All language subtitles for The COMPLETE VALORANT Terminology Tier List Become an INCREDIBLE Communicator Valorant Guide

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Original subtitles

Ladies and gentlemen if you've never played Counter Strike before or any FPS whatsoever

then there's a lot of terms that you might not know.

People are throwing out all kinds of terms like rotate, CT spawn, double peek.

So in this video let's break down a pretty sizable list of all the important terms that

you need to know so that your comms can be on point in Valorant.

All that being said if you want to improve at Valorant do me a huge favor and smash that

sub button but without further ado let's just jump right into it shall we?

Now the first term that we have to define on our list is default.

Default is playing into zones right before you get to a choke point where you typically

play for a certain amount of time, you apply pressure to the enemy and you bait out utility

without moving in that's default.

Now the next term we want to talk about is wallbanging and wallbanging is simply just

shooting through walls.

You'll be able to easily see what walls you can shoot through.

When you shoot through them there will be this black dot that means your bullets are

actually going through.

So if someone says wallbang hookah or something like that they mean that you should clear

it out by wallbanging multiple corners and all the boxes inside.

Now the next term is lurker which what a lurker is is someone who purposely stays away from

his team or plays cyber from his team trying to catch people when they try to rotate so

you can get some free kills unexpectedly.

Typically some characters are better at lurking like potentially omen or cypher characters

that have a way in order to punish enemies that are simply just speed running trying

to go rotate.

Now the next term is eco round or someone might say half buy which means that you're

only going to buy down to that 2000 credit mark because even if you lose you'll get that

1900 credit so that you can buy a full armor plus an assault rifle so that's what they

mean here.

Now the next term is anti eco which means that you know that the enemy is going to be

on a save round or a light buy round.

This is particularly important to call for your teammates when you realize the enemy

is probably not going to be running assault rifles you could take longer engagements.

The next term is full save which means don't buy anything every single person on your team

should save.

When your team is full saving unless one member of the team has an exceptional amount of money

they shouldn't buy and honestly they probably shouldn't buy altogether so they could save

that money for down the road.

The next term is forced buy which means that when you don't have enough money for the best

buy but you still want to spend all your money in gear that is when you force buy in some

clutch rounds or when you want to mix it up against your enemies.

Stack means put more than a normal amount of players on one bomb site.

This could be seen as a mix up but essentially the idea here is that you try to predict where

the enemies are going to go to and you have more people already stacked there just by

that Hail Mary play usually when you're at a disadvantage in some way like a save round.

The next term is rotate which means that you're going to leave the place that you're attacking

or defending and you're going to move on to support your team on the other side.

You say rotate to B side which means that you need to rotate to that side to help your

team for either defending the point or taking it.

Now another term you'll hear often is one shot so when someone says one shot in comms

often times it means that the person that they shot is 149 HP.

Moving on to the next term and this is a term that I just had a hard time learning right

off the bat because my time with CSGO was really limited but people will say CT spawn

or T spawn which has to do with understanding terrorists in Counter Strike.

So Counter terrorist side is the defenders side and terrorist T side is attackers side.

So I know that it doesn't make any sense in this game no one's a terrorist and I thought

the same thing too but most of the players that play this game especially at the higher

levels are all CSGO players so if you do not learn this you're just completely confused

like I was I'm like what the heck what do you mean T spawn CT spawn yeah you have to

learn this CT spawn is defender T spawn is attacker.

Now baiting is a term that often gets thrown around but essentially what this is is essentially

what you're doing here is you're holding default a term we talked about before and you're simply

just waiting for one of your teammates to go in for one of your teammates to go in and

die and give you precious information about where enemies are so that you could trade

out for the kill.

It's known as a pretty scummy tactic because essentially you're playing extremely passively

and you're making your teammates engage.

Now there's another term that could be called trade kill refrag counter swing or anything

like that essentially what that means is that if you or someone you know dies the person

that does this trade kill or counter swing or whatever they essentially want to make

sure that you do not die for free you die but they swing on the person that just killed

you and they kill him so essentially you trade one for one so you never let the enemy

get a kill and get out safely.

Now the next term is double peek essentially where two players will peek the same angle

at the same time generally what you want to do with this is you want one person to swing

a little bit wider than the other person so it's best to coordinate this you say double

peek I'll peek wide and that's something that you can do to get on the same page with your

allies.

Now the next term is wide peek and what that is is that's where you go really far away

from the wall this is typically better against things like operators because essentially

what you want to do is you don't want to barely peek the angle you want to peek it really

wide so that it allows a higher margin of error for the enemy to mess up on this shot.

Now jiggle peek or shoulder peek is something that you might have heard but essentially

this is where you quickly peek you quickly just get information really fast and the idea

here is is you're already going back behind natural cover by the time you actually see

them you peek in and peek out really quickly just to get information just keep in mind

that even if you shoulder peek against a lot of rifles if they react in time you could

either die or at the very least get tagged tagging is a term that I'm going to use a

little bit later.

Now crossfire is a defensive stance where two enemies are lined up in a way that they

both can see the enemy at the same time making it extremely hard for a peeking enemy to take

them both out essentially what the enemy would have to do is look at someone and kill someone

and then flick all the way to the other one using like a crazy 90 degree flick or something

like that in order to kill them both so more likely than not he's only going to be able

to get one person at the very maximum but probably you could actually kill him if you

fire at the same time.

Now the next term is dink which means you're getting a headshot on the enemy that doesn't

die this is really important to let someone know that they're kind of low hp I dinked

him which it's often better to say I dinked him for the actual value of damage because

you know it after you die.

Now the next term is lit tagged hit this is pretty much like if you say x person is lit

for x damage you're telling your teammates how much they have taken damage for if you

say you tagged someone that just means you did a little bit of damage to them they might

be slow at the time or anything like that this is just important for focus fire and

generally telling your team how much damage is on somebody.

Now the term buy me or drop me is just basically what it sounds buy me a weapon just I need

a drop or anything like that which you could also just press the button but I thought you

should know it here.

The next term is pre-fire which means that you're going to actually fire at an angle

before you actually see it you're already going into the angle already firing so for

example you know that someone is playing usually in the left cubby so you walk into that room

and immediately look at the left cubby and fire before you even actually are looking

at the left cubby you're already starting the fire before then this means that if there's

an enemy there they're already going to die or take damage and you're going to be able

to actually kill them before either of you have actually processed the information which

is really a strong tactic and it's something that you should start incorporating into your

gameplay as you play the game more as you build up the intuition you really want to

pre-fire a lot of angles especially with a science weapon.

Now the next term is heaven or hell or under heaven heaven is just like any high ground

people just call any high ground heaven for some reason if you're high up you're in heaven

and then underneath they'll either say under heaven or hell they'll never say upper hell

so I don't I don't really get any of that but that's just what you need to understand

heaven or under heaven slash hell on the high ground or right underneath the high ground.

Now the next term is play for picks or play slow or default this is basically playing

in that default zone that I talked about before where you're not quite going in and

essentially what you do there is you're just waiting there you're putting pressure on the

enemy you're baiting out utility and you're waiting for the enemy to make a mistake once

you get a pick that will instantly set the play in motion to push whatever point either

push the point that the person died on or rotate to the other point or whatever but

you're essentially just waiting it out playing for picks waiting for the enemy to be over

eager and to punish them.

Now speaking of punish as a general video game term the term punish means to specifically

punish the enemy or make them pay with their life or whatever for doing a certain play

you could say punish the enemy for up in close range or punish the enemy for whipping out

her ultimate right in front of you or punish the sage for rezzing or anything like that

you're just trying to punish them for whatever x scenario is that the person says.

Now fake defuse or tap the bomb this is basically when you start defusing and instantly get

off of it this basically makes it seem that the enemy is actually disfusing the spike

some cool tip that they actually pointed out in this reddit thread is that if you actually

want to bait defuse like this fake defuse you should make any footsteps afterwards you

fake defuse then you stand there because if the enemy hears footsteps they know that you're

not actually committing to it but if you don't hear any footsteps then you don't know if

the enemy got off it or not because it doesn't make any audio noise something that's a pretty

cool tip something that you should keep in mind.

Now the next term is something like stick it which is something that means that you

should just try and stick the bomb and not get off of it maybe you don't have enough

time or maybe the enemy is not quite going to be able to kill you before you stick the

bomb defuse that is when you actually want to stick the bomb stay to it if someone on

your team calls for that just hold that defuse button and you probably will be able to stick

it out.

Now another term you might hear is plant for x and what this means is you want to plant

with an LOS or line of sight which is another term I didn't talk about here but LOS means

line of sight line of sight of whatever you can say line of sight of heaven or line of

sight of this side CT side or whatever and that just means that if your teammates are

playing that zone they can see the spike from that zone which is really important because

like if your teammates have control of heaven right you want to make sure that the spike

is in view of heaven because if the enemy rushes to point and kills you and then they

start defusing and your enemies can't see them from heaven they're not going to be able

to kill that person or get to them in time to stop the defuse so that is why it's extremely

important for you to get this right.

Now the next term would be something like safe plant which means that you just want

to put the bomb down in the safest way possible.

Often times that means that there are enemies near the site or on the site and you want

to be planting in a way that no one can see you at all so that you don't die while you're

planting so you plant it in a cubby or something behind natural cover.

Now another term would be default plant planting in the most common location for that bomb

site is basically just like status quo plant or normal plant this is just planting wherever

it is that everyone always plants and there's always a place in mind every time you think

of where does everyone plant on this map you can definitely think about it and that's the

default plant.

Another term would be play the bomb which means that you don't need to go aggressively

and go chase after enemies after you planted the bomb essentially what you're doing is

you're just playing around the bomb and forcing the enemy to either clear out every angle

or they go and try to defuse the bomb and then you know where they are so that's what

you're playing the bomb.

In a similar way the term play for time means that you want to utilize the time that you

have to your advantage in order to actually win the round so basically you just want to

wait around make sure that you don't take fights too quickly and then if you can at

least stall the enemy then they won't have enough time to defuse so you don't want to

take fights too rapidly and you want to put pressure on the enemy to actually rush the

defuse and try to rush flushing you out which could make them sloppy and it could make it

a lot easier for you to kill them.

Now the next term would be something like retake together which means that you need

to wait for your allies in order to retake a bomb site instead of running in one at a

time just say hey retake together that means that everyone should be waiting wherever they're

coming from and try to engage the site at the same time.

Now there's numbers advantage and ult advantage these are specifically talking about hey we

have numbers advantage we have more members of our teammates alive then you could also

say I have ult advantage we have more ults on the enemy that's something that you could

really relate to your team you could even say something like ability advantage if you

know that you baited out a whole bunch of abilities on the enemy team and you still

have a whole bunch of them that your teammates and yourself has sandbag.

Now the last term that we have for you today is glass cannon this is an actual new term

that I just found out about it's basically when you buy an operator or some really expensive

weapon like a AR or something like that and you didn't even buy any armor with it so essentially

you're going all in on attack stats you got no defensive stats which is probably usually

not worth it but I could see some scenarios where if you buy an operator and you're holding

a really long sight line it's better than not buying an operator especially because

you're playing so far out of their effective range you could still kill them without them

doing enough damage to kill you.

Now as much as I would want to take credit for this list I can't it's almost all compiled

by this guy called stanky FPS on reddit definitely go check him out definitely go look at his

work he did a really good job here and I think a lot of people help for that but I wanted

to make this video so if you didn't see this post or if you just don't follow the reddit

or anything like that you still know all these things and it was actually really insightful

for me as well because I haven't really played that much csgo like I said before in the past

a lot of these terms just seem really counterintuitive for a game like valorant but they're really

important for you to learn especially as we enter this transitionary period where no one

really knows what things are going to actually be called we have all these official names

but a lot of times in my games when I call something the official real name that it's

actually called on the map they have no idea what I'm talking about and then they they

call something some crazy thing like u-haul or ct spawn or anything like that I don't

really know what they mean but now I do and it's really important that you learn it as

well so I hope this guide has been extremely helpful for you and if you have any questions

comments concerned or if there's any other type of term that you think people need to

know definitely let me know in the comments down below and then the community can actually

learn from your insight as well anyways of course do me a huge solid and smash that sub

button and I'm gonna keep you up to date on every news guide anything that you need

to know about valorant anyways that's all we got for you today I'm coach Chabels and

until next time

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