All language subtitles for 2. Required Background, software, and hardware

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These are the user uploaded subtitles that are being translated: 1 00:00:01,840 --> 00:00:05,440 This course will be taught entirely in Python 3 .6. 2 00:00:06,100 --> 00:00:09,080 I'm not being oddly specific here for its own sake. 3 00:00:09,640 --> 00:00:13,640 There are some intricacies in some of the packages that require this 4 00:00:13,640 --> 00:00:17,720 version, and Python 3 .7 or later won't actually work. 5 00:00:18,840 --> 00:00:22,640 So if you're running an earlier or later version, it's best to create a separate 6 00:00:22,640 --> 00:00:26,760 environment with 3 .6 or just downgrade or upgrade your global install. 7 00:00:27,440 --> 00:00:31,090 As far as what features of the language you need to be comfortable with, you 8 00:00:31,090 --> 00:00:32,729 should be proficient with the core features. 9 00:00:33,470 --> 00:00:37,170 You don't need to know every nuance, but you should be able to use list 10 00:00:37,170 --> 00:00:41,730 comprehensions, looping, conditionals, and know a little bit about the basics 11 00:00:41,730 --> 00:00:43,870 inheritance and object -oriented programming. 12 00:00:45,270 --> 00:00:49,050 With respect to the mathematics, the more exposure you've had, the better. 13 00:00:49,670 --> 00:00:53,550 While I will put a heavy emphasis on math in this course, I'll explain 14 00:00:53,550 --> 00:00:55,550 everything you need to know as we go along. 15 00:00:56,220 --> 00:00:59,560 If you've studied linear algebra before, then you'll be well equipped to 16 00:00:59,560 --> 00:01:01,480 understand the mechanics of neural networks. 17 00:01:02,160 --> 00:01:03,600 If not, it's alright. 18 00:01:04,220 --> 00:01:06,440 We'll cover what we need, when we need it. 19 00:01:07,180 --> 00:01:11,180 A healthy dose of calculus would also be helpful, as it makes the concept of 20 00:01:11,180 --> 00:01:12,620 gradient descent rather intuitive. 21 00:01:13,720 --> 00:01:17,080 Again, don't worry, since we'll cover all of that when we need it. 22 00:01:17,700 --> 00:01:20,600 As far as packages are concerned, they are relatively light. 23 00:01:21,500 --> 00:01:24,320 You'll need PyTorch, TorchVision, 24 00:01:26,290 --> 00:01:32,350 NumPy, Matplotlib, the OpenAI Gym, Box2Dpy, and AtariPy. 25 00:01:32,970 --> 00:01:37,070 You can set all of this up in a virtual environment if you like, or just install 26 00:01:37,070 --> 00:01:39,090 all of it to your default Python environment. 27 00:01:39,630 --> 00:01:42,790 You may notice that I didn't mention Jupyter as a requirement. 28 00:01:43,410 --> 00:01:47,350 To be honest, I'm not a big fan of Jupyter notebooks, and we won't be using 29 00:01:47,350 --> 00:01:48,350 for this course. 30 00:01:49,110 --> 00:01:52,070 They are pretty good for doing demonstrations and simple lessons. 31 00:01:52,620 --> 00:01:55,120 but they have a number of shortcomings for serious programming. 32 00:01:56,220 --> 00:02:00,040 If you want to put all of your code and some video into a Jupyter notebook to 33 00:02:00,040 --> 00:02:04,200 show off on your GitHub, that's a great idea, but my solutions will all be in 34 00:02:04,200 --> 00:02:05,200 Python files. 35 00:02:06,300 --> 00:02:08,300 You can use the editor of your choice. 36 00:02:08,759 --> 00:02:12,460 I'll be using Atom as its relatively lightweight and open source software. 37 00:02:13,120 --> 00:02:17,060 VS Code is another great option, and it's available for all the major 38 00:02:17,060 --> 00:02:18,060 systems. 39 00:02:18,380 --> 00:02:20,880 Sublime is a great choice, though it is Nagware. 40 00:02:21,619 --> 00:02:23,680 Bonus points if you use Vim. 41 00:02:24,360 --> 00:02:27,000 Let's address the elephant in the room, the hardware. 42 00:02:27,540 --> 00:02:30,980 Make no mistake, DeepQ learning is resource intensive. 43 00:02:31,640 --> 00:02:36,060 For best results, you'll need an NVIDIA GPU of at least the Kepler generation or 44 00:02:36,060 --> 00:02:39,320 better, which is the GTX 700 series and above. 45 00:02:39,860 --> 00:02:43,240 I know that many of you won't meet this requirement, and that's fine, you can 46 00:02:43,240 --> 00:02:44,240 still complete the course. 47 00:02:44,600 --> 00:02:48,640 For those that don't have a heavy hitting GPU, I recommend sticking to the 48 00:02:48,640 --> 00:02:49,640 environment. 49 00:02:49,720 --> 00:02:53,160 It's simple enough that a modern CPU can learn to achieve world -class 50 00:02:53,160 --> 00:02:55,300 performance in a reasonable amount of time. 51 00:02:55,700 --> 00:02:59,960 If you have an adequate GPU, please feel free to apply these algorithms to as 52 00:02:59,960 --> 00:03:01,420 many environments as you want. 53 00:03:01,840 --> 00:03:05,960 The choice of environment doesn't affect the underlying code, so you'll learn 54 00:03:05,960 --> 00:03:09,740 just as much by having an agent beat Pong as you will Breakout or any of the 55 00:03:09,740 --> 00:03:11,700 other games in the Atari library. 56 00:03:12,320 --> 00:03:16,620 For several environments, I'll provide pre -trained models on my GitHub. You 57 00:03:16,620 --> 00:03:18,760 download these and play with them as you see fit. 58 00:03:19,380 --> 00:03:20,740 Okay, that's all for now. 59 00:03:21,460 --> 00:03:24,360 While you don't need to be a master of Python to succeed in this course, 60 00:03:24,520 --> 00:03:27,260 familiarity with its core functionality is required. 61 00:03:28,080 --> 00:03:32,280 A strong mathematical background is certainly helpful, but it is by no means 62 00:03:32,280 --> 00:03:33,280 required. 63 00:03:33,880 --> 00:03:37,920 The list of required packages is relatively light, just make sure you're 64 00:03:37,920 --> 00:03:40,560 Python 3 .6 and a reliable code editor. 65 00:03:41,020 --> 00:03:44,580 In the next video, we're going to talk about how to succeed in this course. 5855

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