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Before
I um sit down to write any uh scene of
dialogue, one, I have to come up with my
goal. What do I want this dialogue to
accomplish? Deepening a character or
furthering the plot or conveying
information.
But then you have to sit back and say,
what is the emotional sequence of this
scene? Are the people angry with each
other? Has something traumatic just
happened and they have to sort of flush
it out between the two? Is one going to
cast blame on the other person for
something? Are they happy? Um they just
had a big triumph or victory and they're
ecstatic and they feel good. That's all
going to impact how the dialogue is
going to play out. So what is the
conflict of any that you're trying to
work through in this particular
dialogue? Two people are talking
dialogue. People don't talk aimlessly,
at least in, you know, not supposed to.
In books,
there's got to be a goal or a purpose.
What are they trying to accomplish? Are
they trying to get the upper hand over
someone? Then they might phrase their
language a little bit differently. Uh
are they trying to voice a complaint uh
to someone? Then the language might be a
little bit different. So, not only do
you have to understand what the scene is
for, what is the emotional circumstance
of the dialogue? And sometimes people
forget that second step. And a lot of
writers, I know, they they feel like,
okay, here's what I want to accomplish,
but then they forget that the people are
really pissed off at each other, and the
dialogue comes off as a lot more amiable
than it actually should be. And then all
of a sudden, readers are like, wait a
minute, didn't he just clock this guy?
Uh, where did that go? Um, so round out
the scene in your mind before you sit
down to write the dialogue and try to go
through the traumatic events you
envision these characters going through.
How would you feel um if somebody just
told you, "Oh, by the way, I cheated
with your wife uh last night. I'm really
sorry." Uh how would that affect you
emotionally as a person or you know what
uh a good friend of yours I am sorry to
tell you just died or the FBI is coming
to arrest you. You have to get into the
emotional side of the people engaged in
the dialogue because that's going to
totally affect how they speak and how
they communicate with one another. And
sometimes it may not just be words and
maybe with a physical action, a fist or
a scream or a grunt or smashing their
head against the wall or trying to
escape somehow.
Understand what the scene is both from
an emotional point of view and what you
want to accomplish and then your
dialogue is going to be a lot better.
My rule of thumb with dialogue is to
keep it um is brevity. Keep it brief and
punchy and conveying information. um and
then moving on. Common mistakes are
going on too long, getting off a point,
going down tangents, and then losing
focus at the scene. Um or conveying
information that later on has no purpose
at all in the novel, uh or it doesn't
deepen a character in some way. So, for
me, when you go in, you're writing
dialogue, before you even sit down to
write the first line, sit down and say,
"What do I want this dialogue to
accomplish?" And once it's accomplished
the goal, you get out of the scene and
you stop. You don't go on for six more
lines. There's nothing else to do. And
then the rest of that is just wasted
time that you could have spent doing
something else of significance is
actually going to aid the story and move
it forward. I've written some really
great scenes. And you know, my my
characters are up there and they're
preaching and they're pontificating and
they're saying all the stuff that I
truly believe in, particularly when it
might come to politics or whatever. And
I just I hang on every word. this is
great stuff and then um you know I'll
give it to my wife and she'll be like oh
my god you know that's not going to end
up in the book is it it's boring and
she's right totally right so you have to
come it from the reader's perspective it
may feel very important to you to say
this but if it doesn't move the story
forward then it has to go I always go
back to the example of the Gettysburg
address you know with Abraham Lincoln
the Gettysburg address is only like 350
words long the I congressman who spoke
before him at at Gettysburg battlefield
spoke for two and a half hours. Um and
then Lincoln got up and spoke and the
speech was over so quickly most people
in the audience didn't even know that he
had spoken. But nobody remembers the two
and a half hour speech by this guy from
this congressman from wherever. They
remember the Gettysburg address which is
probably the greatest political speech
ever written by an American politician
because it was it was brief. Every word
mattered. And as a writer, I know you
can't nail that every time. You can't
get it perfect every time. But God, take
the time to try to get there.
I found that the best way to really get
good at dialogue is to listen to people
talking to each other under lots of
different circumstances and strangers
versus really good friends.
Human beings are, you know, we're a
we're a weird bunch. We can be very
friendly and open and want to tell
people about ourselves and we can be
very guarded and non-transparent
depending on the situation. And I think
in order to write really believable
dialogue, this is the critical time
where you as the writer need to be a
student of humanity, you just need to go
out and listen to people and watch their
body language. And I was a lawyer. I got
as much out of watching people's body
cues as I got out of what they were
telling me because when some sometimes
people are lying to you, if you just
listen to them, it may not sound like a
lie, but if you're watching their body
language, um you can tell that they're
sort of proaricating.
So, become a student of humanity. Go out
and about, listen to people. Even if
it's on your own house talking, your
kids are talking, your wife's talking,
your husband's talking, whatever. Listen
to people. you know, listen to them on
the phone where you only get one half of
the conversation to see what it sounds
like and feels like. That is really the
best exercise. Just live in it in the
real moment and then go back home and
see if you can duplicate that to an
astonishingly accurate degree. And if
you can, all of a sudden, your dialogue
is going to sound a lot better.
But then you really have to get into the
head of your character. Um, you know, an
example for me would be Amos Decker.
Again, um, he's different. You know, he
processes information differently. He
has no social graces. He has a hard time
relating to people. So, that's kind of a
wash on that side of his life. He can be
abrupt and abrasive. So, if that's how
I've built his character, I can't let
his dialogue be sound like, you know,
um, uh, someone, you know, someone who's
just upbeat and bright and normal and
all that. It would just be a total
disconnect. So get into the heads of
your character is going to tell you what
are they going to sound like and what
are the words they're going to use and
how are they going to interact with
other people. If you've written them out
to be sort of a milk toast and doesn't
like to make waves, then he's not going
to jump up and down and start screaming
at people either. That would be totally
out of character unless you have some
other plot point that allows him
plausibly to do that. So for me with
Amos Decker, I understood that he
doesn't like to communicate with people.
So he would be abrupt and abrasive and
the language, his sentences would be
short. he would make really startling
observations not caring uh the impact it
had on people's feelings because that
was not something he could really relate
to or understand. So that shifted his
entire dialogue, you know, the the
arsenal of dialogue that I would allow
him to use. Um I've softened that over
time in in several books, but in the
very first one that was his character
and to be true to him, that had to be
his dialogue.
I think it's always a good exercise to
read the dialogue out loud. And you
probably you you probably heard this
advice from other writers as well or if
you've taken courses. Um read the
dialogue out loud. That's kind of the
best way to test your ear, not just your
sight. Um and that's really how you can
tell if something is ringing true or it
sounds kind of false or contrived. You
don't want dialogue to feel contrived.
If you're really worried about a
particular scene that may go on for a
little bit, you know, have a friend,
significant other, someone you trust
read the dialogue with you. I mean,
actors do that all the time. Uh, when
you're when you're doing a script, just
it it's a good way to determine is this
does the cadence, is the pacing, does it
sound right, uh, that people are talking
this way. Um, and and I oftentimes when
I'm writing dialogue, I will just as I'm
typing along and I stop and I just go
back and forth. I'll do the whole
dialogue and I'll say it out loud and
you know back and forth all the way
through and then I'm like, "Yeah, you
know, that part sounds good. This part I
need a little bit of work on this part."
So sometimes it's as simple as just
saying it out loud.
Technical information, particularly in
the world that I read and genre, it's
unavoidable. It just it permeates
everything that I write about whether it
be the federal government, law
enforcement, military. It just spies,
intelligence, clandestine units around
the world. That's just that's just the
world. 9 mil 9mm Glock is a Glock
handgun. A SIG. SIG is a sig sour
pistol. Everybody would know what that
is. Um trace is trace forensic evidence.
Um in post-mortems, you know, you you
weigh you weigh organs and you get laser
sight lines. You know the trajectory of
bullets. you know, you might just say
drag instead of trajectory of bullets.
Um, so there is a shortorthhand that you
kind of need to understand and that
research will allow you to understand
that better. And I I would say as as a
writer, you got to you have to balance
it because keep in mind that the reader
may not have any of these specialized
skills. And the last thing you want to
do is lose the reader because you're
using all these idioms and you know
colloquial terms they may not know
because you want to be really cool about
the fact that I know all this stuff and
I know the shortorthhand because these
characters are doing the shorthand. Got
to be really careful about that because
the reader is lost and they're like what
the hell did he just say? Then you've
done no service to the story at all. But
in limited doses uh where it makes
really good sense and would not confuse
a reader and you have to keep this all
in mind when you're writing it. Then you
as writer can do that. You can
shortorthhand stuff because people are
not going to just say it all out.
There's no reason for them to do that.
What I like to do is inhabit my stories
with people who are both really in that
world and speak that language and then
also have people who are outside of that
world uh that sort of act for me. they
sort of stand in for the reader. That
allows a plausible way for the people
with these specialized skills to slow it
down a little bit and say, "This is what
I'm talking about. This is what I'm
referring to." And that's the way you
can break down tech information in a way
that is very plausible and true to the
story. Because who wouldn't ask those
questions if you were in the middle of
all this and you didn't know what was
going on? You, the reader, would ask
those questions. I I don't I'm not
getting this. And then lo and behold,
here's a character in the book that
conveniently asks the question you had
on your lips and it gets answered that
way. So technical, you know, technical
language, I need it. I use it in my
books all the time. U but I also try to
juxtaposition it next to some element
that allows me to explain uh to the
reader through another character in the
book exactly if it's really really
complicated what they're talking about.
But don't believe that your readers
don't believe that you have to dumb down
your to your reader. Uh pe people are
smart. People read a lot. They have a
lot of access to stuff online. they may
know more than you think that they know.
Uh so don't try to make it too
simplified because then that insults the
reader and that's the last thing you
want to do.
So this uh dialogue that I'm reading
from is from the last mile.
It's about maybe a quarter of the way uh
through the book. Now to set this scene
up, Amos Decker was a college football
player. He played at Ohio State and then
he was drafted by the Cleveland Browns
and he played not even a season for them
because that's when he got leveled on
the field and almost died. So his career
was over. He had his traumatic brain
injury. But this guy knows a lot about
football and the young man that he's
talking to in the scene is a high school
football player who's played his whole
life. This kid also knows a lot about
football. And the scene is set up that
Decker has gone to this kid's high
school. He's the son of a woman who's a
suspect in a crime. So Decker's going
there to talk to this kid to see what he
might learn about, you know, sort of
surreptitiously about the mother through
the son. And the son is at football.
He's at a high school football practice.
So the team is playing, you know,
they're practicing and the kid comes
over and he's talking to Decker. And
Decker is trying to gain the kids trust
a little bit. So here's how he does it.
Decker said, "What's your best running
play?" Tommy is a young man's name. We
call it the firecracker. Fake the A gap
blast to the fullback. Pitch to me on
the left edge. I cut back to the B gap
and then make a stutter to clear the
line. Let the tight end do a cutback
scraping the backer and I hit the corner
and I'm gone. Always good for at least
10 yards until the safety makes a
tackle. We run it on third and long
because the box ain't stacked and the
secretary's playing cover too soft
thinking we're going to pass.
There are two other people in this
scene. Linda Davenport, who's a clinical
psychologist and she's part of Decker's
FBI team. Ross Bogart, who is all FBI
special agent, and they're listening to
this as well. So, here's Linda uh
Davenport.
I didn't understand a single word of
that, said Beused Davenport. If it makes
you feel any better, neither did I,
commented Bogart.
Decker glanced over at the other players
running a formation. So, you obviously
run the tight end on that side of his
job to scrape the backer. Yep, said
Tommy. Extra blocker, right? But he's
not being properly utilized. He looked
back at Tommy. Okay, tell your coach to
scratch the stutter. The blast would
have frozen the interior lineman anyway,
so don't waste the time. You want to hit
the B gap at speed. You let the left
tackle crash down to seal the edge. The
guard comes around to do the scrape on
the backer that allows the tight end to
release and you follow his butt down the
field. He engages the safety with his
left shoulder if the guy comes up and
tries to make a play and forces him to
the outside. Well, you push off hard to
the inside. If the corner's in soft
cover, too, he probably will have
already committed to the outside edge
because of the pitch. You'll have a
receiver on him blocking, so you don't
have to worry much about him. If you've
got decent wheels, you're home free down
the seam for a lot more than 10 yards.
Maybe endzone if you're fast enough to
beat the angle the other safety takes.
Tommy broke into a broad grin. Damn,
man. Thanks.
That is a scene where there are two
people who know a subject matter
intimately. Um, and they're talking
about it as if they know it intimately.
They both understand this foreign
language.
What I did that was a little bit extra
and I did it for this reason. I included
two people in there, Davenport and
Bogart, who know nothing about football.
So the reader probably halfway through
is going, "What the hell are these
people talking about? I'm totally lost."
But then they see Bogart and Davenport
go, "What the hell are they talking
about? I'm totally lost in this." The
reader knows, you know what? It's okay.
This is not going to be vital to the
investigation is going to be ongoing.
This is a way for Decker on a oneoff to
sort of gain the trust of this kid by
talking about his subject matter. This
kid really is interested in football so
that then he can then talk to the kid
and gain some information that will help
the investigation going forward. But
that is a particular scene where two
people with really intimate knowledge of
a particular subject area uh subject
matter are going at
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