All language subtitles for 03 - Storyboarding with Grease Pencil

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Would you like to inspect the original subtitles? These are the user uploaded subtitles that are being translated: 1 00:00:00,000 --> 00:00:01,008 - [Instructor] One of the coolest things about 2 00:00:01,008 --> 00:00:04,001 the 2D animation tool inside of Blender 3 00:00:04,001 --> 00:00:07,000 is that it allows you to quickly come up with ideas 4 00:00:07,000 --> 00:00:08,005 and then put them over time 5 00:00:08,005 --> 00:00:10,006 so you can see how they would flow. 6 00:00:10,006 --> 00:00:17,003 Let me show you. Go to File and New, 2D Animation. 7 00:00:17,003 --> 00:00:19,001 Down here at the bottom, 8 00:00:19,001 --> 00:00:22,009 there is a new area that we haven't looked at. 9 00:00:22,009 --> 00:00:25,007 It is called the dope sheet, 10 00:00:25,007 --> 00:00:29,007 and within the dope sheet is an area called grease pencil. 11 00:00:29,007 --> 00:00:32,002 You'll see a little white diamond, 12 00:00:32,002 --> 00:00:35,007 and when you left click on it, it turns orange. 13 00:00:35,007 --> 00:00:41,002 Inside this view, just left click and draw a simple circle. 14 00:00:41,002 --> 00:00:43,002 Now, that's not the best circle on the planet, 15 00:00:43,002 --> 00:00:46,000 but it does its job. 16 00:00:46,000 --> 00:00:49,006 Go ahead and left click and drag this little playhead. 17 00:00:49,006 --> 00:00:52,007 Let's say around 20 or so. 18 00:00:52,007 --> 00:00:54,004 Now draw that circle again 19 00:00:54,004 --> 00:00:57,003 and do your best to keep the shape, 20 00:00:57,003 --> 00:01:05,007 and now let's come over to 40 and do it again. 21 00:01:05,007 --> 00:01:07,009 You can see what's happening here. 22 00:01:07,009 --> 00:01:13,000 As I'm scrubbing the timeline, this drawing 23 00:01:13,000 --> 00:01:20,004 looks like it's animating. 24 00:01:20,004 --> 00:01:25,009 If I go ahead and click on the play button, 25 00:01:25,009 --> 00:01:30,000 you can see that my drawing quickly animated. 26 00:01:30,000 --> 00:01:31,009 There's a lot I can do here. 27 00:01:31,009 --> 00:01:34,006 As I scrub the timeline, you can see that 28 00:01:34,006 --> 00:01:40,001 there is a light green and a light purple kind of drawing 29 00:01:40,001 --> 00:01:43,002 once I let this playhead go. 30 00:01:43,002 --> 00:01:44,008 These are called onion skins, 31 00:01:44,008 --> 00:01:48,009 and you can access this along with many other settings 32 00:01:48,009 --> 00:01:52,007 from your data panel over here. 33 00:01:52,007 --> 00:01:54,008 Scroll down and make sure you've clicked 34 00:01:54,008 --> 00:01:57,001 this little green squiggly line, 35 00:01:57,001 --> 00:01:58,007 and you can see onion skinning, 36 00:01:58,007 --> 00:02:00,000 and I can left click and drag 37 00:02:00,000 --> 00:02:03,004 to show the previous or hide them. 38 00:02:03,004 --> 00:02:08,000 This is purely for a visual aid. 39 00:02:08,000 --> 00:02:16,004 You can even say show more drawings if you'd like. 40 00:02:16,004 --> 00:02:19,004 As you're drawing, you could probably imagine that 41 00:02:19,004 --> 00:02:22,002 you want different colors. 42 00:02:22,002 --> 00:02:24,001 If I scroll up here, you'll see that 43 00:02:24,001 --> 00:02:26,007 we have a few different options. 44 00:02:26,007 --> 00:02:31,001 The first is an arbitrary name called lines and fills. 45 00:02:31,001 --> 00:02:33,001 These are completely arbitrary. 46 00:02:33,001 --> 00:02:37,005 You can double click on this and say rough, 47 00:02:37,005 --> 00:02:43,003 and down here, double click on this one and say final. 48 00:02:43,003 --> 00:02:45,009 Let's go ahead and lock my rough 49 00:02:45,009 --> 00:02:49,000 so I don't accidentally draw on them. 50 00:02:49,000 --> 00:02:54,003 I can also hide them if I'd like. 51 00:02:54,003 --> 00:02:56,004 I'm going to move my playhead over here, 52 00:02:56,004 --> 00:02:59,004 or I can just hit one of these icons. 53 00:02:59,004 --> 00:03:01,003 There we go. 54 00:03:01,003 --> 00:03:03,006 Now, come down to the beach ball. 55 00:03:03,006 --> 00:03:06,009 With this beach ball, I'm given even more settings 56 00:03:06,009 --> 00:03:08,007 that I can play with. 57 00:03:08,007 --> 00:03:12,008 The beach ball is usually your materials tab for 3D objects, 58 00:03:12,008 --> 00:03:15,001 but in 2D, it acts as 59 00:03:15,001 --> 00:03:19,002 the different kinds of brushes or pens that you can use, 60 00:03:19,002 --> 00:03:21,009 but it's not just the brush and the outline. 61 00:03:21,009 --> 00:03:26,003 It also describes the inside as well. 62 00:03:26,003 --> 00:03:30,008 You can turn on either a stroke and have different options, 63 00:03:30,008 --> 00:03:34,001 or you can do a stroke with a fill. 64 00:03:34,001 --> 00:03:36,002 Let's go ahead and do that, 65 00:03:36,002 --> 00:03:39,009 and turn my strength up all the way. 66 00:03:39,009 --> 00:03:43,004 Now, as much as I love my terribly drawn circle, 67 00:03:43,004 --> 00:03:47,006 I'm going to use a circle tool down here at the bottom left. 68 00:03:47,006 --> 00:03:48,009 If you don't see it for any reason, 69 00:03:48,009 --> 00:03:52,000 make sure that you're in draw mode. 70 00:03:52,000 --> 00:03:53,004 Left click and drag, 71 00:03:53,004 --> 00:03:56,009 and you can see I have a circle with two yellow dots. 72 00:03:56,009 --> 00:03:58,006 I can adjust these really quick, 73 00:03:58,006 --> 00:04:02,005 but I have to hit enter to create that circle. 74 00:04:02,005 --> 00:04:06,009 Now, my line type over here says squares, 75 00:04:06,009 --> 00:04:10,005 but I can change this to dots, or just a line, 76 00:04:10,005 --> 00:04:13,000 which is a little bit easier to see. 77 00:04:13,000 --> 00:04:16,008 I can even change the style to a texture image if I want, 78 00:04:16,008 --> 00:04:19,006 but I'll leave it alone for now. 79 00:04:19,006 --> 00:04:27,001 Down here is fill, where I can change the color, 80 00:04:27,001 --> 00:04:33,003 and I can even add a texture to it if I want or a gradient. 81 00:04:33,003 --> 00:04:36,009 I'll just leave it on solid for right now. 82 00:04:36,009 --> 00:04:39,004 Let's come over to 20 83 00:04:39,004 --> 00:04:42,008 and go ahead and make that drawing again. 84 00:04:42,008 --> 00:04:47,005 Remember, you have to hit enter in order to create it. 85 00:04:47,005 --> 00:04:48,004 Let's go to 40, 86 00:04:48,004 --> 00:04:51,008 and I can make my life easier just by hitting this button, 87 00:04:51,008 --> 00:04:53,004 but you'll see that I can't go forward 88 00:04:53,004 --> 00:04:56,005 because I am in the final layer. 89 00:04:56,005 --> 00:04:59,006 So, in this case, I just have to mouse over 90 00:04:59,006 --> 00:05:03,004 and make the drawing, hit enter, 91 00:05:03,004 --> 00:05:07,005 and now I can use these buttons to get all the way up there. 92 00:05:07,005 --> 00:05:10,007 I can't get to 60 though, so I have to do that by hand 93 00:05:10,007 --> 00:05:16,005 because the final layer does not have a drawing in it yet. 94 00:05:16,005 --> 00:05:22,001 Remember to hit enter. 95 00:05:22,001 --> 00:05:24,002 Hit enter, 96 00:05:24,002 --> 00:05:25,005 and you know what? 97 00:05:25,005 --> 00:05:30,000 I'll use my left and right arrow keys to get right to 90. 98 00:05:30,000 --> 00:05:33,007 Add a squished ball, hit enter, 99 00:05:33,007 --> 00:05:37,005 get to 100, 100 00:05:37,005 --> 00:05:44,007 enter, and we'll do one more at 120. 101 00:05:44,007 --> 00:05:46,007 There we go. 102 00:05:46,007 --> 00:05:50,008 Now, let's go ahead and play it. 103 00:05:50,008 --> 00:05:52,000 And there you have it. 104 00:05:52,000 --> 00:05:56,003 You've created a very simple 2D animation or a storyboard. 105 00:05:56,003 --> 00:05:59,007 There's obviously so many more things you can do, 106 00:05:59,007 --> 00:06:02,006 like adding effects to your drawings 107 00:06:02,006 --> 00:06:05,009 or changing what kind of colors that you use 108 00:06:05,009 --> 00:06:09,000 while you're drawing your different strokes and fills. 109 00:06:09,000 --> 00:06:12,006 The 2D animation tool in Blender is incredibly robust, 110 00:06:12,006 --> 00:06:14,007 so I definitely recommend you get in there, 111 00:06:14,007 --> 00:06:15,009 start playing with it, 112 00:06:15,009 --> 00:06:19,000 and see how you can use it in your workflow. 8723

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