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These are the user uploaded subtitles that are being translated: 1 00:01:23,333 --> 00:01:25,375 That's what we want. 2 00:01:25,375 --> 00:01:27,833 Can you take in like a non-instrument 3 00:01:27,833 --> 00:01:31,083 and create like nice-sounding things out of it? 4 00:01:46,583 --> 00:01:48,083 I would consider that playing. 5 00:01:48,083 --> 00:01:49,250 Yeah, I mean making an ugly sound 6 00:01:49,250 --> 00:01:50,583 is still playing it. 7 00:01:50,583 --> 00:01:53,042 What I'm doing with these things that are not instruments 8 00:01:53,042 --> 00:01:55,125 are what you would do with something 9 00:01:55,125 --> 00:01:57,208 that is not originally an instrument, 10 00:01:57,208 --> 00:01:58,542 but may become an instrument. 11 00:02:09,458 --> 00:02:13,292 So I'm thinking, "Can I actually create a new instrument 12 00:02:13,292 --> 00:02:15,292 out of some of these crazy sounds?" 13 00:02:20,792 --> 00:02:22,708 I think we'll be able to come up with a pretty cool-sounding 14 00:02:22,708 --> 00:02:26,333 synth or s-- or like a layer of sound in the bottom 15 00:02:26,333 --> 00:02:28,333 that'll carry a lot of the film really nicely. 16 00:02:36,292 --> 00:02:38,083 Come here, son of a bitch! 17 00:02:38,083 --> 00:02:41,000 I'll fucking cut your fuckin' neck off! 18 00:02:41,000 --> 00:02:43,500 I'll fuckin' kill you! 19 00:02:46,917 --> 00:02:49,958 So Timebox is a-- a short film and I'm doing the music for it, 20 00:02:49,958 --> 00:02:51,000 if you can call it "music". 21 00:02:51,000 --> 00:02:53,083 We'll see what-- what comes out at the other side 22 00:02:53,083 --> 00:02:54,583 uh, because it's pretty experimental. 23 00:02:54,583 --> 00:02:57,000 So Timebox for me, when I watched it uh, 24 00:02:57,000 --> 00:03:02,458 it really is uh, it-- it is-- it is-- it's disturbing. 25 00:03:02,458 --> 00:03:04,458 I mean it's definitely it's a disturbing film. 26 00:03:04,458 --> 00:03:05,833 Yeah. 27 00:03:05,833 --> 00:03:07,333 Because I think it you know, 28 00:03:07,333 --> 00:03:10,292 it-- it shows you really terrible things, 29 00:03:10,292 --> 00:03:11,958 but it makes you think about-- 30 00:03:11,958 --> 00:03:14,875 What will a person do given a certain circumstance, you know? 31 00:03:14,875 --> 00:03:19,167 What are the most uh, brutal, animalistic kind of ways 32 00:03:19,167 --> 00:03:20,500 of acting, you know? 33 00:03:20,500 --> 00:03:22,208 Like if you were given a certain possibility you know, 34 00:03:22,208 --> 00:03:23,583 would you hunt another person? 35 00:03:29,583 --> 00:03:31,833 Well, that's fuckin' terrifying. 36 00:03:38,083 --> 00:03:40,208 With Timebox , so instead of approaching it 37 00:03:40,208 --> 00:03:43,417 in musical themes or writing melodies 38 00:03:43,417 --> 00:03:46,500 uh, I thought that it would be much more interesting 39 00:03:46,500 --> 00:03:49,708 to create motifs that came out of things 40 00:03:49,708 --> 00:03:52,500 that were as ugly as the ideas that were presented 41 00:03:52,500 --> 00:03:54,167 by the film itself. 42 00:03:54,167 --> 00:03:57,583 Just collecting some uh, some power tools 43 00:03:57,583 --> 00:04:00,292 for some power tool madness. 44 00:04:00,292 --> 00:04:01,625 Alright, let's see what else we can find 45 00:04:01,625 --> 00:04:03,750 that might be of interest here. 46 00:04:08,958 --> 00:04:10,250 So how do you find that thing? 47 00:04:10,250 --> 00:04:12,083 I mean, for me, I thought "What's ug-- 48 00:04:12,083 --> 00:04:13,083 what are ugly sounds? 49 00:04:13,083 --> 00:04:14,750 What-- what could make ugly sounds?" 50 00:04:14,750 --> 00:04:16,750 That's really the genesis of the whole thing. 51 00:04:16,750 --> 00:04:19,917 So you know, scraping metal, power tool. 52 00:04:26,417 --> 00:04:27,792 Um, playing instruments in ways 53 00:04:27,792 --> 00:04:29,750 they are not meant to be played necessarily. 54 00:04:40,875 --> 00:04:43,292 Bowing metal uh, we're bowing a piano, 55 00:04:43,292 --> 00:04:45,042 we're gonna hit things. 56 00:04:50,750 --> 00:04:53,083 Um, we're gonna abuse instruments 57 00:04:53,083 --> 00:04:54,375 in all sorts of ways. 58 00:04:56,000 --> 00:04:58,292 Uh, nice. 59 00:04:58,292 --> 00:04:59,125 Hammer drill. 60 00:04:59,125 --> 00:05:00,500 Why not? 61 00:05:03,667 --> 00:05:05,958 Alright, so I think the first thing we're gonna try 62 00:05:05,958 --> 00:05:08,750 is get some cool resonances out of some metal pieces 63 00:05:08,750 --> 00:05:14,292 by using a violin bow here, which is nice and rosined up, 64 00:05:14,292 --> 00:05:16,458 and I'm gonna rosin it a bit more here 65 00:05:16,458 --> 00:05:17,792 just so it really sticks 66 00:05:17,792 --> 00:05:22,083 when it rides across the surface of the metal. 67 00:05:22,083 --> 00:05:26,333 So what happens basically is um, as you drag this bow 68 00:05:26,333 --> 00:05:28,333 across the surface of the metal-- 69 00:05:28,333 --> 00:05:29,500 Yeah. 70 00:05:29,500 --> 00:05:31,792 You're gonna get vibrations starting to happen 71 00:05:31,792 --> 00:05:34,167 as it sort of skips across the surface 72 00:05:34,167 --> 00:05:37,000 and then sometimes you get some really cool effects that way. 73 00:05:44,292 --> 00:05:46,000 - Alright, that sounds cool. - Yeah. 74 00:05:46,000 --> 00:05:49,750 So let's uh, I'm gonna try and capture that. 75 00:05:54,458 --> 00:06:00,167 So this is um, metal box bowed, take 1. 76 00:06:04,042 --> 00:06:06,708 I'm using theories of how-- why things resonate, 77 00:06:06,708 --> 00:06:09,542 I'm using theories of why things make sound. 78 00:06:09,542 --> 00:06:12,042 So you know, if you take a bow, like a violin bow 79 00:06:12,042 --> 00:06:15,250 and you rub it across the edge of a metal container, 80 00:06:15,250 --> 00:06:17,708 eventually the metal will vibrate at a certain frequency 81 00:06:17,708 --> 00:06:18,917 and it'll create a tone. 82 00:06:18,917 --> 00:06:20,875 It could be a nice pure sine-like tone 83 00:06:20,875 --> 00:06:22,875 or it could be a horrible ugly screeching 84 00:06:22,875 --> 00:06:27,125 and both are kind of useful in their own way. 85 00:06:27,125 --> 00:06:30,000 Just running it back here to see how it sounds. 86 00:06:32,167 --> 00:06:35,292 I think what I wanna do is get another take of that 87 00:06:35,292 --> 00:06:37,125 just a little bit closer in. 88 00:06:37,125 --> 00:06:39,500 Okay, same metal box, take 2. 89 00:06:39,500 --> 00:06:41,083 A little bit closer up this time. 90 00:06:47,583 --> 00:06:49,625 So in this case, in case of Timebox , 91 00:06:49,625 --> 00:06:53,833 it really is about um, just kinda letting it rip 92 00:06:53,833 --> 00:06:55,792 and f-- and having some fun off some stuff. 93 00:06:55,792 --> 00:06:57,458 Having some ideas at a time 94 00:06:57,458 --> 00:06:59,792 and then just doing tons of experiments um, 95 00:06:59,792 --> 00:07:01,333 and screwing around, and messing up, 96 00:07:01,333 --> 00:07:02,917 and having lots of failed experiments. 97 00:07:08,750 --> 00:07:10,750 That one doesn't wanna go. 98 00:07:10,750 --> 00:07:12,292 Alright. 99 00:07:12,292 --> 00:07:14,625 Failed experiment number 1. 100 00:07:14,625 --> 00:07:15,958 And then hoping at some point 101 00:07:15,958 --> 00:07:17,792 something cool is gonna come out of that 102 00:07:17,792 --> 00:07:18,958 and in the end you really don't know 103 00:07:18,958 --> 00:07:21,083 until you've laid it all out and start placing things 104 00:07:21,083 --> 00:07:22,917 to picture and going, "Okay, there's an in here 105 00:07:22,917 --> 00:07:25,167 or this is that key thing that fits" and-- 106 00:07:25,167 --> 00:07:26,708 and it starts to work. 107 00:07:26,708 --> 00:07:29,250 Uh, failed experiment number 56. 108 00:07:29,250 --> 00:07:29,958 Here we go. 109 00:07:33,792 --> 00:07:37,000 Okay, this is uh, wobbly saw, take 1. 110 00:07:39,750 --> 00:07:41,333 Let's get out the power tools. 111 00:07:45,625 --> 00:07:47,625 That's tough. 112 00:07:51,458 --> 00:07:52,292 What are you tryin' to do? 113 00:07:52,292 --> 00:07:53,625 Find something to-- 114 00:07:53,625 --> 00:07:54,958 Yeah, I'm just lookin' for something to-- 115 00:07:54,958 --> 00:07:55,833 Saw? 116 00:07:55,833 --> 00:07:57,292 Something to saw that's not gonna kill me, 117 00:07:57,292 --> 00:07:58,542 because there's nails in here. 118 00:07:59,625 --> 00:08:01,583 Alright. 119 00:08:02,917 --> 00:08:06,042 I actually really fucking hate using this saw. 120 00:08:06,042 --> 00:08:07,292 Why? 121 00:08:07,292 --> 00:08:10,750 Uh, 'cause it scares the shit out of me frankly. 122 00:08:10,750 --> 00:08:12,667 It's like Susanna's dad-- 123 00:08:12,667 --> 00:08:15,542 Like look, this-- this is a perfectly fine saw, 124 00:08:15,542 --> 00:08:17,083 and he like fucked with all the shit, 125 00:08:17,083 --> 00:08:19,500 and put this fuckin' thing up, and ripped this out 126 00:08:19,500 --> 00:08:20,667 just 'cause he wanted to like-- 127 00:08:20,667 --> 00:08:22,500 Fuckin' didn't like the safety features, 128 00:08:22,500 --> 00:08:24,875 and now like it always kinda like-- 129 00:08:24,875 --> 00:08:25,958 Also, there's no guard on it. 130 00:08:25,958 --> 00:08:28,750 There's no guard and it catches, 131 00:08:28,750 --> 00:08:30,500 because it-- it's sort of warped. 132 00:08:32,333 --> 00:08:33,667 But then because it's like 133 00:08:33,667 --> 00:08:35,708 he's fucked with all the contro-- the tools of it, 134 00:08:35,708 --> 00:08:38,167 so like it always comes a little off-centre, 135 00:08:38,167 --> 00:08:40,750 and so when you're sawing, it'll catch and blow back, 136 00:08:40,750 --> 00:08:42,542 which is the reason why it scares the shit out of me. 137 00:08:42,542 --> 00:08:44,750 Alright, safety first, kids. 138 00:08:44,750 --> 00:08:46,417 Let's see here. 139 00:08:50,167 --> 00:08:53,167 Here's circular saw just on its own, take 1. 140 00:09:05,583 --> 00:09:06,667 Alright, here we go. 141 00:09:06,667 --> 00:09:09,333 So here's sawing some wood, take 1. 142 00:09:20,708 --> 00:09:22,208 Get this fucking piece away. 143 00:09:24,917 --> 00:09:25,708 What's next? 144 00:09:25,708 --> 00:09:30,292 How about-- ah, hammer drill. 145 00:09:30,292 --> 00:09:32,083 This oughta make an ugly sound. 146 00:09:37,458 --> 00:09:38,583 Oh yeah. 147 00:09:40,250 --> 00:09:41,583 That's gonna be good. 148 00:09:51,333 --> 00:09:52,875 So when you listen to something like that 149 00:09:52,875 --> 00:09:54,083 like what do you-- what do you hear? 150 00:09:54,083 --> 00:09:55,667 'Cause to me it just sounds like... 151 00:09:58,542 --> 00:09:59,208 - Like-- - You know, like-- 152 00:09:59,208 --> 00:10:00,000 Just a noise? 153 00:10:00,000 --> 00:10:01,083 A fuckin' hammer drill, yeah. 154 00:10:01,083 --> 00:10:03,083 Uh, so I mean there's a couple of things. 155 00:10:03,083 --> 00:10:04,583 It's just sort of like if it's got a nice resonance 156 00:10:04,583 --> 00:10:07,583 or it has a tone, like if it has an even tone at certain fre-- 157 00:10:07,583 --> 00:10:09,792 Like you rev it up to the full 158 00:10:09,792 --> 00:10:11,667 and if it continuously sort of has 159 00:10:11,667 --> 00:10:12,917 uh, something stable, 160 00:10:12,917 --> 00:10:15,167 you can build uh, an instrument out of that, 161 00:10:15,167 --> 00:10:19,208 like you can take it and it'll uh, import into the-- 162 00:10:19,208 --> 00:10:22,958 A sampler and um, sort of automatically sort of put it 163 00:10:22,958 --> 00:10:24,542 within a certain frequency, 164 00:10:24,542 --> 00:10:25,625 and you can play it like an instrument, 165 00:10:25,625 --> 00:10:27,208 I'll show you that later. 166 00:10:27,208 --> 00:10:29,083 Uh, and then I'm just thinkin' about layers, and sounds, 167 00:10:29,083 --> 00:10:30,625 and stuff, and I'm sort of picturing 168 00:10:30,625 --> 00:10:32,292 some of the things in the film. 169 00:10:32,292 --> 00:10:34,750 That revving up to that high pitch you know, 170 00:10:34,750 --> 00:10:37,417 you can use that as a tension-building device. 171 00:10:37,417 --> 00:10:39,875 Stretch it you know, compress it. 172 00:10:39,875 --> 00:10:41,083 You pitch it way down, 173 00:10:41,083 --> 00:10:42,417 you just have it at a low frequency, 174 00:10:42,417 --> 00:10:44,125 it's slowly coming up. 175 00:10:44,125 --> 00:10:46,375 So yeah, it's just stuff like that. 176 00:10:46,375 --> 00:10:47,375 It's an interesting sound, 177 00:10:47,375 --> 00:10:50,083 and it's got lots of different clicks and whirrs, 178 00:10:50,083 --> 00:10:52,583 and also it's interesting stuff going inside it. 179 00:10:52,583 --> 00:10:54,125 Uh, you know, it's gonna be lots of fun 180 00:10:54,125 --> 00:10:57,000 to sort of play around with that. 181 00:10:57,000 --> 00:10:59,417 Whoa, reciprocating saw. 182 00:11:08,417 --> 00:11:09,167 Alright. 183 00:11:09,167 --> 00:11:11,250 ♪ Oh ♪ 184 00:11:11,250 --> 00:11:14,167 Let's get some rhythmic stuff going I think. 185 00:11:38,750 --> 00:11:41,458 It's the cheapest gong you can ever have. 186 00:11:44,208 --> 00:11:45,542 But I bet if we down pitch that, 187 00:11:45,542 --> 00:11:47,250 it'll sound really cool. 188 00:11:51,875 --> 00:11:54,208 Where'd you find all this shit? 189 00:11:54,208 --> 00:11:58,167 Uh, these are actually old uh, camping like bear bells. 190 00:11:59,333 --> 00:12:00,792 From when you go camping, you don't want bears to eat you, 191 00:12:00,792 --> 00:12:03,708 so apparently bears are terrified of bells. 192 00:12:03,708 --> 00:12:05,958 I don't-- so some of my dad's old stuff. 193 00:12:05,958 --> 00:12:08,667 A lot of this sh-- shit is just-- 194 00:12:08,667 --> 00:12:09,708 Just lying around my basement. 195 00:12:09,708 --> 00:12:12,333 I mean you know, it's junk. 196 00:12:12,333 --> 00:12:13,542 It's just junk percussion. 197 00:12:16,208 --> 00:12:19,292 And let's go start takin' the piano apart and-- 198 00:12:19,292 --> 00:12:20,417 Sure. 199 00:12:20,417 --> 00:12:22,417 Makin' some cool sounds with the piano. 200 00:12:38,625 --> 00:12:40,583 Hmm. 201 00:12:44,583 --> 00:12:46,167 What's the problem? 202 00:12:46,167 --> 00:12:48,833 Well, the drill makes more noise than the piano does. 203 00:12:52,292 --> 00:12:54,458 That's no good. 204 00:12:54,458 --> 00:12:58,000 I don't want the piano to make the most amount of noise. 205 00:12:58,000 --> 00:12:59,458 You know what I'm sayin'? 206 00:13:11,958 --> 00:13:15,125 I'm not gonna bother takin' the action out, 207 00:13:15,125 --> 00:13:19,333 so let's just put the damper on here. 208 00:13:19,333 --> 00:13:21,292 So it's got the uh, 209 00:13:21,292 --> 00:13:23,292 the sustain pedal down sort of permanently 210 00:13:23,292 --> 00:13:28,875 so then we can play these nice strings all on their own. 211 00:13:47,125 --> 00:13:51,375 Alright, so we got our monofilament all rosined up, 212 00:13:51,375 --> 00:13:53,125 which means it's nice and tacky now, 213 00:13:53,125 --> 00:13:56,000 and should really stick to the strings. 214 00:13:56,000 --> 00:13:58,292 So now, I can sort of thread it through. 215 00:13:58,292 --> 00:14:00,208 Oh, here's a problem I didn't anticipate. 216 00:14:03,583 --> 00:14:04,833 Oops. 217 00:14:42,500 --> 00:14:44,542 Um, uh, I think I'm gonna open up the bottom of the piano, 218 00:14:44,542 --> 00:14:48,208 'cause I don't want that-- that noise of the uh, filament. 219 00:14:48,208 --> 00:14:51,167 I should take this out, too and then mic it from the bottom. 220 00:14:55,208 --> 00:14:59,417 Like so-- alright, I think we're recording here, yep. 221 00:15:15,500 --> 00:15:17,083 There-- there were a couple of great moments there 222 00:15:17,083 --> 00:15:19,333 where the sounds were really cool, 223 00:15:19,333 --> 00:15:22,083 'cause it just did things I wasn't-- I was surprised by. 224 00:15:22,083 --> 00:15:24,417 I thought the filament, when I was bowing the piano, 225 00:15:24,417 --> 00:15:26,250 it would be very smooth and would just make it big-- 226 00:15:27,625 --> 00:15:28,792 But instead it made 227 00:15:28,792 --> 00:15:31,042 the cha-cha-cha-cha-cha-cha- ga-ga-ga-ga-ga-ga kinda sound. 228 00:15:31,042 --> 00:15:33,000 So just you know, you kinda roll with it. 229 00:15:50,875 --> 00:15:53,333 So I started playing in bands uh, originally. 230 00:15:53,333 --> 00:15:57,333 So uh, in the mid-90s I was in uh, started playing rock bands 231 00:15:57,333 --> 00:15:59,125 while I was in art school actually, 232 00:15:59,125 --> 00:16:01,417 because I intended to be an illustrator at a school. 233 00:16:01,417 --> 00:16:03,958 So that lasted until the early 2000s. 234 00:16:03,958 --> 00:16:05,292 We were sort of moving around Canada, 235 00:16:05,292 --> 00:16:06,792 playing in different places 236 00:16:06,792 --> 00:16:10,208 and eventually uh, it broke up like all good bands do, 237 00:16:10,208 --> 00:16:13,125 and I was sort of left thinking, "What am I doing with myself?" 238 00:16:13,125 --> 00:16:15,125 And it took a while, but uh, 239 00:16:15,125 --> 00:16:16,625 after some sort of self-reflection, 240 00:16:16,625 --> 00:16:19,250 and some reading, and looking into different things uh, 241 00:16:19,250 --> 00:16:21,458 I came upon the amazing realization 242 00:16:21,458 --> 00:16:25,167 that like the two big things visual media and music 243 00:16:25,167 --> 00:16:27,458 that I really loved were actually combined 244 00:16:27,458 --> 00:16:29,917 in this uh, vocation called "screen scoring". 245 00:16:38,000 --> 00:16:39,125 So I c-- I compose music 246 00:16:39,125 --> 00:16:41,083 for film and television primarily 247 00:16:41,083 --> 00:16:44,875 uh, which covers everything from uh, factual series, 248 00:16:44,875 --> 00:16:49,083 to sports stuff, to um, feature films. 249 00:16:49,083 --> 00:16:51,667 Uh, I really like working on dramas uh, thrillers, 250 00:16:51,667 --> 00:16:55,875 mysteries um, sci-fi fantasy, those are sort of the big ones. 251 00:17:00,458 --> 00:17:02,708 A good story well told is sort of a pleasure to work on 252 00:17:02,708 --> 00:17:03,750 no matter what it is. 253 00:17:14,708 --> 00:17:17,167 I think of myself as a filmmaker first 254 00:17:17,167 --> 00:17:20,208 since scoring a film is really uh, particular 255 00:17:20,208 --> 00:17:21,250 and-- and that's really what I'm-- 256 00:17:21,250 --> 00:17:22,917 I think I'm built to do. 257 00:17:29,417 --> 00:17:30,917 I don't consider it pure art. 258 00:17:30,917 --> 00:17:32,917 It's-- it's more of an art uh, 259 00:17:32,917 --> 00:17:35,167 it's more of a craftsman kind of thing, 260 00:17:35,167 --> 00:17:36,958 but there are artistic aspects to it, 261 00:17:36,958 --> 00:17:39,375 because I will go within the sandbox 262 00:17:39,375 --> 00:17:41,292 that's created by somebody else. 263 00:17:41,292 --> 00:17:44,292 There are lots of moments to play pretty freely within that 264 00:17:44,292 --> 00:17:47,375 and to do things that are surprising, 265 00:17:47,375 --> 00:17:50,958 that are really part of your own um, your own vision, 266 00:17:50,958 --> 00:17:52,500 and your own signature, your own sound 267 00:17:52,500 --> 00:17:54,167 or something that really just comes 268 00:17:54,167 --> 00:17:55,708 from some place deep within you. 269 00:18:04,333 --> 00:18:09,083 So the EBow's a little electronic device 270 00:18:09,083 --> 00:18:12,125 usually used on electric guitars and it-- 271 00:18:12,125 --> 00:18:14,500 You just put it over top of the strings 272 00:18:14,500 --> 00:18:16,917 and it creates a magnetic frequency 273 00:18:16,917 --> 00:18:19,083 that vibrates the string 274 00:18:19,083 --> 00:18:22,167 and you get these long sustained tones. 275 00:18:22,167 --> 00:18:24,917 And I have seen this used on pianos. 276 00:18:24,917 --> 00:18:29,208 I don't know how well it's gonna work, 277 00:18:29,208 --> 00:18:30,750 but we're gonna give it a try. 278 00:18:34,792 --> 00:18:36,208 Suspense is killing me. 279 00:18:38,167 --> 00:18:43,417 We'll call that "failed experiment number 128". 280 00:18:43,417 --> 00:18:44,292 Didn't work at all? 281 00:18:44,292 --> 00:18:45,667 Nope. 282 00:18:45,667 --> 00:18:47,125 I mean there's got to be a way to do it, 283 00:18:47,125 --> 00:18:50,458 I've seen people do it, but I've never-- 284 00:18:50,458 --> 00:18:54,292 I've never uh, I don't know the secret. 285 00:18:54,292 --> 00:18:55,458 You know, it's kinda funny about all the stuff 286 00:18:55,458 --> 00:18:57,583 that we've been doing today. 287 00:18:57,583 --> 00:19:00,792 I'm not-- I've never actually tried this stuff. 288 00:19:00,792 --> 00:19:02,583 Actually, it's all theory. 289 00:19:02,583 --> 00:19:05,750 It's supposed to work in theory, so I'm always just-- 290 00:19:05,750 --> 00:19:08,375 I'm always thinking, "Uh, it's not gonna sound like anything." 291 00:19:08,375 --> 00:19:09,708 It'll be a big embarrassment. 292 00:19:09,708 --> 00:19:11,958 I told Tate I could do all these cool-sounding things and-- 293 00:19:30,792 --> 00:19:34,875 So uh, what I would normally do is watch the film, 294 00:19:34,875 --> 00:19:36,500 get a sense of the characters, and the themes, 295 00:19:36,500 --> 00:19:38,417 and everything else, and then uh, 296 00:19:38,417 --> 00:19:41,208 I would sit down at the keyboard or with a guitar or whatever, 297 00:19:41,208 --> 00:19:44,250 and sort of try to generate, play around 298 00:19:44,250 --> 00:19:47,292 until I get a sense of what material works. 299 00:19:47,292 --> 00:19:50,083 Harmonic, progressions, melodies, 300 00:19:50,083 --> 00:19:51,250 traditional stuff like that 301 00:19:51,250 --> 00:19:53,167 until something resonates with the characters. 302 00:19:56,000 --> 00:19:58,042 What we're doing with Timebox is a little different, 303 00:19:58,042 --> 00:20:00,958 so instead of worrying about the structure so much 304 00:20:00,958 --> 00:20:03,667 and worrying about uh, any kind of harmonic progressions 305 00:20:03,667 --> 00:20:05,542 or melody, 'cause that's really out the window-- 306 00:20:07,042 --> 00:20:09,292 We're-- we're doing more of an experiment, 307 00:20:09,292 --> 00:20:11,250 a-- a big extended experiment 308 00:20:11,250 --> 00:20:13,542 where I'm getting a sense of the tone of the film, 309 00:20:13,542 --> 00:20:15,625 and then I'm thinking about all the different weird sounds 310 00:20:15,625 --> 00:20:18,542 we could make with things that aren't instruments, 311 00:20:18,542 --> 00:20:22,000 and collecting those sounds into a big catalogue of stuff. 312 00:20:27,875 --> 00:20:29,292 And hopefully, out of that you get something 313 00:20:29,292 --> 00:20:30,708 that sounds a certain way, 314 00:20:30,708 --> 00:20:33,208 and is that spark of inspiration you then take, 315 00:20:33,208 --> 00:20:35,708 to start sculpting something slowly 316 00:20:35,708 --> 00:20:37,583 and then placing that up against the picture, 317 00:20:37,583 --> 00:20:38,708 and seeing how it works. 318 00:20:38,708 --> 00:20:40,958 So it's a little bit of a different uh, process 319 00:20:40,958 --> 00:20:42,208 to get to the same point. 320 00:21:01,333 --> 00:21:03,583 Once all the-- the sounds are collected, 321 00:21:03,583 --> 00:21:05,542 the real challenge becomes, 322 00:21:05,542 --> 00:21:08,583 "How does this become a cohesive score," right? 323 00:21:08,583 --> 00:21:10,583 You've got a lot of elements uh, 324 00:21:10,583 --> 00:21:12,083 you've got a lot of building blocks, 325 00:21:12,083 --> 00:21:14,250 but you haven't really done-- 326 00:21:14,250 --> 00:21:15,333 You've just sort of had a lot of fun 327 00:21:15,333 --> 00:21:16,792 playing in the playground, 328 00:21:16,792 --> 00:21:18,792 but you haven't really worried too much about the structure. 329 00:21:32,958 --> 00:21:34,208 Ouch. 330 00:21:55,500 --> 00:21:56,875 What I have to do now is just sort of filter 331 00:21:56,875 --> 00:21:59,000 through all the stuff that we've collected 332 00:21:59,000 --> 00:22:03,000 and I'm looking for that little bit of magic 333 00:22:03,000 --> 00:22:06,333 where I kinda just go-- I go, "Oh, that's it." 334 00:22:06,333 --> 00:22:07,958 and then I think what's gonna happen is 335 00:22:07,958 --> 00:22:10,500 I'm gonna go, "Okay, let's try this over this part." 336 00:22:10,500 --> 00:22:11,875 and then I'm gonna get some other kind-- 337 00:22:11,875 --> 00:22:14,500 It's just really about making these um, 338 00:22:14,500 --> 00:22:15,833 a very freeform kinda thing. 339 00:22:15,833 --> 00:22:16,833 You have to be-- 340 00:22:16,833 --> 00:22:18,250 you have to just sort of make these associations 341 00:22:18,250 --> 00:22:20,333 and go, "Oh, this-- this sound here." 342 00:22:30,333 --> 00:22:32,083 I remember doing that. 343 00:22:34,333 --> 00:22:35,750 Oh! 344 00:22:37,458 --> 00:22:38,375 Check this out. 345 00:22:38,375 --> 00:22:39,958 This would be sick. 346 00:22:46,125 --> 00:22:47,750 That's an evil sound, right? 347 00:22:47,750 --> 00:22:50,000 Yeah, fuckin' terrifying. 348 00:22:54,417 --> 00:22:55,833 That's not even-- that was unintentional. 349 00:22:55,833 --> 00:22:57,292 That's just me adjusting the microphone 350 00:22:57,292 --> 00:22:58,500 on the stand. 351 00:23:12,875 --> 00:23:15,375 Imagine that over the landscape in the beginning of the film. 352 00:23:24,917 --> 00:23:26,875 Something like that would be cool, eh? 353 00:23:45,750 --> 00:23:47,042 Like that. 354 00:23:50,625 --> 00:23:53,833 There's kinda something eerie and evil about it. 355 00:23:55,083 --> 00:23:56,458 It's got a neat tone. 356 00:24:02,083 --> 00:24:04,000 That's better, it's-- 357 00:24:06,292 --> 00:24:07,458 What are you doing now? 358 00:24:07,458 --> 00:24:09,542 You know, sort of scrubbing through 359 00:24:09,542 --> 00:24:12,958 just to see what we got. 360 00:24:33,542 --> 00:24:34,875 It's the piano bow. 361 00:24:34,875 --> 00:24:36,375 I don't know something kinda cool happened there 362 00:24:36,375 --> 00:24:37,625 with the dual tone. 363 00:24:45,417 --> 00:24:46,583 It's one of those moments of magic 364 00:24:46,583 --> 00:24:48,208 you're always looking for. 365 00:24:50,292 --> 00:24:53,792 Hmm, creepy. 366 00:24:53,792 --> 00:24:55,167 And when you put that against picture. 367 00:24:55,167 --> 00:24:56,833 Phew. 368 00:25:14,208 --> 00:25:16,500 Let's do an experiment. 369 00:25:16,500 --> 00:25:18,500 I'll try and make a synth out of that 370 00:25:18,500 --> 00:25:21,500 like a-- something playable out of that. 371 00:25:53,625 --> 00:25:55,708 That's something cool. 372 00:26:38,750 --> 00:26:40,417 That seems to be a sweet spot right there 373 00:26:40,417 --> 00:26:42,125 to serve in this area. 374 00:26:57,875 --> 00:26:58,917 I like it. 375 00:26:58,917 --> 00:26:59,958 What sounds are those? 376 00:26:59,958 --> 00:27:01,208 That-- 377 00:27:01,208 --> 00:27:05,958 That is uh, one of the box, the metal boxes bein' bowed 378 00:27:05,958 --> 00:27:09,417 uh, plus, believe it or not, the hammer saw 379 00:27:09,417 --> 00:27:10,667 or the hammer drill. 380 00:27:45,542 --> 00:27:47,833 That's starting to sound like something, too. 381 00:27:47,833 --> 00:27:49,917 You know, I might actually put that just on its own. 382 00:27:54,667 --> 00:27:55,958 It's usually a bit of a slog at the beginning, 383 00:27:55,958 --> 00:27:57,917 you're sitting with an empty slate, 384 00:27:57,917 --> 00:27:58,958 you don't know what you're doing, 385 00:27:58,958 --> 00:28:01,042 you're struggling to come up with ideas, 386 00:28:01,042 --> 00:28:03,000 and to just find anything that works. 387 00:28:03,000 --> 00:28:04,708 But man, when that clicks, when it-- 388 00:28:04,708 --> 00:28:07,958 When you get something that musically is-- 389 00:28:07,958 --> 00:28:10,833 It has some sort of a-- a-- like a l-- a relationship 390 00:28:10,833 --> 00:28:12,000 to that what's on screen, 391 00:28:12,000 --> 00:28:14,875 it feels like you found you know, a partner 392 00:28:14,875 --> 00:28:16,542 for someone who's been single. 393 00:28:16,542 --> 00:28:18,375 You're going, "You guys work really great together", 394 00:28:18,375 --> 00:28:20,583 and you have this beautiful new thing that happens, 395 00:28:20,583 --> 00:28:22,167 and those moments are really exciting, 396 00:28:22,167 --> 00:28:24,042 especially when you have a scene you're struggling, 397 00:28:24,042 --> 00:28:27,167 and all of a sudden you discover that way in, 398 00:28:27,167 --> 00:28:29,000 and the way that the music is supposed to work, 399 00:28:29,000 --> 00:28:30,875 and it just creates something new, 400 00:28:30,875 --> 00:28:33,542 and that feeling is really exciting. 401 00:28:33,542 --> 00:28:35,667 It could be something. 402 00:29:15,167 --> 00:29:17,458 There's some pretty cool stuff in there already, eh? 403 00:29:21,292 --> 00:29:23,375 I think we should break. 404 00:29:37,083 --> 00:29:39,167 Alright, let's see how some of this stuff sounds 405 00:29:39,167 --> 00:29:40,333 to picture. 406 00:29:47,083 --> 00:29:49,792 Uh, so now, I'm gonna-- I'm exporting all the uh, 407 00:29:49,792 --> 00:29:51,125 individual sounds 408 00:29:51,125 --> 00:29:52,667 or picking and choosing the ones that I like the best 409 00:29:52,667 --> 00:29:56,958 and just sort of keeping in mind what their use might be 410 00:29:56,958 --> 00:29:58,958 in any given scene. 411 00:30:10,458 --> 00:30:11,958 Yeah, I think that's a winner. 412 00:30:14,500 --> 00:30:16,000 That's also very useful. 413 00:30:16,000 --> 00:30:18,792 And I'm trying-- I'm doing some experiments here 414 00:30:18,792 --> 00:30:21,458 where I'm pitch-shifting some of the stuff, so... 415 00:30:28,125 --> 00:30:31,375 So to give you a sense of what that sounded like before. 416 00:30:36,125 --> 00:30:37,250 What we're gonna do now is 417 00:30:37,250 --> 00:30:39,083 we're gonna load up the actual film Timebox 418 00:30:39,083 --> 00:30:42,583 into my timeline, and import it into the project file. 419 00:30:42,583 --> 00:30:47,167 Now, I'm gonna try importing some of these sounds 420 00:30:47,167 --> 00:30:49,792 and seeing how they play against the picture. 421 00:30:49,792 --> 00:30:51,000 And that's how we start? 422 00:30:51,000 --> 00:30:53,500 That's how we know if we have anything. 423 00:31:11,125 --> 00:31:13,000 That's surprising. 424 00:31:14,792 --> 00:31:16,625 I like that. 425 00:31:16,625 --> 00:31:19,417 It doesn't sound as uh, cute as what we had before, 426 00:31:19,417 --> 00:31:20,750 'cause that's this. 427 00:31:23,542 --> 00:31:25,125 It just doesn't have any of the attack, right? 428 00:31:25,125 --> 00:31:27,417 It doesn't have that uh, percussive attack on it. 429 00:31:27,417 --> 00:31:28,125 Yeah. 430 00:31:28,125 --> 00:31:30,792 Just has all of the uh, sustained 431 00:31:30,792 --> 00:31:32,208 comes after the attack. 432 00:31:32,208 --> 00:31:34,625 That falling thing is what makes it so weird. 433 00:31:36,083 --> 00:31:38,083 It's like oscillating downwards. 434 00:31:40,000 --> 00:31:41,208 Descended. 435 00:31:41,208 --> 00:31:43,375 Yeah, it's like... 436 00:31:49,250 --> 00:31:51,458 That doesn't make you feel like something's coming. 437 00:31:53,917 --> 00:31:56,917 That's the reciprocating saw winding up. 438 00:31:56,917 --> 00:32:00,167 I would call that potentially very useful. 439 00:32:00,167 --> 00:32:02,333 You want me to turn that into a synth? 440 00:32:06,583 --> 00:32:10,625 Alright, it's been 13 days. 441 00:32:10,625 --> 00:32:14,917 I think I've been in the box four times now. 442 00:32:14,917 --> 00:32:18,458 I haven't seen either of us for 443 00:32:18,458 --> 00:32:21,042 at least two days. 444 00:32:21,042 --> 00:32:23,292 I haven't seen me for five 445 00:32:23,292 --> 00:32:25,917 and the last time I've seen Tommy. 446 00:32:25,917 --> 00:32:28,125 There's fuckin' three of them 447 00:32:28,125 --> 00:32:30,292 and they might be workin' together, so... 448 00:32:47,042 --> 00:32:50,083 Alright, it's been 13 day. 449 00:32:52,292 --> 00:32:54,542 There's a little start there, right? 450 00:32:54,542 --> 00:32:57,833 Hugely imperfect in every way, but gives you an idea. 451 00:32:57,833 --> 00:32:58,917 Yeah. 452 00:32:58,917 --> 00:32:59,792 Like so what's next? 453 00:32:59,792 --> 00:33:00,792 Like what do you do after this? 454 00:33:00,792 --> 00:33:02,542 Do you just kind of do this the whole way through 455 00:33:02,542 --> 00:33:05,042 or like what's sort of the next step? 456 00:33:05,042 --> 00:33:07,042 Yeah, I mean I think I'll do-- 457 00:33:07,042 --> 00:33:08,375 I'll do a bunch of passes with this 458 00:33:08,375 --> 00:33:09,583 and sort of see what it feels 459 00:33:09,583 --> 00:33:13,875 like just working through each scene and the sounds, 460 00:33:13,875 --> 00:33:15,083 and seeing what sort of really works, 461 00:33:15,083 --> 00:33:16,125 and then it's just a matter 462 00:33:16,125 --> 00:33:18,333 of really pulling things way out, 463 00:33:18,333 --> 00:33:21,375 and putting you know, really sculpting the sounds 464 00:33:21,375 --> 00:33:23,333 and making sure something's-- something's in the foreground, 465 00:33:23,333 --> 00:33:25,042 mid-ground, background, 466 00:33:25,042 --> 00:33:26,167 seeing how it works against the picture, 467 00:33:26,167 --> 00:33:27,708 what it's sort of saying about the scene 468 00:33:27,708 --> 00:33:29,042 and the characters. 469 00:33:29,042 --> 00:33:31,333 Um, yeah. 470 00:33:31,333 --> 00:33:34,167 And then you just sort of go step by step, sculpting away. 471 00:33:59,917 --> 00:34:02,292 Screen composing is a-- it's an interesting one, 472 00:34:02,292 --> 00:34:04,542 because it is-- it is-- 473 00:34:04,542 --> 00:34:06,708 I mean the-- when you're doing the actual work, 474 00:34:06,708 --> 00:34:08,167 when you're just sitting down there and writing, 475 00:34:08,167 --> 00:34:09,917 yeah, it is absolutely solitary. 476 00:34:09,917 --> 00:34:11,833 So that's one of the-- that's one of the weird parts 477 00:34:11,833 --> 00:34:12,625 about doing what I do is 478 00:34:12,625 --> 00:34:14,417 that I'm actually pretty social person, 479 00:34:14,417 --> 00:34:16,708 I like talkin' to people about ideas. 480 00:34:16,708 --> 00:34:18,208 a lot of times you're just sort of sitting there 481 00:34:18,208 --> 00:34:21,250 wrestling with your own self-doubt and your own uh, 482 00:34:21,250 --> 00:34:23,000 uh, questions about how to move forward on this-- 483 00:34:23,000 --> 00:34:24,458 On a project. 484 00:34:28,500 --> 00:34:30,083 How to make a living as a screen composer? 485 00:34:30,083 --> 00:34:31,667 It-- it's a tough question I think. 486 00:34:31,667 --> 00:34:33,750 The veterans that I talk to say now it's either you're 487 00:34:33,750 --> 00:34:36,167 at a very like wide strip near the bottom 488 00:34:36,167 --> 00:34:37,250 making almost no money, 489 00:34:37,250 --> 00:34:39,083 and then there's nothing in between almost, 490 00:34:39,083 --> 00:34:42,917 and then there's a very tiny microscopic layer at the top. 491 00:34:42,917 --> 00:34:44,583 Why do-- why do what I do? 492 00:34:44,583 --> 00:34:49,083 I mean I've-- I honestly have tried to walk away 493 00:34:49,083 --> 00:34:50,417 from doing music a couple of times 494 00:34:50,417 --> 00:34:51,292 and it just doesn't work. 495 00:34:51,292 --> 00:34:52,833 I keep coming back to it. 496 00:34:52,833 --> 00:34:55,417 Um, yeah, and I mean it's just any opportunity I get 497 00:34:55,417 --> 00:34:57,333 to kinda do this stuff and really experiment you know, 498 00:34:57,333 --> 00:34:59,083 you just kinda jump at that. 499 00:35:06,417 --> 00:35:08,083 So where we're at right now with the score is 500 00:35:08,083 --> 00:35:10,167 I've uh, all the materials are in, 501 00:35:10,167 --> 00:35:11,667 I've sort of sorted everything out, 502 00:35:11,667 --> 00:35:14,125 and really have scored pretty much the whole picture 503 00:35:14,125 --> 00:35:16,250 um, after I developed my sounds 504 00:35:16,250 --> 00:35:17,917 uh, using the stuff that we collected, 505 00:35:17,917 --> 00:35:20,708 and yeah, we're-- we're getting close to the finish line. 506 00:35:23,625 --> 00:35:25,458 It was-- it was harder than I thought it would be. 507 00:35:25,458 --> 00:35:26,333 For sure. 508 00:35:26,333 --> 00:35:27,375 Mostly, the scoring part of it. 509 00:35:27,375 --> 00:35:29,583 The actual-- the actual getting down 510 00:35:29,583 --> 00:35:30,792 to the nitty gritty of telling the story 511 00:35:30,792 --> 00:35:33,125 and actually making the-- the sounds fit. 512 00:35:33,125 --> 00:35:36,625 Um, and-- and yeah, it was harder. 513 00:35:44,583 --> 00:35:47,167 So the things that ended up being really useful 514 00:35:47,167 --> 00:35:49,208 uh, first of all the metal, the bowed metal, 515 00:35:49,208 --> 00:35:50,292 like some of the boxes 516 00:35:50,292 --> 00:35:52,125 and the bowed metal sounded really great 517 00:35:52,125 --> 00:35:53,583 um, just because they had that nice resonance, 518 00:35:53,583 --> 00:35:55,458 they gave nice clean sort of tones 519 00:35:55,458 --> 00:35:57,625 that I knew I could put into a s-- a sampler 520 00:35:57,625 --> 00:36:00,833 and get sort of a-- a playable instrument out of. 521 00:36:13,833 --> 00:36:17,167 So a lot of those really dark textures 522 00:36:17,167 --> 00:36:18,917 that come up on the score again and again 523 00:36:18,917 --> 00:36:22,042 are actually created with a layer of different things. 524 00:36:22,042 --> 00:36:23,292 One of them is the dark ambiences 525 00:36:23,292 --> 00:36:25,500 we got from the piano, so from bowing, 526 00:36:25,500 --> 00:36:27,333 and I just took those sound and I really stretched-- 527 00:36:27,333 --> 00:36:30,250 I stretched them out, so you get this really deep sort of-- 528 00:36:32,792 --> 00:36:39,375 Low, dark, echoey kind of sound and then that's layered in 529 00:36:39,375 --> 00:36:41,667 uh, with what I call "hissing glass", 530 00:36:41,667 --> 00:36:44,250 which is I think a bowed metal box. 531 00:36:45,417 --> 00:36:46,875 Uh, the hammer drill. 532 00:36:51,042 --> 00:36:53,333 Layered up. 533 00:36:53,333 --> 00:36:55,000 And then for that final thing-- 534 00:36:57,708 --> 00:37:02,250 So that's the box sound that didn't quite make a note, but... 535 00:37:05,833 --> 00:37:08,792 It does create a really neat kind of like resonant sound. 536 00:37:08,792 --> 00:37:11,167 So I'll just play this one section here. 537 00:37:31,292 --> 00:37:32,583 So that's a layer of three things, 538 00:37:32,583 --> 00:37:34,667 one of them is called "box long dry", 539 00:37:34,667 --> 00:37:37,417 which is basically that long dry scraping box. 540 00:37:41,583 --> 00:37:44,417 Plus the hissing glass, which I just described, 541 00:37:44,417 --> 00:37:45,583 and then finally, this stuff 542 00:37:45,583 --> 00:37:46,917 sounded really beautiful actually, 543 00:37:46,917 --> 00:37:49,042 'cause it's-- and it's another bowed box, 544 00:37:49,042 --> 00:37:50,750 but it's a very pure tone 545 00:37:50,750 --> 00:37:54,250 that could actually be played in chords and uh, melody. 546 00:38:12,458 --> 00:38:14,125 So if this is a traditional score, 547 00:38:14,125 --> 00:38:15,583 I would call that my string section 548 00:38:15,583 --> 00:38:17,750 that would be sort of the string section sound. 549 00:38:23,667 --> 00:38:25,167 The percussive stuff always works, 550 00:38:25,167 --> 00:38:26,333 so we had some metals and stuff 551 00:38:26,333 --> 00:38:27,375 that I was doing, percussive stuff. 552 00:38:27,375 --> 00:38:28,958 I knew that would be great for rhythmic beds 553 00:38:28,958 --> 00:38:30,083 and things like that. 554 00:38:53,125 --> 00:38:54,750 So again, it uses a lot of the same material 555 00:38:54,750 --> 00:38:58,500 that we heard before, so the dark bowed uh, metals. 556 00:39:00,500 --> 00:39:03,875 Then of course, yeah, there's all the percussion, 557 00:39:03,875 --> 00:39:06,875 which is layers and layers of me playing different things. 558 00:39:13,792 --> 00:39:17,500 So that's two boxes played with brushes, mallets, 559 00:39:17,500 --> 00:39:19,167 and then the crowbar um, 560 00:39:19,167 --> 00:39:21,667 and there's also the single crowbar hits ended up being re-- 561 00:39:21,667 --> 00:39:24,375 Really useful in reverse sort of-- 562 00:39:26,333 --> 00:39:27,875 Lead us into sections. 563 00:39:27,875 --> 00:39:29,542 And then the rest of it's just individual percussion parts 564 00:39:29,542 --> 00:39:31,042 that I played in. 565 00:39:31,042 --> 00:39:32,333 That's the loot brush. 566 00:39:36,500 --> 00:39:37,708 The crowbar. 567 00:39:40,042 --> 00:39:42,375 And then the box with mallets. 568 00:39:54,875 --> 00:39:59,542 So the box-- this box mallet, I use in a different section 569 00:39:59,542 --> 00:40:02,458 where I took that material, and re-tuned it, 570 00:40:02,458 --> 00:40:04,792 and turned it into a really weird sounding loop. 571 00:40:15,708 --> 00:40:16,958 Every time I hear a percussive thing, 572 00:40:16,958 --> 00:40:19,000 I think, "Well, what if we did something weird 573 00:40:19,000 --> 00:40:21,250 with the-- with the notes, the sort of in-- 574 00:40:21,250 --> 00:40:23,458 Inherent overtones that are in that. 575 00:40:24,625 --> 00:40:26,042 Let's roll again. 576 00:40:28,625 --> 00:40:29,917 I think scoring took a little longer, 577 00:40:29,917 --> 00:40:32,708 because I'm sort of inventing a new language 578 00:40:32,708 --> 00:40:34,083 for this film in a way, right? 579 00:40:34,083 --> 00:40:35,042 And it's-- in the past, 580 00:40:35,042 --> 00:40:38,583 I've combined these sounds as a textual layer 581 00:40:38,583 --> 00:40:40,625 and this time, I really pushed myself 582 00:40:40,625 --> 00:40:42,917 to use only these sounds. 583 00:40:45,083 --> 00:40:46,000 Interestingly enough, 584 00:40:46,000 --> 00:40:48,000 although I didn't think of it in the beginning 585 00:40:48,000 --> 00:40:49,292 or I didn't think it might be useful, 586 00:40:49,292 --> 00:40:51,958 the weirdest textures that I knew we could stretch out 587 00:40:51,958 --> 00:40:54,125 and kind of make ambient beds out of, 588 00:40:54,125 --> 00:40:55,250 some of those sounds were great. 589 00:41:01,167 --> 00:41:04,292 Ooh, that was a sound I called "piano monster". 590 00:41:04,292 --> 00:41:06,458 That's worth revisiting, right? 591 00:41:06,458 --> 00:41:08,458 Yeah, tell me about piano monster. 592 00:41:12,083 --> 00:41:15,292 Oh, actually, it's piano monster mating call. 593 00:41:15,292 --> 00:41:16,833 'Cause it sounds like that. 594 00:41:21,417 --> 00:41:24,292 That was one of the uh, bowed piano notes, 595 00:41:24,292 --> 00:41:25,458 but I just did it really quickly, 596 00:41:25,458 --> 00:41:29,292 and it sort of scraped along, and-- 597 00:41:29,292 --> 00:41:30,333 Oh, it's just ugly, 598 00:41:30,333 --> 00:41:33,667 but put a bunch of uh, reverb on that 599 00:41:33,667 --> 00:41:36,417 and throw it over a creepy scene. 600 00:41:36,417 --> 00:41:37,250 Mmhmm. 601 00:41:51,500 --> 00:41:56,083 There's a really nice low sound for the box and bow section. 602 00:41:56,083 --> 00:41:58,625 There's some really weird sound design elements, 603 00:41:58,625 --> 00:41:59,833 they're kind of creepy and horrible. 604 00:41:59,833 --> 00:42:01,500 There's uh, something that-- 605 00:42:01,500 --> 00:42:03,667 This is what I call "scream verb". 606 00:42:03,667 --> 00:42:06,167 So that is-- we were talking earlier 607 00:42:06,167 --> 00:42:07,458 about the microphone stand, 608 00:42:07,458 --> 00:42:09,708 and how I was moving the microphone stand, 609 00:42:09,708 --> 00:42:11,792 and didn't think I was actually capturing any good sound, 610 00:42:11,792 --> 00:42:14,000 but that rubber against metal 611 00:42:14,000 --> 00:42:15,750 uh, resonating into the microphone 612 00:42:15,750 --> 00:42:18,042 through the stand ended up sounding like this. 613 00:42:25,417 --> 00:42:29,125 And that reverb tail ends up 614 00:42:29,125 --> 00:42:30,583 being something I use for something else 615 00:42:30,583 --> 00:42:32,833 and I turn it into a rhythmic uh, element. 616 00:42:40,542 --> 00:42:42,042 Some of the power tool sounds were great. 617 00:42:42,042 --> 00:42:44,208 and then that wonderful reciprocating saw, 618 00:42:44,208 --> 00:42:46,542 which just ended up being a fantastic device 619 00:42:46,542 --> 00:42:48,375 for building tension over time. 620 00:43:03,917 --> 00:43:04,583 Mm. 621 00:43:07,875 --> 00:43:11,042 My aim for this was really to take to-- to-- 622 00:43:11,042 --> 00:43:13,875 To do it in a pure way, to-- to say, "What is the-- 623 00:43:13,875 --> 00:43:16,792 What to me is the essence of this story 624 00:43:16,792 --> 00:43:20,750 and how do I most purely tell that story in musical terms 625 00:43:20,750 --> 00:43:25,542 using uh, using you know, elements 626 00:43:25,542 --> 00:43:26,750 that I've made myself. 627 00:43:26,750 --> 00:43:28,750 It's handmade, it's a handcrafted thing, right? 628 00:43:28,750 --> 00:43:30,708 That was-- that was really the big thing for me. 629 00:43:30,708 --> 00:43:32,750 Just to have it say, "This is all me." 630 00:43:35,583 --> 00:43:36,500 We're rollin'. 631 00:43:36,500 --> 00:43:38,125 - You guys ready? - Yeah. 632 00:43:38,125 --> 00:43:39,250 Action. 633 00:43:42,333 --> 00:43:44,167 We're all talking in our voice, 634 00:43:44,167 --> 00:43:46,042 like we're all saying something that we wanted to say 635 00:43:46,042 --> 00:43:48,000 and we're doing it the way we wanted to do it, 636 00:43:48,000 --> 00:43:51,958 there's n-- we're not tryin' to make something in a way 637 00:43:51,958 --> 00:43:53,958 that we think other people want to see it, right? 638 00:43:53,958 --> 00:43:56,750 We're doing-- this is just our crazy outing 639 00:43:56,750 --> 00:43:58,583 and we're just gonna go for it. 640 00:44:03,292 --> 00:44:03,958 You gotta go faster. 641 00:44:03,958 --> 00:44:05,708 Hey, you son of a bitch! 642 00:44:13,125 --> 00:44:16,500 And to me, I think any time you're doing that as an artist 643 00:44:16,500 --> 00:44:18,000 uh, that's the best way to work, 644 00:44:18,000 --> 00:44:20,375 because if you're gonna succeed on any terms 645 00:44:20,375 --> 00:44:21,583 it may as well be on your own, 646 00:44:21,583 --> 00:44:24,000 'cause I think we really just threw everything at the wall, 647 00:44:24,000 --> 00:44:26,208 and just went crazy, and-- and you know, come what may, 648 00:44:26,208 --> 00:44:28,375 I'll be-- I'll be very happy and proud of this. 649 00:44:33,292 --> 00:44:34,167 Nasty. 650 00:44:52,708 --> 00:44:56,875 Alright, it's been 13 days. 651 00:44:56,875 --> 00:45:01,417 I think I've been in the box four times now. 652 00:45:01,417 --> 00:45:04,542 I haven't seen either of us for 653 00:45:04,542 --> 00:45:07,458 at least two days. 654 00:45:07,458 --> 00:45:09,708 I haven't seen me for five 655 00:45:09,708 --> 00:45:12,042 and the last time I seen Tommy. 656 00:45:12,042 --> 00:45:14,625 There's fuckin' three of them 657 00:45:14,625 --> 00:45:16,500 and they might be workin' together, so... 658 00:46:51,875 --> 00:46:53,833 Well, that's fucking terrifying. 659 00:47:44,250 --> 00:47:46,833 Uh, why the fuck are you back? 660 00:47:48,083 --> 00:47:50,542 So imagine I got a pretty fuckin' disturbin' video message 661 00:47:50,542 --> 00:47:53,708 last week from myself. 662 00:47:53,708 --> 00:47:55,458 That's why I'm back. 663 00:47:55,458 --> 00:47:57,625 Now, what you been doin' with that fuckin' timebox? 664 00:48:01,958 --> 00:48:03,625 Nothin', eh? 665 00:48:03,625 --> 00:48:04,750 Look, when we found that thing 666 00:48:04,750 --> 00:48:06,250 and accidentally copied ourselves, 667 00:48:06,250 --> 00:48:08,708 the hunt was supposed to be a one-time thing 668 00:48:08,708 --> 00:48:10,208 to try and fix it, right? 669 00:48:12,208 --> 00:48:15,125 One copy dies, one goes free into the world. 670 00:48:17,917 --> 00:48:21,792 But let me guess, you kept goin', didn't you? 671 00:48:34,542 --> 00:48:35,708 Son of a bitch! 672 00:48:45,250 --> 00:48:46,667 Somethin' like that. 673 00:48:49,292 --> 00:48:51,333 Goddammit, most people discovered time machine, 674 00:48:51,333 --> 00:48:53,292 they Back to the Future that shit, 675 00:48:53,292 --> 00:48:55,250 bet on the fuckin' Super Bowl. 676 00:48:55,250 --> 00:48:57,667 But you guys use it to fuckin' hunt each other? 677 00:49:03,500 --> 00:49:06,208 Let's roll again. 678 00:49:06,208 --> 00:49:07,583 Somethin' happened when you went through it, 679 00:49:07,583 --> 00:49:09,750 didn't it? 680 00:49:09,750 --> 00:49:10,958 You got made wrong. 681 00:49:19,958 --> 00:49:22,333 We made a fuckin' game, man. 682 00:50:11,208 --> 00:50:13,167 Time travel's not a game, man. 683 00:50:13,167 --> 00:50:16,000 Didn't you see fuckin' Terminator ? 684 00:50:17,583 --> 00:50:18,500 Goddamn that timebox. 685 00:50:18,500 --> 00:50:20,917 Now, I gotta come back here, fix this shit, 686 00:50:20,917 --> 00:50:22,292 and finish the game. 687 00:50:22,292 --> 00:50:24,083 Now, where's the original Tommy 688 00:50:24,083 --> 00:50:25,750 and how many fucking copies are out there? 689 00:50:35,042 --> 00:50:37,167 You started this game, but you don't finish it. 690 00:50:39,000 --> 00:50:41,042 You shouldn't have come back. 691 00:50:41,042 --> 00:50:44,500 You had a free life, now you got none. 53136

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