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Would you like to inspect the original subtitles? These are the user uploaded subtitles that are being translated: 1 00:00:05,150 --> 00:00:09,110 ‫You guys, welcome back to yet another video now with this video, I want to show you the importance 2 00:00:09,110 --> 00:00:13,100 ‫of creating competence and sketch up on the previous video we made the so-called. 3 00:00:13,550 --> 00:00:19,820 ‫But each of these objects here are actually groups, so find our group and edit one of these. 4 00:00:20,870 --> 00:00:23,630 ‫You can see that it is independent of the rest of them. 5 00:00:24,110 --> 00:00:27,110 ‫So I need to go to each of these groups and make that change. 6 00:00:28,070 --> 00:00:34,190 ‫And that's a big bin if you are modeling and sketch up and if there are thousands and thousands of groups 7 00:00:34,370 --> 00:00:38,990 ‫which are pretty much the same, but since they are not a component, you need to go to each of them 8 00:00:38,990 --> 00:00:40,640 ‫and edit them out. 9 00:00:41,000 --> 00:00:47,060 ‫So that's the importance of companies where if you copy the same component and make this loop, and 10 00:00:47,060 --> 00:00:49,730 ‫if you edit one, it would affect the rest of it as well. 11 00:00:50,210 --> 00:00:54,260 ‫So let's quickly do that to help you understand Compton's better. 12 00:00:54,590 --> 00:00:57,560 ‫So we want to copy this group to the studio. 13 00:00:58,220 --> 00:01:04,520 ‫So I'm going to use the Moodle pest control on my keyboard to make a copy and click once that's created 14 00:01:04,520 --> 00:01:05,030 ‫a copy. 15 00:01:05,630 --> 00:01:07,190 ‫Now this is a group, right? 16 00:01:07,190 --> 00:01:08,660 ‫So I need to make it a component. 17 00:01:08,660 --> 00:01:11,750 ‫Simply right click click on Make Competent. 18 00:01:12,780 --> 00:01:17,940 ‫So this would make it a competent you can give a name for this competent call this typical box. 19 00:01:19,530 --> 00:01:22,560 ‫You can give a description if you like, I generally don't give a description. 20 00:01:24,020 --> 00:01:26,060 ‫And you can leave the rest of the conference, as is. 21 00:01:26,330 --> 00:01:31,730 ‫We don't really use any of these much in SketchUp unless you want to export it into an native sea, 22 00:01:32,030 --> 00:01:37,460 ‫but that's for later stage where you want to talk about them and more about bay modeling would sketch 23 00:01:37,460 --> 00:01:37,600 ‫out. 24 00:01:37,610 --> 00:01:38,460 ‫But that's not for now. 25 00:01:38,480 --> 00:01:39,410 ‫We keep that for later. 26 00:01:40,010 --> 00:01:41,840 ‫So we only need to give a name. 27 00:01:41,990 --> 00:01:47,750 ‫So I'm going to keep it as typical box and then simply click on Create and I'm going to create the same 28 00:01:47,750 --> 00:01:48,110 ‫loop. 29 00:01:48,740 --> 00:01:50,210 ‫So let's make a line again. 30 00:01:51,670 --> 00:01:53,110 ‫Maybe at 20 feet the same. 31 00:01:54,140 --> 00:01:54,560 ‫All right. 32 00:01:55,460 --> 00:02:01,340 ‫So the this select the group rescue on your keyboard to activate the rotatable, but it's the top rookie 33 00:02:01,340 --> 00:02:02,480 ‫so that it snaps. 34 00:02:04,370 --> 00:02:04,670 ‫The. 35 00:02:05,630 --> 00:02:08,630 ‫Stop access and no, you need to click the base point. 36 00:02:09,210 --> 00:02:11,210 ‫You're going to rotate from click the reference point. 37 00:02:12,110 --> 00:02:14,900 ‫You can maybe click on this endpoint as the reference point. 38 00:02:15,500 --> 00:02:22,190 ‫Press control on your keyboard to activate the copy mode in your data and click on the endpoint to make 39 00:02:22,190 --> 00:02:22,670 ‫a copy. 40 00:02:23,150 --> 00:02:25,040 ‫Or you can type an X into 14. 41 00:02:25,340 --> 00:02:28,040 ‫Press Enter maybe 15. 42 00:02:29,050 --> 00:02:32,980 ‫And we are done now, since this is a component if I enter the group. 43 00:02:34,130 --> 00:02:38,720 ‫And Presby, on my keyboard activity, the push to click ones and drag it on top. 44 00:02:39,170 --> 00:02:41,780 ‫You can see that the rest of the competence change as well. 45 00:02:42,890 --> 00:02:48,620 ‫The competence comes in handy when you're modeling something which is similar in design, for example, 46 00:02:49,040 --> 00:02:57,080 ‫maybe railings, stair steps, stairs, some same furniture, maybe like dining, table chairs and so 47 00:02:57,080 --> 00:02:57,350 ‫on. 48 00:02:57,380 --> 00:03:03,980 ‫It's important to make them a component if you don't make them a component, you'll end up wasting a 49 00:03:03,980 --> 00:03:09,140 ‫lot of time energy, and it's not really efficient when it comes to modeling and sketch up. 50 00:03:10,440 --> 00:03:14,550 ‫So I hope you found this video useful to test out, competent in, sketch out. 51 00:03:15,030 --> 00:03:18,450 ‫And we will learn how to use competence later in the main course as well. 52 00:03:19,080 --> 00:03:20,910 ‫So see you guys next video shows. 5162

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