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These are the user uploaded subtitles that are being translated: 1 00:00:00,000 --> 00:00:06,000 This is tutorial number 23 and it covers how to use the Symmetry Sketch feature within KT-AV5. 2 00:00:06,000 --> 00:00:13,000 To start off, open up a new KT-AV5 part file and once you've done that, let's go into the Sketch Workbench. 3 00:00:13,000 --> 00:00:17,000 So let's click Sketch and click any of the planes. 4 00:00:17,000 --> 00:00:21,000 Now what we're going to be going over is the Symmetry Sketch feature. 5 00:00:21,000 --> 00:00:23,000 So you can find it in this toolbar here. 6 00:00:23,000 --> 00:00:25,000 This is the Symmetry Sketch. 7 00:00:25,000 --> 00:00:32,000 And if you go to Insert, Operation, Transformation, you can find the Symmetry button right here. 8 00:00:32,000 --> 00:00:45,000 Now the reasoning behind the Symmetry Sketch feature would be that, for example, if you made a left-hand component sketch, and you also need the right hand, all you have to do is create a center line and you can flip that sketch over. 9 00:00:45,000 --> 00:00:52,000 Instead of redoing the sketch all over, all you have to do is flip it over so it automatically creates a mirror image on the other side. 10 00:00:52,000 --> 00:00:59,000 Now this is very good because it allows you to just flip it over. You don't have to redo it. It saves you a lot of time. 11 00:00:59,000 --> 00:01:02,000 So what I'm going to do is I'm going to show you a few examples. 12 00:01:02,000 --> 00:01:11,000 So what we're going to do is we're going to draw a profile on the side here and we're going to say that this is a left-hand but say that we needed the right-hand component. 13 00:01:11,000 --> 00:01:22,000 And again, this would be a sketch that you wouldn't want to try to duplicate on the other side. 14 00:01:22,000 --> 00:01:31,000 So what we're going to do is we're going to draw a center line and we're going to mirror it or use the Symmetry Sketch along the center line. 15 00:01:31,000 --> 00:01:56,000 Now just for good practice, if we were to extrude this out after or use it as a feature, you'd want this center line to be a construction line. So we'll click this center line, click construction line, and now we have a construction line in the middle that will be able to flip around and after we flipped it, we'll be able to extrude and not have to worry about this line getting in the way when we have to use it as a feature. 16 00:01:56,000 --> 00:02:05,000 So what we're going to do is we're going to highlight this entire sketch here. We're going to click the Symmetry and click the center line. 17 00:02:05,000 --> 00:02:14,000 And now it's flipped over. And if you want to do it again, you can flip it around again. So we'll highlight all this, click Symmetry, and we'll flip it over. 18 00:02:14,000 --> 00:02:17,000 So you're able to toggle between the left-hand and the right-hand component. 19 00:02:17,000 --> 00:02:26,000 Now it doesn't have to be just like a left-hand and a right-hand, it can also be up and down, so we're going to draw a line across. 20 00:02:26,000 --> 00:02:37,000 And you can also do this on an angle too. So we're going to draw a line on an angle. 21 00:02:37,000 --> 00:02:47,000 Now let's make this angle a 45. So let's click this line here, and let's click this line here, and we'll make it 45 degrees. 22 00:02:47,000 --> 00:02:53,000 Now both of these lines highlight this line and this line, and we'll make them both again in construction. 23 00:02:53,000 --> 00:02:58,000 Just for good practice so that if we were to extrude this out, we wouldn't have to worry about these lines. 24 00:02:58,000 --> 00:03:08,000 So let's flip this component up. So let's highlight it. Click Symmetry, click this line here, and we flipped it up. 25 00:03:08,000 --> 00:03:15,000 Now we'll highlight it again and bring it back down. Click Symmetry, click the line, and we flipped it back down. 26 00:03:15,000 --> 00:03:24,000 Now let's flip it along this 45. So we'll highlight the sketch. Click Symmetry, click this line, and we flipped it onto the other side. 27 00:03:24,000 --> 00:03:30,000 Now we'll do it one more time so let's flip it back to where it was. 28 00:03:30,000 --> 00:03:41,000 Now it doesn't have to be an entire profile. It can even just be a line. So I'm just going to draw a line here, and I'm going to flip it. 29 00:03:41,000 --> 00:03:48,000 So I'm going to select it here, and flip it on top. And if you zoom out, now it's on top. 30 00:03:48,000 --> 00:03:55,000 Now I'm going to select this line again, and flip it below. And I flipped it back below. 31 00:03:55,000 --> 00:04:07,000 So you're able to either create left hand, right hand, up, down, and different components. So from one original sketch, I can have a left hand and a right hand, and you can make different configurations from your sketches. 32 00:04:07,000 --> 00:04:18,000 So this allows you to have one sketch and make multiple configurations so that you don't have to go back and forth and create different sketches every time that you need, say, a left hand component and a right hand component. 33 00:04:18,000 --> 00:04:46,000 And this concludes our tutorial on how to use the symmetry sketch feature within KTAV5. 5388

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