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Ladies and gentlemen if you've never played Counter Strike before or any FPS whatsoever
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then there's a lot of terms that you might not know.
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People are throwing out all kinds of terms like rotate, CT spawn, double peek.
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So in this video let's break down a pretty sizable list of all the important terms that
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you need to know so that your comms can be on point in Valorant.
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All that being said if you want to improve at Valorant do me a huge favor and smash that
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sub button but without further ado let's just jump right into it shall we?
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Now the first term that we have to define on our list is default.
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Default is playing into zones right before you get to a choke point where you typically
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play for a certain amount of time, you apply pressure to the enemy and you bait out utility
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without moving in that's default.
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Now the next term we want to talk about is wallbanging and wallbanging is simply just
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shooting through walls.
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You'll be able to easily see what walls you can shoot through.
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When you shoot through them there will be this black dot that means your bullets are
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actually going through.
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So if someone says wallbang hookah or something like that they mean that you should clear
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it out by wallbanging multiple corners and all the boxes inside.
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Now the next term is lurker which what a lurker is is someone who purposely stays away from
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his team or plays cyber from his team trying to catch people when they try to rotate so
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you can get some free kills unexpectedly.
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Typically some characters are better at lurking like potentially omen or cypher characters
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that have a way in order to punish enemies that are simply just speed running trying
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to go rotate.
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Now the next term is eco round or someone might say half buy which means that you're
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only going to buy down to that 2000 credit mark because even if you lose you'll get that
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1900 credit so that you can buy a full armor plus an assault rifle so that's what they
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mean here.
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Now the next term is anti eco which means that you know that the enemy is going to be
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on a save round or a light buy round.
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This is particularly important to call for your teammates when you realize the enemy
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is probably not going to be running assault rifles you could take longer engagements.
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The next term is full save which means don't buy anything every single person on your team
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should save.
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When your team is full saving unless one member of the team has an exceptional amount of money
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they shouldn't buy and honestly they probably shouldn't buy altogether so they could save
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that money for down the road.
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The next term is forced buy which means that when you don't have enough money for the best
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buy but you still want to spend all your money in gear that is when you force buy in some
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clutch rounds or when you want to mix it up against your enemies.
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Stack means put more than a normal amount of players on one bomb site.
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This could be seen as a mix up but essentially the idea here is that you try to predict where
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the enemies are going to go to and you have more people already stacked there just by
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that Hail Mary play usually when you're at a disadvantage in some way like a save round.
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The next term is rotate which means that you're going to leave the place that you're attacking
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or defending and you're going to move on to support your team on the other side.
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You say rotate to B side which means that you need to rotate to that side to help your
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team for either defending the point or taking it.
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Now another term you'll hear often is one shot so when someone says one shot in comms
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often times it means that the person that they shot is 149 HP.
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Moving on to the next term and this is a term that I just had a hard time learning right
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off the bat because my time with CSGO was really limited but people will say CT spawn
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or T spawn which has to do with understanding terrorists in Counter Strike.
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So Counter terrorist side is the defenders side and terrorist T side is attackers side.
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So I know that it doesn't make any sense in this game no one's a terrorist and I thought
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the same thing too but most of the players that play this game especially at the higher
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levels are all CSGO players so if you do not learn this you're just completely confused
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like I was I'm like what the heck what do you mean T spawn CT spawn yeah you have to
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learn this CT spawn is defender T spawn is attacker.
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Now baiting is a term that often gets thrown around but essentially what this is is essentially
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what you're doing here is you're holding default a term we talked about before and you're simply
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just waiting for one of your teammates to go in for one of your teammates to go in and
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die and give you precious information about where enemies are so that you could trade
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out for the kill.
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It's known as a pretty scummy tactic because essentially you're playing extremely passively
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and you're making your teammates engage.
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Now there's another term that could be called trade kill refrag counter swing or anything
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like that essentially what that means is that if you or someone you know dies the person
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that does this trade kill or counter swing or whatever they essentially want to make
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sure that you do not die for free you die but they swing on the person that just killed
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you and they kill him so essentially you trade one for one so you never let the enemy
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get a kill and get out safely.
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Now the next term is double peek essentially where two players will peek the same angle
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at the same time generally what you want to do with this is you want one person to swing
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a little bit wider than the other person so it's best to coordinate this you say double
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peek I'll peek wide and that's something that you can do to get on the same page with your
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allies.
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Now the next term is wide peek and what that is is that's where you go really far away
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from the wall this is typically better against things like operators because essentially
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what you want to do is you don't want to barely peek the angle you want to peek it really
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wide so that it allows a higher margin of error for the enemy to mess up on this shot.
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Now jiggle peek or shoulder peek is something that you might have heard but essentially
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this is where you quickly peek you quickly just get information really fast and the idea
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here is is you're already going back behind natural cover by the time you actually see
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them you peek in and peek out really quickly just to get information just keep in mind
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that even if you shoulder peek against a lot of rifles if they react in time you could
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either die or at the very least get tagged tagging is a term that I'm going to use a
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little bit later.
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Now crossfire is a defensive stance where two enemies are lined up in a way that they
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both can see the enemy at the same time making it extremely hard for a peeking enemy to take
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them both out essentially what the enemy would have to do is look at someone and kill someone
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and then flick all the way to the other one using like a crazy 90 degree flick or something
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like that in order to kill them both so more likely than not he's only going to be able
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to get one person at the very maximum but probably you could actually kill him if you
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fire at the same time.
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Now the next term is dink which means you're getting a headshot on the enemy that doesn't
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die this is really important to let someone know that they're kind of low hp I dinked
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him which it's often better to say I dinked him for the actual value of damage because
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you know it after you die.
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Now the next term is lit tagged hit this is pretty much like if you say x person is lit
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for x damage you're telling your teammates how much they have taken damage for if you
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say you tagged someone that just means you did a little bit of damage to them they might
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be slow at the time or anything like that this is just important for focus fire and
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generally telling your team how much damage is on somebody.
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Now the term buy me or drop me is just basically what it sounds buy me a weapon just I need
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a drop or anything like that which you could also just press the button but I thought you
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should know it here.
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The next term is pre-fire which means that you're going to actually fire at an angle
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before you actually see it you're already going into the angle already firing so for
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example you know that someone is playing usually in the left cubby so you walk into that room
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and immediately look at the left cubby and fire before you even actually are looking
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at the left cubby you're already starting the fire before then this means that if there's
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an enemy there they're already going to die or take damage and you're going to be able
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to actually kill them before either of you have actually processed the information which
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is really a strong tactic and it's something that you should start incorporating into your
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gameplay as you play the game more as you build up the intuition you really want to
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pre-fire a lot of angles especially with a science weapon.
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Now the next term is heaven or hell or under heaven heaven is just like any high ground
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people just call any high ground heaven for some reason if you're high up you're in heaven
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and then underneath they'll either say under heaven or hell they'll never say upper hell
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so I don't I don't really get any of that but that's just what you need to understand
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heaven or under heaven slash hell on the high ground or right underneath the high ground.
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Now the next term is play for picks or play slow or default this is basically playing
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in that default zone that I talked about before where you're not quite going in and
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essentially what you do there is you're just waiting there you're putting pressure on the
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enemy you're baiting out utility and you're waiting for the enemy to make a mistake once
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you get a pick that will instantly set the play in motion to push whatever point either
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push the point that the person died on or rotate to the other point or whatever but
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you're essentially just waiting it out playing for picks waiting for the enemy to be over
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eager and to punish them.
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Now speaking of punish as a general video game term the term punish means to specifically
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punish the enemy or make them pay with their life or whatever for doing a certain play
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you could say punish the enemy for up in close range or punish the enemy for whipping out
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her ultimate right in front of you or punish the sage for rezzing or anything like that
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you're just trying to punish them for whatever x scenario is that the person says.
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Now fake defuse or tap the bomb this is basically when you start defusing and instantly get
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off of it this basically makes it seem that the enemy is actually disfusing the spike
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some cool tip that they actually pointed out in this reddit thread is that if you actually
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want to bait defuse like this fake defuse you should make any footsteps afterwards you
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fake defuse then you stand there because if the enemy hears footsteps they know that you're
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not actually committing to it but if you don't hear any footsteps then you don't know if
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the enemy got off it or not because it doesn't make any audio noise something that's a pretty
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cool tip something that you should keep in mind.
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Now the next term is something like stick it which is something that means that you
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should just try and stick the bomb and not get off of it maybe you don't have enough
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time or maybe the enemy is not quite going to be able to kill you before you stick the
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bomb defuse that is when you actually want to stick the bomb stay to it if someone on
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your team calls for that just hold that defuse button and you probably will be able to stick
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it out.
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Now another term you might hear is plant for x and what this means is you want to plant
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with an LOS or line of sight which is another term I didn't talk about here but LOS means
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line of sight line of sight of whatever you can say line of sight of heaven or line of
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sight of this side CT side or whatever and that just means that if your teammates are
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playing that zone they can see the spike from that zone which is really important because
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like if your teammates have control of heaven right you want to make sure that the spike
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is in view of heaven because if the enemy rushes to point and kills you and then they
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start defusing and your enemies can't see them from heaven they're not going to be able
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to kill that person or get to them in time to stop the defuse so that is why it's extremely
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important for you to get this right.
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Now the next term would be something like safe plant which means that you just want
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to put the bomb down in the safest way possible.
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Often times that means that there are enemies near the site or on the site and you want
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to be planting in a way that no one can see you at all so that you don't die while you're
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planting so you plant it in a cubby or something behind natural cover.
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Now another term would be default plant planting in the most common location for that bomb
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site is basically just like status quo plant or normal plant this is just planting wherever
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it is that everyone always plants and there's always a place in mind every time you think
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of where does everyone plant on this map you can definitely think about it and that's the
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default plant.
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Another term would be play the bomb which means that you don't need to go aggressively
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and go chase after enemies after you planted the bomb essentially what you're doing is
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you're just playing around the bomb and forcing the enemy to either clear out every angle
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or they go and try to defuse the bomb and then you know where they are so that's what
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you're playing the bomb.
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In a similar way the term play for time means that you want to utilize the time that you
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have to your advantage in order to actually win the round so basically you just want to
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wait around make sure that you don't take fights too quickly and then if you can at
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least stall the enemy then they won't have enough time to defuse so you don't want to
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take fights too rapidly and you want to put pressure on the enemy to actually rush the
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defuse and try to rush flushing you out which could make them sloppy and it could make it
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a lot easier for you to kill them.
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Now the next term would be something like retake together which means that you need
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to wait for your allies in order to retake a bomb site instead of running in one at a
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time just say hey retake together that means that everyone should be waiting wherever they're
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coming from and try to engage the site at the same time.
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Now there's numbers advantage and ult advantage these are specifically talking about hey we
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have numbers advantage we have more members of our teammates alive then you could also
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say I have ult advantage we have more ults on the enemy that's something that you could
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really relate to your team you could even say something like ability advantage if you
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know that you baited out a whole bunch of abilities on the enemy team and you still
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have a whole bunch of them that your teammates and yourself has sandbag.
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Now the last term that we have for you today is glass cannon this is an actual new term
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that I just found out about it's basically when you buy an operator or some really expensive
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weapon like a AR or something like that and you didn't even buy any armor with it so essentially
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you're going all in on attack stats you got no defensive stats which is probably usually
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not worth it but I could see some scenarios where if you buy an operator and you're holding
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a really long sight line it's better than not buying an operator especially because
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you're playing so far out of their effective range you could still kill them without them
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doing enough damage to kill you.
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Now as much as I would want to take credit for this list I can't it's almost all compiled
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by this guy called stanky FPS on reddit definitely go check him out definitely go look at his
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work he did a really good job here and I think a lot of people help for that but I wanted
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to make this video so if you didn't see this post or if you just don't follow the reddit
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or anything like that you still know all these things and it was actually really insightful
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for me as well because I haven't really played that much csgo like I said before in the past
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a lot of these terms just seem really counterintuitive for a game like valorant but they're really
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important for you to learn especially as we enter this transitionary period where no one
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really knows what things are going to actually be called we have all these official names
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but a lot of times in my games when I call something the official real name that it's
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actually called on the map they have no idea what I'm talking about and then they they
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call something some crazy thing like u-haul or ct spawn or anything like that I don't
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really know what they mean but now I do and it's really important that you learn it as
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well so I hope this guide has been extremely helpful for you and if you have any questions
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comments concerned or if there's any other type of term that you think people need to
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know definitely let me know in the comments down below and then the community can actually
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learn from your insight as well anyways of course do me a huge solid and smash that sub
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button and I'm gonna keep you up to date on every news guide anything that you need
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to know about valorant anyways that's all we got for you today I'm coach Chabels and
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until next time
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