Afrikaans
Akan
Albanian
Amharic
Arabic
Armenian
Azerbaijani
Basque
Belarusian
Bemba
Bengali
Bihari
Bosnian
Breton
Bulgarian
Cambodian
Catalan
Cebuano
Cherokee
Chichewa
Chinese (Simplified)
Chinese (Traditional)
Corsican
Croatian
Danish
Dutch
English
Esperanto
Estonian
Ewe
Faroese
Filipino
Finnish
French
Frisian
Ga
Galician
Georgian
German
Greek
Guarani
Gujarati
Haitian Creole
Hausa
Hawaiian
Hebrew
Hindi
Hmong
Hungarian
Icelandic
Igbo
Indonesian
Interlingua
Irish
Italian
Japanese
Javanese
Kannada
Kazakh
Kinyarwanda
Kirundi
Kongo
Korean
Krio (Sierra Leone)
Kurdish
Kurdish (Soranî)
Kyrgyz
Laothian
Latin
Latvian
Lingala
Lithuanian
Lozi
Luganda
Luo
Luxembourgish
Macedonian
Malagasy
Malay
Malayalam
Maltese
Maori
Marathi
Mauritian Creole
Moldavian
Mongolian
Myanmar (Burmese)
Montenegrin
Nepali
Nigerian Pidgin
Northern Sotho
Norwegian
Norwegian (Nynorsk)
Occitan
Oriya
Oromo
Pashto
Persian
Polish
Portuguese (Brazil)
Portuguese (Portugal)
Punjabi
Quechua
Romanian
Romansh
Runyakitara
Russian
Samoan
Scots Gaelic
Serbian
Serbo-Croatian
Sesotho
Setswana
Seychellois Creole
Shona
Sindhi
Sinhalese
Slovak
Slovenian
Somali
Spanish
Spanish (Latin American)
Sundanese
Swahili
Swedish
Tajik
Tamil
Tatar
Telugu
Thai
Tigrinya
Tonga
Tshiluba
Tumbuka
Turkish
Turkmen
Twi
Uighur
Ukrainian
Urdu
Uzbek
Vietnamese
Welsh
Wolof
Xhosa
Yiddish
Yoruba
Zulu
This is tutorial number 55 and it covers how to do advanced multi-section solid bodies within
CTAV5. To start off, open up tutorial part number 55 which is located on the DVD.
Now like the last few tutorials, we're going to be using the multi-section solid function.
Now with this part that I have right here, what we've done is it's just like the last
tutorial pretty much the same part. I just cleaned it up a little bit. And what it is is
it's the four sections put together. Now for the advanced multi-section solid, what we're
going to do is we're going to add a guide profile for all these to follow because right now
what they're following is just a straight line and they're all merging together. What we're
going to do in this one is kind of add a bit of a curve and then going up and around.
So to start off what we're going to do is we're going to right click and delete this and
we're going to unselect the aggregated. Click OK. So now we're still left with these
sketches here. So what we're going to do is we're going to sketch on this plane here and
slowly build these all these sections together and give it a different kind of flow and a
different curve. So let's click this plane here, click sketch. And what I want to do first
is each of these points here, select it, press control, and project them out. And let's
make them a construction. And what we're going to do is from these points we're going to
snap and bring all these together. So what we can do first is let's click the line tool
and let's just put some lines in there and just connect these guys. And let's go back.
And this is just a basic one that we're going to be able to put together nice and quick
just to give you a feel. So let's click the multi section. So up here you're going to
have to choose these sections. So the same as we did before. So choose all these sections.
And then down here you choose the guide. So we're going to choose this as our guideline.
Click preview and it's going to give you a preview. And this one's going to look just
like the one that we already made. So no big difference. It's just shifted over a tiny
bit. Now click OK. And now what we're going to do is we're going to change that sketch.
So let's double click on the sketch here. And let's delete these lines. And we saw
those points. So let's click the spline tool. And let's really kick these guys out and
start moving them around. And let's go back. And now it's going to rebuild. Now in the
rebuild you can see that it's really moved those guys around with the spline compared
to those straight lines that we had. And they're going to follow that same path that we
just made. Now I'm going to go back into this sketch. And what I'm going to tell you is
that when you're doing these, especially with something like a square, you need to find
like a common edge or common point that you're going to whip everything around with. So
what I did here is I always use the right edge point on top. So using that, you're always
using that edge to move it around. If I was to use say like the left edge point and move
them around, it might be too dramatic of a curve in turn. So it might fold on itself and
you might not, the part might not come together at all. If you did a circle, you probably
choose a center point of each one and whip it around from the center points. So again,
we're able to just, you know, play around with this, just move these guys in a little
bit. And we're going to have the same result. So it's going to adjust it accordingly to
what the guide curve was there. So with all of these multi-section solids, I've showed you
the basic one that we've created two reference planes, created two sketches, put them together.
Then with the multiple one, we did four reference planes, four sketches, put them together.
And now with this one, I've introduced the guideline curve for all of your profiles
to follow along. So this is just kind of all of them building up together. And now you're
able to create profiles, create a line, and loft everything together and put it together.
And that concludes our tutorial on advanced multi-section solids within KT of V5.
Can't find what you're looking for?
Get subtitles in any language from opensubtitles.com, and translate them here.