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CNBC's Jane Wells live in Los Angeles
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with how the 360's problems
are heating up literally.
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This all came together
in this horrific perfect storm.
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Some faulty Xbox 360s are literally
melting down while running certain games.
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It was a slow rolling thing, like, really
understanding how big the problem was.
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It started to really be concerning
and the numbers started to grow.
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I had a sick feeling in my stomach.
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Microsoft hasn't specified the cause,
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but users say the console's cooling system
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just can't take the heat of a lot of play.
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We were just having failure after failure.
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The problem was huge.
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Mine just crashed this holiday season.
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Get one back,
turn it on, it didn't even work.
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No! Again!
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People spent a lot of money on a console
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and we're getting two
and three of them back.
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Whether they were friends,
whether they were family,
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whether they were people on the street.
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It didn't matter.
It was all over the place.
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I was mad as
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Then it became the media saying
this is a piece of hardware
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that has been rushed to market,
and as a result
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we're seeing unprecedented failure rates.
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It's broken.
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Everything that I had worked for
for the last couple of years is trashed.
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There's a new contender
in the video game wars.
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Xbox is going to be....
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- The future.
- Truly the future of video games.
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Xbox.
Taking over the living room.
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Limitless, connected
digital entertainment.
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You guys never understood!
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The company is going
to face fierce competition.
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Sniper. Nooo!
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It's a ticking time bomb.
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It makes me very nervous
to actually play this for you.
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Xbox, getting a major overhaul.
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A bold vision for the figure of gaming.
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It's the Xbooooooox!
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Without a doubt, the most Herculean feat
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of the original Xbox was that it survived.
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Looking at the history
of the video-game business,
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you would have given them
a million-to-one chance,
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so the achievement is that
we made it to Xbox 360.
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And, internally, it's fun to laugh
at lots of the missteps.
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You'll see Xbox will actually start up.
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Like we can laugh
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that the Xbox didn't turn on
at the original unveil.
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We can bring that video up?
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But with Xbox 360, honestly,
even with the benefit of time,
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nobody laughs at the red rings.
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To understand the red rings of death,
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you've gotta go back to the beginning
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and all of the work we did on the Xbox 360
to build it from the bottom up.
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We were absolutely focused
on getting out ahead of the PS3.
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We needed to be seen
as the start of the next generation.
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The 360 was five to ten times
more powerful than the original Xbox.
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And so, to achieve
that level of performance,
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we had to push technology and solutions
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that didn't exist
in the previous generation.
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This was an incredibly
hard, complicated program.
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The circuit board itself is,
is a completely custom design.
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And we were building these chips
which was a new process at the time.
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We did our own internal design
instead of buying off the shelf silicon.
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We're bringing up new hardware,
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with software that isn't quite done yet,
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on new test systems
that we're developing in real time.
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And that had a domino effect
on the whole product.
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The design was coming together
kind of late.
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We were launching in November of 2005
and we did not see our first silicon
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from the CPU until February of 2005.
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That's just ridiculous.
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That's nine months before launch.
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That is an absurdly short timeframe.
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The normal timeframe
would probably be like two years.
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And so we're faced
with finishing the design
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and ramping up production lines
at the same time.
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We wanted to launch it worldwide
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so everybody had it at the same time.
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But that's a big challenge
because you also need
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to have enough units to restock in retail,
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so that the countries you do launch in
aren't out of inventory.
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We need to get our yields up.
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And so, we're cranking up production.
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At the highest manufacturing output,
I remember hearing numbers like a console
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would come off the line
every four seconds.
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But, as we're ramping
production, we start to see reports
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of these issues that were coming up.
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Lots of inconsistencies.
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Consoles would fail at test stations.
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If you had built 100 of these things,
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only 50 or 60 of them would work,
which is really, really bad.
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Like a real robust yield rate
would have been 90, 95.
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This was the fog of war
that we had to see through,
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and that was, is there something wrong
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with the design of the product,
or are we testing it incorrectly?
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Because we were trying
to ship in high volume,
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there wasn't much time to think about it
because there was so much to be done.
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One way of dealing
with the failed consoles
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was to put them into these nice boxes
and stack them
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so that you would get back to them
at some future point in time.
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In a way we were kicking the can
down the road a little bit.
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We were developing
what we call a bone pile.
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At the height, we created a bone pile that
was over 600,000 units deep.
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And so it's, it's just like
the Lucille Ball episode
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where the chocolates
are coming off the conveyor belt.
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And they're coming off so fast
that they can't do anything with them.
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That's exactly what was going on.
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The thing about building consoles
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is Christmas doesn't change,
so your schedule is paramount
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and there's just so much pressure
to get it done by November.
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After a hectic leadup to production,
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and months of intense troubleshooting,
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engineers finally managed to solve the
technical issues that had plagued the 360.
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As consoles started to pass QC,
the team was finally able
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to chip away at the bone pile,
in an effort to meet the demand,
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which, at the time
of launch, was ravenous.
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Good evening, everyone!
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So who here is ready for Xbox 360?
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I'm outside the Best Buy in Midtown.
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It's raining here in New York
but these gamers don't care.
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They've been out here in the rain
since early this morning
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and they're not leaving
until they get an Xbox 360.
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Finally!
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When the Xbox 360 launched there was
a palpable excitement for this console.
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The Xbox 360 finally got out
of your dreams and into your car.
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Microsoft had their fingers firmly
on the pulse of what gamers were expecting
128
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and they clearly had a vision
of what gaming would be for the future.
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We got in with something
that was unique and revolutionary.
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00:06:49,868 --> 00:06:53,413
A gorgeous design,
the concave elements of the 360.
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It really felt like in some ways
that Xbox had actually just arrived.
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This new world of online.
133
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This new world of social engagement.
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00:07:01,421 --> 00:07:03,298
This new world of building communities.
135
00:07:03,382 --> 00:07:04,716
Ohayou gozaimasu!
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00:07:05,592 --> 00:07:09,721
We at Microsoft
had absolutely nailed that experience.
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The demand was really, really high.
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We were selling every single unit
we could ship into the market.
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I know there are a lot of
fans out there that want a 360,
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there's a shortage out there, you know,
is that a marketing strategy
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or can you not produce enough?
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- What's the real story on that?
- We are making as many as we can
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twenty-four hours a day,
seven days a week, we are flying them in.
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Ultimately, we got
through our challenges of production.
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And we just needed to be able to catch up.
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By hitting the market
a full year before PlayStation 3,
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Xbox 360 had a head start
on the competition.
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But Sony was still
the undisputed industry giant.
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And they had every intention
of keeping it that way.
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It was the year after we shipped,
when PS3 was coming out.
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We were paranoid.
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Sony had such credibility
that they had cultivated
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00:08:00,939 --> 00:08:03,400
from the PlayStation 1
to the PlayStation 2,
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so they were riding on this tidal wave
of success and goodwill from gamers.
155
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Coming off the PlayStation 2,
Sony had done everything right.
156
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The most successful platform
in game-industry history,
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and really just needed
to stay to the playbook.
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In contrast to that, you just witnessed
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Microsoft coming to market
at the right price,
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a year before you're able
to come to market,
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so you know you're facing
formidable competition.
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PlayStation 3 is the best-of-breed
computer-entertainment platform.
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PlayStation 3 was positioned
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as a premium product from the get-go.
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This was going to play games,
but it would also play Blu-ray discs,
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so it was seen more as kind
of an entertainment machine.
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We knew they were going
to be somewhat arrogant.
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The next generation
doesn't start until we say it does.
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And they would price their console
to where they felt they needed to have it,
170
00:09:01,166 --> 00:09:03,252
because they felt
that they were untouchable.
171
00:09:03,335 --> 00:09:05,671
This is sort of pre-live streaming era,
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00:09:05,796 --> 00:09:09,716
and a bunch of us were huddled
around one person's laptop,
173
00:09:09,800 --> 00:09:14,388
like a 15-inch laptop screen,
streaming Sony's press conference.
174
00:09:14,930 --> 00:09:16,014
And then they dropped the price.
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In North America, the PlayStation 3
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will be available at retail
for $599 US dollars, $659 Canadian.
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Wait a minute. Did... $599?
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$599.
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Nobody was prepared for that.
180
00:09:35,325 --> 00:09:38,745
Back then, consoles didn't launch
at those kind of price points.
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It was like, holy cow,
we just got handed this generation.
182
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We were high-fiving each other,
people were crying.
183
00:09:47,296 --> 00:09:51,425
There were just all these ways that Sony
had put their own foot in their mouth.
184
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Sony said it would be a
privilege for people to work extra hours
185
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to afford their overly-priced console.
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You have an over-engineered machine,
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00:09:59,683 --> 00:10:02,394
that's gonna be incredibly
expensive to manufacture.
188
00:10:02,936 --> 00:10:04,938
And that opened a window for Microsoft
189
00:10:05,022 --> 00:10:08,275
to be able to soft of say,
"Hey, like we have a great system
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that's gonna play
all the games you wanna play.
191
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We've got better online, for cheaper."
192
00:10:12,738 --> 00:10:14,656
Thank you very much,
and have a great show.
193
00:10:16,033 --> 00:10:20,829
Becoming CEO right after the launch
of PlayStation 3 was like
194
00:10:20,913 --> 00:10:24,791
being made captain of the Titanic,
right after it hit the iceberg.
195
00:10:38,388 --> 00:10:44,102
After Sony's announcement, we could not
wait to get on stage the next day.
196
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Couldn't be more excited to be here
197
00:10:45,771 --> 00:10:48,649
because we're delivering
the next generation of gaming
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00:10:48,941 --> 00:10:54,404
right here and right now, with titles
that are nothing short of spectacular.
199
00:10:54,488 --> 00:10:58,075
We had a lot of PlayStation fans,
and even Nintendo fans
200
00:10:58,158 --> 00:11:00,744
who were coming to Xbox,
because we had the best games,
201
00:11:00,827 --> 00:11:03,455
we had the best system,
we had the best online network.
202
00:11:03,539 --> 00:11:05,123
We led in every key aspect.
203
00:11:05,207 --> 00:11:07,042
With the help of our incredible partners,
204
00:11:07,125 --> 00:11:09,837
we're delivering
on that vision with Xbox 360.
205
00:11:10,170 --> 00:11:12,005
With a high-definition gaming experience
206
00:11:12,089 --> 00:11:15,133
more powerful
than anything else in the industry.
207
00:11:15,217 --> 00:11:17,302
Yeah. We were riding high,
we were celebrating,
208
00:11:17,386 --> 00:11:19,012
I'd say the morale was extremely high.
209
00:11:20,430 --> 00:11:23,475
We had so much pride in this product.
210
00:11:23,851 --> 00:11:25,185
Everything was great.
211
00:11:25,644 --> 00:11:27,354
And then, the storm hit.
212
00:11:29,273 --> 00:11:31,984
Before launch,
engineers had worked around-the-clock
213
00:11:32,067 --> 00:11:34,695
to fix 360's early technical issues.
214
00:11:35,070 --> 00:11:39,616
But, by June 2006, there were reports
215
00:11:39,700 --> 00:11:42,911
of an entirely new,
never-before-seen problem.
216
00:11:43,829 --> 00:11:45,873
Distress calls flooded into Redmond.
217
00:11:46,123 --> 00:11:48,667
Something had gone terribly wrong.
218
00:11:49,418 --> 00:11:52,671
It was in the forums and I started
to notice that something wasn't right.
219
00:11:53,922 --> 00:11:58,927
There was a lot of chatter
about console failures.
220
00:12:00,971 --> 00:12:02,097
Dude.
What?
221
00:12:02,181 --> 00:12:03,265
Your Xbox.
222
00:12:03,724 --> 00:12:05,434
You might want to take a look at it.
223
00:12:05,517 --> 00:12:08,729
Oh, [BLEEP]!
Oh, oh, oh, oh!
224
00:12:08,979 --> 00:12:11,440
Over time, we kept
hearing more and more about it.
225
00:12:11,648 --> 00:12:14,860
We'd go to a launch event for a game
or we'd go to meet with games journalists,
226
00:12:14,943 --> 00:12:17,196
then they would all start
talking to us about it, like,
227
00:12:17,279 --> 00:12:20,908
"Before we can talk about new features,
we want to know, is this fixed?"
228
00:12:20,991 --> 00:12:23,118
But we had no sense
of how big of an issue it was.
229
00:12:23,535 --> 00:12:27,456
We didn't even know how to deal with it,
and then we saw more reports of it.
230
00:12:27,539 --> 00:12:31,752
Microsoft have been in the news
with their latest computer system,
231
00:12:31,919 --> 00:12:36,006
but it seems the last big product
they launched can have some problems.
232
00:12:36,089 --> 00:12:39,051
That's the first time I've seen
this There it is.
233
00:12:39,718 --> 00:12:41,094
Mother [BLEEP]!
234
00:12:41,178 --> 00:12:43,138
The Xbox 360 had a really cool feature
235
00:12:43,222 --> 00:12:47,100
where there were four green lights
around the Xbox emblem.
236
00:12:47,226 --> 00:12:50,312
Each of those lights
corresponded to a specific controller
237
00:12:50,604 --> 00:12:53,065
and so that's how you knew
what player you were in the game.
238
00:12:53,148 --> 00:12:57,152
We also used the ring to tell people
when there were issues.
239
00:12:57,236 --> 00:12:58,862
It's like
the check engine light on your car.
240
00:12:58,946 --> 00:13:00,948
And this is
what we called a core digital error.
241
00:13:01,031 --> 00:13:05,077
And this was an indicator of,
the system detected a major issue.
242
00:13:05,160 --> 00:13:08,247
The error state was just
that there was no communication,
243
00:13:08,330 --> 00:13:10,999
so the machine was just basically
telling you I can't do anything.
244
00:13:11,083 --> 00:13:14,628
This would show up as
three segments in the ring being lit red
245
00:13:14,711 --> 00:13:17,005
which would come to be known
as "the red ring of death."
246
00:13:19,967 --> 00:13:21,301
It's the red ring of death.
247
00:13:22,386 --> 00:13:24,471
Red ring of death.
248
00:13:26,265 --> 00:13:27,808
I got red ringed.
249
00:13:27,891 --> 00:13:30,102
Uh, everybody got red ringed.
250
00:13:30,811 --> 00:13:34,481
What the [BLEEP]?
Are you kidding me?
251
00:13:34,565 --> 00:13:36,191
When that mother red thing come up
252
00:13:36,275 --> 00:13:38,318
and then the whole game freeze
and mother
253
00:13:38,402 --> 00:13:39,486
be like,
"Man, what the is going on?
254
00:13:39,570 --> 00:13:41,697
We can't play. What's going on?
Your doing that too?"
255
00:13:41,780 --> 00:13:44,116
It was, it, oh my God. It was terrible.
256
00:13:44,533 --> 00:13:48,829
No! Red ring of death! Again!
257
00:13:48,912 --> 00:13:51,790
We have no Xbox. I'm calling support.
258
00:13:51,874 --> 00:13:53,625
You wait on hold for a while.
259
00:13:53,876 --> 00:13:56,003
They let you know
they really appreciate your call.
260
00:13:56,086 --> 00:13:58,505
You wait on hold a little bit longer
and then they go,
261
00:13:58,589 --> 00:14:00,591
"Okay, we're going to get you a
replacement unit."
262
00:14:01,133 --> 00:14:03,260
It doesn't show up for a week.
263
00:14:03,677 --> 00:14:07,681
All the enthusiasm's gone, and then here's
the new console and it was just like...
264
00:14:07,931 --> 00:14:08,974
Wow.
265
00:14:09,057 --> 00:14:11,768
This is the fourth Xbox.
266
00:14:11,852 --> 00:14:12,936
Microsoft.
267
00:14:13,395 --> 00:14:17,024
Effectively,
the failure rate was near 100%.
268
00:14:17,566 --> 00:14:19,776
It just became an epidemic.
269
00:14:19,860 --> 00:14:23,447
♪ It was the Red Ring of Death! ♪
270
00:14:23,530 --> 00:14:25,449
♪ Console's hotter
than a dragon's breath! ♪
271
00:14:25,532 --> 00:14:28,744
♪ It was the Red Ring of Death! ♪
272
00:14:28,827 --> 00:14:30,996
No fricking way!
273
00:14:31,079 --> 00:14:34,082
♪ And I'm so pissed off!
Grab the phone! Dial tone! ♪
274
00:14:34,166 --> 00:14:38,170
♪ Calling Microsoft!
Now they'll see the dark side of me! ♪
275
00:14:38,253 --> 00:14:39,838
♪ I'm on hold! ♪
276
00:14:41,131 --> 00:14:44,635
♪ It was the Red Ring of Death! ♪
277
00:14:44,718 --> 00:14:48,680
The glitches that went down with Xbox 360.
278
00:14:48,764 --> 00:14:50,807
I was mad as
279
00:14:50,891 --> 00:14:54,269
I'm like, get this fixed
or I'm leaving.
280
00:14:54,686 --> 00:14:55,812
I'm joining the enemy.
281
00:14:55,896 --> 00:14:57,105
It was simple as that.
282
00:14:57,189 --> 00:15:02,402
♪ It's a faulty piece of manufacturing
from Redmond Washington Microsoft ♪
283
00:15:03,612 --> 00:15:04,696
I feel kind of sorry for it.
284
00:15:07,282 --> 00:15:10,035
Not really. It deserved it.
285
00:15:10,744 --> 00:15:14,665
It's a big deal because,
it's just sort of the passion
286
00:15:14,748 --> 00:15:19,044
that gamers have for their hobby,
like, you don't want to be away
287
00:15:19,127 --> 00:15:22,881
from your console
any longer than you need to be.
288
00:15:23,632 --> 00:15:25,300
We felt the customer's pain.
289
00:15:25,384 --> 00:15:28,720
I had three boxes replaced,
you know, personally at my house.
290
00:15:28,804 --> 00:15:32,516
And it does make you think,
"Okay, I work here, and this experience
291
00:15:32,599 --> 00:15:35,477
is not a pleasant experience,
in sending your Xbox back."
292
00:15:35,727 --> 00:15:37,813
Microsoft's going to ship
you a cardboard coffin,
293
00:15:37,896 --> 00:15:40,023
and that's what gamers
were calling them online.
294
00:15:40,107 --> 00:15:41,608
"Did your cardboard coffin arrive?"
295
00:15:41,692 --> 00:15:43,944
I finally got my coffin.
296
00:15:45,279 --> 00:15:46,530
But hopefully I'll get him back.
297
00:15:47,030 --> 00:15:50,409
And you'd put your 360 in it
and ship it on back to Microsoft.
298
00:15:50,576 --> 00:15:54,079
I remember going out
to the curb and like meeting the UPS guy
299
00:15:54,496 --> 00:15:56,540
and looking in the back of the UPS truck
300
00:15:56,623 --> 00:16:01,753
and seeing wall-to-wall,
you know, Xbox returns.
301
00:16:03,672 --> 00:16:07,467
The fact that it was
happening to more and more people,
302
00:16:07,551 --> 00:16:10,804
and Microsoft was shipping
a lot of hardware.
303
00:16:10,888 --> 00:16:15,142
That just combined to this feeling,
that, hey, like,
304
00:16:15,225 --> 00:16:17,186
are you guys really taking this seriously?
305
00:16:17,269 --> 00:16:19,771
They're continuing to sell
defective hardware,
306
00:16:19,855 --> 00:16:23,150
so a consumer could walk
into the store today,
307
00:16:23,233 --> 00:16:27,696
buy a 360, take it home,
and it's a ticking time bomb.
308
00:16:30,991 --> 00:16:34,077
Is there any speculation out there
what the problem is?
309
00:16:34,328 --> 00:16:36,788
Um, there is a lot of speculation but,
because well, among other things,
310
00:16:36,872 --> 00:16:40,542
there are 500 million transistors
and 1700 parts in each of these boxes.
311
00:16:40,626 --> 00:16:42,544
- Mm-hmm.
- So the speculation could go anywhere.
312
00:16:45,881 --> 00:16:47,549
Whenever we had new game launches
313
00:16:47,633 --> 00:16:49,801
or new system updates, I would be out,
314
00:16:49,885 --> 00:16:53,722
meeting with the top games journalists,
showing them all the new stuff,
315
00:16:53,889 --> 00:16:55,432
and I'm trying to sell them on the future
316
00:16:55,516 --> 00:16:58,185
and they're like, "Dude my console's
not working. Like it's broken."
317
00:16:58,268 --> 00:16:59,436
For those who have experienced
318
00:16:59,520 --> 00:17:01,813
the flashing red lights,
what causes this exactly?
319
00:17:01,897 --> 00:17:05,567
That's kind of part of the problem
Kevin, Microsoft has been very vague
320
00:17:05,651 --> 00:17:07,986
about the specific causes,
they won't cite any specifics,
321
00:17:08,070 --> 00:17:09,279
they won't say exactly why.
322
00:17:09,363 --> 00:17:12,282
We didn't have
all the answers at that time.
323
00:17:12,366 --> 00:17:14,576
We were trying to figure this out.
324
00:17:14,660 --> 00:17:16,078
Do we have a heat problem?
325
00:17:16,411 --> 00:17:18,580
Is the solder in,
key components in the motherboard,
326
00:17:18,664 --> 00:17:21,291
is it cracking up and drying out
and we're losing that connection?
327
00:17:21,375 --> 00:17:22,543
We just couldn't figure it out.
328
00:17:23,752 --> 00:17:25,379
It's a long process.
329
00:17:25,462 --> 00:17:31,093
You had to test it at the board level,
you had to test it at the system level,
330
00:17:31,176 --> 00:17:35,472
and then you had to test it
in a rack level, and, we had, you know,
331
00:17:35,556 --> 00:17:37,891
almost a million of them
sitting in our bone pile.
332
00:17:38,308 --> 00:17:39,768
We'd fix the ones in the bone pile.
333
00:17:39,852 --> 00:17:41,562
We'd send it back out to the customer.
334
00:17:41,645 --> 00:17:44,523
And it turns out that wasn't the problem,
and it would break again.
335
00:17:44,898 --> 00:17:46,817
And I'm saying,
"Man, this is not going to end."
336
00:17:46,900 --> 00:17:50,612
After the third
or the fourth issue that we ran into,
337
00:17:50,696 --> 00:17:55,951
I remember thinking,
"Hey, maybe we're in over our heads."
338
00:17:56,034 --> 00:17:59,705
When we got to a point where we said
we're not figuring this out fast enough,
339
00:17:59,788 --> 00:18:02,165
we made the call to shut down production.
340
00:18:04,418 --> 00:18:06,628
We went line down at the factory.
341
00:18:07,546 --> 00:18:09,214
We wanted to figure out how to solve it
342
00:18:09,298 --> 00:18:11,592
before we built any more units
to go to customers.
343
00:18:11,675 --> 00:18:15,179
It stretched every bit of our imaginations
to try to figure out
344
00:18:15,345 --> 00:18:17,556
exactly what was going on
and how to fix the problem.
345
00:18:17,639 --> 00:18:19,224
This went on for months.
346
00:18:19,308 --> 00:18:21,268
These were the darkest days of my career.
347
00:18:22,436 --> 00:18:26,273
Are people going to now go
out and buy PlayStation or a Nintendo?
348
00:18:26,356 --> 00:18:28,025
Are they going to leave us as a brand?
349
00:18:28,108 --> 00:18:30,485
Every day you weren't gaming
was a bad day for you.
350
00:18:30,569 --> 00:18:34,865
You trusted us and you'd invested
this money in us and we let you down.
351
00:18:34,948 --> 00:18:36,116
Not gonna work.
352
00:18:36,783 --> 00:18:40,579
This was an incredibly,
incredibly trying time.
353
00:18:41,121 --> 00:18:44,833
You know, people use phrases like you
figure out what people are made of.
354
00:18:45,751 --> 00:18:49,296
Having gone through it, I can
actually say, that happens.
355
00:18:50,005 --> 00:18:52,090
It's a thing. It isn't just a phrase.
356
00:18:52,549 --> 00:18:58,263
Todd had to manage the very complex
process of what we call root causing.
357
00:18:58,347 --> 00:18:59,890
Until we knew what was going on.
358
00:18:59,973 --> 00:19:06,188
2006, 2007, I dedicated a lot of my life
to this Xbox in order to fix this problem.
359
00:19:11,193 --> 00:19:14,613
The breakthrough came
when we understood that the connections
360
00:19:14,696 --> 00:19:18,450
that were being broken
were not located on the motherboard
361
00:19:18,534 --> 00:19:20,619
but they were actually located
inside the components.
362
00:19:21,370 --> 00:19:23,705
The problem was,
a connection was breaking.
363
00:19:23,830 --> 00:19:26,041
The reason it was breaking was thermal,
364
00:19:26,124 --> 00:19:27,835
but it wasn't because
of the peak temperature.
365
00:19:27,918 --> 00:19:31,213
It was because when the unit would get hot
and then cold, hot and then cold,
366
00:19:31,296 --> 00:19:33,298
every time it did that,
it would stress the connection.
367
00:19:33,382 --> 00:19:35,843
All these people loved playing video games
368
00:19:35,926 --> 00:19:38,720
and so they would turn
this thing on and off,
369
00:19:38,804 --> 00:19:42,432
and when it would turn on and off,
you get all sorts of stresses.
370
00:19:42,891 --> 00:19:44,977
And just like when you,
you bend something too many times
371
00:19:45,060 --> 00:19:46,687
until it finally breaks,
that's what was happening.
372
00:19:47,479 --> 00:19:50,816
Once we figured it out,
how in the heck are we gonna fix this?
373
00:19:51,859 --> 00:19:54,945
Peter Moore and the executive team
faced a big decision
374
00:19:55,028 --> 00:19:58,407
about trying to fix this with all these
boxes that were out there in the wild.
375
00:19:58,490 --> 00:20:02,369
This was something
that could tarnish the brand,
376
00:20:02,452 --> 00:20:06,957
they needed to do not just something,
they needed to do the right thing.
377
00:20:08,500 --> 00:20:12,254
If we're going to save this brand,
we need first-class
378
00:20:12,337 --> 00:20:14,006
consumer-service reaction to this.
379
00:20:14,089 --> 00:20:18,510
The credibility of the whole platform
really I think hung in the balance.
380
00:20:18,594 --> 00:20:23,390
There was only one way to do this
and that is you have to fix every console
381
00:20:23,765 --> 00:20:29,062
for every customer at no cost,
no questions asked.
382
00:20:30,063 --> 00:20:31,982
I think we're off to a good start.
383
00:20:32,691 --> 00:20:34,776
And I remember sitting at a
whiteboard writing out some,
384
00:20:34,860 --> 00:20:38,530
just some simple math on repair rates,
times a dollar, times a customer,
385
00:20:38,614 --> 00:20:41,992
times an amount equals a number,
and that number became pretty big.
386
00:20:42,701 --> 00:20:44,411
And I remember feeling in my stomach,
387
00:20:44,745 --> 00:20:47,122
this is gonna be
a bigger issue than I thought.
388
00:20:47,206 --> 00:20:49,958
By the time we looked
at the cost of repairs,
389
00:20:50,250 --> 00:20:56,256
the lost sales that we factored in,
we had a 1.15 billion dollar problem.
390
00:20:57,341 --> 00:21:03,764
Peter had to go to Steve Ballmer
and basically say, "Hey, bad news.
391
00:21:03,889 --> 00:21:06,600
I need a billion dollars
to go fix this issue."
392
00:21:06,683 --> 00:21:09,978
I'm expecting to be ripped to shreds.
393
00:21:10,062 --> 00:21:12,189
Come on!
394
00:21:12,731 --> 00:21:15,692
It is a make or break situation for Xbox.
395
00:21:15,776 --> 00:21:19,488
If Steve Ballmer does not give Peter Moore
the money to go fix it, Xbox is dead.
396
00:21:19,571 --> 00:21:21,198
Like, there's probably
no question about it.
397
00:21:21,281 --> 00:21:23,992
To the credit of Steve, and I can still
see him looking at me right now.
398
00:21:24,076 --> 00:21:25,494
He said, "Do it.
399
00:21:26,370 --> 00:21:27,412
Just do it.
400
00:21:27,496 --> 00:21:29,706
We'll figure it all out.
We'll take the hit."
401
00:21:29,790 --> 00:21:32,251
Microsoft will spend at least a billion dollars
402
00:21:32,334 --> 00:21:37,506
to repair serious hardware failures
with its Xbox 360 video-game console.
403
00:21:38,006 --> 00:21:40,676
Over 200 million of this
was simply one-way
404
00:21:40,759 --> 00:21:42,761
overnight shipping around the world.
405
00:21:43,887 --> 00:21:45,806
Kudos to Microsoft for stepping up
406
00:21:45,889 --> 00:21:49,434
and putting their money
where the red ring of death was.
407
00:21:49,518 --> 00:21:52,563
It was one of the times when I've been
proudest to be part of Microsoft
408
00:21:52,646 --> 00:21:56,525
because, we made a mistake, we owned it,
and we did the right thing for consumers.
409
00:21:56,608 --> 00:22:00,487
Without that money spent,
without them taking the problem head on,
410
00:22:01,113 --> 00:22:03,740
there's probably no Xbox right now.
411
00:22:03,824 --> 00:22:07,953
We bet on our fans
and our brand and took the hit.
412
00:22:09,621 --> 00:22:12,374
Take that hit once, do it right.
413
00:22:14,042 --> 00:22:15,419
Don't ever regret it.
414
00:22:28,223 --> 00:22:31,518
When the 360 died on me,
I was pissed that it died,
415
00:22:31,602 --> 00:22:33,187
but I wasn't pissed at Microsoft.
416
00:22:33,270 --> 00:22:35,397
I just really wanted to get the 360 again
417
00:22:35,480 --> 00:22:37,649
and start playing again
because it was just awesome.
418
00:22:37,733 --> 00:22:40,027
It was frustrating but they had hooked us.
419
00:22:40,110 --> 00:22:42,654
So when you hook somebody, you know,
you know they're not gonna leave.
420
00:22:42,738 --> 00:22:44,698
They're gonna work with you
through difficult times.
421
00:22:45,449 --> 00:22:48,911
That was a good sign that people loved
the thing that you're building.
422
00:22:49,870 --> 00:22:52,164
But, even a billion dollar mea culpa
423
00:22:52,247 --> 00:22:55,542
may not have been enough,
had it not been for two x factors.
424
00:22:56,543 --> 00:22:59,129
A library of celebrated game titles.
425
00:22:59,505 --> 00:23:01,548
And support from game developers
426
00:23:01,632 --> 00:23:05,219
who loved how easy it was
to program for the Xbox 360,
427
00:23:05,302 --> 00:23:10,974
and saw in it the potential to take gaming
to places previously unexplored.
428
00:23:27,574 --> 00:23:29,993
Gears of War, at the time,
was the best-looking game ever made.
429
00:23:30,077 --> 00:23:35,123
And it became this poster child
for HD graphics and HD fidelity.
430
00:23:37,668 --> 00:23:40,379
Like, this is a game that people
are gonna immediately gravitate to
431
00:23:40,462 --> 00:23:44,091
and go "Oh my God, I can't believe the 360
looks that good," especially when they
432
00:23:44,174 --> 00:23:48,303
compare it to PS3, because this game looks
better than anything on PS3 right now.
433
00:23:48,387 --> 00:23:50,681
It was the fastest selling Xbox 360 game.
434
00:23:50,806 --> 00:23:52,975
It sold like a million units
in the first couple of weeks,
435
00:23:53,058 --> 00:23:56,562
and that really propelled
the 360 in a big way..
436
00:23:58,564 --> 00:24:04,361
Gears of War may just be the great hope
to turn the 360 into a must-buy console.
437
00:24:04,444 --> 00:24:06,989
It was a very different type of game
438
00:24:07,072 --> 00:24:10,117
for Microsoft, an M-rated game
with over-the-top violence.
439
00:24:10,993 --> 00:24:15,122
Everyone loved the signature weapon,
the chain gun, the Lancer.
440
00:24:15,414 --> 00:24:18,876
Gears of War was about appealing
to a hardcore gamer.
441
00:24:18,959 --> 00:24:22,546
The people that play Gears,
they have so much passion in it.
442
00:24:22,629 --> 00:24:25,799
People get tattoos
and it's just a deep connection
443
00:24:25,883 --> 00:24:27,509
they have with the franchise and the game,
444
00:24:27,593 --> 00:24:29,636
it's unlike any other
franchise that we have.
445
00:24:32,097 --> 00:24:34,892
That was satisfying.
446
00:24:35,392 --> 00:24:36,643
And all of a sudden you see
447
00:24:36,727 --> 00:24:41,690
this tide turn of every publisher
is then developing for the Xbox 360.
448
00:24:46,320 --> 00:24:49,781
We had secured
a lot of big games for Xbox 360, you know
449
00:24:49,865 --> 00:24:51,867
we published titles like Mass Effect.
450
00:24:52,367 --> 00:24:54,912
We had Splinter Cell
from Ubisoft of course.
451
00:24:55,329 --> 00:24:59,249
We really had this incredible portfolio
of games, we were the shooter box.
452
00:24:59,750 --> 00:25:02,628
Call of Duty was a
franchise we had bet on early,
453
00:25:02,711 --> 00:25:04,963
it was a PC franchise,
and we really established
454
00:25:05,047 --> 00:25:06,590
Call of Duty on the console in a big way.
455
00:25:06,673 --> 00:25:09,885
PETER MOORE:Kameo had this gorgeous, colorful game.
456
00:25:09,968 --> 00:25:13,055
It was all about frame rate,
it was about smooth visuals.
457
00:25:15,307 --> 00:25:19,436
Forza was built as a direct
competitor to Gran Turismo.
458
00:25:19,520 --> 00:25:25,150
We're gonna go off and we're gonna build
a great epic big racing simulator game.
459
00:25:25,776 --> 00:25:29,112
You had cars that had amazing
reflections of the sky.
460
00:25:29,446 --> 00:25:31,281
They had reflections of other things.
461
00:25:31,532 --> 00:25:32,991
You had particle effects.
462
00:25:33,534 --> 00:25:38,413
You had a lot of things that just made it
look much more real than any other game.
463
00:25:39,122 --> 00:25:42,960
To this day my son can
recognize cars by the engine sounds
464
00:25:44,002 --> 00:25:45,546
because he played so much Forza.
465
00:25:46,421 --> 00:25:48,048
If you look at Xbox 360,
466
00:25:48,131 --> 00:25:50,634
that was a moment
where we got it exactly right.
467
00:25:51,260 --> 00:25:53,846
It was just an incredible run
that I don't know
468
00:25:53,929 --> 00:25:56,723
that has ever been topped
in the history of gaming.
469
00:25:56,807 --> 00:26:00,060
And then, you know,
at the center of it all was Halo 3.
470
00:26:01,562 --> 00:26:03,897
It had been 3 years since Halo 2
471
00:26:03,981 --> 00:26:07,359
smashed industry records,
and Halo fans were clamoring
472
00:26:07,442 --> 00:26:09,820
for the next chapter
of the epic space saga.
473
00:26:10,571 --> 00:26:15,450
I think that we were really surprised by
the success, the huge success of Halo 2,
474
00:26:15,742 --> 00:26:19,663
and so as we were leading up to the Halo 3
campaign, I think we did kind of
475
00:26:19,746 --> 00:26:23,375
look at it all up from a marketing team,
as more of a Hollywood moment.
476
00:26:23,959 --> 00:26:27,129
With Halo 3, we want to get
out in front and make people aware that
477
00:26:27,212 --> 00:26:30,257
video games are not something
that are just for the boys.
478
00:26:30,340 --> 00:26:31,884
Video games have come of age.
479
00:26:33,719 --> 00:26:37,181
An exciting day
for video-game fans, and for Microsoft.
480
00:26:37,264 --> 00:26:42,102
Master Chief is back in the
most anticipated video game ever, Halo 3.
481
00:26:42,186 --> 00:26:44,104
Thousands lined up
to get the final installment
482
00:26:44,188 --> 00:26:46,273
of the trilogy
when it went on sale at midnight.
483
00:26:46,899 --> 00:26:51,862
I got here 6pm yesterday,
been waiting here ever since.
484
00:26:52,988 --> 00:26:54,072
Halo 3.
485
00:26:54,156 --> 00:26:57,075
What a massive launch event
that was for us.
486
00:26:58,202 --> 00:27:01,330
They have one million pre-orders
which is pretty much unprecedented.
487
00:27:01,413 --> 00:27:05,584
Halo is projected to sell
four million copies its first 60 days.
488
00:27:05,667 --> 00:27:09,838
More than twice as many
as the nine runners-up combined.
489
00:27:09,922 --> 00:27:11,757
It's only the biggest game ever.
490
00:27:12,299 --> 00:27:16,512
We were no longer some like
tech company trying to be in video games.
491
00:27:16,595 --> 00:27:20,682
We were launching one of the biggest
entertainment properties of all time.
492
00:27:20,766 --> 00:27:21,975
Yeah!
493
00:27:22,100 --> 00:27:26,104
Halo 3 embodies our vision
for the future of entertainment.
494
00:27:26,188 --> 00:27:27,773
The franchise spawning everything
495
00:27:27,856 --> 00:27:32,736
from clothing, to action figures
and rumors of a Halo movie.
496
00:27:33,153 --> 00:27:38,492
Halo 3 really started to make gaming
a mainstream cultural phenomenon.
497
00:27:38,951 --> 00:27:40,619
Its first-day sales could outdo
498
00:27:40,702 --> 00:27:45,207
not only the final Harry Potter book,
but the debut of Spiderman 3.
499
00:27:46,166 --> 00:27:48,502
When everything was tallied
we had generated over
500
00:27:48,585 --> 00:27:52,923
170 million dollars in revenue
in the first 24 hours,
501
00:27:53,006 --> 00:27:55,926
setting a new record for the biggest day
in entertainment history.
502
00:27:57,135 --> 00:27:58,595
It was just an amazing moment.
503
00:27:58,720 --> 00:28:02,641
It was one thing after another,
we had games, we had Time Magazine,
504
00:28:02,724 --> 00:28:06,478
everything started clicking
and it felt like, something's happening.
505
00:28:06,562 --> 00:28:09,273
We delivered the right content,
the right hardware,
506
00:28:09,356 --> 00:28:14,444
the right games, the right price,
and we were showing massive momentum.
507
00:28:15,696 --> 00:28:18,782
The ship had sailed,
and sailed magnificently,
508
00:28:18,991 --> 00:28:21,034
and kept sailing full-steam ahead.
509
00:28:21,994 --> 00:28:24,162
Only a week ago Peter Moore took the stage
510
00:28:24,246 --> 00:28:27,666
in Santa Monica, California
for Microsoft's E3 press event.
511
00:28:27,749 --> 00:28:30,919
A mere 7 days later
the man in charge of the 360
512
00:28:31,003 --> 00:28:34,882
and the Games for Windows division
has decided to move onto EA Sports.
513
00:28:36,300 --> 00:28:41,346
I left Xbox, because, I felt like
I had done what I needed to do.
514
00:28:42,848 --> 00:28:45,309
Ironically, he'll be
replaced by Don Mattrick,
515
00:28:45,434 --> 00:28:48,061
the former president of EA,
but one has to wonder,
516
00:28:48,145 --> 00:28:50,981
with the face of the Xbox gone,
how will this affect
517
00:28:51,148 --> 00:28:53,233
the 360's standing in the console wars?
518
00:28:54,318 --> 00:28:57,613
Don Mattrick was a really
accomplished game developer,
519
00:28:57,696 --> 00:29:00,824
as a kid he wrote these amazing games
and he was just like super smart.
520
00:29:00,908 --> 00:29:03,118
Don's really an innovator,
521
00:29:03,202 --> 00:29:05,621
he's a business leader,
he's really into the tech.
522
00:29:05,704 --> 00:29:08,874
He really wanted the Xbox to be a product
523
00:29:08,957 --> 00:29:10,959
that could reach a broader
and broader market.
524
00:29:11,043 --> 00:29:15,214
When I joined Microsoft,
Steve Ballmer said, "Xbox needs
525
00:29:15,297 --> 00:29:17,966
to have more than a two-product lifecycle.
526
00:29:18,050 --> 00:29:22,387
And to do that, we need to place bets,
we need to move into new categories,
527
00:29:22,471 --> 00:29:26,141
we need to innovate,
and create new hit products,
528
00:29:26,642 --> 00:29:28,685
both in gaming and in entertainment."
529
00:29:30,020 --> 00:29:33,690
When Don Mattrick came onboard,
it was more about trying to appeal
530
00:29:33,774 --> 00:29:36,318
to a completely different audience
and a very broad audience.
531
00:29:36,401 --> 00:29:39,404
So, there was this one meeting
where he shows up,
532
00:29:39,488 --> 00:29:41,740
and he says, "We're not going
for 30 million consoles,
533
00:29:41,823 --> 00:29:43,700
we're going for 300 million consoles."
534
00:29:43,784 --> 00:29:47,913
And, the strategy behind that was,
we need to make casual experiences.
535
00:29:49,373 --> 00:29:51,500
When the Xbox 360 launched,
536
00:29:51,583 --> 00:29:53,752
we had Xbox Live built in,
we had this
537
00:29:53,836 --> 00:29:57,798
very basic blade for marketplace,
and we had only game content.
538
00:29:57,881 --> 00:30:00,259
One of the things
that I had been tasked to do
539
00:30:00,342 --> 00:30:01,927
was go get us some entertainment content,
540
00:30:02,427 --> 00:30:05,514
which was an entirely
new idea at the time.
541
00:30:05,597 --> 00:30:07,307
We started doing deals with studios.
542
00:30:07,391 --> 00:30:08,934
We were excited when we had one movie
543
00:30:09,017 --> 00:30:10,686
and then two movies
and five movies and ten movies.
544
00:30:10,769 --> 00:30:15,607
Microsoft's Xbox will transform
into a next-generation entertainment hub.
545
00:30:15,691 --> 00:30:19,194
Users will be able to navigate
through music, movies, television shows.
546
00:30:19,278 --> 00:30:22,531
For the first time we're
realizing that streaming
547
00:30:22,614 --> 00:30:25,409
and digital-video content
was gonna be a big deal.
548
00:30:26,618 --> 00:30:28,495
And then we had Netflix come on.
549
00:30:28,579 --> 00:30:33,625
Xbox 360 was a big part
of putting Netflix in the living room.
550
00:30:34,293 --> 00:30:39,339
At the time, Netflix was
a mail-order DVD catalog service.
551
00:30:39,631 --> 00:30:44,261
Nationally, Netflix moves
more than 1.5 million DVDs a day.
552
00:30:44,386 --> 00:30:46,054
There's 40 of these warehouses
553
00:30:46,138 --> 00:30:47,222
- around the country.
- Right.
554
00:30:47,306 --> 00:30:50,809
So that nearly every customer
gets next-day delivery.
555
00:30:51,518 --> 00:30:54,605
Netflix hadn't done anything
with digital streaming,
556
00:30:54,688 --> 00:30:58,650
we thought, "Why don't we call them up,
see if they would be interested
557
00:30:58,734 --> 00:31:02,070
in distributing their content
through Xbox 360?"
558
00:31:02,654 --> 00:31:07,117
We definitely accelerated
their growth because we introduced them
559
00:31:07,242 --> 00:31:11,622
to tens of millions of devices
that were connected to a TV, overnight.
560
00:31:12,456 --> 00:31:15,083
It's a great opportunity for Xbox members
to never leave the sofa,
561
00:31:15,167 --> 00:31:18,712
you know, watch movies from Netflix,
play great games, it's a great platform.
562
00:31:19,546 --> 00:31:21,256
And then it's like,
what should we do next?
563
00:31:21,340 --> 00:31:24,927
Well we brought HBO, we brought Twitter,
we brought Facebook.
564
00:31:25,135 --> 00:31:26,929
Today that may not seem
that revolutionary,
565
00:31:27,012 --> 00:31:28,680
but at the time, the idea to be able to do
566
00:31:28,764 --> 00:31:31,225
that all in one box
had just never been done before.
567
00:31:34,186 --> 00:31:38,148
Our Xbox Live community,
the digital streaming services,
568
00:31:38,232 --> 00:31:41,735
the gamertags, the achievements,
the experiences, they were things that
569
00:31:41,818 --> 00:31:47,449
we would hear consumers say they loved,
and competitors say they were envious of.
570
00:31:48,242 --> 00:31:51,662
Xbox Live really proved
that people wanted digital content.
571
00:31:51,787 --> 00:31:55,791
I think that created this sort
of ripple effect that affected Nintendo.
572
00:31:55,874 --> 00:31:59,378
They knew that they probably needed
to shift on how they did some things.
573
00:31:59,461 --> 00:32:01,088
They weren't just going
to give you another console,
574
00:32:01,171 --> 00:32:02,840
they were gonna give you a console
that did something different.
575
00:32:02,923 --> 00:32:04,758
This is Mike.
576
00:32:05,175 --> 00:32:07,469
By day, he's Mike the businessman.
577
00:32:07,761 --> 00:32:10,264
But, when he picks up the new Wii remote
578
00:32:10,347 --> 00:32:14,977
from Nintendo, he's Mike
the warrior-superstar-athlete man.
579
00:32:17,104 --> 00:32:20,566
Holiday of 2006,
Nintendo released the Wii,
580
00:32:21,149 --> 00:32:23,193
and turned the world upside down.
581
00:32:24,945 --> 00:32:26,196
We're confident because
582
00:32:26,280 --> 00:32:28,574
for pick-up-and-play games
there's nothing like it,
583
00:32:28,657 --> 00:32:31,577
for baseball, for tennis,
games like that, it's fantastic.
584
00:32:32,077 --> 00:32:34,037
But with the nunchuck,
what you're able to do
585
00:32:34,121 --> 00:32:39,251
in a first-person type of game,
is a huge step forward in control.
586
00:32:39,334 --> 00:32:42,754
Nintendo came out of left field
with a device that wasn't
587
00:32:42,838 --> 00:32:45,924
based on technology,
it was based on a simple
588
00:32:46,008 --> 00:32:48,886
entertainment experience
of being able to play a game
589
00:32:48,969 --> 00:32:51,138
without being
a button masher on a controller.
590
00:32:51,221 --> 00:32:55,184
It really resonated with a mass audience,
a wider audience, all of a sudden,
591
00:32:55,851 --> 00:32:58,103
parents are playing video games
with their kids again.
592
00:32:59,354 --> 00:33:01,982
Suddenly you heard people
talking about video gaming
593
00:33:02,065 --> 00:33:03,317
as something that was good for you.
594
00:33:03,400 --> 00:33:08,155
Wii Fit
is about bringing fun into fitness.
595
00:33:08,447 --> 00:33:10,324
Video gaming as
596
00:33:10,407 --> 00:33:13,118
an approachable thing
that everybody could do.
597
00:33:13,202 --> 00:33:16,705
They went after senior citizens,
they went after female gamers,
598
00:33:16,788 --> 00:33:19,082
they went after people
who are not traditionally gamers.
599
00:33:22,294 --> 00:33:24,630
Clearly they expanded the audience
600
00:33:24,838 --> 00:33:27,299
and they took gaming
to mainstream entertainment.
601
00:33:31,720 --> 00:33:35,641
I remember Bill putting a lot of pressure
on the Xbox leadership team,
602
00:33:35,724 --> 00:33:39,144
how did we miss motion gaming,
what can we do to catch up?
603
00:33:39,228 --> 00:33:42,523
We need to compete,
we need to advance our game strategy,
604
00:33:43,190 --> 00:33:46,068
we don't want to do a Wii-mote rip-off.
605
00:33:46,193 --> 00:33:47,277
We want to do our own thing.
606
00:33:47,361 --> 00:33:51,114
Don also had this vision
for controller-free gaming.
607
00:33:51,198 --> 00:33:54,952
What would it be like
if instead of waving something,
608
00:33:55,035 --> 00:33:56,954
we were recording movement?
609
00:33:57,037 --> 00:34:01,416
We were recording state-of-people,
physically, through a camera.
610
00:34:01,959 --> 00:34:04,753
The controller
he thought was this impediment
611
00:34:04,837 --> 00:34:06,171
to more people playing games.
612
00:34:06,255 --> 00:34:09,216
Because you had to kind of learn this
device, and his view was, like, hey,
613
00:34:09,299 --> 00:34:12,636
if people could just like swat at things
or move things, or drive a car like this,
614
00:34:13,095 --> 00:34:15,347
it's kind of crazy, but it's like
if you could drive a car like this,
615
00:34:15,430 --> 00:34:18,392
that would make more people
more willing to play video games.
616
00:34:19,059 --> 00:34:22,980
We set out to really make
the console approachable
617
00:34:23,647 --> 00:34:25,899
to a whole new generation of people.
618
00:34:26,108 --> 00:34:27,609
To a whole new set of people
619
00:34:27,693 --> 00:34:31,530
that wouldn't otherwise think about gaming
as something that it was for them.
620
00:34:34,783 --> 00:34:37,494
We had already
been doing some technology exploration
621
00:34:37,578 --> 00:34:39,454
where we could map people.
622
00:34:39,538 --> 00:34:42,082
Using depth sensing and RGB cameras
623
00:34:42,165 --> 00:34:44,668
and microphones and stuff,
and you could have that
624
00:34:44,751 --> 00:34:47,588
by your television,
rather than holding something,
625
00:34:47,671 --> 00:34:50,048
you can still get these
similar types of experiences.
626
00:34:50,132 --> 00:34:53,969
The idea that we were gonna
use IR kinda display,
627
00:34:54,052 --> 00:34:56,263
projection and reflection,
628
00:34:56,680 --> 00:34:59,391
to measure movement, was pretty magical.
629
00:34:59,474 --> 00:35:02,144
Every step of the Kinect process was
630
00:35:02,227 --> 00:35:03,353
an inventing step.
631
00:35:03,687 --> 00:35:08,025
A lot of this work, we had to
figure out how to hack our way into it.
632
00:35:08,108 --> 00:35:11,278
We prototyped probably 30 activities.
633
00:35:11,403 --> 00:35:15,199
We found that the whole-body activities
were actually the most fun.
634
00:35:15,282 --> 00:35:17,743
And so that's
what we ended up focusing on.
635
00:35:17,826 --> 00:35:19,661
To create something
totally new for gamers.
636
00:35:27,085 --> 00:35:30,339
We launched Kinect
and it was a game-changer.
637
00:35:31,882 --> 00:35:33,717
I don't think anybody saw it coming.
638
00:35:33,800 --> 00:35:36,303
It was something completely
new and unexpected.
639
00:35:36,386 --> 00:35:37,763
- Wow, that's...
- So you can see if we wave our hands..
640
00:35:37,846 --> 00:35:39,264
- Oh my gosh.
- it's tracking your full body.
641
00:35:39,348 --> 00:35:40,432
- That's crazy.
- Now we're playing.
642
00:35:40,516 --> 00:35:41,892
- Okay.
- So if you lean left and right...
643
00:35:42,392 --> 00:35:44,478
- Oh!
- Jump, jump, jump!
644
00:35:44,561 --> 00:35:47,648
In your opinion John, how does this
compare to the Wii and the Wii Fit?
645
00:35:47,731 --> 00:35:51,944
Oh it completely blows it away,
and this extends far past just gaming.
646
00:35:52,361 --> 00:35:55,948
It's crazy, it's Minority Report status,
that's how I see it.
647
00:35:56,657 --> 00:36:00,285
When I saw the Kinect, I thought,
"Oh finally, like this is something
648
00:36:00,369 --> 00:36:01,620
we're gonna use for VR eventually,
649
00:36:01,703 --> 00:36:03,997
it's going to be amazing
to have you in the game."
650
00:36:04,081 --> 00:36:07,125
Because it's motion gaming
people think oh it's like the competitors,
651
00:36:07,209 --> 00:36:10,671
it is a completely different thing,
you have to play it to understand that.
652
00:36:10,796 --> 00:36:12,548
The games were really fun.
653
00:36:12,631 --> 00:36:15,717
It really unlocked
a new game experience for people.
654
00:36:15,801 --> 00:36:17,803
Hiya! Hiya! Hiya! Fireball!
655
00:36:19,429 --> 00:36:21,974
We started getting people
all cheering and yelling
656
00:36:22,057 --> 00:36:26,144
and you know encouraging the person
who's actually playing to try new things.
657
00:36:26,395 --> 00:36:29,356
The idea that, like,
you would have people over for dinner
658
00:36:29,439 --> 00:36:32,609
and then afterwards everybody
would want to turn on the Xbox
659
00:36:32,693 --> 00:36:35,404
and go play ping pong
or go play Kinect Sports
660
00:36:35,487 --> 00:36:38,740
or go play a Dance Central,
that just gave Xbox 360
661
00:36:38,824 --> 00:36:40,659
a whole 'nother sense of purpose.
662
00:36:41,451 --> 00:36:48,292
In the first 60 days, we sold over
eight million Kinect sensors worldwide.
663
00:36:50,085 --> 00:36:55,757
Kinect was a technological marvel,
but it totally fell flat with core gamers.
664
00:36:55,841 --> 00:36:57,634
Kinect didn't work with Halo.
665
00:36:58,343 --> 00:37:03,348
But Kinect was an amazing tool
for so many things like research
666
00:37:03,432 --> 00:37:07,769
and how we think about augmented reality
and virtual-reality experiences.
667
00:37:08,437 --> 00:37:11,523
It's been fun to watch
innovation of computer science
668
00:37:11,607 --> 00:37:14,026
come not from academia or industry
but to come from gaming.
669
00:37:15,527 --> 00:37:17,946
And it turned out that
Kinect creative community
670
00:37:18,030 --> 00:37:21,325
just went on to do incredible things
with this device.
671
00:37:21,617 --> 00:37:24,077
People got into hacking
the Kinect early last year.
672
00:37:24,161 --> 00:37:28,624
Smartly, Microsoft responded by welcoming
that, and encouraging more development.
673
00:37:28,707 --> 00:37:31,835
People were taking
all the IR data and the voice data,
674
00:37:32,085 --> 00:37:36,548
and it was a rich source of creativity
for other types of applications.
675
00:37:36,632 --> 00:37:39,718
What is neat is the technology
that is used in video games now
676
00:37:39,801 --> 00:37:42,554
and how it can be applied
to other things, not just gaming.
677
00:37:42,638 --> 00:37:44,932
And they're calling it the Kinect Effect.
678
00:37:45,015 --> 00:37:47,976
Microsoft's Kinect
could revolutionize medicine.
679
00:37:48,060 --> 00:37:51,480
Being used to aid the
rehabilitation of stroke patients.
680
00:37:51,730 --> 00:37:54,566
Also by people who work
with autistic children.
681
00:37:54,942 --> 00:37:58,946
Kinect today
is mostly used outside of gaming.
682
00:37:59,029 --> 00:38:02,741
So, gaming has created
this piece of technology
683
00:38:02,824 --> 00:38:05,202
that today drives the industry forward.
684
00:38:07,871 --> 00:38:09,748
With Xbox 360,
685
00:38:09,831 --> 00:38:12,960
we had an amazing product
that had finally broken through.
686
00:38:13,085 --> 00:38:14,837
The ecosystem was healthy.
687
00:38:14,920 --> 00:38:19,091
Consumers were engaged
in North America and Europe.
688
00:38:19,174 --> 00:38:21,260
It was the top-selling hardware device.
689
00:38:21,844 --> 00:38:26,265
Xbox 360 has been
the number one-selling console
690
00:38:26,348 --> 00:38:30,310
every month for the last six months.
691
00:38:30,394 --> 00:38:33,981
It was a pretty great second iteration
for Microsoft as a company.
692
00:38:34,523 --> 00:38:35,732
Against all odds,
693
00:38:35,816 --> 00:38:38,735
the Xbox 360 basically won
that second console generation.
694
00:38:40,279 --> 00:38:42,906
By the end of that
generation I think people had sort of felt
695
00:38:42,990 --> 00:38:48,245
the pendulum had swung from PlayStation
dominance to Xbox dominance.
696
00:38:48,787 --> 00:38:51,456
There were more players
than ever playing Xbox.
697
00:38:51,540 --> 00:38:53,542
The brand really was in a terrific place.
698
00:38:53,625 --> 00:38:57,004
And there was no chance,
there was nothing Microsoft could do
699
00:38:57,087 --> 00:39:00,174
that could possibly torpedo the success
that they had with the Xbox 360.
700
00:39:01,508 --> 00:39:04,052
We're about to change
entertainment forever.
701
00:39:04,136 --> 00:39:05,220
Again.
702
00:39:05,304 --> 00:39:07,306
Because we're gonna
take all that we learned...
703
00:39:07,389 --> 00:39:09,391
In more than thirty years of innovation...
704
00:39:09,474 --> 00:39:10,809
And use it to change...
705
00:39:10,893 --> 00:39:11,935
Television. Television.
706
00:39:12,019 --> 00:39:13,270
- TV.
- TV. TV.
707
00:39:13,353 --> 00:39:14,396
- TV.
- TV.
708
00:39:14,479 --> 00:39:16,148
- TV. TV.
- TV. TV.
709
00:39:16,231 --> 00:39:18,400
- TV.
- Television. Television. Television.
710
00:39:18,483 --> 00:39:22,029
- Watch TV.
- Team Xbox is on a new mission.
711
00:39:22,112 --> 00:39:23,488
This is it.
712
00:39:23,697 --> 00:39:24,823
Xbox One.
713
00:39:27,576 --> 00:39:29,119
I can't believe...
714
00:39:30,078 --> 00:39:32,664
I cannot believe this press conference!
715
00:39:33,373 --> 00:39:35,250
We've got
this vast amount of gamers
716
00:39:35,334 --> 00:39:37,294
that are increasingly loving Xbox,
717
00:39:37,377 --> 00:39:39,963
and we're building great experiences
that they've never seen before,
718
00:39:40,047 --> 00:39:43,008
and now we're going
to be the connected TV,
719
00:39:43,091 --> 00:39:45,928
so we're gonna have the set-top box
for the living room,
720
00:39:46,303 --> 00:39:48,680
and it turned out like nobody wanted that.
721
00:39:48,764 --> 00:39:51,141
Oh hell no, Microsoft.
722
00:39:51,683 --> 00:39:52,684
Hell no.
64496
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