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Cisco asks do you think that your for
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bus mixing method is doable
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ITB well I don't know about whether it
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can all work to the depths that I'm
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creating by the use of the parallel and
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the Sun returns returning to sometimes
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other compressors but certainly it works
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in the hybrid because we've been doing
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that now for about six eight months and
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on the hybrid approach has no problems
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meaning that once we send the buses
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everything is summing to two to four
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different summing busses summing mixers
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and once I leave Pro Tools nothing comes
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back so they all sum and then I process
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all for the mixers so
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is it dual in ITV I don't know for sure
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my suspicion is no but certainly in the
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hybrid it works fine
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Roderick says I always have problems
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with using reverb I can never seem to
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get the sense of space that commercial
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recordings have big and open but not
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obviously reverb II you use lots of
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different reverbs in individual
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instruments or so that it becomes an
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aggregate effect or do you use just a
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couple of global verbs I have one two
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three somewhere between four and five
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verbs at my disposal off of the of the
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sentence and they start in they all go
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in different lengths I have one that is
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very short and roomy and an old sound
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from a lexan lexicon 200 something on
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the roomie thing very short and then I
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have a PCM 81 where I get my long reverb
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that I made to patch it I made but it's
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a very long generally very long reverb
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it can be a big plate it can be a huge
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haul then I have the EMT plate that we
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have Electric Lady I have a choice of
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two well more than that but there's two
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great place that I use all the time and
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those are generally go into a short
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delay and then into the plate that is
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either very short or very long depends
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on the song and then I have an al t verb
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and I again it depends on the record I'm
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doing but the al t verb tends to be
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allocated to a spring reverb spring rear
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was very
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and sound than all the other they kind
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of grainy a little distorted I have that
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maybe three seconds because you don't
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really hear the final you just hear the
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initial sound and then I have an m7 that
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and again that can vary depending on the
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record I can be using a clear ambience
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which is very little reverb if if at all
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or a patch that I made it is a longer
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reverb or even the ANM studio which is
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nice so um but what's really going on
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where you you're feeling that depth is
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it's just I don't have it on all the
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instruments on I think what you're
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hearing is just the compression on the
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depth being created by the compression
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and quite often just by the very sound
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that I've been given on
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and there's also little delays going on
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I might have instead of using a reverb I
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might have a delay with a fair amount of
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repeats a short delay so in essence it
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appears to be going deep but it's not a
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reverb I have fun doing that quite often
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I may use the Benson the Benton has an
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amazing sound that quite often you would
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think is some form of a spring reverb or
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something when in effect it's just a
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delay and I have many delays different
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sounds and I use those I think it's just
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a matter of choosing wisely and
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carefully how much reverb you put on
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something if you hear it back it off
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that's basically rule of thumb for me
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unless I want to hear it but by just
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adding a little bit of short room and
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maybe also adding a little bit of a
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spring reverb a little something it
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creates a depth without it sounding
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reverb II and of course when you if you
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send a delay to the reverb you're
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hearing the initial sound and then the
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reverb and sometimes of course that
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gives you a more present sound so I'm
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Rick asks what is your favorite vocal
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reverb for a big long lush style also
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what advice could you give to someone
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who wants to get the low end right those
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are two very different questions bass
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growling but not overpowering
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kick pumping not weak but not boom me
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either hardest task I find in mixing I
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don't know if I can answer both those
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questions in time we have I'll start off
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with a simple one vocal reverb for a big
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long lush style doesn't have to be a
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reverb quite often I have a stereo delay
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that's just going back and forth you
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know it may be 350 milliseconds or 400
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or sometimes 600 or sometimes it's just
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it's at 125 or something and it's
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repeating back and forth but it's just
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sits underneath it's percolating
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underneath and I might have that going
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to a reverb and that's it so you're
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hearing the initial presence but then
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this spread and if that if I want
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something really subtly to feel like
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it's even lasting longer I'll just send
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a little bit of the really big plate
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just a very small amount of it and so
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you hear just at the end an inference of
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something still trailing off the vocal
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or a guitar getting the low-end right ie
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you want the kick and the bass generally
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one of them is going to be sitting in
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the other depending on the style of
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music you're doing the R&B might have
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you know the kick wrapped around the
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base and if you're doing rock you're
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going to have the the kick right kick
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wrapped around the base if you if you're
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doing rock it might be the other way
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around you want some point I'll let me
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think let me backtrack on this one R&B
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might be good wrapped around the base
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no probably base kick wrapped around the
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base kick around base a eighths you know
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it's one of these combinations you're
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gonna have something with a lot of
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points on it or not and you you should
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have some big enough speakers so you can
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hear what's going on I mean if it's if
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it's sounding really boo me um what is
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boom you might be having you might have
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too much of a hundred you might have too
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much forty you might just need to
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attenuate attenuate these sounds maybe
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compress them a bit so that they're
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little tighter sounding on they'll
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sometimes want to kick is just it's got
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that boom eNOS it's really easy you get
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them you know you put the plug in
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transient designer across it and you can
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tighten that right up which is great you
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can tighten up a bass with that you can
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tighten up acoustic guitars with the
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transient designer you can tighten up
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vocals with a tragic designer it's
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endless what you can do with the
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transient designer so that can often be
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the right tool for you a tool is simply
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just not to let all that bottom and add
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up on and obviously you know if the kick
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that you have isn't a good kick you
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should have yourself a sample that you
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can have underneath to give it that
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tightness it does don't always depend on
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what you're given because it might be
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really crappy Bernardo asks
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a very interesting question how do you
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manage your time with a quality and
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quantity of your clients how can you
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balance the work hours your clients time
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inspiration never lose quality when
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mixing what's your daily habit in life
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any advice to keep us with an open heart
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and focus mine and make great mixes
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every day well first thing you're doing
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the will waking up in the morning is say
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this is going to be a great day and then
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let it go from there nothing gets in the
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way of my mixing the best potential that
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that song has to offer nothing does
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whether I'm sick whether I have problems
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going on
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I'm here to mix a song and I want to mix
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a great job that's it everything else at
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that point then finds its way to fill it
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in when I'm done with a mix I'm ready
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for the client the client will come in
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and we'll talk about it we'll make
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comments you'll listen to the mix I've
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done and then we'll get that done and
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you know in timely fashion till he's
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happy and the faster you work at making
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the comments faster the artists of the
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client producer is going to be happy
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with what you've done
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on the inspiration kind of happens every
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day every time hearing a great song I
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get inspired so that our that's already
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part of the mixing process
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I think that's it as long as you keep
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the one focus which is mixing finding
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great songs to mix and doing a great job
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everything else will fall into place
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ben says tell me one piece of hardware
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that you have not found an emulation for
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and that you cannot live without thank
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you for your time sir well if I tell you
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that somebody out there is going to go
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immediately find that emulation start
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making it and then release it probably
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before me so my answer that is I'm not
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telling you
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AJ Steele I was wondering how you deal
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with the mid range I find sometimes it
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can become a little hard especially
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guitars and making rock vocals but then
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when I try and tame it in the track it
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loses its excitement and energy I
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thought about that I think maybe if
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you're using too much mid-range you're
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not using enough bottom in now your
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problem isn't the mid-range is that you
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aren't adding enough bottom end and real
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top end to your mix so it's it's looking
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really pointed on I mean when I do rock
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guitars I'm pushing three K or four K
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all the way to the right and then maybe
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I'm taking some of the top end off so
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one would think that that's going to
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sound really really harsh and mid-range
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e but it doesn't because the rest of the
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track is so fat so it just kind of sits
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there and also you know you can put well
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known about guitars but on vocals you
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can you can put dynamic equalizers and I
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use a Hoffa that and there's other ones
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there waves has a bunch I mean pick
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whatever you want they all do basically
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the same thing and when the mid-range in
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a vocal just gets a little bit too
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aggressive just
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nice lead brings it down or you choose a
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compressor that doesn't enhance the
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harshness of the of the mid-range
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there's a lot of ways but I don't I I
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don't seem to find a problem sometimes I
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get a track that has just a whole lot of
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mid-range and so maybe I'll back off a
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little bit but certainly not enough so
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that sorts of feel tame but I think you
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you should be focusing more on taking
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what there is there and fattening up the
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areas underneath and around it and then
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you'll be fine
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Kerry Boyle says is it a vegetable a
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mineral or an animal and the answer that
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is is it a big black Douglass writes a
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lot
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riding faders riding faders and getting
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the dynamics by being a bit physical
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with the faders and he says he asked so
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when mixing dynamic vocals how much will
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you depend on compressor limiters for
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dynamic control before you leave the
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dynamic control up to the fader to your
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fader ride well I can give you like a
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one-minute explanation but the best
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thing is at the seminar I actually spend
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a day on a workshop showing you how that
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works
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the answer question is I will control it
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with a in pre compression I'll control
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the you know I might even use some
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plugins in in Pro Tools first I might
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00:16:11,790 --> 00:16:15,360
use an 1176 followed by an la-2a first
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even before it gets to the desk right on
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the desk
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I might have in frequent you know and an
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insert another compressor that just
285
00:16:23,339 --> 00:16:25,350
tones it down a little bit I'm not
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00:16:25,350 --> 00:16:26,910
trying to squeeze the life out of it I'm
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00:16:26,910 --> 00:16:29,160
just trying to get a little bit more
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00:16:29,160 --> 00:16:31,800
control and then when that feels right
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00:16:31,800 --> 00:16:34,470
and it's not out of the pocket all the
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00:16:34,470 --> 00:16:38,180
time too quiet too loud too explosive
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00:16:38,180 --> 00:16:42,240
then I ride it a lot so that I can get
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00:16:42,240 --> 00:16:46,410
the dynamics without fighting the fact
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that it's already it's either too loud
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or too quiet um I think that's the
295
00:16:57,529 --> 00:17:01,259
simplest answer I can give you without
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00:17:01,259 --> 00:17:03,449
and then you'd have to kind of watch me
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00:17:03,449 --> 00:17:07,679
do the doing the rest Germans asks do
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00:17:07,679 --> 00:17:11,730
you use any cue on across the master bus
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if so is it always is it the same curve
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00:17:14,130 --> 00:17:16,829
or curve you know always work or like
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00:17:16,829 --> 00:17:19,199
it's a good idea instead of e queuing
302
00:17:19,199 --> 00:17:21,089
all the channels needing eq thanks all
303
00:17:21,089 --> 00:17:25,740
for your time well I I have what's
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00:17:25,740 --> 00:17:26,910
considered
305
00:17:26,910 --> 00:17:29,640
it's a mastering rack when I'm done with
306
00:17:29,640 --> 00:17:32,940
the mix there's very very little that
307
00:17:32,940 --> 00:17:35,340
the mastering engineer needs to do I am
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00:17:35,340 --> 00:17:38,460
preparing it for him I'm not slamming it
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00:17:38,460 --> 00:17:42,450
he still has room to be mastering he has
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some levels yes some you know a window
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there but I don't feel like I should
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allow leave it to him to do the finally
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00:17:52,890 --> 00:17:55,230
cueing if because if something if it
314
00:17:55,230 --> 00:17:56,910
needs EQ I'm going to hear I'm going to
315
00:17:56,910 --> 00:18:00,090
go wow overall now it's an overall thing
316
00:18:00,090 --> 00:18:02,760
and it depends again because I get
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00:18:02,760 --> 00:18:05,820
different tracks from different artists
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every day the engineering of those
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00:18:09,630 --> 00:18:13,440
tracks are going to vary and sometimes
320
00:18:13,440 --> 00:18:16,170
of course I'm doing individually cueing
321
00:18:16,170 --> 00:18:20,330
but sometimes just the overall picture
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00:18:20,330 --> 00:18:25,740
might need just to be pumped up and so
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00:18:25,740 --> 00:18:31,380
yes I have EQs as the last part in the
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00:18:31,380 --> 00:18:34,560
chain it's after the compressors that I
325
00:18:34,560 --> 00:18:37,560
use and even when the compressors I mean
326
00:18:37,560 --> 00:18:41,000
they might barely be moving but I'm
327
00:18:41,000 --> 00:18:44,040
doing the final final processing and
328
00:18:44,040 --> 00:18:45,830
that EQE
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00:18:45,830 --> 00:18:49,590
it varies it varies on the reason why I
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00:18:49,590 --> 00:18:52,050
need to use it maybe it needs a little
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00:18:52,050 --> 00:18:54,320
bit more mid-range that even that
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00:18:54,320 --> 00:18:56,880
overall just to glue the whole thing
333
00:18:56,880 --> 00:18:58,890
maybe needs a little bit more 90 that I
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00:18:58,890 --> 00:19:01,710
can't it just doesn't sound the same if
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00:19:01,710 --> 00:19:08,010
I do it on individual tracks I use on I
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use a clarify neck I love that it's very
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00:19:11,550 --> 00:19:15,870
subtle and it's parallel EQ and I like
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00:19:15,870 --> 00:19:18,810
it I use it often and sometimes that's
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00:19:18,810 --> 00:19:19,500
all it needs
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00:19:19,500 --> 00:19:24,960
I use a curve bender and again curve
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00:19:24,960 --> 00:19:26,690
bender I might just be bringing up some
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00:19:26,690 --> 00:19:29,730
16,000 maybe it just needs more air on
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00:19:29,730 --> 00:19:33,330
it or maybe the track is very thick and
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00:19:33,330 --> 00:19:35,070
so I'm not actually boosting I'm
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00:19:35,070 --> 00:19:37,080
attenuating I may take some 300 and
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clean it up and as soon as I do that it
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00:19:40,080 --> 00:19:42,290
just comes a lot
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00:19:42,290 --> 00:19:47,220
it opens up so sometimes I do sometimes
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00:19:47,220 --> 00:19:51,510
I don't but it's there for my use Ola
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00:19:51,510 --> 00:19:57,140
garish oh maybe Oleg Erik asks
351
00:19:57,140 --> 00:19:59,580
saturation every sound in your mix
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00:19:59,580 --> 00:20:02,190
sounds with character like if it would
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be saturated something often use
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00:20:03,990 --> 00:20:08,850
saturation tools I have one of my sense
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00:20:08,850 --> 00:20:13,680
aux ends sends to this little distortion
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00:20:13,680 --> 00:20:17,550
unit that I have it's very warm it's
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00:20:17,550 --> 00:20:20,850
very natural it's kind of feels like
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00:20:20,850 --> 00:20:23,100
it's got even harmonics as opposed to
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00:20:23,100 --> 00:20:29,310
the crunch odd harmonics and I use it if
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00:20:29,310 --> 00:20:31,200
it's necessary again every day is
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different the tracks are different
362
00:20:33,030 --> 00:20:37,530
there's some times when it's so well
363
00:20:37,530 --> 00:20:39,210
recorded that I don't really need to
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00:20:39,210 --> 00:20:40,320
touch anything
365
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so um yes I use them when I need them
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and it certainly gives it character
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00:20:46,970 --> 00:20:49,410
sometimes the tracks just too clean and
368
00:20:49,410 --> 00:20:52,470
you want to dirty up the drums you know
369
00:20:52,470 --> 00:20:55,530
you can take the drums and send it to if
370
00:20:55,530 --> 00:21:01,580
all you have is what would be the
371
00:21:01,580 --> 00:21:04,680
Decapitator is one you put in the
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00:21:04,680 --> 00:21:07,170
capitate err and then you know just add
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00:21:07,170 --> 00:21:10,170
it to the drums now you've got dirty or
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00:21:10,170 --> 00:21:13,230
drums you have to know that you know
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00:21:13,230 --> 00:21:15,030
that there's reason for it that they
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00:21:15,030 --> 00:21:19,320
need to be a bit dirty high and low-pass
377
00:21:19,320 --> 00:21:21,240
filter you're using high or low pass
378
00:21:21,240 --> 00:21:23,550
filters on every track ah
379
00:21:23,550 --> 00:21:27,600
that's a good question I use high pass
380
00:21:27,600 --> 00:21:31,410
filters on every track except for maybe
381
00:21:31,410 --> 00:21:35,730
kick and bass and I don't lose it I
382
00:21:35,730 --> 00:21:37,980
don't use low well sometimes I may use
383
00:21:37,980 --> 00:21:40,260
the low pass filter on the cake because
384
00:21:40,260 --> 00:21:44,940
I don't I don't want it to it's having
385
00:21:44,940 --> 00:21:46,500
too much of an influence on my snare
386
00:21:46,500 --> 00:21:49,290
sound but overall I always clean up the
387
00:21:49,290 --> 00:21:53,010
bottom end because I take out what I
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00:21:53,010 --> 00:21:54,390
don't hear and then
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00:21:54,390 --> 00:21:55,530
bring it up all the way point where I
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00:21:55,530 --> 00:21:57,360
hear the bottom end disappearing then
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00:21:57,360 --> 00:22:00,000
I'll back off so I get rid of all this
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00:22:00,000 --> 00:22:01,620
stuff that you don't really hear but you
393
00:22:01,620 --> 00:22:03,990
don't need and then that allows my
394
00:22:03,990 --> 00:22:06,150
bottom and my kick my base any other
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00:22:06,150 --> 00:22:07,650
low-end instrument that's supposed to
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00:22:07,650 --> 00:22:10,530
kick in through that point to have that
397
00:22:10,530 --> 00:22:13,770
area and it's not fighting muddiness and
398
00:22:13,770 --> 00:22:23,250
and low-end stuff Misha please library
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00:22:23,250 --> 00:22:25,260
brow rising a vocal or a track I would
400
00:22:25,260 --> 00:22:26,490
love to know what is the course of
401
00:22:26,490 --> 00:22:28,080
action you take on a voice like Chris
402
00:22:28,080 --> 00:22:33,000
Martin's that's too complicated I can't
403
00:22:33,000 --> 00:22:36,180
really answer that that's certainly
404
00:22:36,180 --> 00:22:39,900
something if you come to seminar you I
405
00:22:39,900 --> 00:22:43,740
will discuss in detail but you know it's
406
00:22:43,740 --> 00:22:48,750
all based on emotion so that's in a
407
00:22:48,750 --> 00:22:52,530
nutshell what I do sorry I can't give
408
00:22:52,530 --> 00:22:56,880
you it's too long an answer skip this is
409
00:22:56,880 --> 00:22:58,260
I've been working with your multibus
410
00:22:58,260 --> 00:23:01,350
technique in the box for about a year
411
00:23:01,350 --> 00:23:02,550
now and one of the things that puzzled
412
00:23:02,550 --> 00:23:04,470
me is when to make adjustments to the
413
00:23:04,470 --> 00:23:06,510
individual buses to get the appropriate
414
00:23:06,510 --> 00:23:08,720
amount of reduction on each bus
415
00:23:08,720 --> 00:23:11,820
sometimes a song has a ton of guitars
416
00:23:11,820 --> 00:23:14,520
but maybe just one twinkly keyboard part
417
00:23:14,520 --> 00:23:16,080
so what I'm sending to see is much
418
00:23:16,080 --> 00:23:18,710
hotter than what I'm sending to a Cee
419
00:23:18,710 --> 00:23:23,010
Cee may be reducing too much at what
420
00:23:23,010 --> 00:23:24,300
point your process do you make these
421
00:23:24,300 --> 00:23:26,130
adjustments to the individual buses to
422
00:23:26,130 --> 00:23:27,480
get the right amount of compression on
423
00:23:27,480 --> 00:23:30,210
each well if you've calibrated them
424
00:23:30,210 --> 00:23:35,600
properly where ABC and D all read zero
425
00:23:35,600 --> 00:23:43,190
um if I put five things if I bring up
426
00:23:43,190 --> 00:23:48,380
five instruments period that are louder
427
00:23:48,380 --> 00:23:51,360
that better at one level and I want to
428
00:23:51,360 --> 00:23:52,800
bring up another one I bring up the
429
00:23:52,800 --> 00:23:56,610
other one louder so I can hear it I mean
430
00:23:56,610 --> 00:24:00,390
and and if I'm I'm hitting the
431
00:24:00,390 --> 00:24:03,330
compressors compressor let's say C to
432
00:24:03,330 --> 00:24:05,880
hard it's actually going to get quieter
433
00:24:05,880 --> 00:24:08,010
and if I'm sending a little twinkly
434
00:24:08,010 --> 00:24:08,460
thing
435
00:24:08,460 --> 00:24:10,650
to a you can naturally hear it louder
436
00:24:10,650 --> 00:24:13,130
but if you're if you're if you're
437
00:24:13,130 --> 00:24:15,570
reducing too much you have a problem
438
00:24:15,570 --> 00:24:21,810
you're reducing too much on so I the
439
00:24:21,810 --> 00:24:27,170
only time I touch any of the ABC or D is
440
00:24:27,170 --> 00:24:31,170
for lowering or or increasing the
441
00:24:31,170 --> 00:24:35,460
threshold on B on the drums that's the
442
00:24:35,460 --> 00:24:39,420
only one I touch everything else your
443
00:24:39,420 --> 00:24:43,950
you should be balancing a bit better I I
444
00:24:43,950 --> 00:24:46,580
don't know what else is that the direct
445
00:24:46,580 --> 00:24:48,930
answer to your question is I don't touch
446
00:24:48,930 --> 00:24:49,620
anything
447
00:24:49,620 --> 00:24:53,010
but the threshold on the distress errs
448
00:24:53,010 --> 00:24:54,780
and sometimes because they might be
449
00:24:54,780 --> 00:24:57,270
hitting too hard I'll bring up the
450
00:24:57,270 --> 00:24:59,460
number towards five or six or something
451
00:24:59,460 --> 00:25:01,710
and if it's not enough but I just I want
452
00:25:01,710 --> 00:25:04,380
it to feel like it's grabbing I'll lower
453
00:25:04,380 --> 00:25:07,750
it towards three or two that's about it
454
00:25:07,750 --> 00:25:12,320
[Music]
455
00:25:12,320 --> 00:25:16,240
think that's it32731
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