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These are the user uploaded subtitles that are being translated: 1 00:00:34,868 --> 00:00:37,412 Before the Internet I would get all of my game news 2 00:00:37,412 --> 00:00:40,248 from Barnes and Noble's magazine rack. 3 00:00:40,665 --> 00:00:41,875 I would go in there and I would look at 4 00:00:41,875 --> 00:00:44,419 Game Pro and Nintendo Power 5 00:00:44,419 --> 00:00:47,714 and PlayStation magazine and Dreamcast magazine 6 00:00:48,089 --> 00:00:50,717 and I can remember so vividly 7 00:00:51,676 --> 00:00:56,181 sitting in a Barnes and Noble looking at Shenmue before it was out 8 00:00:56,473 --> 00:00:58,683 and I can remember just saying this is this looks crazy 9 00:00:58,683 --> 00:01:01,144 this looks like nothing I've ever seen before 10 00:01:02,187 --> 00:01:05,398 this came out of nowhere like nothing like this 11 00:01:05,398 --> 00:01:08,068 had ever really done this to this scale 12 00:01:08,818 --> 00:01:12,405 the ability of Shenmue and what it promised 13 00:01:12,864 --> 00:01:15,784 was unlike anything we've ever seen on our console 14 00:01:15,784 --> 00:01:18,286 up to that date not even close people were not ready for it. 15 00:02:51,212 --> 00:02:54,090 Shenmue is about a protagonist 16 00:02:54,090 --> 00:02:57,635 who comes back to his home to find that his father is about to be murdered 17 00:02:57,635 --> 00:02:58,928 he can't stop that 18 00:02:58,928 --> 00:03:02,140 but then he has to basically find the identity of the murderer 19 00:03:02,140 --> 00:03:03,349 and pursue him 20 00:03:07,854 --> 00:03:10,940 along the way you meet all sorts of friends and 21 00:03:10,940 --> 00:03:13,318 acquaintances and you just talk to these people 22 00:03:13,318 --> 00:03:16,154 and try to get a good sense of the culture and you get really immersed 23 00:03:16,529 --> 00:03:20,074 not only into the game but like the lifestyle the game creates for you 24 00:03:20,575 --> 00:03:22,619 they're presenting you with this world and this story 25 00:03:22,827 --> 00:03:24,245 and like there's the main story beats 26 00:03:24,245 --> 00:03:27,999 but there's so much hidden underneath the surface that 27 00:03:27,999 --> 00:03:31,586 even to this day like I kid you know I like I've played that game 20-30 times 28 00:03:31,586 --> 00:03:34,964 I'm still finding little bits of information or a little cutscenes 29 00:03:34,964 --> 00:03:37,175 and a little secret things that I just didn't find when I first 30 00:03:37,175 --> 00:03:38,635 played the game back in the day 31 00:03:38,635 --> 00:03:42,764 I was immediately drawn in the story the characters 32 00:03:43,014 --> 00:03:45,850 how everything was treated how everything was treated with respect 33 00:03:45,975 --> 00:03:48,353 the fact that you weren't rushed into everything 34 00:03:48,353 --> 00:03:51,356 when you look at message boards when you talk to people in person 35 00:03:51,356 --> 00:03:55,693 what they remember is that almost hypnotic experience of interacting 36 00:03:55,693 --> 00:03:59,280 with a place a very specific place in a very specific time 37 00:03:59,656 --> 00:04:01,282 for me it changed everything 38 00:04:01,282 --> 00:04:03,534 it changed how I looked at games and the potential 39 00:04:03,993 --> 00:04:07,830 but when everything was tangible like it wasn't Shenmue it was 40 00:04:07,956 --> 00:04:12,126 probably the watershed moment of videogames 41 00:04:12,126 --> 00:04:15,546 not just Sega or Nintendo or Sony but the industry as a whole 42 00:04:15,546 --> 00:04:18,508 and how it's grown and the amount of people it's inspired 43 00:04:18,549 --> 00:04:21,803 the fact that they were able to pull that off in like 1999 44 00:04:21,928 --> 00:04:24,806 2000 that is wild it is insane 45 00:04:25,974 --> 00:04:29,936 what do you think makes you so different from other game developers 46 00:04:30,270 --> 00:04:33,481 and do you feel you represent a new kind of developer 47 00:04:34,107 --> 00:04:36,025 he does not necessarily think that of himself 48 00:04:36,025 --> 00:04:37,110 as a new type of developer 49 00:04:39,612 --> 00:04:42,198 he has actually met and spoke with many game developers 50 00:04:42,198 --> 00:04:44,325 but he has never met someone who 51 00:04:44,325 --> 00:04:46,494 makes games the way he does 52 00:04:48,204 --> 00:04:50,498 and he thinks that watching movies or 53 00:04:50,498 --> 00:04:53,251 looking up at the sky or at the sunset 54 00:04:53,251 --> 00:04:55,420 those kinds of stimulations are very important 55 00:04:56,587 --> 00:04:59,173 and I'd like to keep making games this way. 56 00:04:59,799 --> 00:05:01,092 Yu Suzuki 57 00:05:01,092 --> 00:05:05,263 as weird as it is I almost consider him the Shigeru Miyamoto of Sega 58 00:05:05,722 --> 00:05:08,391 this guy just had really great ideas for games 59 00:05:08,391 --> 00:05:10,810 and simple ideas but they were fun ideas. 60 00:05:37,045 --> 00:05:39,839 Part of the magic of what Yu Suzuki brings to to games 61 00:05:39,839 --> 00:05:44,302 especially back in the arcade era was the level of the melding of technology 62 00:05:44,510 --> 00:05:48,348 and gameplay and visuals that nobody was doing at the time 63 00:05:48,348 --> 00:05:49,974 and so you knew that when you sat down in the arcade 64 00:05:49,974 --> 00:05:51,601 and you saw a new game from Sega 65 00:05:51,601 --> 00:05:53,686 particularly that was being directed by Yu-san 66 00:05:53,686 --> 00:05:57,357 it was always pushing the limit and he's a legend in the industry 67 00:05:57,357 --> 00:06:00,568 especially when it comes to his craftiness as an engineer. 68 00:06:00,568 --> 00:06:04,197 Yu-san had created so many different ways of tricking the hardware 69 00:06:04,197 --> 00:06:07,033 and having a go way beyond what it was actually capable of 70 00:06:08,242 --> 00:06:09,494 when I was very young 71 00:06:09,494 --> 00:06:10,828 the place that you would want to go 72 00:06:10,828 --> 00:06:12,497 the place that you would have the best games 73 00:06:12,497 --> 00:06:16,042 was at an arcade because arcades were these gigantic cabinets 74 00:06:16,250 --> 00:06:20,213 and they were capable of things that you could never accomplish on your eight bit 75 00:06:21,089 --> 00:06:24,217 Nintendo Entertainment System or your Atari or your ColecoVision 76 00:06:24,217 --> 00:06:26,219 or your Magnavox Odyssey 77 00:06:26,427 --> 00:06:30,556 if you really wanted you know the major league talent you'd go to the arcade 78 00:06:30,765 --> 00:06:32,725 and that's even where you know 79 00:06:32,725 --> 00:06:36,145 some of the more popular games from that era were first available 80 00:06:36,479 --> 00:06:39,565 when I was a kid going to the arcades and playing hang on 81 00:06:39,899 --> 00:06:42,777 and my dad put me on this like really big motorcycle, 82 00:06:42,777 --> 00:06:44,278 and he would actually ship me back and forth 83 00:06:44,278 --> 00:06:46,823 because I was too small to actually shift it with my own weight 84 00:06:47,198 --> 00:06:51,077 and that to me is what Sega was all about, having those kind of experiences 85 00:06:51,411 --> 00:06:55,623 in the arcade where everyone else was still kind of using joysticks and buttons. 86 00:06:55,790 --> 00:06:57,500 Yu Suzuki kind of takes it one step further 87 00:06:57,500 --> 00:07:01,254 he was like, okay well if I am going to be in a car driving 88 00:07:01,254 --> 00:07:03,423 like sure I have a steering wheel I have a clutch whatever 89 00:07:03,423 --> 00:07:06,300 but I want to be in a car and I want to feel it move 90 00:07:06,342 --> 00:07:09,220 motion was a big thing that he kind of introduced into the scene 91 00:07:09,220 --> 00:07:10,596 that's what made him famous 92 00:07:10,596 --> 00:07:14,475 for the sage of titles he shied away from doing console gaming 93 00:07:14,475 --> 00:07:15,893 for the longest time because you just couldn't 94 00:07:15,893 --> 00:07:19,981 have something that matched the performance then the powers of the arcade 95 00:07:19,981 --> 00:07:20,857 cabinets gave him 96 00:07:20,857 --> 00:07:23,609 I don't think that he really approached games as toys 97 00:07:23,860 --> 00:07:27,530 he approached them as as experiences as opposed to 98 00:07:28,656 --> 00:07:30,366 how many points can I score 99 00:07:30,366 --> 00:07:33,411 and how gamey and silly can I make this? 100 00:07:33,661 --> 00:07:36,205 He was always approaching from a real realism perspective 101 00:07:36,330 --> 00:07:39,292 and then really just kind of fulfilling the fantasy of what it's like 102 00:07:39,292 --> 00:07:43,671 at some point in the late eighties and the nineties you have this crossover 103 00:07:43,671 --> 00:07:47,091 between arcades and home entertainment or home consoles 104 00:07:51,345 --> 00:07:53,556 8 bit console called the master system 105 00:07:53,556 --> 00:07:55,766 that was it was modestly successful 106 00:07:55,766 --> 00:08:00,062 it actually did pretty well in Europe but in the United States in Japan 107 00:08:00,062 --> 00:08:03,983 it really flamed out pretty quickly. 108 00:08:03,983 --> 00:08:07,528 Sega was not a household name certainly not in my household 109 00:08:07,737 --> 00:08:10,948 until the nineties with the with the Sega Genesis 110 00:08:10,948 --> 00:08:13,701 and then it became the biggest deal in town 111 00:08:13,701 --> 00:08:16,245 it became a part of our identity 112 00:08:16,245 --> 00:08:18,289 it became a part of the cultural zeitgeist 113 00:08:18,289 --> 00:08:22,335 it became the shorthand for the next generation of gaming 114 00:08:23,211 --> 00:08:27,924 this new product this new console the Sega Genesis was really the hail 115 00:08:27,924 --> 00:08:31,761 Mary pass for the company was a new generation of technology 116 00:08:31,969 --> 00:08:34,764 and it could really bring the arcade experience 117 00:08:34,764 --> 00:08:37,850 home in a way that had never been possible before. 118 00:08:38,643 --> 00:08:41,437 I would honestly believe that Sega was really kind 119 00:08:41,437 --> 00:08:44,357 of pushing it more than anyone else with their home based consoles 120 00:08:44,565 --> 00:08:47,401 they're really giving the best graphics that would look very similar 121 00:08:47,401 --> 00:08:49,320 to what you would get in an arcade setting 122 00:08:49,320 --> 00:08:53,491 the roots of Sega where most of these games would be imported from the arcade 123 00:08:53,616 --> 00:08:57,828 and Sega was really quickly burning through all of its arcade hits 124 00:08:58,120 --> 00:09:01,582 and once those arcade hits were ported to Sega Genesis 125 00:09:01,582 --> 00:09:03,417 then where would we go next? 126 00:09:03,751 --> 00:09:08,005 After the success of the Genesis Sega needed to come up with another console 127 00:09:08,005 --> 00:09:12,260 to take things to another level and they ended up releasing the Sega Saturn. 128 00:09:30,319 --> 00:09:31,612 What was happening for Sega? 129 00:09:31,612 --> 00:09:35,491 Sega had created a bunch of peripherals that had not done so well in the us 130 00:09:35,491 --> 00:09:36,951 they created the Sega CD 131 00:09:36,951 --> 00:09:40,830 the 32X the Sega Saturn which was really really expensive 132 00:09:40,955 --> 00:09:43,708 and so people were losing faith in the entire Sega brand 133 00:09:44,041 --> 00:09:47,837 and Sega knew they had to do something big drastic and intense. 134 00:09:47,837 --> 00:09:50,673 Sega back in the day had a level of integrity 135 00:09:50,673 --> 00:09:53,009 that was almost unparalleled 136 00:09:53,009 --> 00:09:57,179 so having people like Yu Suzuki he was already experimenting 137 00:09:57,179 --> 00:10:01,225 with a 3D polygon technology and it got everybody excited 138 00:10:01,225 --> 00:10:02,893 about a more realistic fighting game 139 00:10:02,893 --> 00:10:05,938 the Virtua Fighter was this massive franchise for Sega 140 00:10:05,938 --> 00:10:07,106 it was one of the few things 141 00:10:07,106 --> 00:10:09,692 that anybody bought a Sega Saturn for especially in Japan 142 00:10:10,067 --> 00:10:12,278 and so Sega said we need more virtua fighter games 143 00:10:12,278 --> 00:10:15,239 Yu Suzuki you made that franchise we want something else 144 00:10:15,239 --> 00:10:16,073 from you what do you want to do? 145 00:10:16,073 --> 00:10:18,326 And that's where he got interested in the RPG idea. 146 00:10:43,351 --> 00:10:45,353 And he's like alright I'll take virtua fighter 147 00:10:45,353 --> 00:10:48,689 my most popular thing and with Sega's blessing and I'll make an RPG 148 00:10:48,773 --> 00:10:52,360 and I remember hearing about and reading about that Yu Suzuki was moving 149 00:10:52,360 --> 00:10:56,697 away from arcades and was going to make his first consumer focused console game 150 00:10:57,198 --> 00:11:00,451 and it was a Virtua Fighter RPG or Project Berkley 151 00:11:00,451 --> 00:11:01,744 which he was calling at the time 152 00:11:01,744 --> 00:11:05,081 he was supposed to tell the story of Akira one of the main characters of that game. 153 00:11:54,213 --> 00:11:58,175 The video of Shenmue on the Saturn is amazing for the Saturn 154 00:11:58,884 --> 00:12:02,304 they got far enough along in development where the Saturn was no longer relevant 155 00:12:02,304 --> 00:12:04,974 so they're like we're not going to release this giant blockbuster game 156 00:12:04,974 --> 00:12:07,435 when all that's being left out there is sports titles 157 00:12:07,810 --> 00:12:08,811 the Saturn at the time 158 00:12:08,811 --> 00:12:12,356 they had released it early before anybody knew it was actually coming out 159 00:12:12,606 --> 00:12:14,608 so its initial sales are really low 160 00:12:14,608 --> 00:12:18,237 and then when Sony basically announced a much cheaper console 161 00:12:18,237 --> 00:12:20,406 it just kind of destroyed them 162 00:12:20,406 --> 00:12:24,160 so Sony really took the market and just destroyed it and Nintendo 163 00:12:24,326 --> 00:12:27,538 was still relying on cartridges which was a lot more expensive to produce for 164 00:12:27,538 --> 00:12:29,790 so Sony was just reeling it in 165 00:12:29,790 --> 00:12:31,167 so they're like, we'll just stop 166 00:12:31,167 --> 00:12:34,128 we'll start all over again and we'll put it out on our upcoming 167 00:12:34,128 --> 00:12:35,212 console the Sega Dreamcast 168 00:12:35,212 --> 00:12:38,841 and we'll use it as this big flagship title to boost that console 169 00:12:39,049 --> 00:12:42,261 all the mistakes they did in the past with the Sega CD the 32X 170 00:12:42,261 --> 00:12:45,639 and just making all these variations of add-ons for the consoles 171 00:12:46,307 --> 00:12:50,060 the Dreamcast really was trying to be the thing that fixed all that. 172 00:13:04,033 --> 00:13:05,993 In the fairytale version of the story 173 00:13:05,993 --> 00:13:10,164 you'd like to think that if the Genesis was the western console 174 00:13:10,164 --> 00:13:13,417 that worked and the Saturn was the eastern console that worked they'd finally 175 00:13:14,418 --> 00:13:17,963 figured out oh we can get east and west and come with this wonderful thing 176 00:13:17,963 --> 00:13:19,215 called the Dreamcast 177 00:13:19,215 --> 00:13:23,093 and from the commercials and also from my own 178 00:13:23,469 --> 00:13:26,722 firsthand playing of the Dreamcast it felt like it was that magical thing 179 00:13:26,722 --> 00:13:29,809 it felt kind of weird and foreign 180 00:13:29,934 --> 00:13:33,354 as an American but it also felt amazing 181 00:13:33,354 --> 00:13:36,732 you know the drink has had a tremendous tremendous slate at launch 182 00:13:37,441 --> 00:13:38,901 trek style hydro thunder 183 00:13:38,901 --> 00:13:40,653 a little later Jet Set Radio Future 184 00:13:40,653 --> 00:13:42,571 I mean you think of these great games 185 00:13:42,571 --> 00:13:45,115 but Shenmue was a tentpole in a different way. 186 00:14:08,514 --> 00:14:10,724 Video games is always like a big part of growing up 187 00:14:10,724 --> 00:14:14,103 it was like the one escape that I had you know being kind of like 188 00:14:14,103 --> 00:14:17,273 the the quiet shy kid 189 00:14:17,273 --> 00:14:19,441 played video games since I was like five years old 190 00:14:19,942 --> 00:14:22,111 and then 2000, 2001 191 00:14:22,111 --> 00:14:26,198 that's the year I discovered Shenmue and that's when like you know 192 00:14:26,240 --> 00:14:28,993 the obsession started. 193 00:14:32,663 --> 00:14:34,081 I really liked anime 194 00:14:34,081 --> 00:14:37,418 growing up like loved anime loved Japan 195 00:14:37,418 --> 00:14:38,460 the idea of it it was 196 00:14:38,460 --> 00:14:41,630 it was very foreign to me but there was some something about it 197 00:14:41,630 --> 00:14:45,718 that not just me but a ton of other people that just found Japan very interesting 198 00:14:45,718 --> 00:14:48,095 and I think it was because of the media that we were consuming right 199 00:14:48,637 --> 00:14:51,015 like Dragon Ball Z Pokémon that sort of stuff 200 00:14:51,015 --> 00:14:53,058 oh this is great anime's awesome 201 00:14:53,058 --> 00:14:55,185 it comes from Japan I want to learn more about Japan 202 00:14:55,311 --> 00:14:57,313 this is pre Google Maps pre anything 203 00:14:57,313 --> 00:15:01,275 I think you have to open the encyclopedia go to Japan like 204 00:15:01,275 --> 00:15:02,902 oh look cherry blossoms 205 00:15:02,902 --> 00:15:05,279 it's cool here's a neat picture 206 00:15:05,279 --> 00:15:07,698 or you can play Shenmue and like dive right into the game. 207 00:15:13,162 --> 00:15:14,830 You know you have really two elements 208 00:15:14,830 --> 00:15:16,498 happening in Shenmue at the same time 209 00:15:16,707 --> 00:15:20,252 you have this revenge story that's kind of classical Japanese 210 00:15:20,252 --> 00:15:25,049 a little bit of wuxia Chinese mythology stuff going on which is fairly typical 211 00:15:25,049 --> 00:15:28,886 I mean you think back to the NES days one of the earliest NES games 212 00:15:28,886 --> 00:15:30,679 kung fu is pretty much that 213 00:15:30,679 --> 00:15:32,932 but then you have this other thing you have this other thing 214 00:15:32,932 --> 00:15:37,102 where you get to interact in a living breathing world 215 00:15:37,895 --> 00:15:41,231 in a place and time that is so incredibly specific. 216 00:16:31,156 --> 00:16:36,078 You're literally like a an 18 year old high school guy in Japan 217 00:16:36,412 --> 00:16:39,623 walking around experiencing things and you're like this is different 218 00:16:39,790 --> 00:16:41,000 this appeals to my interest 219 00:16:41,000 --> 00:16:43,293 I want to play this Mark because I feel like 220 00:16:43,711 --> 00:16:46,630 this is the closest thing that me a 13 year old is going to get 221 00:16:47,047 --> 00:16:50,759 who is stuck in Newmarket Ontario 222 00:16:50,759 --> 00:16:53,512 this is the closest to Japan I'm ever going to get at this point in my life. 223 00:17:03,272 --> 00:17:06,817 So Peter and I landed in Tokyo 224 00:17:07,151 --> 00:17:10,404 we got here on what like seven days ago? 225 00:17:10,404 --> 00:17:12,656 Monday so five days ago yeah 226 00:17:12,656 --> 00:17:14,700 and already we've done like so much yeah 227 00:17:14,825 --> 00:17:17,327 and you live here yeah I already live here yeah 228 00:17:17,578 --> 00:17:19,872 but I've never been to Dobuita before 229 00:17:19,872 --> 00:17:22,082 five or so years I've lived in Japan 230 00:17:22,374 --> 00:17:25,586 and the one thing we all have in common is like we're hardcore fans 231 00:17:25,794 --> 00:17:28,088 yeah hardcore hardest of cores the hardest of cores 232 00:17:28,088 --> 00:17:29,965 would be in the top tier the top tier of Shenmue fans 233 00:17:29,965 --> 00:17:32,092 the most passionate I'd say definitely 234 00:17:32,593 --> 00:17:37,181 when I was 24 or 25 I made the decision like hey I have disposable 235 00:17:37,181 --> 00:17:41,185 income and I have a network of friends that I've met online 236 00:17:41,185 --> 00:17:43,270 that are huge fans of this game 237 00:17:43,270 --> 00:17:47,524 that want to go to Japan and want to go to Dobuita 238 00:17:47,900 --> 00:17:50,486 in Yokosuka, where Shenmue is set 239 00:17:50,778 --> 00:17:54,114 it was something that Shenmue fans had done 240 00:17:55,741 --> 00:17:57,409 for a very long time I don't know who the first one 241 00:17:57,409 --> 00:17:58,660 to do it was but you start 242 00:17:58,660 --> 00:18:02,831 when you spend enough time on the forum you hear stories of people do that 243 00:18:02,831 --> 00:18:04,750 and you see pictures that people start posting like 244 00:18:04,750 --> 00:18:07,586 hey I went to the place where Shenmue was 245 00:18:07,836 --> 00:18:11,131 based off of and here are my photos and here was my experience and as a fan 246 00:18:11,131 --> 00:18:14,301 you read that and you're like oh man I have to do that 247 00:18:14,343 --> 00:18:17,096 like that's like if I don't do that I'm going to 248 00:18:17,096 --> 00:18:18,931 I'm going to really really regret it 249 00:18:18,931 --> 00:18:22,518 so yeah I met some people 250 00:18:22,518 --> 00:18:25,479 I got on a plane I went to Japan and I was like okay let's let's do it 251 00:18:25,479 --> 00:18:26,855 let's go on the Shenmue pilgrimage 252 00:18:29,650 --> 00:18:31,610 so we're in Yokosuka now walking around 253 00:18:31,610 --> 00:18:34,530 already kind of get that like vibe a little bit 254 00:18:34,530 --> 00:18:36,740 you can kind of tell I got too much 255 00:18:38,367 --> 00:18:39,660 yeah well that's why I haven't really spoken 256 00:18:39,660 --> 00:18:40,619 much since I get off the train 257 00:18:40,619 --> 00:18:44,581 and yeah it's this is like kind of taking it all in arrival 258 00:18:44,581 --> 00:18:47,501 in Japan feeling x10 because this is where it's 259 00:18:47,668 --> 00:18:50,879 this is where it's all like yeah this is why we're 260 00:18:50,879 --> 00:18:52,881 even just seeing like a lot of like American sailors 261 00:18:52,881 --> 00:18:54,424 walking around 262 00:18:54,424 --> 00:18:56,093 yeah it's already kind of settling in 263 00:18:56,093 --> 00:18:58,595 it's cool so we're heading over to Dobuita Street now. 264 00:23:25,737 --> 00:23:29,116 You talk to the people who were involved in the first Shenmue game 265 00:23:29,116 --> 00:23:32,202 and hearing their stories about working with Yu-san 266 00:23:32,202 --> 00:23:36,665 it's you can almost sense the frustration in their voice just thinking back 267 00:23:36,665 --> 00:23:40,544 to those days where they're having to design things that didn't exist 268 00:23:40,544 --> 00:23:44,464 so they could put in this game and at the time they might not even have 269 00:23:44,464 --> 00:23:47,634 realized like why am I doing like why are we doing this? 270 00:23:47,634 --> 00:23:49,803 Why are we spending so much time and energy on this? 271 00:23:49,803 --> 00:23:55,016 Like designing five different doors or designing a night and day system 272 00:23:55,016 --> 00:23:58,979 or designing real life elements like like a capsule toy or something 273 00:23:58,979 --> 00:24:01,106 like why are things like this in the game? 274 00:24:29,134 --> 00:24:30,886 They showed that to the other game developers 275 00:24:30,886 --> 00:24:32,971 and the people who are working under them 276 00:24:33,388 --> 00:24:35,557 they would play Shenmue but then they would get 277 00:24:35,557 --> 00:24:38,268 kind of almost obsessed with the capsule toys and want to find different ones 278 00:24:38,268 --> 00:24:40,812 and keep playing and keep playing it so they can collect the other ones 279 00:24:40,812 --> 00:24:42,856 and there's almost that aha moment 280 00:24:42,856 --> 00:24:46,610 this is what Yu-san means like this is what he wanted 281 00:24:46,610 --> 00:24:48,653 and this is what he was able to envision the whole time. 282 00:25:21,853 --> 00:25:23,855 Well, the great thing Shenmue is that it was 283 00:25:23,855 --> 00:25:27,984 based on real locations in Japan in 1986 284 00:25:28,693 --> 00:25:33,031 and the beauty of it is that we can come and visit this great country 285 00:25:33,031 --> 00:25:36,201 but as me fans we can find these locations 286 00:25:36,743 --> 00:25:39,120 and whatever relevant plans to actually go visit them 287 00:25:39,120 --> 00:25:40,830 so it's not entirely 288 00:25:40,830 --> 00:25:42,290 based on the exact layout of the game, 289 00:25:42,290 --> 00:25:46,336 but a few of the places are scattered together mainly in Yokosuka 290 00:25:46,920 --> 00:25:49,631 and as you get closer and closer to the Dobuita 291 00:25:49,631 --> 00:25:53,009 you start to see little bits and pieces of it that you're like okay I see 292 00:25:53,009 --> 00:25:56,638 and then once you get to like the street and there's that one intersection 293 00:25:56,638 --> 00:26:01,560 you see that and then it sets triggering like all these moments of nostalgia 294 00:26:01,560 --> 00:26:02,769 in your head 295 00:26:02,769 --> 00:26:04,437 so of course you had the tobacco shop over there 296 00:26:04,437 --> 00:26:06,773 you have to pay phones Ryo could 297 00:26:06,773 --> 00:26:09,025 walk over here technically there would be a bus stop right over here 298 00:26:09,025 --> 00:26:13,947 you come through the arcade would be right here 299 00:26:13,947 --> 00:26:15,657 and then Dobuita Street would be right here 300 00:26:15,657 --> 00:26:17,200 you will run through there 301 00:26:17,200 --> 00:26:20,662 and then there's the hamburger shop just down there actually 302 00:26:21,329 --> 00:26:22,914 so yeah 303 00:26:22,914 --> 00:26:25,750 so it makes it makes perfect sense 304 00:26:25,750 --> 00:26:28,670 it's not exactly one to one but you know 305 00:26:28,670 --> 00:26:32,090 you can see where Yu Suzuki's head was at especially back 306 00:26:32,090 --> 00:26:36,094 in the in the nineties when he came in he came through here to 307 00:26:37,470 --> 00:26:39,514 location scouting so 308 00:26:39,514 --> 00:26:42,142 of course the main attraction of Shenmue one was the main street 309 00:26:42,142 --> 00:26:46,104 which is Dobuita Street and not too far from that is the harbor 310 00:26:46,104 --> 00:26:49,441 so that's the main two settings of the first game yeah 311 00:26:49,441 --> 00:26:52,611 and the great thing is that it's conveniently located between the two 312 00:26:52,611 --> 00:26:55,322 that finds this place that is also can go visit them 313 00:26:58,783 --> 00:27:00,160 his team would go and research 314 00:27:00,160 --> 00:27:01,161 what was the actual 315 00:27:01,161 --> 00:27:05,040 weather of the day that the game is set in in this part of the country? 316 00:27:05,248 --> 00:27:06,207 What was the sound? 317 00:27:06,207 --> 00:27:08,418 What was the sound that the telephones made at that time 318 00:27:08,585 --> 00:27:12,714 when you would call domestically within Japan or when you would call 319 00:27:12,714 --> 00:27:13,882 international to Canada? 320 00:27:13,882 --> 00:27:17,969 And what was the ringtone in Canada when you would call how does the wire on 321 00:27:17,969 --> 00:27:22,015 the telephone call in a way that was like it was representative of 1980s Japan. 322 00:31:09,742 --> 00:31:13,746 One day you might be walking down the road and I know ladies outside of our house 323 00:31:13,746 --> 00:31:18,293 and then the next day she's not she will have her own routine day by day 324 00:31:18,293 --> 00:31:22,046 that will change in what she does and that goes for every single character 325 00:31:22,213 --> 00:31:24,257 you never know what will happen in the world 326 00:31:24,257 --> 00:31:26,426 it's almost unexpected day by day. 327 00:31:53,870 --> 00:31:56,289 Only way that you could ever find out that information 328 00:31:56,289 --> 00:31:59,292 is if you pick up the phone and call that person multiple times. 329 00:32:00,126 --> 00:32:03,880 I probably played through that game seven or eight times before 330 00:32:03,880 --> 00:32:05,381 I even realized that like 331 00:32:05,381 --> 00:32:09,469 I could call my friends multiple times and like learn more about them 332 00:32:09,469 --> 00:32:11,679 that was one of the craziest things about that game 333 00:32:11,679 --> 00:32:13,556 and just the whole process that went into making it. 334 00:34:21,517 --> 00:34:26,773 So and we are now on route to Dobuita Street we're just 10 minutes away 335 00:34:26,773 --> 00:34:30,359 when I got there in real life and I was walking around and kind of seeing it 336 00:34:30,693 --> 00:34:33,196 and it was just taking me back to when I was that kid 337 00:34:33,196 --> 00:34:34,697 who discovered Shenmue for the first time 338 00:34:34,697 --> 00:34:36,866 I think that was the magic right there 339 00:34:36,866 --> 00:34:39,160 I didn't even think that I would ever find myself in Japan 340 00:34:39,160 --> 00:34:41,871 but like now I'm here and this is something that I really want to do 341 00:34:42,413 --> 00:34:44,957 yeah just I don't I feel like I have to it's like well 342 00:34:45,374 --> 00:34:47,335 it's a Shenmue fan I have to I'm obligated 343 00:34:47,335 --> 00:34:49,295 what's the one thing you want to do today? 344 00:34:49,295 --> 00:34:50,630 Oh ok this day 345 00:34:50,630 --> 00:34:55,218 is not going to be complete until I drop in ¥130 vending machine 346 00:34:55,760 --> 00:34:57,595 chug a coke at the exact same 347 00:34:57,595 --> 00:35:01,015 I'm going to mentally time it so I have you know the drink drink. 348 00:35:14,070 --> 00:35:16,739 It was a cool feeling and I don't know how to describe that feeling 349 00:35:16,739 --> 00:35:20,451 to people from other fan communities because it's such like a thing 350 00:35:20,451 --> 00:35:24,080 specific to Shenmue right like going half way across 351 00:35:24,080 --> 00:35:26,207 the world to this place that was in a video game 352 00:35:26,541 --> 00:35:28,251 I don't think I've ever seen anybody do that 353 00:35:28,251 --> 00:35:31,129 I don't know what it was that made us want to do it but it's like 354 00:35:31,129 --> 00:35:33,214 okay, if there's a payphone, let's get a photo of us 355 00:35:33,214 --> 00:35:36,551 like talking on the phone or let's buy a capsule toy from the vending machine 356 00:35:36,551 --> 00:35:39,011 when you do that people probably think you're so weird 357 00:35:39,011 --> 00:35:42,932 and so strange but I don't know it felt like something that I needed to do 358 00:35:42,932 --> 00:35:44,225 like I don't know 359 00:35:45,017 --> 00:35:48,563 this looks like the spot where Ryo would get on the bus to go to the harbor 360 00:35:48,980 --> 00:35:53,860 and I remember there was a payphone there and my first time playing that game 361 00:35:53,860 --> 00:35:57,029 I thought that that was the only payphone you could use in the game 362 00:35:57,029 --> 00:35:59,031 I thought that was the only place to make a call 363 00:35:59,532 --> 00:36:02,034 because when I was talking to people they kept leasing me there 364 00:36:02,201 --> 00:36:05,872 I had no idea I could use one that has a key residence or anywhere else 365 00:36:06,205 --> 00:36:08,666 so every day when I was looking for message chen 366 00:36:08,875 --> 00:36:12,378 I wanted to get up right out of Hazuki residence 367 00:36:12,837 --> 00:36:15,047 all the way down here just to make that one phone call 368 00:36:15,923 --> 00:36:16,841 and despite all that 369 00:36:17,967 --> 00:36:20,595 despite all that, I still thought it was the best game ever 370 00:36:21,345 --> 00:36:23,472 even though I thought it was just making me run the circus 371 00:36:24,473 --> 00:36:25,641 yeah that's my story 372 00:36:25,641 --> 00:36:28,728 and look at that looks the same 373 00:36:28,728 --> 00:36:29,604 looks just like it 374 00:36:29,604 --> 00:36:32,398 it's kind of like that aha moment you know 375 00:36:32,690 --> 00:36:36,068 we're storyline kind of played an integral role 376 00:36:36,277 --> 00:36:41,532 but where Shenmue did it even better is that not only was this incredible 377 00:36:41,532 --> 00:36:47,705 storyline going on but it was doing it in such an interactive way 378 00:36:47,705 --> 00:36:52,043 that no other other game before it had really accomplished 379 00:36:52,043 --> 00:36:55,087 as much as Shenmue did 380 00:36:55,129 --> 00:36:57,256 most RPGs of that era 381 00:36:57,256 --> 00:36:59,926 that ultimately came out in the late nineties where essentially turn based 382 00:36:59,926 --> 00:37:02,845 where you have a group of characters together who would have to stop 383 00:37:02,845 --> 00:37:05,932 and they'd have fight something and you know you use hit points etc 384 00:37:05,932 --> 00:37:10,478 they're all very very much the same thing where you hide your stats your attributes 385 00:37:10,478 --> 00:37:13,272 you would walk around there would be random encounters 386 00:37:13,272 --> 00:37:14,732 you would fight monsters with the people in your party 387 00:37:14,732 --> 00:37:17,485 you there would be magic there would be consumables 388 00:37:17,777 --> 00:37:19,320 the formula was there and it was working 389 00:37:20,238 --> 00:37:22,490 but how do you step in and change that? 390 00:37:22,490 --> 00:37:24,200 Right how do you shake things up? 391 00:37:24,659 --> 00:37:26,786 We have you know Ryo Hazuki 392 00:37:27,078 --> 00:37:30,206 his father is murdered by people that have come in from another country 393 00:37:30,539 --> 00:37:33,251 it's like so all of a sudden his world goes from this tiny 394 00:37:33,251 --> 00:37:36,837 little Hamlet to a international story 395 00:37:37,255 --> 00:37:40,549 but then on the player side it's this amazing story 396 00:37:40,549 --> 00:37:44,470 about the sudden realization that video games don't have to be arcade 397 00:37:44,595 --> 00:37:47,848 video games don't have to be this kind of I have to beat the game 398 00:37:48,057 --> 00:37:53,604 video games suddenly became this incredible all procedural thing 399 00:37:53,604 --> 00:37:55,106 it became an experience 400 00:37:57,233 --> 00:37:59,944 it was really different at the time because it was a sandbox game 401 00:37:59,986 --> 00:38:02,947 the fact that you could go anywhere you could walk into somebody's house 402 00:38:03,406 --> 00:38:05,950 pick up a piece of fruit and just look at it 403 00:38:06,117 --> 00:38:10,037 and a stupid as that sounds this is a really big deal 404 00:38:10,037 --> 00:38:11,330 when it first came out 405 00:38:11,330 --> 00:38:13,833 a lot of people find that to be really boring and tedious 406 00:38:14,667 --> 00:38:16,043 and I want to say I do too 407 00:38:16,043 --> 00:38:16,877 but I get it 408 00:38:16,877 --> 00:38:19,964 like I understand why they did it because it makes you feel like 409 00:38:19,964 --> 00:38:21,299 this is a real thing 410 00:38:21,299 --> 00:38:24,802 there's a level of respect towards the player that I think 411 00:38:24,802 --> 00:38:28,639 that that insinuates that we really appreciate as gamers 412 00:38:28,639 --> 00:38:30,433 it's like they reward my curiosity 413 00:38:30,433 --> 00:38:34,061 for opening up this closet that I find a plus 24 sword 414 00:38:34,270 --> 00:38:37,606 probably not but I saw what kind of clothes 415 00:38:39,025 --> 00:38:40,067 Fuku-san likes 416 00:38:40,067 --> 00:38:42,987 I saw what video games he was into and that made me understand him 417 00:38:42,987 --> 00:38:45,156 as a player a little bit more than the game 418 00:38:45,156 --> 00:38:48,409 holding my hand telling me he's a Sega fan. 419 00:39:32,661 --> 00:39:35,790 Whenever you advance a story you know that that happens because 420 00:39:35,790 --> 00:39:38,793 a cut scene triggers in the game and then it cuts and starts 421 00:39:39,168 --> 00:39:41,253 and then you start learning more about what you're supposed to do 422 00:39:41,253 --> 00:39:44,924 and whenever that happened I had like this pavlovian response to the 423 00:39:45,091 --> 00:39:48,094 like I would just be craving that you know fade to black 424 00:39:48,094 --> 00:39:50,721 and then the cut scene because I'm like oh yeah I know I'm doing something 425 00:39:50,721 --> 00:39:53,265 I don't know if it was like the detective aspect 426 00:39:53,265 --> 00:39:56,685 or just like the fact that I was learning more about the story 427 00:39:56,685 --> 00:39:59,814 and what was going on but that was like what made me want to keep playing. 428 00:40:37,685 --> 00:40:40,771 For the for the vision that Yu Suzuki had for Shenmue 429 00:40:40,896 --> 00:40:43,566 the technology in game engines didn't exist 430 00:40:44,066 --> 00:40:46,235 and that's why he had to build this stuff 431 00:40:46,235 --> 00:40:47,736 that's why it became so expensive 432 00:40:47,736 --> 00:40:50,990 no one was making an engine that was capable of doing what Shenmue did 433 00:40:51,323 --> 00:40:54,076 they had to make all these textures make all these assets 434 00:40:54,076 --> 00:40:55,786 design everything from scratch 435 00:40:55,786 --> 00:40:57,872 remember by the time this game was ready to go tomorrow 436 00:40:57,913 --> 00:40:59,957 there were 300 people working on this game 437 00:40:59,957 --> 00:41:01,709 this was not an inexpensive game 438 00:41:01,709 --> 00:41:03,836 and the theory was at that time 439 00:41:03,836 --> 00:41:07,047 that it was the most expensive video game ever made. 440 00:42:06,982 --> 00:42:11,153 It would on the fly as the doors opening have to like render a whole room 441 00:42:11,153 --> 00:42:14,114 and delete the rest of the environment and without having the 442 00:42:14,698 --> 00:42:16,867 the individual notice that he was coming up with all sorts 443 00:42:16,867 --> 00:42:20,746 of programming tricks and tactics that are now much more heavily used. 444 00:42:39,181 --> 00:42:42,518 What game engine was offering a such a complex weather system 445 00:42:42,518 --> 00:42:45,354 that two different people could be playing at two different seasons 446 00:42:45,604 --> 00:42:47,731 one could be in winter and one could be in summer 447 00:42:47,898 --> 00:42:50,192 and you would never cross over from one or the other 448 00:42:50,693 --> 00:42:53,279 there's really very few games that offer that kind of stuff 449 00:42:53,320 --> 00:42:57,074 the way that the weather system worked by itself is really crazy 450 00:42:57,074 --> 00:42:59,034 and I really don't think an engine of any sort 451 00:42:59,034 --> 00:43:02,496 that existed at the time was capable of reproducing those kind of assets. 452 00:43:29,857 --> 00:43:32,067 It seems kind of weird like that people would fly 453 00:43:32,568 --> 00:43:36,322 halfway across the world to come to Japan to go on this pilgrimage to just like 454 00:43:36,322 --> 00:43:39,366 a small little town to the small little town to see like a street 455 00:43:39,366 --> 00:43:40,492 and like hill 456 00:43:40,492 --> 00:43:43,162 yeah, maybe some vending machines but I don't know what do you guys 457 00:43:43,162 --> 00:43:45,372 what do you guys think we're going to get out of this today? 458 00:43:45,372 --> 00:43:50,544 I've lived in an area previously that's a lot like yokosuka and Dobuita 459 00:43:50,961 --> 00:43:54,882 that's in southern Japan but it's just not the same 460 00:43:54,923 --> 00:43:56,925 no matter how much of Japan you've seen 461 00:43:56,925 --> 00:44:00,721 I think that what was in the game 462 00:44:01,430 --> 00:44:04,183 we'll be able to see the remnants of that 463 00:44:04,350 --> 00:44:08,562 it's what I would say there's a just for us fans a magical feeling of 464 00:44:08,812 --> 00:44:11,357 just even standing there and being there on that street 465 00:44:11,357 --> 00:44:14,902 where you can kind of live vicariously through Ryo Hazuki 466 00:44:14,902 --> 00:44:17,780 how he would have walked down that street 467 00:44:17,780 --> 00:44:21,075 even though it's not really a video game but we can actually do that for real 468 00:44:21,408 --> 00:44:24,119 this would have been the road that Ryo takes on the motorcycle 469 00:44:24,620 --> 00:44:27,665 to get to the expressway which would go to the harbor 470 00:44:28,165 --> 00:44:31,335 now in the grand scheme of things what does this all mean? 471 00:44:33,170 --> 00:44:34,421 What is the significance? 472 00:44:34,421 --> 00:44:39,093 Like, I think for me it's for me personally 473 00:44:39,551 --> 00:44:42,262 because I've lived in Japan for a number of years 474 00:44:43,013 --> 00:44:46,642 and part of the reason I came to Japan initially in the first place 475 00:44:46,642 --> 00:44:51,855 is because of Shenmue so this is kind of like a like a full 360 moment 476 00:44:52,064 --> 00:44:55,776 so this location is going to have like some kind of physical effect on me 477 00:44:55,984 --> 00:44:57,361 some sentimental value 478 00:44:57,361 --> 00:44:59,321 yeah it's sentimental 479 00:44:59,321 --> 00:45:02,866 I sunk so many hours into this game just walking around 480 00:45:02,866 --> 00:45:06,412 and talking to people and exploring and listening to music 481 00:45:06,995 --> 00:45:09,665 and there was even one moment where I kind of just like you know 482 00:45:09,748 --> 00:45:14,002 popped in my headphones was playing the Shenmue sound soundtracks of the game 483 00:45:14,169 --> 00:45:18,173 and I was just like walking around and kind of like taking it all in. 484 00:45:28,934 --> 00:45:35,524 When you play a video game you become that character and the music 485 00:45:36,024 --> 00:45:41,447 becomes the soundtrack of your life that becomes your music 486 00:45:41,447 --> 00:45:44,575 it's not Indiana Jones it's music it's not another character's music 487 00:45:44,867 --> 00:45:47,786 it's part of your adventure and your life. 488 00:48:55,933 --> 00:48:59,645 Shenmue is different you know when I first started doing games 489 00:48:59,645 --> 00:49:01,980 I only done about two or three games before Shenmue 490 00:49:02,814 --> 00:49:07,444 and it was a lot of you know combat fighting and exertion sounds 491 00:49:07,444 --> 00:49:10,906 I think one of the big ones I did was Tekken Three I was Paul Phoenix 492 00:49:11,782 --> 00:49:14,743 but it's a lot of just like you know come on 493 00:49:16,119 --> 00:49:16,662 kind of thing 494 00:49:17,204 --> 00:49:20,707 then when I got the script for Shenmue it was just 495 00:49:20,707 --> 00:49:25,462 it was basically we were making a very long interact live movie 496 00:49:25,671 --> 00:49:26,880 I would walk into the studio 497 00:49:26,880 --> 00:49:30,300 they literally gave me a script sometimes like that almost every day 498 00:49:30,634 --> 00:49:33,387 I want to say maybe like a month and a half 499 00:49:33,387 --> 00:49:36,765 I was going back and forth back and forth to Sega studios 500 00:49:36,807 --> 00:49:39,351 it was definitely a big scale project that was involved 501 00:49:39,351 --> 00:49:42,354 when you get to the studio those show you a couple of 502 00:49:42,354 --> 00:49:45,482 pictures, drawings, or in this case, video which was really nice 503 00:49:47,192 --> 00:49:49,194 and the script and you have a little meeting 504 00:49:49,194 --> 00:49:52,239 with the director and they give you a background on the character 505 00:49:52,364 --> 00:49:56,451 you know they say okay this guy's a really nice guy but he kind of grew up in a broken family 506 00:49:56,868 --> 00:49:59,871 and then let us kind of play with it and said okay we want you to go 507 00:49:59,871 --> 00:50:03,583 a little bit lighter a little bit softer a little more aggressive kind of thing 508 00:50:04,126 --> 00:50:06,837 and when we focused in on that one sound 509 00:50:07,004 --> 00:50:10,507 that one kind of character then he said okay let's let's roll 510 00:50:10,674 --> 00:50:13,969 and I remember reading the lines and kind of getting the character 511 00:50:13,969 --> 00:50:16,555 and my brain and kind of thinking you know he's like a very 512 00:50:16,972 --> 00:50:19,933 you know he was a very martial arts discipline background 513 00:50:19,933 --> 00:50:21,226 he's very stoic 514 00:50:21,226 --> 00:50:23,478 they had me read some of the opening scene 515 00:50:23,895 --> 00:50:26,773 they had me read some of the interactions with some of the other people 516 00:50:27,441 --> 00:50:30,944 and yeah just they and I think they just liked 517 00:50:31,528 --> 00:50:33,780 for some reason they just like the sound of my voice 518 00:50:33,780 --> 00:50:36,283 and they thought that that fit Hazuki. 519 00:51:08,899 --> 00:51:11,943 Then honestly like if you ask people who are marketing that game 520 00:51:12,069 --> 00:51:14,279 I don't think they could have told you what it was 521 00:51:14,279 --> 00:51:17,949 there's no elevator pitch for what Shenmue is it's an RPG but like it's 522 00:51:18,075 --> 00:51:22,162 it's a it's an open world and like you fight people but like you don't level up 523 00:51:22,162 --> 00:51:26,583 but you also have to like I don't play arcade games from time to time 524 00:51:26,583 --> 00:51:29,002 and it's it's there's just so much going on 525 00:51:29,002 --> 00:51:33,006 that you can't in a few sentences do it justice 526 00:51:33,965 --> 00:51:35,634 this is what I want out of a video game 527 00:51:35,634 --> 00:51:36,802 and like most 528 00:51:36,802 --> 00:51:38,929 people want something totally different they want to shoot 529 00:51:38,929 --> 00:51:40,514 they want to fight 530 00:51:40,514 --> 00:51:45,018 I want to like kind of live someone else's life 531 00:51:45,268 --> 00:51:46,937 a lot of people found it boring 532 00:51:46,937 --> 00:51:51,024 that you just walked to a store and bought items and walked home that day 533 00:51:51,024 --> 00:51:56,571 they didn't see that you were living a real true life in Japan in 1986 534 00:51:56,822 --> 00:52:00,450 asking questions with Ryo trying to find out what happened 535 00:52:00,450 --> 00:52:03,954 with his father you know you know with that car on that fateful day 536 00:52:03,954 --> 00:52:05,747 but I see how some people would be frustrated right? 537 00:52:05,747 --> 00:52:10,335 Because you're not constantly doing stuff if you're going to compare someone 538 00:52:10,335 --> 00:52:13,421 with Grand Theft Auto Grand Theft Auto you're just causing mayhem 539 00:52:13,421 --> 00:52:15,549 there's always something to keep you entertained 540 00:52:15,549 --> 00:52:17,175 generally long stretches of time 541 00:52:17,175 --> 00:52:20,554 you're just you're walking and you're exploring and you're talking 542 00:52:20,554 --> 00:52:24,349 to people in your opening drawers and looking through phone books and stuff 543 00:52:25,725 --> 00:52:28,103 all these mundane things 544 00:52:28,103 --> 00:52:31,898 were amazing because for the first time you could do it in a virtual environment 545 00:52:31,898 --> 00:52:33,608 so yeah it was cool going to the store 546 00:52:33,608 --> 00:52:38,655 it was cool playing pool or driving around in a forklift 547 00:52:38,989 --> 00:52:40,115 it didn't matter 548 00:52:40,115 --> 00:52:43,160 what it was is because it was all insular 549 00:52:43,160 --> 00:52:45,495 it was you would believe that you were in that world 550 00:52:45,912 --> 00:52:50,542 we look at that now and think oh well that's just something that you do in games. 551 00:52:50,542 --> 00:52:55,797 Shenmue really was the first one to do that in that kind of prospect 552 00:52:55,797 --> 00:52:58,884 of that that puts you in that kind of you know first 553 00:52:58,884 --> 00:53:02,929 or really third person action adventure type of game 554 00:53:02,929 --> 00:53:05,515 people often like call it 555 00:53:06,224 --> 00:53:08,643 a virtual Japan tourism game 556 00:53:08,643 --> 00:53:10,729 right now you can be a tourist in Japan 557 00:53:11,062 --> 00:53:13,773 I don't think that's the correct way to call Shenmue because you're 558 00:53:13,773 --> 00:53:14,900 not a tourist 559 00:53:14,900 --> 00:53:16,568 you're a guy from there 560 00:53:16,568 --> 00:53:18,236 you have a home you have family 561 00:53:18,236 --> 00:53:19,362 well actually not anymore 562 00:53:19,362 --> 00:53:21,740 but you still have like people that are really close to you 563 00:53:22,032 --> 00:53:25,327 my first encounter with Shenmue was similar to what you're in Hong Kong 564 00:53:25,327 --> 00:53:28,455 and it's like I had friends from Hong Kong and you know we have a large 565 00:53:29,331 --> 00:53:31,791 Chinese and Hong Kong population in London 566 00:53:32,125 --> 00:53:34,044 so I knew lots of people from there but I'd never been there 567 00:53:34,044 --> 00:53:36,087 and I didn't sort of couldn't directly imagine that 568 00:53:36,463 --> 00:53:38,715 and to be sort of immersed in that environment 569 00:53:39,424 --> 00:53:41,760 was just really exciting and unusual 570 00:53:41,760 --> 00:53:43,470 in the first game 571 00:53:43,470 --> 00:53:48,308 Ryo is in his hometown so it feels cozy it feels warm 572 00:53:48,600 --> 00:53:53,188 he has his family and friends all the little shop owners they know him 573 00:53:53,521 --> 00:53:54,898 so there's a warmth to it 574 00:53:56,024 --> 00:53:59,653 and then Shenmue two you go to mainland China 575 00:53:59,653 --> 00:54:01,238 and it doesn't feel so good 576 00:54:01,238 --> 00:54:05,200 it feels cold they steal your backpack right away 577 00:54:05,533 --> 00:54:07,285 and that translates to a player 578 00:54:07,285 --> 00:54:09,204 you are a fish out of water 579 00:54:09,204 --> 00:54:14,084 you're trying to navigate the streets I remember always just getting lost 580 00:54:14,125 --> 00:54:17,671 never knowing where I was going not trusting anyone 581 00:54:19,464 --> 00:54:21,466 so it's not a tourist simulator 582 00:54:21,466 --> 00:54:22,676 it's a living simulator 583 00:54:22,676 --> 00:54:26,554 you're a Japanese boy that lives in Japan and has friends 584 00:54:26,554 --> 00:54:29,182 that should be going to school things like that 585 00:54:29,975 --> 00:54:33,561 when characters are introduced in the first game like Tom 586 00:54:33,770 --> 00:54:37,274 who goes to America and the Nozomi who goes to Canada. 587 00:54:37,774 --> 00:54:39,859 I can remember there's a scene in Shenmue two 588 00:54:40,277 --> 00:54:44,823 when you have the chance to tell Shenhua about your friends 589 00:54:46,157 --> 00:54:47,659 and just that small 590 00:54:47,659 --> 00:54:51,538 moments of telling her about your friends 591 00:54:51,538 --> 00:54:53,540 I'm getting chills right now thinking about it 592 00:54:53,832 --> 00:54:55,792 because they feel like real people 593 00:54:55,834 --> 00:55:00,213 so I think after playing through Shenmue one and two I had the feeling that in myself 594 00:55:00,213 --> 00:55:03,258 there was a new identity of being a Japanese 595 00:55:03,842 --> 00:55:07,220 something that no movie would be able to do because I was standing 596 00:55:07,220 --> 00:55:11,057 in the shoes of Ryo having to go to China having to go 597 00:55:11,057 --> 00:55:13,101 to Hong Kong and that was such 598 00:55:13,643 --> 00:55:16,479 a mysterious feeling of me being a Japanese wandering 599 00:55:16,479 --> 00:55:17,689 through Hong Kong 600 00:55:17,689 --> 00:55:22,652 almost like I was having this weird dream or like seeing one of my older lives you know 601 00:55:22,694 --> 00:55:26,740 if we're talking pure escapism like yes I think that's why so many 602 00:55:28,033 --> 00:55:30,327 fans of North America and Europe were playing this game 603 00:55:30,327 --> 00:55:33,997 it's because it's like oh this is a world that I've always wanted to go see 604 00:55:33,997 --> 00:55:36,416 but now I get to see it through this virtual lens 605 00:55:37,584 --> 00:55:39,586 you know the games that were being released here in 606 00:55:39,586 --> 00:55:43,673 Japan by Japanese companies more often than not 607 00:55:43,965 --> 00:55:49,429 had limited appeal in the west and they were really struggling to sell games overseas 608 00:55:49,429 --> 00:55:52,223 and so that kind of was a point where it was like 609 00:55:52,640 --> 00:55:55,310 for a studio here it was like do we make our game for 610 00:55:55,310 --> 00:55:56,853 Japan or do we make it for the west? 611 00:55:56,853 --> 00:55:58,730 And there was a choice between one of the other 612 00:55:58,730 --> 00:55:59,898 what we were fighting against 613 00:55:59,898 --> 00:56:03,485 them was the fact that the world was globalizing world was becoming smaller 614 00:56:03,735 --> 00:56:07,113 the Internet was gathering steam exchange of information people 615 00:56:07,113 --> 00:56:10,575 having a voice understanding different cultures faster than ever 616 00:56:10,825 --> 00:56:16,706 the Japanese video game industry was still mired in the same types of games 617 00:56:16,706 --> 00:56:19,209 that were heroic games that were fantasy 618 00:56:19,209 --> 00:56:23,421 games that were not really reflective of real western life 619 00:56:23,713 --> 00:56:27,008 and a big part of the conflict between Sega of America and Sega of Japan 620 00:56:27,759 --> 00:56:31,346 that did lead to much more difficult times for them going on 621 00:56:31,638 --> 00:56:36,059 was the fact that the Sega of America was so successful in the United States 622 00:56:36,726 --> 00:56:43,483 during the Genesis era and the 16 bit console was not very successful in Japan 623 00:56:43,483 --> 00:56:47,320 and Japan is where the parent company was, the United States was a subsidiary 624 00:56:47,320 --> 00:56:50,198 they were you know the child of this parent company 625 00:56:50,198 --> 00:56:52,867 the Japanese studios were built almost like oligarchs 626 00:56:52,867 --> 00:56:55,620 I mean just the the development heads were gods 627 00:56:55,620 --> 00:56:58,581 you'd walk down the street with Yu Suzuki or Yuji Naka 628 00:56:58,790 --> 00:57:01,418 or Nagoshi-San and you'd be mobbed in Akihabara 629 00:57:01,668 --> 00:57:03,628 these guys are gods 630 00:57:03,628 --> 00:57:06,840 this was a fascinating moment in time in our industry 631 00:57:07,090 --> 00:57:10,552 where western developers started to have the upper hand 632 01:57:15,319 --> 01:57:19,532 and I spent a lot of time going back in to Tokyo trying to explain to 633 00:57:15,932 --> 00:57:18,893 to my bosses in Haneda 634 00:57:19,936 --> 00:57:21,438 that we need to change 635 00:57:21,438 --> 00:57:24,315 the the big thing that was going on with Sega Japan is 636 00:57:24,691 --> 00:57:27,944 they were betting everything on the Dreamcast financially 637 00:57:28,111 --> 00:57:32,323 so I think they put like $47 million into the development of Shenmue 638 00:57:32,449 --> 00:57:34,534 and it wasn't going to be one game I believe it was going to 639 00:57:34,534 --> 00:57:38,496 be multiple games I think up to 12 parts if I remember correctly 640 00:57:38,538 --> 00:57:42,375 we're going to build this foundation this platform this structure 641 00:57:42,625 --> 00:57:47,130 and then we're going to have this game stretch into one two three and beyond 642 00:57:47,380 --> 00:57:49,048 and then you can amortize the cost 643 00:57:49,048 --> 00:57:52,760 a well-financed company a well capitalized company can amortize 644 00:57:52,760 --> 00:57:55,638 the upfront cost and say five years from now 645 00:57:55,763 --> 00:57:58,183 this thing is going to be a money machine for us 646 00:57:58,725 --> 00:58:01,060 that was the plan with Shenmue the narrative 647 00:58:01,352 --> 00:58:05,148 you know we're going to continue the style of China 648 00:58:05,148 --> 00:58:09,194 in a particular era was going to continue but it was tied to the platform 649 00:58:09,611 --> 00:58:12,155 and it's the platform wasn't going to be successful then 650 00:58:12,155 --> 00:58:13,990 unfortunately there was nowhere for it to go 651 00:58:13,990 --> 00:58:15,492 it was well-received at the time 652 00:58:15,492 --> 00:58:16,910 it's still really fun to play games 653 00:58:16,910 --> 00:58:19,704 on the Dreamcast now and then you get into sort of the 654 00:58:20,538 --> 00:58:25,043 the difficult but understandable reality of the gaming industry is that 655 00:58:25,043 --> 00:58:28,922 it is a business and there are business decisions that are made 656 00:58:29,130 --> 00:58:32,634 and sometimes bad business decisions that are made that impact 657 00:58:33,593 --> 00:58:36,095 you know the outcome of the company that aren't based on 658 00:58:36,095 --> 00:58:38,056 whether the game is good or whether the hardware is good 659 00:58:38,056 --> 00:58:39,057 because I would say that 660 00:58:39,057 --> 00:58:41,768 the games were very good for the Dreamcast and the hardware is very good 661 00:58:42,560 --> 00:58:44,437 but they price it in a way 662 00:58:44,437 --> 00:58:49,025 that they were losing too much money with each console sale and they weren't 663 00:58:49,025 --> 00:58:53,821 able to extend their reach and had issues with the distribution of it 664 00:58:53,821 --> 00:58:56,074 and they ended up pulling the plug 665 00:58:56,074 --> 00:58:58,493 on January 31st 666 00:58:58,493 --> 00:59:01,204 it was determined while we had a press conference call 667 00:59:01,204 --> 00:59:03,581 at which we announced I had to announce the 668 00:59:03,581 --> 00:59:06,000 that Sega was getting out of the hardware business 669 00:59:06,000 --> 00:59:09,420 that the hail Mary that was North America 670 00:59:09,420 --> 00:59:13,091 whilst we had done very well wasn't good enough 671 00:59:13,091 --> 00:59:16,344 and the hardware business is built on volume 672 00:59:16,511 --> 00:59:20,014 and getting an install base and getting an attach rate of software 673 00:59:20,014 --> 00:59:21,474 to that installed base 674 00:59:21,474 --> 00:59:24,185 because in most instances you're losing money on the hardware. 675 00:59:25,103 --> 00:59:28,022 I think that was certainly the case with the Dreamcast 676 00:59:28,481 --> 00:59:32,151 the Dreamcast failing you know it's 677 00:59:32,277 --> 00:59:34,445 it's a depressing thought 678 00:59:34,445 --> 00:59:36,155 it still depresses me. 679 00:59:41,661 --> 00:59:44,956 Everybody was excited that the next Shenmue game was coming on the Dreamcast 680 00:59:45,331 --> 00:59:48,918 but unfortunately at the last second they canceled it. 681 00:59:51,212 --> 00:59:54,716 Microsoft came in and said hey we have this brand new machine called the Xbox 682 00:59:55,008 --> 00:59:56,509 we need a Japanese game 683 00:59:56,509 --> 00:59:58,261 we'll give you a ton of money for Shenmue 684 00:59:58,261 --> 00:59:59,512 bring it on to our system 685 00:59:59,512 --> 01:00:02,640 so they canceled the Dreamcast version brought onto the Xbox 686 01:00:03,016 --> 01:00:05,935 they were giving it a second chance to maybe meet a bigger audience. 687 01:00:06,185 --> 01:00:08,688 Shenmue two ends on this like massive cliffhanger 688 01:00:08,771 --> 01:00:10,356 that all Shenmue fans know right 689 01:00:10,356 --> 01:00:13,985 you get to the end of that game it sets up this big moment 690 01:00:14,569 --> 01:00:18,114 huge cliffhanger and then it just ends with the story goes on 691 01:00:19,324 --> 01:00:20,617 going in that cave 692 01:00:22,076 --> 01:00:23,453 and seeing magic 693 01:00:24,037 --> 01:00:26,331 there are flashes of magical light 694 01:00:26,748 --> 01:00:31,252 there's two giant engravings of the mirrors you've been looking for 695 01:00:31,919 --> 01:00:34,005 and a nice magical sword 696 01:00:34,505 --> 01:00:37,467 again as a kid it was just what 697 01:00:42,930 --> 01:00:47,185 Shenmue just disappeared for like 14 years 698 01:00:47,435 --> 01:00:50,480 and there's been so many sites talking about it that it's coming back 699 01:00:50,480 --> 01:00:52,815 and everybody's like this E3 it's coming back 700 01:00:52,940 --> 01:00:57,528 and I heard a rumor that the Tokyo game show it's coming back and it never did 701 01:00:57,528 --> 01:01:00,615 if there had never been a schedule or two I don't think there would have been 702 01:01:00,615 --> 01:01:03,618 the kind of fan outrage as there was 703 01:01:03,743 --> 01:01:05,828 Shenmue two came out in 2001 704 01:01:05,828 --> 01:01:08,748 so I think from 2001 705 01:01:08,915 --> 01:01:12,251 to like 2006 or 2007 706 01:01:12,251 --> 01:01:14,879 until probably when I graduated high school in 07 707 01:01:15,296 --> 01:01:17,382 that stretch of time I was on the Internet 708 01:01:18,049 --> 01:01:23,137 like literally every single day like going to IGN Gamespot 709 01:01:23,680 --> 01:01:27,558 trying to find like rumors or news about when Shenmue Three going to come out when 710 01:01:27,558 --> 01:01:28,851 is Shenmue Three going to come out 711 01:01:28,851 --> 01:01:31,312 Yu Suzuki is incredibly talented developer, 712 01:01:32,563 --> 01:01:34,399 been through some tough times over the years 713 01:01:34,399 --> 01:01:37,318 because he can't shake Shenmue. 714 01:02:02,009 --> 01:02:06,013 It's a myth it's a it's an odyssey that is not yet completed 715 01:02:06,013 --> 01:02:10,059 it is something that is at times I think probably a milestone in around his neck 716 01:02:10,393 --> 01:02:14,480 it's a passion piece that he has to fulfill 717 01:02:14,772 --> 01:02:19,277 there were people in these fan communities who were doing like online 718 01:02:19,777 --> 01:02:20,695 gaming activism, 719 01:02:20,695 --> 01:02:24,365 I don't know what you would call it but they were raising awareness for Shenmue 720 01:02:24,365 --> 01:02:26,659 they were announcing to the world like hey guys we're still here 721 01:02:26,868 --> 01:02:31,831 we as a community are still here and we will not stop until Yu Suzuki makes 722 01:02:31,831 --> 01:02:34,542 Shenmue Three because we know that he wanted to make that game. 723 01:02:47,096 --> 01:02:47,555 Like a like a lot of fans 724 01:02:47,555 --> 01:02:49,474 it really nagged at me I would think about it all the time 725 01:02:49,474 --> 01:02:52,810 like I wonder what this guy that I've never met is going through 726 01:02:52,810 --> 01:02:55,271 as somebody who was set up to create this massive 727 01:02:56,022 --> 01:02:58,483 story is only be able to tell the first two chapters of it 728 01:02:59,484 --> 01:03:01,277 and is there any way I can help him? 729 01:03:01,652 --> 01:03:05,198 So just out of the blue I emailed Yu Suzuki one day in 2013 and I said... 730 01:03:05,656 --> 01:03:09,452 I know how to help you make Shenmue Three and he wrote back in as many words 731 01:03:09,452 --> 01:03:12,538 he basically said, who the hell are you? 732 01:03:12,538 --> 01:03:15,792 In 2013 he had mentioned that he was going to be a gdc, giving a talk 733 01:03:15,792 --> 01:03:18,169 and when I be in San Francisco and I said yes we should meet 734 01:03:18,544 --> 01:03:21,005 and so we spent a whole day at his hotel 735 01:03:21,631 --> 01:03:25,092 and I walked him through this whole idea of what this thing called Kickstarter is. 736 01:03:25,384 --> 01:03:29,472 Yu-san called me one day and then he's asking me to come over 737 01:03:29,472 --> 01:03:34,685 to his office and then you know he told me about 738 01:03:34,685 --> 01:03:39,482 idea of the Shenmue Three and then he told me about that 739 01:03:39,482 --> 01:03:40,775 he's going to 740 01:03:40,983 --> 01:03:43,778 incorporate it with Kickstarter 741 01:03:43,778 --> 01:03:45,112 with your fan base with your pedigree 742 01:03:45,112 --> 01:03:50,159 with the desire from everybody to have this sequel made 743 01:03:50,159 --> 01:03:52,745 Shenmue Three I think there's a real world where you can break 744 01:03:52,745 --> 01:03:55,748 records having the biggest crowdfunding game of all time 745 01:03:55,748 --> 01:03:57,041 and sure enough that's what happened 746 01:03:57,041 --> 01:04:01,337 I told him Yu-san listen Yu-san 747 01:04:01,337 --> 01:04:04,173 this is it this is the point of no return 748 01:04:04,924 --> 01:04:07,927 once you made a decision you should be 749 01:04:09,428 --> 01:04:11,556 you have you will have a responsibility 750 01:04:12,056 --> 01:04:14,267 and obligation to complete the game. 751 01:04:21,148 --> 01:04:23,693 E3 is like Christmas for gamers 752 01:04:23,693 --> 01:04:29,866 it is when all of the news and all of the entire industry gets together 753 01:04:30,116 --> 01:04:36,038 to announce what is next to showcase what they've been working on for years 754 01:04:36,330 --> 01:04:39,250 and it's just it's a celebration of the industry 755 01:04:40,084 --> 01:04:43,296 and people's hard works 756 01:04:43,296 --> 01:04:46,299 so I remember sitting there watching Sony's press conference 757 01:04:46,299 --> 01:04:49,927 and the first thing they did they had I think it was Adam Boyes came out and he 758 01:04:50,261 --> 01:04:52,638 said this is a game that a lot of people been looking forward to 759 01:04:54,015 --> 01:04:56,017 and I was like oh shit its awesome oh my gosh Shenmue 760 01:04:56,017 --> 01:04:57,143 and then it was the last guardian 761 01:04:57,143 --> 01:04:59,353 and I was like you 762 01:04:59,353 --> 01:04:59,812 okay 763 01:04:59,896 --> 01:05:02,815 and so we kept watching aloing of the show 764 01:05:02,815 --> 01:05:04,775 and then they was like oh here's another 765 01:05:04,775 --> 01:05:08,529 big fan requested project and final fantasy seven remake comes in 766 01:05:08,529 --> 01:05:10,197 everybody's like losing their shit 767 01:05:10,197 --> 01:05:12,575 and then like I remember watching some of those 768 01:05:12,575 --> 01:05:14,994 livestreams you being like how can they top this? How can they top this? 769 01:05:15,119 --> 01:05:16,829 And then they started talking about Kickstarter, 770 01:05:25,504 --> 01:05:27,423 I said oh it's going to be it's going to be bloodstained 771 01:05:27,423 --> 01:05:30,635 because it just had a hugely successful Kickstarter 772 01:05:30,760 --> 01:05:33,095 my lungs tightened I couldn't breathe 773 01:05:34,096 --> 01:05:36,849 because I understood what I was about to see 774 01:05:37,642 --> 01:05:39,393 and it goes back 775 01:05:41,103 --> 01:05:44,482 and that leaf drops 776 01:05:44,482 --> 01:05:46,692 in right when it drops 777 01:05:46,692 --> 01:05:50,529 the second I see it I know 778 01:05:50,655 --> 01:05:53,115 I know that this is the moment. 779 01:06:06,462 --> 01:06:09,215 There were there was a flood of emotions 780 01:06:09,215 --> 01:06:13,219 it was is this real? Am I dreaming? 781 01:06:13,719 --> 01:06:16,722 I can't even believe this is happening right now 782 01:06:17,598 --> 01:06:19,934 you know the screaming and shouting 783 01:06:19,934 --> 01:06:23,104 it was really a very different type of noise. 784 01:06:39,453 --> 01:06:43,207 Literally that like mind blowing like holy fucking shit 785 01:06:43,207 --> 01:06:46,627 like the moment I've been waiting for this whole time is finally happening 786 01:06:46,627 --> 01:06:48,754 like Shenmue Three is going to be real 787 01:06:48,754 --> 01:06:51,549 for me I said goodbye to Shenmue a long time 788 01:06:51,549 --> 01:06:53,092 it's a video game 789 01:06:53,092 --> 01:06:54,093 screw it 790 01:06:54,093 --> 01:06:56,721 it didn't work out it was not a financial success 791 01:06:56,721 --> 01:06:59,432 money drives the industry get good with it 792 01:07:00,099 --> 01:07:03,519 so to see something like that is like seeing an old friend that you thought 793 01:07:03,519 --> 01:07:05,646 was dead he said, 794 01:07:06,689 --> 01:07:09,734 I will release the story of what happens next 795 01:07:10,067 --> 01:07:14,196 when there is no hope when this game can never be made 796 01:07:14,196 --> 01:07:18,367 I will tell you the story and I will release it in some capacity 797 01:07:18,534 --> 01:07:20,202 so you can have closure 798 01:07:20,202 --> 01:07:21,996 and that moment never came 799 01:07:21,996 --> 01:07:24,665 so I kept hope alive 800 01:07:25,916 --> 01:07:29,503 and so at the moment I was really sure because you know, 801 01:07:29,503 --> 01:07:32,256 Kickstarter project will be successful 802 01:07:33,883 --> 01:07:36,093 one person can only do so much right? 803 01:07:36,135 --> 01:07:38,888 But the one you exponentially grow that right 804 01:07:38,888 --> 01:07:42,016 if you have 100,000 people who think the exact same way 805 01:07:42,433 --> 01:07:45,853 and they're like yeah let's let's raise hell let's take to Twitter 806 01:07:45,853 --> 01:07:48,314 let's make our voices heard let's get this game made 807 01:07:48,397 --> 01:07:52,777 and when Shenmue Three took Kickstarter like, it literally broke the website in 24 hours. 808 01:08:12,505 --> 01:08:15,382 To have this announcement happen what was going to blow up 809 01:08:15,382 --> 01:08:16,717 there's just no way it couldn't have 810 01:08:16,717 --> 01:08:19,595 because everyone everyone was just so excited to have it 811 01:08:19,887 --> 01:08:23,140 I think that if a publisher would have done Shenmue Three 812 01:08:23,349 --> 01:08:24,350 it would have been a failure 813 01:08:24,350 --> 01:08:26,602 I think no one could have made it work 814 01:08:26,602 --> 01:08:28,062 but with Kickstarter 815 01:08:28,062 --> 01:08:31,899 we're the publisher so all of us together made this game happen 816 01:08:32,024 --> 01:08:34,235 I think this game could not have happened any other way. 817 01:08:39,740 --> 01:08:41,283 This could for me possibly 818 01:08:41,283 --> 01:08:45,538 the closing of I wouldn't say chapter that's too small 819 01:08:45,704 --> 01:08:49,375 but one book of a volume that's probably you could say 820 01:08:49,708 --> 01:08:52,837 this has been such a long journey for the past 15, 16 years now 821 01:08:53,254 --> 01:08:56,715 and from that point until this my life has just been completely Shenmue 822 01:08:56,715 --> 01:08:58,676 orientated on a daily basis 823 01:08:58,676 --> 01:09:01,929 so the fact that it's culminated from especially last year in Shenmue Three 824 01:09:01,971 --> 01:09:04,306 finally being announced 825 01:09:05,099 --> 01:09:08,310 and in a short space of time we're now sitting here in Japan 826 01:09:08,602 --> 01:09:11,021 and about to visit the real life locations 827 01:09:11,772 --> 01:09:14,233 it's a dream come true absolute dream come true 828 01:09:18,487 --> 01:09:20,447 it's been a long day 829 01:09:20,447 --> 01:09:24,076 but its been possibly one of the best days of my life 830 01:09:24,410 --> 01:09:27,705 this is it's been an insane experience being shown 831 01:09:27,705 --> 01:09:32,626 all these locations by Yu Suzuki which inspired him to make Shenmue 832 01:09:33,586 --> 01:09:35,963 so and it's not over yet 833 01:09:35,963 --> 01:09:38,048 so hopefully 834 01:09:38,048 --> 01:09:39,550 we have a couple more hours with Suzuki-san 835 01:09:39,550 --> 01:09:42,553 and it will complete 836 01:09:42,553 --> 01:09:45,055 what will be the best day of my life 837 01:09:45,055 --> 01:09:48,809 what's special about the fans of Shenmue and why that series 838 01:09:48,809 --> 01:09:52,271 has stuck with people for so long and has created such a passionate fan base 839 01:09:52,605 --> 01:09:55,774 is because I think that their memories are very much 840 01:09:57,067 --> 01:10:00,696 stuck inside the game because the game is so multi-textured it's so multi-layered 841 01:10:00,696 --> 01:10:02,740 it broadens your perspective 842 01:10:02,740 --> 01:10:05,701 and I think as humans we are drawn to stuff like that 843 01:10:05,743 --> 01:10:07,453 we love that kind of stuff 844 01:10:07,453 --> 01:10:09,246 that's what we're wired to like 845 01:10:09,246 --> 01:10:10,748 it makes us better as people 846 01:10:10,748 --> 01:10:14,752 there's a lot of influence off of a game like Shenmue and a lot of games are built 847 01:10:14,752 --> 01:10:19,256 off of the pillar that that Shenmue provided 848 01:10:19,506 --> 01:10:21,425 it really is kind of like 849 01:10:23,052 --> 01:10:25,262 just a wonderful piece of art you know I mean 850 01:10:25,304 --> 01:10:28,265 that people need to go and see an experience 851 01:10:29,266 --> 01:10:32,353 like any medium of art games don't exist in a vacuum 852 01:10:33,854 --> 01:10:38,108 there's a lot of things that you know the components to the experience 853 01:10:38,442 --> 01:10:40,653 beyond that there is the fandom 854 01:10:40,653 --> 01:10:42,947 you know it's not just the experience 855 01:10:42,947 --> 01:10:47,368 of playing the game actively but also thinking about the game 856 01:10:47,660 --> 01:10:50,704 wanting to get better at the game wanting to make friendships 857 01:10:50,704 --> 01:10:55,042 and if it also leads to people feeling inspired or 858 01:10:56,085 --> 01:10:59,171 having human experiences that they wouldn't have otherwise had 859 01:10:59,171 --> 01:11:04,843 by making friends or writing fan fiction or cosplay or whatever it is to help 860 01:11:05,678 --> 01:11:09,306 somebody feel more immersed in that world and more 861 01:11:09,974 --> 01:11:14,019 you know less alone in our world 862 01:11:14,687 --> 01:11:17,231 through this fictional thing that didn't exist 863 01:11:17,231 --> 01:11:19,566 until someone thought of it and made it happen 864 01:11:19,858 --> 01:11:20,985 you know that's a beautiful thing. 865 01:19:30,140 --> 01:19:31,349 What's up everybody! 866 01:19:31,349 --> 01:19:32,768 Barnett A.K.A. 867 01:19:32,768 --> 01:19:34,686 Bruce Wayne 911. 868 01:19:34,686 --> 01:19:36,146 Hey, man, I can't believe it, man. 869 01:19:36,146 --> 01:19:38,190 Our dream came true, man. 870 01:19:38,190 --> 01:19:39,608 We get Shenmue III 871 01:19:39,608 --> 01:19:40,400 and on top of that, 872 01:19:40,400 --> 01:19:42,277 we get in a Shenmue documentary. 873 01:19:42,277 --> 01:19:43,236 I want to give a special 874 01:19:43,236 --> 01:19:44,070 thanks and a special 875 01:19:44,070 --> 01:19:47,073 shout out to shenmuedojo dot com A.K.A. 876 01:19:47,073 --> 01:19:47,908 shenmuedojo 877 01:19:47,908 --> 01:19:49,785 dot net for covering all things 878 01:19:49,785 --> 01:19:51,787 Shenmue for so long. 879 01:19:51,787 --> 01:19:53,955 I want to give another special thanks 880 01:19:53,955 --> 01:19:55,957 and a special shout out to Adam Corley, 881 01:19:56,333 --> 01:19:57,793 happy console gamer 882 01:19:57,793 --> 01:19:59,336 for always covering any Shenmue 883 01:19:59,336 --> 01:20:00,670 news on their channels, 884 01:20:00,670 --> 01:20:01,421 and I just want to thank 885 01:20:01,421 --> 01:20:03,006 the Shenmue community as a whole. 886 01:20:03,006 --> 01:20:04,549 Man never gave up. 887 01:20:04,549 --> 01:20:06,593 We stuck in their Shenmue 888 01:20:06,593 --> 01:20:08,094 Three is finally coming. 889 01:20:08,094 --> 01:20:09,679 Man along with the Shenmue 890 01:20:09,679 --> 01:20:10,931 documentary man. 891 01:20:10,931 --> 01:20:12,098 Hey everybody. 892 01:20:12,098 --> 01:20:14,392 Enjoy, man I'm out my name is Albert 893 01:20:14,392 --> 01:20:16,269 Imitation Evil 894 01:20:16,269 --> 01:20:17,395 Shenmue was one of those games 895 01:20:17,395 --> 01:20:18,522 I consider to be revolutionary. 896 01:20:18,522 --> 01:20:19,815 Back in its day 897 01:20:19,898 --> 01:20:20,357 its first game, 898 01:20:20,357 --> 01:20:21,608 I was told it incorporated elements 899 01:20:21,608 --> 01:20:22,317 from different genres, 900 01:20:22,317 --> 01:20:23,735 such as RPG, 901 01:20:23,735 --> 01:20:25,904 action, adventure and funny games, 902 01:20:25,904 --> 01:20:27,280 all to create an epic 903 01:20:27,280 --> 01:20:29,074 synergetic experience. 904 01:20:29,074 --> 01:20:29,699 Now, quite frankly, 905 01:20:29,699 --> 01:20:31,326 if it wasn't for Shenmue, 906 01:20:31,326 --> 01:20:32,410 I think my passion for videogames 907 01:20:32,410 --> 01:20:34,412 would have died a long time ago. 908 01:20:34,412 --> 01:20:36,498 So I personally think he uses Yu Suzuki 909 01:20:36,498 --> 01:20:38,500 and the team who developed Shenmue 910 01:20:38,500 --> 01:20:43,171 for rekindling my passion in video games. 911 01:20:43,171 --> 01:20:46,132 To me, Shenmue is more than a game. 912 01:20:46,508 --> 01:20:47,175 It was 913 01:20:48,134 --> 01:20:49,386 it was an experience. 914 01:20:49,386 --> 01:20:49,636 It was 915 01:20:49,636 --> 01:20:51,179 a big part of my life 916 01:20:51,179 --> 01:20:52,389 for a very long time 917 01:20:52,389 --> 01:20:54,349 I remember the day it came out. 918 01:20:54,349 --> 01:20:56,226 I remember the day I first played it 919 01:20:56,226 --> 01:20:58,478 and I was completely immersed in it. 920 01:20:58,812 --> 01:21:00,605 And I remember finishing the game 921 01:21:00,605 --> 01:21:02,983 and I just wanted the second one 922 01:21:02,983 --> 01:21:05,443 and couldn't wait for the second one. 923 01:21:05,443 --> 01:21:08,113 And when that came out a year later, 924 01:21:08,113 --> 01:21:10,156 the same experience continued. 925 01:21:10,282 --> 01:21:12,492 It's just absolutely amazing. 926 01:21:12,492 --> 01:21:13,660 I want to thank 927 01:21:13,660 --> 01:21:16,288 Yu Suzuki, for actually helping 928 01:21:17,330 --> 01:21:20,041 bring this a reality to all the fans. 929 01:21:20,041 --> 01:21:20,917 And I also want to 930 01:21:20,917 --> 01:21:22,669 thank all my fellow fans 931 01:21:22,669 --> 01:21:23,879 because the fact 932 01:21:23,879 --> 01:21:25,088 that we were so passionate 933 01:21:25,088 --> 01:21:28,925 and the fact that we continue to ask and 934 01:21:29,384 --> 01:21:33,013 create campaigns and make our voice heard 935 01:21:33,763 --> 01:21:36,516 is what's made Shenmue III a reality 936 01:21:41,104 --> 01:21:42,606 come every 937 01:21:42,606 --> 01:21:44,649 day without neglect to keep training. 938 01:21:45,817 --> 01:21:49,029 G judge yourself without conceit 939 01:21:49,029 --> 01:21:51,239 and do not show moves thoughtlessly 940 01:21:52,782 --> 01:21:53,658 done. 941 01:21:53,742 --> 01:21:54,576 Be brave 942 01:21:54,576 --> 01:21:58,204 and stay calm to make the right decision. 943 01:21:58,204 --> 01:22:01,583 Ye to act without hesitation. 944 01:22:01,791 --> 01:22:05,086 To do what is right to forward us. 945 01:22:05,337 --> 01:22:07,505 Thank you for teaching these lessons. 946 01:22:07,505 --> 01:22:07,672 You know, 947 01:22:07,672 --> 01:22:09,382 ever since they announced Shenmue Three, 948 01:22:09,382 --> 01:22:10,300 we've been getting messages 949 01:22:10,300 --> 01:22:11,343 from our fans asking 950 01:22:11,343 --> 01:22:12,636 if the gang is going to get back together 951 01:22:12,636 --> 01:22:13,511 to make another movie. 952 01:22:13,511 --> 01:22:15,096 I know, and that's a tough one. 953 01:22:15,096 --> 01:22:16,389 I mean, we were in high school 954 01:22:16,389 --> 01:22:17,474 when we made those 955 01:22:17,474 --> 01:22:19,851 and now we've got jobs, families. 956 01:22:20,310 --> 01:22:21,436 I don't even know if I have time 957 01:22:21,436 --> 01:22:22,896 to play Shenmue Three, 958 01:22:22,896 --> 01:22:24,522 let alone make another movie. 959 01:22:24,522 --> 01:22:25,315 That's right. 960 01:22:25,315 --> 01:22:26,942 But we're excited to announce 961 01:22:26,942 --> 01:22:28,485 right here on this documentary, 962 01:22:28,485 --> 01:22:29,361 the launch of game 963 01:22:29,361 --> 01:22:30,820 entertainment's Kickstarter 964 01:22:30,820 --> 01:22:32,864 for Shenmue Three, the gang edition II 965 01:22:32,864 --> 01:22:34,950 to help us reach our humble 966 01:22:34,950 --> 01:22:36,910 goal of $7 million. 967 01:22:36,910 --> 01:22:39,579 I just might put the jacket on. 968 01:22:39,579 --> 01:22:45,669 Again. 969 01:22:45,669 --> 01:22:47,087 When I was at my Sony conference 970 01:22:47,087 --> 01:22:48,338 in the early 2000s, 971 01:22:48,338 --> 01:22:49,464 they were going around the room 972 01:22:49,464 --> 01:22:50,465 asking what everybody's 973 01:22:50,465 --> 01:22:51,716 favorite game was. 974 01:22:51,716 --> 01:22:53,385 And I said, Shenmue 975 01:22:53,385 --> 01:22:55,637 and I was booed for that. 976 01:22:55,637 --> 01:22:57,222 And the reason I was booed was because 977 01:22:57,222 --> 01:22:58,348 Microsoft Xbox 978 01:22:58,348 --> 01:23:00,934 had the exclusive to Shenmue at the time 979 01:23:01,810 --> 01:23:03,186 while I still stuck to my guns. 980 01:23:03,186 --> 01:23:05,563 That Shenmue is my favorite game. 981 01:23:05,563 --> 01:23:07,482 And as of this taping, Shenmue 982 01:23:07,482 --> 01:23:09,025 Three is only going 983 01:23:09,025 --> 01:23:11,486 to be on PlayStation and PC. 984 01:23:11,486 --> 01:23:13,154 So I guess Karma still comes around. 985 01:23:14,906 --> 01:23:16,241 It's Shenmue that 986 01:23:16,241 --> 01:23:18,243 gave me my love of everything. 987 01:23:18,284 --> 01:23:21,871 Japanese and eventually led to me. 988 01:23:21,871 --> 01:23:24,416 Losing over a hundred k was in word 989 01:23:25,208 --> 01:23:27,669 and then moving halfway around the world. 990 01:23:29,295 --> 01:23:30,964 I never made it to Japan, 991 01:23:30,964 --> 01:23:33,091 but I ended up moving to Thailand 992 01:23:33,091 --> 01:23:33,550 where I'm 993 01:23:33,550 --> 01:23:34,759 now a teacher 994 01:23:34,759 --> 01:23:36,886 teaching English as a foreign language. 995 01:23:37,303 --> 01:23:39,222 And if it wasn't for Shenmue, 996 01:23:39,222 --> 01:23:40,515 that never would have happened. 997 01:23:40,515 --> 01:23:42,434 So I will be eternally grateful 998 01:23:42,434 --> 01:23:44,936 to Yu Suzuki and the team. Hi. 999 01:23:44,978 --> 01:23:46,021 My name is Wil Martin 1000 01:23:46,021 --> 01:23:47,355 and as well as being a sound designer 1001 01:23:47,355 --> 01:23:48,189 for video games 1002 01:23:48,189 --> 01:23:49,983 for years, 1003 01:23:49,983 --> 01:23:51,568 I'm the world's biggest Shenmue fan. 1004 01:23:51,568 --> 01:23:53,403 Even going back to five years ago, 1005 01:23:53,403 --> 01:23:54,946 I was interviewed by EuroGamer 1006 01:23:54,946 --> 01:23:56,197 and I even mentioned 1007 01:23:56,197 --> 01:23:58,158 that it would have been my dream job 1008 01:23:58,158 --> 01:23:59,743 to work on Shenmue Three 1009 01:23:59,743 --> 01:24:01,036 and now we're so close 1010 01:24:01,036 --> 01:24:02,787 to having Yu Suzuki release 1011 01:24:02,787 --> 01:24:03,663 Shenmue Three 1012 01:24:04,622 --> 01:24:05,665 I can't wait. 1013 01:24:05,665 --> 01:24:06,374 Good luck to you 1014 01:24:06,374 --> 01:24:07,834 and everybody else has worked on it. 1015 01:24:07,834 --> 01:24:09,627 I can't wait to play it 1016 01:24:09,627 --> 01:24:10,545 and keep me in mind 1017 01:24:10,545 --> 01:24:13,298 for working on the next one. Cheers. 1018 01:24:13,298 --> 01:24:14,049 Hello everyone. 1019 01:24:14,049 --> 01:24:15,050 I've been playing Shenmue 1020 01:24:15,050 --> 01:24:17,052 since it came out in 1999, 1021 01:24:17,052 --> 01:24:18,011 and I have to say, 1022 01:24:18,011 --> 01:24:20,430 my most memorable moment ever 1023 01:24:20,805 --> 01:24:22,015 was when I beat the game 1024 01:24:22,015 --> 01:24:23,016 for the first time. 1025 01:24:23,016 --> 01:24:24,434 That is the first Shenmue. 1026 01:24:24,434 --> 01:24:26,352 When I beat the first time, 1027 01:24:26,352 --> 01:24:28,021 I remember sitting there 1028 01:24:28,021 --> 01:24:29,898 watching the entire credits 1029 01:24:29,898 --> 01:24:31,483 and reflecting on everything 1030 01:24:31,483 --> 01:24:32,942 I just experienced. 1031 01:24:32,942 --> 01:24:34,527 And that game was so good 1032 01:24:34,527 --> 01:24:36,488 that I immediately started 1033 01:24:36,488 --> 01:24:39,699 a new save right there in the spot. 1034 01:24:39,699 --> 01:24:40,658 Hi, guys. 1035 01:24:40,658 --> 01:24:43,119 Just wanted to say a big, big, big 1036 01:24:43,119 --> 01:24:46,498 thank you to the Shenmue community. 1037 01:24:46,498 --> 01:24:48,458 Without you all, we wouldn't have got 1038 01:24:48,458 --> 01:24:49,459 where we are now. 1039 01:24:51,419 --> 01:24:53,296 This is where it all started for me. 1040 01:24:53,296 --> 01:24:55,840 It was an absolute life changer 1041 01:24:55,840 --> 01:24:58,426 and a big thank you to Yu Suzuki, 1042 01:24:58,426 --> 01:24:59,803 for creating this masterpiece 1043 01:24:59,803 --> 01:25:00,929 and let's hope 1044 01:25:00,929 --> 01:25:02,388 we can get Shenmue 4 1045 01:25:02,388 --> 01:25:41,511 hashtag let's get Shenmue 4 90361

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