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These are the user uploaded subtitles that are being translated: 1 00:00:05,000 --> 00:00:07,600 (PHONE RINGS) 2 00:00:07,640 --> 00:00:10,400 (SECOND PHONE RINGS) 3 00:00:10,440 --> 00:00:13,520 (THIRD PHONE TRILLS) 4 00:00:13,560 --> 00:00:15,880 (FOURTH PHONE RINGS) 5 00:00:15,920 --> 00:00:18,160 MAN: Listen to me. 6 00:00:19,760 --> 00:00:25,320 I'm going to show you something you've never seen before. 7 00:00:27,680 --> 00:00:30,760 I'm going to blow the whole thing... 8 00:00:30,800 --> 00:00:32,600 to kingdom come. 9 00:00:32,640 --> 00:00:35,480 (GUNSHOTS) 10 00:00:37,000 --> 00:00:39,240 (UNSETTLING MUSIC) 11 00:00:39,280 --> 00:00:42,680 Punchdrunk isn't really like any other theatre company. 12 00:00:43,960 --> 00:00:46,920 You find yourself in another world. 13 00:00:46,960 --> 00:00:51,200 It's dark, mysterious, it's sexy. 14 00:00:51,240 --> 00:00:53,000 It's bloody. 15 00:00:54,440 --> 00:00:58,240 It's a beast of a show.The epic and the intimate work really well. 16 00:00:58,280 --> 00:01:01,240 I came out having had my mind blown. 17 00:01:01,280 --> 00:01:03,600 The detail in the sets... 18 00:01:03,640 --> 00:01:06,000 It's like jumping into the film. 19 00:01:06,040 --> 00:01:07,520 You are your own movie director. 20 00:01:10,360 --> 00:01:13,320 Punchdrunk is about falling backwards 21 00:01:13,360 --> 00:01:16,760 with your hairs standing up on the back of your neck. 22 00:01:18,040 --> 00:01:21,400 The sense of when a boxer is punched in the face, 23 00:01:21,440 --> 00:01:25,560 and is in sort of a different time and place 24 00:01:25,600 --> 00:01:27,400 before they hit the floor. 25 00:01:38,000 --> 00:01:41,360 The starting point to every single project 26 00:01:41,400 --> 00:01:45,160 is always the building as the beginning. 27 00:01:45,200 --> 00:01:47,360 (DOOR CREAKS AND THUDS) 28 00:01:48,840 --> 00:01:51,720 I will literally go in and let 29 00:01:51,760 --> 00:01:57,440 the emotional architectural blueprint of the building guide me around. 30 00:01:58,400 --> 00:02:03,440 From that comes a framework that you can sort of play into 31 00:02:03,480 --> 00:02:08,520 if you let the building tell you what it wants to have performed inside it. 32 00:02:09,760 --> 00:02:12,800 You can never, sort of, explore a building for a second time. 33 00:02:13,840 --> 00:02:16,880 The response happens once and once only. 34 00:02:20,360 --> 00:02:22,920 Over the years, we've used postal sorting offices, 35 00:02:22,960 --> 00:02:25,040 we've used hotels, 36 00:02:25,080 --> 00:02:27,720 we've used many office buildings. 37 00:02:27,760 --> 00:02:30,240 Warehouses are, sort of, the defining ones. 38 00:02:32,800 --> 00:02:35,560 I would say probably four-fifths of them... 39 00:02:35,600 --> 00:02:38,240 are all demolished, gone. 40 00:02:38,280 --> 00:02:40,320 There's something kind of beautiful 41 00:02:40,360 --> 00:02:42,480 about that ephemeral nature to this work. 42 00:02:43,880 --> 00:02:46,200 Oh, this is good. 43 00:02:46,240 --> 00:02:48,760 Yeah. The, sort of, dominance of Mother Nature. 44 00:02:49,800 --> 00:02:53,160 The natural world has literally started to invade. 45 00:02:53,200 --> 00:02:55,200 (OMINOUS MUSIC) 46 00:03:07,200 --> 00:03:09,880 (MUSIC BECOMES INTENSE) 47 00:03:14,080 --> 00:03:15,360 (SILENCE) 48 00:03:15,400 --> 00:03:17,400 (DOOR LATCH CLUNKS) 49 00:03:20,240 --> 00:03:22,240 (PEOPLE CHATTING) 50 00:03:28,560 --> 00:03:32,360 It's an absolute pleasure to be meeting you all here. 51 00:03:32,400 --> 00:03:35,680 I'm Felix. It's so nice to see you all. 52 00:03:35,720 --> 00:03:37,880 I'm directing the show with Maxine. 53 00:03:37,920 --> 00:03:40,600 Maxine. I'm directing the show with Felix. 54 00:03:40,640 --> 00:03:43,640 I'll just quickly say that we did announce the show today. 55 00:03:43,680 --> 00:03:45,600 ALL: Whoo! 56 00:03:45,640 --> 00:03:48,680 'We knew this was the show we wanted to do in London. 57 00:03:48,720 --> 00:03:52,680 'And, actually, what was amazing was finding Woolwich 58 00:03:52,720 --> 00:03:55,080 'and not only finding one building, but two buildings, 59 00:03:55,120 --> 00:03:57,440 'to tell the story of the fall of Troy.' 60 00:03:57,480 --> 00:04:00,240 This is where your new home will be. 61 00:04:00,280 --> 00:04:03,320 This is Greece. And that is Troy. 62 00:04:03,360 --> 00:04:07,000 'It was such a unique, sort of, alignment of the stars 63 00:04:07,040 --> 00:04:09,800 'that it was worth the wait. 64 00:04:12,800 --> 00:04:15,320 'From a first walk-through of a building, 65 00:04:15,360 --> 00:04:18,440 'it's then a minimum of nine months to a year, 66 00:04:18,480 --> 00:04:21,200 'of a deep dive into the world of the show 67 00:04:21,240 --> 00:04:24,800 'until we're anywhere near ready for opening night. 68 00:04:27,440 --> 00:04:29,640 'Today we've about 100 people on site 69 00:04:29,680 --> 00:04:33,680 'who are transforming these amazing old military munitions stores 70 00:04:33,720 --> 00:04:35,840 'into a cityscape. 71 00:04:37,040 --> 00:04:39,080 'We are actually building the walls 72 00:04:39,120 --> 00:04:42,120 'of what will become antiquated streets, 73 00:04:42,160 --> 00:04:46,280 'once the scenography is put on top in the months to come.' 74 00:04:46,320 --> 00:04:48,400 This will be the main piazza, 75 00:04:48,440 --> 00:04:51,880 uptown Troy, and that will become a department store. 76 00:04:51,920 --> 00:04:54,680 This is our sake bar. Sorry. 77 00:04:54,720 --> 00:04:58,800 This building here is Greece, the land of the victors. 78 00:04:58,840 --> 00:05:01,800 This will all be vast, brutalist columns. 79 00:05:01,840 --> 00:05:06,400 And then if you spin around, the other end of our abstracted cathedral 80 00:05:06,440 --> 00:05:09,560 is going to be the shower block. 81 00:05:09,600 --> 00:05:13,800 I think what's interesting is that in doing our first show 82 00:05:13,840 --> 00:05:15,720 in, sort of, eight years in our hometown, 83 00:05:15,760 --> 00:05:18,120 and actually finally being able to do a show in London 84 00:05:18,160 --> 00:05:20,960 in a building that is not going to be demolished imminently, 85 00:05:21,000 --> 00:05:23,000 as all the rest have, 86 00:05:23,040 --> 00:05:26,720 it certainly has gone up in scale. But it is nerve-wracking. 87 00:05:26,760 --> 00:05:28,960 (LIVELY PERCUSSIVE MUSIC) 88 00:05:30,760 --> 00:05:33,720 Punchdrunk is entirely different 89 00:05:33,760 --> 00:05:36,480 from anything that preceded it and has followed it. 90 00:05:37,640 --> 00:05:40,120 The depth and the range 91 00:05:40,160 --> 00:05:42,080 and the hugeness of the experience 92 00:05:42,120 --> 00:05:46,840 means that they are, I think, in a completely different world. 93 00:05:48,520 --> 00:05:50,680 (CAMERA SHUTTER CLICKING) 94 00:05:52,200 --> 00:05:54,200 Punchdrunk created their own genre, 95 00:05:54,240 --> 00:05:57,880 and I guess it's been called immersive theatre. 96 00:05:57,920 --> 00:06:01,040 It's the inclusion of the audience member, 97 00:06:01,080 --> 00:06:04,680 the participation, the deconstruction of the play. 98 00:06:04,720 --> 00:06:06,920 They took it to a whole new level, 99 00:06:06,960 --> 00:06:09,120 took theatre experience to a whole new level. 100 00:06:13,080 --> 00:06:15,800 It is very hard to describe the show to someone 101 00:06:15,840 --> 00:06:17,720 that has never been to a Punchdrunk show. 102 00:06:17,760 --> 00:06:20,600 The performance happens around the building. 103 00:06:20,640 --> 00:06:22,960 There is no stage. There is no elevation. 104 00:06:23,000 --> 00:06:26,560 We are all in one space. The space is the stage. 105 00:06:26,600 --> 00:06:29,240 It's an immersive experience, is not interactive. 106 00:06:29,280 --> 00:06:32,480 So you just come in and you wear a mask. 107 00:06:34,160 --> 00:06:39,920 The mask came about as a fix to a show that wasn't working 108 00:06:39,960 --> 00:06:43,280 back when I was doing my finals at Exeter. 109 00:06:43,320 --> 00:06:46,000 I was trying to figure out how to solve the problem 110 00:06:46,040 --> 00:06:48,720 of distinguishing between performers and audience members 111 00:06:48,760 --> 00:06:50,800 in a multi-space environment. 112 00:06:50,840 --> 00:06:54,680 I thing Felix had a brilliant, brilliant epiphany idea 113 00:06:54,720 --> 00:06:57,680 when he began putting audiences in a mask, 114 00:06:57,720 --> 00:07:00,360 moving them around spaces freely, 115 00:07:00,400 --> 00:07:04,400 and, most significantly, I think, giving audiences agency. 116 00:07:04,440 --> 00:07:06,920 In Punchdrunk, everything's up for grabs, really. 117 00:07:06,960 --> 00:07:08,680 There are a few ground rules. 118 00:07:08,720 --> 00:07:11,080 You know, you're not meant to talk, you keep the mask on. 119 00:07:11,120 --> 00:07:13,280 You obviously don't interfere with the actors. 120 00:07:13,320 --> 00:07:15,720 And then beyond that, you're the star of the show 121 00:07:15,760 --> 00:07:19,160 because you're wandering around and seeing things 122 00:07:19,200 --> 00:07:22,600 and it's your perspective that defines what happens. 123 00:07:22,640 --> 00:07:25,400 If you want to follow this person, follow this person. 124 00:07:25,440 --> 00:07:28,560 If you want to watch the set, look at the set. 125 00:07:28,600 --> 00:07:30,800 We're in a space like this right now 126 00:07:30,840 --> 00:07:33,200 where there's so much information 127 00:07:33,240 --> 00:07:35,520 that people can see, that they can touch. 128 00:07:35,560 --> 00:07:38,880 So it's very different than watching from a chair. 129 00:07:40,040 --> 00:07:42,960 I mean, I think if Punchdrunk is being true to its name, 130 00:07:43,000 --> 00:07:47,080 it is trying to play around with disorientating audience 131 00:07:47,120 --> 00:07:51,240 and making people feel slightly out of their comfort zone, 132 00:07:51,280 --> 00:07:54,440 but it all being done in a way that actually leads them 133 00:07:54,480 --> 00:07:57,320 to become very engaged with what's happening. 134 00:07:57,360 --> 00:08:00,320 We're aiming to produce the physical response from the audience. 135 00:08:00,360 --> 00:08:03,920 That's when we think we're giving them their money's worth, 136 00:08:03,960 --> 00:08:06,320 to give them a tingle, 137 00:08:06,360 --> 00:08:09,840 a shiver, maybe tears, maybe laughter. 138 00:08:11,520 --> 00:08:14,440 You might take this as a sort of test of your personality, 139 00:08:14,480 --> 00:08:16,560 whether you're a follower, or a seeker, 140 00:08:16,600 --> 00:08:18,520 or somebody who waits. 141 00:08:18,560 --> 00:08:21,640 But you can, by following a particular character, 142 00:08:21,680 --> 00:08:23,920 trace the path around the whole of the building 143 00:08:23,960 --> 00:08:25,800 and trace a path through the story. 144 00:08:27,080 --> 00:08:29,880 (SINISTER MUSIC) 145 00:08:29,920 --> 00:08:33,480 The mind is a maze, isn't it? 146 00:08:34,560 --> 00:08:39,360 The mind is a dark, mysterious maze of winding streets 147 00:08:39,400 --> 00:08:44,520 that are only seldomly lit by knowledge, experience, 148 00:08:44,560 --> 00:08:47,720 ultimately, memory. 149 00:08:49,360 --> 00:08:52,240 Memory lights our way through this dark maze. 150 00:08:55,840 --> 00:08:57,920 And every time that I come back, 151 00:08:57,960 --> 00:09:01,200 it's as though... the power is gone out... 152 00:09:01,240 --> 00:09:05,560 as if I'm drowning in a pool of darkness, as if... 153 00:09:05,600 --> 00:09:07,600 I'm dead. 154 00:09:12,000 --> 00:09:15,000 With all of the mask shows that we have created, 155 00:09:15,040 --> 00:09:18,680 there's always been a strong collection of source text, 156 00:09:18,720 --> 00:09:20,880 so Sleep No More, 157 00:09:20,920 --> 00:09:23,640 perhaps the show that we have become most known for, 158 00:09:23,680 --> 00:09:26,640 is based on Shakespeare's Macbeth. 159 00:09:26,680 --> 00:09:30,000 (CAMERA SHUTTER CLICKS) 160 00:09:30,040 --> 00:09:36,880 The Masque Of The Red Death, we draw on Edgar Allan Poe's short stories. 161 00:09:37,920 --> 00:09:40,720 The Firebird Ball was based on Romeo And Juliet, 162 00:09:40,760 --> 00:09:43,600 a slightly lighter touch and feeling. 163 00:09:45,120 --> 00:09:48,600 And then The Burnt City is based on, essentially, 164 00:09:48,640 --> 00:09:51,280 two classic Greek tragedies: 165 00:09:51,320 --> 00:09:53,240 Agamemnon by Aeschylus; 166 00:09:53,280 --> 00:09:55,840 and Hecuba by Euripides. 167 00:09:57,840 --> 00:10:01,840 And those two plays actually chart the same moment 168 00:10:01,880 --> 00:10:04,920 of collapse of the legendary metropolis that was Troy. 169 00:10:07,760 --> 00:10:10,880 There's a huge amount of planning 170 00:10:10,920 --> 00:10:13,840 that goes into the pre-production part 171 00:10:13,880 --> 00:10:16,320 of these large-scale mask works. 172 00:10:16,360 --> 00:10:19,160 Felix and I, for The Burnt City, 173 00:10:19,200 --> 00:10:22,280 we spent a long time in a room with lots of paper 174 00:10:22,320 --> 00:10:25,840 working out character journeys through the space. 175 00:10:25,880 --> 00:10:28,840 It starts as a big document on the wall that's scrawled on. 176 00:10:28,880 --> 00:10:32,360 Down the side, it has each character, and across the top 177 00:10:32,400 --> 00:10:34,320 it has the scenes 1 to 11. 178 00:10:34,360 --> 00:10:36,240 And if you follow each character along, 179 00:10:36,280 --> 00:10:38,440 you see each of these headings and you know in space 180 00:10:38,480 --> 00:10:40,520 which room they are going to be in. 181 00:10:40,560 --> 00:10:42,480 So, this is our master doc, 182 00:10:42,520 --> 00:10:44,280 this is our loop charts. 183 00:10:44,320 --> 00:10:46,800 And over the course of a three-hour show, 184 00:10:46,840 --> 00:10:49,120 it's actually made up of a one-hour show 185 00:10:49,160 --> 00:10:51,040 that loops three times. 186 00:10:51,080 --> 00:10:53,760 This is the closest we get to a script. 187 00:10:53,800 --> 00:10:56,520 Often there'll be gaps. As we get to the characters 188 00:10:56,560 --> 00:11:00,320 that we know less about, then it becomes much more creative. 189 00:11:00,360 --> 00:11:02,320 And sometimes, if I'm honest, it's... 190 00:11:02,360 --> 00:11:06,320 You would just see: "In the bistro between seven and eight. 191 00:11:06,360 --> 00:11:08,920 "Good luck. Find something interesting to do." 192 00:11:10,200 --> 00:11:13,240 The point about Punchdrunk is it's never ceases. 193 00:11:13,280 --> 00:11:15,800 There are stories going all the time, 194 00:11:15,840 --> 00:11:20,280 but I think the main criticism is that people 195 00:11:20,320 --> 00:11:23,280 often have a feeling that they've missed the main point. 196 00:11:23,320 --> 00:11:28,600 And my response to that is there is no main point to Punchdrunk. 197 00:11:28,640 --> 00:11:32,880 Everything is the point, so that it's a blizzard of detail 198 00:11:32,920 --> 00:11:38,920 made up as our life is made up of tiny punches of experience. 199 00:11:38,960 --> 00:11:41,480 (ENIGMATIC PERCUSSIVE MUSIC) 200 00:12:05,200 --> 00:12:07,720 (MUSIC BECOMES UNNERVING) 201 00:12:42,760 --> 00:12:44,760 # TOM HOWE & DAVID JONES: Spy Games 202 00:12:49,400 --> 00:12:52,000 One of the amazing things about working on a show 203 00:12:52,040 --> 00:12:55,360 is the group of people that make it. It really takes a village. 204 00:12:55,400 --> 00:12:59,680 There's creativity exploding out of every scene. 205 00:13:01,680 --> 00:13:05,240 With Punchdrunk shows you're creating a world that's not static. 206 00:13:05,280 --> 00:13:08,360 And I think having that level of creativity and passion 207 00:13:08,400 --> 00:13:11,200 means that the world is constantly alive and evolving. 208 00:13:11,240 --> 00:13:13,720 I want to try. 209 00:13:13,760 --> 00:13:15,840 When we're making a show like this, 210 00:13:15,880 --> 00:13:17,960 just to walk around the building, 211 00:13:18,000 --> 00:13:20,040 you'll overhear snatches of conversation 212 00:13:20,080 --> 00:13:24,280 between people dissecting the meaning of a glance, 213 00:13:24,320 --> 00:13:26,800 the minutiae of an interaction. 214 00:13:26,840 --> 00:13:28,600 It's a thrilling thing to be a part of. 215 00:13:31,080 --> 00:13:37,640 So, Peter Hall, I remember reading a biography of his many years ago, 216 00:13:37,680 --> 00:13:41,680 and he said that 90% of good directing is casting. 217 00:13:41,720 --> 00:13:44,120 And I went, "Ting." 218 00:13:44,160 --> 00:13:47,280 That is absolutely where we come from in Punchdrunk. 219 00:13:47,320 --> 00:13:51,960 Welcome to our collection of sick buddies; half museum, half maze. 220 00:13:52,000 --> 00:13:53,320 (LAUGHTER) 221 00:13:53,360 --> 00:13:57,320 Its wild in here, it really is. I'm Lily's mom. 222 00:13:57,360 --> 00:13:59,600 (LAUGHTER) 223 00:13:59,640 --> 00:14:02,760 (CAMERA SHUTTER CLICKS) 224 00:14:04,760 --> 00:14:08,200 (ENERGETIC DRUM MUSIC) 225 00:14:08,240 --> 00:14:10,640 After the mask, the second big trademark 226 00:14:10,680 --> 00:14:12,560 of Punchdrunk is the choreography. 227 00:14:12,600 --> 00:14:15,840 Generally, in Punchdrunk shows the performers are dancers. 228 00:14:15,880 --> 00:14:19,120 They have this incredible kind of dancers' physicality. 229 00:14:19,160 --> 00:14:21,560 They look like, kind of, otherworldly figures 230 00:14:21,600 --> 00:14:23,640 because they can do things with their bodies 231 00:14:23,680 --> 00:14:26,240 that, you know, you and me can't do. 232 00:14:26,280 --> 00:14:29,040 There's always been a beautiful synergy in dance 233 00:14:29,080 --> 00:14:30,960 and visual art, I think, anyway. 234 00:14:31,000 --> 00:14:34,120 And dance has been a very progressive art form 235 00:14:34,160 --> 00:14:36,360 in terms of site and building. 236 00:14:36,400 --> 00:14:39,520 You know, it's always been engaging spaces in a different way. 237 00:14:39,560 --> 00:14:41,880 (CAMERA SHUTTER CLICKS) 238 00:14:41,920 --> 00:14:47,040 Dance operates on a sometimes more poetic, 239 00:14:47,080 --> 00:14:49,720 dreamlike landscape, 240 00:14:49,760 --> 00:14:52,280 less easily defined and pinned down 241 00:14:52,320 --> 00:14:55,480 than a dramatic text than word. 242 00:14:55,520 --> 00:14:57,840 So I think this offered something 243 00:14:57,880 --> 00:15:01,080 that suited the kind of world Felix was creating 244 00:15:01,120 --> 00:15:02,880 with light, sound and set. 245 00:15:04,040 --> 00:15:06,200 I love the beginnings of the process. 246 00:15:06,240 --> 00:15:10,040 When we get the performers together in the studio, 247 00:15:10,080 --> 00:15:14,800 we start to develop movement, ideas, actual material 248 00:15:14,840 --> 00:15:18,680 in partnership with other people or solos. 249 00:15:18,720 --> 00:15:22,560 It starts with improvisations and they roll and rumble on 250 00:15:22,600 --> 00:15:24,680 until, before you realise it, you're actually 251 00:15:24,720 --> 00:15:27,480 improvising a scene within the show. 252 00:15:30,840 --> 00:15:35,720 I often start working more specifically on the finale. 253 00:15:35,760 --> 00:15:38,640 We both like to feel like we know where we're going. 254 00:15:39,720 --> 00:15:43,200 So I begin to create the steps and really try 255 00:15:43,240 --> 00:15:44,920 and get a sense of nuance. 256 00:15:46,360 --> 00:15:49,600 Maxine leads a lot of brilliant exercises 257 00:15:49,640 --> 00:15:53,960 that kind of set up a common language across the whole company. 258 00:15:54,000 --> 00:15:56,680 So it would be things like states of tension. 259 00:15:56,720 --> 00:16:00,400 States of tension, essentially, it's about tempos 260 00:16:00,440 --> 00:16:02,480 and speed and rhythm 261 00:16:02,520 --> 00:16:06,760 and how we can use that as a performer to tell stories. 262 00:16:06,800 --> 00:16:08,720 It ranges from one to seven, 263 00:16:08,760 --> 00:16:12,880 from very low state of tension to an incredibly high state of tension. 264 00:16:12,920 --> 00:16:17,240 And Max would offer us to use it within our work, 265 00:16:17,280 --> 00:16:19,640 within our loop, and be, like, in this moment, 266 00:16:19,680 --> 00:16:22,120 "What state do you think your character is?" 267 00:16:22,160 --> 00:16:24,040 So rather than portraying it emotionally, 268 00:16:24,080 --> 00:16:27,720 how can your physicality really show 269 00:16:27,760 --> 00:16:30,480 how this person is feeling, or what the action is? 270 00:16:30,520 --> 00:16:33,960 OK, let's try it from the same place, please. 271 00:16:37,080 --> 00:16:40,600 I play Polydorus, the son of Hecuba. 272 00:16:40,640 --> 00:16:44,440 And the state of tension has really been, like the framework 273 00:16:44,480 --> 00:16:46,200 of this character. 274 00:16:46,240 --> 00:16:49,480 It helps to go through the gears. 275 00:16:51,200 --> 00:16:52,800 When I'm being drunk, 276 00:16:52,840 --> 00:16:57,840 I'm in state to when he gets taken over by Chronos. 277 00:16:57,880 --> 00:17:01,320 The movement quality is a bit more staccato. 278 00:17:01,360 --> 00:17:04,200 There you go. That's it. 279 00:17:04,240 --> 00:17:08,640 And then it feels like, again, this can have... Yeah, that's right. 280 00:17:08,680 --> 00:17:12,680 Whereas when Polyduras dies and comes back as a Fury, 281 00:17:12,720 --> 00:17:15,080 he's a bit more expansive. 282 00:17:15,120 --> 00:17:18,720 The speed has, like, a cutting quality to it. 283 00:17:24,520 --> 00:17:28,160 It's been nice to identify those different states 284 00:17:28,200 --> 00:17:31,560 and try to find the root of them. Yeah. 285 00:17:36,040 --> 00:17:39,760 # THE FIVE SUPERIORS: There's A Fool Born Every day 286 00:17:39,800 --> 00:17:42,800 (CAMERA SHUTTERS CLICK) 287 00:17:45,040 --> 00:17:49,640 As far as our set design and our world aesthetic goes, 288 00:17:49,680 --> 00:17:52,240 for the major productions, for the masked shows, 289 00:17:52,280 --> 00:17:55,760 we've always looked back to the past for our influences. 290 00:17:55,800 --> 00:17:59,640 to sort of create a nostalgic, dream-world quality. 291 00:17:59,680 --> 00:18:02,320 With Masque Of The Red Death, it was Edgar Allan Poe 292 00:18:02,360 --> 00:18:04,080 and the turn of the century. 293 00:18:04,120 --> 00:18:09,040 With the Drowned Man, it was 1960s Hollywood. 294 00:18:09,080 --> 00:18:11,560 With Sleep No More it was 1930s Scotland. 295 00:18:11,600 --> 00:18:15,960 This is the first time that we've looked forward to an imagined future. 296 00:18:17,280 --> 00:18:21,280 The starting point is filmic references as much as anything else. 297 00:18:21,320 --> 00:18:23,320 (ETHEREAL ELECTRONIC MUSIC) 298 00:18:25,520 --> 00:18:27,640 In The Burnt City... 299 00:18:27,680 --> 00:18:29,920 we looked a lot at Blade Runner. 300 00:18:29,960 --> 00:18:33,400 It has that beautiful, Ridley Scott palette, 301 00:18:33,440 --> 00:18:35,960 that sort of neon-drenched landscape. 302 00:18:36,000 --> 00:18:38,560 And we looked to Metropolis. 303 00:18:38,600 --> 00:18:40,960 (UNSETTLING ORCHESTRAL MUSIC) 304 00:18:41,000 --> 00:18:46,000 They were key filmic sources for the aesthetic, 305 00:18:46,040 --> 00:18:49,920 but, yeah, again, the atmosphere and territory we were in. 306 00:18:51,440 --> 00:18:55,400 Metropolis as a source material also gives us a period of time 307 00:18:55,440 --> 00:18:57,880 and a sort of socio-political starting point 308 00:18:57,920 --> 00:19:01,440 on which to view the plays through. 309 00:19:01,480 --> 00:19:04,600 It's almost like the key that unlocks the show. 310 00:19:04,640 --> 00:19:06,640 (MELLOW AMBIENT MUSIC) 311 00:19:09,840 --> 00:19:13,600 I think in the way that Punchdrunk approaches set design 312 00:19:13,640 --> 00:19:17,160 is, you know, we sort of always discuss our method 313 00:19:17,200 --> 00:19:20,480 as being part architecture, part interior design, 314 00:19:20,520 --> 00:19:23,200 part fine-art installation. 315 00:19:23,240 --> 00:19:26,920 It's all these things together because we're creating this world 316 00:19:26,960 --> 00:19:29,280 that you can explore completely. 317 00:19:30,520 --> 00:19:33,000 I guess with our installations, 318 00:19:33,040 --> 00:19:36,600 a lot of them are sort of leaning into the abstract world of the show, 319 00:19:36,640 --> 00:19:39,440 which is another really important element for us. 320 00:19:40,760 --> 00:19:43,760 Felix always comes to us with the lens 321 00:19:43,800 --> 00:19:45,960 through which he wants to tell the story. 322 00:19:46,000 --> 00:19:49,880 So we have this sort of parallel future metropolis there. 323 00:19:49,920 --> 00:19:52,600 In the instance of this show, not only are we doing Greece and Troy, 324 00:19:52,640 --> 00:19:54,880 but the whole thing is set in the Underworld. 325 00:19:54,920 --> 00:19:58,800 So, what's that layer, and how can we have those images or references 326 00:19:58,840 --> 00:20:00,920 in our head as we're creating? 327 00:20:00,960 --> 00:20:04,400 If you want to solve the riddles, the mystery box of the show, 328 00:20:04,440 --> 00:20:07,480 every single room will have something 329 00:20:07,520 --> 00:20:09,720 that reveals the fact we're in the Underworld. 330 00:20:09,760 --> 00:20:11,360 If you're in the sake bar, 331 00:20:11,400 --> 00:20:13,320 you might look at one of the bottles and realise 332 00:20:13,360 --> 00:20:15,360 that it's not a Japanese rice wine. 333 00:20:15,400 --> 00:20:18,680 It's actually water from one of the five rivers of the Underworld. 334 00:20:18,720 --> 00:20:21,000 The majority of the audience won't ever look at that, 335 00:20:21,040 --> 00:20:24,160 but the fact that it's there gives it an authenticity, 336 00:20:24,200 --> 00:20:26,600 and it means that the one audience member 337 00:20:26,640 --> 00:20:29,680 who does decide to read as much as he wants of what that bit of copy says 338 00:20:29,720 --> 00:20:32,040 gets the reward of a bit of detail 339 00:20:32,080 --> 00:20:36,120 that Bea's beautiful mind has solved for us. 340 00:20:36,160 --> 00:20:38,160 (SLOW DRUMMING MUSIC) 341 00:20:39,800 --> 00:20:43,040 One of my favourite spaces is the tenements. 342 00:20:43,080 --> 00:20:47,160 That's a location that's pulled directly from the Underworld. 343 00:20:47,200 --> 00:20:49,200 So the tenements represent Tartarus, 344 00:20:49,240 --> 00:20:52,720 and the characters that were sent to Tartarus as their punishment. 345 00:20:53,880 --> 00:20:56,680 So this is Salmoneus's room. 346 00:20:56,720 --> 00:20:59,440 He was put in Tartarus 347 00:20:59,480 --> 00:21:01,120 for impersonating Zeus. 348 00:21:01,160 --> 00:21:05,200 So he was obsessed with trying to recreate thunder and lightning. 349 00:21:05,240 --> 00:21:09,280 In our, kind of, interpretation of that story 350 00:21:09,320 --> 00:21:11,360 he's obsessed with creating electricity, 351 00:21:11,400 --> 00:21:13,920 but in this, sort of, intense, crazy way. 352 00:21:13,960 --> 00:21:17,600 So, you can see that all the plug sockets are sort of fused together. 353 00:21:19,320 --> 00:21:21,160 Shall we go down to the Danaides? 354 00:21:21,200 --> 00:21:25,280 So, the story of the Danaides was that they were 355 00:21:25,320 --> 00:21:29,600 50 sisters who were betrothed to 50 brothers. 356 00:21:29,640 --> 00:21:33,440 And on the wedding night, 49 of them murdered their husbands. 357 00:21:34,440 --> 00:21:39,720 The punishment was to fill up a bath eternally, 358 00:21:39,760 --> 00:21:41,600 but it had a crack in it. 359 00:21:41,640 --> 00:21:44,960 And this is our nice, yellowing tape technique, 360 00:21:45,000 --> 00:21:48,080 which we've perfected over the last decade 361 00:21:48,120 --> 00:21:50,720 to get just the right kind of yellow on our tape, 362 00:21:50,760 --> 00:21:53,240 so it looks nice and old. 363 00:21:57,120 --> 00:21:59,000 There's something, I think, interesting 364 00:21:59,040 --> 00:22:02,200 that happens psychologically for the audience in a Punchdrunk show. 365 00:22:02,240 --> 00:22:05,240 It's almost like a mindfulness exercise 366 00:22:05,280 --> 00:22:10,120 to be surrounded by a world that is clearly physically real, 367 00:22:10,160 --> 00:22:13,840 and you can pick up the objects and they are real objects. 368 00:22:13,880 --> 00:22:16,480 And this is a real smell and this is a real taste 369 00:22:16,520 --> 00:22:18,280 and this is a real touch. 370 00:22:18,320 --> 00:22:20,760 But, you know, at any moment 371 00:22:20,800 --> 00:22:24,760 that everything around you is a conscious, artistic decision; 372 00:22:24,800 --> 00:22:26,400 you know it's not real. 373 00:22:26,440 --> 00:22:30,960 And that's essential to produce this sense of wonder. 374 00:22:37,760 --> 00:22:39,680 (HIP HOP MUSIC) 375 00:22:44,480 --> 00:22:49,080 So, when we enter a building, it feels like a special day. 376 00:22:49,120 --> 00:22:51,640 We have this thing called hide and seek. 377 00:22:51,680 --> 00:22:54,360 All the performers are just let go in the space. 378 00:22:54,400 --> 00:22:58,920 We are, in a way, to kind of have your own gut response to the space. 379 00:22:58,960 --> 00:23:01,360 And then you can carry that through 380 00:23:01,400 --> 00:23:03,760 to the rest of your creating of that character. 381 00:23:06,480 --> 00:23:10,720 Felix and I and Cath really become, kind of, editors, actually. 382 00:23:10,760 --> 00:23:12,600 It's like cooking a really rich banquet. 383 00:23:12,640 --> 00:23:16,600 You know, you have all of these pots cooking at the same time, 384 00:23:16,640 --> 00:23:19,560 and some pots needs a bit more love and attention and care, 385 00:23:19,600 --> 00:23:21,840 and other pots, you can just leave them. 386 00:23:21,880 --> 00:23:25,360 Gradually, you start to accumulate the show and the information. 387 00:23:29,400 --> 00:23:32,480 (UNNERVING MUSIC) 388 00:23:34,360 --> 00:23:38,120 As a performance practice within these works, 389 00:23:38,160 --> 00:23:41,080 we work a lot with touch and partner work. 390 00:23:41,120 --> 00:23:44,440 We like to try and create in an atmosphere where there's trust, 391 00:23:44,480 --> 00:23:46,600 and then there's openness, 392 00:23:46,640 --> 00:23:48,640 because ultimately in some scenes 393 00:23:48,680 --> 00:23:51,480 we're seeking quite an intense level of sensuality. 394 00:23:51,520 --> 00:23:55,320 And then there's all the work that we sort of did about, actually... 395 00:23:55,360 --> 00:23:58,680 Yes, you're giving a massage, so you're seducing him, 396 00:23:58,720 --> 00:24:00,560 you're giving him a sensation of pleasure, 397 00:24:00,600 --> 00:24:02,280 but you're kind of breaking him down. 398 00:24:02,320 --> 00:24:04,240 You're making him more vulnerable. 399 00:24:04,280 --> 00:24:06,720 There's a materiality that is really nice. 400 00:24:08,280 --> 00:24:10,560 If you don't have a real sense of play 401 00:24:10,600 --> 00:24:13,240 and trust with each other as performers, 402 00:24:13,280 --> 00:24:15,560 it's difficult to generate that kind of material. 403 00:24:17,080 --> 00:24:19,320 (FOREBODING SOUNDSCAPE) 404 00:24:42,480 --> 00:24:45,320 In Punchdrunk there is a real, sort of, sensuality 405 00:24:45,360 --> 00:24:47,480 to the shows and to the interactions, 406 00:24:47,520 --> 00:24:51,120 and I think it's, kind of, quite an unparalleled experience, really. 407 00:24:51,160 --> 00:24:53,720 There's something quite siren-like 408 00:24:53,760 --> 00:24:55,920 about the way the performers go about it. 409 00:24:55,960 --> 00:24:58,720 You know, if they were boring, you'd ignore them. 410 00:24:58,760 --> 00:25:01,040 But, of course, they're incredibly, sort of, alluring. 411 00:25:01,080 --> 00:25:06,080 So, our massage feels very, kind of, sensual. 412 00:25:06,120 --> 00:25:10,680 It gets sensual, and at the same time it can be aggressive. 413 00:25:12,120 --> 00:25:13,960 Agh! 414 00:25:19,680 --> 00:25:21,760 (DREAMY HARP CHORDS) 415 00:25:22,720 --> 00:25:26,920 So, this sense of touch and intimacy is a feature of all of our work. 416 00:25:27,840 --> 00:25:32,000 In The Drowned Man, the play of touch communicated stories 417 00:25:32,040 --> 00:25:33,960 of passion and jealousy. 418 00:25:36,040 --> 00:25:40,760 In Foust, we explored the seven deadly sins, one of which was lust. 419 00:25:40,800 --> 00:25:45,280 It's a work that is driven by a character's pursuit of pleasure, 420 00:25:45,320 --> 00:25:49,920 and part of this manifests itself as sexual desire. 421 00:25:49,960 --> 00:25:51,720 I remember saying at the time, 422 00:25:51,760 --> 00:25:57,240 Foust was one of the most important experiences in the country, 423 00:25:57,280 --> 00:26:01,080 not just theatrically, but in the country, of all experiences, 424 00:26:01,120 --> 00:26:04,120 which was as all Punchdrunk shows are, 425 00:26:04,160 --> 00:26:07,680 not an adaptation of a legend, or a story, 426 00:26:07,720 --> 00:26:09,640 but a response to it. 427 00:26:10,960 --> 00:26:13,280 Foust was the first time working with the National Theatre, 428 00:26:13,320 --> 00:26:15,720 and that was amazing. 429 00:26:15,760 --> 00:26:17,600 This is fascinating because this is... 430 00:26:17,640 --> 00:26:20,560 This felt like the moment 431 00:26:20,600 --> 00:26:22,680 that we were starting to be accepted 432 00:26:22,720 --> 00:26:24,800 outside of, like, the fringes of the fringe. 433 00:26:24,840 --> 00:26:29,240 And it was extraordinary to be in the National's brochure. 434 00:26:29,280 --> 00:26:33,440 And it shifted us through the gears of the scale of work we could make. 435 00:26:33,480 --> 00:26:37,000 # BENNY GOODMAN AND HIS ORCHESTRA: Sing, Sing, Sing 436 00:26:42,400 --> 00:26:45,880 One of the things that I've always loved about Punchdrunk 437 00:26:45,920 --> 00:26:48,640 is our sense of ambition and drive. 438 00:26:48,680 --> 00:26:51,280 And from pretty early on, we were really motivated 439 00:26:51,320 --> 00:26:54,400 to create a work in the heart of New York City. 440 00:26:55,400 --> 00:26:57,400 (CAMERA SHUTTER CLICKS) 441 00:27:02,560 --> 00:27:04,920 The idea of pushing out and trying to find a new audience 442 00:27:04,960 --> 00:27:08,680 in a new city was hugely exciting. 443 00:27:08,720 --> 00:27:13,080 It was a new crowd to pull the rug of expectation away from 444 00:27:13,120 --> 00:27:17,840 Sleep No More was due to open in New York, I think, for six weeks. 445 00:27:17,880 --> 00:27:20,720 And those six weeks turned to six months, 446 00:27:20,760 --> 00:27:24,280 and now it's 11 years on and still going strong. 447 00:27:25,360 --> 00:27:27,080 The reason behind the success 448 00:27:27,120 --> 00:27:29,080 is that simply there's nothing else like it. 449 00:27:29,120 --> 00:27:31,600 And, certainly, when it arrived, there was nothing like it. 450 00:27:31,640 --> 00:27:35,120 They created a new element within theatre 451 00:27:35,160 --> 00:27:38,040 and people clearly love it. 452 00:27:38,080 --> 00:27:40,920 It is of no surprise to me that it runs and runs and runs. 453 00:27:43,160 --> 00:27:47,200 The most recent version of Sleep No More is playing in Shanghai. 454 00:27:47,240 --> 00:27:48,880 (CAMERA SHUTTER CLICKS) 455 00:27:48,920 --> 00:27:51,280 We had no idea, actually, whether it would work 456 00:27:51,320 --> 00:27:53,480 in such a different cultural context... 457 00:27:53,520 --> 00:27:57,120 ..but we were really excited about the challenge, 458 00:27:57,160 --> 00:28:00,440 especially because it was such a great opportunity 459 00:28:00,480 --> 00:28:03,400 to collaborate with local Chinese designers 460 00:28:03,440 --> 00:28:05,080 and dancers and producers. 461 00:28:06,960 --> 00:28:10,560 In Shanghai, the audiences are absolutely extraordinary. 462 00:28:10,600 --> 00:28:13,720 Within the first year, 100 Club had been organically set up 463 00:28:13,760 --> 00:28:16,000 for people who'd seen the show 100 times. 464 00:28:17,000 --> 00:28:20,560 We put in new characters, put in a whole new bit of narrative, 465 00:28:20,600 --> 00:28:22,560 a whole new chunk of soundtrack. 466 00:28:22,600 --> 00:28:24,960 We're constantly wanting to improve. 467 00:28:25,000 --> 00:28:27,280 We never once say that it's complete 468 00:28:27,320 --> 00:28:33,080 because there's always a pure... a depth of emotive power you can hit. 469 00:28:33,120 --> 00:28:36,440 And maybe that's what drives us. 470 00:28:36,480 --> 00:28:38,480 (UNSETTLING MUSIC) 471 00:28:44,040 --> 00:28:47,560 Because our approach is so filmic, and it's always been the idea 472 00:28:47,600 --> 00:28:51,040 of trying to put an audience inside a living movie, 473 00:28:51,080 --> 00:28:53,920 we knew we wanted to try working on screen itself, 474 00:28:53,960 --> 00:28:56,800 and see how you could break the rules of that form. 475 00:28:56,840 --> 00:28:59,760 So it was incredible when we finally got there. 476 00:28:59,800 --> 00:29:01,880 (CAMERA SHUTTER CLICKS) 477 00:29:05,320 --> 00:29:09,160 The Third Day was about one man: 478 00:29:09,200 --> 00:29:14,040 Jude law eventually getting trapped on island. 479 00:29:14,080 --> 00:29:17,000 Felix had an idea and wanted to discuss it with me, 480 00:29:17,040 --> 00:29:20,160 and said, "Wouldn't it be wonderful if you could have a television show 481 00:29:20,200 --> 00:29:22,280 that would draw and lure an audience in 482 00:29:22,320 --> 00:29:25,840 that would then become an interactive experience, 483 00:29:25,880 --> 00:29:29,160 and somehow you would encourage your audience to visit... 484 00:29:29,200 --> 00:29:32,320 the place, the town, the village, the island, whatever it may be, 485 00:29:32,360 --> 00:29:34,280 within the drama. 486 00:29:34,320 --> 00:29:36,480 It was to be a live festival, 487 00:29:36,520 --> 00:29:39,160 a live event in the middle of... 488 00:29:40,440 --> 00:29:42,960 ..six episodes of TV. 489 00:29:43,000 --> 00:29:46,800 The audience were welcome to join the island 490 00:29:46,840 --> 00:29:48,840 and be a part of the festivities. 491 00:29:48,880 --> 00:29:52,600 We then got caught up in the COVID pandemic. 492 00:29:52,640 --> 00:29:55,640 We had to try and make it work, 493 00:29:55,680 --> 00:29:58,840 and in many ways you could say it was almost more interesting 494 00:29:58,880 --> 00:30:02,800 and more in keeping, in a way, with Punchdrunk's first foray into film. 495 00:30:02,840 --> 00:30:06,800 We decided to, rather than have 5,000 audience on the island, 496 00:30:06,840 --> 00:30:10,160 we would have one audience member, which was a roaming camera. 497 00:30:10,200 --> 00:30:12,800 We would run the whole festival, as we were planning it, 498 00:30:12,840 --> 00:30:16,800 with Jude performing nonstop. 499 00:30:16,840 --> 00:30:21,600 And a single camera followed us around live for 12 hours, 500 00:30:21,640 --> 00:30:25,920 so people could tune into the drama of my character's journey. 501 00:30:27,640 --> 00:30:30,720 Basically, making a piece of slow cinema 502 00:30:30,760 --> 00:30:33,560 and one continuous tracking shot that charted 503 00:30:33,600 --> 00:30:36,640 from 9am to 9pm. 504 00:30:37,680 --> 00:30:40,840 We really didn't have a clue as to what was going to happen on the day 505 00:30:40,880 --> 00:30:42,560 because once we began, 506 00:30:42,600 --> 00:30:45,360 there was no way of stopping it. It's almost like the train's going 507 00:30:45,400 --> 00:30:47,800 and you just have to keep on pushing forwards. 508 00:30:49,720 --> 00:30:52,960 It felt live and dangerous in a way 509 00:30:53,000 --> 00:30:55,160 that none of us had anticipated. 510 00:30:56,640 --> 00:31:00,120 I can't think of any experience I've had like it, 511 00:31:00,160 --> 00:31:02,080 being in that world with them. 512 00:31:02,120 --> 00:31:05,680 It was an interesting crossover between character and self 513 00:31:05,720 --> 00:31:10,760 because physically there was such a demand on me, 514 00:31:10,800 --> 00:31:12,720 and I have vivid memories of it. 515 00:31:12,760 --> 00:31:15,720 And you have that from experiences on stage or being on a film set, 516 00:31:15,760 --> 00:31:19,360 but they're very short. And there was an unusual, 517 00:31:19,400 --> 00:31:24,040 eerie, sort of, lost quality to it that for a day I was someone else, 518 00:31:24,080 --> 00:31:27,160 literally, physically experiencing what this person was experiencing 519 00:31:27,200 --> 00:31:31,240 rather than myself, even though it was me, if that makes sense. 520 00:31:33,160 --> 00:31:36,480 Yeah, I think those 12 hours were incredibly compelling. 521 00:31:36,520 --> 00:31:39,360 It was almost a new form of cinema, I think. 522 00:31:39,400 --> 00:31:42,600 A theatrical form of cinema. 523 00:31:42,640 --> 00:31:44,640 (FIREWORKS WHISTLE) 524 00:31:56,360 --> 00:31:58,360 (JAZZY DOUBLE BASS) 525 00:32:07,040 --> 00:32:10,800 And so as the audience, sort of, navigate these smaller pathways, 526 00:32:10,840 --> 00:32:14,280 as you get closer to the instruction of show world, 527 00:32:14,320 --> 00:32:17,920 there's a swell as the crescendo starts to build, 528 00:32:19,200 --> 00:32:21,840 and then as you step in to Greece, 529 00:32:21,880 --> 00:32:25,960 you're greeted by a wall of sound, 530 00:32:26,000 --> 00:32:27,480 and the show begins. 531 00:32:27,520 --> 00:32:29,520 (FOREBODING MUSIC) 532 00:32:32,280 --> 00:32:36,480 Sound has become quite driving and leading force 533 00:32:36,520 --> 00:32:39,960 within the palette of mediums we use in Punchdrunk. 534 00:32:42,240 --> 00:32:45,720 It's very much about establishing these omnipresent, 535 00:32:45,760 --> 00:32:49,960 tonal, layered, textural atmospheres 536 00:32:50,000 --> 00:32:53,040 that fill every nook and cranny, every corner of the space. 537 00:32:53,080 --> 00:32:55,080 (ANGELIC, CHORAL MUSIC) 538 00:32:58,680 --> 00:33:01,920 In Punchdrunk sound is very important. 539 00:33:01,960 --> 00:33:07,320 It's very rarely mechanically to do with sound effects. 540 00:33:07,360 --> 00:33:10,320 It's do with a soundscape 541 00:33:10,360 --> 00:33:16,160 that you sense rather than break off to attend to. 542 00:33:17,480 --> 00:33:21,400 The sense of a storm gathering and then beginning to roar. 543 00:33:22,320 --> 00:33:24,240 It's overwhelming. 544 00:33:26,640 --> 00:33:30,640 So, we're here in Club. Scattered in this space 545 00:33:30,680 --> 00:33:33,280 there are echoes of previous nights, previous deejays, 546 00:33:33,320 --> 00:33:35,280 previous music that was played here, 547 00:33:35,320 --> 00:33:38,000 All the while, Polymestor is keeping an eye on things 548 00:33:38,040 --> 00:33:40,680 from behind a mirror. 549 00:33:45,760 --> 00:33:48,360 And because these spaces are essentially, sort of, linked, 550 00:33:48,400 --> 00:33:52,080 they do share a similar sound world. 551 00:33:52,120 --> 00:33:54,240 We can carry on this way. 552 00:33:54,280 --> 00:33:58,280 This is one of the corridors of the Love Hotel. 553 00:33:59,200 --> 00:34:02,840 Again, omnipresent sound, which is just there 554 00:34:02,880 --> 00:34:06,440 to, kind of, support and charge the space. 555 00:34:06,480 --> 00:34:08,480 (INDUSTRIAL DRONING) 556 00:34:09,560 --> 00:34:13,880 This is very much a sort of backstreet off the beaten path. 557 00:34:13,920 --> 00:34:16,360 So, again, the sound is very... is very... 558 00:34:16,400 --> 00:34:18,960 It's quite gritty, quite grainy, 559 00:34:19,000 --> 00:34:20,920 distorted. 560 00:34:24,640 --> 00:34:26,640 (FOREBODING TONES) 561 00:34:26,680 --> 00:34:31,880 For the town, where we're stood now, will have much bigger scenes. 562 00:34:31,920 --> 00:34:35,480 The sound blooms and explodes into the space, 563 00:34:35,520 --> 00:34:39,120 not unlike a, sort of, big track in a club. 564 00:34:40,360 --> 00:34:44,320 'It's always a treat to see how that affects an audience experience.' 565 00:34:44,360 --> 00:34:47,240 (TECHNO DANCE MUSIC) 566 00:35:03,960 --> 00:35:05,880 (MAN SHOUTING) 567 00:35:20,760 --> 00:35:22,760 # RAY NOBLE: Close Your Eyes 568 00:35:27,360 --> 00:35:31,000 In this world where everything is a couple of clicks away, 569 00:35:31,040 --> 00:35:32,840 everything is too accessible. 570 00:35:32,880 --> 00:35:35,880 You can live vicariously through your friends' Instagram. 571 00:35:35,920 --> 00:35:38,040 So to have a real experience, 572 00:35:38,080 --> 00:35:41,200 the likes of which no-one else will have had, 573 00:35:41,240 --> 00:35:43,800 lives only in the retelling of it, 574 00:35:43,840 --> 00:35:46,520 that feels like it's become more and more precious 575 00:35:46,560 --> 00:35:48,600 over the past couple of decades. 576 00:35:49,840 --> 00:35:52,640 What we've always been trying to do with every single experiment 577 00:35:52,680 --> 00:35:55,400 be it a masked show, be it, like, an audio experience 578 00:35:55,440 --> 00:35:58,640 is to fully empower the audience. 579 00:35:58,680 --> 00:36:00,960 (SOPRANO SINGS ARIA) 580 00:36:01,960 --> 00:36:07,480 The Borough was the 55-minute audio piece across the town of Aldeburgh, 581 00:36:07,520 --> 00:36:09,320 and it was for one person at a time. 582 00:36:09,360 --> 00:36:11,960 It was all about, kind of, theatricalising a town. 583 00:36:12,000 --> 00:36:15,280 And if the work was landing for an audience member, 584 00:36:15,320 --> 00:36:17,680 it would make them start to question 585 00:36:17,720 --> 00:36:22,800 every single person they walked past. 586 00:36:22,840 --> 00:36:26,240 Kabeiroi was a six-hour, living adventure 587 00:36:26,280 --> 00:36:29,080 for two audience across the streets of London 588 00:36:29,120 --> 00:36:32,240 where the inhabitants of a city become performers. 589 00:36:32,280 --> 00:36:36,880 That kind of sense of transporting an audience 590 00:36:36,920 --> 00:36:40,000 is at the heart of so much of the work. 591 00:36:43,000 --> 00:36:46,160 We ask a lot of them, actually; we ask the audience to be live 592 00:36:46,200 --> 00:36:48,360 and present in the moment with performers. 593 00:36:48,400 --> 00:36:51,200 We ask our performers to be really live 594 00:36:51,240 --> 00:36:53,280 and really present with the audience, 595 00:36:53,320 --> 00:36:56,240 because often they have to shift the choreography 596 00:36:56,280 --> 00:36:59,680 or shift the spacing, or the tempo or the rhythm. 597 00:36:59,720 --> 00:37:03,720 We have some audience who purposely do things to affect us, 598 00:37:03,760 --> 00:37:06,480 so we have to deal with that accordingly, 599 00:37:06,520 --> 00:37:10,200 but it is really beautiful to have them in the space 600 00:37:10,240 --> 00:37:12,360 and to see the story, 601 00:37:12,400 --> 00:37:14,480 and we are affected by them. 602 00:37:17,680 --> 00:37:21,680 The one-on-one element of a Punchdrunk show 603 00:37:21,720 --> 00:37:27,520 is the most distilled example of an intimate experience 604 00:37:27,560 --> 00:37:30,200 that an audience can have within this work. 605 00:37:31,240 --> 00:37:33,880 There are scenes where you learn something about a performer, 606 00:37:33,920 --> 00:37:35,760 a confession or a secret. 607 00:37:36,760 --> 00:37:39,400 You can experience these, sort of, one-on-one moments. 608 00:37:39,440 --> 00:37:41,640 Often a performer will beckon you aside. 609 00:37:41,680 --> 00:37:44,200 What that adds to is the sense that you're having 610 00:37:44,240 --> 00:37:46,560 a special one-off adventure, 611 00:37:46,600 --> 00:37:50,280 that what you're seeing is not what everybody else is seeing. 612 00:37:50,320 --> 00:37:53,800 You're just plunged into, like, that step further. 613 00:37:53,840 --> 00:37:58,240 There's a feeling, while having watched from behind the mask, 614 00:37:58,280 --> 00:38:01,560 that suddenly, with the mask taken off, that you're you. 615 00:38:01,600 --> 00:38:04,760 And you're exposed and the performer can see you 616 00:38:04,800 --> 00:38:06,920 and can see right into your eye. 617 00:38:06,960 --> 00:38:10,960 No, they've never taken me aside. I don't know what it is. 618 00:38:11,000 --> 00:38:14,520 It's so sad, it's like never being the person who's stopped at Customs. 619 00:38:16,560 --> 00:38:19,760 In Punchdrunk we've always been really interested and excited 620 00:38:19,800 --> 00:38:24,400 by the contrast between the intimate and the epic. 621 00:38:24,440 --> 00:38:26,720 There's this possibility for an audience 622 00:38:26,760 --> 00:38:30,440 to have a very solo experience. 623 00:38:30,480 --> 00:38:32,920 But then if they want, they can find themselves 624 00:38:32,960 --> 00:38:35,240 in this shared experience with many other audience. 625 00:38:35,280 --> 00:38:38,200 So, we create, particularly, the, sort of, finale scenes, 626 00:38:38,240 --> 00:38:41,480 these moments where we pull the audience together. 627 00:38:41,520 --> 00:38:43,800 In The Drowned Man we had a finale scene 628 00:38:43,840 --> 00:38:46,760 which was a line dance with, I think, 40 of the cast. 629 00:38:46,800 --> 00:38:50,800 And the finale for The Burnt City was inspired 630 00:38:50,840 --> 00:38:54,200 by a series of paintings actually called The Fall Of The Damned. 631 00:38:54,240 --> 00:38:57,360 But this was the main inspiration from a Flemish artist, 632 00:38:57,400 --> 00:39:01,000 and, essentially, the challenge 633 00:39:01,040 --> 00:39:06,960 was to, sort of, create a moving version of this painting. 634 00:39:07,000 --> 00:39:09,280 (INDUSTRIAL DRONING) 635 00:39:11,560 --> 00:39:14,160 The finale is so crucial 636 00:39:14,200 --> 00:39:17,520 because if you think about the crescendo of a night out, 637 00:39:17,560 --> 00:39:19,560 of the theatrical experience, 638 00:39:19,600 --> 00:39:21,560 what's that peak? 639 00:39:21,600 --> 00:39:23,560 How does it both have a visceral impact 640 00:39:23,600 --> 00:39:25,320 and an intellectual impact, 641 00:39:25,360 --> 00:39:29,360 and how does it tie up with the entirety of what's gone before? 642 00:39:29,400 --> 00:39:32,560 You need a finale point that draws everything together, 643 00:39:32,600 --> 00:39:35,160 no matter who you've seen, who you've followed, 644 00:39:35,200 --> 00:39:38,040 if you fail to find any characters, if you're only going to see this, 645 00:39:38,080 --> 00:39:41,240 how does it feel conclusive and finite for you? 646 00:39:48,880 --> 00:39:51,840 I think Felix and I actually from the beginning had thought 647 00:39:51,880 --> 00:39:54,640 about this finale being as a kind of requiem. 648 00:39:54,680 --> 00:39:58,120 It felt important to have a sort of point of view about loss 649 00:39:58,160 --> 00:40:00,080 and mourning in this work. 650 00:40:00,120 --> 00:40:02,800 You know, the winner, and the loser, and the invaders, 651 00:40:02,840 --> 00:40:05,400 there isn't really any victor because everyone kind of loses. 652 00:40:05,440 --> 00:40:08,280 So, these people that we've been following round the building 653 00:40:08,320 --> 00:40:10,880 become, you know, symbols of loss and grief. 654 00:40:10,920 --> 00:40:13,360 (INDUSTRIAL SOUNDSCAPE) 655 00:40:25,200 --> 00:40:26,920 We really wanted this final scene 656 00:40:26,960 --> 00:40:29,680 to have an emotional impact on the audience. 657 00:40:30,840 --> 00:40:35,640 It was really important to us that this finale event 658 00:40:35,680 --> 00:40:38,080 stayed with them long after they'd left the building. 659 00:41:04,000 --> 00:41:06,000 (SIREN BLARES) 660 00:41:10,160 --> 00:41:15,720 Having put on Sleep No More in other cities around the world, 661 00:41:15,760 --> 00:41:17,720 it was always our intention to try and find 662 00:41:17,760 --> 00:41:19,640 a future home for The Burnt City. 663 00:41:19,680 --> 00:41:22,600 And we saw the most incredible space in LA. 664 00:41:22,640 --> 00:41:25,600 It was crying out to have that show. 665 00:41:27,120 --> 00:41:30,120 It's amazing and quite discombobulating 666 00:41:30,160 --> 00:41:35,360 to be back in LA trying to get a show on in this most incredible building. 667 00:41:35,400 --> 00:41:38,040 Do you want to go all the way up? 668 00:41:38,080 --> 00:41:40,840 (FUNKY HIP HOP) 669 00:41:40,880 --> 00:41:45,360 It's probably one of the most extraordinary buildings 670 00:41:45,400 --> 00:41:49,000 that I've ever seen across all the years of space hunting. 671 00:41:50,160 --> 00:41:54,040 And that's why, seven years on, we're still trying to land it. 672 00:41:54,080 --> 00:41:55,920 Have all got this infrastructure in? Yes. 673 00:41:55,960 --> 00:41:58,200 It's pretty much identical all six floors down. 674 00:41:58,240 --> 00:41:59,760 Really? 675 00:42:01,280 --> 00:42:03,440 Wow, this is crazy. 676 00:42:09,480 --> 00:42:11,680 This is the main... This is the big ballroom. 677 00:42:11,720 --> 00:42:15,400 This is going to be Clytemnestra's palace. 678 00:42:15,440 --> 00:42:17,800 Whoa. 679 00:42:18,920 --> 00:42:20,920 I wish Livi and Bea could see this 680 00:42:20,960 --> 00:42:23,600 because this is good to go; move these out the way. 681 00:42:23,640 --> 00:42:26,080 I just can't get over, the sort of, thickness of dust. 682 00:42:26,120 --> 00:42:29,240 It's almost like a bad movie, isn't it? 683 00:42:29,280 --> 00:42:32,480 It's like a straight-to-TV attic scene. 684 00:42:32,520 --> 00:42:34,080 Ooh. 685 00:42:34,120 --> 00:42:38,160 # DJANGO REINHARDT: Naguine 686 00:42:41,360 --> 00:42:43,800 It's so weird. I was realising that probably 687 00:42:43,840 --> 00:42:46,480 we're at a sort of turning point in our practice, 688 00:42:46,520 --> 00:42:50,160 as this building's testament to, and, actually, the same with London, 689 00:42:50,200 --> 00:42:52,800 how London took six years to get it on. 690 00:42:52,840 --> 00:42:57,480 It's such a, sort of, slow form way of making work 691 00:42:57,520 --> 00:43:01,720 that actually it's time for us to break that mould. 692 00:43:01,760 --> 00:43:04,040 So, if we can finally get the show on here, 693 00:43:04,080 --> 00:43:07,960 this will probably be the last full-site piece that we do. 694 00:43:12,880 --> 00:43:16,720 It's amazing now the, sort of, theatrical vocabulary has shifted 695 00:43:16,760 --> 00:43:19,400 and immersive work is really very accessible now, 696 00:43:19,440 --> 00:43:21,800 and there's so many different types out there. 697 00:43:21,840 --> 00:43:23,880 Which means it's going to have to shift. 698 00:43:25,200 --> 00:43:27,360 My hunch is it's about incorporating tech 699 00:43:27,400 --> 00:43:32,040 and it's about even more agency and autonomy for the audience. 700 00:43:33,120 --> 00:43:37,080 If they're used to wandering round worlds, bearing witness, 701 00:43:37,120 --> 00:43:40,120 which is, kind of, present-day immersive, 702 00:43:40,160 --> 00:43:43,320 I think the future will be that there is a new term, a new word 703 00:43:43,360 --> 00:43:47,000 where the audience are the lead protagonist in their own show. 704 00:43:48,600 --> 00:43:53,800 You are the pivot, and if you don't move, the show pauses and waits. 705 00:43:55,440 --> 00:43:57,120 And it goes when you go. 706 00:43:57,160 --> 00:43:59,640 That I feel is the actual, sort of, crux 707 00:43:59,680 --> 00:44:03,120 of the way the future's gonna go. 708 00:44:05,440 --> 00:44:08,400 What excites me is the thought of making work 709 00:44:08,440 --> 00:44:11,120 that no-one else has done. 710 00:44:12,120 --> 00:44:15,960 I want to be able to plant my flag on the sand dune in the distance 711 00:44:16,000 --> 00:44:18,600 that no one else can quite reach. 712 00:44:18,640 --> 00:44:21,840 Because that's the thrill. If we can get out that far, 713 00:44:21,880 --> 00:44:24,120 and we can bring some audience with us, 714 00:44:24,160 --> 00:44:28,280 then I hope that the stories they'll have to tell when they get home 715 00:44:28,320 --> 00:44:30,880 will be worth the journey. 716 00:44:34,960 --> 00:44:37,360 # MARLENE DIETRICH: Where Have All The Flowers Gone? 717 00:44:39,360 --> 00:44:42,560 # Where have all the flowers gone? 718 00:44:43,640 --> 00:44:46,320 # Long time passing 719 00:44:47,360 --> 00:44:50,240 # Where have all the flowers gone? 720 00:44:51,160 --> 00:44:53,520 # Long time ago 721 00:44:54,480 --> 00:44:57,560 # Where have all the flowers gone? 722 00:44:58,440 --> 00:45:01,960 # Young girls pick them, every one... # 723 00:45:02,000 --> 00:45:04,120 AccessibleCustomerService@sky.uk 60412

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