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Before the Internet
I would get all of my game news
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from Barnes and Noble's magazine rack.
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I would go in there and I would look at
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Game Pro and Nintendo Power
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and PlayStation magazine
and Dreamcast magazine
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and I can remember so vividly
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sitting in a Barnes and Noble
looking at Shenmue before it was out
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and I can remember
just saying this is this looks crazy
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this looks like nothing I've ever seen
before
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this came out of nowhere
like nothing like this
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had ever really done this to this scale
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the ability of Shenmue
and what it promised
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was unlike anything
we've ever seen on our console
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up to that date not even close
people were not ready for it.
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Shenmue is about a protagonist
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who comes back to his home to find that
his father is about to be murdered
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he can't stop that
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but then he has to basically
find the identity of the murderer
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and pursue him
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along the way you meet
all sorts of friends and
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acquaintances
and you just talk to these people
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and try to get a good sense of the culture
and you get really immersed
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not only into the game but like
the lifestyle the game creates for you
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they're presenting you with this world
and this story
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and like there's the main story beats
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but there's so much hidden
underneath the surface that
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even to this day like I kid you know
I like I've played that game 20-30 times
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I'm still finding little bits
of information or a little cutscenes
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and a little secret things
that I just didn't find when I first
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played the game back in the day
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I was immediately drawn in the story
the characters
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how everything was treated
how everything was treated with respect
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the fact that you weren't
rushed into everything
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when you look at message boards
when you talk to people in person
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what they remember is that almost hypnotic
experience of interacting
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with a place a very specific place
in a very specific time
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for me it changed everything
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it changed how I looked at games
and the potential
39
00:04:03,993 --> 00:04:07,830
but when everything was tangible
like it wasn't Shenmue it was
40
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probably the watershed
moment of videogames
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not just Sega or Nintendo or Sony
but the industry as a whole
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and how it's grown
and the amount of people it's inspired
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the fact that they were able
to pull that off in like 1999
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2000 that is wild it is insane
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what do you think makes you so
different from other game developers
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and do you feel you represent
a new kind of developer
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he does not necessarily
think that of himself
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as a new type of developer
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he has actually met and spoke
with many game developers
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but he has never met someone who
51
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makes games the way he does
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and he thinks that watching movies or
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looking up at the sky or at the sunset
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those kinds of stimulations
are very important
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and I'd like to keep making games this way.
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Yu Suzuki
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as weird as it is I almost consider him
the Shigeru Miyamoto of Sega
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this guy just had really great ideas
for games
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and simple ideas but they were fun ideas.
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Part of the magic of what Yu Suzuki
brings to to games
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especially back in the arcade era
was the level of the melding of technology
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and gameplay and visuals
that nobody was doing at the time
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and so you knew that when you sat
down in the arcade
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and you saw a new game from Sega
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particularly that was
being directed by Yu-san
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it was always pushing the limit
and he's a legend in the industry
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especially when it comes
to his craftiness as an engineer.
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Yu-san had created so many different ways
of tricking the hardware
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and having a go way beyond
what it was actually capable of
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when I was very young
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the place that you would want to go
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the place that you would have
the best games
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was at an arcade because arcades
were these gigantic cabinets
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and they were capable of things that you
could never accomplish on your eight bit
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Nintendo Entertainment System
or your Atari or your ColecoVision
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or your Magnavox Odyssey
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if you really wanted you know the major
league talent you'd go to the arcade
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and that's even where you know
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some of the more popular games from
that era were first available
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when I was a kid
going to the arcades and playing hang on
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and my dad put me on this
like really big motorcycle,
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and he would actually ship me back
and forth
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because I was too small
to actually shift it with my own weight
84
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and that to me is what Sega was all about,
having those kind of experiences
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in the arcade where everyone else was
still kind of using joysticks and buttons.
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Yu Suzuki kind of takes it one step further
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he was like, okay well
if I am going to be in a car driving
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like sure I have a steering wheel
I have a clutch whatever
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but I want to be in a car
and I want to feel it move
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motion was a big thing
that he kind of introduced into the scene
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that's what made him famous
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for the sage of titles
he shied away from doing console gaming
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for the longest time
because you just couldn't
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have something that matched the
performance then the powers of the arcade
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cabinets gave him
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I don't think that he really approached
games as toys
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he approached them
as as experiences as opposed to
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how many points can I score
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and how gamey and silly
can I make this?
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He was always approaching
from a real realism perspective
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and then really just kind of fulfilling
the fantasy of what it's like
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at some point in the late eighties
and the nineties you have this crossover
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between arcades and home entertainment
or home consoles
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8 bit console called the master system
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that was it was modestly successful
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it actually did pretty well in Europe
but in the United States in Japan
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it really flamed out pretty quickly.
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Sega was not a household name
certainly not in my household
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until the nineties with the
with the Sega Genesis
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and then it became the biggest deal
in town
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it became a part of our identity
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it became a part
of the cultural zeitgeist
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it became the shorthand
for the next generation of gaming
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this new product this new console
the Sega Genesis was really the hail
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Mary pass for the company
was a new generation of technology
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and it could really bring
the arcade experience
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home in a way that had never been possible
before.
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I would honestly believe
that Sega was really kind
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of pushing it more than anyone else
with their home based consoles
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they're really giving the best graphics
that would look very similar
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to what you would get in an arcade
setting
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the roots of Sega where most of these
games would be imported from the arcade
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and Sega was really quickly
burning through all of its arcade hits
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and once those arcade hits
were ported to Sega Genesis
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then where would we go next?
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00:09:03,751 --> 00:09:08,005
After the success of the Genesis Sega
needed to come up with another console
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to take things to another level and
they ended up releasing the Sega Saturn.
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What was happening for Sega?
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Sega had created a bunch of peripherals
that had not done so well in the us
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they created the Sega CD
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the 32X the Sega Saturn
which was really really expensive
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and so people were losing faith
in the entire Sega brand
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and Sega knew they had to do something
big drastic and intense.
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Sega back in the day
had a level of integrity
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that was almost unparalleled
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so having people like Yu Suzuki
he was already experimenting
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with a 3D polygon technology
and it got everybody excited
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00:10:01,225 --> 00:10:02,893
about a more realistic fighting game
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00:10:02,893 --> 00:10:05,938
the Virtua Fighter
was this massive franchise for Sega
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00:10:05,938 --> 00:10:07,106
it was one of the few things
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00:10:07,106 --> 00:10:09,692
that anybody bought a Sega Saturn for
especially in Japan
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00:10:10,067 --> 00:10:12,278
and so Sega said
we need more virtua fighter games
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Yu Suzuki you made that franchise
we want something else
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from you
what do you want to do?
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And that's
where he got interested in the RPG idea.
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And he's like
alright I'll take virtua fighter
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my most popular thing and with Sega's
blessing and I'll make an RPG
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00:10:48,773 --> 00:10:52,360
and I remember hearing about
and reading about that Yu Suzuki was moving
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away from arcades and was going to make
his first consumer focused console game
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and it was a Virtua Fighter
RPG or Project Berkley
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which he was calling at the time
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he was supposed to tell the story of Akira
one of the main characters of that game.
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The video of Shenmue on the Saturn
is amazing for the Saturn
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they got far enough along in development
where the Saturn was no longer relevant
155
00:12:02,304 --> 00:12:04,974
so they're like we're not going to release
this giant blockbuster game
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00:12:04,974 --> 00:12:07,435
when all that's being left out
there is sports titles
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the Saturn at the time
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00:12:08,811 --> 00:12:12,356
they had released it early before
anybody knew it was actually coming out
159
00:12:12,606 --> 00:12:14,608
so its initial sales are really low
160
00:12:14,608 --> 00:12:18,237
and then when Sony basically announced
a much cheaper console
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it just kind of destroyed them
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so Sony really took the market
and just destroyed it and Nintendo
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00:12:24,326 --> 00:12:27,538
was still relying on cartridges which was
a lot more expensive to produce for
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so Sony was just reeling it in
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so they're like, we'll just stop
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we'll start all over again
and we'll put it out on our upcoming
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console the Sega Dreamcast
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and we'll use it as this big flagship
title to boost that console
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all the mistakes they did
in the past with the Sega CD the 32X
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and just making all these variations
of add-ons for the consoles
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the Dreamcast really was trying to be
the thing that fixed all that.
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In the fairytale version of the story
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you'd like to think that
if the Genesis was the western console
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that worked and the Saturn was the eastern
console that worked they'd finally
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figured out oh we can get east and west
and come with this wonderful thing
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called the Dreamcast
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and from the commercials
and also from my own
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firsthand playing of the Dreamcast
it felt like it was that magical thing
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00:13:26,722 --> 00:13:29,809
it felt kind of weird and foreign
180
00:13:29,934 --> 00:13:33,354
as an American but it also felt amazing
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00:13:33,354 --> 00:13:36,732
you know the drink has had a tremendous
tremendous slate at launch
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trek style hydro thunder
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a little later Jet Set Radio Future
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I mean you think of these great games
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but Shenmue was a
tentpole in a different way.
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Video games
is always like a big part of growing up
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it was like the one escape that I had
you know being kind of like
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the the quiet shy kid
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played video games
since I was like five years old
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and then 2000, 2001
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that's the year I discovered Shenmue
and that's when like you know
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the obsession started.
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I really liked anime
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growing up like loved anime loved Japan
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the idea of it it was
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it was very foreign to me
but there was some something about it
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that not just me but a ton of other people
that just found Japan very interesting
198
00:14:45,718 --> 00:14:48,095
and I think it was because of the media
that we were consuming right
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like Dragon Ball Z Pokémon
that sort of stuff
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oh this is great anime's awesome
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it comes from Japan
I want to learn more about Japan
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this is pre Google Maps pre anything
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I think you have to open the encyclopedia
go to Japan like
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oh look cherry blossoms
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it's cool here's a neat picture
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or you can play Shenmue and like
dive right into the game.
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You know you have really two elements
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happening in Shenmue at the same time
209
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you have this revenge story
that's kind of classical Japanese
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a little bit of wuxia Chinese mythology
stuff going on which is fairly typical
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I mean you think back to the NES days
one of the earliest NES games
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kung fu is pretty much that
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but then you have this other thing
you have this other thing
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where you get to interact in a living
breathing world
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in a place and time
that is so incredibly specific.
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You're literally like a
an 18 year old high school guy in Japan
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walking around experiencing things
and you're like this is different
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00:16:39,790 --> 00:16:41,000
this appeals to my interest
219
00:16:41,000 --> 00:16:43,293
I want to play this Mark
because I feel like
220
00:16:43,711 --> 00:16:46,630
this is the closest thing that me
a 13 year old is going to get
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who is stuck in Newmarket Ontario
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this is the closest to Japan I'm ever
going to get at this point in my life.
223
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So Peter and I landed in Tokyo
224
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we got here on what
like seven days ago?
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Monday so five days ago yeah
226
00:17:12,656 --> 00:17:14,700
and already we've done like
so much yeah
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and you live here yeah I already
live here yeah
228
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but I've never been to Dobuita
before
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00:17:19,872 --> 00:17:22,082
five or so years I've lived in Japan
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and the one thing we all have in
common is like we're hardcore fans
231
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yeah hardcore hardest of cores
the hardest of cores
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would be in the top tier
the top tier of Shenmue fans
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00:17:29,965 --> 00:17:32,092
the most passionate I'd say
definitely
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when I was 24 or 25 I made the decision
like hey I have disposable
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income and I have a network of friends
that I've met online
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that are huge fans of this game
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that want to go to Japan
and want to go to Dobuita
238
00:17:47,900 --> 00:17:50,486
in Yokosuka, where Shenmue is set
239
00:17:50,778 --> 00:17:54,114
it was something
that Shenmue fans had done
240
00:17:55,741 --> 00:17:57,409
for a very long time I don't know who the
first one
241
00:17:57,409 --> 00:17:58,660
to do it was but you start
242
00:17:58,660 --> 00:18:02,831
when you spend enough time on the forum
you hear stories of people do that
243
00:18:02,831 --> 00:18:04,750
and you see pictures that
people start posting like
244
00:18:04,750 --> 00:18:07,586
hey I went to the place where Shenmue was
245
00:18:07,836 --> 00:18:11,131
based off of and here are my photos
and here was my experience and as a fan
246
00:18:11,131 --> 00:18:14,301
you read that and you're like
oh man I have to do that
247
00:18:14,343 --> 00:18:17,096
like that's like if I don't do that
I'm going to
248
00:18:17,096 --> 00:18:18,931
I'm going to really really regret it
249
00:18:18,931 --> 00:18:22,518
so yeah I met some people
250
00:18:22,518 --> 00:18:25,479
I got on a plane I went to Japan
and I was like okay let's let's do it
251
00:18:25,479 --> 00:18:26,855
let's go on the Shenmue pilgrimage
252
00:18:29,650 --> 00:18:31,610
so we're in Yokosuka now walking around
253
00:18:31,610 --> 00:18:34,530
already kind of get
that like vibe a little bit
254
00:18:34,530 --> 00:18:36,740
you can kind of tell
I got too much
255
00:18:38,367 --> 00:18:39,660
yeah well
that's why I haven't really spoken
256
00:18:39,660 --> 00:18:40,619
much since I get off the train
257
00:18:40,619 --> 00:18:44,581
and yeah it's this is like
kind of taking it all in arrival
258
00:18:44,581 --> 00:18:47,501
in Japan feeling x10
because this is where it's
259
00:18:47,668 --> 00:18:50,879
this is where it's all like
yeah this is why we're
260
00:18:50,879 --> 00:18:52,881
even just seeing like a
lot of like American sailors
261
00:18:52,881 --> 00:18:54,424
walking around
262
00:18:54,424 --> 00:18:56,093
yeah it's already kind of settling in
263
00:18:56,093 --> 00:18:58,595
it's cool so we're
heading over to Dobuita Street now.
264
00:23:25,737 --> 00:23:29,116
You talk to the people who were involved
in the first Shenmue game
265
00:23:29,116 --> 00:23:32,202
and hearing their stories
about working with Yu-san
266
00:23:32,202 --> 00:23:36,665
it's you can almost sense the frustration
in their voice just thinking back
267
00:23:36,665 --> 00:23:40,544
to those days where they're having
to design things that didn't exist
268
00:23:40,544 --> 00:23:44,464
so they could put in this game
and at the time they might not even have
269
00:23:44,464 --> 00:23:47,634
realized like why am I doing
like why are we doing this?
270
00:23:47,634 --> 00:23:49,803
Why are we spending so much time
and energy on this?
271
00:23:49,803 --> 00:23:55,016
Like designing five different doors
or designing a night and day system
272
00:23:55,016 --> 00:23:58,979
or designing real life elements
like like a capsule toy or something
273
00:23:58,979 --> 00:24:01,106
like why are things like this in the game?
274
00:24:29,134 --> 00:24:30,886
They showed that to the
other game developers
275
00:24:30,886 --> 00:24:32,971
and the people who are working under them
276
00:24:33,388 --> 00:24:35,557
they would play Shenmue
but then they would get
277
00:24:35,557 --> 00:24:38,268
kind of almost obsessed with the capsule
toys and want to find different ones
278
00:24:38,268 --> 00:24:40,812
and keep playing and keep playing it
so they can collect the other ones
279
00:24:40,812 --> 00:24:42,856
and there's almost that aha moment
280
00:24:42,856 --> 00:24:46,610
this is what Yu-san means
like this is what he wanted
281
00:24:46,610 --> 00:24:48,653
and this is what he was able to envision
the whole time.
282
00:25:21,853 --> 00:25:23,855
Well, the great thing
Shenmue is that it was
283
00:25:23,855 --> 00:25:27,984
based on real locations
in Japan in 1986
284
00:25:28,693 --> 00:25:33,031
and the beauty of it is that we can come
and visit this great country
285
00:25:33,031 --> 00:25:36,201
but as me fans
we can find these locations
286
00:25:36,743 --> 00:25:39,120
and whatever relevant plans
to actually go visit them
287
00:25:39,120 --> 00:25:40,830
so it's not entirely
288
00:25:40,830 --> 00:25:42,290
based on the exact layout of the game,
289
00:25:42,290 --> 00:25:46,336
but a few of the places are scattered
together mainly in Yokosuka
290
00:25:46,920 --> 00:25:49,631
and as you get closer
and closer to the Dobuita
291
00:25:49,631 --> 00:25:53,009
you start to see little bits and
pieces of it that you're like okay I see
292
00:25:53,009 --> 00:25:56,638
and then once you get to like the street
and there's that one intersection
293
00:25:56,638 --> 00:26:01,560
you see that and then it sets triggering
like all these moments of nostalgia
294
00:26:01,560 --> 00:26:02,769
in your head
295
00:26:02,769 --> 00:26:04,437
so of course
you had the tobacco shop over there
296
00:26:04,437 --> 00:26:06,773
you have to pay phones Ryo could
297
00:26:06,773 --> 00:26:09,025
walk over here technically
there would be a bus stop right over here
298
00:26:09,025 --> 00:26:13,947
you come through
the arcade would be right here
299
00:26:13,947 --> 00:26:15,657
and then Dobuita Street would be right here
300
00:26:15,657 --> 00:26:17,200
you will run through there
301
00:26:17,200 --> 00:26:20,662
and then there's the hamburger shop
just down there actually
302
00:26:21,329 --> 00:26:22,914
so yeah
303
00:26:22,914 --> 00:26:25,750
so it makes it makes perfect sense
304
00:26:25,750 --> 00:26:28,670
it's not exactly one to one but
you know
305
00:26:28,670 --> 00:26:32,090
you can see where Yu Suzuki's head was at
especially back
306
00:26:32,090 --> 00:26:36,094
in the in the nineties when he came
in he came through here to
307
00:26:37,470 --> 00:26:39,514
location scouting so
308
00:26:39,514 --> 00:26:42,142
of course the main attraction of Shenmue
one was the main street
309
00:26:42,142 --> 00:26:46,104
which is Dobuita Street
and not too far from that is the harbor
310
00:26:46,104 --> 00:26:49,441
so that's the main two settings
of the first game yeah
311
00:26:49,441 --> 00:26:52,611
and the great thing is that
it's conveniently located between the two
312
00:26:52,611 --> 00:26:55,322
that finds this place that is also can go
visit them
313
00:26:58,783 --> 00:27:00,160
his team would go and research
314
00:27:00,160 --> 00:27:01,161
what was the actual
315
00:27:01,161 --> 00:27:05,040
weather of the day that the game is set in
in this part of the country?
316
00:27:05,248 --> 00:27:06,207
What was the sound?
317
00:27:06,207 --> 00:27:08,418
What was the sound
that the telephones made at that time
318
00:27:08,585 --> 00:27:12,714
when you would call domestically
within Japan or when you would call
319
00:27:12,714 --> 00:27:13,882
international to Canada?
320
00:27:13,882 --> 00:27:17,969
And what was the ringtone in Canada
when you would call how does the wire on
321
00:27:17,969 --> 00:27:22,015
the telephone call in a way that was like
it was representative of 1980s Japan.
322
00:31:09,742 --> 00:31:13,746
One day you might be walking down the road
and I know ladies outside of our house
323
00:31:13,746 --> 00:31:18,293
and then the next day she's not
she will have her own routine day by day
324
00:31:18,293 --> 00:31:22,046
that will change in what she does
and that goes for every single character
325
00:31:22,213 --> 00:31:24,257
you never know
what will happen in the world
326
00:31:24,257 --> 00:31:26,426
it's almost unexpected day by day.
327
00:31:53,870 --> 00:31:56,289
Only way that you could ever find out
that information
328
00:31:56,289 --> 00:31:59,292
is if you pick up the phone
and call that person multiple times.
329
00:32:00,126 --> 00:32:03,880
I probably played through that game
seven or eight times before
330
00:32:03,880 --> 00:32:05,381
I even realized that like
331
00:32:05,381 --> 00:32:09,469
I could call my friends multiple times
and like learn more about them
332
00:32:09,469 --> 00:32:11,679
that was one of the craziest things
about that game
333
00:32:11,679 --> 00:32:13,556
and just the whole process
that went into making it.
334
00:34:21,517 --> 00:34:26,773
So and we are now on route to
Dobuita Street we're just 10 minutes away
335
00:34:26,773 --> 00:34:30,359
when I got there in real life and
I was walking around and kind of seeing it
336
00:34:30,693 --> 00:34:33,196
and it was just taking me back to
when I was that kid
337
00:34:33,196 --> 00:34:34,697
who discovered Shenmue
for the first time
338
00:34:34,697 --> 00:34:36,866
I think that was the magic right there
339
00:34:36,866 --> 00:34:39,160
I didn't even think
that I would ever find myself in Japan
340
00:34:39,160 --> 00:34:41,871
but like now I'm here and this is
something that I really want to do
341
00:34:42,413 --> 00:34:44,957
yeah just I don't
I feel like I have to it's like well
342
00:34:45,374 --> 00:34:47,335
it's a Shenmue fan I have to I'm obligated
343
00:34:47,335 --> 00:34:49,295
what's the one thing you want to do today?
344
00:34:49,295 --> 00:34:50,630
Oh ok this day
345
00:34:50,630 --> 00:34:55,218
is not going to be complete
until I drop in ¥130 vending machine
346
00:34:55,760 --> 00:34:57,595
chug a coke at the exact same
347
00:34:57,595 --> 00:35:01,015
I'm going to mentally
time it so I have you know the drink drink.
348
00:35:14,070 --> 00:35:16,739
It was a cool feeling and I don't know
how to describe that feeling
349
00:35:16,739 --> 00:35:20,451
to people from other fan communities
because it's such like a thing
350
00:35:20,451 --> 00:35:24,080
specific to Shenmue right like
going half way across
351
00:35:24,080 --> 00:35:26,207
the world to this place
that was in a video game
352
00:35:26,541 --> 00:35:28,251
I don't think I've ever seen
anybody do that
353
00:35:28,251 --> 00:35:31,129
I don't know what it was
that made us want to do it but it's like
354
00:35:31,129 --> 00:35:33,214
okay, if there's a payphone,
let's get a photo of us
355
00:35:33,214 --> 00:35:36,551
like talking on the phone or let's buy
a capsule toy from the vending machine
356
00:35:36,551 --> 00:35:39,011
when you do that people
probably think you're so weird
357
00:35:39,011 --> 00:35:42,932
and so strange but I don't know it
felt like something that I needed to do
358
00:35:42,932 --> 00:35:44,225
like I don't know
359
00:35:45,017 --> 00:35:48,563
this looks like the spot where Ryo would
get on the bus to go to the harbor
360
00:35:48,980 --> 00:35:53,860
and I remember there was a payphone there
and my first time playing that game
361
00:35:53,860 --> 00:35:57,029
I thought that that was the only payphone
you could use in the game
362
00:35:57,029 --> 00:35:59,031
I thought that was the only place
to make a call
363
00:35:59,532 --> 00:36:02,034
because when I was talking to people
they kept leasing me there
364
00:36:02,201 --> 00:36:05,872
I had no idea I could use one
that has a key residence or anywhere else
365
00:36:06,205 --> 00:36:08,666
so every day
when I was looking for message chen
366
00:36:08,875 --> 00:36:12,378
I wanted to get up right
out of Hazuki residence
367
00:36:12,837 --> 00:36:15,047
all the way down here
just to make that one phone call
368
00:36:15,923 --> 00:36:16,841
and despite all that
369
00:36:17,967 --> 00:36:20,595
despite all that,
I still thought it was the best game ever
370
00:36:21,345 --> 00:36:23,472
even though I thought it was just
making me run the circus
371
00:36:24,473 --> 00:36:25,641
yeah that's my story
372
00:36:25,641 --> 00:36:28,728
and look at that
looks the same
373
00:36:28,728 --> 00:36:29,604
looks just like it
374
00:36:29,604 --> 00:36:32,398
it's kind of like that
aha moment you know
375
00:36:32,690 --> 00:36:36,068
we're storyline
kind of played an integral role
376
00:36:36,277 --> 00:36:41,532
but where Shenmue did it even better
is that not only was this incredible
377
00:36:41,532 --> 00:36:47,705
storyline going on but it was doing it
in such an interactive way
378
00:36:47,705 --> 00:36:52,043
that no other other game before
it had really accomplished
379
00:36:52,043 --> 00:36:55,087
as much as Shenmue did
380
00:36:55,129 --> 00:36:57,256
most RPGs of that era
381
00:36:57,256 --> 00:36:59,926
that ultimately came out in the late
nineties where essentially turn based
382
00:36:59,926 --> 00:37:02,845
where you have a group of characters
together who would have to stop
383
00:37:02,845 --> 00:37:05,932
and they'd have fight something
and you know you use hit points etc
384
00:37:05,932 --> 00:37:10,478
they're all very very much the same thing
where you hide your stats your attributes
385
00:37:10,478 --> 00:37:13,272
you would walk around
there would be random encounters
386
00:37:13,272 --> 00:37:14,732
you would fight monsters
with the people in your party
387
00:37:14,732 --> 00:37:17,485
you there would be magic
there would be consumables
388
00:37:17,777 --> 00:37:19,320
the formula was there and it was working
389
00:37:20,238 --> 00:37:22,490
but how do you step in and change that?
390
00:37:22,490 --> 00:37:24,200
Right how do you shake things up?
391
00:37:24,659 --> 00:37:26,786
We have you know Ryo Hazuki
392
00:37:27,078 --> 00:37:30,206
his father is murdered by people
that have come in from another country
393
00:37:30,539 --> 00:37:33,251
it's like so all of a sudden
his world goes from this tiny
394
00:37:33,251 --> 00:37:36,837
little Hamlet to a international story
395
00:37:37,255 --> 00:37:40,549
but then on the player side it's
this amazing story
396
00:37:40,549 --> 00:37:44,470
about the sudden realization
that video games don't have to be arcade
397
00:37:44,595 --> 00:37:47,848
video games don't have to be this kind of
I have to beat the game
398
00:37:48,057 --> 00:37:53,604
video games suddenly became this
incredible all procedural thing
399
00:37:53,604 --> 00:37:55,106
it became an experience
400
00:37:57,233 --> 00:37:59,944
it was really different at the time
because it was a sandbox game
401
00:37:59,986 --> 00:38:02,947
the fact that you could go anywhere
you could walk into somebody's house
402
00:38:03,406 --> 00:38:05,950
pick up a piece of fruit
and just look at it
403
00:38:06,117 --> 00:38:10,037
and a stupid as that sounds
this is a really big deal
404
00:38:10,037 --> 00:38:11,330
when it first came out
405
00:38:11,330 --> 00:38:13,833
a lot of people
find that to be really boring and tedious
406
00:38:14,667 --> 00:38:16,043
and I want to say I do too
407
00:38:16,043 --> 00:38:16,877
but I get it
408
00:38:16,877 --> 00:38:19,964
like I understand why they did it
because it makes you feel like
409
00:38:19,964 --> 00:38:21,299
this is a real thing
410
00:38:21,299 --> 00:38:24,802
there's a level of respect
towards the player that I think
411
00:38:24,802 --> 00:38:28,639
that that insinuates
that we really appreciate as gamers
412
00:38:28,639 --> 00:38:30,433
it's like they reward my curiosity
413
00:38:30,433 --> 00:38:34,061
for opening up this closet
that I find a plus 24 sword
414
00:38:34,270 --> 00:38:37,606
probably not
but I saw what kind of clothes
415
00:38:39,025 --> 00:38:40,067
Fuku-san likes
416
00:38:40,067 --> 00:38:42,987
I saw what video games he was into
and that made me understand him
417
00:38:42,987 --> 00:38:45,156
as a player
a little bit more than the game
418
00:38:45,156 --> 00:38:48,409
holding my hand
telling me he's a Sega fan.
419
00:39:32,661 --> 00:39:35,790
Whenever you advance a story you know
that that happens because
420
00:39:35,790 --> 00:39:38,793
a cut scene triggers in the game
and then it cuts and starts
421
00:39:39,168 --> 00:39:41,253
and then you start learning more
about what you're supposed to do
422
00:39:41,253 --> 00:39:44,924
and whenever that happened
I had like this pavlovian response to the
423
00:39:45,091 --> 00:39:48,094
like I would just be craving that
you know fade to black
424
00:39:48,094 --> 00:39:50,721
and then the cut scene because I'm like
oh yeah I know I'm doing something
425
00:39:50,721 --> 00:39:53,265
I don't know if it was like
the detective aspect
426
00:39:53,265 --> 00:39:56,685
or just like the fact that I was learning
more about the story
427
00:39:56,685 --> 00:39:59,814
and what was going on but that was like
what made me want to keep playing.
428
00:40:37,685 --> 00:40:40,771
For the for the vision that
Yu Suzuki had for Shenmue
429
00:40:40,896 --> 00:40:43,566
the technology in game engines
didn't exist
430
00:40:44,066 --> 00:40:46,235
and that's why he had to build this stuff
431
00:40:46,235 --> 00:40:47,736
that's why it became so expensive
432
00:40:47,736 --> 00:40:50,990
no one was making an engine that was
capable of doing what Shenmue did
433
00:40:51,323 --> 00:40:54,076
they had to make all these textures
make all these assets
434
00:40:54,076 --> 00:40:55,786
design everything from scratch
435
00:40:55,786 --> 00:40:57,872
remember by the time
this game was ready to go tomorrow
436
00:40:57,913 --> 00:40:59,957
there were 300 people
working on this game
437
00:40:59,957 --> 00:41:01,709
this was not an inexpensive game
438
00:41:01,709 --> 00:41:03,836
and the theory was at that time
439
00:41:03,836 --> 00:41:07,047
that it was the most expensive
video game ever made.
440
00:42:06,982 --> 00:42:11,153
It would on the fly as the doors opening
have to like render a whole room
441
00:42:11,153 --> 00:42:14,114
and delete the rest of the environment
and without having the
442
00:42:14,698 --> 00:42:16,867
the individual notice
that he was coming up with all sorts
443
00:42:16,867 --> 00:42:20,746
of programming tricks and tactics
that are now much more heavily used.
444
00:42:39,181 --> 00:42:42,518
What game engine was
offering a such a complex weather system
445
00:42:42,518 --> 00:42:45,354
that two different people
could be playing at two different seasons
446
00:42:45,604 --> 00:42:47,731
one could be in winter
and one could be in summer
447
00:42:47,898 --> 00:42:50,192
and you would never cross over from one
or the other
448
00:42:50,693 --> 00:42:53,279
there's really very few games that offer
that kind of stuff
449
00:42:53,320 --> 00:42:57,074
the way that the weather system worked
by itself is really crazy
450
00:42:57,074 --> 00:42:59,034
and I really don't think
an engine of any sort
451
00:42:59,034 --> 00:43:02,496
that existed at the time was capable
of reproducing those kind of assets.
452
00:43:29,857 --> 00:43:32,067
It seems kind of weird like that
people would fly
453
00:43:32,568 --> 00:43:36,322
halfway across the world to come to Japan
to go on this pilgrimage to just like
454
00:43:36,322 --> 00:43:39,366
a small little town to the small little
town to see like a street
455
00:43:39,366 --> 00:43:40,492
and like hill
456
00:43:40,492 --> 00:43:43,162
yeah, maybe some vending machines
but I don't know what do you guys
457
00:43:43,162 --> 00:43:45,372
what do you guys think
we're going to get out of this today?
458
00:43:45,372 --> 00:43:50,544
I've lived in an area previously
that's a lot like yokosuka and Dobuita
459
00:43:50,961 --> 00:43:54,882
that's in southern Japan
but it's just not the same
460
00:43:54,923 --> 00:43:56,925
no matter how much of Japan you've seen
461
00:43:56,925 --> 00:44:00,721
I think that what was in the game
462
00:44:01,430 --> 00:44:04,183
we'll be able to see the remnants of that
463
00:44:04,350 --> 00:44:08,562
it's what I would say there's a just
for us fans a magical feeling of
464
00:44:08,812 --> 00:44:11,357
just even standing there
and being there on that street
465
00:44:11,357 --> 00:44:14,902
where you can kind of live
vicariously through Ryo Hazuki
466
00:44:14,902 --> 00:44:17,780
how he would have walked down that street
467
00:44:17,780 --> 00:44:21,075
even though it's not really a video game
but we can actually do that for real
468
00:44:21,408 --> 00:44:24,119
this would have been the road
that Ryo takes on the motorcycle
469
00:44:24,620 --> 00:44:27,665
to get to the expressway
which would go to the harbor
470
00:44:28,165 --> 00:44:31,335
now in the grand scheme of things
what does this all mean?
471
00:44:33,170 --> 00:44:34,421
What is the significance?
472
00:44:34,421 --> 00:44:39,093
Like,
I think for me it's for me personally
473
00:44:39,551 --> 00:44:42,262
because I've lived in Japan
for a number of years
474
00:44:43,013 --> 00:44:46,642
and part of the reason I came to Japan
initially in the first place
475
00:44:46,642 --> 00:44:51,855
is because of Shenmue so this is
kind of like a like a full 360 moment
476
00:44:52,064 --> 00:44:55,776
so this location is going to have like
some kind of physical effect on me
477
00:44:55,984 --> 00:44:57,361
some sentimental value
478
00:44:57,361 --> 00:44:59,321
yeah it's sentimental
479
00:44:59,321 --> 00:45:02,866
I sunk so many hours into this game
just walking around
480
00:45:02,866 --> 00:45:06,412
and talking to people and exploring
and listening to music
481
00:45:06,995 --> 00:45:09,665
and there was even one moment
where I kind of just like you know
482
00:45:09,748 --> 00:45:14,002
popped in my headphones was playing
the Shenmue sound soundtracks of the game
483
00:45:14,169 --> 00:45:18,173
and I was just like walking around
and kind of like taking it all in.
484
00:45:28,934 --> 00:45:35,524
When you play a video game
you become that character and the music
485
00:45:36,024 --> 00:45:41,447
becomes the soundtrack of your life
that becomes your music
486
00:45:41,447 --> 00:45:44,575
it's not Indiana Jones it's music it's
not another character's music
487
00:45:44,867 --> 00:45:47,786
it's part of
your adventure and your life.
488
00:48:55,933 --> 00:48:59,645
Shenmue is different
you know when I first started doing games
489
00:48:59,645 --> 00:49:01,980
I only done about two or three games
before Shenmue
490
00:49:02,814 --> 00:49:07,444
and it was a lot of you know combat
fighting and exertion sounds
491
00:49:07,444 --> 00:49:10,906
I think one of the big ones
I did was Tekken Three I was Paul Phoenix
492
00:49:11,782 --> 00:49:14,743
but it's a lot of just like you know
come on
493
00:49:16,119 --> 00:49:16,662
kind of thing
494
00:49:17,204 --> 00:49:20,707
then when I got the script for Shenmue
it was just
495
00:49:20,707 --> 00:49:25,462
it was basically we were making
a very long interact live movie
496
00:49:25,671 --> 00:49:26,880
I would walk into the studio
497
00:49:26,880 --> 00:49:30,300
they literally gave me a script
sometimes like that almost every day
498
00:49:30,634 --> 00:49:33,387
I want to say
maybe like a month and a half
499
00:49:33,387 --> 00:49:36,765
I was going back and forth
back and forth to Sega studios
500
00:49:36,807 --> 00:49:39,351
it was definitely a big scale project
that was involved
501
00:49:39,351 --> 00:49:42,354
when you get to the studio
those show you a couple of
502
00:49:42,354 --> 00:49:45,482
pictures, drawings, or in this case,
video which was really nice
503
00:49:47,192 --> 00:49:49,194
and the
script and you have a little meeting
504
00:49:49,194 --> 00:49:52,239
with the director and they give you
a background on the character
505
00:49:52,364 --> 00:49:56,451
you know they say okay this guy's a really nice
guy but he kind of grew up in a broken family
506
00:49:56,868 --> 00:49:59,871
and then let us kind of play with it
and said okay we want you to go
507
00:49:59,871 --> 00:50:03,583
a little bit lighter a little bit softer
a little more aggressive kind of thing
508
00:50:04,126 --> 00:50:06,837
and when we focused in on that one sound
509
00:50:07,004 --> 00:50:10,507
that one kind of character
then he said okay let's let's roll
510
00:50:10,674 --> 00:50:13,969
and I remember reading the lines
and kind of getting the character
511
00:50:13,969 --> 00:50:16,555
and my brain and kind of thinking
you know he's like a very
512
00:50:16,972 --> 00:50:19,933
you know he was a very martial arts
discipline background
513
00:50:19,933 --> 00:50:21,226
he's very stoic
514
00:50:21,226 --> 00:50:23,478
they had me read some of the opening scene
515
00:50:23,895 --> 00:50:26,773
they had me read some of the interactions
with some of the other people
516
00:50:27,441 --> 00:50:30,944
and yeah
just they and I think they just liked
517
00:50:31,528 --> 00:50:33,780
for some reason
they just like the sound of my voice
518
00:50:33,780 --> 00:50:36,283
and they thought that that fit Hazuki.
519
00:51:08,899 --> 00:51:11,943
Then honestly like if you ask people
who are marketing that game
520
00:51:12,069 --> 00:51:14,279
I don't think they could have told you
what it was
521
00:51:14,279 --> 00:51:17,949
there's no elevator pitch for what
Shenmue is it's an RPG but like it's
522
00:51:18,075 --> 00:51:22,162
it's a it's an open world and like you
fight people but like you don't level up
523
00:51:22,162 --> 00:51:26,583
but you also have to like I don't play
arcade games from time to time
524
00:51:26,583 --> 00:51:29,002
and it's it's
there's just so much going on
525
00:51:29,002 --> 00:51:33,006
that you can't in a few sentences
do it justice
526
00:51:33,965 --> 00:51:35,634
this is what I want out of a video game
527
00:51:35,634 --> 00:51:36,802
and like most
528
00:51:36,802 --> 00:51:38,929
people want something totally different
they want to shoot
529
00:51:38,929 --> 00:51:40,514
they want to fight
530
00:51:40,514 --> 00:51:45,018
I want to like kind of live
someone else's life
531
00:51:45,268 --> 00:51:46,937
a lot of people found it boring
532
00:51:46,937 --> 00:51:51,024
that you just walked to a store
and bought items and walked home that day
533
00:51:51,024 --> 00:51:56,571
they didn't see that you were living
a real true life in Japan in 1986
534
00:51:56,822 --> 00:52:00,450
asking questions
with Ryo trying to find out what happened
535
00:52:00,450 --> 00:52:03,954
with his father you know you know
with that car on that fateful day
536
00:52:03,954 --> 00:52:05,747
but I see how some people would be
frustrated right?
537
00:52:05,747 --> 00:52:10,335
Because you're not constantly doing stuff
if you're going to compare someone
538
00:52:10,335 --> 00:52:13,421
with Grand Theft Auto Grand Theft Auto
you're just causing mayhem
539
00:52:13,421 --> 00:52:15,549
there's always something
to keep you entertained
540
00:52:15,549 --> 00:52:17,175
generally long stretches of time
541
00:52:17,175 --> 00:52:20,554
you're just you're walking
and you're exploring and you're talking
542
00:52:20,554 --> 00:52:24,349
to people in your opening drawers
and looking through phone books and stuff
543
00:52:25,725 --> 00:52:28,103
all these mundane things
544
00:52:28,103 --> 00:52:31,898
were amazing because for the first time
you could do it in a virtual environment
545
00:52:31,898 --> 00:52:33,608
so yeah it was cool going to the store
546
00:52:33,608 --> 00:52:38,655
it was cool playing pool
or driving around in a forklift
547
00:52:38,989 --> 00:52:40,115
it didn't matter
548
00:52:40,115 --> 00:52:43,160
what it was is because it was all insular
549
00:52:43,160 --> 00:52:45,495
it was you would believe
that you were in that world
550
00:52:45,912 --> 00:52:50,542
we look at that now and think oh well
that's just something that you do in games.
551
00:52:50,542 --> 00:52:55,797
Shenmue really was the first one
to do that in that kind of prospect
552
00:52:55,797 --> 00:52:58,884
of that that puts you in that kind of
you know first
553
00:52:58,884 --> 00:53:02,929
or really third person action
adventure type of game
554
00:53:02,929 --> 00:53:05,515
people often like call it
555
00:53:06,224 --> 00:53:08,643
a virtual Japan tourism game
556
00:53:08,643 --> 00:53:10,729
right now you can be a tourist in Japan
557
00:53:11,062 --> 00:53:13,773
I don't think that's the correct way
to call Shenmue because you're
558
00:53:13,773 --> 00:53:14,900
not a tourist
559
00:53:14,900 --> 00:53:16,568
you're a guy from there
560
00:53:16,568 --> 00:53:18,236
you have a home you have family
561
00:53:18,236 --> 00:53:19,362
well actually not anymore
562
00:53:19,362 --> 00:53:21,740
but you still have like people
that are really close to you
563
00:53:22,032 --> 00:53:25,327
my first encounter with Shenmue
was similar to what you're in Hong Kong
564
00:53:25,327 --> 00:53:28,455
and it's like I had friends from Hong Kong
and you know we have a large
565
00:53:29,331 --> 00:53:31,791
Chinese and Hong
Kong population in London
566
00:53:32,125 --> 00:53:34,044
so I knew lots of people from there
but I'd never been there
567
00:53:34,044 --> 00:53:36,087
and I didn't sort of couldn't directly
imagine that
568
00:53:36,463 --> 00:53:38,715
and to be sort of immersed in
that environment
569
00:53:39,424 --> 00:53:41,760
was just really exciting and unusual
570
00:53:41,760 --> 00:53:43,470
in the first game
571
00:53:43,470 --> 00:53:48,308
Ryo is in his hometown so it feels cozy
it feels warm
572
00:53:48,600 --> 00:53:53,188
he has his family and friends
all the little shop owners they know him
573
00:53:53,521 --> 00:53:54,898
so there's a warmth to it
574
00:53:56,024 --> 00:53:59,653
and then Shenmue two
you go to mainland China
575
00:53:59,653 --> 00:54:01,238
and it doesn't feel so good
576
00:54:01,238 --> 00:54:05,200
it feels cold
they steal your backpack right away
577
00:54:05,533 --> 00:54:07,285
and that translates to a player
578
00:54:07,285 --> 00:54:09,204
you are a fish out of water
579
00:54:09,204 --> 00:54:14,084
you're trying to navigate the streets
I remember always just getting lost
580
00:54:14,125 --> 00:54:17,671
never knowing where I was going
not trusting anyone
581
00:54:19,464 --> 00:54:21,466
so it's not a tourist simulator
582
00:54:21,466 --> 00:54:22,676
it's a living simulator
583
00:54:22,676 --> 00:54:26,554
you're a Japanese boy
that lives in Japan and has friends
584
00:54:26,554 --> 00:54:29,182
that should be going to school
things like that
585
00:54:29,975 --> 00:54:33,561
when characters are introduced
in the first game like Tom
586
00:54:33,770 --> 00:54:37,274
who goes to America
and the Nozomi who goes to Canada.
587
00:54:37,774 --> 00:54:39,859
I can remember
there's a scene in Shenmue two
588
00:54:40,277 --> 00:54:44,823
when you have the chance
to tell Shenhua about your friends
589
00:54:46,157 --> 00:54:47,659
and just that small
590
00:54:47,659 --> 00:54:51,538
moments of telling her about your friends
591
00:54:51,538 --> 00:54:53,540
I'm getting chills right now
thinking about it
592
00:54:53,832 --> 00:54:55,792
because they feel like real people
593
00:54:55,834 --> 00:55:00,213
so I think after playing through Shenmue
one and two I had the feeling that in myself
594
00:55:00,213 --> 00:55:03,258
there was a new identity
of being a Japanese
595
00:55:03,842 --> 00:55:07,220
something that no movie
would be able to do because I was standing
596
00:55:07,220 --> 00:55:11,057
in the shoes of Ryo having to go to China
having to go
597
00:55:11,057 --> 00:55:13,101
to Hong Kong and that was such
598
00:55:13,643 --> 00:55:16,479
a mysterious feeling of me
being a Japanese wandering
599
00:55:16,479 --> 00:55:17,689
through Hong Kong
600
00:55:17,689 --> 00:55:22,652
almost like I was having this weird dream or
like seeing one of my older lives you know
601
00:55:22,694 --> 00:55:26,740
if we're talking pure escapism
like yes I think that's why so many
602
00:55:28,033 --> 00:55:30,327
fans of North America and Europe
were playing this game
603
00:55:30,327 --> 00:55:33,997
it's because it's like oh this is a world
that I've always wanted to go see
604
00:55:33,997 --> 00:55:36,416
but now I get to see it through this
virtual lens
605
00:55:37,584 --> 00:55:39,586
you know the games that were
being released here in
606
00:55:39,586 --> 00:55:43,673
Japan by Japanese companies
more often than not
607
00:55:43,965 --> 00:55:49,429
had limited appeal in the west and they were
really struggling to sell games overseas
608
00:55:49,429 --> 00:55:52,223
and so that kind of was a point
where it was like
609
00:55:52,640 --> 00:55:55,310
for a studio here it was like
do we make our game for
610
00:55:55,310 --> 00:55:56,853
Japan or do we make it for the west?
611
00:55:56,853 --> 00:55:58,730
And there was a choice
between one of the other
612
00:55:58,730 --> 00:55:59,898
what we were fighting against
613
00:55:59,898 --> 00:56:03,485
them was the fact that the world was
globalizing world was becoming smaller
614
00:56:03,735 --> 00:56:07,113
the Internet was gathering steam
exchange of information people
615
00:56:07,113 --> 00:56:10,575
having a voice understanding
different cultures faster than ever
616
00:56:10,825 --> 00:56:16,706
the Japanese video game industry
was still mired in the same types of games
617
00:56:16,706 --> 00:56:19,209
that were heroic
games that were fantasy
618
00:56:19,209 --> 00:56:23,421
games that were not really reflective
of real western life
619
00:56:23,713 --> 00:56:27,008
and a big part of the conflict
between Sega of America and Sega of Japan
620
00:56:27,759 --> 00:56:31,346
that did lead to much more difficult times
for them going on
621
00:56:31,638 --> 00:56:36,059
was the fact that the Sega of America
was so successful in the United States
622
00:56:36,726 --> 00:56:43,483
during the Genesis era and the 16 bit
console was not very successful in Japan
623
00:56:43,483 --> 00:56:47,320
and Japan is where the parent company was,
the United States was a subsidiary
624
00:56:47,320 --> 00:56:50,198
they were you know
the child of this parent company
625
00:56:50,198 --> 00:56:52,867
the Japanese studios were built
almost like oligarchs
626
00:56:52,867 --> 00:56:55,620
I mean just the
the development heads were gods
627
00:56:55,620 --> 00:56:58,581
you'd walk down the street
with Yu Suzuki or Yuji Naka
628
00:56:58,790 --> 00:57:01,418
or Nagoshi-San
and you'd be mobbed in Akihabara
629
00:57:01,668 --> 00:57:03,628
these guys are gods
630
00:57:03,628 --> 00:57:06,840
this was a fascinating moment
in time in our industry
631
00:57:07,090 --> 00:57:10,552
where western developers
started to have the upper hand
632
01:57:15,319 --> 01:57:19,532
and I spent a lot of time going back in
to Tokyo trying to explain to
633
00:57:15,932 --> 00:57:18,893
to my bosses in Haneda
634
00:57:19,936 --> 00:57:21,438
that we need to change
635
00:57:21,438 --> 00:57:24,315
the the big thing
that was going on with Sega Japan is
636
00:57:24,691 --> 00:57:27,944
they were betting everything
on the Dreamcast financially
637
00:57:28,111 --> 00:57:32,323
so I think they put like $47 million
into the development of Shenmue
638
00:57:32,449 --> 00:57:34,534
and it wasn't going to be one game
I believe it was going to
639
00:57:34,534 --> 00:57:38,496
be multiple games I think up to 12 parts
if I remember correctly
640
00:57:38,538 --> 00:57:42,375
we're going to build this
foundation this platform this structure
641
00:57:42,625 --> 00:57:47,130
and then we're going to have this game
stretch into one two three and beyond
642
00:57:47,380 --> 00:57:49,048
and then you can amortize the cost
643
00:57:49,048 --> 00:57:52,760
a well-financed company a
well capitalized company can amortize
644
00:57:52,760 --> 00:57:55,638
the upfront cost
and say five years from now
645
00:57:55,763 --> 00:57:58,183
this thing is going to be a money
machine for us
646
00:57:58,725 --> 00:58:01,060
that was the plan with Shenmue
the narrative
647
00:58:01,352 --> 00:58:05,148
you know
we're going to continue the style of China
648
00:58:05,148 --> 00:58:09,194
in a particular era was going to continue
but it was tied to the platform
649
00:58:09,611 --> 00:58:12,155
and it's the platform
wasn't going to be successful then
650
00:58:12,155 --> 00:58:13,990
unfortunately
there was nowhere for it to go
651
00:58:13,990 --> 00:58:15,492
it was well-received at the time
652
00:58:15,492 --> 00:58:16,910
it's still really fun to play games
653
00:58:16,910 --> 00:58:19,704
on the Dreamcast now
and then you get into sort of the
654
00:58:20,538 --> 00:58:25,043
the difficult but understandable
reality of the gaming industry is that
655
00:58:25,043 --> 00:58:28,922
it is a business and there are business
decisions that are made
656
00:58:29,130 --> 00:58:32,634
and sometimes bad business decisions
that are made that impact
657
00:58:33,593 --> 00:58:36,095
you know the outcome of the company
that aren't based on
658
00:58:36,095 --> 00:58:38,056
whether the game is good
or whether the hardware is good
659
00:58:38,056 --> 00:58:39,057
because I would say that
660
00:58:39,057 --> 00:58:41,768
the games were very good for the Dreamcast
and the hardware is very good
661
00:58:42,560 --> 00:58:44,437
but they price it in a way
662
00:58:44,437 --> 00:58:49,025
that they were losing too much money
with each console sale and they weren't
663
00:58:49,025 --> 00:58:53,821
able to extend their reach and had issues
with the distribution of it
664
00:58:53,821 --> 00:58:56,074
and they ended up pulling the plug
665
00:58:56,074 --> 00:58:58,493
on January 31st
666
00:58:58,493 --> 00:59:01,204
it was determined
while we had a press conference call
667
00:59:01,204 --> 00:59:03,581
at which we announced
I had to announce the
668
00:59:03,581 --> 00:59:06,000
that Sega was getting out
of the hardware business
669
00:59:06,000 --> 00:59:09,420
that the hail Mary that was North America
670
00:59:09,420 --> 00:59:13,091
whilst we had done very well
wasn't good enough
671
00:59:13,091 --> 00:59:16,344
and the hardware business
is built on volume
672
00:59:16,511 --> 00:59:20,014
and getting an install base
and getting an attach rate of software
673
00:59:20,014 --> 00:59:21,474
to that installed base
674
00:59:21,474 --> 00:59:24,185
because in most instances
you're losing money on the hardware.
675
00:59:25,103 --> 00:59:28,022
I think that was certainly the case
with the Dreamcast
676
00:59:28,481 --> 00:59:32,151
the Dreamcast failing
you know it's
677
00:59:32,277 --> 00:59:34,445
it's a depressing thought
678
00:59:34,445 --> 00:59:36,155
it still depresses me.
679
00:59:41,661 --> 00:59:44,956
Everybody was excited that the next
Shenmue game was coming on the Dreamcast
680
00:59:45,331 --> 00:59:48,918
but unfortunately at the last second
they canceled it.
681
00:59:51,212 --> 00:59:54,716
Microsoft came in and said hey we have
this brand new machine called the Xbox
682
00:59:55,008 --> 00:59:56,509
we need a Japanese game
683
00:59:56,509 --> 00:59:58,261
we'll give you a ton of money for Shenmue
684
00:59:58,261 --> 00:59:59,512
bring it on to our system
685
00:59:59,512 --> 01:00:02,640
so they canceled the Dreamcast version
brought onto the Xbox
686
01:00:03,016 --> 01:00:05,935
they were giving it a second chance
to maybe meet a bigger audience.
687
01:00:06,185 --> 01:00:08,688
Shenmue
two ends on this like massive cliffhanger
688
01:00:08,771 --> 01:00:10,356
that all Shenmue fans know right
689
01:00:10,356 --> 01:00:13,985
you get to the end of that game
it sets up this big moment
690
01:00:14,569 --> 01:00:18,114
huge cliffhanger and then it just ends
with the story goes on
691
01:00:19,324 --> 01:00:20,617
going in that cave
692
01:00:22,076 --> 01:00:23,453
and seeing magic
693
01:00:24,037 --> 01:00:26,331
there are flashes of magical light
694
01:00:26,748 --> 01:00:31,252
there's two giant engravings
of the mirrors you've been looking for
695
01:00:31,919 --> 01:00:34,005
and a nice magical sword
696
01:00:34,505 --> 01:00:37,467
again as a kid it was just what
697
01:00:42,930 --> 01:00:47,185
Shenmue just disappeared
for like 14 years
698
01:00:47,435 --> 01:00:50,480
and there's been so many sites
talking about it that it's coming back
699
01:00:50,480 --> 01:00:52,815
and everybody's like
this E3 it's coming back
700
01:00:52,940 --> 01:00:57,528
and I heard a rumor that the Tokyo game
show it's coming back and it never did
701
01:00:57,528 --> 01:01:00,615
if there had never been a schedule or two
I don't think there would have been
702
01:01:00,615 --> 01:01:03,618
the kind of fan outrage as there was
703
01:01:03,743 --> 01:01:05,828
Shenmue two came out in 2001
704
01:01:05,828 --> 01:01:08,748
so I think from 2001
705
01:01:08,915 --> 01:01:12,251
to like 2006 or 2007
706
01:01:12,251 --> 01:01:14,879
until probably when I
graduated high school in 07
707
01:01:15,296 --> 01:01:17,382
that stretch of time I was on the Internet
708
01:01:18,049 --> 01:01:23,137
like literally every single day
like going to IGN Gamespot
709
01:01:23,680 --> 01:01:27,558
trying to find like rumors or news about
when Shenmue Three going to come out when
710
01:01:27,558 --> 01:01:28,851
is Shenmue Three going to come out
711
01:01:28,851 --> 01:01:31,312
Yu Suzuki is incredibly
talented developer,
712
01:01:32,563 --> 01:01:34,399
been through
some tough times over the years
713
01:01:34,399 --> 01:01:37,318
because he can't shake Shenmue.
714
01:02:02,009 --> 01:02:06,013
It's a myth it's a it's an odyssey
that is not yet completed
715
01:02:06,013 --> 01:02:10,059
it is something that is at times I think
probably a milestone in around his neck
716
01:02:10,393 --> 01:02:14,480
it's a passion piece
that he has to fulfill
717
01:02:14,772 --> 01:02:19,277
there were people in these fan communities
who were doing like online
718
01:02:19,777 --> 01:02:20,695
gaming activism,
719
01:02:20,695 --> 01:02:24,365
I don't know what you would call it
but they were raising awareness for Shenmue
720
01:02:24,365 --> 01:02:26,659
they were announcing to the world like
hey guys we're still here
721
01:02:26,868 --> 01:02:31,831
we as a community are still here
and we will not stop until Yu Suzuki makes
722
01:02:31,831 --> 01:02:34,542
Shenmue Three because we know
that he wanted to make that game.
723
01:02:47,096 --> 01:02:47,555
Like a like a lot of fans
724
01:02:47,555 --> 01:02:49,474
it really nagged at me
I would think about it all the time
725
01:02:49,474 --> 01:02:52,810
like I wonder what this guy
that I've never met is going through
726
01:02:52,810 --> 01:02:55,271
as somebody who was set up to create this
massive
727
01:02:56,022 --> 01:02:58,483
story is only be able
to tell the first two chapters of it
728
01:02:59,484 --> 01:03:01,277
and is there any way I can help him?
729
01:03:01,652 --> 01:03:05,198
So just out of the blue I emailed Yu Suzuki
one day in 2013 and I said...
730
01:03:05,656 --> 01:03:09,452
I know how to help you make Shenmue Three
and he wrote back in as many words
731
01:03:09,452 --> 01:03:12,538
he basically said,
who the hell are you?
732
01:03:12,538 --> 01:03:15,792
In 2013 he had mentioned that he
was going to be a gdc, giving a talk
733
01:03:15,792 --> 01:03:18,169
and when I be in San Francisco
and I said yes we should meet
734
01:03:18,544 --> 01:03:21,005
and so we spent a whole day at his hotel
735
01:03:21,631 --> 01:03:25,092
and I walked him through this whole idea
of what this thing called Kickstarter is.
736
01:03:25,384 --> 01:03:29,472
Yu-san called me one day
and then he's asking me to come over
737
01:03:29,472 --> 01:03:34,685
to his office and then you know
he told me about
738
01:03:34,685 --> 01:03:39,482
idea of the Shenmue Three
and then he told me about that
739
01:03:39,482 --> 01:03:40,775
he's going to
740
01:03:40,983 --> 01:03:43,778
incorporate it with Kickstarter
741
01:03:43,778 --> 01:03:45,112
with your fan base with your pedigree
742
01:03:45,112 --> 01:03:50,159
with the desire from everybody
to have this sequel made
743
01:03:50,159 --> 01:03:52,745
Shenmue Three I think there's a real world
where you can break
744
01:03:52,745 --> 01:03:55,748
records having the biggest
crowdfunding game of all time
745
01:03:55,748 --> 01:03:57,041
and sure enough that's what happened
746
01:03:57,041 --> 01:04:01,337
I told him
Yu-san listen Yu-san
747
01:04:01,337 --> 01:04:04,173
this is it this is the point of no return
748
01:04:04,924 --> 01:04:07,927
once you made a decision you should be
749
01:04:09,428 --> 01:04:11,556
you have you will have a responsibility
750
01:04:12,056 --> 01:04:14,267
and obligation to complete the game.
751
01:04:21,148 --> 01:04:23,693
E3 is like Christmas for gamers
752
01:04:23,693 --> 01:04:29,866
it is when all of the news and
all of the entire industry gets together
753
01:04:30,116 --> 01:04:36,038
to announce what is next to showcase
what they've been working on for years
754
01:04:36,330 --> 01:04:39,250
and it's just it's
a celebration of the industry
755
01:04:40,084 --> 01:04:43,296
and people's hard works
756
01:04:43,296 --> 01:04:46,299
so I remember sitting there watching
Sony's press conference
757
01:04:46,299 --> 01:04:49,927
and the first thing they did they had
I think it was Adam Boyes came out and he
758
01:04:50,261 --> 01:04:52,638
said this is a game that a lot of people
been looking forward to
759
01:04:54,015 --> 01:04:56,017
and I was like oh shit its
awesome oh my gosh Shenmue
760
01:04:56,017 --> 01:04:57,143
and then it was the last guardian
761
01:04:57,143 --> 01:04:59,353
and I was like you
762
01:04:59,353 --> 01:04:59,812
okay
763
01:04:59,896 --> 01:05:02,815
and so we kept watching aloing of the show
764
01:05:02,815 --> 01:05:04,775
and then they was like oh here's another
765
01:05:04,775 --> 01:05:08,529
big fan requested project
and final fantasy seven remake comes in
766
01:05:08,529 --> 01:05:10,197
everybody's like losing their shit
767
01:05:10,197 --> 01:05:12,575
and then like
I remember watching some of those
768
01:05:12,575 --> 01:05:14,994
livestreams you being like how can they
top this? How can they top this?
769
01:05:15,119 --> 01:05:16,829
And then they started
talking about Kickstarter,
770
01:05:25,504 --> 01:05:27,423
I said oh it's going to be it's
going to be bloodstained
771
01:05:27,423 --> 01:05:30,635
because it just had a hugely successful
Kickstarter
772
01:05:30,760 --> 01:05:33,095
my lungs tightened I couldn't breathe
773
01:05:34,096 --> 01:05:36,849
because I understood
what I was about to see
774
01:05:37,642 --> 01:05:39,393
and it goes back
775
01:05:41,103 --> 01:05:44,482
and that leaf drops
776
01:05:44,482 --> 01:05:46,692
in right when it drops
777
01:05:46,692 --> 01:05:50,529
the second I see it I know
778
01:05:50,655 --> 01:05:53,115
I know that this is the moment.
779
01:06:06,462 --> 01:06:09,215
There were there was a flood of emotions
780
01:06:09,215 --> 01:06:13,219
it was is this real?
Am I dreaming?
781
01:06:13,719 --> 01:06:16,722
I can't even believe this
is happening right now
782
01:06:17,598 --> 01:06:19,934
you know the screaming and shouting
783
01:06:19,934 --> 01:06:23,104
it was really a very different type
of noise.
784
01:06:39,453 --> 01:06:43,207
Literally that like mind blowing like
holy fucking shit
785
01:06:43,207 --> 01:06:46,627
like the moment I've been waiting for
this whole time is finally happening
786
01:06:46,627 --> 01:06:48,754
like Shenmue Three is going to be real
787
01:06:48,754 --> 01:06:51,549
for me I said goodbye
to Shenmue a long time
788
01:06:51,549 --> 01:06:53,092
it's a video game
789
01:06:53,092 --> 01:06:54,093
screw it
790
01:06:54,093 --> 01:06:56,721
it didn't work out
it was not a financial success
791
01:06:56,721 --> 01:06:59,432
money drives
the industry get good with it
792
01:07:00,099 --> 01:07:03,519
so to see something like that is like
seeing an old friend that you thought
793
01:07:03,519 --> 01:07:05,646
was dead he said,
794
01:07:06,689 --> 01:07:09,734
I will release the story
of what happens next
795
01:07:10,067 --> 01:07:14,196
when there is no hope
when this game can never be made
796
01:07:14,196 --> 01:07:18,367
I will tell you the story
and I will release it in some capacity
797
01:07:18,534 --> 01:07:20,202
so you can have closure
798
01:07:20,202 --> 01:07:21,996
and that moment never came
799
01:07:21,996 --> 01:07:24,665
so I kept hope alive
800
01:07:25,916 --> 01:07:29,503
and so at the moment
I was really sure because you know,
801
01:07:29,503 --> 01:07:32,256
Kickstarter project will be successful
802
01:07:33,883 --> 01:07:36,093
one person can only do so much right?
803
01:07:36,135 --> 01:07:38,888
But the one you exponentially
grow that right
804
01:07:38,888 --> 01:07:42,016
if you have 100,000 people
who think the exact same way
805
01:07:42,433 --> 01:07:45,853
and they're like yeah let's let's raise
hell let's take to Twitter
806
01:07:45,853 --> 01:07:48,314
let's make our voices
heard let's get this game made
807
01:07:48,397 --> 01:07:52,777
and when Shenmue Three took Kickstarter like,
it literally broke the website in 24 hours.
808
01:08:12,505 --> 01:08:15,382
To have this announcement happen
what was going to blow up
809
01:08:15,382 --> 01:08:16,717
there's just no way it couldn't have
810
01:08:16,717 --> 01:08:19,595
because everyone
everyone was just so excited to have it
811
01:08:19,887 --> 01:08:23,140
I think that if a publisher
would have done Shenmue Three
812
01:08:23,349 --> 01:08:24,350
it would have been a failure
813
01:08:24,350 --> 01:08:26,602
I think no one could have made it work
814
01:08:26,602 --> 01:08:28,062
but with Kickstarter
815
01:08:28,062 --> 01:08:31,899
we're the publisher so
all of us together made this game happen
816
01:08:32,024 --> 01:08:34,235
I think this game could not have happened
any other way.
817
01:08:39,740 --> 01:08:41,283
This could for me possibly
818
01:08:41,283 --> 01:08:45,538
the closing of I wouldn't say chapter
that's too small
819
01:08:45,704 --> 01:08:49,375
but one book of a volume
that's probably you could say
820
01:08:49,708 --> 01:08:52,837
this has been such a long journey
for the past 15, 16 years now
821
01:08:53,254 --> 01:08:56,715
and from that point until this
my life has just been completely Shenmue
822
01:08:56,715 --> 01:08:58,676
orientated on a daily basis
823
01:08:58,676 --> 01:09:01,929
so the fact that it's culminated
from especially last year in Shenmue Three
824
01:09:01,971 --> 01:09:04,306
finally being announced
825
01:09:05,099 --> 01:09:08,310
and in a short space of time
we're now sitting here in Japan
826
01:09:08,602 --> 01:09:11,021
and about to visit the real life
locations
827
01:09:11,772 --> 01:09:14,233
it's a dream
come true absolute dream come true
828
01:09:18,487 --> 01:09:20,447
it's been a long day
829
01:09:20,447 --> 01:09:24,076
but its been possibly
one of the best days of my life
830
01:09:24,410 --> 01:09:27,705
this is it's
been an insane experience being shown
831
01:09:27,705 --> 01:09:32,626
all these locations by Yu Suzuki
which inspired him to make Shenmue
832
01:09:33,586 --> 01:09:35,963
so and it's not over yet
833
01:09:35,963 --> 01:09:38,048
so hopefully
834
01:09:38,048 --> 01:09:39,550
we have a couple more hours with Suzuki-san
835
01:09:39,550 --> 01:09:42,553
and it will complete
836
01:09:42,553 --> 01:09:45,055
what will be the best day of my life
837
01:09:45,055 --> 01:09:48,809
what's special about the fans of Shenmue
and why that series
838
01:09:48,809 --> 01:09:52,271
has stuck with people for so long
and has created such a passionate fan base
839
01:09:52,605 --> 01:09:55,774
is because I think that their memories
are very much
840
01:09:57,067 --> 01:10:00,696
stuck inside the game because the game is
so multi-textured it's so multi-layered
841
01:10:00,696 --> 01:10:02,740
it broadens your perspective
842
01:10:02,740 --> 01:10:05,701
and I think as humans
we are drawn to stuff like that
843
01:10:05,743 --> 01:10:07,453
we love that kind of stuff
844
01:10:07,453 --> 01:10:09,246
that's what we're wired to like
845
01:10:09,246 --> 01:10:10,748
it makes us better as people
846
01:10:10,748 --> 01:10:14,752
there's a lot of influence off of a game
like Shenmue and a lot of games are built
847
01:10:14,752 --> 01:10:19,256
off of the pillar that
that Shenmue provided
848
01:10:19,506 --> 01:10:21,425
it really is kind of like
849
01:10:23,052 --> 01:10:25,262
just a wonderful piece of art
you know I mean
850
01:10:25,304 --> 01:10:28,265
that people need to go
and see an experience
851
01:10:29,266 --> 01:10:32,353
like any medium of art games
don't exist in a vacuum
852
01:10:33,854 --> 01:10:38,108
there's a lot of things that you know
the components to the experience
853
01:10:38,442 --> 01:10:40,653
beyond that there is the fandom
854
01:10:40,653 --> 01:10:42,947
you know it's not just the experience
855
01:10:42,947 --> 01:10:47,368
of playing the game actively
but also thinking about the game
856
01:10:47,660 --> 01:10:50,704
wanting to get better at the game
wanting to make friendships
857
01:10:50,704 --> 01:10:55,042
and if it also leads to people
feeling inspired or
858
01:10:56,085 --> 01:10:59,171
having human experiences
that they wouldn't have otherwise had
859
01:10:59,171 --> 01:11:04,843
by making friends or writing fan fiction
or cosplay or whatever it is to help
860
01:11:05,678 --> 01:11:09,306
somebody feel more immersed
in that world and more
861
01:11:09,974 --> 01:11:14,019
you know less alone in our world
862
01:11:14,687 --> 01:11:17,231
through this fictional thing
that didn't exist
863
01:11:17,231 --> 01:11:19,566
until someone thought of it
and made it happen
864
01:11:19,858 --> 01:11:20,985
you know that's a beautiful thing.
865
01:19:30,140 --> 01:19:31,349
What's up everybody!
866
01:19:31,349 --> 01:19:32,768
Barnett A.K.A.
867
01:19:32,768 --> 01:19:34,686
Bruce Wayne 911.
868
01:19:34,686 --> 01:19:36,146
Hey, man, I can't believe it, man.
869
01:19:36,146 --> 01:19:38,190
Our dream came true, man.
870
01:19:38,190 --> 01:19:39,608
We get Shenmue III
871
01:19:39,608 --> 01:19:40,400
and on top of that,
872
01:19:40,400 --> 01:19:42,277
we get in a Shenmue documentary.
873
01:19:42,277 --> 01:19:43,236
I want to give a special
874
01:19:43,236 --> 01:19:44,070
thanks and a special
875
01:19:44,070 --> 01:19:47,073
shout out to shenmuedojo dot com A.K.A.
876
01:19:47,073 --> 01:19:47,908
shenmuedojo
877
01:19:47,908 --> 01:19:49,785
dot net for covering all things
878
01:19:49,785 --> 01:19:51,787
Shenmue for so long.
879
01:19:51,787 --> 01:19:53,955
I want to give another special thanks
880
01:19:53,955 --> 01:19:55,957
and a special shout out to Adam Corley,
881
01:19:56,333 --> 01:19:57,793
happy console gamer
882
01:19:57,793 --> 01:19:59,336
for always covering any Shenmue
883
01:19:59,336 --> 01:20:00,670
news on their channels,
884
01:20:00,670 --> 01:20:01,421
and I just want to thank
885
01:20:01,421 --> 01:20:03,006
the Shenmue community as a whole.
886
01:20:03,006 --> 01:20:04,549
Man never gave up.
887
01:20:04,549 --> 01:20:06,593
We stuck in their Shenmue
888
01:20:06,593 --> 01:20:08,094
Three is finally coming.
889
01:20:08,094 --> 01:20:09,679
Man along with the Shenmue
890
01:20:09,679 --> 01:20:10,931
documentary man.
891
01:20:10,931 --> 01:20:12,098
Hey everybody.
892
01:20:12,098 --> 01:20:14,392
Enjoy, man I'm out my name is Albert
893
01:20:14,392 --> 01:20:16,269
Imitation Evil
894
01:20:16,269 --> 01:20:17,395
Shenmue was one of those games
895
01:20:17,395 --> 01:20:18,522
I consider to be revolutionary.
896
01:20:18,522 --> 01:20:19,815
Back in its day
897
01:20:19,898 --> 01:20:20,357
its first game,
898
01:20:20,357 --> 01:20:21,608
I was told it incorporated elements
899
01:20:21,608 --> 01:20:22,317
from different genres,
900
01:20:22,317 --> 01:20:23,735
such as RPG,
901
01:20:23,735 --> 01:20:25,904
action, adventure and funny games,
902
01:20:25,904 --> 01:20:27,280
all to create an epic
903
01:20:27,280 --> 01:20:29,074
synergetic experience.
904
01:20:29,074 --> 01:20:29,699
Now, quite frankly,
905
01:20:29,699 --> 01:20:31,326
if it wasn't for Shenmue,
906
01:20:31,326 --> 01:20:32,410
I think my passion for videogames
907
01:20:32,410 --> 01:20:34,412
would have died a long time ago.
908
01:20:34,412 --> 01:20:36,498
So I personally think he uses Yu Suzuki
909
01:20:36,498 --> 01:20:38,500
and the team who developed Shenmue
910
01:20:38,500 --> 01:20:43,171
for rekindling my passion in video games.
911
01:20:43,171 --> 01:20:46,132
To me, Shenmue is more than a game.
912
01:20:46,508 --> 01:20:47,175
It was
913
01:20:48,134 --> 01:20:49,386
it was an experience.
914
01:20:49,386 --> 01:20:49,636
It was
915
01:20:49,636 --> 01:20:51,179
a big part of my life
916
01:20:51,179 --> 01:20:52,389
for a very long time
917
01:20:52,389 --> 01:20:54,349
I remember the day it came out.
918
01:20:54,349 --> 01:20:56,226
I remember the day I first played it
919
01:20:56,226 --> 01:20:58,478
and I was completely immersed in it.
920
01:20:58,812 --> 01:21:00,605
And I remember finishing the game
921
01:21:00,605 --> 01:21:02,983
and I just wanted the second one
922
01:21:02,983 --> 01:21:05,443
and couldn't wait for the second one.
923
01:21:05,443 --> 01:21:08,113
And when that came out a year later,
924
01:21:08,113 --> 01:21:10,156
the same experience continued.
925
01:21:10,282 --> 01:21:12,492
It's just absolutely amazing.
926
01:21:12,492 --> 01:21:13,660
I want to thank
927
01:21:13,660 --> 01:21:16,288
Yu Suzuki, for actually helping
928
01:21:17,330 --> 01:21:20,041
bring this a reality to all the fans.
929
01:21:20,041 --> 01:21:20,917
And I also want to
930
01:21:20,917 --> 01:21:22,669
thank all my fellow fans
931
01:21:22,669 --> 01:21:23,879
because the fact
932
01:21:23,879 --> 01:21:25,088
that we were so passionate
933
01:21:25,088 --> 01:21:28,925
and the fact that we continue to ask and
934
01:21:29,384 --> 01:21:33,013
create campaigns and make our voice heard
935
01:21:33,763 --> 01:21:36,516
is what's made Shenmue III a reality
936
01:21:41,104 --> 01:21:42,606
come every
937
01:21:42,606 --> 01:21:44,649
day without neglect to keep training.
938
01:21:45,817 --> 01:21:49,029
G judge yourself without conceit
939
01:21:49,029 --> 01:21:51,239
and do not show moves thoughtlessly
940
01:21:52,782 --> 01:21:53,658
done.
941
01:21:53,742 --> 01:21:54,576
Be brave
942
01:21:54,576 --> 01:21:58,204
and stay calm to make the right decision.
943
01:21:58,204 --> 01:22:01,583
Ye to act without hesitation.
944
01:22:01,791 --> 01:22:05,086
To do what is right to forward us.
945
01:22:05,337 --> 01:22:07,505
Thank you for teaching these lessons.
946
01:22:07,505 --> 01:22:07,672
You know,
947
01:22:07,672 --> 01:22:09,382
ever since they announced Shenmue Three,
948
01:22:09,382 --> 01:22:10,300
we've been getting messages
949
01:22:10,300 --> 01:22:11,343
from our fans asking
950
01:22:11,343 --> 01:22:12,636
if the gang is going to get back together
951
01:22:12,636 --> 01:22:13,511
to make another movie.
952
01:22:13,511 --> 01:22:15,096
I know, and that's a tough one.
953
01:22:15,096 --> 01:22:16,389
I mean, we were in high school
954
01:22:16,389 --> 01:22:17,474
when we made those
955
01:22:17,474 --> 01:22:19,851
and now we've got jobs, families.
956
01:22:20,310 --> 01:22:21,436
I don't even know if I have time
957
01:22:21,436 --> 01:22:22,896
to play Shenmue Three,
958
01:22:22,896 --> 01:22:24,522
let alone make another movie.
959
01:22:24,522 --> 01:22:25,315
That's right.
960
01:22:25,315 --> 01:22:26,942
But we're excited to announce
961
01:22:26,942 --> 01:22:28,485
right here on this documentary,
962
01:22:28,485 --> 01:22:29,361
the launch of game
963
01:22:29,361 --> 01:22:30,820
entertainment's Kickstarter
964
01:22:30,820 --> 01:22:32,864
for Shenmue Three, the gang edition II
965
01:22:32,864 --> 01:22:34,950
to help us reach our humble
966
01:22:34,950 --> 01:22:36,910
goal of $7 million.
967
01:22:36,910 --> 01:22:39,579
I just might put the jacket on.
968
01:22:39,579 --> 01:22:45,669
Again.
969
01:22:45,669 --> 01:22:47,087
When I was at my Sony conference
970
01:22:47,087 --> 01:22:48,338
in the early 2000s,
971
01:22:48,338 --> 01:22:49,464
they were going around the room
972
01:22:49,464 --> 01:22:50,465
asking what everybody's
973
01:22:50,465 --> 01:22:51,716
favorite game was.
974
01:22:51,716 --> 01:22:53,385
And I said, Shenmue
975
01:22:53,385 --> 01:22:55,637
and I was booed for that.
976
01:22:55,637 --> 01:22:57,222
And the reason I was booed was because
977
01:22:57,222 --> 01:22:58,348
Microsoft Xbox
978
01:22:58,348 --> 01:23:00,934
had the exclusive to Shenmue at the time
979
01:23:01,810 --> 01:23:03,186
while I still stuck to my guns.
980
01:23:03,186 --> 01:23:05,563
That Shenmue is my favorite game.
981
01:23:05,563 --> 01:23:07,482
And as of this taping, Shenmue
982
01:23:07,482 --> 01:23:09,025
Three is only going
983
01:23:09,025 --> 01:23:11,486
to be on PlayStation and PC.
984
01:23:11,486 --> 01:23:13,154
So I guess Karma still comes around.
985
01:23:14,906 --> 01:23:16,241
It's Shenmue that
986
01:23:16,241 --> 01:23:18,243
gave me my love of everything.
987
01:23:18,284 --> 01:23:21,871
Japanese and eventually led to me.
988
01:23:21,871 --> 01:23:24,416
Losing over a hundred k was in word
989
01:23:25,208 --> 01:23:27,669
and then moving halfway around the world.
990
01:23:29,295 --> 01:23:30,964
I never made it to Japan,
991
01:23:30,964 --> 01:23:33,091
but I ended up moving to Thailand
992
01:23:33,091 --> 01:23:33,550
where I'm
993
01:23:33,550 --> 01:23:34,759
now a teacher
994
01:23:34,759 --> 01:23:36,886
teaching English as a foreign language.
995
01:23:37,303 --> 01:23:39,222
And if it wasn't for Shenmue,
996
01:23:39,222 --> 01:23:40,515
that never would have happened.
997
01:23:40,515 --> 01:23:42,434
So I will be eternally grateful
998
01:23:42,434 --> 01:23:44,936
to Yu Suzuki and the team. Hi.
999
01:23:44,978 --> 01:23:46,021
My name is Wil Martin
1000
01:23:46,021 --> 01:23:47,355
and as well as being a sound designer
1001
01:23:47,355 --> 01:23:48,189
for video games
1002
01:23:48,189 --> 01:23:49,983
for years,
1003
01:23:49,983 --> 01:23:51,568
I'm the world's biggest Shenmue fan.
1004
01:23:51,568 --> 01:23:53,403
Even going back to five years ago,
1005
01:23:53,403 --> 01:23:54,946
I was interviewed by EuroGamer
1006
01:23:54,946 --> 01:23:56,197
and I even mentioned
1007
01:23:56,197 --> 01:23:58,158
that it would have been my dream job
1008
01:23:58,158 --> 01:23:59,743
to work on Shenmue Three
1009
01:23:59,743 --> 01:24:01,036
and now we're so close
1010
01:24:01,036 --> 01:24:02,787
to having Yu Suzuki release
1011
01:24:02,787 --> 01:24:03,663
Shenmue Three
1012
01:24:04,622 --> 01:24:05,665
I can't wait.
1013
01:24:05,665 --> 01:24:06,374
Good luck to you
1014
01:24:06,374 --> 01:24:07,834
and everybody else has worked on it.
1015
01:24:07,834 --> 01:24:09,627
I can't wait to play it
1016
01:24:09,627 --> 01:24:10,545
and keep me in mind
1017
01:24:10,545 --> 01:24:13,298
for working on the next one. Cheers.
1018
01:24:13,298 --> 01:24:14,049
Hello everyone.
1019
01:24:14,049 --> 01:24:15,050
I've been playing Shenmue
1020
01:24:15,050 --> 01:24:17,052
since it came out in 1999,
1021
01:24:17,052 --> 01:24:18,011
and I have to say,
1022
01:24:18,011 --> 01:24:20,430
my most memorable moment ever
1023
01:24:20,805 --> 01:24:22,015
was when I beat the game
1024
01:24:22,015 --> 01:24:23,016
for the first time.
1025
01:24:23,016 --> 01:24:24,434
That is the first Shenmue.
1026
01:24:24,434 --> 01:24:26,352
When I beat the first time,
1027
01:24:26,352 --> 01:24:28,021
I remember sitting there
1028
01:24:28,021 --> 01:24:29,898
watching the entire credits
1029
01:24:29,898 --> 01:24:31,483
and reflecting on everything
1030
01:24:31,483 --> 01:24:32,942
I just experienced.
1031
01:24:32,942 --> 01:24:34,527
And that game was so good
1032
01:24:34,527 --> 01:24:36,488
that I immediately started
1033
01:24:36,488 --> 01:24:39,699
a new save right there in the spot.
1034
01:24:39,699 --> 01:24:40,658
Hi, guys.
1035
01:24:40,658 --> 01:24:43,119
Just wanted to say a big, big, big
1036
01:24:43,119 --> 01:24:46,498
thank you to the Shenmue community.
1037
01:24:46,498 --> 01:24:48,458
Without you all, we wouldn't have got
1038
01:24:48,458 --> 01:24:49,459
where we are now.
1039
01:24:51,419 --> 01:24:53,296
This is where it all started for me.
1040
01:24:53,296 --> 01:24:55,840
It was an absolute life changer
1041
01:24:55,840 --> 01:24:58,426
and a big thank you to Yu Suzuki,
1042
01:24:58,426 --> 01:24:59,803
for creating this masterpiece
1043
01:24:59,803 --> 01:25:00,929
and let's hope
1044
01:25:00,929 --> 01:25:02,388
we can get Shenmue 4
1045
01:25:02,388 --> 01:25:41,511
hashtag let's get Shenmue 4
90361
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