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Hey, guys, welcome back to yet another radio and this video we're gonna clear it all was windows and
slabs before we proceed with creating or was windows and slabs.
And we're not saying this AutoCAD block or group into a separate layer.
So select articled plan.
We need to create a new layer.
What a tag.
So click on the plus button in your default tree to create or tag one to call this whole plan.
Now, the genes too little of this article plan gaudier entity for.
And change to this to houseplant.
So now we can hide the houseplant using tags, which makes it much easier.
While modeling, I like to start off, I'm going to create my walls.
So to create walls and when to use rectangles.
And also when I create was I like created in the top.
You are not blind.
You.
So to make it the top, you go to camera, click on battery projection with a camera standard view stop.
Now, if you use the tub view quite a lot.
You can assign a shark or do you or you can also touch on a particular toolbar called Views.
So good of you to buzz.
And so John, use.
So this is our view to buy, you can dock it to the top or you can doctor to the site as well.
So now if you click on perspective, just off the top, you front, left, back and right.
So let's go back to top.
You make sure you're in pilot prediction mode as well.
Know we can start drafting our plan.
No, we do not need to change still and not taxes.
We can dedicate more right away because the green access point, it was not in the actual say conditions
as well.
This site is pointed not to we using a project which has the actual site conditions for not as we'd
like to start creating rectangles a canvas are.
Not a cleared wall to go to simply draft or this plan so you can activate the rectangle tool by pressing
click once, click the second time.
And you made your rectangle.
Now what I'm gonna do is Double-Click on the face and put G to make it a group.
So I'm going to enter the group and no, continue creating my rectangles.
So, please, I'd make a rectangle of this where you can see that these faces are separated by this
line in between.
So we can go ahead and delete this line and nothing happens to the face because it's a connected face.
Similarly, you can go ahead and drop these rectangles as well.
So I'm quickly drawing the walls first.
We'll do the windows separately after we've done modelling, though, was I'm switching between erasable
the rectangle tool and the spacebar, which is the SELEK.
I'm not orbiting.
So make sure you do not press the middle most button.
So this changes the view which are always in the top few.
And you're always finding stuff orbiting so called shift and the millimoles button to Ben.
All right.
So we've created our walls.
Now we can start projecting these walls up.
So my slab, the slab height, which is the top of the slab to the next top of the slab, is 10 feet.
So which is also called the floor to floor height.
So I went up RSP, which is the Push-Pull stool, and I'm going to protect this.
So if this is stop weren't opened the value, which is 10 apostrophe.
You can also type in the actual value, which is three zero five zero.
But we can switch between units and sketch up.
And that's why I like sketch up a lot.
I'm going to type in 10 feet and best enter.
So it creates a wall of a height of 10 feet.
So you can also check using your tape measure, do so click once horwood on the top to check the height.
It's three zero four eight M-M also 10 feet.
In similarly tragic, these walls up as well in our musing, this wall is the reference height to select
a surface first recipe and then projector's up.
These walls as well.
Always make sure that when you project it out, it's coming out in the white face.
If it comes out in the blue face.
No, for example, let me just draw a rectangle.
You know, if I protect this out, you can see that comes out in the blue face.
The reason behind that is because of these overlapping lines.
So delete these lines and then project it out.
We have a window.
I'm going to undo this controls to undo.
All right.
We can all create our windows.
So I'm going to create my Lindale and Sylvan's first, the sea level is the bottom with the window and
the lintel is the top of the window.
So I'm going to select this lane, this M, which is move press control to make a copy.
This is going to come at a silly height of two feet.
Type in two and then apostrophe and a little height is going to come out seven feet.
So I can move this line up.
I'm going to talk about Okita snapped to the blue axis, because sometimes when you don't snap it,
it goes to the other side's suppress the blue axis to make sure that you drawing it in the correct axis.
And then type in your value, which is seven feet, seven apostrophe.
So this divides.
The faces.
And now you go straight.
We need to simply push this fully edge.
After pushing it to the edge, you can delete these lines.
There might be certain instances where, for example, let's say this wall is projected out by forum.
And when you go ahead and delete this line, all the faces get deleted.
The reason behind that is because of this face not being in line with this face.
So you simply need to make sure that this line is in face of this face and then go ahead and delete
the lines so it won't delete, though, and dial Sophus.
Into the late Layne's Eurozone.
So that's our opening for our windows similarly and want to create additional openings.
Now, we cannot give a seal height of two feet.
So because this is our kitchen.
As you can see, so full kitchen, the slab comes up to our own three feet.
So we need to give still height to at least three and our feet.
So select this line and move it up by three and a half.
I can type in three point five apostrophe, which is three and our feet.
Or you can also type in three feet, six inches if that's your style.
And I can use this little as reference.
So what I can do is select this line, select all the window lines.
This is gonna be a full height windows.
We do not have to select that.
You can select the slain.
This slain of pressing control to make a multiple selection.
This line.
This line as well.
And I can press em control to make a copy and push this all these planes up by seven feet.
So we moved all of them in one go.
And that makes it easier to draw line to leavens.
So we'll quickly go ahead and draw the little levels for each of those windows and doors.
As you can see, when I deleted this lane, the face gets deleted because a wall is not in the correct
face.
So make sure you push it back.
And then delete these lines.
It's also important to make sure that the AutoCAD plan is drafted correctly and makes it easier to model
and sketch out if your ticket plan is drafted.
Sometimes some crossman do not delete additional lines or that are overlapping lines, and that becomes
a problem when you're doing sketch or modeling.
As you can see in this case.
So I'm just going to push this back and then delete the slate.
We have a little for our daughter, Israel, I'm to move this plane up.
And then push this to the edge of the world.
For our dining and living, we can give those Syl Hart their own two feet.
So we want to take these lines.
And also to attract selection.
I'm able to select line.
Make sure you do not select other lanes where you do track selection and also make sure you're lagging
from the top left at the bottom right of your track, from the top rate to the bottom left.
Although faces and edges in the window selection but get selected.
So make sure you don't do that pressing control.
You have to D.C. like call it that again.
So he selected all a lindens and do this up.
Risk control to make or copy.
When it pushed us up our two feet and then pushed this.
Faced in the age, you've got to push our kitchen and little.
We need to draw a separate line, you do a face and then we'll dust up.
So we created our walls without openings.
Now we can copy this ground floor.
Martin.
To our first floor, press em and press control to make a copy.
This is a group so you don't have to worry about editing the second group because it doesn't affect
the first group.
But if you make it a complaint, it does effect.
So please do remember that.
Right, you can see that it suits perfectly.
The walls are aligned perfectly.
So that's one of the reasons why we place the walls correctly, because it has to carry the load as
well.
Now we can go ahead and do the rest of the ones, so I'm going to enter the group and then select this
line.
Who's this to this age and start presenting adult.
Select this face.
Bless em, this control tumaco copy.
And then we should put this edge.
Again, protected.
So this is the hallway more than the second floor.
And the first floor.
Papers drafted on the plan.
Sometimes I simply copy the face and then we'll -- out how we can best control to make a copy using
the push tool.
So you don't have to draw lines again.
You know, we do need to draw a line to draw a line and project this to this edge.
So I'm gonna go ahead and finish the rest of the modern.
Well, I guess so you can see that you finished the modelling for First-Floor.
No.
This is a balcony.
So I need to.
Delete these walls.
So the best way to delete them is protect them.
Now for pretends to face what you can do, double click prezzie to make it a group and then press delete.
It's always a good idea to make groups and delete so that you don't accidentally delete the adjacent
lines.
So we really pushed us out this edge.
Brizzi and invested.
We do have some walls, so I can.
The big diesel.
And present itself as a.
Now we need to similarly delete these bathroom walls, because in our second floor we have our studio.
Since it's a multi-function house, a client requires a studio ready.
You can.
Relax for the day.
Work out and do multi-function stuff.
Can delete all these was.
Because we have a slope.
You couldn't go.
STEM them to Leon.
If it doesn't get deleted, you can simply double click to the zoo to make it a group and then delete
and delete these extra lanes, which shows up.
All right, so we've done modeling our first floor and second floor walls and openings.
You can stack them on top of each other before you stack them.
You could try making it a component and then stacking them.
No, no.
In case you want to make any changes, you.
For example, if I make this a complimentary click, make competent call.
This was flawed.
We use to move to make a copy and moved on top of this wall.
So it stacks up correctly.
And if I wanted this competent and see that it affects even the scene as.
If you make changes in your floor plan and you bring it back, you know, you can make some changes.
And then it will affect you in the plus store.
You know, since this is a small model, if you do not have to worry about that.
Is this a small tip for you guys in case you want to make any changes that would be on the floor plan?
So I click my company called the second floor.
And this on top of this, also making a copy and moving it.
So do things in the floor plan.
All this has to be pushed to the back.
All right, so Shell is coming to life in our next video, we're going to create our flaws and we also
want to create some woofing.
So I see you guys in the next video just.
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