All language subtitles for 8. Adjust the Materials

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Original subtitles

Hey, guys, welcome back.

Now we can sort of out just some of the materials and parsing so you can see that we have some good

materials, for example, this window is sort of reflecting our washing machine.

These medals are not easy reflecting, so we'd have to select and adjust these materials here.

We also can't see much of reflection on the wood in materials and also add aluminium frames and so on.

And of course, the railing looks blank without any sort of reflection.

So we just need to go to each of these metals and simply add some reflection and also maybe tweak some

of the materials.

And, of course, definitely change the fridge material.

So let's close this.

And let's start editing some of the media, so let's activate the bucket to.

So press B to activate the bucket tool and how to select the material instead of taking in sample paint

each time you can be installed on your keyboard and then you can select the material this way as well.

So this is the first metal wood we need.

So let's go to our absoluto.

And now you can see that the Mary looks good, but there's no reflection of any sort.

Subtitled by -♪ online-courses.club ♪- We compress knowledge for you! https://t.me/joinchat/ailxpXoW3JVjYzQ1

And it looks like these medals are being read.

From a temporary location, so sometimes when you copy and paste stuff, it may not see it properly,

so it's a good idea to sort of see the medals for us.

So let's go to extensions.

We.

Filed by the ED.

And then let's select all of these metals, which are in a temporary location at the moment.

All these materials as well.

And then you can simply click on archive and report.

Creative for local maps.

And then save it into those folders that you're going to look for, though.

Then I would simply archive it or cut it from the previous location and paste it into this new location.

All right.

So now we can see that all the medals come in green and now you can, not just the materials with more

confidence.

So let's close the asado.

And let's start editing these materials.

So let's go to our senator and now we can copy this, create a new.

Reading material, Liu opened this read Emily Liu.

And then based on interviews, so be this copy.

And then we can give some reflection.

It shouldn't be too glossy, so let's reduce the glass in.

This looks fine.

And then we can, of course, delete this, I believe.

So you can stack layers on top of each other in the.

We remedy that.

But let's go ahead and select the next material.

So maybe this white paper you.

So while people can be shiny or non shiny.

So let's give some amount of reflection, not too much.

That's fine.

That's Alexis Madrigal seems to be the same Indian medical, which we just suggested.

Select this material, which is not as natural material.

Now, if you have a capacity map, you can create perforations in this material, but has only one metal

in the scene.

Let's try creating population so that right click copy.

And then at over admitted you and then be a studio.

And then I'll pass the same material, narrow opacity map, so that I click here and click on pace this

copy.

That's opened the picture slot.

And let's reduce the saturation so black and white and increase again.

So we have a proper bump map, so the black holes in the scene is where the professions would be created

in the white would Jimenez's.

We can look at that in more detail in another course or workshop in case you want an extension of this

apartment project.

Now, let's take the wooden medal, because the film metal, because it didn't have any reflection.

So let's go as little as you can see, there was no reflection, Neal.

So let's add some reflection.

That is the closeness to some amount of reflection on the floor.

Now, let's check our video material, so let's take the middle material, so this is not how the material

is supposed to be looking.

So let's open this.

It has some kind of a map.

Maybe you can use this map in the reflection pattern meter slot that I click, copy and paste it to.

And based in Glasson as well.

And let's clear this diffuse got Tesla.

And also, let's make it wait.

And let's watch on the reflection I was.

I will have to increase it to maybe 11.

LED to the moment in the reflection call locked and increase the reflection to fool.

Let's increase the reflection.

I a bit more so.

19 maybe make it more reflective.

All right, let's select this material.

All seems to be coming from the same city that's like this, so this is another material.

Again, copy this.

Create a new it will.

Vested in the media and slot.

And give some reflection.

Once you done that, you can delete other layers.

Plastic, the material you.

So again, there's no reflection in this, so let's increase the reflection as somebody would be better

on 15 to 19 or 10 as well.

So this should make it more reflective and more middle in appearance.

Let's select this aluminium frame now.

So this doesn't have a material, so maybe we can apply a material to this.

So let's create a new genetic material.

Named this called the bachelor aluminum.

And let's increase the reflection.

And please, the maintenance as well.

No, I need to enter this group.

Select these materials, then apply the material.

That's applied to all the materials you played on the group level.

I'm going to go ahead, and I played on all the window frames.

And then, of course, outdoors and state is good in in nature.

So let's select this material and then applied on these interior doors.

You can change the state of the bill because generally the material abandoned is different and not would,

of course.

So at the end of this group.

Then I played on the handles.

So since the handles are a single company, the changes in all instances, I will have to change it

for the back as well.

Finally, let's check our fabric medical for the procedure.

So let's go to our editor.

So this is the fabric material.

And if you want to add some fall off, what you can do is copy this out of new reading material.

Pasted into the diffuse locked.

Let's remove the diffusers here, because we have to diffuse lots and then what you need to do is click

on adventure.

Click on Advanced and then go to the scene and then give some sheen for the.

So never change this to the fabric preview mode.

Can delete all these additional years.

You can see that we have some nice fall off on the material.

Let's check our kitchen medical.

I'm just going to give some reflection and make it metallic.

And that is the classiness.

Same for the shutters.

And for us, what else?

What does it is to do and to think as well?

And then, of course, us.

Refrigerator.

So let's clear this, I don't like this with you and.

And 60s, the is.

And make it shiny by moving it to the right.

So once you increase the metal, that should make it a proper metallic fringe material.

It's also a good idea to get some of fiction before the court.

So you can copy the color and paste or to.

Then give some reflection for that, because when?

It's a tedious process, but it works in the long run since your endo gets more realistic.

And the rub, of course, so let's open the lock.

And let's switch on this to see the sheen.

Let's get some sheen for this review.

It automatically adds a fall off and makes comedy look more fabric in nature.

So I'm going to quickly go ahead, and I just all the medals in our model and I'm going to follow the

same steps that I narrated so far.

It's simply selecting those materials and changing the materials by adding some reflections and so on.

It really helps booster and a bit more.

So let me go quickly, do that for the rest of the models.

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