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These are the user uploaded subtitles that are being translated: 1 00:00:06,150 --> 00:00:09,250 ‫Hey, guys, welcome back to yet another video. 2 00:00:10,110 --> 00:00:12,370 ‫So this video alone, how to create windows. 3 00:00:12,820 --> 00:00:18,750 ‫And also, are those to create a window, you need to simply create a rectangle first. 4 00:00:18,790 --> 00:00:19,600 ‫So we have a window. 5 00:00:19,600 --> 00:00:20,530 ‫You never know your. 6 00:00:24,380 --> 00:00:26,900 ‫So Parisotto on your keyboard to activate the rectangle to. 7 00:00:30,730 --> 00:00:33,240 ‫Click on one corno and then to the next corner. 8 00:00:34,160 --> 00:00:36,350 ‫So that makes it a mangled or make this a group. 9 00:00:37,910 --> 00:00:40,660 ‫Double-Click on the face and blizzardy to make it a group. 10 00:00:40,760 --> 00:00:42,430 ‫Now go into the group and give an offset. 11 00:00:42,940 --> 00:00:46,990 ‫I'm going to give an offset of 50 M-M, which is two inches for our frame. 12 00:00:48,630 --> 00:00:52,980 ‫I'm not going to make the frame a group and then the châteaux as a big group. 13 00:00:53,370 --> 00:00:55,920 ‫So we have two nested groups within a main group. 14 00:00:56,970 --> 00:01:00,970 ‫No, we go into the frame group and give thickness of our own 15min. 15 00:01:01,770 --> 00:01:05,070 ‫Or maybe you the 70 Faymann, which is add on three inches. 16 00:01:08,670 --> 00:01:09,960 ‫And we have to shadows. 17 00:01:10,140 --> 00:01:12,990 ‫So I'm going to draw a line in between. 18 00:01:14,960 --> 00:01:16,650 ‫Now, the chateaux have a frame as well. 19 00:01:17,390 --> 00:01:20,720 ‫So I'm going to give a frame thickness of four hundred. 20 00:01:21,920 --> 00:01:22,030 ‫No. 21 00:01:22,210 --> 00:01:26,210 ‫Again, make the frame a group and gloss another group. 22 00:01:27,040 --> 00:01:33,350 ‫I'll give the shadow thickness, which is your shadow frame of our own grindy five M images, one inch. 23 00:01:35,490 --> 00:01:39,360 ‫And we have a glass of glass is typically I don't do a man to firemen. 24 00:01:39,780 --> 00:01:41,890 ‫You also have denim and thick duffing gloves. 25 00:01:42,240 --> 00:01:44,970 ‫So I'm going to give fireman Dick Glass. 26 00:01:46,670 --> 00:01:50,410 ‫Now, we can delete this group because we can simply copy that other group here. 27 00:01:50,470 --> 00:01:52,280 ‫So make this a group and then delete it. 28 00:01:54,500 --> 00:01:59,140 ‫No Sellick, this group, which is a shot to enough stream and copy to the other say. 29 00:02:00,840 --> 00:02:05,550 ‫We can also moved since these are ubiquitous, even those, it would be sliding windows. 30 00:02:07,150 --> 00:02:09,690 ‫So we've created our double Shatto window. 31 00:02:10,170 --> 00:02:12,400 ‫Similarly, we can create a single châteaux when? 32 00:02:13,530 --> 00:02:15,810 ‫So you can make this for your practice. 33 00:02:15,900 --> 00:02:17,970 ‫So make a rectangle, make it a group. 34 00:02:18,480 --> 00:02:19,190 ‫Go into the group. 35 00:02:19,230 --> 00:02:20,640 ‫Give a 50 M thickness. 36 00:02:22,020 --> 00:02:23,220 ‫Make the frame a group. 37 00:02:23,580 --> 00:02:24,810 ‫Make the shuttle to group. 38 00:02:25,510 --> 00:02:26,380 ‫They'll go into the frame. 39 00:02:26,400 --> 00:02:27,750 ‫Give a ticklers or 50 Amum. 40 00:02:29,070 --> 00:02:29,940 ‫Go into the shuttle. 41 00:02:30,000 --> 00:02:37,290 ‫Give a shot to techno's of hundred m, make the frame a group and give a thickness of around 20 firemen. 42 00:02:37,980 --> 00:02:42,580 ‫And finally, I mean shattered glass, which is firemen. 43 00:02:43,740 --> 00:02:46,980 ‫So that's how you typically create windows in sketch out. 44 00:02:47,010 --> 00:02:52,260 ‫We don't have to go in detail and create the section for the frame then to leave a window frame or the 45 00:02:52,260 --> 00:02:53,580 ‫door frame has a section. 46 00:02:54,030 --> 00:02:56,670 ‫But we do not regret it since it won't show up in the render. 47 00:02:56,910 --> 00:03:01,110 ‫And we need to model or leave what will be seen in the final rindo. 48 00:03:02,190 --> 00:03:03,810 ‫We can also molders in a bit. 49 00:03:04,730 --> 00:03:05,760 ‫Listen to the midpoint. 50 00:03:05,930 --> 00:03:07,100 ‫Similarly, this window. 51 00:03:12,400 --> 00:03:12,790 ‫Great. 52 00:03:13,330 --> 00:03:14,670 ‫We can open our doors. 53 00:03:15,190 --> 00:03:19,600 ‫So we want to hide some of these components so that I can more to Fausto. 54 00:03:22,650 --> 00:03:23,970 ‫No, to create a door. 55 00:03:24,120 --> 00:03:26,220 ‫It's simple, just make a rectangle. 56 00:03:27,880 --> 00:03:28,870 ‫Make this a group. 57 00:03:30,980 --> 00:03:33,230 ‫Make a frame of her own truth, DMM again. 58 00:03:34,460 --> 00:03:35,690 ‫We can select this line. 59 00:03:35,720 --> 00:03:42,110 ‫Press em on your keyboard, activate the move tool, and you snap it to the blue axis and then drag 60 00:03:42,110 --> 00:03:43,310 ‫it down to this age. 61 00:03:44,390 --> 00:03:49,900 ‫Now we can make this frame, a group and the shuttle group, the frame would be our own Sandy Farm and 62 00:03:49,900 --> 00:03:51,640 ‫Dick, which is three inches. 63 00:03:51,730 --> 00:03:54,340 ‫And our shuttle would be out on one inch or even two inches. 64 00:03:54,370 --> 00:03:58,240 ‫If you want a more secured door, I'm going to dive in one inch and present to. 65 00:03:59,340 --> 00:04:00,840 ‫So that takes care of our daughter. 66 00:04:01,410 --> 00:04:03,270 ‫There's also going to be a frame on the bottom. 67 00:04:03,300 --> 00:04:08,450 ‫But I'm going to leave it as is for the main doors and we have a frame, but we will leave it as is 68 00:04:08,490 --> 00:04:11,610 ‫so that guests can enter the house seamlessly. 69 00:04:13,010 --> 00:04:15,620 ‫Now we can create a sliding window for this as well. 70 00:04:15,860 --> 00:04:17,350 ‫So make a rectangle again. 71 00:04:19,350 --> 00:04:20,340 ‫Make this a group. 72 00:04:20,520 --> 00:04:21,990 ‫So this is a three day old window. 73 00:04:22,440 --> 00:04:25,350 ‫I'll show you a step where you can divide the line equally. 74 00:04:25,830 --> 00:04:28,050 ‫So give a thickness of around 50 M for the frame. 75 00:04:28,770 --> 00:04:33,660 ‫I'm going to follow the same steps which I used to be a DRDO Windows group, The Shadow. 76 00:04:34,140 --> 00:04:38,790 ‫Another group going to the frame give a thickness of around 50 M or 70 Faymann. 77 00:04:39,870 --> 00:04:40,800 ‫Now go to the chateau. 78 00:04:41,380 --> 00:04:44,350 ‫Now select this line like click and click on Divide. 79 00:04:44,880 --> 00:04:48,180 ‫Now you can divide it into multiple points. 80 00:04:48,420 --> 00:04:52,140 ‫So this equally divides the line into three or four spaces. 81 00:04:52,440 --> 00:04:57,240 ‫So I'm going to equally divided into three segments so you can see that the length is around seven twenty 82 00:04:57,240 --> 00:04:57,930 ‫nine M-m. 83 00:04:58,380 --> 00:05:06,540 ‫Once you holler and decide to boil down to three or four, you simply need to click to make that division 84 00:05:06,540 --> 00:05:06,990 ‫happen. 85 00:05:07,230 --> 00:05:10,470 ‫And then our lines would be divided into three segments. 86 00:05:10,860 --> 00:05:14,880 ‫Now we can draw a line from the edge of that line to the bottom. 87 00:05:15,270 --> 00:05:18,150 ‫I'm holding shift on my keyboard to snap to the blue axis. 88 00:05:20,050 --> 00:05:26,370 ‫Now we can make this a typical chateau and copy it to the other side so we can delete these no go into 89 00:05:26,390 --> 00:05:27,050 ‫this group. 90 00:05:28,060 --> 00:05:31,430 ‫No making all sorts of press F on your keyboard and giving offset again. 91 00:05:31,520 --> 00:05:38,080 ‫I'm going to do an offset of hundred m make this a group, give a thickness of a flat on 27 or 25. 92 00:05:38,900 --> 00:05:43,040 ‫And finally, Shatto, so make this a group and give a thickness of our own frame. 93 00:05:44,170 --> 00:05:47,220 ‫And now you can also make this a Compline because this is typical. 94 00:05:47,240 --> 00:05:53,960 ‫So I click make competent called this typical Shatto window and click on it. 95 00:05:54,500 --> 00:05:57,080 ‫You can also take this and copy to the other side. 96 00:05:58,560 --> 00:06:00,180 ‫And multiplied in doo doo. 97 00:06:00,660 --> 00:06:03,220 ‫So that makes a second copy. 98 00:06:04,840 --> 00:06:09,990 ‫So we'll come back later in the various section of the schools and Applied Materials for no dieser. 99 00:06:10,120 --> 00:06:10,720 ‫Good to go. 100 00:06:11,440 --> 00:06:16,500 ‫You could also select these shuttles and moved in a bit so that it's not in line at the fringe entry. 101 00:06:16,600 --> 00:06:18,870 ‫That's what happens in real life as well. 102 00:06:21,290 --> 00:06:22,060 ‫All right, great. 103 00:06:25,220 --> 00:06:27,480 ‫I can present for two hour night the rest of the model. 104 00:06:28,030 --> 00:06:31,470 ‫Now I'm going to go ahead and finish the windows for this model. 105 00:06:32,040 --> 00:06:33,780 ‫You guys can also do the same. 106 00:06:33,870 --> 00:06:35,220 ‫It'll be good practice for you. 107 00:06:35,910 --> 00:06:40,800 ‫I would suggest that if you have a typical window, know, for example, in this course, you're going 108 00:06:40,800 --> 00:06:43,180 ‫to only do the front part of this model. 109 00:06:43,560 --> 00:06:44,400 ‫So if you want. 110 00:06:44,550 --> 00:06:48,000 ‫And if you're lazy, you can simply copy these windows. 111 00:06:51,670 --> 00:06:53,720 ‫To these corners rotated. 112 00:06:55,840 --> 00:06:58,730 ‫Ninety degrees place it in place. 113 00:07:00,900 --> 00:07:05,130 ‫And simply press the scale tool and then scale it this edge. 114 00:07:05,670 --> 00:07:07,350 ‫So if you are feeling lazy, you could do that. 115 00:07:07,380 --> 00:07:12,630 ‫You can see that these frames are slightly bigger than the ones in the bottom. 116 00:07:12,690 --> 00:07:18,500 ‫Ideally, what you need to do is go into the group, press G, enter the frame group as an or selector 117 00:07:18,790 --> 00:07:19,810 ‫and dial frame. 118 00:07:20,040 --> 00:07:25,440 ‫I'm doing a drag selection from top left of the bottom right now, press J to toggle visibility. 119 00:07:25,500 --> 00:07:27,460 ‫And I'm gonna move this to this edge. 120 00:07:28,350 --> 00:07:31,950 ‫So similarly have to do that forward your châteaux as well. 121 00:07:31,980 --> 00:07:34,680 ‫So before I do that, I'm just gonna move this to the midpoint. 122 00:07:35,920 --> 00:07:37,850 ‫So let's see if we can find a moot point. 123 00:07:40,350 --> 00:07:41,440 ‫So I found a midpoint. 124 00:07:41,460 --> 00:07:46,080 ‫No, I go into the group, select this entire frame and move to this edge. 125 00:07:47,790 --> 00:07:50,830 ‫And go into the shuttle and just push it to the edge. 126 00:07:51,120 --> 00:07:56,320 ‫I believe this is how you're supposed to make the windows in case you're coughing into other sizes. 127 00:07:57,910 --> 00:08:03,580 ‫Because if you scale it, there would be chances of one frame size being bigger than the other. 128 00:08:04,390 --> 00:08:09,850 ‫But in our case, we're going to do all the fun part of the rindo in the first two sections of the course. 129 00:08:10,630 --> 00:08:13,920 ‫So you don't have to worry over the site, but it's good practice for you guys. 130 00:08:13,930 --> 00:08:19,030 ‫And you guys can go ahead and complete the entire model and the way I've just shown. 131 00:08:21,230 --> 00:08:24,170 ‫So we can just delete this and copy this to the other side. 132 00:08:26,260 --> 00:08:29,290 ‫So that's one where we can copy the shuttle. 133 00:08:30,430 --> 00:08:32,920 ‫To decide did. 134 00:08:34,900 --> 00:08:35,480 ‫90. 135 00:08:36,760 --> 00:08:37,720 ‫They sit in place. 136 00:08:38,080 --> 00:08:40,210 ‫Now, this is the window of the bathroom. 137 00:08:40,660 --> 00:08:44,120 ‫So what we need to do is make the window smaller. 138 00:08:44,680 --> 00:08:46,690 ‫And also raise the level of the sea level. 139 00:08:46,750 --> 00:08:52,120 ‫Difficult sea levels for bathroom windows is around on five feet so that no one can peek into what you're 140 00:08:52,150 --> 00:08:53,080 ‫doing in the bathroom. 141 00:08:53,470 --> 00:08:54,580 ‫So I'm going to make a line. 142 00:08:54,730 --> 00:08:56,350 ‫You're off around five feet. 143 00:08:57,340 --> 00:09:02,450 ‫So that gives me a reference point, and I want to go into this shot up as white to activate the X-ray 144 00:09:02,450 --> 00:09:02,780 ‫mode. 145 00:09:03,250 --> 00:09:05,140 ‫And I'm going to snap it to this point. 146 00:09:05,530 --> 00:09:10,310 ‫So that's five feet and we end up with two feet opening for our bathroom. 147 00:09:10,450 --> 00:09:15,950 ‫So extend that on two feet, which is ideal for your bathroom window, can also make it bigger. 148 00:09:16,330 --> 00:09:20,890 ‫But generally in India, we make our bathroom window smaller so that nobody gets to Peacon. 149 00:09:23,260 --> 00:09:27,980 ‫Now, I'm going to run our time lapse for the rest of this video so that you get to see the modelling 150 00:09:27,980 --> 00:09:30,500 ‫process that I followed to create the entire. 151 00:09:31,010 --> 00:09:36,800 ‫You guys can go ahead and create the windows, the doors and what all the remaining openings are there. 152 00:09:37,160 --> 00:09:39,530 ‫And in the next video, we're going to create our stairs. 153 00:09:39,560 --> 00:09:44,760 ‫And also does large curtain wall, which is gonna be openable to a garden on the outside. 154 00:09:45,260 --> 00:09:51,380 ‫So there's a lot of light entering the space and it is pleasant for those youso staying in this house. 155 00:09:51,980 --> 00:09:55,250 ‫Hang on, if you want to see my modeling techniques for the windows. 156 00:09:55,910 --> 00:09:58,610 ‫And you'll probably learn something from this time lapse as well. 157 00:10:15,270 --> 00:10:20,900 ‫Also, guys, there was a small tape which I missed, which is if you are copying windows and if they 158 00:10:20,900 --> 00:10:25,380 ‫are typical Windows, it's a good idea to make the windows a component so that if you play a material 159 00:10:25,380 --> 00:10:28,020 ‫to one window, it would affect the windows as well. 160 00:10:28,410 --> 00:10:29,590 ‫So I'm going to select this window. 161 00:10:29,660 --> 00:10:32,500 ‫I click and make a competent call. 162 00:10:32,510 --> 00:10:33,780 ‫This typical window one. 163 00:10:34,440 --> 00:10:35,820 ‫You can also call your W one. 164 00:10:35,880 --> 00:10:39,840 ‫If that is your window notation in order, get for the window. 165 00:10:40,290 --> 00:10:44,400 ‫So type in W and click on create and no, we can copy this to the other side. 166 00:10:49,250 --> 00:10:53,540 ‫Now I'm going to simply scale as wind on the edge, because this distance is pretty small and it's not 167 00:10:53,540 --> 00:10:57,290 ‫really going to affect the scene or the way you look at the window. 168 00:10:57,440 --> 00:10:59,300 ‫This frames look pretty much equal. 169 00:10:59,330 --> 00:11:01,020 ‫So you do not have to worry, though. 170 00:11:01,170 --> 00:11:02,210 ‫Genes is very subtle. 16222

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