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1
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Well,
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We started to record officially,
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Before recording,
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We need to set our project directory first.
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In this project window here,
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Let's build a new first,
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Then give him a name,
8
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Just call him NTR.
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Then end.
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Then this is the project directory that we just set up,
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Let's take these two reference maps and stand,
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Let's put it in this image first,
13
00:00:42,540 --> 00:00:46,550
Then we started creating our reference map.
14
00:00:46,830 --> 00:00:49,865
First of all, the image sequence we import a image,
15
00:00:55,480 --> 00:00:55,720
Um,
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00:00:55,880 --> 00:00:57,745
Let's put the reference diagram directly,
17
00:00:59,960 --> 00:01:00,880
Then when I put in,
18
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We need to determine its size.
19
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This role is about one eight -in -depth,
20
00:01:06,740 --> 00:01:09,075
Let's get it around one meter eighty -two.
21
00:01:09,890 --> 00:01:11,750
We are creating here,
22
00:01:11,770 --> 00:01:13,745
Let's create a measurement tool for it,
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Then nodded and nodded.
24
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Then we give it shift here in the outline view, we all give it all,
25
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All are divided up.
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Then we ctrl add a group,
27
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Then you can let them shrink together,
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Put in one meter eight.
29
00:01:47,050 --> 00:01:53,845
Then Dark D can put its several axes into the center of this positive view.
30
00:01:56,520 --> 00:01:58,180
Generally, it can be calculated according to B glue,
31
00:01:58,360 --> 00:02:19,105
Make sure you press D and then hold down X to suck it into the center of the grid.
32
00:02:22,500 --> 00:02:25,680
The test diagram of this reference diagram is slightly higher than it,
33
00:02:25,780 --> 00:02:28,185
So don't kick that heel.
34
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Then let's save it,
35
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This is the first scene of our foundation.
36
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Why,
37
00:02:43,840 --> 00:02:44,245
OK,
38
00:02:45,410 --> 00:02:45,705
Um,
39
00:02:48,360 --> 00:02:50,485
We can put this three good books.
40
00:02:51,500 --> 00:02:51,740
Well
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After a little later,
42
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We create a new empty floor here,
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Right -click to add it.
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Then we hit it on R,
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At this time, this picture can't move.
46
00:03:03,060 --> 00:03:03,300
Um,
47
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To speed up time,
48
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Let's use a silent film in a county seat here,
49
00:03:13,860 --> 00:03:15,820
Let's give it a few axis,
50
00:03:15,840 --> 00:03:20,710
Then drag this OB hook file from the outside,
51
00:03:20,710 --> 00:03:22,790
We need to give it the method first,
52
00:03:23,110 --> 00:03:25,230
Otherwise, there is something wrong with it,
53
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Shift right button to the bottom right,
54
00:03:27,030 --> 00:03:29,525
Then give it a overall softening side to the upper right,
55
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Then give it face,
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This is a little fat.
57
00:03:37,600 --> 00:03:41,155
Search for WeChat for him,
58
00:03:43,040 --> 00:03:46,160
This reference map is actually a little bit wrong,
59
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It is not a completely symmetrical reference map.
60
00:03:48,140 --> 00:03:50,555
So we have to make a choice ourselves
61
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This measurement tool is useless,
62
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This is deleted.
63
00:04:08,600 --> 00:04:09,805
Let's be two or three words,
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00:04:10,550 --> 00:04:13,215
Try to give him as much as possible.
65
00:04:14,260 --> 00:04:15,580
If you are like this kind of eyes,
66
00:04:15,640 --> 00:04:17,875
Only then will open that symmetry.
67
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I can't let it go smoothly here,
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We need Shift right -click to give it a crease tool.
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00:04:25,960 --> 00:04:26,855
He is hard here,
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There are lips here,
71
00:04:30,790 --> 00:04:33,545
We need to get it in the lips behind us.
72
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Then we chose this capture tool in the carved work,
73
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Give it a rough adjustment.
74
00:04:52,500 --> 00:04:55,880
Then, like this, it can be a nose tip,
75
00:04:55,880 --> 00:04:56,840
It can also be the tip of the nose.
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We can, we can, we can,
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I want to stand a stop,
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00:05:06,370 --> 00:05:09,575
Then pull the engine up to move like this.
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00:05:24,070 --> 00:05:25,730
At this time, it can actually be seen,
80
00:05:25,730 --> 00:05:28,185
It is not a completely symmetrical original painting.
81
00:05:29,380 --> 00:05:31,445
So we have to give up a bit,
82
00:05:54,540 --> 00:05:55,840
He can't just adjust it on the front,
83
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They have to take a look at the side,
84
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This is the present,
85
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This is a little bit full.
86
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Select and wait for it to open the soft choice according to B,
87
00:06:34,600 --> 00:06:37,895
Then hold down B. We can choose the scope of the soft selection,
88
00:06:38,780 --> 00:06:41,305
You can continue to fine -tune here,
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Make this eye not so cool as possible.
90
00:06:59,850 --> 00:07:01,325
Then we continue here,
91
00:07:03,330 --> 00:07:06,325
You look at your eyes a little bit, so a bit,
92
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His eyes,
93
00:07:37,140 --> 00:07:39,180
We can't just get stuck in the sound,
94
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Like some unreasonable places,
95
00:07:40,940 --> 00:07:42,415
We have to adjust it for it.
96
00:07:44,160 --> 00:07:46,380
Then there are these noodles as much as possible,
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Don't let it twist too much.
98
00:07:47,960 --> 00:07:49,440
Ctrl hold down Control Shift,
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Then when we choose this cursor,
100
00:07:51,680 --> 00:07:52,800
It will remind you
101
00:07:52,800 --> 00:07:56,680
Now it is a state of sliding.
102
00:07:56,680 --> 00:07:58,380
If you want to keep it always sliding,
103
00:07:58,380 --> 00:08:01,440
We can package in that tool, no, no, no,
104
00:08:01,440 --> 00:08:03,905
Make that change constraint like this to slide,
105
00:08:04,670 --> 00:08:06,970
In this case, it will always follow your change.
106
00:08:06,990 --> 00:08:08,270
But I generally don't need it,
107
00:08:08,350 --> 00:08:09,465
I go directly from shift.
108
00:08:38,750 --> 00:08:38,990
Why,
109
00:08:39,110 --> 00:08:42,835
This model is still a bit not too symmetrical,
110
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We deleted the lock needle,
111
00:08:46,040 --> 00:08:47,420
Just give him a copy again,
112
00:08:49,210 --> 00:08:50,730
CTRL plus DR,
113
00:08:51,530 --> 00:08:53,275
Press and hook it to push it over,
114
00:08:54,710 --> 00:08:56,550
Then merge,
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Alt Shift,
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00:08:57,210 --> 00:08:58,490
Gali deletes green history records.
117
00:08:58,610 --> 00:09:02,355
Then the vertex level is to merge with him,
118
00:09:05,420 --> 00:09:05,660
Well,
119
00:09:05,700 --> 00:09:14,225
This is a little bit up here, here,
120
00:09:23,920 --> 00:09:25,275
I sleep, I feel fuck
121
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Then, I haven't drank it yet,
122
00:09:38,390 --> 00:09:38,845
Right?
123
00:09:41,780 --> 00:09:42,000
Um,
124
00:09:42,000 --> 00:09:44,435
Let's choose these lines in the middle,
125
00:09:47,670 --> 00:09:49,450
Then press R Push together.
126
00:09:49,590 --> 00:09:54,030
Then Shift right -click up and upper to the upper right to check history.
127
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It's okay this time,
128
00:10:02,510 --> 00:10:05,655
Then adjust the face of the face,
129
00:10:06,500 --> 00:10:08,325
This face is a bit fat now,
130
00:10:26,770 --> 00:10:29,065
Then press Shift to give him a Smooth,
131
00:10:41,300 --> 00:10:41,540
Well,
132
00:10:41,760 --> 00:10:43,020
Drop the mouth for it, drag it up,
133
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oops,
134
00:10:43,220 --> 00:10:44,185
Didn't open the clean words,
135
00:10:47,230 --> 00:10:50,530
After getting it up, I will discount him,
136
00:10:55,590 --> 00:10:57,030
Then turn off the original choice,
137
00:10:57,030 --> 00:10:59,045
Let's continue for him,
138
00:10:59,960 --> 00:11:00,200
Um,
139
00:11:00,360 --> 00:11:02,345
If you typing, you can do the app shift.
140
00:11:03,540 --> 00:11:05,665
Next is some points that can be paired together.
141
00:11:28,090 --> 00:11:30,145
Let me give him a software, let's
142
00:11:30,800 --> 00:11:31,955
He is particularly uncomfortable,
143
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A bit here.
144
00:11:40,830 --> 00:11:41,080
Um,
145
00:11:49,950 --> 00:11:52,975
Then continue the wooden spine brush it,
146
00:11:53,940 --> 00:12:00,555
Fix your face.
147
00:12:33,950 --> 00:12:34,090
Why,
148
00:12:34,090 --> 00:12:36,470
Don't use this symmetry when this zoom,
149
00:12:36,470 --> 00:12:38,590
Otherwise, it will shar from the side.
150
00:12:38,610 --> 00:12:44,475
This thing is that the hand signal, uh,
151
00:12:51,740 --> 00:12:52,640
Control plus f nine,
152
00:12:52,660 --> 00:12:54,280
Let's enter this click away,
153
00:12:54,280 --> 00:12:57,360
Then Ctrl adds the mouse key,
154
00:12:57,640 --> 00:12:58,440
I feel wrong,
155
00:12:58,560 --> 00:12:59,085
Excuse me,
156
00:13:00,130 --> 00:13:01,230
C rol plus mouse center key,
157
00:13:01,230 --> 00:13:02,790
Let's push it,
158
00:13:02,790 --> 00:13:04,830
You can let it swell along the direction of the French line,
159
00:13:04,830 --> 00:13:07,210
This is better than pressing R.
160
00:13:07,230 --> 00:13:16,955
Like you, you just do a little bit like this
161
00:13:21,820 --> 00:13:23,780
This must have 360 degrees to see,
162
00:13:23,900 --> 00:13:25,505
Don't let it have any obtrusive.
163
00:13:30,470 --> 00:13:30,710
Well,
164
00:13:30,790 --> 00:13:32,710
Now, this head is a bit big,
165
00:13:32,730 --> 00:13:34,410
Let's take our heads again.
166
00:13:34,410 --> 00:13:36,805
If you are positive, you can just like this,
167
00:13:40,180 --> 00:13:41,980
If we have to change later, what we want to change later,
168
00:13:41,980 --> 00:13:43,740
After he enters the next level, it will be subdivided,
169
00:13:43,740 --> 00:13:45,485
We can continue to modify it.
170
00:13:50,690 --> 00:13:52,510
Then I watched 360 degrees,
171
00:13:52,510 --> 00:13:54,560
Don't let it have any abrupt land,
172
00:14:29,810 --> 00:14:31,710
This apple muscle protrudes it,
173
00:14:31,710 --> 00:14:34,740
This place is directly recessed,
174
00:14:34,740 --> 00:14:35,215
Not good.
175
00:14:45,910 --> 00:14:50,650
Uh-huh,
176
00:14:52,080 --> 00:14:53,675
These eyes are a bit out,
177
00:14:54,320 --> 00:14:55,995
Get a little more,
178
00:14:58,130 --> 00:14:59,315
Don't be too earthy.
179
00:15:00,760 --> 00:15:01,000
Um,
180
00:15:07,750 --> 00:15:15,090
Go to open uh
181
00:15:15,370 --> 00:15:16,145
It's almost the same.
182
00:15:18,560 --> 00:15:18,800
Why,
183
00:15:18,800 --> 00:15:21,120
Then we add a second reference picture on the side,
184
00:15:21,120 --> 00:15:22,900
The second reference picture does not need to be imported directly.
185
00:15:22,900 --> 00:15:27,975
Let's choose the first one to fill in the window and fight to copy it.
186
00:15:28,760 --> 00:15:31,100
Then press E to hold the hook,
187
00:15:31,780 --> 00:15:36,975
Let's turn it directly here, uh ninety degrees,
188
00:15:44,430 --> 00:15:46,255
Then put it in the test diagram,
189
00:15:47,570 --> 00:15:59,970
Consider this neck.
190
00:16:00,190 --> 00:16:00,430
Why,
191
00:16:00,490 --> 00:16:05,570
Get a little bit afterwards, um,
192
00:16:05,570 --> 00:16:06,415
At about eight o'clock,
193
00:16:25,470 --> 00:16:29,980
Then take a look at the perspective diagram after the adjustment.
194
00:16:30,100 --> 00:16:30,860
After this adjustment,
195
00:16:30,860 --> 00:16:56,785
It must be to modify it again.
196
00:17:03,670 --> 00:17:03,885
Um,
197
00:17:17,230 --> 00:17:17,500
right,
198
00:17:25,170 --> 00:17:25,420
good,
199
00:17:34,730 --> 00:17:36,310
Then take a look at our test,
200
00:17:36,310 --> 00:17:37,925
The tip of the nose is a bit prominent.
201
00:17:43,980 --> 00:17:44,560
Just then,
202
00:17:44,560 --> 00:17:45,700
No need to brush in this number,
203
00:17:45,800 --> 00:17:48,405
We have a structure here.
204
00:17:56,960 --> 00:17:58,365
Then look like this,
205
00:18:01,830 --> 00:18:02,870
It's a bit high above,
206
00:18:02,870 --> 00:18:04,390
I will do my hair later,
207
00:18:04,550 --> 00:18:05,050
So,
208
00:18:05,050 --> 00:18:06,835
Let's press down.
209
00:18:47,560 --> 00:18:50,640
OK, let's do this temporarily first,
210
00:18:50,640 --> 00:18:53,180
Let's see if the effect is behind,
211
00:18:53,180 --> 00:18:54,460
We can continue to modify it.
212
00:18:54,680 --> 00:18:58,855
Let's start with hair.
14690
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