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[MUSIC PLAYING]
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INSTRUCTOR: Depending
on the film,
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the beginning is officially
the spotting session.
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You sit with the editor,
and sometimes the producer,
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and certainly, the director.
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And you run the
film top to bottom.
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And in running the film top to
bottom, you find every moment.
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Music starts here.
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Music starts here.
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It runs 2 minutes
and 15 seconds,
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and it kind of comes out here.
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Now you give that a number,
and the number is based--
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again, this is an
antiquated system,
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but it's still how we do it.
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It might be-- it's in the
first reel of the film.
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So it's the fifth
piece of music.
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So it's 1m05.
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Reel 1, music 5.
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And I'll encourage the director
during the spotting session
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to talk about it a little bit.
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Tell me the thing
you're concerned about.
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So I've had spotting sessions
that take two days, where
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literally, the director wants
to talk about it so much,
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we can only spot half
the movie in one day
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and half on the next day.
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It happens, and that's
just director to director.
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And the other extreme
would be Tim Burton,
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who, if the movie
is an hour 45 long,
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the spotting session
will be an hour 55.
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He doesn't like to
talk about the movie.
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He just doesn't like
to talk about it.
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So I'll encourage him to
say something about the cue.
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So he might just go,
make sure this is sad,
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or make sure this gets
really hopeful here.
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OK, next.
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And so we're basically
just starting and stopping
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and really defining
music starts,
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music stops, giving it
a name and a number.
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I should add that the
really important thing
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about the spotting session
is everybody now knows
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how long the score is.
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And there's a huge
budgetary condition
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because it's abstract.
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Well, we think there's
about 60 minutes of music,
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but the spotting comes in at 75.
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Everybody's got to adjust the
budget and the number of days
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of recording for 75
minutes, rather than 60.
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Or it's the other way.
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Well, the music only
came in at 51 minutes.
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OK, we're actually really good,
or we could even maybe give up
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one session.
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So from the studio
standpoint, this
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is actually a very
important moment
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because they're going
to get a number.
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And that number is going to
tell them how many sessions,
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how big of an orchestra.
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And there's a huge budgetary
process that has to happen,
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and that also begins with
the spotting session.
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[MUSIC PLAYING]
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Temp music is the bane
of every composer.
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And that's a huge part
of a composer's job.
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Now, some directors are
remarkably unconnected,
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disconnected from
the temp music.
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And that is just like having
a huge weight lifted off
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of my shoulders when I
sit down with the director
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and I'm looking at a
film for the first time.
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Because usually, the
very first time I see it,
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it's going to have a temp score.
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Because I'm actually looking
at some kind of preview
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cut that they're
generally looking at.
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Sometimes it's not.
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Like, again, some directors
are just literally showing me
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the film on an editing machine.
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And I'll say, just play me
a cue you're in love with.
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And so I don't want to hear
anything that you don't think
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is really important.
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I just want to hear
the ones that you're
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getting attached to.
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Because I want to know
what kind of battle
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I'm going to have ahead of me.
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So it's not uncommon for a
first viewing to have, like,
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three or four half a dozen
temp moments and the rest out.
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Sometimes I'm looking at,
like, a rough preview,
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where there's a full temp
score from beginning to end.
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And I will hope never
to see it again.
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They may have been working
on this film for a year
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before I got there, and
they've been hearing a temp
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score for close to a year--
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parts of it for a year and parts
of it maybe for half a year.
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An animation-- that
could be two years.
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So, what you got to
do is two things.
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There's two ways to go about it.
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You can do what I might
conservatively say
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70% of the composers today do.
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And they just do the temp.
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Take it, you find
another way to do it.
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You have the exact tempo.
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You actually map the tempo
out of the temp score,
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and you do something else to
the same temp, hitting things--
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different piece of
music, different melody,
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but you're going to
do the same thing.
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That is bullshit.
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And I know it works for some
people, but it's bullshit.
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It's not doing your job.
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Your job is to come up with
something fresh and new.
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And yeah, there's
a certain point
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where the director
could beat you down
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by refusing your music two
times, five times, seven times,
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10 times.
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And eventually,
you go, all right.
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I'll try to understand what
the fucking temp is doing
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and see how I can modify
mine to do something,
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at least close enough that
it connects with a director.
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But that's the misery of the
job, as far as I'm concerned.
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And sometimes you
simply have no choice.
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But you try.
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You got to try.
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You got to try to get in
there, and shake it all away.
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Make it all disappear.
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And the only thing I might
pay attention from the temp
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is where, OK, a director
got used to hitting
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a certain thing I go, OK.
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He really wants to
hit this moment, fine.
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I'll hit this moment.
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I don't have a
problem with that.
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Because I could take any
piece of music I do any time
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and make it hit a moment.
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Occasionally, there's something
that's not big and obvious,
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but the director
feels like they want
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to hit this or this particular
moment a certain way.
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And you gotta
learn these things.
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So this is a problem
every composer
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has to face all the time.
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The cheap way out is
just follow the temp.
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The hard way out is put up
this fierce, polite fight.
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And by fierce, meaning when
you're fierce with a director,
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you have to do it in
a very careful way.
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Because if you just come off as
arrogant and fiercely attached
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to your own ways, the director
is going to equally dig in,
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and you're going to end up
coming to a real problem.
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So the way you do it fiercely
is to simply fiercely commit
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yourself to come up with
something really good
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that you believe
in and see if you
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could find an easy way to pull
your director into that world.
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Do variations of it.
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Show I could take this melody,
I could take this thing
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and turn it into
this type of moment.
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I could turn it into
that type of moment.
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And then the director
might go, oh, that's nice.
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So they may not be sold on
this moment I'm showing them,
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but I've already
shown them a moment
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towards the end of the
film, and they love that.
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And now they're coming back
to the first one and going,
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I'm there.
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I've got it.
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[MUSIC PLAYING]
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Scoring a film with
big or small resources
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is not even something I give two
thoughts about because if it's
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a $200 million movie,
first off, they
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can still cry to you about
the size of the orchestra.
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I mean, it's amazing.
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Really big orchestras and big
films, big budgets, and I've
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been asked, can you please cut
four players out of the violin
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section?
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But the point is,
is that you're going
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to encounter potentially
every kind of big, small,
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in between during your careers.
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If it's a tiny budget,
which I've done many of,
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I'm going, all right.
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We can actually afford seven
musicians for two days.
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And I can use three
or four musicians
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for one of the sessions
beyond that for solos,
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or three or four soloists.
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And I go, that's my budget.
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No big deal.
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What I advise you is don't try
to do what they did in the '80s
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and into the '90s and
emulate orchestra sound
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with synthetic orchestras.
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That's crap.
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It's always been crap,
and it's still crap.
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To cut costs and not degrade
the quality of your work,
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I believe you think small.
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Other than that,
its inventiveness.
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I mean, there's great
scores from small ensembles
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from inventive composers.
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And to show invention
is a great thing
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if you can show that you
can work with a tiny budget
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and do a very inventive score
with interesting sounds.
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Obviously, if you're
into synthetics,
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that could really help
you there because there's
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no limit to what you can do.
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But even with real instruments,
get a lot out of a few players.
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I think that's really useful.
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If you need to present
a big orchestral sound
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and you have no
budget, you're screwed.
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I mean, I played
demos all the time
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for people that
are all synthetic.
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Every director-- here
is my entire score,
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fully orchestrated in
demo form before it
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goes to the scoring stage.
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But that's just for
a director to hear.
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That's a facsimile.
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I did a movie that
the director wanted
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a particularly kind of a
romantic, lush sound out
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of the strings.
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The movie was
called "Hitchcock,"
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and he wanted a score
that felt like it
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was connected to the era.
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And he wanted very warm strings,
and he wanted a lot of romance
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in it.
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And that's the kind
of score that my demos
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are delivering the least
amount of satisfaction
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to the director.
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He kept wanting
warmth, warmth, warmer.
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And I was playing these demos,
and I kept saying to him,
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I can't get warmth
out of samples.
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00:10:05,450 --> 00:10:08,540
Trust me, it's just going to
be a whole different thing.
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00:10:08,540 --> 00:10:12,400
And he was nervous right
up until the first scoring
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00:10:12,400 --> 00:10:12,900
session.
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It was in London, and
we're sitting there
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00:10:14,608 --> 00:10:15,798
for the first cue.
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And I could just see his
whole body language relax
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because he's like listening.
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He's worried, he's worrying,
and it started playing.
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And he just settled in,
and he barely said anything
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00:10:26,870 --> 00:10:28,490
for the rest of the scoring.
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00:10:28,490 --> 00:10:30,870
It was more than what
he was hoping for,
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00:10:30,870 --> 00:10:34,100
because the warmth of
the real strings filling
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00:10:34,100 --> 00:10:36,170
the room for this
particular score
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00:10:36,170 --> 00:10:39,470
was something that I
just couldn't give him
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synthetically.
17397
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