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These are the user uploaded subtitles that are being translated: 1 00:00:06,150 --> 00:00:07,290 ‫Hey, guys, welcome back. 2 00:00:07,500 --> 00:00:10,910 ‫Yet another video of our introductory C.D. in SketchUp. 3 00:00:12,150 --> 00:00:17,030 ‫So we're going to go through the remaining few tools, which we use quite a lot in SketchUp. 4 00:00:18,500 --> 00:00:21,830 ‫So one of those tools is the raw details, so to rotate your. 5 00:00:22,990 --> 00:00:24,640 ‫Group or your rectangles. 6 00:00:24,670 --> 00:00:29,440 ‫You can select the rectangle Priscu on your keyboard to activate the rotate tool. 7 00:00:29,470 --> 00:00:31,430 ‫Or you can selected from your large toolset. 8 00:00:31,510 --> 00:00:31,780 ‫But. 9 00:00:35,550 --> 00:00:38,160 ‫You can see that we cannot find a midpoint for a rectangle. 10 00:00:38,820 --> 00:00:40,710 ‫So we need to draw a reference line for us. 11 00:00:40,770 --> 00:00:41,610 ‫I'm going to do that. 12 00:00:41,910 --> 00:00:45,300 ‫So press L to act with a line tool and or reference line. 13 00:00:45,600 --> 00:00:48,210 ‫We can always delete that reference line later. 14 00:00:48,720 --> 00:00:55,590 ‫Now you select the group or your rectangle press to Q2, although rotated on a large large to a sidebar, 15 00:00:56,820 --> 00:00:58,710 ‫find the midpoint of the line. 16 00:00:59,910 --> 00:01:03,090 ‫So that is our point of reference, which you're going to rotate from. 17 00:01:03,300 --> 00:01:04,660 ‫Now we need to use our. 18 00:01:05,920 --> 00:01:07,510 ‫Angled reference point as well. 19 00:01:07,930 --> 00:01:12,160 ‫So this is going to be our angle, which we're going to rotate from, which is a red X and so click. 20 00:01:12,470 --> 00:01:13,610 ‫Again, second time. 21 00:01:14,150 --> 00:01:16,210 ‫And you can either click or you can type in a value. 22 00:01:16,300 --> 00:01:18,870 ‫So I want to type in forty five Empress Ando. 23 00:01:19,630 --> 00:01:22,900 ‫So that rotates the rectangle by forty five degrees. 24 00:01:24,680 --> 00:01:29,020 ‫So that is a rotate tool and we can also make copies using the rotate tool. 25 00:01:29,490 --> 00:01:31,340 ‫Now, let's say you want to make a copy this way. 26 00:01:31,820 --> 00:01:36,800 ‫So I'm going to select the rectangle again, activate the cue tool, which is the rotated. 27 00:01:36,860 --> 00:01:37,880 ‫So click once. 28 00:01:38,950 --> 00:01:43,360 ‫So this is a point of difference, if you want to be more accurate, you can go ahead and draw a line 29 00:01:43,360 --> 00:01:45,150 ‫and then use that as a part of reference. 30 00:01:45,580 --> 00:01:48,970 ‫But I'm simply going to show you how to make multiple copies along an angle. 31 00:01:49,600 --> 00:01:53,740 ‫So with that point of reference selected and when you see the point of angle, so I'm going to use this 32 00:01:53,770 --> 00:01:57,980 ‫edge as the point of angle and I would hope this control it makes a copy. 33 00:01:58,870 --> 00:02:00,780 ‫So I'm going to place my rectangle somewhere. 34 00:02:01,570 --> 00:02:03,370 ‫And I'd been X in two ten. 35 00:02:04,330 --> 00:02:06,670 ‫So that rotated by in times. 36 00:02:07,880 --> 00:02:08,540 ‫How cool is that? 37 00:02:09,440 --> 00:02:11,760 ‫Similarly, we can also divide this sums. 38 00:02:11,870 --> 00:02:13,100 ‫I'm going to select all of this. 39 00:02:15,490 --> 00:02:20,100 ‫You can see that when I selected, I'm dragging from the bottom right to the top left. 40 00:02:20,980 --> 00:02:23,120 ‫So there's two ways to select in SketchUp. 41 00:02:23,630 --> 00:02:26,780 ‫So one of those ways is from the top left to the bottom right. 42 00:02:27,480 --> 00:02:30,210 ‫And the other way is the bottom right to the top left. 43 00:02:30,710 --> 00:02:34,500 ‫Now, what happens with the top left to the bottom right is what it is. 44 00:02:34,500 --> 00:02:38,280 ‫Within the box of this section will get selected. 45 00:02:39,800 --> 00:02:41,600 ‫So these four guides got selected. 46 00:02:42,770 --> 00:02:48,860 ‫And from the bottom right to the top left is Benowa, an object comes within the butt of this box election. 47 00:02:49,370 --> 00:02:51,190 ‫It gets selected as well. 48 00:02:52,940 --> 00:02:57,950 ‫So you can see that some items are not within the box, but they still get selected because they come 49 00:02:57,950 --> 00:02:59,660 ‫into part of the selection. 50 00:03:00,590 --> 00:03:04,070 ‫So I'm going to press control shift to select these rectangles. 51 00:03:05,580 --> 00:03:08,100 ‫And district angles will click on delete. 52 00:03:09,270 --> 00:03:15,540 ‫Now, let's say you want to rotated along an axis and also divided equally, so activate the rotate 53 00:03:15,540 --> 00:03:22,260 ‫to place at outdoor point of reference, like the second time to choose your angle reference. 54 00:03:23,380 --> 00:03:24,850 ‫Press control to make a copy. 55 00:03:25,340 --> 00:03:26,020 ‫Please sit here. 56 00:03:26,960 --> 00:03:33,860 ‫Now use a slash tool on your keyboard and divided by 10, so that divides it equally by then. 57 00:03:36,830 --> 00:03:38,630 ‫Now I want to show you how to use the scale tool. 58 00:03:38,740 --> 00:03:42,880 ‫So select a group and press s on your keyboard to activate the scale tool. 59 00:03:42,970 --> 00:03:45,670 ‫So that activates all these edge points. 60 00:03:46,940 --> 00:03:54,070 ‫Now I can use this edge and reduce the size by 50 percent to reduce it by 50 percent. 61 00:03:54,100 --> 00:03:57,490 ‫You need to simply type in point five and press enter. 62 00:03:58,120 --> 00:04:00,980 ‫So that reduces the entire box by 50 percent. 63 00:04:01,930 --> 00:04:03,310 ‫We can also scale it back. 64 00:04:04,030 --> 00:04:05,400 ‫So type in two. 65 00:04:06,130 --> 00:04:08,560 ‫And then that brings it back to 200 percent. 66 00:04:09,440 --> 00:04:11,470 ‫Now, let's say you want to marauded to the other side. 67 00:04:11,770 --> 00:04:12,610 ‫So again, to Mido. 68 00:04:12,620 --> 00:04:18,340 ‫We use the scale to select group press s on your keyboard. 69 00:04:19,120 --> 00:04:23,110 ‫I'm also gonna apply a material for you to make you better understand the mirrored tool. 70 00:04:23,170 --> 00:04:27,490 ‫So select this group, go to materials in our default tree, which is on the right. 71 00:04:28,300 --> 00:04:29,380 ‫Select any material. 72 00:04:29,800 --> 00:04:34,280 ‫And then once you select the material, the bucket to activates automatically. 73 00:04:34,450 --> 00:04:37,220 ‫And then you can just click to apply the material. 74 00:04:38,510 --> 00:04:44,610 ‫Now, if you want a team the size of this material, you can go to edit in the default rate on the materials 75 00:04:44,670 --> 00:04:46,430 ‫and then you can see that we have a size zero. 76 00:04:46,710 --> 00:04:51,720 ‫Want to change this to six hundred, which is two feet, and that changes the size of top bodyguard 77 00:04:51,770 --> 00:04:52,380 ‫dots. 78 00:04:53,220 --> 00:04:54,870 ‫Now go back to your scale to. 79 00:04:58,250 --> 00:04:58,990 ‫Not tomorrow, right? 80 00:04:59,450 --> 00:05:03,600 ‫And when he was despite which in the middle of the set, I'm going to mirror to the side. 81 00:05:04,350 --> 00:05:05,820 ‫So dragged to the other side. 82 00:05:06,450 --> 00:05:08,820 ‫Now you need to mirror it by hundred percent. 83 00:05:10,670 --> 00:05:12,880 ‫You put as minus one and press enter. 84 00:05:13,950 --> 00:05:17,760 ‫So that middle's it on the other side by hundred plus it. 85 00:05:21,540 --> 00:05:23,810 ‫And finally, we have offset tool as well. 86 00:05:24,720 --> 00:05:30,510 ‫Now, let's say you want to make an opening in this group or box. 87 00:05:30,840 --> 00:05:32,160 ‫So go into this component. 88 00:05:33,430 --> 00:05:34,910 ‫There's data, W's ability. 89 00:05:36,060 --> 00:05:38,190 ‫No press F2 actor Adolf's at all. 90 00:05:38,250 --> 00:05:39,410 ‫Or you can click on Dosser. 91 00:05:39,470 --> 00:05:40,800 ‫Good from you as well. 92 00:05:41,580 --> 00:05:46,980 ‫So there's two ways to offset cool and the best way is by selecting the face first and then clicking 93 00:05:46,980 --> 00:05:47,870 ‫on the offset to. 94 00:05:49,280 --> 00:05:52,590 ‫Now you can see that it hovers over these points. 95 00:05:53,010 --> 00:05:55,640 ‫So, no, you can just simply click with interface. 96 00:05:56,270 --> 00:05:57,630 ‫So that creates an offset. 97 00:05:57,900 --> 00:05:59,610 ‫And I'm gonna give an all set off hundred hemin. 98 00:06:00,800 --> 00:06:02,260 ‫So given an offset of hundred HIMYM. 99 00:06:02,930 --> 00:06:07,620 ‫And now if you've been wondering how to make opening's and shachar up, it's simple since you've already 100 00:06:07,620 --> 00:06:08,610 ‫created NATO. 101 00:06:08,640 --> 00:06:09,870 ‫I'm going to create an opening. 102 00:06:09,870 --> 00:06:10,100 ‫No. 103 00:06:10,590 --> 00:06:13,530 ‫So activate the push tool with the face selected. 104 00:06:13,720 --> 00:06:16,970 ‫Now click on the face Draga to the other side. 105 00:06:19,420 --> 00:06:22,120 ‫And then simply click anywhere on the backside of the. 106 00:06:25,110 --> 00:06:26,430 ‫That creates an opening. 107 00:06:27,810 --> 00:06:28,530 ‫How cool is that? 108 00:06:30,360 --> 00:06:34,830 ‫Since it's a component, it makes the change and all the similar components. 109 00:06:35,920 --> 00:06:41,650 ‫Imagine if this was not a component and you had to go to each and every group and make that changed. 110 00:06:42,070 --> 00:06:43,720 ‫That would be a total disaster. 111 00:06:43,780 --> 00:06:45,310 ‫And a lot of time wasted. 112 00:06:47,300 --> 00:06:50,050 ‫So we covered materials in the default rate. 113 00:06:50,570 --> 00:06:55,820 ‫We're not gonna cover it much because we're going to be using video materials more than just the materials 114 00:06:55,820 --> 00:06:56,450 ‫in our default. 115 00:06:57,290 --> 00:07:03,020 ‫But one aspect of materiality, which we use a lot, is changing the dimensions which we change mostly 116 00:07:03,020 --> 00:07:04,580 ‫in our SketchUp materials. 117 00:07:06,180 --> 00:07:08,400 ‫We also have other materials which you can try. 118 00:07:10,190 --> 00:07:11,120 ‫You have roofing. 119 00:07:12,640 --> 00:07:13,750 ‫We are dial's. 120 00:07:15,220 --> 00:07:15,820 ‫Woods. 121 00:07:16,500 --> 00:07:22,660 ‫But the way I walk, I would like to add mitigants in our V.T. asset at the door first and then edit 122 00:07:22,660 --> 00:07:23,310 ‫it out. 123 00:07:26,040 --> 00:07:33,370 ‫We also have something called Entity Infl, so the entity in forgives details of every group and component 124 00:07:33,400 --> 00:07:36,680 ‫in your Chacho Martin, so you simply need to select a group. 125 00:07:37,090 --> 00:07:37,990 ‫And it shows up yo. 126 00:07:38,320 --> 00:07:42,680 ‫And you can also change the tags and labels for this group by changing videos. 127 00:07:42,900 --> 00:07:46,700 ‫You can see that we have tags if TAG doesn't show up in your sketch outfits. 128 00:07:47,140 --> 00:07:52,910 ‫Most likely you are using the older versions and sketch out 20-20 that change the name of LEOs to darts. 129 00:07:53,650 --> 00:07:54,970 ‫So you can simply click on this. 130 00:07:55,210 --> 00:07:59,170 ‫We don't have any tags created, so once you created dyes, we can change the tags. 131 00:07:59,710 --> 00:08:02,880 ‫So go to your tags, which is our game in your default. 132 00:08:02,890 --> 00:08:04,750 ‫We click on the plus button. 133 00:08:05,760 --> 00:08:07,980 ‫I'm gonna give a name of a random one. 134 00:08:09,800 --> 00:08:12,810 ‫And this is gonna be random to. 135 00:08:14,350 --> 00:08:15,900 ‫And the third one is going to be random. 136 00:08:15,920 --> 00:08:16,310 ‫Three. 137 00:08:17,710 --> 00:08:21,120 ‫So, no, I'm going to randomly select certain groups. 138 00:08:22,440 --> 00:08:24,540 ‫I'm willing to control key to select stuff. 139 00:08:25,400 --> 00:08:29,470 ‫Now, with these groups selected, go to your dags and change this to random one. 140 00:08:31,100 --> 00:08:37,370 ‫Now, if I had random one in our bags, Leo, it gets hidden automatically and it won't affect your 141 00:08:37,380 --> 00:08:40,560 ‫scene even if you press F three or four because it's hidden in LEO. 142 00:08:40,570 --> 00:08:42,360 ‫So please be wary of that. 143 00:08:44,270 --> 00:08:46,850 ‫And I'm also going to hide certain other groups. 144 00:08:48,370 --> 00:08:53,470 ‫So select all these groups, assign it to random to hide random do as well. 145 00:08:53,950 --> 00:08:55,450 ‫So you have really random three left. 146 00:08:55,480 --> 00:09:01,210 ‫Some go and select all of this to a box election from top left to bottom right to select all your groups 147 00:09:01,270 --> 00:09:04,510 ‫and rectangles and assign this to undo three. 148 00:09:05,440 --> 00:09:10,660 ‫I'm going to show you something cool, which we also use in that interior design scenes where you want 149 00:09:10,660 --> 00:09:14,620 ‫to show multiple options for, say, for example, a bathroom. 150 00:09:15,040 --> 00:09:17,710 ‫We use tags and scenes. 151 00:09:18,070 --> 00:09:22,410 ‫So what does a scene seen as basically your camera angle in the sketch up? 152 00:09:23,490 --> 00:09:30,930 ‫So to set the scene, you can go to scenes on your default tree and click on the ADD scene button, 153 00:09:31,400 --> 00:09:35,580 ‫so that creates a scene which also populates your on the top left. 154 00:09:36,060 --> 00:09:38,100 ‫I'm going to create a scene from another angle. 155 00:09:40,440 --> 00:09:41,760 ‫And click on the plus button. 156 00:09:42,600 --> 00:09:49,590 ‫So this is our scene one, which is the first camera angle and scene to the second camera angle. 157 00:09:50,070 --> 00:09:52,890 ‫And finally, a third camera, I click and click on ADD. 158 00:09:52,920 --> 00:09:56,810 ‫This is another way to add a scene and sort of hiding it from you and our default. 159 00:09:56,940 --> 00:09:57,630 ‫You can click. 160 00:09:57,630 --> 00:09:59,040 ‫You click on add. 161 00:10:00,280 --> 00:10:05,040 ‫So it's created three seasons and all we need scene, I'm going to hide certain layers. 162 00:10:05,950 --> 00:10:07,540 ‫So I'm going to hide. 163 00:10:07,780 --> 00:10:09,360 ‫Say, for example, random three. 164 00:10:09,790 --> 00:10:11,260 ‫And surely random one. 165 00:10:14,150 --> 00:10:17,120 ‫And you need to also update the scene because it doesn't change. 166 00:10:17,210 --> 00:10:21,170 ‫No, say, for example, if I click on scene one without updating, it goes back to the original. 167 00:10:22,310 --> 00:10:22,880 ‫Options. 168 00:10:23,300 --> 00:10:25,730 ‫So make sure you update it so the updated. 169 00:10:27,020 --> 00:10:30,890 ‫I click on the scene and click on Update Sunaj, you go back to seeing one. 170 00:10:34,470 --> 00:10:38,190 ‫Retains, though, updated changes go to CNN to. 171 00:10:39,490 --> 00:10:41,320 ‫I'm going to show you random doing this. 172 00:10:42,950 --> 00:10:44,340 ‫Right, click update. 173 00:10:45,660 --> 00:10:49,650 ‫And scene three is random three, which is already present. 174 00:10:50,400 --> 00:10:58,440 ‫So now if I go back to scene one, this is option one, option two and option three and three different 175 00:10:58,530 --> 00:10:59,100 ‫angles. 176 00:11:00,890 --> 00:11:04,540 ‫The next video, we're going to explore some more few options in SketchUp. 177 00:11:04,640 --> 00:11:07,880 ‫And I'm also going to show you a bonus in the next video. 178 00:11:07,910 --> 00:11:13,390 ‫But we're going to export out a sectional view in sketch up and use it as a section in AutoCAD. 179 00:11:13,490 --> 00:11:19,550 ‫So you don't have to go to Odegaard and draft out all these elevations in sections separately. 180 00:11:19,700 --> 00:11:25,580 ‫That's the bowl of sketch out where you simply create a 3D model and sketch up and use sketch up models 181 00:11:25,820 --> 00:11:27,860 ‫to create your elevations in sections. 182 00:11:28,130 --> 00:11:30,680 ‫So you're gonna quickly go through that in the next video. 183 00:11:30,950 --> 00:11:37,000 ‫And then we jump to the most exciting part of the course, which is modeling and rendering 3D holds. 184 00:11:37,400 --> 00:11:38,630 ‫I'll see you guys in the next video. 185 00:11:38,870 --> 00:11:39,290 ‫Joe's. 17474

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