All language subtitles for 03. Interface part 2 Fairlight

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Would you like to inspect the original subtitles? These are the user uploaded subtitles that are being translated: WEBVTT 1 00:00:04.740 --> 00:00:07.160 Now let's take a look at each one of these individual tracks. 2 00:00:07.380 --> 00:00:09.880 We can see that we have this little lock button on all of these, 3 00:00:09.880 --> 00:00:12.080 and that's pretty much just to lock the track itself. 4 00:00:12.080 --> 00:00:15.640 This is the same kind of lock that we're seeing within the edit page as well. 5 00:00:15.860 --> 00:00:20.080 So when this lock is enabled, we can't make any changes to that track. 6 00:00:20.460 --> 00:00:22.480 So this is good. Once you've completed a track, 7 00:00:22.580 --> 00:00:24.520 you know that everything is dialed in there. 8 00:00:24.520 --> 00:00:25.640 You don't wanna make any more changes, 9 00:00:25.640 --> 00:00:28.640 you don't want to accidentally move things, you can simply just lock it. 10 00:00:28.740 --> 00:00:32.320 You can even head over to your index over here and you can just hide it like 11 00:00:32.320 --> 00:00:34.360 that. And that way it's out of sight, out of mind. 12 00:00:34.360 --> 00:00:36.720 You don't have to worry about it anymore and you know that you're not gonna be 13 00:00:36.720 --> 00:00:37.840 making any changes to it. 14 00:00:38.220 --> 00:00:42.000 It can also be very useful for us to hide certain tracks within our index over 15 00:00:42.000 --> 00:00:45.400 here. Normally I use the up and down arrow keys to jump between clips. 16 00:00:45.400 --> 00:00:48.400 That's a pretty regular thing for me. I use these keys all the time. 17 00:00:48.860 --> 00:00:50.720 Now if I have this track enabled, 18 00:00:50.830 --> 00:00:55.320 then it's going to take those other clips into consideration and it's gonna be 19 00:00:55.320 --> 00:00:58.520 jumping to the start and end points of those clips as well. 20 00:00:58.620 --> 00:01:00.160 Now sometimes I don't want that right? 21 00:01:00.160 --> 00:01:02.600 Sometimes a lot of these clips I'm done with them, 22 00:01:02.600 --> 00:01:04.080 they're just a distraction at that point. 23 00:01:04.300 --> 00:01:08.400 So just hide that track and that way you can move more freely in your timeline 24 00:01:08.620 --> 00:01:11.880 and not be distracted by clips that you're done with or you know, 25 00:01:12.010 --> 00:01:13.520 clips that you're not working with anymore. 26 00:01:13.900 --> 00:01:18.560 So I'm just gonna unhide that first track over here and I'm going to unlock it 27 00:01:18.710 --> 00:01:21.520 next to the lock button. We have arm for record. 28 00:01:21.580 --> 00:01:25.880 So basically this just allows us to arm a track so that it's ready to start 29 00:01:25.880 --> 00:01:28.480 taking in information from our microphone. Um, 30 00:01:28.480 --> 00:01:31.600 we're gonna be learning about that later on and how to use this next to that. 31 00:01:31.600 --> 00:01:34.640 We have solo, which is something I use all the time. Uh, 32 00:01:34.640 --> 00:01:37.120 if we wanna listen to one track and just that one track, 33 00:01:37.120 --> 00:01:38.600 we don't wanna listen to any of the other tracks, 34 00:01:38.600 --> 00:01:42.520 just hit us on that track and it will basically mute everything else and only 35 00:01:42.520 --> 00:01:45.120 play back that one track. Um, and then we have mute, 36 00:01:45.170 --> 00:01:47.400 which will allow us to mute this individual track. 37 00:01:47.500 --> 00:01:50.600 So a lot of the time I will be using a combination of the two. 38 00:01:50.670 --> 00:01:54.240 Sometimes I'll wanna just solo attract, maybe I'll want solo two tracks. 39 00:01:54.260 --> 00:01:56.120 And if I'm working with tons of different tracks, 40 00:01:56.270 --> 00:02:00.560 this is a great way for me to quickly just analyze individual tracks and not be 41 00:02:00.760 --> 00:02:03.640 distracted by the other sounds. If I'm trying to make very specific changes, 42 00:02:03.660 --> 00:02:03.880 I'm, 43 00:02:03.880 --> 00:02:08.200 I'm usually gonna solo track or if I'm applying an effect like reverb or eq, 44 00:02:08.200 --> 00:02:12.480 I'll wanna solo that track solo that one specific sound so I can hear how that 45 00:02:12.480 --> 00:02:15.880 effect is affecting just that one track. I'm just gonna un solo these. 46 00:02:16.140 --> 00:02:20.320 And in the top right of our track headers over here we have this number and this 47 00:02:20.320 --> 00:02:24.880 basically just tells us how many channels are in each track. So in this case, 48 00:02:25.180 --> 00:02:29.320 all of these tracks are stereo channels, meaning that they have two channels, 49 00:02:29.630 --> 00:02:31.360 they have a left and a right channel. 50 00:02:31.660 --> 00:02:36.400 And stereo is definitely the most common way for us as human beings to take in 51 00:02:36.400 --> 00:02:40.840 audio. So most TVs have two speakers, our headphones have two speakers. 52 00:02:40.840 --> 00:02:43.360 We have a speaker for the left ear, a speaker for the right ear. 53 00:02:43.550 --> 00:02:44.440 Same with AirPods. 54 00:02:44.440 --> 00:02:47.280 Doesn't matter what you're using and this is pretty much the best way for us as 55 00:02:47.520 --> 00:02:49.840 humans to take in sound information. 56 00:02:50.140 --> 00:02:54.000 We have one signal coming into the left ear and one signal coming into the right 57 00:02:54.000 --> 00:02:54.300 ear. 58 00:02:54.300 --> 00:02:59.240 And it's the differences between those two channels that give us the illusion of 59 00:02:59.250 --> 00:02:59.910 depth. 60 00:02:59.910 --> 00:03:03.560 I'll be diving into the difference between mono and stereo sound in its own 61 00:03:03.560 --> 00:03:04.720 video for now. 62 00:03:04.720 --> 00:03:08.280 Just know that stereo consists of two channels and we can read that over here. 63 00:03:08.460 --> 00:03:11.400 And mono is one channel and we actually do have a mono channel here. 64 00:03:11.600 --> 00:03:13.440 I didn't see that earlier, I thought that this was stereo, 65 00:03:13.740 --> 00:03:16.840 but this is basically just telling us that we only have one channel. Um, 66 00:03:16.840 --> 00:03:20.400 and we can see in a stereo channel is that we have these two clips stacked on 67 00:03:20.420 --> 00:03:23.240 top of each other and that just tells us that these clips are stereo. 68 00:03:23.780 --> 00:03:26.320 If I was to drag this clip into the mono channel, 69 00:03:26.380 --> 00:03:29.880 we can see that we now only have one channel instead of these two up here. 70 00:03:30.180 --> 00:03:33.640 So by dragging a stereo clip into a mono clip, uh, 71 00:03:33.640 --> 00:03:36.520 that might not be the best idea because you might be losing information. 72 00:03:36.580 --> 00:03:40.920 The cool thing about true stereo is that the two separate channels actually have 73 00:03:40.920 --> 00:03:42.200 different information in them. 74 00:03:42.460 --> 00:03:46.640 So if we zoom in way up close to these uh, waveforms, 75 00:03:46.640 --> 00:03:50.080 we can see for example here we have this peak over here and over here, 76 00:03:50.110 --> 00:03:53.000 like the actual waveform looks different between two channels. 77 00:03:53.100 --> 00:03:57.440 And it's those differences between the left and the right channel that allow our 78 00:03:57.440 --> 00:03:59.640 brains to create this illusion of depth. 79 00:03:59.780 --> 00:04:04.600 Our brains evolved to be able to analyze the differences between sounds between 80 00:04:04.620 --> 00:04:05.840 our left and right ear. 81 00:04:06.140 --> 00:04:09.040 And this is really just a survival trait that we possess as human beings 82 00:04:09.120 --> 00:04:13.360 allowing us to pinpoint the location of almost any sound in any space in order 83 00:04:13.460 --> 00:04:15.280 to avoid any kind of dangers, right? 84 00:04:15.340 --> 00:04:18.640 So in the real world when we hear a sound and it's to the left of us, 85 00:04:18.640 --> 00:04:22.000 it's gonna hit our left ear first before it hits the right ear. 86 00:04:22.300 --> 00:04:27.280 And it's that slight change in the waveforms that are entering our ears that 87 00:04:27.280 --> 00:04:31.000 allows our brain to kind of geolocate where that sound is coming from. 88 00:04:31.180 --> 00:04:35.880 So working with stereo allows us to be a bit more immersive by 89 00:04:36.120 --> 00:04:40.360 changing up the signal that's coming into the right ear versus the left ear and 90 00:04:40.360 --> 00:04:44.360 just playing around with the differences between the channels in order to pull 91 00:04:44.380 --> 00:04:45.320 off certain effects. 92 00:04:45.550 --> 00:04:49.680 Whereas Mono will feed the same output into both ears. 93 00:04:49.980 --> 00:04:52.640 But that's enough of that we don't have to dive in too deep right now. 94 00:04:52.900 --> 00:04:55.360 I'm gonna hit shift Z so I can see my full timeline. 95 00:04:55.620 --> 00:04:58.920 I'm just gonna close off the index here and I'm just gonna open up the media 96 00:04:58.920 --> 00:05:03.080 pool. Now if I wanna drag some audio into the timeline here, 97 00:05:03.320 --> 00:05:05.880 I can simply just click and drag. But if I want to create a track, 98 00:05:05.960 --> 00:05:09.200 I can drag it down here down below and we can see that we've automatically 99 00:05:09.200 --> 00:05:11.520 created a new track. And now with that clip selected, 100 00:05:11.520 --> 00:05:14.000 I can just keep dragging it down and as we drag it down, 101 00:05:14.000 --> 00:05:16.400 it's gonna keep creating new tracks for us. 102 00:05:16.700 --> 00:05:19.360 Now if we want to import a bunch of clips at once, 103 00:05:19.370 --> 00:05:21.920 let's say I wanted to bring the audio from these video clips in. 104 00:05:22.200 --> 00:05:25.880 I can just click and drag them and we can see that it places all of those audio 105 00:05:26.050 --> 00:05:27.320 clips side by side. 106 00:05:27.620 --> 00:05:30.280 Now sometimes you might not want to import these clips side by side, 107 00:05:30.620 --> 00:05:35.080 so what we can do is actually hold command while dragging these in and it will 108 00:05:35.090 --> 00:05:36.440 stack them on top of each other. 109 00:05:36.460 --> 00:05:40.840 So we can put each individual audio clip into its own track. If I let go, 110 00:05:40.940 --> 00:05:44.120 we can see that we've placed all of those audio clips into their own separate 111 00:05:44.180 --> 00:05:47.760 tracks. I'm just gonna delete these and let's close the media pool. 112 00:05:48.140 --> 00:05:51.200 And of course if we ever want to rename any of our tracks, 113 00:05:51.200 --> 00:05:54.680 we can simply just click on the name of the track right here and give it a new 114 00:05:54.680 --> 00:05:58.000 name. So in this case, this track might be a sound effects layer, 115 00:05:58.060 --> 00:06:00.000 so I might just call that sound effects. 116 00:06:00.150 --> 00:06:04.240 Same with the one below and then maybe this bottom one here could be dialogue. 117 00:06:06.420 --> 00:06:08.440 Now most of the time when you're working with dialogue, 118 00:06:08.440 --> 00:06:10.520 especially when you're doing any kind of narration, 119 00:06:10.580 --> 00:06:13.280 you're gonna want that to actually be a mono track. 120 00:06:13.630 --> 00:06:18.400 Mono helps sell the illusion that the sound is like dead center right in front 121 00:06:18.400 --> 00:06:22.200 of us and it's not moving anywhere left or right or or getting lost in space. 122 00:06:22.310 --> 00:06:25.480 Mono allows us to ensure that the sound is coming from center stage. 123 00:06:25.580 --> 00:06:27.960 So if we ever wanna change a track from stereo to mono, 124 00:06:28.020 --> 00:06:29.240 we can just right click on it, 125 00:06:29.500 --> 00:06:32.360 change track type two and then click mono and vice versa. 126 00:06:32.420 --> 00:06:35.960 If we want to change a mono track to stereo, we can do the same thing. 127 00:06:36.340 --> 00:06:40.320 So the reason we wanna separate each element of our soundtrack into its own 128 00:06:40.330 --> 00:06:43.480 track, for example, the music music split up into two tracks here. 129 00:06:43.480 --> 00:06:46.880 All the sound effects are probably gonna be on maybe three or four tracks, 130 00:06:46.880 --> 00:06:50.400 maybe even more. And then the dialogue, we want that to be on its own track. 131 00:06:50.660 --> 00:06:51.760 And the reason that is, 132 00:06:51.760 --> 00:06:55.000 is because by keeping certain elements on specific tracks, 133 00:06:55.000 --> 00:06:58.120 we're able to make modifications to that entire track. 134 00:06:58.220 --> 00:07:00.080 And most of the time with things like dialogue, 135 00:07:00.470 --> 00:07:03.040 that dialogue is gonna be consistent throughout this track. 136 00:07:03.140 --> 00:07:05.240 If you know you're working with two different types of dialogue, 137 00:07:05.240 --> 00:07:08.920 you're gonna wanna separate the other person's dialogue to another track so that 138 00:07:08.920 --> 00:07:11.640 you can make global adjustments to that entire track, 139 00:07:11.640 --> 00:07:16.000 which will affect everything in that track and know that it's going to affect 140 00:07:16.060 --> 00:07:20.520 all the sound within that track pretty consistently because the audio in that 141 00:07:20.520 --> 00:07:23.200 track is consistent in itself. But if we had, 142 00:07:23.200 --> 00:07:26.360 let's say dialogue over here and then some sound effects over here, 143 00:07:26.540 --> 00:07:31.320 it wouldn't be beneficial for us to use the mixers over here to add effects 144 00:07:31.380 --> 00:07:36.240 and stuff to this track because maybe the effect that we want to apply to the 145 00:07:36.240 --> 00:07:39.840 sound effect would very negatively impact the dialogue or vice versa. 146 00:07:40.060 --> 00:07:43.760 So it's okay to have tons of tracks within your timeline over here. 147 00:07:43.760 --> 00:07:46.680 That's actually a good thing. And with the help of the index, 148 00:07:46.850 --> 00:07:50.000 we're able to very quickly navigate things, hide things. 149 00:07:50.340 --> 00:07:52.560 So don't feel bad about making lots of tracks. 150 00:07:52.560 --> 00:07:54.800 This can definitely be very helpful. Um, 151 00:07:54.870 --> 00:07:58.600 even if you know you have one section of your timeline where you're using a 152 00:07:58.760 --> 00:08:00.920 specific sound effect and you might feel like, oh, 153 00:08:00.920 --> 00:08:03.480 I don't wanna make a whole new track just for, you know, 154 00:08:03.540 --> 00:08:07.280 one or two sound effects from the entire video. Uh, don't feel bad about that. 155 00:08:07.310 --> 00:08:09.880 It's a great way to set up your project in this way, uh, 156 00:08:09.880 --> 00:08:13.280 because it makes the mixing process towards the end a lot easier. 157 00:08:13.500 --> 00:08:16.920 So I'm just gonna hide the index. Now we can navigate the timeline over here, 158 00:08:16.920 --> 00:08:19.040 just like any other timeline within Da Vinci, 159 00:08:19.140 --> 00:08:21.320 we can hold option to zoom in and out. 160 00:08:21.420 --> 00:08:24.160 We can hold shift to expand and shrink our tracks. 161 00:08:24.380 --> 00:08:26.520 We can obviously just scroll up and down, 162 00:08:27.060 --> 00:08:29.960 not holding any modifier keys just to scroll up and down in our timeline. 163 00:08:30.420 --> 00:08:33.400 And of course we can hold command to scroll left and right. 164 00:08:33.890 --> 00:08:37.240 Shift Z is a shortcut to zoom fully out. If we press it again, 165 00:08:37.260 --> 00:08:42.240 we can zoom back into our previous Zoom value, um, 166 00:08:42.300 --> 00:08:45.360 and we can just click option to zoom out as well. 167 00:08:45.620 --> 00:08:48.960 So we're navigating this timeline the same way that we would navigate any other 168 00:08:49.160 --> 00:08:53.240 timeline. We can also press the up and down arrow keys to jump between clips, 169 00:08:53.460 --> 00:08:55.440 the starting end points, our markers, 170 00:08:55.740 --> 00:08:59.720 all that fun stuff and the left and right arrow keys to move one frame back and 171 00:08:59.720 --> 00:09:03.880 one frame forwards. Another important shortcut is command option up and down. 172 00:09:04.150 --> 00:09:07.760 This just allows us to select what track it is that we have focus on 173 00:09:09.240 --> 00:09:12.180 and this is also another great way for us to just uh, 174 00:09:12.180 --> 00:09:15.900 select what track it is that we want to be copying and pasting different clips 175 00:09:15.900 --> 00:09:20.260 from. So we can copy this clip over here. I can select option command down, 176 00:09:20.640 --> 00:09:24.060 go to this track over here and because I copied that audio track, 177 00:09:24.060 --> 00:09:25.660 we can see that little ghosting over there. 178 00:09:25.840 --> 00:09:28.740 So I can move this to wherever I want in my timeline, hit command v, 179 00:09:28.750 --> 00:09:31.380 paste it in, and then move over to a different track. 180 00:09:31.400 --> 00:09:35.100 So option command plus the arrow keys allow us to jump between the different 181 00:09:35.100 --> 00:09:37.940 tracks. And of course at any point I can go over to a track, 182 00:09:38.240 --> 00:09:39.820 select that clip and just delete it. 183 00:09:39.960 --> 00:09:42.300 And just like in the edit tab we can select any clip, 184 00:09:42.440 --> 00:09:46.100 we can hold option and then we can move it up and down using the arrow keys. 185 00:09:46.240 --> 00:09:47.780 So this is another one that I use all the time. 186 00:09:47.780 --> 00:09:49.460 You guys know this from my select process. 187 00:09:49.760 --> 00:09:53.500 I'm always moving clips up to the track above and this is just another great 188 00:09:53.660 --> 00:09:55.260 shortcut we're gonna be using all the time within Fairlight. 189 00:09:55.480 --> 00:09:58.420 Now notice that depending on what track I have selected, 190 00:09:58.800 --> 00:10:02.980 the selection is going to follow the playhead in that certain track. 191 00:10:02.980 --> 00:10:04.700 So if I have the first track here selected, 192 00:10:04.840 --> 00:10:07.580 we can see that I'm jumping the playhead to these clips over here. 193 00:10:08.040 --> 00:10:10.780 But these clips are not being selected, 194 00:10:11.050 --> 00:10:15.220 it's only the clips in the selected track that are actually having a selection 195 00:10:15.220 --> 00:10:18.980 being made to them. So uh, if I click this clip over here, 196 00:10:19.200 --> 00:10:22.700 we can see that the selection now follows the playhead but only in that track. 197 00:10:22.720 --> 00:10:26.900 So if I want the selection to follow uh, the clips in both of these tracks, 198 00:10:26.980 --> 00:10:29.860 I can just hold command and click on both of these just like that. 199 00:10:30.000 --> 00:10:34.340 Or you can just click and drag and when I move my playhead, 200 00:10:34.570 --> 00:10:37.620 it's going to move the selection in both of those tracks. 201 00:10:37.880 --> 00:10:42.020 Now one thing that you might wanna do later on is not just jump to the start and 202 00:10:42.040 --> 00:10:45.580 end points of our clips over here or even the markers we already know. 203 00:10:45.580 --> 00:10:47.820 If we add a marker to our timeline, we press up and down, 204 00:10:47.820 --> 00:10:49.340 it's gonna jump to that marker as well. 205 00:10:49.770 --> 00:10:54.460 Well if we want to jump to the transient of our audio files, 206 00:10:54.870 --> 00:10:57.180 transients are basically just these peaks here. 207 00:10:57.200 --> 00:11:01.940 So these are basically like usually most of the time in in music this will be 208 00:11:01.970 --> 00:11:02.803 like a beat. 209 00:11:03.000 --> 00:11:07.860 So we can actually set this up so that our playhead not only jumps to the in and 210 00:11:07.860 --> 00:11:11.060 out points of our clips over here, but it can also jump to the transient. 211 00:11:11.080 --> 00:11:13.260 And we are able to do this by pressing this button right here. 212 00:11:13.260 --> 00:11:16.300 And this is the transient detection button When it's enabled, 213 00:11:16.320 --> 00:11:20.180 we can see that we have this little button over here on each one of our tracks. 214 00:11:20.400 --> 00:11:23.220 If this button is selected and I click up over here, 215 00:11:23.520 --> 00:11:27.620 we can see that now I'm jumping between all the different transients of the 216 00:11:27.620 --> 00:11:31.700 track right here in track one of this clip. So that's really cool. 217 00:11:31.700 --> 00:11:35.380 So Da Vinci basically analyze this clip and knows where all these transients are 218 00:11:35.380 --> 00:11:38.940 and now I can jump between them. So this can be useful in certain situations, 219 00:11:39.200 --> 00:11:40.860 uh, but right now it's not that important. 220 00:11:41.040 --> 00:11:44.380 And if I want to bypass on my track so that we're not jumping to all the 221 00:11:44.380 --> 00:11:45.420 transients in that clip, 222 00:11:45.700 --> 00:11:49.020 I could just click this little green button right here and it basically disables 223 00:11:49.020 --> 00:11:51.900 it for that track. And now we're just moving in our timeline. 224 00:11:52.140 --> 00:11:56.080 Normally shift Z to zoom out and I'm just gonna uncheck the transient detection 225 00:11:56.080 --> 00:11:59.200 button here to go back to where we were now, just like in the edit tab, 226 00:11:59.220 --> 00:12:02.160 the Raven Class shortcut for cutting our clips is W. 227 00:12:02.580 --> 00:12:04.000 So if I have any clips selected, 228 00:12:04.000 --> 00:12:06.640 I can hit W and it will cut that clip in half over here. 229 00:12:06.780 --> 00:12:10.280 The basic way to do this is to use the razor tool over here, shortcut command B. 230 00:12:10.540 --> 00:12:13.400 You can just hit command B and click anywhere that you want to add a cut. 231 00:12:13.840 --> 00:12:17.320 I prefer to use the Raven class shortcut W just to add my cuts anywhere that I 232 00:12:17.320 --> 00:12:19.680 want. Very quickly I just move the playhead to where I want to go. 233 00:12:19.740 --> 00:12:21.840 Hit W and we will add a cut to the selected clip. 234 00:12:22.180 --> 00:12:26.760 Now one thing to take note of is our shortcuts q and E are not going to work 235 00:12:26.760 --> 00:12:30.120 within Fairlight and that's because we don't wanna be making any ripple changes 236 00:12:30.360 --> 00:12:31.360 to our timeline over here, 237 00:12:31.360 --> 00:12:34.640 especially when we can't even see our videos because who knows what kind of a 238 00:12:34.640 --> 00:12:37.880 mess we would end up with if we were rippling things down here and it was 239 00:12:37.880 --> 00:12:39.200 messing up the video up top. 240 00:12:39.220 --> 00:12:42.680 So we don't wanna be ripple deleting our sounds within Fairlight over here. 241 00:12:42.900 --> 00:12:46.480 So q and E are actually shortcuts that I do not use within the space. 242 00:12:46.820 --> 00:12:49.920 One other shortcut that I use a lot is command X, which is just cut. 243 00:12:49.940 --> 00:12:53.360 That's standard among a lot of different programs and I can move my playhead 244 00:12:53.600 --> 00:12:56.160 anywhere that I want. I can even change what track, uh, 245 00:12:56.160 --> 00:12:57.360 that ghosted clip sits on. 246 00:12:57.420 --> 00:13:01.120 So it's basically copied that clip but it's also deleted it and I can move it to 247 00:13:01.120 --> 00:13:05.040 other parts of my timeline, hit command V and paste it in just like that. 248 00:13:05.040 --> 00:13:08.600 So command X is actually a very useful shortcut within Fairlight. 249 00:13:08.840 --> 00:13:11.800 I use it all the time and it's really cool that we have that ghosting feature 250 00:13:11.800 --> 00:13:15.520 because it makes it a lot easier to position our clips anywhere that we want. 251 00:13:17.510 --> 00:13:19.050 I'm just gonna hit command z, undo that. 252 00:13:19.960 --> 00:13:23.330 Another shortcut we're gonna be using a lot within this page is the range 253 00:13:23.330 --> 00:13:26.410 selection tool and that's right here in the shortcut for that is R. 254 00:13:26.710 --> 00:13:28.890 So when we select that by hitting R, 255 00:13:28.950 --> 00:13:32.330 we are able to click and drag and create new ranges within our timeline. 256 00:13:32.590 --> 00:13:34.810 And a range is basically just a new in and out point, right? 257 00:13:34.830 --> 00:13:38.170 So we can see that this in and out point up here has been created for the range 258 00:13:38.170 --> 00:13:39.090 that I specified. 259 00:13:39.550 --> 00:13:42.530 Now this is something that's really important in the world of audio because 260 00:13:42.630 --> 00:13:46.770 you'll find yourself wanting to loop certain moments of your timeline. 261 00:13:46.830 --> 00:13:50.090 So you're not gonna want to constantly have to go back to the same point in your 262 00:13:50.290 --> 00:13:51.610 timeline and keep pressing play. 263 00:13:51.830 --> 00:13:54.010 So let's say we were focusing on this little area over here. 264 00:13:54.280 --> 00:13:57.770 Without that in an outrage I would have to just constantly click back to that 265 00:13:57.770 --> 00:14:02.010 beginning point and press play and keep playing back this one section in this 266 00:14:02.070 --> 00:14:04.850 way. Now that is not an efficient way to do this. 267 00:14:05.070 --> 00:14:08.170 The range tool is cool because it allows us to select a range within our 268 00:14:08.330 --> 00:14:09.650 timeline. It creates that in and out point. 269 00:14:09.990 --> 00:14:13.770 So I've selected this range right here and what I can do now is select loop. 270 00:14:13.990 --> 00:14:16.450 And now what I can do is press shift space bar. 271 00:14:16.590 --> 00:14:19.890 Now shift space bar is the shortcut for play into out. 272 00:14:20.230 --> 00:14:24.650 So if I just press play the play Playhead is gonna move past that in and out 273 00:14:24.650 --> 00:14:26.810 range. But if I press shift play, 274 00:14:27.150 --> 00:14:31.970 we are now going to be looping this range right here and as soon as the playhead 275 00:14:31.970 --> 00:14:33.690 gets to the end, it's gonna go back to the beginning. 276 00:14:33.950 --> 00:14:37.490 So this is an incredibly useful tool and you'll see how useful this is. 277 00:14:37.490 --> 00:14:41.410 You'll be using this all the time because let's just say I wanted to add a sound 278 00:14:41.410 --> 00:14:43.090 effect down here and, 279 00:14:43.090 --> 00:14:46.730 and I wanted to just hear this range and hear how that sound effect works. 280 00:14:46.730 --> 00:14:50.410 With this piece of audio over here, I can manipulate the audio volume over here. 281 00:14:50.650 --> 00:14:53.600 I could play around with the properties of both of these elements over here 282 00:14:53.770 --> 00:14:58.000 while the playhead is continuously looping and that way I can get a live readout 283 00:14:58.020 --> 00:15:01.800 of how these changes are affecting each one of these individual clips and how 284 00:15:01.800 --> 00:15:03.120 these clips are working together. 285 00:15:03.300 --> 00:15:05.560 So the range selection tool is a very important tool. 286 00:15:05.680 --> 00:15:08.560 R is a shortcut we're gonna be using a lot here. So definitely one to remember. 287 00:15:08.900 --> 00:15:11.920 And another shortcut one that we already know of is option X. 288 00:15:11.920 --> 00:15:14.760 And that's just to clear the in and out point on our timeline. 289 00:15:14.980 --> 00:15:17.080 We can also just click with the range selection tool. 290 00:15:17.080 --> 00:15:20.640 So if we have a selection here, we can just click to clear anything like that. 291 00:15:20.720 --> 00:15:22.080 I like to use option X as well, 292 00:15:22.080 --> 00:15:25.200 especially if I've created a range here and I've gone back to my normal arrow 293 00:15:25.260 --> 00:15:28.880 key here and I want to clear that range. Option X is the way to do that. 294 00:15:29.340 --> 00:15:30.560 Now just like the edit tab, 295 00:15:30.620 --> 00:15:35.040 we also have some different timeline view options and we can access those by 296 00:15:35.040 --> 00:15:37.760 going right over here. If I click on this button over here, 297 00:15:37.760 --> 00:15:40.440 we have a bunch of different options as to how we can view our timeline. 298 00:15:40.500 --> 00:15:43.440 So the first option over here to the left allows us to view our video tracks. 299 00:15:43.440 --> 00:15:46.280 If we click that we can see all the video tracks within our timeline and that 300 00:15:46.280 --> 00:15:47.640 can actually be useful. Uh, 301 00:15:47.640 --> 00:15:50.680 that can be very useful in a lot of situations because it just allows you to see 302 00:15:50.680 --> 00:15:54.160 where the start and end of each clip is. So when we have our preview open, 303 00:15:54.300 --> 00:15:55.960 we can see what clip it is that we're looking at, 304 00:15:55.960 --> 00:15:59.440 we can see the start and end point and we can kind of time our sound effects 305 00:15:59.440 --> 00:16:01.280 based on those start and end points over here. 306 00:16:01.700 --> 00:16:04.600 But when you don't need to see that, don't have your clips uh, 307 00:16:04.600 --> 00:16:07.440 taking up a real estate in your timeline. So you can just hide that. 308 00:16:07.550 --> 00:16:11.520 Next to that we have full waveforms and if we click that we can see how it 309 00:16:11.520 --> 00:16:13.840 changes the waveforms in our clips over here. 310 00:16:14.270 --> 00:16:18.120 This just allows you to see your waveforms easier. 311 00:16:18.300 --> 00:16:21.160 So I'll leave that on. That's totally fine to leave on. 312 00:16:21.160 --> 00:16:22.920 It doesn't actually change any of your audio or anything, 313 00:16:22.920 --> 00:16:26.800 it's just the way that we view things. Next to that we have the outline. 314 00:16:26.940 --> 00:16:29.120 So when we have that disabled, we can see it. 315 00:16:29.120 --> 00:16:32.640 There's no outline around our waveforms over here. If we have it on, 316 00:16:33.020 --> 00:16:36.160 we have that black line that outlines our waveforms, 317 00:16:36.160 --> 00:16:39.600 makes them a little bit easier to see. I usually just leave those on as well. 318 00:16:39.600 --> 00:16:41.440 That works really well for me. I like the look of that. 319 00:16:41.580 --> 00:16:45.520 And next to that we have the ability to turn the gain line on and off and the 320 00:16:45.520 --> 00:16:49.240 gain line is basically just the line on the clip itself that allows us to change 321 00:16:49.260 --> 00:16:53.160 the gain of the clip or volume. So volume amplitude gain, 322 00:16:53.460 --> 00:16:55.080 that's all kind of the same thing. 323 00:16:55.940 --> 00:16:58.760 And this line right here allows us to manipulate that. 324 00:16:58.980 --> 00:17:01.720 So that's something that I always just leave on. Um, 325 00:17:01.720 --> 00:17:03.640 sometimes I'll turn track displays on, 326 00:17:03.740 --> 00:17:05.120 but in this case we'll just leave them off. 327 00:17:05.180 --> 00:17:07.280 And we have some other navigation options here, 328 00:17:07.280 --> 00:17:08.640 which I personally don't really touch. 329 00:17:08.820 --> 00:17:11.960 But below that we have timelines scrolling, which is important. 330 00:17:12.380 --> 00:17:15.440 So over here we have fixed playhead. This is the first option. 331 00:17:15.820 --> 00:17:19.360 And this is great for sound design stuff because a lot of the time you'll be 332 00:17:19.360 --> 00:17:23.680 zoomed in on your timeline here and if I press play, this is just jarring. 333 00:17:23.740 --> 00:17:28.440 That's crazy. My timeline is every time it gets to the end of the timeline here, 334 00:17:28.540 --> 00:17:33.080 it jumps back to the start, it pushes everything over. It's very jarring. 335 00:17:33.470 --> 00:17:36.640 That is not a good way to be looking at your timeline. Well, 336 00:17:36.910 --> 00:17:41.720 what the fixed playhead allows us to do is it keeps the playhead 337 00:17:41.720 --> 00:17:44.840 fixed wherever we leave it and when, when we press play, 338 00:17:45.010 --> 00:17:48.200 everything else is moving, but the playhead is staying in the same place. 339 00:17:48.340 --> 00:17:52.040 So this is a great way for us to work within 340 00:17:52.790 --> 00:17:56.360 Fairlight over here, um, and have it just be a little less jarring. 341 00:17:56.540 --> 00:17:59.960 Now if we want to move where the playhead sits within our view here, 342 00:18:00.020 --> 00:18:02.560 we can just click on the PLAYHEAD and move it. No, 343 00:18:02.560 --> 00:18:03.840 right now moving the the background, 344 00:18:03.840 --> 00:18:05.960 we gotta click on the playhead like that and we can move it just like that. 345 00:18:05.960 --> 00:18:08.080 So we're not moving the playhead on the timeline, 346 00:18:08.080 --> 00:18:10.000 we're kind of moving the entire timeline just like this. 347 00:18:10.140 --> 00:18:12.640 And if we want to move where the playhead sits on the timeline, 348 00:18:12.640 --> 00:18:14.560 then we gotta click and drag back here. 349 00:18:15.020 --> 00:18:17.520 And that's actually moving the playhead on the timeline. 350 00:18:18.100 --> 00:18:22.040 And when we press play that Playhead is going to stay in the position that we 351 00:18:22.040 --> 00:18:23.720 put it in and everything else is going to move. 352 00:18:23.780 --> 00:18:27.000 So that's a great way for us to navigate our timeline in Fairlight. 353 00:18:27.260 --> 00:18:30.440 So shift Z to zoom out. And next to that we have page scrolling, 354 00:18:30.440 --> 00:18:34.320 which is just the default. And then we have the option to not scroll at all. 355 00:18:34.420 --> 00:18:38.520 So when our playhead leaves the window, our timeline isn't scrolling, 356 00:18:38.520 --> 00:18:42.280 we're not adapting our view. So to me kind of pointless, 357 00:18:42.280 --> 00:18:45.920 I've never actually had to use this. I just go between uh, fix playhead, uh, 358 00:18:45.940 --> 00:18:49.840 and page scrolling over here. And below that we have our scroller over here, 359 00:18:49.890 --> 00:18:52.920 which is something we are going to talk about in a future lesson. 360 00:18:52.980 --> 00:18:57.880 But it basically allows us to view our individual frames of our project in 361 00:18:57.880 --> 00:18:59.440 an interesting way. So if I click this, 362 00:18:59.700 --> 00:19:01.840 we can see that we have this little timeline down here. 363 00:19:02.180 --> 00:19:05.280 And when I scrub through my timeline, um, 364 00:19:05.280 --> 00:19:09.920 it basically gives me a more accurate understanding of where 365 00:19:10.180 --> 00:19:11.640 my timeline is sitting. 366 00:19:11.700 --> 00:19:15.600 So if I'm trying to line up a certain sound effect with a very specific point 367 00:19:15.620 --> 00:19:16.600 within my timeline, 368 00:19:16.600 --> 00:19:20.080 let's say the exact cut between both of these clips over here, 369 00:19:20.120 --> 00:19:24.680 I can just click and navigate to that point pretty quickly just like that. 370 00:19:24.820 --> 00:19:29.120 So the scrollers um, can be very useful in certain situations and uh, 371 00:19:29.120 --> 00:19:32.000 you'll see how I use those later on within this module. 372 00:19:32.300 --> 00:19:35.840 And next to the video scroller we have audio scrollers which allow us to just 373 00:19:35.840 --> 00:19:40.640 see the waveform within our timeline and line it up with the visuals a little 374 00:19:40.640 --> 00:19:43.920 bit more accurately. So we'll be diving more into that in a later video. 375 00:19:43.980 --> 00:19:46.320 So I'm just gonna close these off for now. We don't need to see those. 376 00:19:46.340 --> 00:19:49.040 And that's pretty much all of our timeline display options over here. 377 00:19:49.300 --> 00:19:51.040 Now above our timeline display options, 378 00:19:51.060 --> 00:19:54.720 we have this dropdown here and this basically just allows us to jump between our 379 00:19:54.720 --> 00:19:58.320 different timelines. So same thing that we find within the edit tab over here, 380 00:19:58.560 --> 00:20:00.040 except it's above our preview. 381 00:20:00.390 --> 00:20:03.360 It's just a great way for us to quickly navigate to the different timelines. 382 00:20:03.620 --> 00:20:06.080 We have that same option within Fairlight as well. 383 00:20:06.420 --> 00:20:09.960 Now a quick way for us to change the volume of any of our clips in our timeline 384 00:20:10.180 --> 00:20:12.800 is to head over to this gain bar over here. 385 00:20:13.140 --> 00:20:16.960 We can see that our mouse is on top of it when our mouse turns into this little 386 00:20:16.990 --> 00:20:21.800 icon and we can just click and drag to change the volume of any of our 387 00:20:21.800 --> 00:20:22.260 clips. 388 00:20:22.260 --> 00:20:25.640 So another thing that I do all the time within Fairlight is change the color of 389 00:20:25.640 --> 00:20:28.200 my clips. Now there's actually two different ways that we can do this. 390 00:20:28.460 --> 00:20:32.000 The first way is to right click on any of your clips and you can go to clip 391 00:20:32.000 --> 00:20:35.200 color and choose the color that you want to transform that clip into. 392 00:20:35.580 --> 00:20:38.320 Now changing the color of your clips can be very useful. 393 00:20:38.580 --> 00:20:43.360 It can just be a great way for you to very easily visually organize your 394 00:20:43.560 --> 00:20:45.040 timeline. So let's say all of our music, 395 00:20:45.340 --> 00:20:48.420 we wanted to make it all the same color. We can select all these clips, 396 00:20:48.420 --> 00:20:50.760 right click, go to clip color, make them all pink. 397 00:20:50.910 --> 00:20:55.040 That way we can just visually see that all of these are the same thing. 398 00:20:55.110 --> 00:20:58.280 It's a quick and easy way for us to visually process that all of these clips are 399 00:20:58.280 --> 00:21:00.280 the same thing in this case, all of them being music. 400 00:21:00.620 --> 00:21:02.440 Now the way that I did it right there is, 401 00:21:02.540 --> 00:21:05.840 is actually not the most efficient way. So I'm just gonna command z, 402 00:21:05.860 --> 00:21:08.360 I'm gonna undo that. Uh, an easier way to do this, 403 00:21:08.360 --> 00:21:12.240 especially when you're trying to change the clip color for all the clips within 404 00:21:12.360 --> 00:21:16.800 a certain track is to right click in the track header over here and go to change 405 00:21:16.850 --> 00:21:17.683 track color. 406 00:21:17.860 --> 00:21:22.160 So in here we can choose violet and just like that it's changed all of the clips 407 00:21:22.160 --> 00:21:24.080 within that track to that color. 408 00:21:24.620 --> 00:21:28.560 Now if I bring in a clip from my media pool over here, 409 00:21:28.560 --> 00:21:31.200 so let's say I bring something new in, 410 00:21:32.300 --> 00:21:36.340 I can drag it in and automatically it'll be changed to the color of that track. 411 00:21:36.400 --> 00:21:38.300 That's an important thing to understand as well. 412 00:21:38.400 --> 00:21:40.980 So because we've set that track color now, 413 00:21:41.000 --> 00:21:45.660 any new media that we bring into that track is going to automatically take on 414 00:21:45.660 --> 00:21:46.493 that color. 415 00:21:46.720 --> 00:21:51.700 Now let's say that we have previously changed an individual clips color. 416 00:21:51.760 --> 00:21:52.940 So let's say this one over here, 417 00:21:53.320 --> 00:21:58.220 we change it to teal and then we change the color of the 418 00:21:58.220 --> 00:22:01.200 track to violet. 419 00:22:01.620 --> 00:22:04.160 We can see that this individual clip, 420 00:22:04.160 --> 00:22:07.400 because we gave it its own color on the clip level, 421 00:22:07.750 --> 00:22:09.200 it's going to stay that color. 422 00:22:09.220 --> 00:22:11.040 And now we can see that because I changed the track color, 423 00:22:11.340 --> 00:22:13.600 it hasn't changed that individual clips color. 424 00:22:13.700 --> 00:22:15.760 So that's also something important to understand. 425 00:22:15.900 --> 00:22:17.400 If we change the color on a clip level, 426 00:22:17.510 --> 00:22:21.320 that clip is going to keep that color no matter what we do on the track level. 427 00:22:21.780 --> 00:22:24.920 Now, if we right click over here and we go to clip color and we clear the color, 428 00:22:25.390 --> 00:22:29.240 then the clip is going to take on the color of the track that it's sitting on. 429 00:22:29.500 --> 00:22:32.760 Now notice how this bar over here to the left of the header of the track has 430 00:22:32.760 --> 00:22:35.200 also changed. And if we go into our index, 431 00:22:35.200 --> 00:22:38.920 we can also see that that track has taken on that color over here. 432 00:22:38.980 --> 00:22:42.200 So this is just another great way for us to get organized over here. 433 00:22:42.370 --> 00:22:45.800 Maybe we want to make all of our music tracks a certain color. 434 00:22:46.180 --> 00:22:50.000 All of our sound effects tracks certain colors and maybe in certain situations 435 00:22:50.020 --> 00:22:51.560 we might want to go even more specific. 436 00:22:51.560 --> 00:22:55.960 Maybe all of our detic sounds so sounds that are actually in the environment. 437 00:22:55.960 --> 00:22:59.040 We can make them one color. And then the non-GE sounds, 438 00:22:59.060 --> 00:23:02.000 the sounds that we are adding in as uh, 439 00:23:02.020 --> 00:23:04.160 the creator to enhance the scene. 440 00:23:04.460 --> 00:23:09.040 We can make all those a a separate color so we can organize this however we 441 00:23:09.040 --> 00:23:09.260 want. 442 00:23:09.260 --> 00:23:12.480 And the ability to change the colors of individual tracks and clips just gives 443 00:23:12.480 --> 00:23:17.040 us that extra ability to stay even more organized. So I'm gonna hide the index. 444 00:23:17.620 --> 00:23:20.960 Now at this point we know that we can change the volume of any of our clips over 445 00:23:20.960 --> 00:23:23.280 here by using the gain line that sits on the clip. 446 00:23:23.280 --> 00:23:26.560 It's this white line over here. We can raise that to make things louder. 447 00:23:26.620 --> 00:23:28.280 We can bring it down to make things quieter. 448 00:23:28.380 --> 00:23:32.000 But the cool thing about this gain line is that we can actually add key frames 449 00:23:32.000 --> 00:23:36.640 to it pretty easily as well. So if I want to make one section quieter, 450 00:23:36.640 --> 00:23:40.680 what I can do is hold option on my keyboard and create a key frame there, 451 00:23:40.680 --> 00:23:43.480 create another one here and then create two more over here. 452 00:23:43.700 --> 00:23:46.760 And I can take this middle gain line here, bring it down, 453 00:23:47.260 --> 00:23:51.920 and I can manipulate the levels of my clip in this way using these key frames to 454 00:23:51.920 --> 00:23:55.160 manipulate what parts of the clip are louder and what parts get quieter. 455 00:23:55.500 --> 00:23:58.000 Key framing the gain is something that we're gonna be doing all the time. 456 00:23:58.100 --> 00:24:01.520 So definitely get familiar with this. Now on the in and out points of our clip, 457 00:24:01.520 --> 00:24:05.600 we have these little handles here that basically let us fade out the clip and 458 00:24:05.600 --> 00:24:09.040 fade in the clip. So if I create a fade in like this, 459 00:24:09.040 --> 00:24:11.360 it's gonna gradually bring the gain up. 460 00:24:11.380 --> 00:24:14.560 So we're starting at zero and it's gonna gradually bring it in and this little 461 00:24:14.630 --> 00:24:17.920 ball here in the middle allows me to change that transition. 462 00:24:18.020 --> 00:24:21.280 So this would be smoother, this would be more abrupt. 463 00:24:21.740 --> 00:24:26.480 So we could play with that line to kind of fine tune things exactly how we want. 464 00:24:26.660 --> 00:24:29.400 And if we ever want to undo this, we can simply just grab the handle, 465 00:24:29.570 --> 00:24:31.960 bring it back to its original place on both ends. 466 00:24:32.260 --> 00:24:33.720 And now we're back to where we started. 467 00:24:34.100 --> 00:24:37.520 Now a cool little fairlight shortcut that allows us to very easily change the 468 00:24:37.520 --> 00:24:41.400 volume of any of our clips is option command and plus and minus. 469 00:24:41.860 --> 00:24:44.440 I'm holding option and command and, and if I press minus right now, 470 00:24:44.460 --> 00:24:48.040 we can see that we are decreasing the volume of the entire clip. 471 00:24:48.140 --> 00:24:49.400 If I start pressing the plus button, 472 00:24:49.510 --> 00:24:52.880 it's going to increase the volume of our entire clip. 473 00:24:53.220 --> 00:24:56.720 So this is just a great way for us to change the audio level of any clip but at 474 00:24:56.740 --> 00:24:58.480 one decibel at a time. So every time I'm pressing, 475 00:24:58.760 --> 00:25:03.040 plus we're increasing the volume by one decibel Every time I press minus we are 476 00:25:03.040 --> 00:25:04.360 decreasing it by one decibel. 477 00:25:04.660 --> 00:25:08.280 Now another cool tool that we have access to here in Fairlight is the edit 478 00:25:08.280 --> 00:25:09.200 selection mode tool. 479 00:25:09.220 --> 00:25:12.680 So if I select that over here and I select all of these key frames, 480 00:25:12.680 --> 00:25:14.880 this area that these key frames sit in, 481 00:25:15.160 --> 00:25:19.320 I can use the edit selection mode tool to move all these key frames at once. 482 00:25:19.340 --> 00:25:21.320 So I'm moving all of them in unison. 483 00:25:21.700 --> 00:25:25.160 Now let's take a look at what happens if I'm not using the range selection tool. 484 00:25:25.220 --> 00:25:27.320 So option X to clear that in an outpoint, 485 00:25:27.660 --> 00:25:31.200 if I click and drag over this whole area over here, 486 00:25:31.400 --> 00:25:33.960 I can't select all of those key frames and move them all at once. 487 00:25:34.350 --> 00:25:36.480 Even if I use the range selection tool over here, 488 00:25:36.820 --> 00:25:40.400 if I try to move these key frames, I'm moving them individually. 489 00:25:40.620 --> 00:25:44.160 So if I wanna select a group of key frames and move them all in unison, 490 00:25:44.260 --> 00:25:46.520 I'm gonna want to use the edit selection mode tool over here. 491 00:25:46.620 --> 00:25:49.720 So I can click and drag to fill that whole area. 492 00:25:50.180 --> 00:25:53.320 And just like that I'm able to move all those key frames in unison. 493 00:25:53.580 --> 00:25:55.200 So I'm gonna click my range tool, 494 00:25:55.700 --> 00:25:58.440 I'm gonna click into my timeline just to remove the in and out point. 495 00:25:58.620 --> 00:26:01.320 And if I ever want to bring my clip back to its original state, 496 00:26:01.360 --> 00:26:06.320 I can just hit command shift X to remove attributes, I can click remove, uh, 497 00:26:06.320 --> 00:26:09.680 volume, click apply. And now we are back to where we started. 498 00:26:10.460 --> 00:26:14.160 Now at this point we know that if we drag a clip over top of another clip, 499 00:26:14.290 --> 00:26:15.960 let's say this clip over top of this one, 500 00:26:16.190 --> 00:26:19.320 it's going to overwrite the data that was previously there. 501 00:26:19.320 --> 00:26:21.280 So if I move this clip back over to the right, 502 00:26:21.540 --> 00:26:24.320 we can see that the information that used to be over here is gone. 503 00:26:24.570 --> 00:26:27.440 We've overwritten it with this clip over here. Well, 504 00:26:27.440 --> 00:26:32.040 Fairlight gives us a really cool feature that allows us to bypass this so 505 00:26:32.320 --> 00:26:35.920 we're not overwriting other clips when we drag one clip onto another one. 506 00:26:36.030 --> 00:26:39.080 This is a really useful feature and it's something that I definitely encourage 507 00:26:39.080 --> 00:26:39.913 you to enable. 508 00:26:40.030 --> 00:26:42.960 What you're gonna wanna do is go do timeline over here and just select layered 509 00:26:43.030 --> 00:26:43.863 audio editing. 510 00:26:44.220 --> 00:26:48.360 Now if I select this clip and I drag it over top of this clip and if I let go, 511 00:26:48.660 --> 00:26:50.360 it looks the same, it looks just like before, 512 00:26:50.360 --> 00:26:54.080 but if I click and drag this off now we're not losing any of that information 513 00:26:54.080 --> 00:26:54.920 from that first clip. 514 00:26:55.100 --> 00:26:58.280 So this is just a great way for us to move clips around in our timeline without 515 00:26:58.280 --> 00:27:00.840 having to worry about overwriting onto other clips. 516 00:27:01.220 --> 00:27:04.360 Now we can't actually have two clips sitting on top of each other like this. 517 00:27:04.870 --> 00:27:08.440 They are on their own tracks right now. And in order for us to see that, 518 00:27:08.440 --> 00:27:12.360 we gotta head up here to view and select show audio track layers. 519 00:27:12.400 --> 00:27:16.520 I made the shortcut for this option S, which is the same shortcut in um, 520 00:27:16.520 --> 00:27:19.360 the color tab to create a new serial node. But in this case, in Fairlight, 521 00:27:19.580 --> 00:27:22.720 option S isn't used for anything. So when I hit option S, 522 00:27:23.040 --> 00:27:25.200 I think of that as show audio track layers. 523 00:27:25.340 --> 00:27:28.280 And this way we are able to see those individual track layers. 524 00:27:28.340 --> 00:27:33.200 So by moving this clip over top of this one here, 525 00:27:33.760 --> 00:27:35.240 I can show those audio track layers. 526 00:27:35.240 --> 00:27:37.120 We can see that we're not overwriting anything, 527 00:27:37.120 --> 00:27:39.840 it's actually just bringing this clip over top of this clip. 528 00:27:39.940 --> 00:27:43.600 And by showing the audio track layers we can see exactly what's going on over 529 00:27:43.600 --> 00:27:48.000 here. So option S, that's the Raven Class shortcut for show audio track layers. 530 00:27:48.420 --> 00:27:52.160 Now I'm just gonna undo this cuz I don't want these two clips to 531 00:27:52.990 --> 00:27:55.120 overlap at all. There we go. 532 00:27:55.900 --> 00:27:58.760 Now another thing that we're gonna be doing a lot in Fairlight is bouncing our 533 00:27:58.760 --> 00:28:01.840 audio and bouncing is really just another word for rendering. 534 00:28:01.940 --> 00:28:06.360 So in a lot of situations we might have a bunch of effects applied to a clip and 535 00:28:06.360 --> 00:28:09.640 it's very processor intensive for our computer to try to play that back each 536 00:28:09.640 --> 00:28:12.920 time. So in those situations what we're gonna wanna do is right click and select 537 00:28:12.920 --> 00:28:15.840 bounce audio effects. Right now there are no audio effects on this, 538 00:28:15.840 --> 00:28:17.480 but let's add something random. 539 00:28:17.570 --> 00:28:22.080 Let's add distortion here and let's select one of these random presets. Uh, 540 00:28:22.080 --> 00:28:22.920 let's hide effects. 541 00:28:23.460 --> 00:28:27.080 So now what I can do is right click on this clip select bounce audio effects and 542 00:28:27.080 --> 00:28:30.880 it's basically rendered out this clip, but with the audio effects on it. 543 00:28:31.020 --> 00:28:32.440 Now if I hit Option S, 544 00:28:32.620 --> 00:28:35.840 we can see that the original audio is actually still under there. 545 00:28:35.840 --> 00:28:38.250 So I'm just gonna scale those up a bit. 546 00:28:38.550 --> 00:28:41.930 So we actually haven't overwritten anything which is important to understand. 547 00:28:42.140 --> 00:28:44.530 We've now rendered out that audio file, 548 00:28:44.790 --> 00:28:47.650 but it's placed it onto a channel above the original audio. 549 00:28:48.030 --> 00:28:49.770 So that's something that's really important to understand. 550 00:28:50.030 --> 00:28:53.930 So the way that Fairlight reads these clips when it plays through the timeline 551 00:28:54.150 --> 00:28:57.650 is it actually it only plays the media that's on top by default. 552 00:28:57.650 --> 00:29:00.050 We can see that this clip down here has been disabled, 553 00:29:00.270 --> 00:29:03.930 so automatically it's disabled, but we can hit D to enable it. Uh, 554 00:29:03.930 --> 00:29:06.850 but by default it's disabled and it's only going to play the track that's at the 555 00:29:06.870 --> 00:29:10.730 top. Option s to close off those audio track layers, 556 00:29:11.070 --> 00:29:13.090 and I'm just gonna zoom out here 557 00:29:14.720 --> 00:29:18.220 and shift z bring us back to our original scale. 558 00:29:18.720 --> 00:29:22.940 I'm gonna hit command Z to undo that because I do not want this new audio. 559 00:29:23.250 --> 00:29:24.380 This is the song of our video, 560 00:29:24.480 --> 00:29:27.140 so we're probably not gonna be adding too many effects to it. 561 00:29:27.360 --> 00:29:29.020 And just like in the edit and cut tab, 562 00:29:29.020 --> 00:29:31.580 if we have any clip selected in our timeline, 563 00:29:31.840 --> 00:29:35.860 the inspector is going to show us what is being done to that clip. 564 00:29:36.400 --> 00:29:40.100 So in this case we can see that we have an effect applied to this clip and we 565 00:29:40.100 --> 00:29:42.400 can view it in the effects tab of the inspector. 566 00:29:42.780 --> 00:29:44.400 We can delete that effect right here. 567 00:29:45.100 --> 00:29:48.680 And we can also go into audio to make any kind of audio changes to this clip. 568 00:29:48.900 --> 00:29:50.800 Now notice at the top over here of the inspector, 569 00:29:50.800 --> 00:29:53.880 it says timeline and then it shows me the name of the song over here. 570 00:29:54.340 --> 00:29:57.280 Now this shows me that we only have one clip selected. 571 00:29:57.420 --> 00:30:00.800 Now if I click and drag and I select a bunch of clips in my timeline, 572 00:30:00.800 --> 00:30:04.400 we can see that that header over here changes. It says timeline multiple clips. 573 00:30:04.700 --> 00:30:07.200 And this just tells me that I have multiple clips selected. 574 00:30:07.300 --> 00:30:10.600 And the cool thing about Fairlight is we can select multiple clips like this and 575 00:30:10.600 --> 00:30:12.840 now we can make changes to all of these clips at once. 576 00:30:13.260 --> 00:30:16.960 So let's say that we wanted to change the pitch of all of these clips, 577 00:30:17.020 --> 00:30:18.720 we can do that just like this. 578 00:30:19.670 --> 00:30:23.210 We can change the pan and we can also play with the EQ down here as well. 579 00:30:23.790 --> 00:30:28.090 So we can make these kind of adjustments to multiple clips at once. 580 00:30:28.390 --> 00:30:30.770 So that's something that's really important to understand. 581 00:30:31.760 --> 00:30:34.460 I'm gonna reset this and I'm gonna close off the inspector. 582 00:30:35.450 --> 00:30:38.950 Now the last thing I wanna show you guys in Fairlight is the automation mode. 583 00:30:39.090 --> 00:30:43.870 So this button right here allows us to enable and disable the automation view. 584 00:30:44.170 --> 00:30:47.190 So when I enable that, it gives us a bunch of different options here, 585 00:30:47.190 --> 00:30:51.030 which we will be diving into in the automation video. Uh, 586 00:30:51.030 --> 00:30:54.070 but for now all you need to know is these buttons over here basically allow us 587 00:30:54.070 --> 00:30:58.590 to enable what it is that we want to be automating or key framing. 588 00:30:59.090 --> 00:31:01.830 Um, but the proper term is automation within the world of audio. 589 00:31:02.050 --> 00:31:04.390 So I'm always gonna be referring to it as automation. 590 00:31:04.770 --> 00:31:06.270 But since we are coming from the world of video, 591 00:31:06.370 --> 00:31:09.150 the the best thing to compare automation to is really just key framing. 592 00:31:09.290 --> 00:31:11.910 So these are all just different buttons over here that allow us to enable what 593 00:31:11.910 --> 00:31:15.150 it is that we want to be automating. And over here, uh, 594 00:31:15.150 --> 00:31:19.990 these are just different options as to how the automation behaves when we are 595 00:31:19.990 --> 00:31:23.670 writing it within our timeline. So we'll be diving into all of that later on. 596 00:31:23.850 --> 00:31:27.870 We also have some additional controls that pop up over here in our toolbar. Um, 597 00:31:27.870 --> 00:31:28.630 and as we can see, 598 00:31:28.630 --> 00:31:32.390 we also have this button over here on each one of our tracks and on our track 599 00:31:32.390 --> 00:31:32.950 headers. 600 00:31:32.950 --> 00:31:37.390 We also have this little dropdown here that allows us to choose what parameter 601 00:31:37.390 --> 00:31:40.950 it is that we want to visually see on our track over here. 602 00:31:41.170 --> 00:31:43.870 So if we're automating the gate depth in this situation, 603 00:31:44.010 --> 00:31:47.790 we can visually see how it, it's gonna be automated on this track over here. 604 00:31:48.010 --> 00:31:49.310 And we can filter through all of these. 605 00:31:49.310 --> 00:31:53.910 We have the option to visually see any one of our effects plugins, 606 00:31:54.350 --> 00:31:56.550 a lot of the parameters within third party vsts. 607 00:31:56.550 --> 00:32:01.390 We can select those in here and get a visual as to how those parameters 608 00:32:01.390 --> 00:32:04.710 are being automated on a track level. Now like I said, 609 00:32:04.710 --> 00:32:07.830 the automation lesson is gonna be a whole video in itself. Uh, 610 00:32:07.830 --> 00:32:11.030 but for now just know that this is the button that allows us to enable and 611 00:32:11.030 --> 00:32:14.830 disable the automation view here. Now I know this has been a longer video. 612 00:32:15.030 --> 00:32:18.390 I wanted to cover everything from the ground up within Fairlight, 613 00:32:18.500 --> 00:32:22.150 just show you guys the most important parts of this, the most important panels, 614 00:32:22.370 --> 00:32:25.430 and also cover all of the most important shortcuts that I use within Fairlight. 615 00:32:25.810 --> 00:32:27.670 But that's it for this video. I hope you guys enjoyed, 616 00:32:27.710 --> 00:32:30.710 I hope you learned something new and I'll catch you in the next one. 59284

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