18
00:01:05,201 --> 00:01:06,791
So clearly these
storyboards were
19
00:01:06,791 --> 00:01:08,861
drawn in that-- in
that six-month interval
20
00:01:08,861 --> 00:01:13,381
after I knew I had Arnold
and I had time to plan.
21
00:01:13,381 --> 00:01:15,361
So this is clearly--
22
00:01:15,361 --> 00:01:18,181
Arnold has been-- his
likeness has been incorporated
23
00:01:18,181 --> 00:01:19,501
into the storyboards.
24
00:01:19,501 --> 00:01:21,751
So he enters the room.
25
00:01:21,751 --> 00:01:22,701
He's a shadowy figure.
26
00:01:22,701 --> 00:01:24,111
He turns on the light.
27
00:01:24,111 --> 00:01:28,671
We see the effect of
Reese's firing back at him
28
00:01:28,671 --> 00:01:31,161
and the car chase and
the crash and everything.
29
00:01:31,161 --> 00:01:34,611
His eye has been smashed,
it's swollen shut.
30
00:01:34,611 --> 00:01:37,761
We're starting to realize that
he's partially biological,
31
00:01:37,761 --> 00:01:40,671
that he's a cyborg.
32
00:01:40,671 --> 00:01:43,786
And-- but we don't know exactly
why he's-- we don't know yet
33
00:01:43,786 --> 00:01:44,661
why he's bulletproof.
34
00:01:44,661 --> 00:01:46,881
We don't know he has this--
35
00:01:46,881 --> 00:01:50,361
we don't know that he has
this endoskeleton inside him.
36
00:01:50,361 --> 00:01:53,541
We just know that he seems
to be kind of bulletproof,
37
00:01:53,541 --> 00:01:54,574
but we don't know why.
38
00:01:54,574 --> 00:01:56,241
And we're being led
to believe that he's
39
00:01:56,241 --> 00:01:57,621
a biological organism.
40
00:01:57,621 --> 00:01:59,721
He's bleeding, he's
swollen, and so on.
41
00:01:59,721 --> 00:02:02,841
So it's-- in a funny way,
it's kind of a misdirect.
42
00:02:02,841 --> 00:02:06,051
So he sits down,
he looks at a place
43
00:02:06,051 --> 00:02:09,440
where his arm was hit by
Reese's 12-gauge shotgun.
44
00:02:09,440 --> 00:02:11,421
And he's prepared
himself in advance
45
00:02:11,421 --> 00:02:12,921
in case he needs repairs.
46
00:02:12,921 --> 00:02:16,271
He reaches over, picks
up an X-Acto knife,
47
00:02:16,271 --> 00:02:20,801
and it begins to
cut his wrist open.
48
00:02:20,801 --> 00:02:23,381
And then I even took the liberty
of working with my friend
49
00:02:23,381 --> 00:02:25,721
Stan Winston to figure out
how we were going to do it,
50
00:02:25,721 --> 00:02:28,121
because we wanted to see
his hand moving, we wanted
51
00:02:28,121 --> 00:02:30,881
to see the actuators, the
hydraulic actuators moving
52
00:02:30,881 --> 00:02:32,471
in his forearm.
53
00:02:32,471 --> 00:02:36,211
And so we came up with
the idea that he would--
54
00:02:36,211 --> 00:02:38,071
he would hide his real arm.
55
00:02:38,071 --> 00:02:40,051
He would have a false
arm, and there'd
56
00:02:40,051 --> 00:02:42,211
be a puppeteer underneath
the table coming up
57
00:02:42,211 --> 00:02:44,291
through a hole in the desk.
58
00:02:44,291 --> 00:02:48,581
His hand was inside a sort of
glove that continued this way.
59
00:02:48,581 --> 00:02:51,161
It was actually quite
a clever solution.
60
00:02:51,161 --> 00:02:53,291
I incorporated that
into the storyboards.
61
00:02:53,291 --> 00:02:56,451
That's how Stan and I decided
that we were going to do it.
62
00:02:56,451 --> 00:02:59,741
So he cuts his
wrist, and then he--
63
00:02:59,741 --> 00:03:02,831
you know, we see him--
we see him working.
64
00:03:02,831 --> 00:03:05,561
We don't see what he's doing,
we don't see the surgery step
65
00:03:05,561 --> 00:03:06,311
by step.
66
00:03:06,311 --> 00:03:08,561
He puts down the X-Acto knife.
67
00:03:08,561 --> 00:03:09,861
A little bit of blood on it.
68
00:03:09,861 --> 00:03:11,991
And then we see
the result of it.
69
00:03:11,991 --> 00:03:16,091
Now I had elected that he
basically kind of flayed open
70
00:03:16,091 --> 00:03:18,221
all of the skin of his
forearm and we all--
71
00:03:18,221 --> 00:03:20,141
we see the mechanism underneath.
72
00:03:20,141 --> 00:03:22,061
And this was meant
to be the big reveal.
73
00:03:22,061 --> 00:03:23,081
He's a cyborg.
74
00:03:23,081 --> 00:03:28,681
He's a machine with some
kind of fleshy outer coating.
75
00:03:28,681 --> 00:03:30,511
When we actually
did the scene, we
76
00:03:30,511 --> 00:03:33,633
wound up with it being a
more contained surgical site,
77
00:03:33,633 --> 00:03:35,341
and I don't remember
the reason for that.
78
00:03:35,341 --> 00:03:37,201
Maybe they just decided
it was easier to do
79
00:03:37,201 --> 00:03:39,151
or maybe we were
a little concerned
80
00:03:39,151 --> 00:03:42,871
about our-- the graphicness
of that for the rating.
81
00:03:42,871 --> 00:03:47,121
So now let's take a
quick look at the scene.
82
00:03:47,121 --> 00:03:49,701
Let's see where the
storyboard led us.
83
00:03:49,701 --> 00:03:51,861
So I'll go back to the
beginning storyboard here.
84
00:03:51,861 --> 00:03:52,201
All right.
85
00:03:52,201 --> 00:03:54,118
So we've got the character
coming in a window.
86
00:03:54,118 --> 00:03:57,081
The character appears, throwing
their shadow on a window.
87
00:03:57,081 --> 00:03:59,579
For a lighting effect, we
went with a Venetian blind
88
00:03:59,579 --> 00:04:02,121
so that we could get that kind
of German expressionistic kind
89
00:04:02,121 --> 00:04:06,771
of feeling with the shadows
thrown by a Venetian blind.
90
00:04:06,771 --> 00:04:10,071
There's a fire escape ladder
here, fire escape ladder here.
91
00:04:10,071 --> 00:04:13,131
Different orientation, but
it's the same visual cue.
92
00:04:13,131 --> 00:04:15,081
We're in a higher
level of the building.
93
00:04:15,081 --> 00:04:16,521
He's coming in the
back way, so we
94
00:04:16,521 --> 00:04:19,191
didn't have to go through the
lobby and up the elevator.
95
00:04:19,191 --> 00:04:20,901
He's come up the fire escape.
96
00:04:20,901 --> 00:04:23,031
There's some kind of
neon sign outside.
97
00:04:23,031 --> 00:04:25,041
It sort of tells us
we're still urban
98
00:04:25,041 --> 00:04:29,721
and we're in some flophouse
that's on-- on an upper level.
99
00:04:29,721 --> 00:04:31,221
We can tell it's
kind of a flophouse
100
00:04:31,221 --> 00:04:34,821
because it's-- it's decorated
in a very crude way.
101
00:04:34,821 --> 00:04:38,741
He walks in as a silhouette.
102
00:04:38,741 --> 00:04:41,471
We don't see much.
103
00:04:41,471 --> 00:04:45,041
And he puts on the light,
and we go to the close-up.
104
00:04:45,041 --> 00:04:46,091
Light bulb is in frame.
105
00:04:46,091 --> 00:04:50,341
This is tracking very
closely to the storyboard.
106
00:04:50,341 --> 00:04:51,871
Here's the storyboard.
107
00:04:51,871 --> 00:04:53,341
Light bulb's in frame.
108
00:04:53,341 --> 00:04:54,901
Naked light.
109
00:04:54,901 --> 00:04:57,421
And we see his injuries.
110
00:04:57,421 --> 00:04:59,611
And that's very
much what we shot.
111
00:04:59,611 --> 00:05:02,101
So we had a very clear
intention with the scene.
112
00:05:02,101 --> 00:05:04,021
We knew beat by beat
what we were doing.
113
00:05:04,021 --> 00:05:06,061
So stylistically we're
right in the zone,
114
00:05:06,061 --> 00:05:09,211
we knew what we were doing
because we drew it up.
115
00:05:09,211 --> 00:05:11,371
It starts with the art.
116
00:05:11,371 --> 00:05:13,861
And so these-- these drawings
are not only storyboards,
117
00:05:13,861 --> 00:05:18,171
but they're also, in a sense,
design drawings or style guide.
118
00:05:18,171 --> 00:05:21,911
So go to the next-- next series.
119
00:05:21,911 --> 00:05:27,501
He reveals the injury and
he starts to do the surgery.
120
00:05:27,501 --> 00:05:29,551
And that's literally
the next cut.
121
00:05:29,551 --> 00:05:33,111
So here, he sits down, and the
reason we decided to do this
122
00:05:33,111 --> 00:05:35,361
was to show the audience
that there wasn't a hole here
123
00:05:35,361 --> 00:05:38,781
with a puppeteer underneath--
to implant subconsciously
124
00:05:38,781 --> 00:05:41,881
in the audience's mind that
it is just a normal table.
125
00:05:41,881 --> 00:05:43,131
He puts his hand on the table.
126
00:05:56,131 --> 00:05:58,143
He reveals the wound.
127
00:05:58,143 --> 00:05:59,851
And then he reaches
for the X-Acto knife.
128
00:05:59,851 --> 00:06:01,643
And I knew that that
was a critical cutting
129
00:06:01,643 --> 00:06:03,361
piece that we needed.
130
00:06:03,361 --> 00:06:05,031
That's this shot.
131
00:06:05,031 --> 00:06:09,111
So this was just a, you
know, 100-millimeter macro
132
00:06:09,111 --> 00:06:11,061
shot that we did deep
in post-production.
133
00:06:11,061 --> 00:06:15,501
I probably-- I probably
did this shot for 20 bucks.
134
00:06:15,501 --> 00:06:17,661
Shot it myself, you know?
135
00:06:17,661 --> 00:06:20,091
I didn't waste
time on my inserts
136
00:06:20,091 --> 00:06:22,941
when I was shooting with
Arnold Schwarzenegger.
137
00:06:22,941 --> 00:06:23,798
I picked my battles.
138
00:06:23,798 --> 00:06:25,881
And I knew that I could
pick up all kinds of stuff
139
00:06:25,881 --> 00:06:28,971
later down and
dirty on the cheap
140
00:06:28,971 --> 00:06:31,401
just by renting a camera
and a couple of lights,
141
00:06:31,401 --> 00:06:32,481
and I think we--
142
00:06:32,481 --> 00:06:37,371
I think we shot this on
my desk at my apartment.
143
00:06:37,371 --> 00:06:40,626
But, knowing that you
have that cut, now
144
00:06:40,626 --> 00:06:44,241
in the next shot we see, geez,
it looks the same, right?
145
00:06:44,241 --> 00:06:44,991
Except it's not.
146
00:06:44,991 --> 00:06:47,031
We've gone to this other setup.
147
00:06:47,031 --> 00:06:50,181
We've gone to this setup.
148
00:06:50,181 --> 00:06:52,593
And now you could
use and blend it.
149
00:06:52,593 --> 00:06:54,051
He could put his
hand down and then
150
00:06:54,051 --> 00:06:58,731
you could literally blend to
the-- the other practical gag
151
00:06:58,731 --> 00:07:00,351
and it would be seamless.
152
00:07:00,351 --> 00:07:01,071
But who cares?
153
00:07:01,071 --> 00:07:02,131
It worked.
154
00:07:02,131 --> 00:07:04,731
So he starts to
cut that same arm
155
00:07:04,731 --> 00:07:06,981
that you think is Arnold's
arm that he just set down.
156
00:07:06,981 --> 00:07:08,911
Now he's-- now he's
hogging into it.
157
00:07:08,911 --> 00:07:09,741
We cut to Arnold.
158
00:07:09,741 --> 00:07:11,599
There's a known cutaway
that was known ahead
159
00:07:11,599 --> 00:07:12,891
of time, planned ahead of time.
160
00:07:16,231 --> 00:07:17,901
He sets the knife down.
161
00:07:17,901 --> 00:07:19,431
That's this shot.
162
00:07:19,431 --> 00:07:21,711
There's Arnold working,
there's the knife going down,
163
00:07:21,711 --> 00:07:26,031
and then we're going to reveal
what it is he's been doing.
164
00:07:26,031 --> 00:07:29,991
And he reaches in with
a pair of forceps.
165
00:07:29,991 --> 00:07:34,011
Again, using inserts to create
tension and a sense of detail.
166
00:07:38,571 --> 00:07:40,221
And he's opened
up his arm and we
167
00:07:40,221 --> 00:07:42,051
see the actuators
moving inside the arm
168
00:07:42,051 --> 00:07:43,831
and we actually
even punch in on it.
169
00:07:43,831 --> 00:07:48,711
But the key to it was to hold
in this tilt down where we're
170
00:07:48,711 --> 00:07:50,991
coming off his face
down, down his arm.
171
00:07:50,991 --> 00:07:53,271
We have no reason to think
it's not Arnold's arm,
172
00:07:53,271 --> 00:07:55,371
and we see it moving,
and through the hole,
173
00:07:55,371 --> 00:07:56,591
we can glimpse the actuator.
174
00:07:56,591 --> 00:07:57,801
So how'd they do that?
175
00:07:57,801 --> 00:08:01,281
I mean, you've got to
remember, this is 1984.
176
00:08:01,281 --> 00:08:04,641
So I think anybody that studies
a sequence can kind of see
177
00:08:04,641 --> 00:08:09,171
how it's done now,
but the point is,
178
00:08:09,171 --> 00:08:11,241
that with a little planning,
a little ingenuity,
179
00:08:11,241 --> 00:08:13,521
working with the right
people and Stan Winston--
180
00:08:13,521 --> 00:08:15,171
he was just coming
up at the time,
181
00:08:15,171 --> 00:08:19,611
he became one of the top
world-class prosthetics
182
00:08:19,611 --> 00:08:23,721
and makeup effects
designers, you figure it out.
183
00:08:23,721 --> 00:08:25,771
You figure it out ahead
of time, you draw it up,
184
00:08:25,771 --> 00:08:28,611
and if it works in a drawing,
it's going to work on film.
185
00:08:28,611 --> 00:08:31,401
Because film is also
about image replacement
186
00:08:31,401 --> 00:08:33,330
and image retention.
187
00:08:33,330 --> 00:08:35,690
So seeing Arnold put his arm
down and then cutting back
188
00:08:35,690 --> 00:08:38,481
to a very similar angle where
it's not his arm, it's now--
189
00:08:38,481 --> 00:08:42,111
it's now your effects gag,
creates the impression that
190
00:08:42,111 --> 00:08:44,361
it's still his arm, and when
you cut it open, you're--
191
00:08:44,361 --> 00:08:46,221
Arnold's cutting his arm open.
192
00:08:46,221 --> 00:08:50,491
So once again, the emphasis
here is on-- is on planning.
193
00:08:50,491 --> 00:08:53,181
When we go to the next
sequence where he operates
194
00:08:53,181 --> 00:08:54,741
on his eye, very similar thing.
195
00:09:39,091 --> 00:09:42,331
The payoff is the moment where
he sticks the exact knife
196
00:09:42,331 --> 00:09:43,021
into his eye.
197
00:09:43,021 --> 00:09:45,396
Well clearly we're not having
Arnold Schwarzenegger stick
198
00:09:45,396 --> 00:09:47,441
an X-Acto knife into his eye.
199
00:09:47,441 --> 00:09:49,981
So this is what we came up with.
200
00:09:49,981 --> 00:09:52,351
That we'd have a
puppet head that
201
00:09:52,351 --> 00:09:56,431
was actuated by a puppeteer's
hand inside the head.
202
00:09:56,431 --> 00:09:59,721
And there'd be one
person who was pretending
203
00:09:59,721 --> 00:10:03,021
to be Arnold's right arm and
a completely other person
204
00:10:03,021 --> 00:10:05,511
was pretending to be
Arnold's left arm.
205
00:10:05,511 --> 00:10:07,971
And as memory serves, I
think Arnold was actually
206
00:10:07,971 --> 00:10:09,211
one of the people.
207
00:10:09,211 --> 00:10:12,721
So we actually got his real
hand on-- on one of them.
208
00:10:12,721 --> 00:10:15,171
And so once again,
the frame is--
209
00:10:15,171 --> 00:10:17,526
it's what's outside of the
frame you're not processing--
210
00:10:17,526 --> 00:10:18,651
you're not able to process.
211
00:10:18,651 --> 00:10:21,681
You're only given what's
inside that frame.
212
00:10:21,681 --> 00:10:23,481
So here he is cutting
into his eyeball,
213
00:10:23,481 --> 00:10:25,791
and this is the puppet head.
214
00:10:25,791 --> 00:10:28,851
And here's-- here's one person's
hand and here's the other
215
00:10:28,851 --> 00:10:29,961
person's hand.
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00:10:29,961 --> 00:10:31,581
And you can see that they--
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00:10:31,581 --> 00:10:34,521
they map very well to
each other in terms of--
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00:10:34,521 --> 00:10:36,171
of how the shot was done.
219
00:10:36,171 --> 00:10:40,341
And you're led to
believe that it's Arnold,
220
00:10:40,341 --> 00:10:43,011
or at least you're not quite
sure of how it's being done.
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00:10:46,961 --> 00:10:48,661
And then here, he's
just faking it.
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00:10:48,661 --> 00:10:52,218
If you look very carefully, if
I were to stop it on a frame--
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00:10:52,218 --> 00:10:54,301
and this is just kind of
looking behind the scene,
224
00:10:54,301 --> 00:10:57,991
there's no blade in
that X-Acto knife.
225
00:10:57,991 --> 00:10:59,581
We're not going to
have Arnold screw
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00:10:59,581 --> 00:11:02,101
around with an X-Acto
knife up next to his eye.
227
00:11:02,101 --> 00:11:04,261
Safety was more important
than us being seen.
228
00:11:04,261 --> 00:11:06,901
And there was no digital way
to put the blade in back then.
229
00:11:06,901 --> 00:11:09,211
Now, you could have
him poke himself
230
00:11:09,211 --> 00:11:12,883
in the face with a-- with
a bladeless X-Acto knife
231
00:11:12,883 --> 00:11:14,341
and put the blade
in later and even
232
00:11:14,341 --> 00:11:16,571
see it come out of
his skin or whatever,
233
00:11:16,571 --> 00:11:18,361
it'd be very easy to do.
234
00:11:18,361 --> 00:11:19,891
In those days I
just took the chance
235
00:11:19,891 --> 00:11:21,451
that people wouldn't see it.
236
00:11:21,451 --> 00:11:22,656
And they don't see it.
237
00:11:22,656 --> 00:11:24,031
Because they see
what they expect
238
00:11:24,031 --> 00:11:27,001
to see, up to a certain
point, unless you really
239
00:11:27,001 --> 00:11:28,301
play fast and loose.
240
00:11:28,301 --> 00:11:31,951
There's even one shot earlier
in the sequence that's even more
241
00:11:31,951 --> 00:11:35,261
blatant, and it's this one.
242
00:11:35,261 --> 00:11:37,406
He literally is just
raising an X-Acto knife
243
00:11:37,406 --> 00:11:39,041
that has no blade in it.
244
00:11:39,041 --> 00:11:41,301
But we want there
to be a blade there.
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00:11:41,301 --> 00:11:43,961
And I don't remember anybody
raising a fuss about it
246
00:11:43,961 --> 00:11:44,531
at the time.
247
00:11:44,531 --> 00:11:46,631
Now, of course, with
internet trolls,
248
00:11:46,631 --> 00:11:49,491
it'll be all over the
place within 24 hours.
249
00:11:49,491 --> 00:11:50,981
Aha, those idiots.
250
00:11:50,981 --> 00:11:53,261
But at the time, there
was a willing suspension
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00:11:53,261 --> 00:11:58,171
of disbelief, because effects
were cruder back in that day.
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00:11:58,171 --> 00:12:01,101
And as-- the farther you go
back, the cruder they were.
253
00:12:01,101 --> 00:12:03,921
The willing suspension
of disbelief was greater.
254
00:12:03,921 --> 00:12:05,931
Now, the willing
suspension of disbelief
255
00:12:05,931 --> 00:12:08,619
is not as great, so you've
got to be even better.
256
00:12:08,619 --> 00:12:10,911
But the good news is, the
effects techniques are better
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00:12:10,911 --> 00:12:11,751
and they're cheaper.
258
00:12:11,751 --> 00:12:14,391
So you meet-- you
meet the demand.
259
00:12:14,391 --> 00:12:16,071
It's a constant dance.
260
00:12:16,071 --> 00:12:18,429
But, you know, just
full disclosure,
261
00:12:18,429 --> 00:12:19,971
there's no blade in
the X-Acto knife,
262
00:12:19,971 --> 00:12:22,096
and it's right there in
front of God and everybody,
263
00:12:22,096 --> 00:12:24,501
and people want to see
that there's a blade there,
264
00:12:24,501 --> 00:12:26,331
and so they do.
265
00:12:26,331 --> 00:12:30,561
So once again, a
very low-budget film
266
00:12:30,561 --> 00:12:34,101
that was trying very, very
hard to punch above its weight.
267
00:12:34,101 --> 00:12:38,271
And when I see it today, you
know, it more or less holds up.
268
00:12:38,271 --> 00:12:40,941
There's a lot of little
cringey moments, you know?
269
00:12:40,941 --> 00:12:42,741
But I think it did
manage to punch
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00:12:42,741 --> 00:12:44,871
above its weight for
its-- for its time period.
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00:12:44,871 --> 00:12:46,881
And that's what you
always want to aspire to,
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00:12:46,881 --> 00:12:50,611
I think, as a filmmaker
working on a low budget.
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00:12:50,611 --> 00:12:52,581
Try to look like more
than what you had.
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00:12:52,581 --> 00:12:55,931
1
00:00:03,332 --> 00:00:05,701
2
00:00:05,701 --> 00:00:07,271
JAMES CAMERON:
Generally speaking,
3
00:00:07,271 --> 00:00:09,991
a lot of visual effects
works against you
4
00:00:09,991 --> 00:00:10,891
for a lot of reasons.
5
00:00:10,891 --> 00:00:11,831
It can be numbing.
6
00:00:11,831 --> 00:00:14,731
You can kind of debase the
value of a given effect
7
00:00:14,731 --> 00:00:16,891
by having too many of them.
8
00:00:16,891 --> 00:00:18,451
They can blow your budget.
9
00:00:18,451 --> 00:00:22,741
It's better to have a
few memorable set pieces.
10
00:00:33,111 --> 00:00:35,091
From a writing standpoint,
I sort of treat it
11
00:00:35,091 --> 00:00:36,261
as a standalone thing.
12
00:00:36,261 --> 00:00:39,748
I'll figure out where it's going
to start, what the kickoff is.
13
00:00:39,748 --> 00:00:42,081
You know, what the kind of
opening bell of the set piece
14
00:00:42,081 --> 00:00:43,518
is and where the resolution is.
15
00:00:43,518 --> 00:00:44,601
I'll figure out where my--
16
00:00:44,601 --> 00:00:46,401
my out point is.
17
00:00:46,401 --> 00:00:50,361
And then I'll work within that
so that it's not too long,
18
00:00:50,361 --> 00:00:54,471
it-- it stays focused
and it stays of a piece.
19
00:00:54,471 --> 00:00:56,691
And, I mean, I think there's--
20
00:00:56,691 --> 00:00:59,151
just like there's an
art to scene writing,
21
00:00:59,151 --> 00:01:02,511
I think there's an art
to creating a set piece.
22
00:01:02,511 --> 00:01:04,581
It's kind of a
film within a film,
23
00:01:04,581 --> 00:01:06,861
and it kind of has
its own-- own rules,
24
00:01:06,861 --> 00:01:09,261
and it's got a beginning,
a middle, and an end,
25
00:01:09,261 --> 00:01:10,521
some kind of resolution.
26
00:01:10,521 --> 00:01:13,551
That end may or may
coincide with an act break
27
00:01:13,551 --> 00:01:14,781
or it may not.
28
00:01:14,781 --> 00:01:17,271
But, you know, a
suspense sequence
29
00:01:17,271 --> 00:01:21,531
or a scene, a dramatic
scene in a film
30
00:01:21,531 --> 00:01:23,991
might be a four or
five-page dialogue
31
00:01:23,991 --> 00:01:27,591
scene that's done in
some stylized way,
32
00:01:27,591 --> 00:01:29,421
maybe without any cuts.
33
00:01:29,421 --> 00:01:34,761
Maybe some circulating Steadicam
shot that moves sinuously
34
00:01:34,761 --> 00:01:37,041
through some dramatic moment.
35
00:01:37,041 --> 00:01:39,081
That would be a-- that
would be a set piece.
36
00:01:39,081 --> 00:01:41,081
So then you have to pick
your battles carefully.
37
00:01:41,081 --> 00:01:44,151
What's the narrative
purpose of the set piece?
38
00:01:44,151 --> 00:01:46,791
So to use the example
from "Terminator"
39
00:01:46,791 --> 00:01:49,461
of the first future
flashback, it was actually
40
00:01:49,461 --> 00:01:50,911
just to build character.
41
00:01:50,911 --> 00:01:52,161
For Michael Biehn's character.
42
00:01:52,161 --> 00:01:54,021
It was to show his
traumatic world
43
00:01:54,021 --> 00:01:57,951
and why he was basically a
walking, physically-scarred,
44
00:01:57,951 --> 00:02:01,681
and mentally-scarred example of
post-traumatic stress syndrome.
45
00:02:01,681 --> 00:02:04,611
He was the living embodiment
in the present day
46
00:02:04,611 --> 00:02:09,621
of how bad that future was and
why you needed to prevent it
47
00:02:09,621 --> 00:02:11,060
from occurring, right?
48
00:02:11,060 --> 00:02:14,421
So it had a powerful
narrative and character
49
00:02:14,421 --> 00:02:16,461
purpose in that
film, but it was also
50
00:02:16,461 --> 00:02:18,531
just stuff I wanted to see.
51
00:02:18,531 --> 00:02:20,181
And that's another thing.
52
00:02:20,181 --> 00:02:23,631
Is there are a lot of kind
of rules and advisories
53
00:02:23,631 --> 00:02:26,751
about why you put
things in movies, and--
54
00:02:26,751 --> 00:02:31,101
and they all have to serve a
purpose, except they don't.
55
00:02:31,101 --> 00:02:33,831
Sometimes it should
just be something
56
00:02:33,831 --> 00:02:36,531
you want to see as a filmmaker.
57
00:02:36,531 --> 00:02:38,751
And sometimes the
only way to see it
58
00:02:38,751 --> 00:02:41,541
is to make it and show it.
59
00:02:41,541 --> 00:02:43,191
And I remember having
this discussion
60
00:02:43,191 --> 00:02:45,441
with one of the heads
of 20th Century Fox
61
00:02:45,441 --> 00:02:49,191
when "Avatar" was almost done
and they were complaining
62
00:02:49,191 --> 00:02:50,751
about the flying scenes.
63
00:02:50,751 --> 00:02:54,271
Why does this flying
scene go on so long?
64
00:02:54,271 --> 00:02:56,271
And you've-- you've
already proved the point.
65
00:02:56,271 --> 00:02:57,686
It doesn't advance
the narrative,
66
00:02:57,686 --> 00:02:59,061
it doesn't advance
the character.
67
00:02:59,061 --> 00:03:00,561
I said, you're right
on every count,
68
00:03:00,561 --> 00:03:04,041
you've ticked every box like
a good studio executive.
69
00:03:04,041 --> 00:03:05,731
But guess what?
70
00:03:05,731 --> 00:03:07,771
I want to see it.
71
00:03:07,771 --> 00:03:10,621
And I extrapolate from
that, and Stanley Kubrick
72
00:03:10,621 --> 00:03:13,171
was a firm proponent
of this principle.
73
00:03:13,171 --> 00:03:16,111
If I want to see it,
my cognitive leap
74
00:03:16,111 --> 00:03:18,781
is, there are going to be lots
of people that want to see it.
75
00:03:18,781 --> 00:03:24,771
I want to see it for itself,
not for its purpose, right?
76
00:03:24,771 --> 00:03:28,101
Because there is a purpose to
the things you want to see.
77
00:03:28,101 --> 00:03:31,701
The purpose is to be
present, to be in that world,
78
00:03:31,701 --> 00:03:35,721
to be enjoying what's
happening, to sustain a feeling.
79
00:03:35,721 --> 00:03:38,761
So those flying scenes actually
did have a big purpose.
80
00:03:38,761 --> 00:03:41,271
That's when Jake and
Neytiri fell in love.
81
00:03:41,271 --> 00:03:44,751
And I got into a big fight
with the studio over that.
82
00:03:44,751 --> 00:03:47,961
And I'd like to say fortunately
I prevailed, because I
83
00:03:47,961 --> 00:03:49,041
love those flying scenes.
84
00:03:49,041 --> 00:03:49,971
They're great.
85
00:03:49,971 --> 00:03:54,561
But life is a whole lot
easier if you can actually
86
00:03:54,561 --> 00:03:58,761
dig deep and examine why
you've made a decision
87
00:03:58,761 --> 00:04:00,681
or why you have that instinct.
88
00:04:00,681 --> 00:04:03,921
Because it's going to cost
somebody else a bunch of money
89
00:04:03,921 --> 00:04:06,021
to follow up on that instinct.
90
00:04:06,021 --> 00:04:08,601
And so the more
you can share it,
91
00:04:08,601 --> 00:04:11,001
the more you can
inspire others with it
92
00:04:11,001 --> 00:04:14,601
and why that choice makes sense,
the better life is going to be.
93
00:04:19,881 --> 00:04:24,454
Set pieces often are good
candidates for previs.
94
00:04:24,454 --> 00:04:26,371
Chances are, you're not
going to have a budget
95
00:04:26,371 --> 00:04:28,651
to previs the entire
picture, nor do you need to.
96
00:04:28,651 --> 00:04:30,691
You should only have to
previs the things that
97
00:04:30,691 --> 00:04:33,691
are extraordinary
and require really
98
00:04:33,691 --> 00:04:38,481
tight, interdepartmental
planning well before the fact.
99
00:04:38,481 --> 00:04:41,911
So in terms of the previs
process, you've got to--
100
00:04:41,911 --> 00:04:43,561
you can't just
start storyboarding
101
00:04:43,561 --> 00:04:44,791
until you know what
things are going
102
00:04:44,791 --> 00:04:46,833
to look like, because what
are you going to draw?
103
00:04:46,833 --> 00:04:50,191
Is the character wearing a
trench coat or a loincloth,
104
00:04:50,191 --> 00:04:50,731
you know?
105
00:04:50,731 --> 00:04:52,773
So you have to do some
design before you can even
106
00:04:52,773 --> 00:04:54,319
start storyboarding,
otherwise you're
107
00:04:54,319 --> 00:04:55,861
just going to do
stick figures, which
108
00:04:55,861 --> 00:04:59,131
isn't going to tell anybody
anything, yourself included.
109
00:04:59,131 --> 00:05:01,381
So I say start the
design process,
110
00:05:01,381 --> 00:05:03,241
start to evolve the storyboards.
111
00:05:03,241 --> 00:05:05,101
Now some people work
with storyboards
112
00:05:05,101 --> 00:05:08,131
and some people work
more with previs tools.
113
00:05:08,131 --> 00:05:11,101
You can use a-- a suite of--
114
00:05:11,101 --> 00:05:12,811
of keyframe previs.
115
00:05:12,811 --> 00:05:15,541
You can do a little
animation pieces.
116
00:05:15,541 --> 00:05:17,161
Put a blank face,
but at least it
117
00:05:17,161 --> 00:05:19,841
gives you the-- the
dynamics and the framing.
118
00:05:19,841 --> 00:05:21,571
And you start to think
about composition,
119
00:05:21,571 --> 00:05:23,251
you start to think
about cutting.
120
00:05:23,251 --> 00:05:25,501
And now you'll-- you'll
essentially do some kind
121
00:05:25,501 --> 00:05:29,521
of a pre-cut of the scene
with your-- with your previs.
122
00:05:29,521 --> 00:05:31,951
It doesn't mean you're
bound to shoot it that way.
123
00:05:31,951 --> 00:05:36,931
You're always going to be open
to inspiration of the moment,
124
00:05:36,931 --> 00:05:38,371
but it's a good
jumping-off place
125
00:05:38,371 --> 00:05:40,741
so people know how
much you have to build,
126
00:05:40,741 --> 00:05:44,791
what does the director expect
here in terms of the action?
127
00:05:44,791 --> 00:05:47,161
How long am I going
to be on something?
128
00:05:47,161 --> 00:05:49,841
How much detail do we need?
129
00:05:49,841 --> 00:05:54,071
What kind of action are we going
to try to do/ How are we going
130
00:05:54,071 --> 00:05:54,941
to move the camera?
131
00:05:54,941 --> 00:05:56,566
How are we going to
support the camera?
132
00:05:56,566 --> 00:05:58,841
Is it on a crane, is
it on a Steadicam,
133
00:05:58,841 --> 00:06:00,851
is it being handheld?
134
00:06:00,851 --> 00:06:05,051
You know, it starts to
trigger a thousand questions.
135
00:06:05,051 --> 00:06:07,896
And a good team around
you will start to hit--
136
00:06:07,896 --> 00:06:09,521
hit you with those
questions, you know?
137
00:06:09,521 --> 00:06:12,521
The DP's going to want to know,
are we on a wide lens style
138
00:06:12,521 --> 00:06:14,711
or are we on a
longer lens style?
139
00:06:14,711 --> 00:06:16,511
Are we on a backlight
style or are
140
00:06:16,511 --> 00:06:18,471
we on a diffused light style?
141
00:06:18,471 --> 00:06:20,443
What's the style, you know?
142
00:06:20,443 --> 00:06:22,151
Because there's a
thousand different ways
143
00:06:22,151 --> 00:06:24,276
to light a scene, there's
a thousand different ways
144
00:06:24,276 --> 00:06:25,161
to shoot a scene.
145
00:06:25,161 --> 00:06:29,411
Presumably the filmmaker, if
they don't come in with a style
146
00:06:29,411 --> 00:06:31,181
initially, they're
going to have to find
147
00:06:31,181 --> 00:06:35,171
one that suits the piece,
that suits the story.
148
00:06:35,171 --> 00:06:37,181
That's-- that's a
critical part of it.
149
00:06:37,181 --> 00:06:39,251
And when those questions
start to get answered,
150
00:06:39,251 --> 00:06:40,741
then you can start
saying, okay, I
151
00:06:40,741 --> 00:06:42,701
need this shot, this
shot, and this shot.
152
00:06:46,891 --> 00:06:49,621
Just from my own experience,
a good example of a set piece
153
00:06:49,621 --> 00:06:52,921
that was done on a film that
was made on a very low budget
154
00:06:52,921 --> 00:06:57,931
is Reese's flashback of the
future, of the traumatic future
155
00:06:57,931 --> 00:07:02,671
that he comes from in the
first act of "The Terminator."
156
00:07:02,671 --> 00:07:05,101
And I say the first act because
Reese hasn't met Sarah yet
157
00:07:05,101 --> 00:07:06,151
and he hasn't met--
158
00:07:06,151 --> 00:07:07,921
he hasn't met the
Terminator yet.
159
00:07:07,921 --> 00:07:10,441
So this is all sort of
in the character setup,
160
00:07:10,441 --> 00:07:13,671
and I wanted to see this
future soldier in his world,
161
00:07:13,671 --> 00:07:17,761
and I wanted to go into it
through his fatigue-induced
162
00:07:17,761 --> 00:07:21,001
dream state and come out
of it where he's shocked
163
00:07:21,001 --> 00:07:24,361
and disoriented and back in
our present, which is his--
164
00:07:24,361 --> 00:07:25,561
his past.
165
00:07:25,561 --> 00:07:28,141
I knew it was going to
involve visual effects models,
166
00:07:28,141 --> 00:07:30,841
you know, miniatures,
miniature explosions,
167
00:07:30,841 --> 00:07:34,411
and some full-sized
live action elements
168
00:07:34,411 --> 00:07:37,081
that were done in a-- in a
set of some-- some ruins,
169
00:07:37,081 --> 00:07:39,901
some post-nuclear
holocaust ruins.
170
00:07:39,901 --> 00:07:42,451
So I thought, I'd a
better draw this up.
171
00:07:42,451 --> 00:07:44,551
So I approach it in a
very disciplined fashion.
172
00:07:44,551 --> 00:07:50,791
I got my roommate to put on
some kind of military uniform.
173
00:07:50,791 --> 00:07:52,381
I went and bought some guns.
174
00:07:52,381 --> 00:07:55,441
We went-- we went out
in a field someplace,
175
00:07:55,441 --> 00:07:58,921
and I took pictures of him
in all the different poses
176
00:07:58,921 --> 00:07:59,791
that I wanted.
177
00:07:59,791 --> 00:08:02,851
And I also did that for the car
chases as well, which I also--
178
00:08:02,851 --> 00:08:04,051
also storyboarded.
179
00:08:04,051 --> 00:08:06,431
Had him, you know,
hanging out the window,
180
00:08:06,431 --> 00:08:08,641
I wanted to be able to
see what kind of positions
181
00:08:08,641 --> 00:08:11,611
you could get into with the
weapons, what kind of lenses
182
00:08:11,611 --> 00:08:12,451
I wanted to be on.
183
00:08:12,451 --> 00:08:15,331
Did I want to be on telephoto
lenses or close lenses?
184
00:08:15,331 --> 00:08:18,781
Wanted to make the guns
look big, so shorter--
185
00:08:18,781 --> 00:08:19,639
shorter lenses.
186
00:08:19,639 --> 00:08:21,931
And start to think, well,
how am I going to shoot this?
187
00:08:21,931 --> 00:08:23,491
How can I get the
Insert car there?
188
00:08:23,491 --> 00:08:25,081
So I started going
through the whole--
189
00:08:25,081 --> 00:08:26,011
whole exercise.
190
00:08:26,011 --> 00:08:28,891
I got my long-suffering
roommate to basically play
191
00:08:28,891 --> 00:08:31,561
every character in the
film except for Sarah.
192
00:08:31,561 --> 00:08:33,450
I think he played
Sarah a couple times.
193
00:08:33,450 --> 00:08:35,491
And then I brought it all back.
194
00:08:35,491 --> 00:08:37,261
I printed up all the photos.
195
00:08:37,261 --> 00:08:39,271
This is back in the
days of photochemistry.
196
00:08:39,271 --> 00:08:41,580
So I had a bunch of
prints all over my desk,
197
00:08:41,580 --> 00:08:43,471
and I just started
drawing it all up.
198
00:08:43,471 --> 00:08:46,821
1
00:00:00,021 --> 00:00:03,409
2
00:00:12,621 --> 00:00:16,131
JAMES CAMERON: What we have here
is the entire first future war
3
00:00:16,131 --> 00:00:18,893
sequence storyboarded
from end to end.
4
00:00:25,301 --> 00:00:28,211
So what I was thinking
is, we take the movie
5
00:00:28,211 --> 00:00:31,391
and look for the commonality.
6
00:00:31,391 --> 00:00:34,721
So here in the
storyboard, I imagine
7
00:00:34,721 --> 00:00:36,701
that Reese kind of
lays his head down
8
00:00:36,701 --> 00:00:42,401
on the side of the car
door and goes to sleep,
9
00:00:42,401 --> 00:00:45,161
and then this is a dream, as
opposed to what we wound up
10
00:00:45,161 --> 00:00:48,941
doing in the film, which
is that he's waiting--
11
00:00:48,941 --> 00:00:50,471
sitting, waiting in the car.
12
00:00:50,471 --> 00:00:55,871
And he looks over and sees
the construction vehicle.
13
00:00:55,871 --> 00:00:59,291
We do this kind of instant
transition to the future,
14
00:00:59,291 --> 00:01:01,521
but we don't know we're
in the future yet.
15
00:01:01,521 --> 00:01:02,051
But we are.
16
00:01:02,051 --> 00:01:03,071
We're now on a--
17
00:01:03,071 --> 00:01:04,904
the vehicle that has
treads in the future,
18
00:01:04,904 --> 00:01:06,821
it's called a hunter-killer,
and we tilt down,
19
00:01:06,821 --> 00:01:08,571
there are a bunch of
skulls on the ground.
20
00:01:08,571 --> 00:01:11,171
So clearly we've done some
kind of dreamlike transition,
21
00:01:11,171 --> 00:01:13,421
but we haven't seen the
moment where he fell asleep.
22
00:01:13,421 --> 00:01:15,551
And we don't even know
that that's happening yet.
23
00:01:15,551 --> 00:01:17,631
And now or in the future.
24
00:01:17,631 --> 00:01:22,791
So if you look at-- at
the storyboard for that,
25
00:01:22,791 --> 00:01:23,864
it looks like this.
26
00:01:23,864 --> 00:01:25,281
Here's the vehicle
with the treads
27
00:01:25,281 --> 00:01:27,501
near the skulls down below.
28
00:01:27,501 --> 00:01:29,811
Here's a fairly
abstract shot looking up
29
00:01:29,811 --> 00:01:32,151
at the hunter-killer.
30
00:01:32,151 --> 00:01:35,751
And then if you
progress the film,
31
00:01:35,751 --> 00:01:37,371
here's that-- here's that shot.
32
00:01:37,371 --> 00:01:40,941
Now I'm not seeing the
spotlight or the searchlight.
33
00:01:40,941 --> 00:01:43,101
And then we see
Reese in the ruins.
34
00:01:43,101 --> 00:01:46,901
He's established coming up here.
35
00:01:46,901 --> 00:01:48,671
It wound up being a
little bit different,
36
00:01:48,671 --> 00:01:54,981
but, you know, here we establish
Reese in his future world.
37
00:01:54,981 --> 00:01:57,951
You don't have to follow
the storyboards exactly.
38
00:01:57,951 --> 00:02:03,741
So here's the hunter-killer
crushing the skulls,
39
00:02:03,741 --> 00:02:06,321
and here's the hunter-killer
crushing the skull.
40
00:02:06,321 --> 00:02:10,401
So there are certain
images that survived
41
00:02:10,401 --> 00:02:13,011
through the process and certain
ones that were either winnowed
42
00:02:13,011 --> 00:02:15,991
out and we wound up not doing.
43
00:02:15,991 --> 00:02:17,721
For example, the
way I imagined it
44
00:02:17,721 --> 00:02:19,521
is that it's all very
abstract at first,
45
00:02:19,521 --> 00:02:21,561
and we see Reese
introduced by his legs
46
00:02:21,561 --> 00:02:24,951
running as he's getting
shot at by this machine,
47
00:02:24,951 --> 00:02:27,861
and we think he's
gotten killed, but he's
48
00:02:27,861 --> 00:02:30,591
hiding behind a column.
49
00:02:30,591 --> 00:02:33,299
I wound up not shooting that.
50
00:02:33,299 --> 00:02:35,091
I don't remember exactly
why at this point.
51
00:02:35,091 --> 00:02:36,508
Maybe because we
didn't have time,
52
00:02:36,508 --> 00:02:38,871
maybe I felt it just
wasn't necessary.
53
00:02:38,871 --> 00:02:41,811
But where we get into a
similarity to the sequence
54
00:02:41,811 --> 00:02:45,641
again is him taking cover.
55
00:02:45,641 --> 00:02:46,141
Ah.
56
00:02:46,141 --> 00:02:49,951
So here, we introduce this
young female resistance fighter,
57
00:02:49,951 --> 00:02:52,281
and then that moment is here.
58
00:02:52,281 --> 00:02:55,461
Now you can see that the
camera wound up reversed.
59
00:02:55,461 --> 00:02:59,371
Probably just simply because
of the way the set laid out,
60
00:02:59,371 --> 00:02:59,871
you know?
61
00:02:59,871 --> 00:03:01,261
And where the key light was.
62
00:03:01,261 --> 00:03:02,601
And me not having the time--
63
00:03:02,601 --> 00:03:04,521
and it really didn't matter.
64
00:03:04,521 --> 00:03:06,711
And so Reese signals
to her, and this
65
00:03:06,711 --> 00:03:09,921
is him signaling to her here.
66
00:03:09,921 --> 00:03:13,801
And then they run together.
67
00:03:13,801 --> 00:03:17,446
He signals and they run.
68
00:03:17,446 --> 00:03:19,401
But first they
crawl, then they run.
69
00:03:19,401 --> 00:03:22,491
So I think the fact the
idea of him crawling
70
00:03:22,491 --> 00:03:25,221
through the wreckage
is actually indicated
71
00:03:25,221 --> 00:03:27,621
in the next storyboard
while we see the--
72
00:03:27,621 --> 00:03:30,681
the hunter-killer
in the background.
73
00:03:30,681 --> 00:03:33,818
So it was all fairly well
thought out ahead of time,
74
00:03:33,818 --> 00:03:35,651
but the important thing
about storyboards is
75
00:03:35,651 --> 00:03:37,421
they're-- they're not--
76
00:03:37,421 --> 00:03:39,611
they're not an
absolute blueprint,
77
00:03:39,611 --> 00:03:41,831
they're a departure point.
78
00:03:41,831 --> 00:03:47,301
And what you shoot in the moment
is what becomes the final film.
79
00:03:47,301 --> 00:03:50,281
So you can see that the
idea of seeing the-- seeing
80
00:03:50,281 --> 00:03:54,021
the hunter-killer up
through the wreckage as it
81
00:03:54,021 --> 00:03:57,291
towers over them, I
believe that-- that concept
82
00:03:57,291 --> 00:03:59,412
was retained.
83
00:03:59,412 --> 00:04:00,831
Ah, there it is.
84
00:04:00,831 --> 00:04:03,081
So maybe-- maybe
in the cutting we
85
00:04:03,081 --> 00:04:06,031
decided it was better to put
that shot a little bit later,
86
00:04:06,031 --> 00:04:09,381
but you can see, there's
a fairly close correlation
87
00:04:09,381 --> 00:04:11,181
between a concept,
which is that there's
88
00:04:11,181 --> 00:04:14,781
some post-nuclear holocaust
wreckage in the foreground
89
00:04:14,781 --> 00:04:17,600
and this big chrome
machine with these lights,
90
00:04:17,600 --> 00:04:20,931
and it's kind of Reese's POV
as the little rat running
91
00:04:20,931 --> 00:04:23,811
through the maze and
seeing it up above,
92
00:04:23,811 --> 00:04:26,101
and that's more or less
what you have right here.
93
00:04:26,101 --> 00:04:31,551
So this was very useful
to the miniature unit
94
00:04:31,551 --> 00:04:33,439
when they were trying
to build on this.
95
00:04:33,439 --> 00:04:35,481
So they knew they had to
build a model big enough
96
00:04:35,481 --> 00:04:38,481
that they could put a foreground
piece and it would hold focus.
97
00:04:38,481 --> 00:04:40,431
So they wound up building
quite tall models.
98
00:04:40,431 --> 00:04:44,421
I think it was almost four
feet tall of the hunter-killer.
99
00:04:44,421 --> 00:04:47,301
So they get a lot of
information from these.
100
00:04:47,301 --> 00:04:50,361
And then we see Reese take
shelter behind something.
101
00:05:04,511 --> 00:05:06,791
Now they're running
through open space here.
102
00:05:06,791 --> 00:05:08,601
That's accounted for here.
103
00:05:08,601 --> 00:05:10,011
So we get the same idea.
104
00:05:10,011 --> 00:05:12,641
So again, this is just
an idea for a shot.
105
00:05:12,641 --> 00:05:15,461
This is the execution of
it, but what's locked in?
106
00:05:15,461 --> 00:05:17,921
The edgy lighting,
the spotlights,
107
00:05:17,921 --> 00:05:21,161
the emphasis on the kind
of blue night light,
108
00:05:21,161 --> 00:05:22,871
the cold feeling of it.
109
00:05:22,871 --> 00:05:27,041
The bright magnesium-like
explosions on the ground.
110
00:05:27,041 --> 00:05:30,011
So those ideas were already
embedded in the-- and these are
111
00:05:30,011 --> 00:05:32,321
sort of a combination of
storyboards and design
112
00:05:32,321 --> 00:05:34,931
drawings, really, because
they're-- they're giving a lot
113
00:05:34,931 --> 00:05:36,481
of information to
the model unit.
114
00:06:07,121 --> 00:06:10,721
There's a big shot where
they cover a lot of ground,
115
00:06:10,721 --> 00:06:13,611
and they run-- they run
across a large area.
116
00:06:13,611 --> 00:06:16,601
So here, you can see little
tiny figures running.
117
00:06:16,601 --> 00:06:19,811
Big machine in the
background and ruins.
118
00:06:19,811 --> 00:06:28,301
And-- and then they
reappear in another plate.
119
00:06:28,301 --> 00:06:31,131
So a plate is a live element.
120
00:06:31,131 --> 00:06:33,131
Sometimes the background
element, sometimes it's
121
00:06:33,131 --> 00:06:34,006
a foreground element.
122
00:06:34,006 --> 00:06:36,581
In this case it's a foreground
element of our characters.
123
00:06:36,581 --> 00:06:38,653
In this case, there are
actually two plates.
124
00:06:38,653 --> 00:06:41,111
There's one over here before
they go behind the car and one
125
00:06:41,111 --> 00:06:43,504
over here after they come
out from behind the car.
126
00:06:43,504 --> 00:06:44,921
And then there's
another big plate
127
00:06:44,921 --> 00:06:48,011
in the background that's of
the-- of the miniature, right?
128
00:06:48,011 --> 00:06:51,741
And then some optical lasers
are put across the foreground.
129
00:06:51,741 --> 00:06:53,861
And you can see that
that concept exists
130
00:06:53,861 --> 00:06:56,171
in the storyboard and
it's in the description
131
00:06:56,171 --> 00:06:59,021
of the storyboard here,
that that's one plate.
132
00:06:59,021 --> 00:07:02,851
The car is the breakpoint,
and that's another plate.
133
00:07:02,851 --> 00:07:05,131
So the other thing
that I think it's
134
00:07:05,131 --> 00:07:07,171
important to remember
about "The Terminator"
135
00:07:07,171 --> 00:07:11,591
is that it was done at a time
when we didn't have CG at all.
136
00:07:11,591 --> 00:07:14,401
So we were using
tools like miniatures,
137
00:07:14,401 --> 00:07:17,641
front screen projection,
rear screen projection.
138
00:07:17,641 --> 00:07:21,571
So this is a cheap,
low-budget, but high epic--
139
00:07:21,571 --> 00:07:24,541
you know, attempting to
be epic on a low budget
140
00:07:24,541 --> 00:07:26,431
and doing it with
rear projection.
141
00:07:26,431 --> 00:07:28,861
So literally, this
was a rear projection,
142
00:07:28,861 --> 00:07:31,801
this was a rear projection, and
that was a rear projection, all
143
00:07:31,801 --> 00:07:33,751
on a big miniature set.
144
00:07:33,751 --> 00:07:35,421
And that's how that was done.
145
00:07:41,001 --> 00:07:43,761
To me, the power of
rear screen projection
146
00:07:43,761 --> 00:07:46,641
was that you could
hand-hold the camera,
147
00:07:46,641 --> 00:07:49,701
and you could even
zoom in or move around
148
00:07:49,701 --> 00:07:51,381
and made it feel
very subjective.
149
00:07:51,381 --> 00:07:53,511
It didn't suddenly have
to become a lock-off,
150
00:07:53,511 --> 00:07:55,701
because a lot of visual
effects suffered from,
151
00:07:55,701 --> 00:07:58,159
all of a sudden you knew you
were watching a visual effects
152
00:07:58,159 --> 00:08:00,171
shot because the camera
locked off so that they
153
00:08:00,171 --> 00:08:01,611
could composite in things.
154
00:08:01,611 --> 00:08:03,471
It was all very crude.
155
00:08:03,471 --> 00:08:05,511
And nowadays it's not a problem.
156
00:08:05,511 --> 00:08:07,341
You just shoot--
shoot it handheld
157
00:08:07,341 --> 00:08:10,341
if you want a blue
screen shot, and you just
158
00:08:10,341 --> 00:08:12,291
make sure you've got
your tracking dots around
159
00:08:12,291 --> 00:08:14,751
and then they can
extract that camera move
160
00:08:14,751 --> 00:08:17,881
and apply the same camera
move to the background.
161
00:08:17,881 --> 00:08:20,119
So you're in a car,
and you're supposed
162
00:08:20,119 --> 00:08:21,411
to be driving down the freeway.
163
00:08:21,411 --> 00:08:23,841
There's nothing outside the
window but a blue screen.
164
00:08:23,841 --> 00:08:27,149
And the camera operator sitting
in the right seat-- well,
165
00:08:27,149 --> 00:08:29,691
I say this in New Zealand here,
they'd be sitting in the left
166
00:08:29,691 --> 00:08:30,291
side--
167
00:08:30,291 --> 00:08:32,518
shooting-- shooting
the actor driving.
168
00:08:32,518 --> 00:08:34,101
And the camera's
kind of shaky and you
169
00:08:34,101 --> 00:08:37,011
pan over and look out the
window and you come back.
170
00:08:37,011 --> 00:08:38,810
And there's nothing
there but blue.
171
00:08:38,810 --> 00:08:41,781
But it's relatively
easy to add a background
172
00:08:41,781 --> 00:08:44,571
plate of what's outside that--
173
00:08:44,571 --> 00:08:46,191
outside that window these days.
174
00:08:46,191 --> 00:08:47,571
It's-- it's not a big deal.
175
00:08:53,591 --> 00:08:56,831
I wound up with six
months to sketch out
176
00:08:56,831 --> 00:09:00,011
all of the key scenes and to
really refine all the designs
177
00:09:00,011 --> 00:09:01,791
and be ready.
178
00:09:01,791 --> 00:09:04,431
And when I got to shoot that
film, every second counted.
179
00:09:04,431 --> 00:09:09,681
We had 42 days, and a
lot of them were nights.
180
00:09:09,681 --> 00:09:12,201
And even on a guerilla
filmmaking schedule,
181
00:09:12,201 --> 00:09:16,461
I'm working 14-hour days,
it was a lot of material
182
00:09:16,461 --> 00:09:18,321
to shoot in that amount of time.
183
00:09:18,321 --> 00:09:19,111
But I was ready.
184
00:09:19,111 --> 00:09:19,986
I knew what to shoot.
185
00:09:19,986 --> 00:09:21,631
I knew every shot that I needed.
186
00:09:21,631 --> 00:09:23,901
And I was just a machine.
187
00:09:23,901 --> 00:09:26,511
Just going from shot to
shot to shot, you know?
188
00:09:26,511 --> 00:09:29,061
It's critically important
to know your film
189
00:09:29,061 --> 00:09:31,011
before you shoot your film.
190
00:09:31,011 --> 00:09:33,631
And everything
starts with the art.
191
00:09:33,631 --> 00:09:37,281
Spend a good part
of your time just
192
00:09:37,281 --> 00:09:40,911
looking at how things really
are with an artist's eye,
193
00:09:40,911 --> 00:09:42,621
like you're going
to try to paint it.
194
00:09:42,621 --> 00:09:43,581
Like Vermeer.
195
00:09:43,581 --> 00:09:44,121
You know.
196
00:09:44,121 --> 00:09:46,971
There were thousands of years
of painters before Vermeer,
197
00:09:46,971 --> 00:09:49,651
and Vermeer suddenly
figured-- he looked at light
198
00:09:49,651 --> 00:09:52,551
the way it came in a window
and the way it lit a scene
199
00:09:52,551 --> 00:09:57,261
or lit a figure of a woman
standing at a counter.
200
00:09:57,261 --> 00:10:02,041
And all of a sudden he
saw what that light did.
201
00:10:02,041 --> 00:10:03,541
How bright the
source was, the fact
202
00:10:03,541 --> 00:10:05,208
that you didn't see
the source, you just
203
00:10:05,208 --> 00:10:08,191
saw the effect of the source,
how it bounced around,
204
00:10:08,191 --> 00:10:10,591
how it lit her, how
it lit the wall, how
205
00:10:10,591 --> 00:10:13,021
the bounce from
the wall lit her.
206
00:10:13,021 --> 00:10:15,301
And all of a sudden he was
able to do something nobody
207
00:10:15,301 --> 00:10:17,941
had ever done before, which
is paint light the way
208
00:10:17,941 --> 00:10:19,501
it really worked.
209
00:10:19,501 --> 00:10:22,531
And he just did it
with the wetware.
210
00:10:22,531 --> 00:10:25,201
He didn't have any software,
he didn't have any computers,
211
00:10:25,201 --> 00:10:26,409
he didn't even have a camera.
212
00:10:26,409 --> 00:10:27,941
It didn't exist yet.
213
00:10:27,941 --> 00:10:30,541
But he saw how light worked.
214
00:10:30,541 --> 00:10:32,011
So, I happened to be an artist.
215
00:10:32,011 --> 00:10:32,911
Great.
216
00:10:32,911 --> 00:10:35,161
A lot of-- some-- some
other directors are artists.
217
00:10:35,161 --> 00:10:36,691
Ridley Scott's a
good sketch artist,
218
00:10:36,691 --> 00:10:39,001
Guillermo Del Toro is a
very accomplished artist.
219
00:10:39,001 --> 00:10:39,541
Great.
220
00:10:39,541 --> 00:10:43,921
If you're not an
artist, study art.
221
00:10:43,921 --> 00:10:45,758
Learn to draw on a
very rudimentary way,
222
00:10:45,758 --> 00:10:47,341
and I don't care if
it's balloon heads
223
00:10:47,341 --> 00:10:49,291
with smiley faces on them.
224
00:10:49,291 --> 00:10:51,691
Learn to draw so that
you force yourself
225
00:10:51,691 --> 00:10:54,048
with a pencil and paper
to think compositionally.
226
00:10:54,048 --> 00:10:56,131
Do I want the character
in the middle of the frame
227
00:10:56,131 --> 00:10:58,131
or do I want them on the
left side of the frame,
228
00:10:58,131 --> 00:11:01,351
leaving the rest of the frame
open in a cinemascope aspect
229
00:11:01,351 --> 00:11:04,801
ratio like Sergio
Leone used to do?
230
00:11:04,801 --> 00:11:06,461
What style am I going to do?
231
00:11:06,461 --> 00:11:08,131
What's my compositional style?
232
00:11:08,131 --> 00:11:09,961
So that you can have
that conversation.
233
00:11:09,961 --> 00:11:13,521
First with yourself, then with
your director of photography,
234
00:11:13,521 --> 00:11:16,631
and then subsequent to that,
in the moment on the set.
235
00:11:16,631 --> 00:11:19,451
I like this, I don't like
that, pan more right.
236
00:11:19,451 --> 00:11:21,301
Study art so you
understand perspective,
237
00:11:21,301 --> 00:11:23,051
so you understand
light, so you understand
238
00:11:23,051 --> 00:11:27,941
these ideas of what's
going on in that frame.
239
00:11:27,941 --> 00:11:33,191
Because figurative art, painting
has all been about the frame.
240
00:11:33,191 --> 00:11:35,441
What's in and what's not.
241
00:11:35,441 --> 00:11:37,811
And filmmaking is all
about what's in the frame
242
00:11:37,811 --> 00:11:42,041
and what isn't in the frame,
and what you need in the frame,
243
00:11:42,041 --> 00:11:45,101
and what you can safely
exclude from the frame
244
00:11:45,101 --> 00:11:46,389
and get by inference.
245
00:11:46,389 --> 00:11:48,431
You don't have to see the
sun to know it's there,
246
00:11:48,431 --> 00:11:49,748
it's coming in the window.
247
00:11:49,748 --> 00:11:50,831
That's an extreme example.
248
00:11:50,831 --> 00:11:52,914
You don't have to see the
other characters to know
249
00:11:52,914 --> 00:11:55,606
they're still in the room
when you cut to a close-up.
250
00:11:55,606 --> 00:11:57,731
But what's in the frame
and why is it in the frame?
251
00:11:57,731 --> 00:12:01,271
And that's a question that I
ask myself a hundred times a day
252
00:12:01,271 --> 00:12:03,041
when I'm composing a shot.
253
00:12:03,041 --> 00:12:03,641
To this day.
254
00:12:03,641 --> 00:12:05,741
There's nothing automatic
about any of it.
255
00:12:05,741 --> 00:12:08,171
All of those decisions
are fresh decisions
256
00:12:08,171 --> 00:12:11,091
and they have to be
made every single day.
257
00:12:11,091 --> 00:12:12,661
So study art.
258
00:12:12,661 --> 00:12:14,011
Study photography.
259
00:12:14,011 --> 00:12:15,004
Still photography.
260
00:12:15,004 --> 00:12:16,171
Black and white photography.
261
00:12:16,171 --> 00:12:18,541
Understand light,
understand how it works.
262
00:12:18,541 --> 00:12:20,791
Those are great--
those are great basics.
263
00:12:20,791 --> 00:12:24,961
Before you ever pick up a motion
camera, study perspective.
264
00:12:24,961 --> 00:12:26,281
Study aerial perspective.
265
00:12:26,281 --> 00:12:28,711
What makes things look far away?
266
00:12:28,711 --> 00:12:33,351
So the most important thing
as a filmmaker in general
267
00:12:33,351 --> 00:12:35,661
is your power of observation.
268
00:12:35,661 --> 00:12:40,071
What you learn about
people by observing them.
269
00:12:40,071 --> 00:12:42,681
And participating with them.
270
00:12:42,681 --> 00:12:45,891
But there's a part of your
mind that's always observing.
271
00:12:45,891 --> 00:12:48,141
Even interactions where
you're directly involved, even
272
00:12:48,141 --> 00:12:50,211
in a heated argument or
in a torrid love affair
273
00:12:50,211 --> 00:12:53,031
or whatever it is, there's
a part of your mind
274
00:12:53,031 --> 00:12:56,931
that's a video camera that's
recording and making notes.
275
00:12:56,931 --> 00:12:59,661
Because ultimately you're going
to have to create something
276
00:12:59,661 --> 00:13:01,761
in a highly artificial
environment surrounded
277
00:13:01,761 --> 00:13:04,581
by lights and people
like we are right now,
278
00:13:04,581 --> 00:13:06,261
looking through
cameras, and you're
279
00:13:06,261 --> 00:13:09,201
going to have to create
a bit of reality that
280
00:13:09,201 --> 00:13:11,631
is credible to an audience.
281
00:13:11,631 --> 00:13:14,021
And it's especially
true in visual effects.
282
00:13:14,021 --> 00:13:15,761
You have to understand
how light works.
283
00:13:15,761 --> 00:13:17,951
You have to understand what
things really look like.
284
00:13:17,951 --> 00:13:20,651
Now that's if you're trying to
make a realistic visual effect.
285
00:13:20,651 --> 00:13:22,751
Some-- some people aren't
interested in reality,
286
00:13:22,751 --> 00:13:24,311
they might be going for some--
287
00:13:24,311 --> 00:13:27,341
some kind of heightened
or stylized look, or maybe
288
00:13:27,341 --> 00:13:29,291
it's a Pixar animated
film and the characters
289
00:13:29,291 --> 00:13:31,751
don't really exist and
everything is kind of
290
00:13:31,751 --> 00:13:33,131
heightened or stylized.
291
00:13:33,131 --> 00:13:38,571
That's great, but know the rules
before you break the rules.
292
00:13:38,571 --> 00:13:40,661
And these days with--
293
00:13:40,661 --> 00:13:43,421
with visual effects,
with the quality
294
00:13:43,421 --> 00:13:46,271
that's available
right now, there's
295
00:13:46,271 --> 00:13:48,701
nothing that can't
look 100% real.
296
00:13:48,701 --> 00:13:50,201
It's not-- it's not
about the tools,
297
00:13:50,201 --> 00:13:52,401
and not about how
expensive the tools are.
298
00:13:52,401 --> 00:13:55,121
It's about how good the
power of observation
299
00:13:55,121 --> 00:13:58,091
is of the people
manipulating the tools.
300
00:13:58,091 --> 00:14:01,091
And obviously that
buck finally stops
301
00:14:01,091 --> 00:14:04,791
on the desk of the director,
because the director's
302
00:14:04,791 --> 00:14:06,571
got to approve the shot or not.
303
00:14:06,571 --> 00:14:09,981
And it's going to cost you a
ton of money if you literally
304
00:14:09,981 --> 00:14:12,411
say,it doesn't look
real, try it again.
305
00:14:12,411 --> 00:14:15,651
And any filmmaker
should feel comfortable
306
00:14:15,651 --> 00:14:17,351
being able to do that.
307
00:14:17,351 --> 00:14:18,531
And then you have control.
308
00:14:18,531 --> 00:14:19,311
It's safer.
309
00:14:19,311 --> 00:14:21,991
You can control the lighting.
310
00:14:21,991 --> 00:14:24,231
It can always be exactly
the right time of day
311
00:14:24,231 --> 00:14:26,601
with the sun in exactly
the right position.
312
00:14:26,601 --> 00:14:29,031
But you have to be
very-- you have to be
313
00:14:29,031 --> 00:14:30,811
observant of the natural world.
314
00:14:30,811 --> 00:14:32,661
The key to visual
effects, I believe,
315
00:14:32,661 --> 00:14:38,279
the one great fundamental is
observe reality carefully.
316
00:14:42,671 --> 00:14:45,941
If you don't effects but you
want to do an effects film
317
00:14:45,941 --> 00:14:47,891
and you want to do
it on a low budget,
318
00:14:47,891 --> 00:14:52,211
get really chummy with some
aspiring visual effects
319
00:14:52,211 --> 00:14:54,551
people that have been noodling
around with this stuff,
320
00:14:54,551 --> 00:14:55,721
maybe doing it--
321
00:14:55,721 --> 00:14:59,501
maybe doing it at a
boutique effects house
322
00:14:59,501 --> 00:15:03,161
where they've actually been
hands-on and done shots,
323
00:15:03,161 --> 00:15:06,521
maybe working on
their own with apps
324
00:15:06,521 --> 00:15:08,021
like After Effects
and things like
325
00:15:08,021 --> 00:15:11,231
that where you can do
relatively simple composites.
326
00:15:11,231 --> 00:15:14,861
Tracking-- tracking software
is readily available
327
00:15:14,861 --> 00:15:16,811
now so that you
can track images.
328
00:15:16,811 --> 00:15:18,581
You can do composite work.
329
00:15:18,581 --> 00:15:23,661
You could even set up your
own facility if you wanted to.
330
00:15:23,661 --> 00:15:26,591
You could probably
put five or six seats
331
00:15:26,591 --> 00:15:29,771
in of Maya and Nuke
and things like that
332
00:15:29,771 --> 00:15:32,621
and just be able to do basics.
333
00:15:32,621 --> 00:15:34,481
So you've got a network.
334
00:15:34,481 --> 00:15:36,911
You've got to have
like-minded colleagues.
335
00:15:36,911 --> 00:15:42,544
You have to build your
little revolutionary army.
336
00:15:42,544 --> 00:15:43,961
You don't just
spend all your time
337
00:15:43,961 --> 00:15:45,881
knocking on doors trying to
have lunch with people that
338
00:15:45,881 --> 00:15:47,171
are way above you
in the food chain,
339
00:15:47,171 --> 00:15:48,401
you're wasting your time.
340
00:15:48,401 --> 00:15:50,021
You've got to work
at a peer level.
341
00:15:50,021 --> 00:15:54,101
There's no sort of inside
knowledge that so--
342
00:15:54,101 --> 00:15:55,751
that's a magic
bullet that's going
343
00:15:55,751 --> 00:15:58,931
to leap you up three levels
in the film industry.
344
00:15:58,931 --> 00:16:01,361
You have to work your way
up through those levels
345
00:16:01,361 --> 00:16:03,711
and you have to do it
by learning the craft.
346
00:16:03,711 --> 00:16:05,411
So it's a chicken
and egg problem.
347
00:16:05,411 --> 00:16:06,869
Who's going to give
you the budget?
348
00:16:06,869 --> 00:16:07,901
Well, probably nobody.
349
00:16:07,901 --> 00:16:09,881
So you have to figure
out how to do it
350
00:16:09,881 --> 00:16:12,731
for basically almost
nothing and build
351
00:16:12,731 --> 00:16:16,811
the skill set that is scalable
once you do get a little money.
352
00:16:16,811 --> 00:16:18,081
You've already done it.
353
00:16:18,081 --> 00:16:19,871
You've already done
examples of it.
354
00:16:19,871 --> 00:16:22,931
I'd already done,
working for someone else,
355
00:16:22,931 --> 00:16:25,391
working for Roger Corman
on super low-budget science
356
00:16:25,391 --> 00:16:29,951
fiction films, I'd done examples
of all the types of shots
357
00:16:29,951 --> 00:16:32,051
that I had in mind
for "Terminator."
358
00:16:32,051 --> 00:16:35,081
So I was taking what I
knew, I was meticulously
359
00:16:35,081 --> 00:16:36,701
planning how it was
going to be done,
360
00:16:36,701 --> 00:16:39,701
and-- and what that allowed
the-- the-- the effects
361
00:16:39,701 --> 00:16:45,041
people to do was to budget
very close to the bone.
362
00:16:45,041 --> 00:16:47,301
Because normally,
visual effects budgets,
363
00:16:47,301 --> 00:16:49,301
they have to pad them up
because they don't know
364
00:16:49,301 --> 00:16:51,131
what the director really wants.
365
00:16:51,131 --> 00:16:55,511
And that lack of precision
translates to additional costs,
366
00:16:55,511 --> 00:16:56,441
like a lot.
367
00:16:56,441 --> 00:16:58,071
They'll put in a
big fudge factor.
368
00:16:58,071 --> 00:17:01,511
It might be 30%, it might be
40%, because they don't know.
369
00:17:01,511 --> 00:17:04,984
But here, they could literally
budget almost to the dollar
370
00:17:04,984 --> 00:17:06,401
how much it was
going to cost them
371
00:17:06,401 --> 00:17:09,370
to do these shots because I
had been so precise in my--
372
00:17:09,370 --> 00:17:10,090
my previs.
373
00:17:10,090 --> 00:17:12,461
And that's what allowed us
to do the film for basically
374
00:17:12,461 --> 00:17:14,081
$4 million below the line.
375
00:17:16,701 --> 00:17:19,901
So I felt I was
presenting a package
376
00:17:19,901 --> 00:17:22,901
to a low-budget producer
that was actually
377
00:17:22,901 --> 00:17:24,161
attractive and made sense.
378
00:17:24,161 --> 00:17:27,401
There was logic behind every
decision that was made.
379
00:17:27,401 --> 00:17:30,521
There was logic to shoot the
vast majority of the film
380
00:17:30,521 --> 00:17:32,801
on the streets of LA
with available light,
381
00:17:32,801 --> 00:17:37,061
and to only dip our toe into
the exotic environment that
382
00:17:37,061 --> 00:17:39,611
required the visual
effects sparingly.
383
00:17:39,611 --> 00:17:40,811
Pick our battles.
384
00:17:40,811 --> 00:17:42,521
1
00:00:03,437 --> 00:00:06,365
2
00:00:16,150 --> 00:00:21,671
It's absolutely critical in
any film to have a character
3
00:00:21,671 --> 00:00:23,771
that you're willing to
go on the journey with.
4
00:00:23,771 --> 00:00:27,261
And people use the term a
fully-realized character.
5
00:00:27,261 --> 00:00:29,561
But I think it's important
to understand that film
6
00:00:29,561 --> 00:00:32,210
is a very stylized art form.
7
00:00:32,210 --> 00:00:38,021
It it's not capable of the kind
of novelistic detail of a 600
8
00:00:38,021 --> 00:00:39,684
or 1,000-page novel.
9
00:00:39,684 --> 00:00:41,351
So you're never going
to know everything
10
00:00:41,351 --> 00:00:42,226
about that character.
11
00:00:42,226 --> 00:00:44,969
You have to fill in
the blanks with bits
12
00:00:44,969 --> 00:00:47,261
and pieces of your own life,
and those of your friends,
13
00:00:47,261 --> 00:00:47,931
and so on.
14
00:00:47,931 --> 00:00:50,111
So how do you do all that?
15
00:00:50,111 --> 00:00:52,601
Well, you have to find
little, universal things
16
00:00:52,601 --> 00:00:56,681
that you can relate
to from one's life,
17
00:00:56,681 --> 00:01:00,671
as an audience member,
and have the character do
18
00:01:00,671 --> 00:01:04,421
something or do things
that you recognize.
19
00:01:04,421 --> 00:01:06,461
You can set huge
challenges for yourself
20
00:01:06,461 --> 00:01:07,871
if it's a nonverbal character.
21
00:01:07,871 --> 00:01:10,151
And you're putting
so much on the actor
22
00:01:10,151 --> 00:01:12,161
to express with their
eyes, with their face,
23
00:01:12,161 --> 00:01:16,761
with their yearning
expression, or whatever it is.
24
00:01:16,761 --> 00:01:20,441
But every character is a
creation that exists between
25
00:01:20,441 --> 00:01:23,561
the screenplay-- the
imagined character--
26
00:01:23,561 --> 00:01:28,901
which is still out of focus,
we don't apply a face yet,
27
00:01:28,901 --> 00:01:31,421
and then the director's
imagination of what
28
00:01:31,421 --> 00:01:34,331
that can be on the screen.
29
00:01:34,331 --> 00:01:39,191
And then the actor fills in the
final and, ultimately, the most
30
00:01:39,191 --> 00:01:42,221
important piece, what does
this person look like?
31
00:01:42,221 --> 00:01:43,181
How do they move?
32
00:01:43,181 --> 00:01:44,321
How do they speak?
33
00:01:44,321 --> 00:01:49,841
So a character is really
never more than a sketch.
34
00:01:49,841 --> 00:01:51,896
But it has to be a
very compelling sketch.
35
00:01:58,421 --> 00:02:02,351
Giving an average person, a
relatable, average person,
36
00:02:02,351 --> 00:02:04,961
an enormous problem
and seeing how
37
00:02:04,961 --> 00:02:08,081
they solve that problem
or process that problem
38
00:02:08,081 --> 00:02:10,821
is a good way to get buy-in.
39
00:02:10,821 --> 00:02:14,411
You basically want the audience
to buy into the narrative.
40
00:02:14,411 --> 00:02:16,631
And they usually buy
into the narrative
41
00:02:16,631 --> 00:02:17,921
through the characters.
42
00:02:17,921 --> 00:02:20,231
It's key in the way that
you introduce a character
43
00:02:20,231 --> 00:02:24,011
to understand where they are
in their life, what they're
44
00:02:24,011 --> 00:02:26,741
feeling, and what
their problem is.
45
00:02:26,741 --> 00:02:30,221
Any character that you're going
to follow has got a problem.
46
00:02:30,221 --> 00:02:34,421
And that problem needs to
be declared fairly early on.
47
00:02:34,421 --> 00:02:37,561
Sometimes you can do it
in the very first scene.
48
00:02:37,561 --> 00:02:40,561
And then the whole movie should
ultimately be about somehow
49
00:02:40,561 --> 00:02:43,688
that problem gets addressed,
gets resolved, or at least
50
00:02:43,688 --> 00:02:45,271
we understand that
it's the thing that
51
00:02:45,271 --> 00:02:50,101
drove that character into
whatever situation evolves.
52
00:02:50,101 --> 00:02:53,251
And the problem may
escalate as well.
53
00:02:53,251 --> 00:02:56,651
But I do believe in the kind
of principle of character
54
00:02:56,651 --> 00:02:57,521
is destiny.
55
00:02:57,521 --> 00:03:01,931
That character winds up in a
situation of their own creation
56
00:03:01,931 --> 00:03:03,591
in some way.
57
00:03:03,591 --> 00:03:07,498
And it's somehow related to
them solving their problem,
58
00:03:07,498 --> 00:03:08,831
whatever their problem might be.
59
00:03:08,831 --> 00:03:12,011
It might be that
nobody sees them,
60
00:03:12,011 --> 00:03:14,711
that they're kind of invisible
to the people around them,
61
00:03:14,711 --> 00:03:16,361
that they haven't
found who they are
62
00:03:16,361 --> 00:03:17,951
yet or a way of expressing it.
63
00:03:17,951 --> 00:03:21,911
It may be that they don't have
love, or that they've lost love
64
00:03:21,911 --> 00:03:25,044
and are now incapable
of opening themselves
65
00:03:25,044 --> 00:03:25,961
to a new relationship.
66
00:03:25,961 --> 00:03:27,881
Whatever the
character's problem is,
67
00:03:27,881 --> 00:03:29,711
you need to define it early on.
68
00:03:29,711 --> 00:03:33,191
And you need to do it in
an interesting way where
69
00:03:33,191 --> 00:03:35,531
the audience can
sympathize because we
70
00:03:35,531 --> 00:03:39,701
have this capacity for
empathy and for understanding
71
00:03:39,701 --> 00:03:40,931
other people.
72
00:03:40,931 --> 00:03:43,911
It's innate to who we
are as human beings.
73
00:03:43,911 --> 00:03:45,161
So you introduce a character.
74
00:03:45,161 --> 00:03:48,461
And then we somehow
relate to that character.
75
00:03:48,461 --> 00:03:51,311
Even if that character
is Frankenstein's monster
76
00:03:51,311 --> 00:03:55,721
and the story is told from the
perspective of the monster,
77
00:03:55,721 --> 00:03:59,861
we must somehow find a
way, a sense of empathy.
78
00:03:59,861 --> 00:04:04,271
The film must create that in us,
an interest in that character.
79
00:04:04,271 --> 00:04:07,331
I think it's about
expressing something
80
00:04:07,331 --> 00:04:11,771
that the audience can relate to
and you care about the outcome.
81
00:04:11,771 --> 00:04:15,041
Or at the very least,
you care about seeing
82
00:04:15,041 --> 00:04:18,071
what this person
is going to do next
83
00:04:18,071 --> 00:04:21,610
and what they're what's
around the corner for them.
84
00:04:21,610 --> 00:04:24,911
In the case of "The
Terminator," the initial idea
85
00:04:24,911 --> 00:04:30,581
was that there was an
entity sent from the future
86
00:04:30,581 --> 00:04:35,231
to kill somebody in the past
whose life had great meaning.
87
00:04:35,231 --> 00:04:39,911
I pretty quickly went
to a female character
88
00:04:39,911 --> 00:04:44,051
whose son, in the future, will
become a great sort of prophet,
89
00:04:44,051 --> 00:04:47,141
so basically a kind of
Virgin Mary character,
90
00:04:47,141 --> 00:04:51,341
because that's an archetype
that we all get quite quickly.
91
00:04:51,341 --> 00:04:58,241
And she was, in the biblical
story, of very humble origins,
92
00:04:58,241 --> 00:05:00,161
basically a kind of a peasant.
93
00:05:00,161 --> 00:05:03,461
Her husband was a
tradesman, a carpenter.
94
00:05:03,461 --> 00:05:07,361
So I said, all right, a
waitress, a very common job,
95
00:05:07,361 --> 00:05:08,621
a very dismissible person.
96
00:05:08,621 --> 00:05:13,299
I wanted the most dismissable
person you could imagine.
97
00:05:13,299 --> 00:05:14,591
It could have been a secretary.
98
00:05:14,591 --> 00:05:16,511
It could have been a
waitress, somebody like that.
99
00:05:16,511 --> 00:05:17,928
It like, they
couldn't possibly be
100
00:05:17,928 --> 00:05:22,181
an important,
earth-shaking existence.
101
00:05:22,181 --> 00:05:25,611
And I thought that's
good because that's
102
00:05:25,611 --> 00:05:26,781
how most people feel.
103
00:05:26,781 --> 00:05:28,281
Most people going
to a movie theater
104
00:05:28,281 --> 00:05:32,331
are not presidents, or
heads of major corporations,
105
00:05:32,331 --> 00:05:34,911
or big, important people.
106
00:05:34,911 --> 00:05:36,171
They're average people.
107
00:05:36,171 --> 00:05:39,681
And they could,
I thought, invest
108
00:05:39,681 --> 00:05:44,181
in the idea of an average person
who is suddenly snatched out
109
00:05:44,181 --> 00:05:46,071
of their daily
existence and finds out
110
00:05:46,071 --> 00:05:50,031
that their life has great
meaning in another framework,
111
00:05:50,031 --> 00:05:54,081
in another frame of reference,
which the film supplies.
112
00:05:54,081 --> 00:05:57,321
And all of a sudden, not only
is she fighting for her life,
113
00:05:57,321 --> 00:06:00,591
but she's fighting for the
future of the entire world.
114
00:06:00,591 --> 00:06:02,451
She becomes the most
important person
115
00:06:02,451 --> 00:06:05,761
in the world for a
moment in history.
116
00:06:05,761 --> 00:06:10,411
So now I'm telling the story
from a female perspective.
117
00:06:10,411 --> 00:06:14,331
So now I have to draw
upon all the women
118
00:06:14,331 --> 00:06:18,131
that I've ever known
in my life and/or read
119
00:06:18,131 --> 00:06:22,571
about in anything from comic
books, to novels, to the news.
120
00:06:22,571 --> 00:06:27,521
Now, it just so happens that
just before I wrote that,
121
00:06:27,521 --> 00:06:30,851
I was married to a
Bob's Big Boy waitress.
122
00:06:30,851 --> 00:06:33,191
So I went, Bob's Big
Boy waitress, perfect.
123
00:06:33,191 --> 00:06:34,541
Write what you know.
124
00:06:34,541 --> 00:06:40,841
So I basically wrote my
first wife, which was plucky,
125
00:06:40,841 --> 00:06:45,491
a lot of humor, kind of
cynical, but likable.
126
00:06:45,491 --> 00:06:48,251
And so, boom, there's
your character.
127
00:06:48,251 --> 00:06:51,591
Now put that character in an
extraordinary circumstance.
128
00:06:51,591 --> 00:06:53,831
And I think what
I would advise is
129
00:06:53,831 --> 00:06:58,551
that people be kind of authentic
to their own life experience,
130
00:06:58,551 --> 00:07:01,751
but not to the extent that
you're literally just telling
131
00:07:01,751 --> 00:07:02,981
your own life story.
132
00:07:02,981 --> 00:07:05,951
I happen to enjoy writing
female characters.
133
00:07:05,951 --> 00:07:07,151
That's controversial now.
134
00:07:07,151 --> 00:07:08,651
There are people
that say, oh, well,
135
00:07:08,651 --> 00:07:12,011
female characters and films
about female characters
136
00:07:12,011 --> 00:07:13,511
should be directed
by women and they
137
00:07:13,511 --> 00:07:14,636
should be written by women.
138
00:07:14,636 --> 00:07:18,401
It's like, okay,
so I can only write
139
00:07:18,401 --> 00:07:21,341
paunchy, middle-aged
Canadian white guys?
140
00:07:21,341 --> 00:07:23,171
I don't think that's
how art works.
141
00:07:23,171 --> 00:07:25,691
The whole point of acting, the
whole point of storytelling,
142
00:07:25,691 --> 00:07:27,941
I think, is to live
outside yourself.
143
00:07:27,941 --> 00:07:31,961
But you have to do it
with some connection
144
00:07:31,961 --> 00:07:34,571
to your own personal experience.
145
00:07:34,571 --> 00:07:35,801
You have to make it personal.
146
00:07:35,801 --> 00:07:38,081
But that shouldn't prevent you
from writing a character that
147
00:07:38,081 --> 00:07:38,921
is not like you.
148
00:07:43,301 --> 00:07:47,681
How am I going to introduce
my main characters?
149
00:07:47,681 --> 00:07:49,661
And how am I going to
do that in a way that
150
00:07:49,661 --> 00:07:54,269
is the quintessence
of that character?
151
00:07:54,269 --> 00:07:56,061
What is the quintessence
of that character?
152
00:07:56,061 --> 00:08:00,981
And how can I encapsulate
that in a kind
153
00:08:00,981 --> 00:08:02,961
of almost a synecdoche.
154
00:08:02,961 --> 00:08:06,531
A synecdoche is-- if
I get this right--
155
00:08:06,531 --> 00:08:09,141
it's like if you
call somebody a suit.
156
00:08:09,141 --> 00:08:12,381
You're using the
suit as a stand-in
157
00:08:12,381 --> 00:08:14,331
for an entire
description of them
158
00:08:14,331 --> 00:08:16,671
as a corporate
executive or whatever.
159
00:08:16,671 --> 00:08:18,681
It's basically taking a
person or reducing them
160
00:08:18,681 --> 00:08:21,561
to a single object or principle.
161
00:08:21,561 --> 00:08:26,271
But you want a kind of creative
synecdoche of your character
162
00:08:26,271 --> 00:08:30,051
when that character's
introduced.
163
00:08:30,051 --> 00:08:33,861
So I think that there are
interesting ways to do that.
164
00:08:33,861 --> 00:08:37,171
Colonel Quaritch in "Avatar,"
he was a military guy.
165
00:08:37,171 --> 00:08:38,091
He was very formal.
166
00:08:38,091 --> 00:08:41,180
And he was in a position
of command and authority.
167
00:08:41,180 --> 00:08:44,721
And he was introduced with the
image of his military boots
168
00:08:44,721 --> 00:08:45,981
on a steel floor.
169
00:08:45,981 --> 00:08:47,541
We hear the creak
of the leather.
170
00:08:47,541 --> 00:08:49,181
We hear his voice.
171
00:08:49,181 --> 00:08:51,681
He was a very verbal character
and he carried a lot of power
172
00:08:51,681 --> 00:08:52,401
in his voice.
173
00:08:52,401 --> 00:08:53,751
We see his pistol.
174
00:08:53,751 --> 00:08:55,281
We see his broad shoulders.
175
00:08:55,281 --> 00:08:58,731
We see the back of his
tightly-clipped Marine Corps
176
00:08:58,731 --> 00:08:59,631
haircut.
177
00:08:59,631 --> 00:09:02,151
And we think we
know who the guy is.
178
00:09:02,151 --> 00:09:05,511
And then he turns to us and
he's got these massive scars.
179
00:09:05,511 --> 00:09:07,671
And he delivers a
line on that turn.
180
00:09:07,671 --> 00:09:11,181
Wants to kill you and
eat your eyes for jujubes.
181
00:09:11,181 --> 00:09:14,241
I was reasonably pleased
with that as a as a character
182
00:09:14,241 --> 00:09:16,371
introduction because,
once again, he
183
00:09:16,371 --> 00:09:21,811
was reduced to that synecdoche
of his greater character.
184
00:09:21,811 --> 00:09:27,231
He was also a character that
didn't exist in shades of gray,
185
00:09:27,231 --> 00:09:30,921
kind of to a fault. He was,
what you see is what you get.
186
00:09:30,921 --> 00:09:34,011
And there wasn't a lot of
nuance to his character.
187
00:09:34,011 --> 00:09:37,611
There was just a lot
of flourish in creating
188
00:09:37,611 --> 00:09:40,371
that relatively simplistic
character, which
189
00:09:40,371 --> 00:09:41,931
is another way to go.
190
00:09:41,931 --> 00:09:43,576
I use the Darth Vader example.
191
00:09:43,576 --> 00:09:45,201
Darth Vader didn't
have a lot of shades
192
00:09:45,201 --> 00:09:47,511
of gray in the first movie.
193
00:09:47,511 --> 00:09:49,731
But there was some
subtlety that was
194
00:09:49,731 --> 00:09:52,131
brought into it later,
obviously, which
195
00:09:52,131 --> 00:09:53,271
was interesting then.
196
00:09:53,271 --> 00:09:55,911
But he was kind of archetypal.
197
00:09:55,911 --> 00:09:57,651
And that was okay
because it was just
198
00:09:57,651 --> 00:10:01,251
do the archetype really, really
well and in a new creative way.
199
00:10:07,511 --> 00:10:09,911
You also look
forward to the moment
200
00:10:09,911 --> 00:10:12,701
where that main character
meets that main character.
201
00:10:12,701 --> 00:10:16,311
So that moment of introduction
is also very important.
202
00:10:16,311 --> 00:10:18,401
So when you went to
Titanic, and you probably
203
00:10:18,401 --> 00:10:20,996
knew from the poster,
at least, that there
204
00:10:20,996 --> 00:10:22,871
was going to be a girl
and going to be a guy.
205
00:10:22,871 --> 00:10:25,246
And if you knew more about
the film, that there was Rose,
206
00:10:25,246 --> 00:10:27,971
and there was Jack, and
Leonardo, and Kate Winslet.
207
00:10:27,971 --> 00:10:29,381
Well, how are they
going to meet?
208
00:10:29,381 --> 00:10:31,421
Are they going to meet cute?
209
00:10:31,421 --> 00:10:35,734
Which is the sort of classic
screenwriter term for,
210
00:10:35,734 --> 00:10:37,901
do they get in a car crash,
and have a big argument,
211
00:10:37,901 --> 00:10:39,859
and then realize they
actually like each other?
212
00:10:39,859 --> 00:10:42,251
And there are infinite
number of variations of that.
213
00:10:42,251 --> 00:10:45,341
And people generally look
forward to that moment
214
00:10:45,341 --> 00:10:47,381
when the characters collide.
215
00:10:47,381 --> 00:10:49,931
In "Terminator" it was
interesting, structurally,
216
00:10:49,931 --> 00:10:53,291
because it was
the end of act one
217
00:10:53,291 --> 00:10:55,601
was the three main
characters meeting.
218
00:10:55,601 --> 00:10:58,691
And they met in a violent
life-or-death confrontation.
219
00:10:58,691 --> 00:11:01,481
But we had been following them
as individual story streams
220
00:11:01,481 --> 00:11:04,361
for an entire act, and literally
just jumping back and forth
221
00:11:04,361 --> 00:11:07,781
between three plot lines,
and watching these plot lines
222
00:11:07,781 --> 00:11:12,341
slowly converging to a
point in space and time
223
00:11:12,341 --> 00:11:14,423
where everything exploded.
224
00:11:14,423 --> 00:11:17,249
[SHOTGUN BLASTING]
225
00:11:20,081 --> 00:11:25,391
And that turned out to be a
powerful storytelling method.
226
00:11:25,391 --> 00:11:27,401
There's a stylistic
cinematic relish
227
00:11:27,401 --> 00:11:30,821
in how you introduce
Character A and Character B.
228
00:11:30,821 --> 00:11:33,611
And then you look forward
to the inevitable moment
229
00:11:33,611 --> 00:11:36,101
where Character A meets
Character B, interacts
230
00:11:36,101 --> 00:11:40,411
with Character B. And then
you, I think, as a filmmaker,
231
00:11:40,411 --> 00:11:42,161
as a screenwriter, you
have fun with that.
232
00:11:42,161 --> 00:11:44,631
And as actors, you
have fun with that.
233
00:11:44,631 --> 00:11:47,681
And typically, where the
characters are going to wind up
234
00:11:47,681 --> 00:11:50,351
is not where they are initially.
235
00:11:50,351 --> 00:11:53,701
There's the classic sort of,
you get two characters together
236
00:11:53,701 --> 00:11:57,521
that you know are going
to be together later
237
00:11:57,521 --> 00:11:59,171
and you create conflict.
238
00:11:59,171 --> 00:12:01,241
And there's an art to
that because the audience
239
00:12:01,241 --> 00:12:08,871
can smell that a mile away if
that conflict feels forced,
240
00:12:08,871 --> 00:12:11,271
like the screenwriter
really needed them to fight.
241
00:12:11,271 --> 00:12:12,938
So put a lot of
obstacles in their path.
242
00:12:12,938 --> 00:12:14,563
And if it doesn't
feel authentic and it
243
00:12:14,563 --> 00:12:16,191
doesn't feel natural
to the situation,
244
00:12:16,191 --> 00:12:18,771
it feels overblown, the audience
goes, yeah, predictable,
245
00:12:18,771 --> 00:12:19,281
I knew that.
246
00:12:25,721 --> 00:12:28,286
If you're doing a character
from a certain period,
247
00:12:28,286 --> 00:12:31,841
a historical period or a
certain specific situation
248
00:12:31,841 --> 00:12:35,951
that you're dramatizing,
do your research.
249
00:12:35,951 --> 00:12:39,086
Learn everything you
can about that world.
250
00:12:39,086 --> 00:12:40,961
And if it was a real
person, learn everything
251
00:12:40,961 --> 00:12:42,691
you can about that person.
252
00:12:42,691 --> 00:12:45,851
Ask yourself what
was really going on.
253
00:12:45,851 --> 00:12:48,671
Because we can't even
get the facts right
254
00:12:48,671 --> 00:12:53,761
in a news story about something
that happened the day before.
255
00:12:53,761 --> 00:12:57,601
And different outlets
will argue with each other
256
00:12:57,601 --> 00:13:00,451
over what actually
happened and what it means.
257
00:13:00,451 --> 00:13:04,081
Now imagine history
as a distillation
258
00:13:04,081 --> 00:13:08,581
of a little bit of coming down
to us of, basically, a bunch
259
00:13:08,581 --> 00:13:10,621
of news stories from back then.
260
00:13:10,621 --> 00:13:12,181
How much can we trust that?
261
00:13:12,181 --> 00:13:17,101
So as you go into history--
and I found this on "Titanic"--
262
00:13:17,101 --> 00:13:19,288
you have to ask yourself
questions about like,
263
00:13:19,288 --> 00:13:20,371
what was really happening?
264
00:13:20,371 --> 00:13:22,211
Who was really doing
what to who here?
265
00:13:22,211 --> 00:13:23,611
So you got to do your research.
266
00:13:23,611 --> 00:13:25,111
You got to understand
the character,
267
00:13:25,111 --> 00:13:28,171
if it was a real historical
person, really understand them.
268
00:13:28,171 --> 00:13:32,311
If it's a made-up person in
a real historical setting,
269
00:13:32,311 --> 00:13:36,311
what would the forces be
at work on that character?
270
00:13:36,311 --> 00:13:38,821
What would expectations
of them be?
271
00:13:38,821 --> 00:13:41,461
How is this character unique?
272
00:13:41,461 --> 00:13:44,551
What makes this
character interesting?
273
00:13:44,551 --> 00:13:46,771
It's relatively
easy, in a sense,
274
00:13:46,771 --> 00:13:52,591
to write outstanding women
outside of the present time
275
00:13:52,591 --> 00:13:58,771
because they were always
misunderstood and dismissed.
276
00:13:58,771 --> 00:14:01,526
And audiences hate
it when they're
277
00:14:01,526 --> 00:14:03,901
investing in a character and
that character is dismissed,
278
00:14:03,901 --> 00:14:07,861
or misunderstood, or
judged harshly, or not
279
00:14:07,861 --> 00:14:10,291
seen for how great they are.
280
00:14:10,291 --> 00:14:14,761
So these are all techniques
for getting your character
281
00:14:14,761 --> 00:14:16,261
to be interesting.
282
00:14:22,821 --> 00:14:25,911
Ultimately, what's important
is that your characters
283
00:14:25,911 --> 00:14:28,601
come to life in your mind.
284
00:14:28,601 --> 00:14:31,451
And then they're going to
come to life again when
285
00:14:31,451 --> 00:14:32,711
you cast the film.
286
00:14:32,711 --> 00:14:34,391
How you imagine
that character is
287
00:14:34,391 --> 00:14:38,061
going to find its final
expression through a living,
288
00:14:38,061 --> 00:14:42,671
breathing human being who has
a look, has a physiognomy,
289
00:14:42,671 --> 00:14:44,291
and has a skill set.
290
00:14:44,291 --> 00:14:48,761
And they are going to
change that character.
291
00:14:48,761 --> 00:14:54,851
The key to it is to get
the actor to a safe place
292
00:14:54,851 --> 00:15:00,491
where they can explore and
they can feel empowered to go
293
00:15:00,491 --> 00:15:02,951
as far as they feel like going.
294
00:15:02,951 --> 00:15:04,451
Maybe later in the
cutting room, you
295
00:15:04,451 --> 00:15:06,118
say that might be a
little bit too much.
296
00:15:06,118 --> 00:15:10,061
Or maybe on the set, your
own instinct kicks in
297
00:15:10,061 --> 00:15:15,911
and you say, you know,
maybe let's try muting that.
298
00:15:15,911 --> 00:15:21,228
And let me feel that that crazy
energy is going on in your mind
299
00:15:21,228 --> 00:15:22,811
but there's something
holding you back
300
00:15:22,811 --> 00:15:25,101
from saying it quite that way.
301
00:15:25,101 --> 00:15:27,971
And let's feel that tension.
302
00:15:27,971 --> 00:15:30,101
I mean, after a
while I think one
303
00:15:30,101 --> 00:15:34,391
learns to speak a language
that actors can hear.
304
00:15:34,391 --> 00:15:36,641
Because I think the most
sacred part of the job,
305
00:15:36,641 --> 00:15:43,141
ultimately, is to help the
actor achieve their best work.
306
00:15:43,141 --> 00:15:48,641
I like to have done rehearsal so
that we can talk through ideas,
307
00:15:48,641 --> 00:15:50,741
not lock them in,
but stand them up.
308
00:15:50,741 --> 00:15:51,721
Try it, workshop.
309
00:15:51,721 --> 00:15:55,901
But I think of it more as sort
of work-shopping the script.
310
00:15:55,901 --> 00:15:59,501
And often I'll find the
dialogue shakes out.
311
00:15:59,501 --> 00:16:01,391
Because I'll say,
all right, just
312
00:16:01,391 --> 00:16:03,461
forget about the written word.
313
00:16:03,461 --> 00:16:05,081
Forget about the page.
314
00:16:05,081 --> 00:16:07,264
Just improv the scene.
315
00:16:07,264 --> 00:16:08,681
This was very
helpful in "Titanic"
316
00:16:08,681 --> 00:16:10,931
because some of the
language was a bit stilted
317
00:16:10,931 --> 00:16:12,671
because it was of its period.
318
00:16:12,671 --> 00:16:14,561
And I wanted these
two young actors
319
00:16:14,561 --> 00:16:16,991
to get a sense for,
well, just play
320
00:16:16,991 --> 00:16:20,411
the scene the way you'd play
it now in your current idiom,
321
00:16:20,411 --> 00:16:21,931
the way you would speak.
322
00:16:21,931 --> 00:16:24,641
And so they just played it
as themselves, essentially.
323
00:16:24,641 --> 00:16:27,814
I mean, the sort of halfway
between the character
324
00:16:27,814 --> 00:16:29,231
was the character,
but interpreted
325
00:16:29,231 --> 00:16:31,811
through contemporary language.
326
00:16:31,811 --> 00:16:34,511
And some interesting
ideas came out of that.
327
00:16:34,511 --> 00:16:37,578
An interesting dynamic
came out of it.
328
00:16:37,578 --> 00:16:39,161
I said, all right,
I'm going to go off
329
00:16:39,161 --> 00:16:41,081
and I'm going to
rewrite the scene.
330
00:16:41,081 --> 00:16:44,651
And I'm going to put it
into the idiom of the time.
331
00:16:44,651 --> 00:16:46,361
But it'll be these ideas.
332
00:16:46,361 --> 00:16:49,091
It'll be these things that
we discovered in rehearsal.
333
00:16:49,091 --> 00:16:51,251
I mean, a really good
example that I think really
334
00:16:51,251 --> 00:16:54,441
added value to a particular
scene in "Titanic,"
335
00:16:54,441 --> 00:16:58,841
we were rehearsing the scene
where Cal, her fiancee,
336
00:16:58,841 --> 00:17:02,171
grabs her arm and tries to
drag her aboard the lifeboat,
337
00:17:02,171 --> 00:17:06,071
tries to control her, not
listen to her, as usual.
338
00:17:06,071 --> 00:17:08,411
And the way I had
written it, she
339
00:17:08,411 --> 00:17:11,531
pulls a hatpin out of her hair
and sticks him in the arm,
340
00:17:11,531 --> 00:17:13,541
forcing him to release her.
341
00:17:13,541 --> 00:17:17,021
And she runs away
into the crowd.
342
00:17:17,021 --> 00:17:20,171
But then we were
talking about the hatpin
343
00:17:20,171 --> 00:17:25,140
and Kate said, well, why
don't I just spit in his face?
344
00:17:25,140 --> 00:17:26,488
And it was so brilliant.
345
00:17:26,488 --> 00:17:28,321
I don't even think she
realized how great it
346
00:17:28,321 --> 00:17:32,101
was because it was a callback
to a previous scene, the scene
347
00:17:32,101 --> 00:17:34,471
in the film where Jack--
348
00:17:34,471 --> 00:17:38,841
Leonardo's character-- teaches
her how to spit like a man.
349
00:17:38,841 --> 00:17:41,041
So it was a perfect
closure of the ellipse.
350
00:17:41,041 --> 00:17:43,831
It was something Jack
taught her how to do.
351
00:17:43,831 --> 00:17:47,131
And she used it in
that moment to break,
352
00:17:47,131 --> 00:17:52,231
to end the relationship, or at
least she thought so, with Cal.
353
00:17:52,231 --> 00:17:54,341
Where are you going?
354
00:17:54,341 --> 00:17:56,371
What, to him?
355
00:17:56,371 --> 00:17:59,161
To be a whore to a gutter rat?
356
00:17:59,161 --> 00:18:01,111
I'd rather be his
whore than your wife.
357
00:18:05,101 --> 00:18:06,931
No.
358
00:18:06,931 --> 00:18:09,196
I said no.
359
00:18:09,196 --> 00:18:13,381
WOMAN: Rose, please stop.
360
00:18:13,381 --> 00:18:14,171
It was perfect.
361
00:18:14,171 --> 00:18:17,841
It was like it was like a
moment a writer would go aha,
362
00:18:17,841 --> 00:18:19,321
this is great.
363
00:18:19,321 --> 00:18:20,861
I've solved the problem.
364
00:18:20,861 --> 00:18:22,521
And she solved it.
365
00:18:22,521 --> 00:18:23,521
So that's how we did it.
366
00:18:23,521 --> 00:18:25,561
Now, poor Billy Zane
didn't particularly
367
00:18:25,561 --> 00:18:29,026
like having a big old loogie
shot into his face 50 times.
368
00:18:29,026 --> 00:18:30,901
By the time we were done
shooting that scene,
369
00:18:30,901 --> 00:18:32,701
he was well over the idea.
370
00:18:32,701 --> 00:18:36,651
But I think it turned
out to be a nice moment.
1
00:00:00,021 --> 00:00:02,769
[DRAMATIC MUSIC]
2
00:00:04,151 --> 00:00:07,101
JAMES CAMERON: The first
moments of a character
3
00:00:07,101 --> 00:00:10,431
should somehow resonate with
the entire rest of the film.
4
00:00:10,431 --> 00:00:13,389
[DRAMATIC MUSIC]
5
00:00:26,161 --> 00:00:27,911
So we talked about
character introductions
6
00:00:27,911 --> 00:00:30,131
and a few different ones.
7
00:00:30,131 --> 00:00:35,501
I love stylistically interesting
cinematic introductions
8
00:00:35,501 --> 00:00:39,971
of main characters
or main adversaries.
9
00:00:39,971 --> 00:00:42,801
So here's one that
I'll use as an example.
10
00:00:42,801 --> 00:00:44,711
This is in "Titanic."
11
00:00:44,711 --> 00:00:47,531
And let's say we'll
start with this shot.
12
00:00:47,531 --> 00:00:49,961
It was a big crowd getting
ready to board the ship
13
00:00:49,961 --> 00:00:51,461
and say goodbye
to the people that
14
00:00:51,461 --> 00:00:53,021
are already boarding the ship.
15
00:00:53,021 --> 00:00:58,301
And so a thousand extras,
and the camera's coming down,
16
00:00:58,301 --> 00:01:01,871
and we're coming on to
a small group of people.
17
00:01:01,871 --> 00:01:03,611
And then we see
this little girl.
18
00:01:03,611 --> 00:01:07,511
And meanwhile, we
hear a horn honking.
19
00:01:07,511 --> 00:01:08,651
And she turns and looks.
20
00:01:08,651 --> 00:01:14,261
And here comes this beautiful,
glittering, otherworldly car.
21
00:01:14,261 --> 00:01:16,671
And then the doors open,
and we see a figure.
22
00:01:16,671 --> 00:01:18,821
A hand comes out, and
then a foot comes out,
23
00:01:18,821 --> 00:01:21,611
and then a hat comes out.
24
00:01:21,611 --> 00:01:26,441
And then the hat wipe reveals
Kate Winslet's face as Rose.
25
00:01:29,581 --> 00:01:33,031
And then we hear her
first line of dialogue.
26
00:01:33,031 --> 00:01:36,181
KATE WINSLET (AS ROSE): I don't
see what all the fuss is about.
27
00:01:36,181 --> 00:01:38,551
It doesn't look any bigger
than the Mauretania.
28
00:01:38,551 --> 00:01:41,371
Which is very sort
of blase and diva-like.
29
00:01:41,371 --> 00:01:43,531
(STUFFY ACCENT) "It
doesn't look that big."
30
00:01:43,531 --> 00:01:44,441
You know?
31
00:01:44,441 --> 00:01:45,421
Kind of dismissive.
32
00:01:45,421 --> 00:01:47,371
And she sort of
immediately sort of
33
00:01:47,371 --> 00:01:51,761
declares herself as a bit
sort of posh and above it all.
34
00:01:51,761 --> 00:01:55,501
But we also get to see her
entire ensemble, which is
35
00:01:55,501 --> 00:01:56,881
beautifully pulled together--
36
00:01:56,881 --> 00:02:01,381
Edwardian day coat
and her gorgeous hat.
37
00:02:01,381 --> 00:02:04,481
So she's kind of defined
very, very, very quickly.
38
00:02:04,481 --> 00:02:07,021
But the cinematically
interesting thing
39
00:02:07,021 --> 00:02:12,991
is the first thing we
see of Rose is her car.
40
00:02:12,991 --> 00:02:14,561
And we see it from
the perspective
41
00:02:14,561 --> 00:02:17,971
of a little girl who's a
steerage class passenger.
42
00:02:17,971 --> 00:02:19,931
And to her, it's like a fantasy.
43
00:02:19,931 --> 00:02:21,451
What she sees is the fantasy.
44
00:02:21,451 --> 00:02:23,171
She sees the princess.
45
00:02:23,171 --> 00:02:26,601
I've gone from the wide shot
with literally, I don't know,
46
00:02:26,601 --> 00:02:29,371
it might have been 1,200,
it might be 1,500 extras
47
00:02:29,371 --> 00:02:30,961
that were on call that day.
48
00:02:30,961 --> 00:02:33,241
And we built this huge set.
49
00:02:33,241 --> 00:02:37,051
And we come down with the
crane, across the entire crowd.
50
00:02:37,051 --> 00:02:38,281
Everybody's waving.
51
00:02:38,281 --> 00:02:40,991
And then we introduce
little Cora.
52
00:02:40,991 --> 00:02:43,441
Daddy, it's a ship.
53
00:02:43,441 --> 00:02:46,231
And just a relatively
inconsequential line from her.
54
00:02:46,231 --> 00:02:47,671
It's not important.
55
00:02:47,671 --> 00:02:52,081
But she creates a
subjective point of view.
56
00:02:52,081 --> 00:02:53,321
And then here comes the car.
57
00:02:53,321 --> 00:02:53,981
The car honks.
58
00:02:53,981 --> 00:02:54,891
It's clearing a path.
59
00:02:54,891 --> 00:02:57,881
And now we see it from
Cora's perspective,
60
00:02:57,881 --> 00:03:00,251
the beautiful, golden
glittering chariot.
61
00:03:00,251 --> 00:03:05,321
And not just one car, but a
fleet of cars that show up.
62
00:03:05,321 --> 00:03:07,151
And this is a very
long lens shot.
63
00:03:07,151 --> 00:03:11,021
This is probably a 150
millimeter lens shot.
64
00:03:11,021 --> 00:03:12,831
And it's designed
to stack the frame.
65
00:03:12,831 --> 00:03:15,131
Now a lot of this sequence
was shot with long lenses.
66
00:03:15,131 --> 00:03:16,661
And it's hard to
imagine "Titanic"
67
00:03:16,661 --> 00:03:18,311
as being a low-budget movie.
68
00:03:18,311 --> 00:03:20,441
But if you looked 10
degrees over that way,
69
00:03:20,441 --> 00:03:23,681
or 10 degrees over that way,
it was Baja, California.
70
00:03:23,681 --> 00:03:25,661
We were down in Rosarito Beach.
71
00:03:25,661 --> 00:03:27,491
So we had a piece
of backing that
72
00:03:27,491 --> 00:03:29,711
was supposed to look like
the city of Southampton
73
00:03:29,711 --> 00:03:31,181
at the Southampton docks.
74
00:03:31,181 --> 00:03:32,771
And if I moved off
that backing, I
75
00:03:32,771 --> 00:03:36,131
was looking at scrub
brush and hills.
76
00:03:36,131 --> 00:03:39,191
So not exactly a
low-budget film,
77
00:03:39,191 --> 00:03:41,873
but every film has
its limitations.
78
00:03:41,873 --> 00:03:43,331
Now we're creating
an anticipation.
79
00:03:43,331 --> 00:03:44,051
Somebody's coming.
80
00:03:44,051 --> 00:03:44,381
Who is it?
81
00:03:44,381 --> 00:03:45,821
Somebody-- the
door is being open.
82
00:03:45,821 --> 00:03:46,961
We see a hand come out.
83
00:03:46,961 --> 00:03:51,341
So Rose's introduction is her
hand, her calfskin glove hand.
84
00:03:51,341 --> 00:03:54,461
And her foot delicately comes
out, and her little parasol,
85
00:03:54,461 --> 00:03:55,661
and her hat.
86
00:03:55,661 --> 00:03:58,631
Right now, she's a hat,
you know, in the same way
87
00:03:58,631 --> 00:04:03,731
that [INAUDIBLE] you know,
the [INAUDIBLE] principle
88
00:04:03,731 --> 00:04:06,251
that the character is
reduced to an object that
89
00:04:06,251 --> 00:04:07,841
represents that character.
90
00:04:07,841 --> 00:04:09,491
It's a highly fashionable hat.
91
00:04:09,491 --> 00:04:10,821
It's a rich girl hat.
92
00:04:10,821 --> 00:04:13,151
It was a very expensive hat.
93
00:04:13,151 --> 00:04:16,721
It was probably a unique
hat from a couture designer
94
00:04:16,721 --> 00:04:17,290
in London.
95
00:04:17,290 --> 00:04:18,733
[DRAMATIC MUSIC]
96
00:04:18,733 --> 00:04:20,176
And then we meet her.
97
00:04:20,176 --> 00:04:22,581
[DRAMATIC MUSIC]
98
00:04:22,581 --> 00:04:25,701
And she's absolutely gorgeous.
99
00:04:25,701 --> 00:04:29,661
And I think for the
average audience member,
100
00:04:29,661 --> 00:04:34,191
this is a moment that says,
okay, she's the character.
101
00:04:34,191 --> 00:04:36,271
She's the one I'm
going to follow.
102
00:04:36,271 --> 00:04:37,761
We also have a foreknowledge.
103
00:04:37,761 --> 00:04:39,861
We've seen this character.
104
00:04:39,861 --> 00:04:46,091
We've seen her at the
age of 103 in sort
105
00:04:46,091 --> 00:04:48,221
of the prologue of the film.
106
00:04:48,221 --> 00:04:50,891
And we've been taken back in
time through her narrative.
107
00:04:50,891 --> 00:04:52,511
She's the storyteller.
108
00:04:52,511 --> 00:04:55,451
So what did she look
like when she was 19?
109
00:04:55,451 --> 00:04:56,351
You know.
110
00:04:56,351 --> 00:04:58,871
We've seen her as the old lady.
111
00:04:58,871 --> 00:05:03,491
Now we're going to go back
and see her at this age.
112
00:05:03,491 --> 00:05:06,251
And so there's actually
a few layers playing
113
00:05:06,251 --> 00:05:09,701
at this exact moment,
even before the hat
114
00:05:09,701 --> 00:05:10,571
reveal takes place.
115
00:05:10,571 --> 00:05:13,196
And there's just something quite
elegant about that hat reveal.
116
00:05:13,196 --> 00:05:15,161
And, of course, it was
a fair number of takes
117
00:05:15,161 --> 00:05:17,801
to get the crane move just right
and landing at the right time,
118
00:05:17,801 --> 00:05:19,931
and Kate's timing,
and what she looked
119
00:05:19,931 --> 00:05:24,101
at with kind of interest, and
how she kind of hit that pose.
120
00:05:24,101 --> 00:05:28,601
And so, to me, maybe it's
a little too classic.
121
00:05:28,601 --> 00:05:30,551
Or maybe it's just
classic enough
122
00:05:30,551 --> 00:05:33,041
to set a tone for
this film, which
123
00:05:33,041 --> 00:05:35,831
plays by very classic
rules of cinematography.
124
00:05:35,831 --> 00:05:38,621
It's not an iconoclastic
film in that way.
125
00:05:38,621 --> 00:05:46,631
It's not trying to play by
some very stylized rule set.
126
00:05:46,631 --> 00:05:50,501
It's trying to use classic
cinematic technique
127
00:05:50,501 --> 00:05:52,181
to tell the story.
128
00:05:52,181 --> 00:05:53,548
We cut away to something else.
129
00:05:53,548 --> 00:05:54,881
We cut away to two of the shots.
130
00:05:54,881 --> 00:05:57,261
We introduced Cal,
that's important.
131
00:05:57,261 --> 00:05:59,591
He is, in a way, the
adversary, or one
132
00:05:59,591 --> 00:06:01,331
of the adversaries of the film.
133
00:06:01,331 --> 00:06:02,261
And then we come back.
134
00:06:02,261 --> 00:06:03,969
We come back to
Rose, and she speaks.
135
00:06:03,969 --> 00:06:06,011
It doesn't look any
bigger than the Mauretania.
136
00:06:06,011 --> 00:06:07,969
JAMES CAMERON: And she's
a spoiled little brat.
137
00:06:07,969 --> 00:06:09,821
In a way, almost off-putting.
138
00:06:09,821 --> 00:06:11,088
She's not very nice.
139
00:06:11,088 --> 00:06:12,921
(STUFFY ACCENT) "It's
not that much, is it?"
140
00:06:12,921 --> 00:06:15,131
You know, she's above it all.
141
00:06:15,131 --> 00:06:15,971
Yeah, okay.
142
00:06:15,971 --> 00:06:18,131
She's a spoiled
little rich girl.
143
00:06:18,131 --> 00:06:18,791
I get it.
144
00:06:18,791 --> 00:06:20,921
I know who the character is.
145
00:06:20,921 --> 00:06:22,871
She's not the character
I've already met.
146
00:06:22,871 --> 00:06:24,581
She's not that
103-year-old lady.
147
00:06:24,581 --> 00:06:27,821
All those years that have
intervened have changed her.
148
00:06:27,821 --> 00:06:31,061
And she speaks with
kind of a spirituality
149
00:06:31,061 --> 00:06:34,361
and a deep wisdom in the
scenes that we've already met.
150
00:06:34,361 --> 00:06:37,851
That's not the girl that
we're meeting right here.
151
00:06:37,851 --> 00:06:40,661
So, to me, in just
a few shots, we've
152
00:06:40,661 --> 00:06:45,711
learned a tremendous
amount about the character.
153
00:06:45,711 --> 00:06:48,521
But we also haven't learned the
most important thing about her.
154
00:06:48,521 --> 00:06:51,611
She's that desperately
unhappy, depressed woman
155
00:06:51,611 --> 00:06:54,251
that looks at herself in the
mirror and says to herself--
156
00:06:54,251 --> 00:06:55,481
you can see it in her eyes.
157
00:06:55,481 --> 00:06:56,771
Kate doesn't say it out loud--
158
00:06:56,771 --> 00:06:58,061
what the hell?
159
00:06:58,061 --> 00:06:59,464
I'm in hell.
160
00:06:59,464 --> 00:07:00,881
And then the next
time we see her,
161
00:07:00,881 --> 00:07:04,941
she's running down the deck,
getting ready to climb over
162
00:07:04,941 --> 00:07:05,661
the railing.
163
00:07:05,661 --> 00:07:06,561
She's impetuous.
164
00:07:06,561 --> 00:07:07,401
She's impulsive.
165
00:07:07,401 --> 00:07:09,891
These are things
that are revealed.
166
00:07:09,891 --> 00:07:11,721
So obviously a lot of
time in the writing,
167
00:07:11,721 --> 00:07:13,971
a lot of time in the casting,
and the rehearsal, then
168
00:07:13,971 --> 00:07:16,251
the production design,
the design of the hat.
169
00:07:16,251 --> 00:07:18,841
A lot of things go into the
creating of a character.
170
00:07:18,841 --> 00:07:21,381
But I do think there's
something sacred and important
171
00:07:21,381 --> 00:07:23,646
about the way you
introduce a character.
172
00:07:23,646 --> 00:07:25,521
You could be blase
about some things, Rose,
173
00:07:25,521 --> 00:07:26,901
but not about Titanic.
174
00:07:26,901 --> 00:07:29,951
[DRAMATIC MUSIC]
1
00:00:00,021 --> 00:00:02,949
[DRAMATIC MUSIC]
2
00:00:13,201 --> 00:00:15,721
I don't really love
the term "villain."
3
00:00:15,721 --> 00:00:18,331
Because I don't
think people ever
4
00:00:18,331 --> 00:00:21,331
think they're villains,
even people that are doing
5
00:00:21,331 --> 00:00:24,541
horrific things, cruel things.
6
00:00:24,541 --> 00:00:27,091
They have their own rationale.
7
00:00:27,091 --> 00:00:29,101
We may not agree with it.
8
00:00:29,101 --> 00:00:32,814
And it may be warped
or delusional.
9
00:00:32,814 --> 00:00:34,231
But they have their
own rationale.
10
00:00:34,231 --> 00:00:36,941
They don't think they're
villains, for the most part.
11
00:00:36,941 --> 00:00:39,901
So I like the term "adversary."
12
00:00:39,901 --> 00:00:43,471
So an adversary can
be nature itself.
13
00:00:43,471 --> 00:00:48,091
It could be the tornado
in "Twister," for example.
14
00:00:48,091 --> 00:00:51,571
But generally, we like
human adversaries.
15
00:00:51,571 --> 00:00:53,721
Because, first of
all, they're more fun.
16
00:00:53,721 --> 00:00:57,091
And we see interesting
interpretations by actors.
17
00:00:57,091 --> 00:01:01,501
So you can go from a relatively
simplistic adversary,
18
00:01:01,501 --> 00:01:04,441
like the Terminator, who
basically is just death.
19
00:01:04,441 --> 00:01:06,101
He's just unstoppable.
20
00:01:06,101 --> 00:01:07,681
He's just very clear.
21
00:01:07,681 --> 00:01:09,781
And you take a
very simple concept
22
00:01:09,781 --> 00:01:16,081
and you execute it in
a disciplined way that
23
00:01:16,081 --> 00:01:21,211
becomes extraordinary, because
of the perfect synchronicity
24
00:01:21,211 --> 00:01:24,841
between the actor,
Arnold, and his character,
25
00:01:24,841 --> 00:01:26,881
and the way that
that was realized,
26
00:01:26,881 --> 00:01:29,191
and the fact that he's
an unstoppable force.
27
00:01:29,191 --> 00:01:32,221
And it's stated by
one of the characters.
28
00:01:32,221 --> 00:01:34,291
It can't be bargained with.
29
00:01:34,291 --> 00:01:36,781
It can't be reasoned with.
30
00:01:36,781 --> 00:01:41,071
It doesn't feel pity,
or remorse, or fear.
31
00:01:41,071 --> 00:01:44,071
And it absolutely
will not stop--
32
00:01:44,071 --> 00:01:46,393
ever-- until you are dead.
33
00:01:46,393 --> 00:01:47,851
JAMES CAMERON:
You've just made him
34
00:01:47,851 --> 00:01:50,371
a very, very simple character.
35
00:01:50,371 --> 00:01:52,921
So that's kind of the
opposite of subtlety.
36
00:01:52,921 --> 00:01:57,926
That's simple in extremity,
which is kind of terrifying.
37
00:01:57,926 --> 00:02:00,301
Because humans are complex,
and there's always the chance
38
00:02:00,301 --> 00:02:02,371
that we could maybe
talk our way out of it,
39
00:02:02,371 --> 00:02:04,743
or we could negotiate,
or we could buy them off,
40
00:02:04,743 --> 00:02:05,701
or something like that.
41
00:02:05,701 --> 00:02:07,801
Not going to work
with the Terminator.
42
00:02:07,801 --> 00:02:12,151
When I got the great opportunity
to direct the sequel to Ridley
43
00:02:12,151 --> 00:02:16,141
Scott's classic film, "Alien,"
where I went for the detail
44
00:02:16,141 --> 00:02:17,581
was the Alien Queen.
45
00:02:17,581 --> 00:02:20,611
The Alien Queen was not
quite so simple a character.
46
00:02:20,611 --> 00:02:22,411
Because there's an
interesting scene
47
00:02:22,411 --> 00:02:25,081
in that film where Ripley does
negotiate with the Alien Queen.
48
00:02:25,081 --> 00:02:26,226
[SNARLING]
49
00:02:26,226 --> 00:02:28,351
JAMES CAMERON: She says,
I've got the flamethrower.
50
00:02:28,351 --> 00:02:29,831
There's a lot of
eggs in this room.
51
00:02:29,831 --> 00:02:31,981
I know you care,
because you're a mother.
52
00:02:31,981 --> 00:02:35,461
So already, that
simple character
53
00:02:35,461 --> 00:02:36,751
was made more complex.
54
00:02:36,751 --> 00:02:39,331
Even though we never heard
the Alien Queen utter
55
00:02:39,331 --> 00:02:41,161
a line of dialogue,
we knew exactly what
56
00:02:41,161 --> 00:02:45,271
she was thinking, which
was interesting and fun.
57
00:02:45,271 --> 00:02:48,331
Who was the villain
in "Titanic?"
58
00:02:48,331 --> 00:02:50,281
The fiancee?
59
00:02:50,281 --> 00:02:52,951
I mean, I think he was
an interesting character.
60
00:02:52,951 --> 00:02:57,991
There were a number of
people who were adversarial
61
00:02:57,991 --> 00:03:00,181
to our main characters.
62
00:03:00,181 --> 00:03:02,491
But really it was fate.
63
00:03:02,491 --> 00:03:03,451
It was circumstance.
64
00:03:03,451 --> 00:03:04,681
It was destiny.
65
00:03:04,681 --> 00:03:08,111
So to say that there was
a "villain" in that film,
66
00:03:08,111 --> 00:03:10,864
I think the villain was death.
67
00:03:10,864 --> 00:03:13,750
[BELL RINGING]
68
00:03:15,681 --> 00:03:17,121
The villain was
the death that you
69
00:03:17,121 --> 00:03:19,641
knew was there from the
beginning from the moment
70
00:03:19,641 --> 00:03:22,491
you bought a ticket to go
see a movie called "Titanic,"
71
00:03:22,491 --> 00:03:24,426
where thousands of people died.
72
00:03:27,101 --> 00:03:30,911
You could say, us against
nature, but it was really--
73
00:03:30,911 --> 00:03:32,381
nature wasn't the enemy.
74
00:03:32,381 --> 00:03:35,541
It was human mismanagement
that created a catastrophe.
75
00:03:35,541 --> 00:03:41,351
So that's a villain in
its own sort of category.
76
00:03:41,351 --> 00:03:44,261
[DRAMATIC MUSIC]
77
00:03:47,661 --> 00:03:50,541
The introduction
of the adversary
78
00:03:50,541 --> 00:03:53,781
is I think as important
as the introduction
79
00:03:53,781 --> 00:03:55,701
of the protagonist.
80
00:03:55,701 --> 00:03:57,681
We need to invest in
the adversary, as well.
81
00:03:57,681 --> 00:04:00,891
We have to imbue that
adversary with power.
82
00:04:00,891 --> 00:04:05,781
We have to feel that they are
a worthy adversary, that this
83
00:04:05,781 --> 00:04:09,664
is someone who can be very
threatening-- maybe threatening
84
00:04:09,664 --> 00:04:11,331
to everybody, or maybe
just specifically
85
00:04:11,331 --> 00:04:13,191
threatening to our character.
86
00:04:13,191 --> 00:04:18,651
If we don't believe in their
power, their lethality,
87
00:04:18,651 --> 00:04:21,501
or their ability to do
harm to our character,
88
00:04:21,501 --> 00:04:23,341
then we're not
invested in the story.
89
00:04:23,341 --> 00:04:24,921
So we have to spend
time with them.
90
00:04:24,921 --> 00:04:26,546
And I believe that
any character you're
91
00:04:26,546 --> 00:04:29,221
spending time with in a
movie should be interesting.
92
00:04:29,221 --> 00:04:30,279
They should be unique.
93
00:04:30,279 --> 00:04:31,321
They should be different.
94
00:04:31,321 --> 00:04:32,811
They should be quirky.
95
00:04:32,811 --> 00:04:35,511
Or they should be
fascinating in some way.
96
00:04:35,511 --> 00:04:41,761
So Arnold's Terminator character
was introduced essentially
97
00:04:41,761 --> 00:04:47,611
appearing in a ball of
lightning from somewhere else.
98
00:04:47,611 --> 00:04:49,471
Just-- [POP NOISE]
--he's just there.
99
00:04:49,471 --> 00:04:53,321
And he's crouched in this
kind of almost Greek God
100
00:04:53,321 --> 00:04:58,748
sculptural way in a cloud
of smoke, rises out of that,
101
00:04:58,748 --> 00:05:00,331
and all of a sudden
you're interested.
102
00:05:00,331 --> 00:05:01,231
Like who is this guy?
103
00:05:01,231 --> 00:05:03,451
Why is he naked?
104
00:05:03,451 --> 00:05:05,551
And who is he?
105
00:05:05,551 --> 00:05:06,614
What's he do?
106
00:05:06,614 --> 00:05:09,031
And then he walks forward, and
he looks out over the city.
107
00:05:09,031 --> 00:05:13,051
And there's-- to me, even that
shot is an implied threat.
108
00:05:13,051 --> 00:05:15,121
He's about to go out
there into that city
109
00:05:15,121 --> 00:05:16,351
and do something harmful.
110
00:05:16,351 --> 00:05:19,651
You just know right away
he's there to do bad.
111
00:05:19,651 --> 00:05:22,381
And then that question gets
answered within the next minute
112
00:05:22,381 --> 00:05:25,801
or so, where he encounters
these guys hanging out
113
00:05:25,801 --> 00:05:27,901
up at Griffith
Observatory and kills them
114
00:05:27,901 --> 00:05:29,971
all for one simple thing--
115
00:05:29,971 --> 00:05:32,391
Your clothes.
116
00:05:32,391 --> 00:05:33,141
Give them to me.
117
00:05:33,141 --> 00:05:34,259
Now.
118
00:05:34,259 --> 00:05:36,801
JAMES CAMERON: He needed their
clothing so he could blend in.
119
00:05:36,801 --> 00:05:38,871
So he could perform his mission.
120
00:05:44,981 --> 00:05:49,691
So you start to very quickly
declare that he's relentless.
121
00:05:49,691 --> 00:05:50,801
He's mission-focused.
122
00:05:50,801 --> 00:05:56,081
He has-- he kind of stands out.
123
00:05:56,081 --> 00:05:57,341
He doesn't blend in.
124
00:05:57,341 --> 00:06:01,121
So his attempt to basically
kind of camouflage himself
125
00:06:01,121 --> 00:06:03,651
is always going
to be challenged.
126
00:06:03,651 --> 00:06:07,661
I think the more an actor tries
to make a villain "scary,"
127
00:06:07,661 --> 00:06:09,161
the more they fail.
128
00:06:09,161 --> 00:06:13,691
Sometimes it's the absolute
banality of how they talk
129
00:06:13,691 --> 00:06:16,271
and how they express
themselves, and the fact
130
00:06:16,271 --> 00:06:18,761
that they seem real,
they seem to be
131
00:06:18,761 --> 00:06:21,041
a real person makes it scarier.
132
00:06:21,041 --> 00:06:22,941
Because it seems more plausible.
133
00:06:22,941 --> 00:06:23,441
You know?
134
00:06:23,441 --> 00:06:27,401
I think that it's important
to resist the desire
135
00:06:27,401 --> 00:06:32,411
to do Dracula, or Darth
Vader, or the Terminator
136
00:06:32,411 --> 00:06:34,811
unless you're really
confident that you
137
00:06:34,811 --> 00:06:36,881
can sell that in an
extraordinary way that
138
00:06:36,881 --> 00:06:38,551
hasn't been seen before.
139
00:06:38,551 --> 00:06:44,171
I think quirkiness,
nuance, detail, humor--
140
00:06:44,171 --> 00:06:48,761
you create an adversary
that's humorous,
141
00:06:48,761 --> 00:06:50,591
now you're getting
conflicting signals.
142
00:06:50,591 --> 00:06:52,931
Because you innately
like funny people.
143
00:06:52,931 --> 00:06:53,681
But wait a minute?
144
00:06:53,681 --> 00:06:56,231
This guy's a killer.
145
00:06:56,231 --> 00:06:57,311
You make them compelling.
146
00:06:57,311 --> 00:07:01,691
You make them not necessarily
subtle, but detailed
147
00:07:01,691 --> 00:07:05,651
and a little bit against
the simple expectation.
148
00:07:05,651 --> 00:07:08,489
[DRAMATIC MUSIC]
149
00:07:12,281 --> 00:07:14,801
With the Terminator, I think
you knew what was on his mind.
150
00:07:14,801 --> 00:07:16,691
You even went inside his mind.
151
00:07:16,691 --> 00:07:18,591
We did an interesting
thing there,
152
00:07:18,591 --> 00:07:22,451
which is we literally go inside
the Terminator's processing.
153
00:07:22,451 --> 00:07:24,731
You see what the outside
world looks like to him.
154
00:07:24,731 --> 00:07:26,261
And you see all the
graphic overlays
155
00:07:26,261 --> 00:07:28,491
of the processing
that's going on.
156
00:07:28,491 --> 00:07:31,301
So it's a metaphor for
how his mind works.
157
00:07:31,301 --> 00:07:33,461
He's working from
a visual basis.
158
00:07:33,461 --> 00:07:34,481
He's processing it.
159
00:07:34,481 --> 00:07:36,141
He's identifying targets.
160
00:07:36,141 --> 00:07:41,411
It's sort of printing out what
his analysis of that target is.
161
00:07:41,411 --> 00:07:44,031
And people were
interested in that.
162
00:07:44,031 --> 00:07:45,821
So once again, it's engagement.
163
00:07:45,821 --> 00:07:49,931
It's making the villain
subjective for a moment.
164
00:07:49,931 --> 00:07:53,141
You're briefly in the
Terminator's reality.
165
00:07:53,141 --> 00:07:57,401
You're in the reality of a
machine killer for a moment.
166
00:07:57,401 --> 00:08:00,391
And I think that that's
a very powerful tool.
167
00:08:00,391 --> 00:08:03,881
Put your audience
subjectively in the reality
168
00:08:03,881 --> 00:08:06,581
of the adversary, and the
adversary becomes real.
169
00:08:06,581 --> 00:08:09,431
[DRAMATIC MUSIC]
170
00:08:13,231 --> 00:08:15,451
In the case of
the Alien Queen, I
171
00:08:15,451 --> 00:08:19,711
was trying to create a character
whose motivation I understood,
172
00:08:19,711 --> 00:08:24,301
but who was terrifying
and very other--
173
00:08:24,301 --> 00:08:29,551
other from us-- and dangerous
and terrifying in a very almost
174
00:08:29,551 --> 00:08:32,411
subconscious way
because of that.
175
00:08:32,411 --> 00:08:36,781
So the Alien Queen, following
on the motifs of the first film,
176
00:08:36,781 --> 00:08:38,310
doesn't have eyes.
177
00:08:38,310 --> 00:08:40,570
She's all mouth.
178
00:08:40,570 --> 00:08:41,981
She has no eyes at all.
179
00:08:41,981 --> 00:08:44,821
And so we think of the eyes
as the window of the soul.
180
00:08:44,821 --> 00:08:48,091
We think of the eyes as being
an incredibly expressive part
181
00:08:48,091 --> 00:08:49,471
of the face.
182
00:08:49,471 --> 00:08:53,011
But the mouth is the way
we communicate verbally.
183
00:08:53,011 --> 00:08:56,011
And so much of our expression,
really more so than the eyes,
184
00:08:56,011 --> 00:08:56,871
is in our mouth.
185
00:08:56,871 --> 00:08:59,911
So the Alien Queen had
an exaggerated mouth.
186
00:08:59,911 --> 00:09:04,181
She even had a mouth within
her mouth that extended out.
187
00:09:04,181 --> 00:09:07,111
So she didn't use
language, at least not
188
00:09:07,111 --> 00:09:09,151
a language we could understand.
189
00:09:09,151 --> 00:09:10,711
Although, presumably,
she had a way
190
00:09:10,711 --> 00:09:13,891
of communicating in
complex symbolic forms
191
00:09:13,891 --> 00:09:17,911
with her other Alien warriors.
192
00:09:17,911 --> 00:09:21,211
Because she basically hisses at
them, and they understand what
193
00:09:21,211 --> 00:09:22,278
she means.
194
00:09:22,278 --> 00:09:23,861
Now when my mother
used to hiss at me,
195
00:09:23,861 --> 00:09:25,381
I understood what she meant.
196
00:09:25,381 --> 00:09:27,901
But I think the implication
was there was probably
197
00:09:27,901 --> 00:09:33,841
some high frequency coded
data in that hiss, and/or, who
198
00:09:33,841 --> 00:09:35,321
knows, a telepathic connection.
199
00:09:35,321 --> 00:09:36,251
Whatever.
200
00:09:36,251 --> 00:09:38,131
But the point is we
couldn't understand what
201
00:09:38,131 --> 00:09:39,391
the Alien Queen was saying.
202
00:09:39,391 --> 00:09:40,411
But it didn't matter.
203
00:09:40,411 --> 00:09:42,211
[SNARLING]
204
00:09:45,811 --> 00:09:47,611
[HISSING]
205
00:09:48,211 --> 00:09:51,261
[NERVOUS EXHALE]
1
00:00:00,021 --> 00:00:02,581
2
00:00:03,081 --> 00:00:06,411
JAMES CAMERON: When the term is
a computer-generated character,
3
00:00:06,411 --> 00:00:08,451
there's the impression
that the computer's
4
00:00:08,451 --> 00:00:09,771
creating the character.
5
00:00:09,771 --> 00:00:11,451
Computer's not
creating anything.
6
00:00:11,451 --> 00:00:15,231
Computer is doing the number
crunching to generate an image.
7
00:00:15,231 --> 00:00:17,661
But character is being
created by the actor.
8
00:00:17,661 --> 00:00:20,721
It's not animation, it's
performance capture.
9
00:00:20,721 --> 00:00:23,649
10
00:00:34,391 --> 00:00:38,351
We've talked about
low-budget filmmaking.
11
00:00:38,351 --> 00:00:40,451
Now we're going to talk
about the opposite end
12
00:00:40,451 --> 00:00:41,381
of the spectrum.
13
00:00:41,381 --> 00:00:47,749
In "Avatar," we were-- it was a
highly experimental production.
14
00:00:47,749 --> 00:00:49,541
So one of the things
that's unique about it
15
00:00:49,541 --> 00:00:53,381
is that we went into it starting
years before the release.
16
00:00:53,381 --> 00:00:58,449
We started in 2005, and the
film came out in late 2009,
17
00:00:58,449 --> 00:00:59,991
not knowing exactly
how we were going
18
00:00:59,991 --> 00:01:02,401
to solve most of the problems.
19
00:01:02,401 --> 00:01:05,971
We had a general idea
of how to do things.
20
00:01:05,971 --> 00:01:08,481
We were pretty
thin on specifics.
21
00:01:08,481 --> 00:01:12,291
And I had actually
written "Avatar" in 1995,
22
00:01:12,291 --> 00:01:14,901
as a challenge to my
digital effects company,
23
00:01:14,901 --> 00:01:16,581
Digital Domain.
24
00:01:16,581 --> 00:01:18,081
And they said, we
can't do it yet.
25
00:01:18,081 --> 00:01:20,391
We don't have the
tools to do the muscle
26
00:01:20,391 --> 00:01:22,671
rigs, and the
facial muscle rigs,
27
00:01:22,671 --> 00:01:24,141
and the eyes, and the hands.
28
00:01:24,141 --> 00:01:25,731
And we can't do it.
29
00:01:25,731 --> 00:01:26,631
It's too much.
30
00:01:26,631 --> 00:01:28,491
It's beyond us right now.
31
00:01:28,491 --> 00:01:30,081
I said, all right,
I'll just put it--
32
00:01:30,081 --> 00:01:32,573
I'll just put it in a
shelf for a few years.
33
00:01:32,573 --> 00:01:34,281
And I waited, and I
waited, and I waited.
34
00:01:34,281 --> 00:01:37,521
And then I was watching
"The Two Towers."
35
00:01:37,521 --> 00:01:41,449
And there's the scene where
Gollum talks to himself.
36
00:01:41,449 --> 00:01:42,741
And he's in two places at once.
37
00:01:42,741 --> 00:01:44,991
And he's having this kind of
schizophrenic, out-of-body
38
00:01:44,991 --> 00:01:45,501
experience.
39
00:01:45,501 --> 00:01:47,391
And it's highly expressive,
highly emotional.
40
00:01:47,391 --> 00:01:49,311
It goes on for several minutes.
41
00:01:49,311 --> 00:01:51,501
And it's 100% CG character.
42
00:01:51,501 --> 00:01:53,691
And I said to
myself, if they can
43
00:01:53,691 --> 00:01:55,456
do that, I can make "Avatar."
44
00:01:55,456 --> 00:01:57,831
And that's what set me down
the path of making the movie.
45
00:01:57,831 --> 00:02:00,261
So I was inspired by the
work of another filmmaker.
46
00:02:00,261 --> 00:02:03,711
I was building on what
Peter Jackson had done
47
00:02:03,711 --> 00:02:05,821
and what WETA Digital
had already done.
48
00:02:05,821 --> 00:02:08,181
So I came in with a whole
new set of challenges
49
00:02:08,181 --> 00:02:10,178
and a new high bar they
had to get through.
50
00:02:10,178 --> 00:02:11,011
And they loved that.
51
00:02:11,011 --> 00:02:13,131
They loved that challenge.
52
00:02:13,131 --> 00:02:15,111
We just studied a lot
of close-ups, really
53
00:02:15,111 --> 00:02:17,841
big close-ups of men and
women and looked at them
54
00:02:17,841 --> 00:02:20,494
in different kinds of lighting
and said, well what do you see?
55
00:02:20,494 --> 00:02:22,161
What do you see about
the way they move?
56
00:02:22,161 --> 00:02:24,244
What do you see about the
way they take the light?
57
00:02:24,244 --> 00:02:26,541
What do you see
about the skin pores?
58
00:02:26,541 --> 00:02:28,081
What do you see about the eye?
59
00:02:28,081 --> 00:02:28,581
You know?
60
00:02:28,581 --> 00:02:31,431
And one of the breakthroughs
was the eye is not dry,
61
00:02:31,431 --> 00:02:32,331
the eye is wet.
62
00:02:32,331 --> 00:02:33,591
That's kind of obvious.
63
00:02:33,591 --> 00:02:38,091
But it also means that the
upper part of the lower eyelid
64
00:02:38,091 --> 00:02:39,591
is actually a wet surface.
65
00:02:39,591 --> 00:02:45,531
And there's a little meniscus of
tear fluid between that eyelid
66
00:02:45,531 --> 00:02:47,901
and between the eyeball.
67
00:02:47,901 --> 00:02:49,251
And it catches the light.
68
00:02:49,251 --> 00:02:52,011
And there's a little glint
there, and it's always there.
69
00:02:52,011 --> 00:02:54,501
But if you're not looking
for it, you'll never see it.
70
00:02:54,501 --> 00:02:59,243
The second we put the meniscus
in, the eye came to life.
71
00:02:59,243 --> 00:03:01,451
I know, it sounds like a
little tiny thing, something
72
00:03:01,451 --> 00:03:02,451
you'd never think about.
73
00:03:02,451 --> 00:03:05,741
But when it's missing,
you sense the lack.
74
00:03:05,741 --> 00:03:09,161
And I always felt that
CG characters fell down
75
00:03:09,161 --> 00:03:10,541
around the movement
of the mouth.
76
00:03:10,541 --> 00:03:12,221
It always felt mask-like.
77
00:03:12,221 --> 00:03:14,771
It always felt sort of too
thin at the corner of the mouth
78
00:03:14,771 --> 00:03:17,441
and not interacting
properly with the teeth.
79
00:03:17,441 --> 00:03:21,101
It didn't feel like those
muscles really exist,
80
00:03:21,101 --> 00:03:22,606
like the dimensionality
of the mouth
81
00:03:22,606 --> 00:03:23,773
and the face really existed.
82
00:03:23,773 --> 00:03:27,761
So we spent literally a couple
of years figuring out how
83
00:03:27,761 --> 00:03:29,621
to do this with WETA Digital.
84
00:03:29,621 --> 00:03:32,651
And WETA Digital did the
heavy lifting on this.
85
00:03:32,651 --> 00:03:36,251
And it was iteration after
iteration after iteration
86
00:03:36,251 --> 00:03:38,164
and coming up with
little things.
87
00:03:38,164 --> 00:03:40,331
So the most critical thing
about all visual effects,
88
00:03:40,331 --> 00:03:42,581
and certainly any kind
of CG character design,
89
00:03:42,581 --> 00:03:45,941
and especially if you're trying
to emulate photo reality,
90
00:03:45,941 --> 00:03:47,561
is to observe.
91
00:03:47,561 --> 00:03:48,941
Observe, observe, observe.
92
00:03:48,941 --> 00:03:51,827
93
00:03:56,641 --> 00:03:58,441
In a nutshell, the
methodology was
94
00:03:58,441 --> 00:04:01,321
that we're going to capture
the performance using
95
00:04:01,321 --> 00:04:03,061
a collection of data.
96
00:04:03,061 --> 00:04:05,341
The idea of motion
capture where we
97
00:04:05,341 --> 00:04:10,034
capture the body movement of
a character had been around--
98
00:04:10,034 --> 00:04:12,201
I used it on "Titanic" for
some of the crowd scenes.
99
00:04:12,201 --> 00:04:13,891
So that had been
around for a while.
100
00:04:13,891 --> 00:04:16,473
It had been around
for at least 10 years.
101
00:04:16,473 --> 00:04:18,181
The idea of how you
were going to capture
102
00:04:18,181 --> 00:04:20,761
the specifics of a
facial performance, which
103
00:04:20,761 --> 00:04:24,461
is where you see the majority
of the emotion in the eyes,
104
00:04:24,461 --> 00:04:28,231
the mouth, all the many,
many muscles in the face.
105
00:04:28,231 --> 00:04:31,531
So it's almost it's
own separate world
106
00:04:31,531 --> 00:04:33,286
from the full body performance.
107
00:04:33,286 --> 00:04:35,161
People that have tried
to do this in the past
108
00:04:35,161 --> 00:04:38,429
tried to do it by using markers
that they put on the face
109
00:04:38,429 --> 00:04:40,471
and capturing the face
the same way they captured
110
00:04:40,471 --> 00:04:44,881
the body, with a bunch of motion
capture cameras and a big array
111
00:04:44,881 --> 00:04:45,851
around it.
112
00:04:45,851 --> 00:04:47,851
But the detail
wasn't fine enough.
113
00:04:47,851 --> 00:04:51,481
They could only work
in very small volumes.
114
00:04:51,481 --> 00:04:52,966
It really limited the action.
115
00:04:52,966 --> 00:04:54,591
It limited how they
were going to-- you
116
00:04:54,591 --> 00:04:58,191
know, the type of action
that they could stage.
117
00:04:58,191 --> 00:04:59,901
And it was very--
118
00:04:59,901 --> 00:05:04,041
I mean you had to literally glue
like 80 little, tiny glass bead
119
00:05:04,041 --> 00:05:05,721
balls onto the actor's face.
120
00:05:05,721 --> 00:05:06,411
It was horrible.
121
00:05:06,411 --> 00:05:07,971
Actors didn't like it.
122
00:05:07,971 --> 00:05:09,891
The end result
wasn't that great.
123
00:05:09,891 --> 00:05:13,291
So we proposed a completely
different solution,
124
00:05:13,291 --> 00:05:16,221
which is to take something that
looked a lot like a boom mic
125
00:05:16,221 --> 00:05:20,031
for a singer in a concert
and put a little tiny video
126
00:05:20,031 --> 00:05:22,221
camera out on the end of
it on a pretty wide lens
127
00:05:22,221 --> 00:05:25,731
and shoot the face, film
the face, or video the face,
128
00:05:25,731 --> 00:05:27,771
while the actor is
doing the scene.
129
00:05:27,771 --> 00:05:29,091
And it's knolled out to them.
130
00:05:29,091 --> 00:05:31,311
It stays with them
wherever they go.
131
00:05:31,311 --> 00:05:34,821
And it's getting a 100%
recording, a close-up
132
00:05:34,821 --> 00:05:39,331
recording, of their performance,
their facial performance.
133
00:05:39,331 --> 00:05:42,171
So now you've got a video data
stream coming out of the face,
134
00:05:42,171 --> 00:05:46,231
and we called that image-based
facial performance capture.
135
00:05:46,231 --> 00:05:46,731
Right?
136
00:05:46,731 --> 00:05:50,831
And that set a trend that's
still in motion to this day.
137
00:05:50,831 --> 00:05:53,031
A lot of other
people have used it.
138
00:05:53,031 --> 00:05:55,341
Different people have
brought different refinements
139
00:05:55,341 --> 00:05:56,011
to the process.
140
00:05:56,011 --> 00:05:58,911
But it hasn't fundamentally
changed since 2005 when
141
00:05:58,911 --> 00:06:01,321
we first launched the concept.
142
00:06:01,321 --> 00:06:04,681
So now you have two data streams
that are recording the actor's
143
00:06:04,681 --> 00:06:05,313
performance.
144
00:06:05,313 --> 00:06:06,771
You're getting the
body performance
145
00:06:06,771 --> 00:06:10,341
off a standard
motion capture system
146
00:06:10,341 --> 00:06:12,621
with a lot of really
tricky bells and whistles
147
00:06:12,621 --> 00:06:13,853
on it to make it better.
148
00:06:13,853 --> 00:06:15,561
And you're getting
the facial performance
149
00:06:15,561 --> 00:06:17,978
from this little camera that's
on this little camera boom.
150
00:06:17,978 --> 00:06:21,441
Here's me with my virtual
camera on "Avatar."
151
00:06:21,441 --> 00:06:24,861
And I'm working with the
actors in their capture suits.
152
00:06:24,861 --> 00:06:26,901
You can see that they
have marker suits.
153
00:06:26,901 --> 00:06:28,521
We're just in a big lit stage.
154
00:06:28,521 --> 00:06:30,951
There's no jungle
there whatsoever.
155
00:06:30,951 --> 00:06:32,641
They're running on a log.
156
00:06:32,641 --> 00:06:35,001
So I think these are
probably more stunt
157
00:06:35,001 --> 00:06:36,403
doubles than anything.
158
00:06:36,403 --> 00:06:37,611
And they're running on a log.
159
00:06:37,611 --> 00:06:39,661
They're just running
basically across the floor.
160
00:06:39,661 --> 00:06:40,731
It's very safe.
161
00:06:40,731 --> 00:06:42,081
And I'm looking--
162
00:06:42,081 --> 00:06:44,421
I'm not looking at
them with the camera,
163
00:06:44,421 --> 00:06:46,401
I'm looking at the
characters that they're
164
00:06:46,401 --> 00:06:50,721
playing in real-time
in the world,
165
00:06:50,721 --> 00:06:54,021
in the CG world all
at low resolution.
166
00:06:54,021 --> 00:06:56,541
It almost looks like an
old, crappy video game
167
00:06:56,541 --> 00:06:57,191
from the '80s.
168
00:06:57,191 --> 00:06:58,983
JAMES CAMERON (ON
VIDEO): (SHOUTING) And 6.
169
00:06:58,983 --> 00:07:00,531
And 7.
170
00:07:00,531 --> 00:07:02,006
And 8.
171
00:07:02,006 --> 00:07:04,131
We're much better at it
these days than we were--
172
00:07:04,131 --> 00:07:08,041
this is all, you know,
obviously 11 years old.
173
00:07:08,041 --> 00:07:08,553
Here's me.
174
00:07:08,553 --> 00:07:10,261
And, once again, I'm
not looking at them.
175
00:07:10,261 --> 00:07:11,271
I'm looking at my image.
176
00:07:11,271 --> 00:07:13,281
But I'm near them, so
I can talk to them.
177
00:07:13,281 --> 00:07:15,741
And I'm seeing what they
look like in the world.
178
00:07:15,741 --> 00:07:18,226
And then here's me playing back.
179
00:07:18,226 --> 00:07:19,601
And what I'm seeing
is they're up
180
00:07:19,601 --> 00:07:22,271
on what we call a vine bridge in
between two floating mountains,
181
00:07:22,271 --> 00:07:24,938
and they're 1,000
feet above the ground.
182
00:07:24,938 --> 00:07:26,521
But, of course,
because the characters
183
00:07:26,521 --> 00:07:29,401
are very mountain goat-like
and can run around
184
00:07:29,401 --> 00:07:31,951
1,000 feet above the
ground, it was okay for them
185
00:07:31,951 --> 00:07:35,551
to not be scared and
balancing and wobbling along.
186
00:07:35,551 --> 00:07:37,321
And it was completely safe.
187
00:07:37,321 --> 00:07:39,661
And so we're creating
a fantasy image
188
00:07:39,661 --> 00:07:45,241
and using relatively
simple setups to do it.
189
00:07:45,241 --> 00:07:47,731
And basically, we found out
that it worked very well.
190
00:07:47,731 --> 00:07:49,201
You could do just
about anything.
191
00:07:49,201 --> 00:07:51,451
You could run, you could
jump, you could ride a horse,
192
00:07:51,451 --> 00:07:53,251
you could have a big argument.
193
00:07:53,251 --> 00:07:55,321
You could even, if
you were careful,
194
00:07:55,321 --> 00:07:57,326
you could drink a beer.
195
00:07:57,326 --> 00:07:58,951
You could do whatever
you needed to do.
196
00:07:58,951 --> 00:08:00,993
The only thing we couldn't
shoot using the system
197
00:08:00,993 --> 00:08:02,731
was a kiss, for obvious reasons.
198
00:08:02,731 --> 00:08:05,381
Because the two booms
would be in the way.
199
00:08:05,381 --> 00:08:08,311
So we had to use a different
kind of harder technique that
200
00:08:08,311 --> 00:08:11,263
was more labor-intensive to
do the kiss scene and a couple
201
00:08:11,263 --> 00:08:11,971
of other moments.
202
00:08:11,971 --> 00:08:13,801
But for the most part
it worked for I'd
203
00:08:13,801 --> 00:08:16,956
say 99% of what we
were trying to shoot.
204
00:08:16,956 --> 00:08:18,331
We had a lot of
proof of concept.
205
00:08:18,331 --> 00:08:20,161
We spent a fair bit of
the studio's money--
206
00:08:20,161 --> 00:08:22,291
the studio being
20th Century Fox--
207
00:08:22,291 --> 00:08:25,451
to prove that we could do it.
208
00:08:25,451 --> 00:08:27,001
And to do that, we did a test.
209
00:08:27,001 --> 00:08:29,131
We did a 1 and 1/2 minute test.
210
00:08:29,131 --> 00:08:31,051
Boy meets girl in the jungle.
211
00:08:31,051 --> 00:08:32,700
And they talk.
212
00:08:32,700 --> 00:08:36,301
He only come
and make problems.
213
00:08:36,301 --> 00:08:37,080
Only.
214
00:08:37,080 --> 00:08:38,163
MAN (AS JAKE): Okay, fine.
215
00:08:38,163 --> 00:08:39,700
Fine.
216
00:08:39,700 --> 00:08:41,481
Fine.
217
00:08:41,481 --> 00:08:43,599
You love your little
forest friends.
218
00:08:43,599 --> 00:08:45,141
So why not just let
them kill my ass?
219
00:08:45,141 --> 00:08:47,961
What's the thinking?
220
00:08:47,961 --> 00:08:49,191
Why save?
221
00:08:49,191 --> 00:08:50,811
MAN (AS JAKE): Yes.
222
00:08:50,811 --> 00:08:51,396
Why save.
223
00:08:55,551 --> 00:08:58,871
You not fear.
224
00:08:58,871 --> 00:09:01,601
You strong heart.
225
00:09:01,601 --> 00:09:05,321
And it was compelling enough
that Fox was willing to pull
226
00:09:05,321 --> 00:09:10,541
the trigger on a $200-plus
million project that then went
227
00:09:10,541 --> 00:09:13,181
somewhat over that budget.
228
00:09:13,181 --> 00:09:14,681
And it was three
years later that we
229
00:09:14,681 --> 00:09:19,921
had the first shot that really
proved that we could do it.
230
00:09:19,921 --> 00:09:21,051
So think about that.
231
00:09:21,051 --> 00:09:26,718
We had our proof of
concept done in 2005.
232
00:09:26,718 --> 00:09:28,551
We got the first shot
that we could actually
233
00:09:28,551 --> 00:09:32,111
use in the movie in 2008.
234
00:09:32,111 --> 00:09:35,391
And everything in between
was a gigantic leap of faith.
235
00:09:35,391 --> 00:09:37,391
And it's easy to look
back on it and say, oh, it
236
00:09:37,391 --> 00:09:38,411
was all a no-brainer.
237
00:09:38,411 --> 00:09:40,271
Come on, that world building,
those great designs,
238
00:09:40,271 --> 00:09:40,896
all that stuff.
239
00:09:40,896 --> 00:09:41,711
Yeah.
240
00:09:41,711 --> 00:09:42,461
That's true.
241
00:09:42,461 --> 00:09:45,171
World building was
a big part of it.
242
00:09:45,171 --> 00:09:47,001
This was the most
important part,
243
00:09:47,001 --> 00:09:49,491
because the audience enters
the film through the eyes
244
00:09:49,491 --> 00:09:51,751
and hearts of the characters.
245
00:09:51,751 --> 00:09:53,764
So we had to have
the characters.
246
00:09:53,764 --> 00:09:56,602
247
00:09:59,441 --> 00:10:03,371
The key for me is, if the
actor did the performance,
248
00:10:03,371 --> 00:10:07,191
we've captured it, it's going
to be in the character later.
249
00:10:07,191 --> 00:10:10,481
If we want to run a
little splitscreen here
250
00:10:10,481 --> 00:10:13,091
where you can see
Zoe Saldana in one
251
00:10:13,091 --> 00:10:17,041
of her big emotional moments in
the film with Sam Worthington.
252
00:10:17,041 --> 00:10:18,291
Emotional moment for him, too.
253
00:10:18,291 --> 00:10:19,751
I trusted you!
254
00:10:19,751 --> 00:10:20,501
Trust me now.
255
00:10:20,501 --> 00:10:21,001
Please.
256
00:10:21,001 --> 00:10:27,872
[SPEAKING IN NA'VI] That is
why you not Na'vi [INAUDIBLE]..
257
00:10:27,872 --> 00:10:30,811
(ANGRILY) You will never
be one of The People!
258
00:10:30,811 --> 00:10:32,091
He tried to stop them--
259
00:10:32,091 --> 00:10:32,631
ZOE SALDANA (AS NEYTIRI):
[SPEAKING IN NA'VI]
260
00:10:32,631 --> 00:10:33,411
Neytiri, please!
261
00:10:33,411 --> 00:10:35,059
Please!
262
00:10:35,059 --> 00:10:36,601
JAMES CAMERON: So
she's freaking out,
263
00:10:36,601 --> 00:10:38,331
and it's the end of
the relationship.
264
00:10:38,331 --> 00:10:40,761
But I think what's
interesting here
265
00:10:40,761 --> 00:10:45,511
is to look at how
closely we were
266
00:10:45,511 --> 00:10:46,951
able to capture her expression.
267
00:10:46,951 --> 00:10:50,011
It's not perfect, because
her character is not exactly
268
00:10:50,011 --> 00:10:52,681
physiologically
identical to her.
269
00:10:52,681 --> 00:10:53,974
Her nose is very different.
270
00:10:53,974 --> 00:10:55,141
Her eyes are very different.
271
00:10:55,141 --> 00:10:57,031
Her forehead's very different.
272
00:10:57,031 --> 00:10:58,501
But her mouth is very similar.
273
00:10:58,501 --> 00:11:01,741
And you can see that the
performance capture technique
274
00:11:01,741 --> 00:11:05,191
captured what she did.
275
00:11:05,191 --> 00:11:08,671
It's an actor-driven process.
276
00:11:08,671 --> 00:11:11,941
Everything that she does,
everything that Sam does,
277
00:11:11,941 --> 00:11:15,063
translates into the character.
278
00:11:15,063 --> 00:11:16,271
And this is what we hope for.
279
00:11:16,271 --> 00:11:18,221
This is what we worked toward.
280
00:11:18,221 --> 00:11:19,901
And, of course, this
is the head rig.
281
00:11:19,901 --> 00:11:24,641
And this facial performance is
being captured by this camera
282
00:11:24,641 --> 00:11:26,291
and by a video feed,
a live video feed,
283
00:11:26,291 --> 00:11:30,041
we broadcast it off the
body to a record deck.
284
00:11:30,041 --> 00:11:33,191
So you can see that he blinks,
his lips are pulled back
285
00:11:33,191 --> 00:11:35,561
in that exact moment
exactly the same way.
286
00:11:35,561 --> 00:11:39,101
It maps through frame
by frame by frame.
287
00:11:39,101 --> 00:11:43,651
And we don't take
liberties with this.
288
00:11:43,651 --> 00:11:45,811
It took us a long
time to figure out
289
00:11:45,811 --> 00:11:49,801
how to create the
neuromuscular rig, which we now
290
00:11:49,801 --> 00:11:51,991
call the algorithm for Zoe.
291
00:11:51,991 --> 00:11:53,851
Because Zoe's face
did a lot of things
292
00:11:53,851 --> 00:11:56,701
that a lot of people's
faces don't do.
293
00:11:56,701 --> 00:11:58,621
The way in which her
lips would curl out,
294
00:11:58,621 --> 00:12:00,481
and her-- the tension,
and the way her lips
295
00:12:00,481 --> 00:12:03,151
would thin out over her
teeth in a very feral way.
296
00:12:03,151 --> 00:12:04,771
It's a very expressive face.
297
00:12:04,771 --> 00:12:08,701
And we needed to figure out how
to get the pseudo-muscles that
298
00:12:08,701 --> 00:12:12,121
exist entirely
mathematically to do that.
299
00:12:12,121 --> 00:12:13,561
And that was our goal.
300
00:12:13,561 --> 00:12:17,231
And that's what the technical
teams at WETA were able to do.
301
00:12:17,231 --> 00:12:20,251
But the hand motion,
everything, you
302
00:12:20,251 --> 00:12:22,771
can see how it maps
frame by frame.
303
00:12:22,771 --> 00:12:26,494
And there's absolutely zero
compromise in that system.
304
00:12:26,494 --> 00:12:28,411
You have to get the
performance in the moment.
305
00:12:28,411 --> 00:12:30,121
You can't make it better later.
306
00:12:30,121 --> 00:12:31,496
There are a couple
of times where
307
00:12:31,496 --> 00:12:33,001
we tried to alter
a moment slightly,
308
00:12:33,001 --> 00:12:35,251
maybe to have a tiny bit more
of a smile or a little bit
309
00:12:35,251 --> 00:12:35,821
more fear.
310
00:12:35,821 --> 00:12:38,821
[SCOFFS] It was a
horrible failure.
311
00:12:38,821 --> 00:12:41,901
It has to be the
actor has to do it.
312
00:12:41,901 --> 00:12:43,821
And then it's just
up to us to honor it
313
00:12:43,821 --> 00:12:47,031
in the downstream pipeline,
which takes about a year.
314
00:12:47,031 --> 00:12:49,191
From the moment you
capture it, you're at least
315
00:12:49,191 --> 00:12:52,491
a year away from
seeing a shot, which
316
00:12:52,491 --> 00:12:54,291
is a thing in and of itself.
317
00:12:54,291 --> 00:12:56,276
I don't recommend making
a movie like "Avatar,"
318
00:12:56,276 --> 00:12:57,651
but it's good for
people to know,
319
00:12:57,651 --> 00:13:01,181
even if they're just starting
out, what can be done.
320
00:13:01,181 --> 00:13:04,001
321
00:13:07,291 --> 00:13:12,059
If you're shooting a scene with
camera, a photographic scene,
322
00:13:12,059 --> 00:13:14,351
you're going to shoot a
master, some kind of wide shot.
323
00:13:14,351 --> 00:13:16,971
And you're going to probably
shoot some kind of a two-shot,
324
00:13:16,971 --> 00:13:19,724
or a closer shot that
ties both actors in.
325
00:13:19,724 --> 00:13:21,891
And then you're going to
shoot an over-the-shoulder.
326
00:13:21,891 --> 00:13:24,433
And then you're probably going
to shoot either a tighter over
327
00:13:24,433 --> 00:13:26,301
or a tight single
on this side of it.
328
00:13:26,301 --> 00:13:27,831
Then you're going to turn
the lighting all around,
329
00:13:27,831 --> 00:13:29,311
you're going to come
around over here,
330
00:13:29,311 --> 00:13:31,551
then you're going to shoot
the corresponding tight over,
331
00:13:31,551 --> 00:13:32,926
and then probably
a tight single.
332
00:13:32,926 --> 00:13:34,071
That's classic coverage.
333
00:13:34,071 --> 00:13:35,821
A lot of filmmakers
don't like to do that,
334
00:13:35,821 --> 00:13:36,951
because it's too classic.
335
00:13:36,951 --> 00:13:37,803
But it works.
336
00:13:37,803 --> 00:13:39,261
And there are
reasons why it works,
337
00:13:39,261 --> 00:13:41,326
and people still
do it all the time.
338
00:13:41,326 --> 00:13:42,951
But let's just take
that as an example,
339
00:13:42,951 --> 00:13:44,701
because it is classic coverage.
340
00:13:44,701 --> 00:13:47,571
So that's six setups.
341
00:13:47,571 --> 00:13:53,841
Across those six setups, maybe
you do five takes of each shot,
342
00:13:53,841 --> 00:13:57,494
just for the actors, just to
figure out in the master what
343
00:13:57,494 --> 00:13:59,661
you're doing, figure out
in the two-shot the timing,
344
00:13:59,661 --> 00:14:01,676
figure out in the
close-up the emotion,
345
00:14:01,676 --> 00:14:03,051
the moment that
somebody is going
346
00:14:03,051 --> 00:14:06,921
to cry or have some big
reaction or whatever it is.
347
00:14:06,921 --> 00:14:07,911
The actors need time.
348
00:14:07,911 --> 00:14:09,328
They need to work
their way to it.
349
00:14:09,328 --> 00:14:11,631
And so let's say five--
let's say five takes.
350
00:14:11,631 --> 00:14:13,731
So that's six setups
times five takes.
351
00:14:13,731 --> 00:14:19,111
That's 30 times that the actors
have to do it the same way,
352
00:14:19,111 --> 00:14:23,021
so that you can cut it together.
353
00:14:23,021 --> 00:14:25,671
On the other hand, I could do--
354
00:14:25,671 --> 00:14:29,601
I think I did seven
takes of this scene.
355
00:14:29,601 --> 00:14:31,481
And none of them were the same.
356
00:14:31,481 --> 00:14:34,106
But it didn't matter,
because for this scene--
357
00:14:34,106 --> 00:14:36,371
I'm gonna show you something
really interesting here.
358
00:14:36,371 --> 00:14:37,954
And this is the
fundamental difference
359
00:14:37,954 --> 00:14:40,201
I think with the
performance capture.
360
00:14:40,201 --> 00:14:40,701
All right.
361
00:14:40,701 --> 00:14:42,441
So we start in a
fairly tight two-shot.
362
00:14:42,441 --> 00:14:44,316
They're both barely in
frame with each other,
363
00:14:44,316 --> 00:14:48,861
but it emphasizes the way
he's trying to hold on to her,
364
00:14:48,861 --> 00:14:50,401
and she's pushing him away.
365
00:14:50,401 --> 00:14:51,891
All right?
366
00:14:51,891 --> 00:14:55,391
Now we're going to
cut to her close-up.
367
00:14:55,391 --> 00:14:56,301
All right?
368
00:14:56,301 --> 00:14:57,963
That's a separate set up, right?
369
00:14:57,963 --> 00:14:59,921
Then we're going to
briefly be on that two-shot
370
00:14:59,921 --> 00:15:01,319
again while she slams him away.
371
00:15:01,319 --> 00:15:02,861
Then we're going to
continue with her
372
00:15:02,861 --> 00:15:04,549
in a slightly looser close-up.
373
00:15:04,549 --> 00:15:06,341
And then we're going
to cut to his reaction
374
00:15:06,341 --> 00:15:08,231
as he tries to explain it.
375
00:15:08,231 --> 00:15:11,711
And then we're going to
cut to a medium shot,
376
00:15:11,711 --> 00:15:13,721
so that we could see
her hand and her gesture
377
00:15:13,721 --> 00:15:15,041
as she pulls away.
378
00:15:15,041 --> 00:15:17,841
Again, I went wider here
to suggest distance.
379
00:15:17,841 --> 00:15:19,504
She's already pulled
away from him.
380
00:15:19,504 --> 00:15:20,921
We see a little
bit of her mother.
381
00:15:20,921 --> 00:15:22,129
Her mother tries to stop her.
382
00:15:22,129 --> 00:15:24,091
She pushes the mother away.
383
00:15:24,091 --> 00:15:25,021
Guess what?
384
00:15:25,021 --> 00:15:27,311
It's all from the same take.
385
00:15:27,311 --> 00:15:30,371
All those shots are from
the same take-- take seven.
386
00:15:30,371 --> 00:15:32,921
I happen to remember that,
because I was very happy when
387
00:15:32,921 --> 00:15:35,421
I realized that there was one
take that had everything in it
388
00:15:35,421 --> 00:15:37,726
that I wanted, where Sam
was great, Zoe was great,
389
00:15:37,726 --> 00:15:38,601
everything was great.
390
00:15:38,601 --> 00:15:40,871
We had good reference coverage.
391
00:15:40,871 --> 00:15:42,401
So all of those
shots were extracted
392
00:15:42,401 --> 00:15:43,961
from the same captured take.
393
00:15:43,961 --> 00:15:45,891
Now we had done other takes.
394
00:15:45,891 --> 00:15:47,121
I didn't like them as well.
395
00:15:47,121 --> 00:15:50,168
And so I didn't want to
shoot my virtual camera
396
00:15:50,168 --> 00:15:51,251
coverage from those takes.
397
00:15:51,251 --> 00:15:53,281
I did it all from that one take.
398
00:15:53,281 --> 00:15:54,281
We don't always do that.
399
00:15:54,281 --> 00:15:57,061
But it shows what's possible.
1
00:00:03,444 --> 00:00:04,422
2
00:00:16,161 --> 00:00:21,261
I can't emphasize enough
the importance of curiosity.
3
00:00:21,261 --> 00:00:24,051
I think curiosity is how you're
going to find your stories.
4
00:00:24,051 --> 00:00:29,331
Curiosity is how you
interact with the world
5
00:00:29,331 --> 00:00:31,941
and observe how people are.
6
00:00:31,941 --> 00:00:35,451
Before you can make a film,
you have to have observed life,
7
00:00:35,451 --> 00:00:37,101
you have to have
lived some life.
8
00:00:37,101 --> 00:00:39,501
And you have to have to
have been in relationships,
9
00:00:39,501 --> 00:00:42,651
and you have to have
noted things about people
10
00:00:42,651 --> 00:00:46,461
and found people just
endlessly fascinating.
11
00:00:46,461 --> 00:00:49,881
Before you can radiate,
you need to absorb.
12
00:00:49,881 --> 00:00:52,491
You know, it's the
law of thermodynamics.
13
00:00:52,491 --> 00:00:55,351
It's the creativity
law of thermodynamics.
14
00:00:55,351 --> 00:00:58,921
So, you know, you have
to get good people.
15
00:00:58,921 --> 00:01:01,011
So all right, so you
want to understand
16
00:01:01,011 --> 00:01:05,211
the basic technologies
of computer animation.
17
00:01:05,211 --> 00:01:06,541
How does it work?
18
00:01:06,541 --> 00:01:08,271
What are the steps involved?
19
00:01:08,271 --> 00:01:11,361
It doesn't just
spring full blown.
20
00:01:11,361 --> 00:01:12,771
You're going to
start with ideas.
21
00:01:12,771 --> 00:01:14,751
You're going to
start with design.
22
00:01:14,751 --> 00:01:18,201
Sometimes it's character design,
sometimes it's creature design.
23
00:01:18,201 --> 00:01:20,331
Sometimes you'll go through
performance capture.
24
00:01:20,331 --> 00:01:23,871
Maybe someone is playing
a creature or a character.
25
00:01:23,871 --> 00:01:26,181
You need to know how to
integrate these things
26
00:01:26,181 --> 00:01:28,701
with live action
elements if you choose
27
00:01:28,701 --> 00:01:32,571
to go down that
path of doing highly
28
00:01:32,571 --> 00:01:35,301
effects oriented filmmaking.
29
00:01:35,301 --> 00:01:37,761
It's really-- I don't want to
say it's a separate art form,
30
00:01:37,761 --> 00:01:39,171
because there's a lot of--
31
00:01:39,171 --> 00:01:40,431
it's a gradient.
32
00:01:40,431 --> 00:01:44,691
You could be making the most
humanistic simple drama,
33
00:01:44,691 --> 00:01:48,471
but in order to create
that scene in 1954
34
00:01:48,471 --> 00:01:52,063
that you want to do, suddenly
you're in the effects world.
35
00:01:52,063 --> 00:01:54,021
So how are you going to
learn about that stuff?
36
00:01:54,021 --> 00:01:58,251
Well, to start a lot of the
tools are readily available.
37
00:01:58,251 --> 00:02:02,211
You can work relatively
cheaply in some
38
00:02:02,211 --> 00:02:04,221
of the newer visual
effects apps,
39
00:02:04,221 --> 00:02:07,431
so get some nerdy
friends to come in
40
00:02:07,431 --> 00:02:09,921
and show you how to do
that, or just sit and watch
41
00:02:09,921 --> 00:02:12,441
over their shoulder
while they do something
42
00:02:12,441 --> 00:02:14,241
and learn the language.
43
00:02:14,241 --> 00:02:15,645
44
00:02:20,623 --> 00:02:22,331
Personally, I think
it's really important
45
00:02:22,331 --> 00:02:25,991
to understand all the jobs
on the set and all the jobs
46
00:02:25,991 --> 00:02:28,221
associated with making a film.
47
00:02:28,221 --> 00:02:30,791
So as one is coming
up and trying
48
00:02:30,791 --> 00:02:35,441
to find your place in the
ecosystem of filmmaking,
49
00:02:35,441 --> 00:02:38,621
I think it's a really good idea
to try a bit of everything.
50
00:02:38,621 --> 00:02:41,651
Be the boom operator for
one of your friend's films.
51
00:02:41,651 --> 00:02:43,421
Understand how cameras work.
52
00:02:43,421 --> 00:02:45,701
Learn to understand
how lenses work.
53
00:02:45,701 --> 00:02:47,921
Don't, I think-- don't
fall into the trap
54
00:02:47,921 --> 00:02:51,161
that a lot of
filmmakers do early
55
00:02:51,161 --> 00:02:53,921
on when they come to it
from, let's say, writing,
56
00:02:53,921 --> 00:02:55,871
or they come to it from acting.
57
00:02:55,871 --> 00:02:59,651
You know-- because there tends
to be this sense of dividing
58
00:02:59,651 --> 00:03:04,931
the process of filmmaking into
the humanistic, empathetic,
59
00:03:04,931 --> 00:03:06,941
sort of internal--
60
00:03:06,941 --> 00:03:10,961
you know, actor and
writing kind of side of it.
61
00:03:10,961 --> 00:03:13,791
And then there's all that
technical stuff that people do.
62
00:03:13,791 --> 00:03:16,511
I think it's important to
remember that first of all,
63
00:03:16,511 --> 00:03:18,911
it's a fusion of
both of those sides.
64
00:03:18,911 --> 00:03:22,091
And you have to
inhabit that dualism
65
00:03:22,091 --> 00:03:25,151
where you can speak
to the actors,
66
00:03:25,151 --> 00:03:30,581
you can talk to the writers, you
understand the inner landscape
67
00:03:30,581 --> 00:03:31,661
of all the characters.
68
00:03:31,661 --> 00:03:35,293
And at the same time, you
can ask for a certain lens
69
00:03:35,293 --> 00:03:36,251
and know what it'll do.
70
00:03:36,251 --> 00:03:41,141
You can talk to the DP about a
backlight, you know, a desat--
71
00:03:41,141 --> 00:03:44,801
you know, whatever it is,
whatever stylistically you're
72
00:03:44,801 --> 00:03:46,421
trying to do.
73
00:03:46,421 --> 00:03:49,421
I think it's really critical
to not sort of categorize
74
00:03:49,421 --> 00:03:52,421
oneself going in as
a technical filmmaker
75
00:03:52,421 --> 00:03:55,331
or humanistic filmmaker,
but understand that they
76
00:03:55,331 --> 00:03:57,941
are two sides of the
same coin, and you really
77
00:03:57,941 --> 00:04:01,811
can't be operating in
the role of filmmaker
78
00:04:01,811 --> 00:04:04,631
without understanding
both sides of those.
79
00:04:04,631 --> 00:04:08,021
And that's one of the things
that I believe in and try
80
00:04:08,021 --> 00:04:12,641
to do in my own life--
not get too drawn
81
00:04:12,641 --> 00:04:14,151
into the technical side of it.
82
00:04:14,151 --> 00:04:17,599
So the more you have of
the technical expertise--
83
00:04:17,599 --> 00:04:19,391
it doesn't have to be
expertise like you're
84
00:04:19,391 --> 00:04:21,491
going to go out
and offer yourself
85
00:04:21,491 --> 00:04:24,671
to the industry as a top sound
person or a top dolly grip
86
00:04:24,671 --> 00:04:26,141
or whatever.
87
00:04:26,141 --> 00:04:29,231
It's enough to be able
to speak the language,
88
00:04:29,231 --> 00:04:31,511
because the art
of film directing
89
00:04:31,511 --> 00:04:34,391
is the art of making
it happen in real time,
90
00:04:34,391 --> 00:04:37,872
at that moment, when
everything has come together.
91
00:04:37,872 --> 00:04:39,315
92
00:04:43,691 --> 00:04:47,271
I think people who are
coming in to film these days
93
00:04:47,271 --> 00:04:49,971
are shocked to find
out how much is really
94
00:04:49,971 --> 00:04:53,421
a visual effect these
days, how much of maybe
95
00:04:53,421 --> 00:04:55,611
the view outside the
window is entirely
96
00:04:55,611 --> 00:04:58,351
done with green screen,
wasn't there at all.
97
00:04:58,351 --> 00:05:02,033
So you really can't be--
98
00:05:02,033 --> 00:05:03,741
this is going to be
a sweeping statement,
99
00:05:03,741 --> 00:05:05,449
and there will be
people that reject it--
100
00:05:05,449 --> 00:05:07,521
but it's pretty hard to
be a filmmaker these days
101
00:05:07,521 --> 00:05:11,601
without being conversant
with simple visual effects,
102
00:05:11,601 --> 00:05:13,161
putting something
outside a window,
103
00:05:13,161 --> 00:05:15,734
putting something outside
a car, that sort of thing.
104
00:05:15,734 --> 00:05:17,151
So you really need
to understand--
105
00:05:17,151 --> 00:05:19,461
you know, like right now, it
may not look like it because I
106
00:05:19,461 --> 00:05:21,231
don't know what they're going
to do later in composite,
107
00:05:21,231 --> 00:05:24,141
but I'm sitting on a green stage
where they can put anything
108
00:05:24,141 --> 00:05:26,461
they want behind me later.
109
00:05:26,461 --> 00:05:28,311
So maybe you guys can
switch that off, we
110
00:05:28,311 --> 00:05:30,891
can see that it's just
a blank green stage.
111
00:05:30,891 --> 00:05:33,681
And then you can switch it back
on and show what it's like,
112
00:05:33,681 --> 00:05:36,771
and maybe you didn't even
know that was happening,
113
00:05:36,771 --> 00:05:38,721
or you suspected it.
114
00:05:38,721 --> 00:05:42,771
And I think it's important
to know what level of realism
115
00:05:42,771 --> 00:05:43,431
is required.
116
00:05:43,431 --> 00:05:46,971
It's important to find
good visual effects people.
117
00:05:46,971 --> 00:05:51,471
It's important to speak their
language enough that it doesn't
118
00:05:51,471 --> 00:05:56,241
sound like Greek to you
when they're talking about,
119
00:05:56,241 --> 00:05:59,291
you know, what they're going
to use as a key-in color.
120
00:05:59,291 --> 00:06:00,291
Is it going to be green?
121
00:06:00,291 --> 00:06:01,249
Is it going to be blue?
122
00:06:01,249 --> 00:06:02,841
How does that affect
your lighting?
123
00:06:02,841 --> 00:06:09,051
What are they going to need
in terms of the on-set lining
124
00:06:09,051 --> 00:06:10,701
up of the shots,
because you're going
125
00:06:10,701 --> 00:06:12,321
to be putting
things in later that
126
00:06:12,321 --> 00:06:14,451
have to go in the right place.
127
00:06:14,451 --> 00:06:17,141
So you become very
reliant on those people.
128
00:06:17,141 --> 00:06:18,891
And if you're not--
if you haven't come up
129
00:06:18,891 --> 00:06:21,531
in the technology of
visual effects, like I did,
130
00:06:21,531 --> 00:06:24,951
for example-- because I come
from the technical side--
131
00:06:24,951 --> 00:06:26,511
you need to find
good people that
132
00:06:26,511 --> 00:06:30,981
have done good work
on the type of film
133
00:06:30,981 --> 00:06:32,271
that you're trying to make.
134
00:06:38,571 --> 00:06:41,451
I've heard filmmaking
described, I think best,
135
00:06:41,451 --> 00:06:44,271
as you're laying track in
front of a moving train.
136
00:06:44,271 --> 00:06:46,471
The train is not going to stop.
137
00:06:46,471 --> 00:06:49,731
And so the decisions that
you make in that real time
138
00:06:49,731 --> 00:06:53,271
are going to be the
sum total of everything
139
00:06:53,271 --> 00:06:57,051
you've learned along the way and
your instinct, which I've which
140
00:06:57,051 --> 00:06:58,431
I've already talked about.
141
00:06:58,431 --> 00:07:01,941
And to a large extent,
they're kind of irrevocable.
142
00:07:01,941 --> 00:07:04,731
And it's important
to come prepared.
143
00:07:04,731 --> 00:07:07,221
Fortune favors
the prepared mind.
144
00:07:07,221 --> 00:07:09,831
So what's your preparation--
well, you're storyboarding,
145
00:07:09,831 --> 00:07:12,136
and you're writing,
and you're pre--
146
00:07:12,136 --> 00:07:14,361
I'd don't want to say
pre-visualization,
147
00:07:14,361 --> 00:07:16,221
because that's a process
and it's a process
148
00:07:16,221 --> 00:07:17,263
shared with other people.
149
00:07:17,263 --> 00:07:20,481
I'm talking about your
pre-imagining of the scene.
150
00:07:20,481 --> 00:07:21,801
Run that scene in your mind.
151
00:07:21,801 --> 00:07:24,111
Imagine what it can be.
152
00:07:24,111 --> 00:07:27,033
Once you're cast, imagine
it with those actors.
153
00:07:27,033 --> 00:07:28,491
Maybe you don't
have to imagine it.
154
00:07:28,491 --> 00:07:30,741
Maybe you do a fair
bit of rehearsal,
155
00:07:30,741 --> 00:07:32,961
maybe you even tape
some of the rehearsals.
156
00:07:32,961 --> 00:07:36,621
Maybe you tape the
auditions and actually cut
157
00:07:36,621 --> 00:07:37,821
the scene ahead of time.
158
00:07:37,821 --> 00:07:38,871
I've done that as well.
159
00:07:38,871 --> 00:07:44,031
Cut the scene, understand your
scene before you go into it.
160
00:07:44,031 --> 00:07:45,651
Know what your
important scenes are,
161
00:07:45,651 --> 00:07:47,293
make sure everyone
else is prepared.
162
00:07:47,293 --> 00:07:49,251
And I'm not just talking
on the technical side.
163
00:07:49,251 --> 00:07:50,541
I'm talking with the actors.
164
00:07:50,541 --> 00:07:54,141
Make sure they're prepared
mentally and emotionally
165
00:07:54,141 --> 00:07:56,231
for that scene and they
have whatever they need.
166
00:07:56,231 --> 00:07:58,521
They've had the rehearsal
time that they need
167
00:07:58,521 --> 00:08:00,481
and that they want.
168
00:08:00,481 --> 00:08:03,741
And so the more you understand
the trades, the more you
169
00:08:03,741 --> 00:08:05,751
understand the craft of it--
170
00:08:05,751 --> 00:08:09,171
work with a DP or become
a DP on a low budget film.
171
00:08:09,171 --> 00:08:11,041
Understand lighting.
172
00:08:11,041 --> 00:08:12,531
So this is all the craft.
173
00:08:12,531 --> 00:08:14,631
This is the technical
craft of filmmaking.
174
00:08:14,631 --> 00:08:17,301
And I think there are lots of
great books on the subject.
175
00:08:17,301 --> 00:08:19,431
You can read "American
Cinematographer,"
176
00:08:19,431 --> 00:08:20,661
which is a good source.
177
00:08:20,661 --> 00:08:23,481
And there are other
magazines, trade magazines,
178
00:08:23,481 --> 00:08:25,671
on cinematography.
179
00:08:25,671 --> 00:08:27,051
Absorb it.
180
00:08:27,051 --> 00:08:28,731
Be a sponge.
181
00:08:28,731 --> 00:08:31,251
Learn it all and make
friends with people
182
00:08:31,251 --> 00:08:36,320
who are interested in
those specific aspects
183
00:08:36,320 --> 00:08:40,117
of the art, someone who is
an aspiring cinematographer.
184
00:08:40,117 --> 00:08:41,700
Make friends with
that person and say,
185
00:08:41,700 --> 00:08:42,921
hey, let's make a film.
186
00:08:42,921 --> 00:08:46,281
Doesn't even matter-- let's
just make up a story real quick
187
00:08:46,281 --> 00:08:48,861
and go make a film
and experiment around,
188
00:08:48,861 --> 00:08:51,081
and get other people
enthusiastic about that
189
00:08:51,081 --> 00:08:51,921
and come in.
190
00:08:51,921 --> 00:08:55,311
The only way to learn
it, really, is by doing.
191
00:09:01,564 --> 00:09:03,481
I think the thing that's
important to remember
192
00:09:03,481 --> 00:09:06,101
about film is that it's
a collaborative meeting--
193
00:09:06,101 --> 00:09:07,861
so it's a team, a
bunch of people.
194
00:09:07,861 --> 00:09:12,341
But somebody needs to lead
that team in real time.
195
00:09:12,341 --> 00:09:15,361
So the director is kind
of like a war president,
196
00:09:15,361 --> 00:09:17,431
you know, in the sense
that you don't have time
197
00:09:17,431 --> 00:09:18,721
to take it out of committee.
198
00:09:18,721 --> 00:09:20,971
You're dealing with stuff
that's coming out you,
199
00:09:20,971 --> 00:09:24,631
1,000 questions a day,
1,000 little decisions
200
00:09:24,631 --> 00:09:26,041
a day-- do another
take, don't do
201
00:09:26,041 --> 00:09:29,101
another take, do this, do that,
red wardrobe, green wardrobe,
202
00:09:29,101 --> 00:09:29,791
whatever.
203
00:09:29,791 --> 00:09:32,461
So it's a system
that sort of rewards,
204
00:09:32,461 --> 00:09:37,141
in a sense, a kind
of autocratic system.
205
00:09:37,141 --> 00:09:39,451
And for me
personally, my journey
206
00:09:39,451 --> 00:09:44,341
around the leadership
of how you do this
207
00:09:44,341 --> 00:09:48,001
started with me being
you kind of a tin pot
208
00:09:48,001 --> 00:09:52,911
dictator, because the movie
was the most important thing.
209
00:09:52,911 --> 00:09:56,151
And everything, everybody
serves the movie.
210
00:09:56,151 --> 00:09:59,941
And I was the
representative of the movie.
211
00:09:59,941 --> 00:10:03,561
And so I think I
was rough on people.
212
00:10:03,561 --> 00:10:05,001
I don't think I was cruel.
213
00:10:05,001 --> 00:10:07,431
I was just rough because
the pace of events
214
00:10:07,431 --> 00:10:10,111
demanded it and all
that sort of thing.
215
00:10:10,111 --> 00:10:12,171
But what I've
learned over time is
216
00:10:12,171 --> 00:10:14,421
that people don't
do their best work
217
00:10:14,421 --> 00:10:19,471
if they're not respected and
appreciated and have a voice.
218
00:10:19,471 --> 00:10:24,441
And so if I've learned
one thing that I
219
00:10:24,441 --> 00:10:27,001
would like to go back
and do differently,
220
00:10:27,001 --> 00:10:29,151
It's not necessarily
the choice of lenses
221
00:10:29,151 --> 00:10:31,521
or the choice of
dialogue or anything
222
00:10:31,521 --> 00:10:33,321
within the films themselves.
223
00:10:33,321 --> 00:10:37,341
It's the nature of the
working relationship.
224
00:10:37,341 --> 00:10:39,951
I could have listened more.
225
00:10:39,951 --> 00:10:42,831
I could have been
less autocratic.
226
00:10:42,831 --> 00:10:44,721
I could have not
made the movie more
227
00:10:44,721 --> 00:10:50,061
important than the human
interaction of the crew.
228
00:10:50,061 --> 00:10:54,021
And it shouldn't be, because
I think when we start out
229
00:10:54,021 --> 00:10:57,831
as filmmakers, we tend to think
that the movie's the world,
230
00:10:57,831 --> 00:10:59,391
and it isn't.
231
00:10:59,391 --> 00:11:02,361
And years later, you realize,
well, I'm still here,
232
00:11:02,361 --> 00:11:05,751
and all those people are still
around, and the movie is--
233
00:11:05,751 --> 00:11:07,401
everybody's forgotten it.
234
00:11:07,401 --> 00:11:09,561
You know, I think somebody
like Ron Howard, who
235
00:11:09,561 --> 00:11:12,111
is innately a team
player, who came up
236
00:11:12,111 --> 00:11:14,661
in the culture of
a television show
237
00:11:14,661 --> 00:11:17,331
from the time he was a
kid, he's great at it.
238
00:11:17,331 --> 00:11:19,851
When I first saw him
work, I was dumbfounded.
239
00:11:19,851 --> 00:11:24,621
It's like, wow, he takes a lot
of time complimenting people.
240
00:11:24,621 --> 00:11:27,921
You know, what's
he on about here?
241
00:11:27,921 --> 00:11:33,591
And I aspire to,
even to today, to try
242
00:11:33,591 --> 00:11:35,601
to be my inner Ron Howard.
243
00:11:35,601 --> 00:11:36,421
Thanks guys.
244
00:11:36,421 --> 00:11:36,991
Well done.
245
00:11:36,991 --> 00:11:38,619
Fun, fun, fun.
246
00:11:38,619 --> 00:11:40,161
And I've told him
this, by the way.
247
00:11:40,161 --> 00:11:42,309
This is no secret--
248
00:11:42,309 --> 00:11:43,851
because I think
that's how it's done.
249
00:11:43,851 --> 00:11:46,071
And he's a great filmmaker,
he's a fine filmmaker.
250
00:11:46,071 --> 00:11:49,053
So the two are not
mutually exclusive.
251
00:11:49,053 --> 00:11:50,037
252
00:11:54,961 --> 00:11:58,791
The other aspect of leadership
is you have to inspire.
253
00:11:58,791 --> 00:12:01,801
And you inspire
by communicating.
254
00:12:01,801 --> 00:12:03,351
If you're not
passionate about it,
255
00:12:03,351 --> 00:12:04,963
if you're kind of
phoning it in or you
256
00:12:04,963 --> 00:12:06,921
don't know how to express
that, or you sit back
257
00:12:06,921 --> 00:12:10,401
with a kind of a blank
face, why are other people
258
00:12:10,401 --> 00:12:11,611
going to be excited about it?
259
00:12:11,611 --> 00:12:13,881
You've got to get
people excited about it.
260
00:12:13,881 --> 00:12:17,204
And you-- and I don't care
if it's day 100 of a shoot.
261
00:12:17,204 --> 00:12:18,621
And if you're
starting out, you're
262
00:12:18,621 --> 00:12:22,504
probably a ways away from that,
but trust me, you'll get there.
263
00:12:22,504 --> 00:12:24,171
I don't care if it's
day 100 of a shoot.
264
00:12:24,171 --> 00:12:26,061
You got to come in
with that enthusiasm.
265
00:12:26,061 --> 00:12:29,061
You got to have that
lightness in your step.
266
00:12:29,061 --> 00:12:32,331
You've got to see the wonder
that's happening right in front
267
00:12:32,331 --> 00:12:34,821
of you and be excited by it.
268
00:12:34,821 --> 00:12:36,351
You know-- and run in.
269
00:12:36,351 --> 00:12:38,691
I've run into a shot
when the camera's still
270
00:12:38,691 --> 00:12:41,151
rolling and hugged the actor.
271
00:12:41,151 --> 00:12:43,821
You know, what you
just did is fantastic.
272
00:12:43,821 --> 00:12:46,431
You know-- oh, cut, by the way.
273
00:12:46,431 --> 00:12:46,971
Share it.
274
00:12:46,971 --> 00:12:50,251
Share the joy of creation.
275
00:12:50,251 --> 00:12:55,041
And I think it takes a
while to be secure enough
276
00:12:55,041 --> 00:12:56,622
to be able to do that.
277
00:12:56,622 --> 00:12:57,564
278
00:13:02,521 --> 00:13:05,581
Film is about compromise.
279
00:13:05,581 --> 00:13:07,801
It's all about compromise.
280
00:13:07,801 --> 00:13:11,221
But it's not compromising
from some crystal
281
00:13:11,221 --> 00:13:12,921
vision that already exists.
282
00:13:12,921 --> 00:13:16,411
I always say it's a process of
working with a group of people
283
00:13:16,411 --> 00:13:20,911
to get that picture to come
more and more into focus.
284
00:13:20,911 --> 00:13:23,251
So I can use the
example of creating
285
00:13:23,251 --> 00:13:26,671
elements for a fantasy
world, or a science fiction
286
00:13:26,671 --> 00:13:29,791
world, and a whole bunch of
designs start to come in.
287
00:13:29,791 --> 00:13:31,506
And you work with artists.
288
00:13:31,506 --> 00:13:32,881
And you look at
something and you
289
00:13:32,881 --> 00:13:34,051
say, oh, that's interesting.
290
00:13:34,051 --> 00:13:35,301
I hadn't seen it that way.
291
00:13:35,301 --> 00:13:36,288
Let's pursue that idea.
292
00:13:36,288 --> 00:13:38,371
And somebody else would
come with a different try,
293
00:13:38,371 --> 00:13:39,931
and say, well, that's
kind of interesting too.
294
00:13:39,931 --> 00:13:40,889
Let's pursue that idea.
295
00:13:40,889 --> 00:13:43,891
At a certain point,
one speaks to you
296
00:13:43,891 --> 00:13:46,951
a little more than the other
and you make a decision.
297
00:13:46,951 --> 00:13:50,801
And ultimately, all those
decisions are binary.
298
00:13:50,801 --> 00:13:55,561
They're one or the other
and they're forever.
299
00:13:55,561 --> 00:13:58,561
You know, and you can't let
the forever of it weigh on you.
300
00:13:58,561 --> 00:14:00,691
You just have to
make it a fun, kind
301
00:14:00,691 --> 00:14:03,901
of vigorous creative process,
because the second you bog down
302
00:14:03,901 --> 00:14:04,441
on--
303
00:14:04,441 --> 00:14:06,481
shit, what I just
decided I'm going
304
00:14:06,481 --> 00:14:08,591
to have to live with
for the rest of my life,
305
00:14:08,591 --> 00:14:10,051
you'll never get anywhere.
306
00:14:10,051 --> 00:14:13,291
You just have to kind of
keep your heart in the game.
307
00:14:13,291 --> 00:14:14,551
You make it fun.
308
00:14:14,551 --> 00:14:16,381
You encourage other people.
309
00:14:16,381 --> 00:14:19,591
And you make decisions at a
kind of instinctive level.
310
00:14:19,591 --> 00:14:23,581
But that instinct is well
cultivated over time.
311
00:14:23,581 --> 00:14:27,991
It really consists of every
film you've ever watched
312
00:14:27,991 --> 00:14:29,731
and either enjoyed
or didn't like,
313
00:14:29,731 --> 00:14:32,191
but saw something in
it that was cool--
314
00:14:32,191 --> 00:14:36,521
every book you ever read,
every dream you've ever had.
315
00:14:36,521 --> 00:14:38,071
And by dream, I
don't mean ambition.
316
00:14:38,071 --> 00:14:40,981
I mean, the actual
mental process
317
00:14:40,981 --> 00:14:45,571
of stringing together random
images and bits of narrative
318
00:14:45,571 --> 00:14:47,701
in your head all night
long every night.
319
00:14:47,701 --> 00:14:50,191
And I think that's
something that one
320
00:14:50,191 --> 00:14:55,291
needs to learn to believe in,
to listen to and believe in,
321
00:14:55,291 --> 00:14:58,471
because it's really the sum
total of all your inputs
322
00:14:58,471 --> 00:15:03,036
and all of your likes
up until that point.
323
00:15:03,036 --> 00:15:04,006
324
00:15:08,861 --> 00:15:12,851
It's people that are
rabid scared and rigid,
325
00:15:12,851 --> 00:15:15,011
and holding onto
their storyboards
326
00:15:15,011 --> 00:15:18,821
like this, that can't see the
magic and can't incorporate it.
327
00:15:18,821 --> 00:15:20,621
So you got to get past that.
328
00:15:20,621 --> 00:15:22,151
Yes, you got to be prepared.
329
00:15:22,151 --> 00:15:23,781
You've got to come
in with a plan.
330
00:15:23,781 --> 00:15:26,081
And sometimes that's
the only thing
331
00:15:26,081 --> 00:15:28,421
that keeps the day going along.
332
00:15:28,421 --> 00:15:29,706
You know, go to--
333
00:15:29,706 --> 00:15:31,331
we're doing shot five
on the shot list,
334
00:15:31,331 --> 00:15:32,411
it's right here in
the storyboards.
335
00:15:32,411 --> 00:15:34,828
And everybody's happy because
they know what you're doing.
336
00:15:34,828 --> 00:15:36,491
But it doesn't have to be that.
337
00:15:36,491 --> 00:15:37,881
It's your film.
338
00:15:37,881 --> 00:15:39,528
You can do anything you want.
339
00:15:39,528 --> 00:15:41,861
You can take that out or you
can do something different,
340
00:15:41,861 --> 00:15:44,651
or maybe the actors come in
with some really cool idea,
341
00:15:44,651 --> 00:15:46,491
or something happens
in rehearsal.
342
00:15:46,491 --> 00:15:51,113
Rehearsal's a great, highly
fertile time to see new ideas.
343
00:15:51,113 --> 00:15:52,571
So you let the cast
off their leash
344
00:15:52,571 --> 00:15:54,669
and they'll come up with
all kinds of crazy stuff.
345
00:15:54,669 --> 00:15:56,711
And I've always been
attracted to the actors that
346
00:15:56,711 --> 00:15:58,371
are the most inventive.
347
00:15:58,371 --> 00:16:00,371
You know, Bill Paxson
being a very good example.
348
00:16:00,371 --> 00:16:02,913
He'd come in, he'd have thought
for months about the dialogue
349
00:16:02,913 --> 00:16:03,671
he wanted to do.
350
00:16:03,671 --> 00:16:06,701
He'd be constantly saying, I
could do this, I could do that.
351
00:16:06,701 --> 00:16:11,171
I'd throw out nine tenths
of it and keep that 10%,
352
00:16:11,171 --> 00:16:13,091
and the movie was better for it.
353
00:16:13,091 --> 00:16:15,551
You know, when he says,
what are we going to do now,
354
00:16:15,551 --> 00:16:17,411
we're in some real
pretty shit now--
355
00:16:17,411 --> 00:16:19,871
you know, that whole rant
that he does in "Aliens,"
356
00:16:19,871 --> 00:16:22,031
he just kind of riffed that up.
357
00:16:22,031 --> 00:16:26,801
You know, you got to keep
your eyes open for the magic.
358
00:16:26,801 --> 00:16:31,331
And I think the most important
thing is every single day,
359
00:16:31,331 --> 00:16:34,031
working with your actors,
lightning is striking.
360
00:16:34,031 --> 00:16:35,266
How do you bottle it?
361
00:16:35,266 --> 00:16:36,641
How do you bottle
that lightning?
362
00:16:36,641 --> 00:16:38,081
You can't predict
what an actor is
363
00:16:38,081 --> 00:16:42,551
going to do or say, or just a
little gesture that they do,
364
00:16:42,551 --> 00:16:46,301
or color that they add to
a line that was not maybe
365
00:16:46,301 --> 00:16:47,711
the intention of
the line at all,
366
00:16:47,711 --> 00:16:52,601
but it comes out of left field
and all of a sudden, that fits.
367
00:16:52,601 --> 00:16:53,261
That fits.
368
00:16:53,261 --> 00:16:54,811
That's better.
369
00:16:54,811 --> 00:16:57,761
And when they sit around
in film studies classes,
370
00:16:57,761 --> 00:17:01,501
and you read all the
cahiers du cinema stuff,
371
00:17:01,501 --> 00:17:05,191
and they talk about all
these brilliant things
372
00:17:05,191 --> 00:17:08,731
that filmmakers do, they
tend to forget the fact
373
00:17:08,731 --> 00:17:12,481
that most of those movies
didn't have very big budgets.
374
00:17:12,481 --> 00:17:16,411
And people were just doing what
they could do in the moment,
375
00:17:16,411 --> 00:17:18,541
and something great
came out of it.
376
00:17:18,541 --> 00:17:22,321
It's not quite the
highly precise process
377
00:17:22,321 --> 00:17:23,951
that people think it is.
378
00:17:23,951 --> 00:17:26,041
And a lot of the things
that we applaud in movies
379
00:17:26,041 --> 00:17:28,051
were basically happy
accidents on the day.
380
00:17:28,051 --> 00:17:29,531
And I don't want
to say accidents.
381
00:17:29,531 --> 00:17:34,501
I want to say they were moments
of taking the opportunity,
382
00:17:34,501 --> 00:17:36,211
seeing something
happening, maybe
383
00:17:36,211 --> 00:17:39,361
some particular configuration
of where the sun was
384
00:17:39,361 --> 00:17:41,426
at the location, at the time.
385
00:17:41,426 --> 00:17:43,051
And instead of doing
the shot that way,
386
00:17:43,051 --> 00:17:45,361
you decide to move
everything over to here
387
00:17:45,361 --> 00:17:46,831
to take advantage of it.
388
00:17:46,831 --> 00:17:49,531
All filmmaking is kind
of combat in the sense
389
00:17:49,531 --> 00:17:52,921
that you're going into a
highly fluid situation.
390
00:17:52,921 --> 00:17:57,601
Instead of having a defined
enemy, your enemy is entropy.
391
00:17:57,601 --> 00:18:00,931
Your enemy is that
tendency of the universe
392
00:18:00,931 --> 00:18:03,331
to go from a state
of order to disorder.
393
00:18:03,331 --> 00:18:07,501
But you can be prepared to the
extent that you have confidence
394
00:18:07,501 --> 00:18:09,461
and you have options.
395
00:18:09,461 --> 00:18:13,461
You can switch, you can switch
track, you can go around.
396
00:18:13,461 --> 00:18:17,191
I mean, I think of filmmaking
like water flowing inevitably
397
00:18:17,191 --> 00:18:17,691
downhill.
398
00:18:17,691 --> 00:18:20,781
It goes around rocks,
doesn't go through,
399
00:18:20,781 --> 00:18:22,731
so you've got to go
around the obstacles.
400
00:18:22,731 --> 00:18:25,391
You've got to be
that flowing water.
348482
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