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First of all, you go and look at the
whole, you know, what is the whole
movie? What are we trying to say here?
What and and what is the style that
seems appropriate to tell this story?
And what are the instruments that are
appropriate to tell this story? Okay,
now we got this big arc. Okay, now we're
starting to move in, you know, is there
something between act one, two, and
three. Is there something we want to do
different in act three? I mean, I I have
this habit of setting up all these
themes that you think are going to pay
off in act three. And then I always
think there's a moment that triggers act
three, but where where the thing happens
that um you know, gladiator um Cometus
finds out that his sister has been
betraying him, you know. Um, so rather
than going and now all these themes are
going to pay off nicely, I just go and
whack in something a completely new
theme because it's like,
you know, all bets are off. Everything
has shifted. The relationship between
the characters have shifted. So I just
go
out of nearly nowhere, you know, unleash
something completely completely new and
completely fresh. But it's you start you
start and you start going down, you
know, into the scene, into the dialogue,
into the uh into the color
that you want to use you, you know,
because here's the thing.
If you suddenly stop forward momentum
because there's a dialogue scene, how
does it affect the rhythm of the whole
movie? If you're doing these, you know,
it's like being a bad driver who's
forever like on the gas and then coming
off the gas. I'm sure you've driven with
people like this. You want to smack
them, right? Um, so don't be that
driver. Figure out how to how to keep
the forward momentum going.
Making a movie is a
complicated human exercise because
basically what you're dealing with is
you're dealing
with only insecure people at their most
insecure.
Um,
everybody's
worried that what they're doing isn't
the greatest thing in the world. And
quite honestly, it never is. you know,
otherwise we wouldn't need to make
another movie if the perfect movie had
already been made. So, in this
environment of total insecurity,
sometimes it's really hard to say, you
know something, we don't need music
here. This scene is perfectly fine. You
know, the dialogue is sparkling because
the this the writer is going to think,
well, if I could have only had another
seven years, I could have written this
line better. The director is thinking,
"If I had had a better actor, it could
have been delivered better." And the
actor, of course, is thinking, "If I had
had a decent director, you know, I could
have done a better performance." And
then the, you know, and everybody is
blaming the cameraman and the sound
recorders because it's too dark. Um, and
because they're feeling insecure about
the scene, they're turning to the last
man standing, that's the composer, and
they're going, "You know, this scene
needs a bit of help. Can we can you go
and put some music underneath it to make
it at least entertaining or something or
the other or we need more attention or
we didn't quite get the we didn't get
the passion or we didn't get the
whatever it is that they feel they
didn't get. And part of your job is to
say, you know something, it's all there.
It's right there on the screen. It's
beautifully shot, beautifully acted, and
I've never heard sound recorded in this
way and as as beautiful and and make
everybody feel secure enough to say,
"Okay, good idea. No music."
One of the first things I learned is
just because you can hit the cut doesn't
mean you should. Um,
for instance, the
the the ear sort of ahead of the eye in
a funny way, especially if you're on a
big screen and you're looking, it takes
your eye a long time to travel across a
screen to see everything and take
everything in. So, it's quite nice
usually to be a little after the cut or
after the event or then depending on how
much you want to give the audience an
emotional breathing room, you know, you
can be later and later and and make a
reaction. But what's fun in when I get
naughty and I do really hardcore action
stuff, I actually make the event happen
one frame ahead of you seeing it. And it
really you don't you don't quite know
what I'm doing but it certainly scares
the be Jesus out of you. I mean
Blackhawk Down is all done like that
where you know because I come from a
super pacifist family so I had no
experience of what soldiers go through.
So to figure out whenever I got lost
because I could I got the real rangers,
the real soldiers from this battle in
Madishu to come in and start talking to
me about what their experiences were
like. And this whole idea that a bullet
just comes out of no, an event comes out
of nowhere and there's nothing that
prepares you for it. Um, so rather than
me knowing it's going to happen and
notating it on paper and therefore the
musicians looking ahead and knowing, oh,
at this point they're going to go and
make a big bang. I would constantly
write these scenes which would sort of
be an overlap into the next thing and
then I would make the event a separate
recording and just cut it hard because I
think we are so the the ear is so
sensitive that you can you can tell the
shift in attitude of the musicians of
just getting ready that they have to
play a loud note and by taking that out
of the composition literally
um things come as a surprise. eyes to
you.
This is at least how I see it. And
maybe I'm completely wrong, but I keep
thinking
the purpose of film music
is very simple.
You invite the audience in and you say
to them, I give you the opportunity to
feel something. I'm not going to tell
you what to feel. That would be
patronizing and horrible. But just the
simple fact that there's a single note
going on
should just open a little door that lets
you in and you get to complete the tune
in a funny way. You as the audience get
to complete the emotion. You get to go
and complete the journey. And so yeah,
it's about, you know, very often it's
about getting rid of things. It's it's
um that idea of Mickey mousing of of
imitating action which happens easily.
You know, sometimes it's a good thing to
do, but knowing when not to do it. Um
knowing how to react to something.
Sometimes it takes the audience a moment
or two to catch up with what's going on.
You know, give them that moment. Let
them figure it out. You know, don't dot
all the eyes and cross all the tees.
Leave some of it
open.
Treat your audience as intelligent human
beings that have their autonomous
emotions and just for a moment provide
the opportunity to feel something.
Inception was a sort of a a a different
problem whereby
it was potentially a complicated story
and it was potentially a story where the
audience would go, "Go, I don't get
this. I'm I'm out of here." You know?
Um, and I thought if we just set this up
right from the beginning that the music
is interesting and a little provocative
and a little different, but it's like a
it's like, you know, I kept saying to
Chris, it's it's it's just going to be
like a river. I'm not going to hit all
those cuts and everything like this. Uh,
and I'm not going to be quiet under
dialogue either, but it's like if right
away we say to the audience, this is
going to be different, but come along on
this journey, you know, and pretend the
music is this river and you guys are in
this boat, little boat, and you're
boopping down the river. And sometimes
it's going to get a little quiet, and
maybe it's going to get even a little
boring, and then sometimes it's going to
get a little exciting, but just trust
the river is going to take you to the
end of it, and it's going to be an
interesting journey. You know, the the
the most I can promise you is that it's
going to be an interesting journey. I'm
not going to go and promise you anything
else, but I'm going to carry you along.
And if you don't understand everything,
that's okay, too. At least it was an
interesting journey. You don't have to,
you know, um, you know, when when you go
to foreign places where you don't speak
the language, it's all right if you
don't understand the words. It can still
be interesting and entertaining and an
experience.
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