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Ladies and gentlemen if you've never played Counter Strike before or any FPS whatsoever
then there's a lot of terms that you might not know.
People are throwing out all kinds of terms like rotate, CT spawn, double peek.
So in this video let's break down a pretty sizable list of all the important terms that
you need to know so that your comms can be on point in Valorant.
All that being said if you want to improve at Valorant do me a huge favor and smash that
sub button but without further ado let's just jump right into it shall we?
Now the first term that we have to define on our list is default.
Default is playing into zones right before you get to a choke point where you typically
play for a certain amount of time, you apply pressure to the enemy and you bait out utility
without moving in that's default.
Now the next term we want to talk about is wallbanging and wallbanging is simply just
shooting through walls.
You'll be able to easily see what walls you can shoot through.
When you shoot through them there will be this black dot that means your bullets are
actually going through.
So if someone says wallbang hookah or something like that they mean that you should clear
it out by wallbanging multiple corners and all the boxes inside.
Now the next term is lurker which what a lurker is is someone who purposely stays away from
his team or plays cyber from his team trying to catch people when they try to rotate so
you can get some free kills unexpectedly.
Typically some characters are better at lurking like potentially omen or cypher characters
that have a way in order to punish enemies that are simply just speed running trying
to go rotate.
Now the next term is eco round or someone might say half buy which means that you're
only going to buy down to that 2000 credit mark because even if you lose you'll get that
1900 credit so that you can buy a full armor plus an assault rifle so that's what they
mean here.
Now the next term is anti eco which means that you know that the enemy is going to be
on a save round or a light buy round.
This is particularly important to call for your teammates when you realize the enemy
is probably not going to be running assault rifles you could take longer engagements.
The next term is full save which means don't buy anything every single person on your team
should save.
When your team is full saving unless one member of the team has an exceptional amount of money
they shouldn't buy and honestly they probably shouldn't buy altogether so they could save
that money for down the road.
The next term is forced buy which means that when you don't have enough money for the best
buy but you still want to spend all your money in gear that is when you force buy in some
clutch rounds or when you want to mix it up against your enemies.
Stack means put more than a normal amount of players on one bomb site.
This could be seen as a mix up but essentially the idea here is that you try to predict where
the enemies are going to go to and you have more people already stacked there just by
that Hail Mary play usually when you're at a disadvantage in some way like a save round.
The next term is rotate which means that you're going to leave the place that you're attacking
or defending and you're going to move on to support your team on the other side.
You say rotate to B side which means that you need to rotate to that side to help your
team for either defending the point or taking it.
Now another term you'll hear often is one shot so when someone says one shot in comms
often times it means that the person that they shot is 149 HP.
Moving on to the next term and this is a term that I just had a hard time learning right
off the bat because my time with CSGO was really limited but people will say CT spawn
or T spawn which has to do with understanding terrorists in Counter Strike.
So Counter terrorist side is the defenders side and terrorist T side is attackers side.
So I know that it doesn't make any sense in this game no one's a terrorist and I thought
the same thing too but most of the players that play this game especially at the higher
levels are all CSGO players so if you do not learn this you're just completely confused
like I was I'm like what the heck what do you mean T spawn CT spawn yeah you have to
learn this CT spawn is defender T spawn is attacker.
Now baiting is a term that often gets thrown around but essentially what this is is essentially
what you're doing here is you're holding default a term we talked about before and you're simply
just waiting for one of your teammates to go in for one of your teammates to go in and
die and give you precious information about where enemies are so that you could trade
out for the kill.
It's known as a pretty scummy tactic because essentially you're playing extremely passively
and you're making your teammates engage.
Now there's another term that could be called trade kill refrag counter swing or anything
like that essentially what that means is that if you or someone you know dies the person
that does this trade kill or counter swing or whatever they essentially want to make
sure that you do not die for free you die but they swing on the person that just killed
you and they kill him so essentially you trade one for one so you never let the enemy
get a kill and get out safely.
Now the next term is double peek essentially where two players will peek the same angle
at the same time generally what you want to do with this is you want one person to swing
a little bit wider than the other person so it's best to coordinate this you say double
peek I'll peek wide and that's something that you can do to get on the same page with your
allies.
Now the next term is wide peek and what that is is that's where you go really far away
from the wall this is typically better against things like operators because essentially
what you want to do is you don't want to barely peek the angle you want to peek it really
wide so that it allows a higher margin of error for the enemy to mess up on this shot.
Now jiggle peek or shoulder peek is something that you might have heard but essentially
this is where you quickly peek you quickly just get information really fast and the idea
here is is you're already going back behind natural cover by the time you actually see
them you peek in and peek out really quickly just to get information just keep in mind
that even if you shoulder peek against a lot of rifles if they react in time you could
either die or at the very least get tagged tagging is a term that I'm going to use a
little bit later.
Now crossfire is a defensive stance where two enemies are lined up in a way that they
both can see the enemy at the same time making it extremely hard for a peeking enemy to take
them both out essentially what the enemy would have to do is look at someone and kill someone
and then flick all the way to the other one using like a crazy 90 degree flick or something
like that in order to kill them both so more likely than not he's only going to be able
to get one person at the very maximum but probably you could actually kill him if you
fire at the same time.
Now the next term is dink which means you're getting a headshot on the enemy that doesn't
die this is really important to let someone know that they're kind of low hp I dinked
him which it's often better to say I dinked him for the actual value of damage because
you know it after you die.
Now the next term is lit tagged hit this is pretty much like if you say x person is lit
for x damage you're telling your teammates how much they have taken damage for if you
say you tagged someone that just means you did a little bit of damage to them they might
be slow at the time or anything like that this is just important for focus fire and
generally telling your team how much damage is on somebody.
Now the term buy me or drop me is just basically what it sounds buy me a weapon just I need
a drop or anything like that which you could also just press the button but I thought you
should know it here.
The next term is pre-fire which means that you're going to actually fire at an angle
before you actually see it you're already going into the angle already firing so for
example you know that someone is playing usually in the left cubby so you walk into that room
and immediately look at the left cubby and fire before you even actually are looking
at the left cubby you're already starting the fire before then this means that if there's
an enemy there they're already going to die or take damage and you're going to be able
to actually kill them before either of you have actually processed the information which
is really a strong tactic and it's something that you should start incorporating into your
gameplay as you play the game more as you build up the intuition you really want to
pre-fire a lot of angles especially with a science weapon.
Now the next term is heaven or hell or under heaven heaven is just like any high ground
people just call any high ground heaven for some reason if you're high up you're in heaven
and then underneath they'll either say under heaven or hell they'll never say upper hell
so I don't I don't really get any of that but that's just what you need to understand
heaven or under heaven slash hell on the high ground or right underneath the high ground.
Now the next term is play for picks or play slow or default this is basically playing
in that default zone that I talked about before where you're not quite going in and
essentially what you do there is you're just waiting there you're putting pressure on the
enemy you're baiting out utility and you're waiting for the enemy to make a mistake once
you get a pick that will instantly set the play in motion to push whatever point either
push the point that the person died on or rotate to the other point or whatever but
you're essentially just waiting it out playing for picks waiting for the enemy to be over
eager and to punish them.
Now speaking of punish as a general video game term the term punish means to specifically
punish the enemy or make them pay with their life or whatever for doing a certain play
you could say punish the enemy for up in close range or punish the enemy for whipping out
her ultimate right in front of you or punish the sage for rezzing or anything like that
you're just trying to punish them for whatever x scenario is that the person says.
Now fake defuse or tap the bomb this is basically when you start defusing and instantly get
off of it this basically makes it seem that the enemy is actually disfusing the spike
some cool tip that they actually pointed out in this reddit thread is that if you actually
want to bait defuse like this fake defuse you should make any footsteps afterwards you
fake defuse then you stand there because if the enemy hears footsteps they know that you're
not actually committing to it but if you don't hear any footsteps then you don't know if
the enemy got off it or not because it doesn't make any audio noise something that's a pretty
cool tip something that you should keep in mind.
Now the next term is something like stick it which is something that means that you
should just try and stick the bomb and not get off of it maybe you don't have enough
time or maybe the enemy is not quite going to be able to kill you before you stick the
bomb defuse that is when you actually want to stick the bomb stay to it if someone on
your team calls for that just hold that defuse button and you probably will be able to stick
it out.
Now another term you might hear is plant for x and what this means is you want to plant
with an LOS or line of sight which is another term I didn't talk about here but LOS means
line of sight line of sight of whatever you can say line of sight of heaven or line of
sight of this side CT side or whatever and that just means that if your teammates are
playing that zone they can see the spike from that zone which is really important because
like if your teammates have control of heaven right you want to make sure that the spike
is in view of heaven because if the enemy rushes to point and kills you and then they
start defusing and your enemies can't see them from heaven they're not going to be able
to kill that person or get to them in time to stop the defuse so that is why it's extremely
important for you to get this right.
Now the next term would be something like safe plant which means that you just want
to put the bomb down in the safest way possible.
Often times that means that there are enemies near the site or on the site and you want
to be planting in a way that no one can see you at all so that you don't die while you're
planting so you plant it in a cubby or something behind natural cover.
Now another term would be default plant planting in the most common location for that bomb
site is basically just like status quo plant or normal plant this is just planting wherever
it is that everyone always plants and there's always a place in mind every time you think
of where does everyone plant on this map you can definitely think about it and that's the
default plant.
Another term would be play the bomb which means that you don't need to go aggressively
and go chase after enemies after you planted the bomb essentially what you're doing is
you're just playing around the bomb and forcing the enemy to either clear out every angle
or they go and try to defuse the bomb and then you know where they are so that's what
you're playing the bomb.
In a similar way the term play for time means that you want to utilize the time that you
have to your advantage in order to actually win the round so basically you just want to
wait around make sure that you don't take fights too quickly and then if you can at
least stall the enemy then they won't have enough time to defuse so you don't want to
take fights too rapidly and you want to put pressure on the enemy to actually rush the
defuse and try to rush flushing you out which could make them sloppy and it could make it
a lot easier for you to kill them.
Now the next term would be something like retake together which means that you need
to wait for your allies in order to retake a bomb site instead of running in one at a
time just say hey retake together that means that everyone should be waiting wherever they're
coming from and try to engage the site at the same time.
Now there's numbers advantage and ult advantage these are specifically talking about hey we
have numbers advantage we have more members of our teammates alive then you could also
say I have ult advantage we have more ults on the enemy that's something that you could
really relate to your team you could even say something like ability advantage if you
know that you baited out a whole bunch of abilities on the enemy team and you still
have a whole bunch of them that your teammates and yourself has sandbag.
Now the last term that we have for you today is glass cannon this is an actual new term
that I just found out about it's basically when you buy an operator or some really expensive
weapon like a AR or something like that and you didn't even buy any armor with it so essentially
you're going all in on attack stats you got no defensive stats which is probably usually
not worth it but I could see some scenarios where if you buy an operator and you're holding
a really long sight line it's better than not buying an operator especially because
you're playing so far out of their effective range you could still kill them without them
doing enough damage to kill you.
Now as much as I would want to take credit for this list I can't it's almost all compiled
by this guy called stanky FPS on reddit definitely go check him out definitely go look at his
work he did a really good job here and I think a lot of people help for that but I wanted
to make this video so if you didn't see this post or if you just don't follow the reddit
or anything like that you still know all these things and it was actually really insightful
for me as well because I haven't really played that much csgo like I said before in the past
a lot of these terms just seem really counterintuitive for a game like valorant but they're really
important for you to learn especially as we enter this transitionary period where no one
really knows what things are going to actually be called we have all these official names
but a lot of times in my games when I call something the official real name that it's
actually called on the map they have no idea what I'm talking about and then they they
call something some crazy thing like u-haul or ct spawn or anything like that I don't
really know what they mean but now I do and it's really important that you learn it as
well so I hope this guide has been extremely helpful for you and if you have any questions
comments concerned or if there's any other type of term that you think people need to
know definitely let me know in the comments down below and then the community can actually
learn from your insight as well anyways of course do me a huge solid and smash that sub
button and I'm gonna keep you up to date on every news guide anything that you need
to know about valorant anyways that's all we got for you today I'm coach Chabels and
until next time
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