All language subtitles for Atari.Game.Over.2014.720p.BluRay.H264.AAC-RARBG-English

af Afrikaans
sq Albanian
am Amharic
ar Arabic
hy Armenian
az Azerbaijani
eu Basque
be Belarusian
bn Bengali
bs Bosnian
bg Bulgarian
ca Catalan
ceb Cebuano
ny Chichewa
zh-CN Chinese (Simplified)
zh-TW Chinese (Traditional)
co Corsican
hr Croatian
cs Czech
da Danish
nl Dutch
en English
eo Esperanto
et Estonian
tl Filipino
fi Finnish
fr French
fy Frisian
gl Galician
ka Georgian
de German
el Greek
gu Gujarati
ht Haitian Creole
ha Hausa
haw Hawaiian
iw Hebrew
hi Hindi
hmn Hmong
hu Hungarian
is Icelandic
ig Igbo
id Indonesian
ga Irish
it Italian
ja Japanese
jw Javanese
kn Kannada
kk Kazakh
km Khmer
ko Korean
ku Kurdish (Kurmanji)
ky Kyrgyz
lo Lao
la Latin
lv Latvian
lt Lithuanian
lb Luxembourgish
mk Macedonian
mg Malagasy
ms Malay
ml Malayalam
mt Maltese
mi Maori
mr Marathi
mn Mongolian
my Myanmar (Burmese)
ne Nepali
no Norwegian
ps Pashto
fa Persian
pl Polish
pt Portuguese
pa Punjabi
ro Romanian
ru Russian
sm Samoan
gd Scots Gaelic
sr Serbian Download
st Sesotho
sn Shona
sd Sindhi
si Sinhala
sk Slovak
sl Slovenian
so Somali
es Spanish
su Sundanese
sw Swahili
sv Swedish
tg Tajik
ta Tamil
te Telugu
th Thai
tr Turkish
uk Ukrainian
ur Urdu
uz Uzbek
vi Vietnamese
cy Welsh
xh Xhosa
yi Yiddish
yo Yoruba
zu Zulu
or Odia (Oriya)
rw Kinyarwanda
tk Turkmen
tt Tatar
ug Uyghur
Would you like to inspect the original subtitles? These are the user uploaded subtitles that are being translated: 1 00:00:12,513 --> 00:00:14,766 Alamogordo New Mexico. 2 00:00:15,057 --> 00:00:17,777 A small town, about 30,000 people 3 00:00:17,976 --> 00:00:20,462 but it seems to attract more than its fair share 4 00:00:20,562 --> 00:00:22,860 of strange occurrences. 5 00:00:23,148 --> 00:00:24,925 It's right around the corner from where they 6 00:00:25,025 --> 00:00:27,490 tested the first atomic bomb. 7 00:00:30,572 --> 00:00:34,309 It's also the grave site of Ham, the first chimpanzee... 8 00:00:34,409 --> 00:00:38,659 and really, the first American... to go into space. 9 00:00:38,872 --> 00:00:41,400 And it's the place where this guy broke the land 10 00:00:41,500 --> 00:00:43,444 speed record in a rocket sled. 11 00:00:43,544 --> 00:00:46,859 Which is cool, but also kind of strange. 12 00:00:50,801 --> 00:00:53,704 Despite all of this, the thing that Alamogordo is 13 00:00:53,804 --> 00:00:56,523 best known for is its landfill. 14 00:00:56,807 --> 00:00:59,230 The dump. 15 00:00:59,518 --> 00:01:04,320 Because supposedly, that's where Atari buried E.T., 16 00:01:04,607 --> 00:01:07,655 the worst video game of all time. 17 00:01:11,113 --> 00:01:14,808 It's been described as the worst video game ever. 18 00:01:14,908 --> 00:01:16,477 E.T. for Atari. 19 00:01:16,577 --> 00:01:19,104 Today we're going to talk about the worst of the worst. 20 00:01:19,204 --> 00:01:22,094 Here's our top 10 worst games ever. 21 00:01:22,291 --> 00:01:24,318 E.T., the Extra Terrestrial? 22 00:01:24,418 --> 00:01:25,861 Now here's the thing about E.T., 23 00:01:25,961 --> 00:01:28,489 it's widely regarded as the worst video game of all time. 24 00:01:28,589 --> 00:01:30,032 WORST GAME EVER! 25 00:01:30,132 --> 00:01:33,327 We have this myth, or this legend of something 26 00:01:33,427 --> 00:01:34,953 that happened 40 years ago. 27 00:01:35,053 --> 00:01:38,171 ♫ Do do... do do do do do do. 28 00:01:38,181 --> 00:01:41,793 Son of a bitch, get out of the fucking hole! 29 00:01:41,893 --> 00:01:43,212 If you grab a piece of the phone, 30 00:01:43,312 --> 00:01:44,796 the FBI agent keeps attacking you. 31 00:01:44,896 --> 00:01:46,465 And if you take a step in any direction, 32 00:01:46,565 --> 00:01:48,133 you fall into a hole. 33 00:01:48,233 --> 00:01:49,927 And if you get out of the hole, you fall right back down! 34 00:01:50,027 --> 00:01:52,679 One of the major design flaws of the games 35 00:01:52,779 --> 00:01:55,074 was that E.T. fell into pits. 36 00:01:55,282 --> 00:01:56,141 Dammit! 37 00:01:56,241 --> 00:01:56,808 Shit! 38 00:01:56,908 --> 00:01:57,851 Oh, come on! 39 00:01:57,951 --> 00:01:59,645 And guess what? 40 00:01:59,745 --> 00:02:03,420 It now lives out it's days in a landfill. 41 00:02:03,707 --> 00:02:06,527 It's rumored that decades ago, truckloads of that game 42 00:02:06,627 --> 00:02:09,321 were dumped in the Alamogordo landfill. 43 00:02:09,421 --> 00:02:11,365 The idea that they had so many of these things, 44 00:02:11,465 --> 00:02:14,660 and they were so unable to sell them, give them away, whatever, 45 00:02:14,760 --> 00:02:15,911 they literally had to drive them out 46 00:02:15,921 --> 00:02:17,955 into the middle of the desert, and bury them like a dead gangster. 47 00:02:18,055 --> 00:02:19,915 It's almost too crazy to be believed. 48 00:02:20,015 --> 00:02:21,542 I think it's kind of silly. 49 00:02:21,642 --> 00:02:23,043 Because it's urban legend. 50 00:02:23,143 --> 00:02:25,863 It's just a great story, I think. 51 00:02:26,146 --> 00:02:28,186 I believe that this story 52 00:02:28,440 --> 00:02:32,365 endures because the adults just don't get it. 53 00:02:32,653 --> 00:02:34,429 And that's satisfying to the young people. 54 00:02:34,529 --> 00:02:36,098 Whatever you look at 55 00:02:36,198 --> 00:02:39,351 what the reasons are for it, nothing makes sense. 56 00:02:39,451 --> 00:02:44,381 What drove someone to need to hide this stuff so intensely? 57 00:02:54,675 --> 00:02:57,077 When I was five years old, Pong came out. 58 00:02:57,177 --> 00:03:00,330 And my dad got it for me and my brother and sister. 59 00:03:00,430 --> 00:03:02,374 When the Atari 2600 came out... 60 00:03:02,474 --> 00:03:03,834 Atari! 61 00:03:03,934 --> 00:03:05,002 ...I got every cartridge 62 00:03:05,102 --> 00:03:06,169 I could get my hands on. 63 00:03:06,269 --> 00:03:08,269 I played it constantly. 64 00:03:08,397 --> 00:03:12,009 Atari was like Xbox and PlayStation rolled into one. 65 00:03:12,109 --> 00:03:17,491 It had an 80% market share, and the 2600 was its killer app. 66 00:03:17,781 --> 00:03:22,503 Adventure was probably my favorite game on the 2600. 67 00:03:22,786 --> 00:03:24,187 I spent three weeks sitting in front 68 00:03:24,287 --> 00:03:26,815 of my TV trying to find the first Easter egg 69 00:03:26,915 --> 00:03:29,295 ever hidden in a video game. 70 00:03:29,334 --> 00:03:30,861 It looks kind of stupid now. 71 00:03:30,961 --> 00:03:32,821 You were just a block, who picked up an invisible dot, 72 00:03:32,921 --> 00:03:34,656 and carried it into the special room 73 00:03:34,756 --> 00:03:36,450 to discover the programmer's name. 74 00:03:36,550 --> 00:03:41,413 But to me, finding that hidden screen was like a revelation. 75 00:03:41,513 --> 00:03:43,999 As an adult, I still play a lot of video games. 76 00:03:44,099 --> 00:03:47,461 But I also write and direct movies, that's my job. 77 00:03:47,561 --> 00:03:49,457 I've worked on a lot of big comic book movies 78 00:03:49,467 --> 00:03:52,299 the kind they make shitty video games out of. 79 00:03:52,399 --> 00:03:56,011 And I even wrote some of the shitty video games. 80 00:03:56,111 --> 00:03:59,765 But I'm also fascinated by myths and urban legends. 81 00:03:59,865 --> 00:04:01,933 In fact, 10 years ago, me and this guy Werner Herzog 82 00:04:02,033 --> 00:04:04,519 went to Scotland to find the Loch Ness Monster. 83 00:04:04,619 --> 00:04:07,272 We never did find Nessie, but I still 84 00:04:07,372 --> 00:04:12,132 love an adventure, especially to unravel an urban legend. 85 00:04:12,294 --> 00:04:13,737 Today, video games are everywhere, 86 00:04:13,837 --> 00:04:16,573 so it might be hard to understand my generation's 87 00:04:16,673 --> 00:04:18,450 obsession with Atari. 88 00:04:18,550 --> 00:04:21,828 But for us, it was the gateway drug to a lifelong addiction 89 00:04:21,928 --> 00:04:23,121 to video games. 90 00:04:23,221 --> 00:04:26,395 And then one day it was just gone. 91 00:04:26,683 --> 00:04:29,670 Sometime in the mid '80s, it just disappeared. 92 00:04:29,770 --> 00:04:31,922 And there were no more Atari games. 93 00:04:32,022 --> 00:04:34,091 And I always wondered what happened. 94 00:04:34,191 --> 00:04:36,569 Where did it go? 95 00:04:36,860 --> 00:04:38,428 So, this is the famous landfill? 96 00:04:38,528 --> 00:04:39,346 Yeah. 97 00:04:39,446 --> 00:04:41,187 The burial... the final resting ground of E.T.? 98 00:04:41,217 --> 00:04:43,266 Yeah, this is the place. 99 00:04:43,366 --> 00:04:46,061 This road here, this gate, this is exactly the way the Ataris 100 00:04:46,161 --> 00:04:47,479 would have came through. 101 00:04:47,579 --> 00:04:48,814 Through that ditch, and up through here. 102 00:04:48,914 --> 00:04:50,607 This was the only access in. 103 00:04:50,707 --> 00:04:52,567 Back in those days, it was just pure desert. 104 00:04:52,667 --> 00:04:54,069 And is there any way to get through this, 105 00:04:54,169 --> 00:04:55,362 or are we, I mean... 106 00:04:55,462 --> 00:04:56,613 Well, yeah, it's a high security gate. 107 00:04:56,713 --> 00:04:57,572 Just duck under. 108 00:04:57,672 --> 00:04:58,490 Yeah, I guess that works. 109 00:04:58,590 --> 00:04:59,741 Heh, heh, heh. 110 00:04:59,841 --> 00:05:01,451 Joe Lewandowski's 111 00:05:01,551 --> 00:05:03,370 been the garbage guru, if you will, for a number of years. 112 00:05:03,470 --> 00:05:06,623 He operated various waste disposal companies 113 00:05:06,723 --> 00:05:08,542 within Alamogordo and Otero county. 114 00:05:08,642 --> 00:05:10,585 And when it comes to the Atari graveyard, 115 00:05:10,685 --> 00:05:12,796 I believe he probably has more direct knowledge 116 00:05:12,896 --> 00:05:14,089 of anybody else. 117 00:05:14,189 --> 00:05:15,590 Joe's the guy that's advising the city, 118 00:05:15,690 --> 00:05:17,676 and telling the city where everything is. 119 00:05:17,776 --> 00:05:20,470 And I think that he's the only guy that might be able to walk 120 00:05:20,570 --> 00:05:23,223 out to that dump, and point to a spot on the ground, and say, 121 00:05:23,323 --> 00:05:24,725 this is where it's at. 122 00:05:24,825 --> 00:05:28,645 So, so this whole area, this is where it's buried? 123 00:05:28,745 --> 00:05:30,605 Some people don't believe it's there, but trust me, 124 00:05:30,705 --> 00:05:31,690 it's there. 125 00:05:31,790 --> 00:05:32,691 You can kind of feel it. Right? 126 00:05:32,791 --> 00:05:33,650 It that just me? 127 00:05:33,750 --> 00:05:34,860 Ah, that's pretty much you. 128 00:05:34,960 --> 00:05:36,960 It's just me. 129 00:05:37,963 --> 00:05:39,948 So what are these little boxes, here? 130 00:05:40,048 --> 00:05:42,200 Each one of those boxes represents where garbage is. 131 00:05:42,300 --> 00:05:43,410 I see. 132 00:05:43,510 --> 00:05:45,120 Someone would write down, oh, that's 133 00:05:45,220 --> 00:05:46,830 where we put the Atari trash. 134 00:05:46,930 --> 00:05:47,956 That's where we put, you know. 135 00:05:48,056 --> 00:05:48,790 That's the problem. 136 00:05:48,890 --> 00:05:49,583 Nobody did. 137 00:05:49,683 --> 00:05:51,209 We do today. 138 00:05:51,309 --> 00:05:53,879 So it's looking for... it's like looking for a haystack 139 00:05:53,979 --> 00:05:55,338 in a pile of haystacks. 140 00:05:55,438 --> 00:05:56,632 Pretty much. 141 00:05:56,642 --> 00:05:57,966 And then looking for the needle inside that haystack. 142 00:05:58,066 --> 00:05:58,884 And find the needle. 143 00:05:58,984 --> 00:06:00,594 So it's two levels. 144 00:06:00,694 --> 00:06:01,179 This picture here 145 00:06:01,279 --> 00:06:03,555 is actually out of an old El Paso Times article. 146 00:06:03,655 --> 00:06:04,681 This is actually that day, and that event, 147 00:06:04,781 --> 00:06:06,349 when it actually occurred. 148 00:06:06,449 --> 00:06:07,976 So what we did, is just to figure out, 149 00:06:08,076 --> 00:06:11,146 OK, if this reporter took this picture here, 150 00:06:11,246 --> 00:06:12,522 then the reporter had to be standing 151 00:06:12,622 --> 00:06:14,232 somewhere in this area. 152 00:06:14,332 --> 00:06:17,110 So here's the two cells that we've pinned it down to, now. 153 00:06:17,210 --> 00:06:19,029 So when you come back here, and put 154 00:06:19,129 --> 00:06:22,741 the reporter taking the picture, and you make that line. 155 00:06:22,841 --> 00:06:25,243 And what you're looking for, is to make sure the line 156 00:06:25,343 --> 00:06:27,704 intersects with the buildings. 157 00:06:27,804 --> 00:06:29,581 Joe Lewandowski wasn't just a guy 158 00:06:29,681 --> 00:06:31,458 who knew his way around a dump. 159 00:06:31,558 --> 00:06:34,503 He was also an amateur archaeologist, 160 00:06:34,603 --> 00:06:38,653 kind of like Indiana Jones, but without the gun. 161 00:06:38,940 --> 00:06:41,238 Or the whip. 162 00:06:41,526 --> 00:06:44,513 See, the newspaper photo was like the medallion, 163 00:06:44,613 --> 00:06:47,349 and Joe had used it to construct his own version 164 00:06:47,449 --> 00:06:48,767 of the Staff of Ra. 165 00:06:48,867 --> 00:06:50,936 And that pinpointed the location of the Atari 166 00:06:51,036 --> 00:06:54,940 dump, which is exactly how Indy would have done it. 167 00:06:55,040 --> 00:06:57,165 Joe was clearly obsessed. 168 00:06:57,375 --> 00:06:58,610 He believed in the legend. 169 00:06:58,710 --> 00:07:00,946 He'd spent over three years constructing 170 00:07:01,046 --> 00:07:04,950 a plan to dig up the landfill, and prove it to the world. 171 00:07:05,050 --> 00:07:06,451 But he wasn't a gamer. 172 00:07:06,551 --> 00:07:09,037 He wasn't trying to find out why. 173 00:07:09,137 --> 00:07:11,498 And that's what I wanted to know. 174 00:07:11,598 --> 00:07:16,953 Why would the company I loved so much decide to bury its future? 175 00:07:19,272 --> 00:07:25,245 The whole E.T. story is a very small part of the Atari story. 176 00:07:25,528 --> 00:07:28,139 Let me go back and let me explain how Atari started out. 177 00:07:28,239 --> 00:07:31,768 The video game came because of the convergence 178 00:07:31,868 --> 00:07:34,604 of me working in an amusement park summers, 179 00:07:34,704 --> 00:07:36,356 while pursuing an engineering degree 180 00:07:36,456 --> 00:07:38,233 at the University of Utah. 181 00:07:38,333 --> 00:07:41,987 I knew the economics of the coin operated game business. 182 00:07:42,087 --> 00:07:44,260 They made a lot of money. 183 00:07:44,547 --> 00:07:47,777 Nolan designed these incredibly elegant 184 00:07:48,009 --> 00:07:49,619 circuits. 185 00:07:49,719 --> 00:07:52,455 Put together in a way that's so clever that modern engineers 186 00:07:52,555 --> 00:07:54,624 have a hard time, you know, understanding 187 00:07:54,724 --> 00:07:55,917 and repairing these things. 188 00:07:56,017 --> 00:07:58,503 My partner and I, Ted Dabney, started 189 00:07:58,603 --> 00:08:00,983 working on a ping-pong game. 190 00:08:02,941 --> 00:08:06,616 By the end of '72, we did $3.5 million dollars. 191 00:08:06,903 --> 00:08:09,180 And then we did $19 million. 192 00:08:09,280 --> 00:08:11,057 Then we did $35 million. 193 00:08:11,157 --> 00:08:13,251 It was a hockey stick. 194 00:08:13,535 --> 00:08:16,855 This electronic medium, which was just beginning, 195 00:08:16,955 --> 00:08:18,732 had some traction with people. 196 00:08:18,832 --> 00:08:22,736 And once you played some of the more sophisticated arcade games 197 00:08:22,836 --> 00:08:24,738 of the day, and understood that maybe there 198 00:08:24,838 --> 00:08:28,408 was a chance you could duplicate that in a home game, 199 00:08:28,508 --> 00:08:29,910 your eyes got big. 200 00:08:30,010 --> 00:08:31,703 Home video games have been a success 201 00:08:31,803 --> 00:08:34,289 from the moment a company called Atari 202 00:08:34,389 --> 00:08:37,024 launched this basic game, Pong. 203 00:08:37,058 --> 00:08:40,170 Which has been imitated by at least 40 other manufacturers. 204 00:08:40,270 --> 00:08:41,963 They're selling like crazy. 205 00:08:42,063 --> 00:08:44,157 300,000 last year. 206 00:08:44,441 --> 00:08:46,134 This year, three million. 207 00:08:46,234 --> 00:08:48,954 Next year, six, maybe 10 million. 208 00:08:49,112 --> 00:08:51,973 We felt, well, maybe this is a time to sell 209 00:08:52,073 --> 00:08:54,100 to a company with deep pockets. 210 00:08:54,200 --> 00:08:56,645 I was in my office at Warner in 1976. 211 00:08:56,745 --> 00:08:59,272 The phone rang, and it was a guy named Gordy Crawford, 212 00:08:59,372 --> 00:09:01,274 and he asked the question I've never forgotten. 213 00:09:01,374 --> 00:09:04,861 Would you guys be interested in acquiring a technology based, 214 00:09:04,961 --> 00:09:06,529 fast growing entertainment company? 215 00:09:06,629 --> 00:09:08,031 And I said yes. 216 00:09:08,131 --> 00:09:10,909 I didn't know what I said yes to, but I said yes. 217 00:09:11,009 --> 00:09:13,828 And that led to my introduction to Atari. 218 00:09:13,928 --> 00:09:16,665 Atari, where the future comes from. 219 00:09:16,765 --> 00:09:19,709 What excited me about Atari wasn't Pong, 220 00:09:19,809 --> 00:09:23,254 it was the chipset that led to the Atari 2600. 221 00:09:23,354 --> 00:09:27,550 Pong was sort of OK, you banged up and back, and up and back. 222 00:09:27,650 --> 00:09:30,679 But this meant you could constantly change the games. 223 00:09:30,779 --> 00:09:33,473 And that was a very exciting idea. 224 00:09:33,573 --> 00:09:39,573 We introduced the 2600 in 1977 225 00:09:39,583 --> 00:09:41,296 with nine cartridges. 226 00:09:45,335 --> 00:09:49,322 The home video game was a very close approximation 227 00:09:49,422 --> 00:09:51,632 of the coin-op experience. 228 00:09:53,802 --> 00:09:58,148 It changed the mindset of the world. 229 00:09:58,431 --> 00:09:59,791 Turning the television 230 00:09:59,891 --> 00:10:03,169 from a passive medium into an active medium, that 231 00:10:03,269 --> 00:10:04,921 was what we knew we were doing. 232 00:10:05,021 --> 00:10:08,049 And that was super exciting to be the pioneers in that field. 233 00:10:08,149 --> 00:10:10,274 It just blew people away. 234 00:10:10,527 --> 00:10:11,553 Nobody knew any this stuff. 235 00:10:11,653 --> 00:10:12,512 They made it up as they went. 236 00:10:12,612 --> 00:10:13,471 And they were good at it. 237 00:10:13,571 --> 00:10:15,781 And it started everything. 238 00:10:16,032 --> 00:10:19,912 It was playing those games that taught people 239 00:10:20,203 --> 00:10:22,397 the potential of a computer. 240 00:10:22,497 --> 00:10:25,626 Atari, at some level, 241 00:10:25,917 --> 00:10:28,637 brought the computer revolution. 242 00:10:36,845 --> 00:10:38,371 They started experimentally 243 00:10:38,471 --> 00:10:40,832 hiring smart kids, with this idea that maybe they can 244 00:10:40,932 --> 00:10:44,027 come up with other stuff to do. 245 00:10:44,310 --> 00:10:47,047 And they inadvertently were trying to create 246 00:10:47,147 --> 00:10:49,272 the job of game designer. 247 00:10:52,193 --> 00:10:54,554 Microprocessor real time control programming 248 00:10:54,654 --> 00:10:55,972 is just where it's at. 249 00:10:56,072 --> 00:10:57,515 So, there's two kinds of things you typically do 250 00:10:57,615 --> 00:10:59,476 with that in the early 1980s. 251 00:10:59,576 --> 00:11:01,603 You can do missile guidance systems... 252 00:11:01,703 --> 00:11:05,106 or like we say, kill people for 12 cents a head. 253 00:11:05,206 --> 00:11:06,941 Or you could make video games, which 254 00:11:07,041 --> 00:11:08,485 I thought was a much better application 255 00:11:08,585 --> 00:11:11,384 for the whole thing. 256 00:11:11,671 --> 00:11:14,866 What went on at Atari from the very beginning 257 00:11:14,966 --> 00:11:16,785 was, basically, that the engineers are 258 00:11:16,885 --> 00:11:18,078 going to drive this company. 259 00:11:18,178 --> 00:11:19,454 Because they weren't just engineers. 260 00:11:19,554 --> 00:11:20,830 They were creative guys. 261 00:11:20,930 --> 00:11:24,810 They're like musicians, or movie directors. 262 00:11:25,101 --> 00:11:26,920 They're artists. 263 00:11:27,020 --> 00:11:29,255 Through luck, or providence, or both, 264 00:11:29,355 --> 00:11:31,674 they ended up with this department of game designers 265 00:11:31,774 --> 00:11:34,135 that became this dream team at Atari. 266 00:11:34,235 --> 00:11:37,555 These guys who made all of these classics... Tempest, 267 00:11:37,655 --> 00:11:40,683 and Asteroids, and Centipede, and Gauntlet, and, you know, 268 00:11:40,783 --> 00:11:42,018 think of a game. 269 00:11:42,118 --> 00:11:43,269 The culture was these guys 270 00:11:43,369 --> 00:11:44,896 do what they want to do. 271 00:11:44,996 --> 00:11:46,648 One day, I was standing in the men's room, at a urinal, 272 00:11:46,748 --> 00:11:50,902 and I looked down, and I saw a pair of bare feet next to me. 273 00:11:51,002 --> 00:11:54,155 And I look, and here is a guy wearing a pair of shorts, 274 00:11:54,255 --> 00:11:56,303 and nothing else. 275 00:11:56,591 --> 00:11:57,826 And I said something. 276 00:11:57,926 --> 00:11:58,660 And they said, oh yeah, that's so and so. 277 00:11:58,760 --> 00:11:59,702 He's a great engineer. 278 00:11:59,802 --> 00:12:01,121 He doesn't like to wear clothes. 279 00:12:01,221 --> 00:12:05,041 The coin-op engineers at Atari, they were great. 280 00:12:05,141 --> 00:12:08,145 And on the consumer side, Howard was 281 00:12:08,436 --> 00:12:09,879 one of the best programmers. 282 00:12:09,979 --> 00:12:12,674 He was one of the best of those engineers. 283 00:12:12,774 --> 00:12:14,509 At the heart of the creative process 284 00:12:14,609 --> 00:12:16,261 is the programmer. 285 00:12:16,361 --> 00:12:20,014 I try to create, basically, a sensory experience that evokes 286 00:12:20,114 --> 00:12:21,474 a certain feeling in the user. 287 00:12:21,574 --> 00:12:23,810 I mean, I tend to program from a concept. 288 00:12:23,910 --> 00:12:26,354 I mean, it was... I was made for this. 289 00:12:26,454 --> 00:12:29,514 I mean, was is what I was made to do. 290 00:12:31,542 --> 00:12:35,780 January 11, 1981, I showed up for my first day of work 291 00:12:35,880 --> 00:12:38,074 as a game programmer at Atari. 292 00:12:38,174 --> 00:12:41,995 So, do you remember the first day you showed up here? 293 00:12:42,095 --> 00:12:43,496 Absolutely. 294 00:12:43,596 --> 00:12:47,333 My first office mates were Tod Frye and Rob Zdybel. 295 00:12:47,433 --> 00:12:48,793 And I had an understanding that there 296 00:12:48,893 --> 00:12:50,879 was a lot of dope that was smoked 297 00:12:50,979 --> 00:12:52,589 at Atari, when we were there. 298 00:12:52,689 --> 00:12:54,841 And so on my first day at work, I brought a joint, because I 299 00:12:54,941 --> 00:12:56,384 didn't want to be, you know... 300 00:12:56,484 --> 00:12:58,011 Yeah. 301 00:12:58,111 --> 00:13:00,513 I wanted to be a courteous guest, and so I showed up... 302 00:13:00,613 --> 00:13:01,848 Which by the way, this is a good lesson 303 00:13:01,948 --> 00:13:03,474 for our younger viewers. 304 00:13:03,574 --> 00:13:06,728 If people are doing drugs, bring your own, so you fit in. 305 00:13:06,828 --> 00:13:11,129 Tod walks in, shuts the door, and says, 306 00:13:11,416 --> 00:13:12,817 I'm going to get high in here, so if you 307 00:13:12,917 --> 00:13:14,444 don't want to be around this, you'd better leave. 308 00:13:14,544 --> 00:13:15,653 No, actually, here, I said. 309 00:13:15,753 --> 00:13:17,071 I brought a joint. 310 00:13:17,171 --> 00:13:19,157 And he sort of looked at me and he went pbtt. 311 00:13:19,257 --> 00:13:20,533 I'm going to smoke real stuff. 312 00:13:20,633 --> 00:13:21,492 OK? 313 00:13:21,592 --> 00:13:22,535 That was my introduction. 314 00:13:22,635 --> 00:13:25,514 That was my first day at work. 315 00:13:25,805 --> 00:13:28,541 We wanted people who worked hard, and yet 316 00:13:28,641 --> 00:13:30,641 had fun at doing it. 317 00:13:30,768 --> 00:13:34,047 How do we mix up, so that we don't know the difference 318 00:13:34,147 --> 00:13:35,465 between our work and our play? 319 00:13:35,565 --> 00:13:38,426 The company's motto was, we take fun seriously. 320 00:13:38,526 --> 00:13:41,512 But we used to say, we take fun intravenously. 321 00:13:41,612 --> 00:13:44,224 And they didn't like that very much. 322 00:13:44,324 --> 00:13:45,600 No, I don't know why. 323 00:13:45,700 --> 00:13:49,796 The party atmosphere was actually 324 00:13:50,079 --> 00:13:52,923 calculated plan to incentivize. 325 00:13:53,207 --> 00:13:54,567 I would set quotas. 326 00:13:54,667 --> 00:13:57,445 If the quotas were met, I'd throw a kegger. 327 00:13:57,545 --> 00:13:59,364 They would just roll out in the car, 328 00:13:59,464 --> 00:14:00,907 go to a liquor store, and they gave someone 329 00:14:01,007 --> 00:14:02,575 a company credit card, and they came 330 00:14:02,675 --> 00:14:04,577 back with a bunch of booze. 331 00:14:04,677 --> 00:14:06,120 And we consumed it. 332 00:14:06,220 --> 00:14:08,206 Over there is where the hot tub was. 333 00:14:08,306 --> 00:14:10,625 Inside, on the first floor, there's some great stuff 334 00:14:10,725 --> 00:14:12,001 that went on in that room. 335 00:14:12,101 --> 00:14:13,753 Over here, here's the hill that you know, 336 00:14:13,853 --> 00:14:15,380 one day I was wearing a dashiki shirt, which 337 00:14:15,480 --> 00:14:16,714 I was very into back then. 338 00:14:16,814 --> 00:14:18,716 And I would do somersaults down the hill. 339 00:14:18,816 --> 00:14:21,636 I might have had some cocktails that afternoon, at that point. 340 00:14:21,736 --> 00:14:24,389 Did you know that you were entering this crazy party 341 00:14:24,489 --> 00:14:25,348 atmosphere, that you'd be? 342 00:14:25,448 --> 00:14:26,849 No. 343 00:14:26,949 --> 00:14:30,270 Even though I was told I was, I had no expectation 344 00:14:30,370 --> 00:14:32,522 that it could really exist. 345 00:14:32,622 --> 00:14:33,982 The best recruiting tool 346 00:14:34,082 --> 00:14:37,193 we could have for an engineer, was to bring 347 00:14:37,293 --> 00:14:38,778 him over to one of our parties. 348 00:14:38,878 --> 00:14:40,405 Hey, What's happening, people? 349 00:14:40,505 --> 00:14:41,739 Hey, how's it going? 350 00:14:41,839 --> 00:14:43,241 What's happening? 351 00:14:43,341 --> 00:14:45,326 And they thought, hey, I'm a nerd. 352 00:14:45,426 --> 00:14:47,287 There are girls here. 353 00:14:47,387 --> 00:14:49,038 They're talking to me. 354 00:14:49,138 --> 00:14:50,123 It's good. 355 00:14:50,223 --> 00:14:51,541 That was the culture. 356 00:14:51,641 --> 00:14:52,834 These guys are the lifeblood of the business, 357 00:14:52,934 --> 00:14:54,127 and they do what they want to do. 358 00:14:54,227 --> 00:14:55,753 And that's fine. 359 00:14:55,853 --> 00:14:57,005 In some ways, 360 00:14:57,105 --> 00:14:58,381 things happened to me over the course 361 00:14:58,481 --> 00:15:00,508 of three and a half years here, that made 362 00:15:00,608 --> 00:15:03,011 the next 25 years really tough. 363 00:15:03,111 --> 00:15:04,679 Because it established a standard 364 00:15:04,779 --> 00:15:07,932 of what professional life, and life in general, could be. 365 00:15:08,032 --> 00:15:09,475 And I never let go of the thought 366 00:15:09,575 --> 00:15:11,519 that my life could still be this or better. 367 00:15:11,619 --> 00:15:14,589 I just didn't know how to do it. 368 00:15:14,872 --> 00:15:17,066 It's really intense for me to come back here. 369 00:15:17,166 --> 00:15:21,487 This is the first time I've been back here in 30 years. 370 00:15:21,587 --> 00:15:24,949 And this was the place where I was introduced 371 00:15:25,049 --> 00:15:28,019 to what life could be, for me. 372 00:15:28,302 --> 00:15:29,620 What a working life could be. 373 00:15:29,720 --> 00:15:32,665 What real creative satisfaction could be. 374 00:15:32,765 --> 00:15:34,792 What doing something really meaningful could be. 375 00:15:34,892 --> 00:15:38,504 Those are all things that come back to me in this moment. 376 00:15:38,604 --> 00:15:41,778 And it's just... it's very intense. 377 00:15:42,066 --> 00:15:45,195 So what really happened back in 1983? 378 00:15:45,486 --> 00:15:47,472 People heard the rumors, but Atari denied 379 00:15:47,572 --> 00:15:49,697 the dump ever took place. 380 00:15:49,866 --> 00:15:52,352 And eventually, people forgot about it. 381 00:15:52,452 --> 00:15:54,020 But with the growth of the internet, 382 00:15:54,120 --> 00:15:57,565 and all of its best and worst lists, E.T. and its burial 383 00:15:57,665 --> 00:16:02,546 went from small town gossip to full blown urban legend. 384 00:16:02,837 --> 00:16:06,157 By the mid '90s, videos begin to appear online that seemed 385 00:16:06,257 --> 00:16:09,660 to suggest that anyone with a shovel go out in the desert, 386 00:16:09,760 --> 00:16:11,954 and dig up the buried games. 387 00:16:12,054 --> 00:16:16,501 That's what I thought too, but it wasn't close to that easy. 388 00:16:16,601 --> 00:16:19,253 Joe had spent years researching the burial. 389 00:16:19,353 --> 00:16:21,381 If his information was correct, the games 390 00:16:21,481 --> 00:16:23,049 were not only deep underground, they 391 00:16:23,149 --> 00:16:25,301 were covered with concrete. 392 00:16:25,401 --> 00:16:28,096 Joe was still wading through a sea of red tape. 393 00:16:28,196 --> 00:16:30,223 But if and when the city approved his plan 394 00:16:30,323 --> 00:16:33,309 to excavate the landfill, he was going to need 395 00:16:33,409 --> 00:16:35,186 more than just a shovel. 396 00:16:35,286 --> 00:16:38,398 He would need giant yellow digging machines. 397 00:16:38,498 --> 00:16:41,859 And a bunch of guys in hats and vests to operate them. 398 00:16:41,959 --> 00:16:45,869 This is one of the photos of the actual burial, 399 00:16:46,088 --> 00:16:47,740 when they did it. 400 00:16:47,840 --> 00:16:50,618 So we're looking at, like, 15 feet down, to hit the concrete. 401 00:16:50,718 --> 00:16:52,537 Under the concrete is mostly dirt. 402 00:16:52,637 --> 00:16:54,080 It's just the... it's the bottom of the pit. 403 00:16:54,180 --> 00:16:55,832 What's that thing, right over there? 404 00:16:55,932 --> 00:16:56,999 That's a motor grader. 405 00:16:57,099 --> 00:16:58,000 A motor grader? 406 00:16:58,100 --> 00:16:59,293 Yes. 407 00:16:59,393 --> 00:17:01,170 That's for, really, just fine grading. 408 00:17:01,270 --> 00:17:03,464 You know, like the highways and roads. 409 00:17:03,564 --> 00:17:05,550 And fine planing large areas. 410 00:17:05,650 --> 00:17:09,554 So, we conceivably might need that, for this, right? 411 00:17:09,654 --> 00:17:10,179 No. 412 00:17:10,279 --> 00:17:11,180 No. 413 00:17:11,280 --> 00:17:12,682 I mean, but you might... you could 414 00:17:12,782 --> 00:17:14,934 bring it out before, right? 415 00:17:15,034 --> 00:17:17,019 I mean, you might want to park it there so it's ready. 416 00:17:17,119 --> 00:17:17,812 No, not really. 417 00:17:17,912 --> 00:17:18,479 No. 418 00:17:18,579 --> 00:17:19,272 We're fine. 419 00:17:19,372 --> 00:17:20,064 I don't know. 420 00:17:20,164 --> 00:17:22,164 Not my field. 421 00:17:24,210 --> 00:17:26,258 I am concerned that Joe's 422 00:17:26,546 --> 00:17:28,114 moving kind of quick. 423 00:17:28,214 --> 00:17:30,408 And we do need to throw some brakes on, and slow it down. 424 00:17:30,508 --> 00:17:33,286 The opposition comes from environmentalists, 425 00:17:33,386 --> 00:17:34,662 maybe within the community. 426 00:17:34,762 --> 00:17:37,290 And the concern is that Alamogordo also 427 00:17:37,390 --> 00:17:39,417 may have something else buried in the landfill that 428 00:17:39,517 --> 00:17:40,960 may be hazardous. 429 00:17:41,060 --> 00:17:43,421 And we may not know exactly where this location is. 430 00:17:43,521 --> 00:17:45,131 Nobody really and truly 431 00:17:45,231 --> 00:17:47,842 has dead honest records as to where 432 00:17:47,942 --> 00:17:49,302 everything is buried out there. 433 00:17:49,402 --> 00:17:51,637 And we're talking potential mercury laced 434 00:17:51,737 --> 00:17:54,287 pigs, malathion, possibly DDT. 435 00:17:54,407 --> 00:17:55,766 There's potentially lead in there, 436 00:17:55,866 --> 00:17:57,685 and maybe some other dangerous metals 437 00:17:57,785 --> 00:17:59,687 that are in those cartridges. 438 00:17:59,787 --> 00:18:02,356 I don't want to be in an area where we might crack open 439 00:18:02,456 --> 00:18:06,451 a sealed tomb, so to speak, of these hogs, where 440 00:18:06,669 --> 00:18:08,696 mercury the gas comes out. 441 00:18:08,796 --> 00:18:10,990 So I don't want the Stephen King novel of, 442 00:18:11,090 --> 00:18:13,117 we hit the wrong spot, and all of the sudden 443 00:18:13,217 --> 00:18:15,119 we are evacuating Alamogordo. 444 00:18:15,219 --> 00:18:16,954 That is unacceptable. 445 00:18:17,054 --> 00:18:19,916 If there's a problem that the New Mexico 446 00:18:20,016 --> 00:18:22,126 Environmental Department perceives, 447 00:18:22,226 --> 00:18:24,670 we're not going to be able to proceed. 448 00:18:24,770 --> 00:18:27,048 Until I'm satisfied it's safe, it's not going to happen. 449 00:18:27,148 --> 00:18:29,273 At least within my power. 450 00:18:29,358 --> 00:18:33,438 You know, there's only so much power that I have. 451 00:18:36,532 --> 00:18:38,785 So, for my first game, 452 00:18:39,076 --> 00:18:42,876 they wanted me to do a coin-op conversion. 453 00:18:43,164 --> 00:18:45,024 Although I had only been there for about 454 00:18:45,124 --> 00:18:47,527 a week, I went to my manager, and I said, you know something? 455 00:18:47,627 --> 00:18:50,780 I said this game, Star Castle, on the 2600 456 00:18:50,880 --> 00:18:52,073 is just going to suck. 457 00:18:52,173 --> 00:18:53,783 I know it's going to suck. 458 00:18:53,883 --> 00:18:56,327 And I said, but I think I can take some of the key things 459 00:18:56,427 --> 00:19:00,773 that I think make it fun game, and re-work it so 460 00:19:01,057 --> 00:19:04,106 that it would work on the 2600. 461 00:19:04,393 --> 00:19:06,587 And so they said, OK, go ahead. 462 00:19:06,687 --> 00:19:08,214 Do what you want to do. 463 00:19:08,314 --> 00:19:09,632 So, how did you learn how to program a game? 464 00:19:09,732 --> 00:19:11,092 I just read the manual 465 00:19:11,192 --> 00:19:13,657 and started writing the game. 466 00:19:13,819 --> 00:19:15,930 No one had ever done, like, a backstory for a game before. 467 00:19:16,030 --> 00:19:17,431 And I thought, this is my first game, 468 00:19:17,531 --> 00:19:19,976 and I want to be involved in every part of it. 469 00:19:20,076 --> 00:19:22,812 And I want to make it the best thing it could possibly be. 470 00:19:22,912 --> 00:19:24,397 So I wrote this, like, seven, eight page story. 471 00:19:24,497 --> 00:19:26,023 I stayed up all night just writing this story. 472 00:19:26,123 --> 00:19:27,233 Knocked it out. 473 00:19:27,333 --> 00:19:28,943 And it was a science fiction story 474 00:19:29,043 --> 00:19:30,820 about flies that get on the first interstellar spaceships, 475 00:19:30,920 --> 00:19:33,906 and mutate, and evolve, and take over the solar system. 476 00:19:34,006 --> 00:19:36,117 But now they're under attack by this other monster, and stuff. 477 00:19:36,217 --> 00:19:38,911 And that's the short version of the story. 478 00:19:39,011 --> 00:19:40,746 So I thought, well, I need to name it. 479 00:19:40,846 --> 00:19:43,374 So what I did, was I named it Yar, because that's 480 00:19:43,474 --> 00:19:44,667 Ray spelled backwards. 481 00:19:44,767 --> 00:19:46,460 And Ray Kassar was the CEO of Atari. 482 00:19:46,560 --> 00:19:47,837 Right? 483 00:19:47,937 --> 00:19:49,964 So I've got his name keyed into the title. 484 00:19:50,064 --> 00:19:52,883 And I thought, revenge, great action word. 485 00:19:52,983 --> 00:19:54,844 You know, so that's compelling. 486 00:19:54,944 --> 00:19:58,429 And so that's how it became Yar's Revenge. 487 00:20:02,868 --> 00:20:05,521 When Yar's Revenge came out, it was a hit. 488 00:20:05,621 --> 00:20:06,856 It was huge. 489 00:20:06,956 --> 00:20:08,941 Games that could look like Yar's Revenge 490 00:20:09,041 --> 00:20:10,818 looked... that could draw that kind of stuff... 491 00:20:10,918 --> 00:20:12,486 were, like, magical. 492 00:20:12,586 --> 00:20:14,405 Even though Yar's Revenge might look primitive... you know, 493 00:20:14,505 --> 00:20:16,824 it looks like a superconducting super collider 494 00:20:16,924 --> 00:20:18,618 compared to a lot of the games that 495 00:20:18,718 --> 00:20:20,119 were out there at the time. 496 00:20:20,219 --> 00:20:21,162 I remember the first time I put the cartridge in, 497 00:20:21,262 --> 00:20:22,705 and I was like, what is this? 498 00:20:22,805 --> 00:20:25,458 It really is a very innovative shooter of that era. 499 00:20:25,558 --> 00:20:26,959 Getting a ship to fly around. 500 00:20:27,059 --> 00:20:28,419 So it's fun just to fly the ship around. 501 00:20:28,519 --> 00:20:30,296 It was a trick, especially on that hardware. 502 00:20:30,396 --> 00:20:32,048 The enemy was cool and scary. 503 00:20:32,148 --> 00:20:34,592 And it felt really good to defeat it. 504 00:20:34,692 --> 00:20:38,304 You feel like it's your victory when you beat those challenges. 505 00:20:38,404 --> 00:20:40,640 And you feel like it's your defeat when they beat you. 506 00:20:40,740 --> 00:20:42,850 And you keep coming back, because you 507 00:20:42,950 --> 00:20:44,477 didn't lose by being cheated. 508 00:20:44,577 --> 00:20:45,936 You didn't lose because the game did something unfair. 509 00:20:46,036 --> 00:20:48,064 You lost because you weren't quite good enough. 510 00:20:48,164 --> 00:20:50,900 And all of the great games sit right on that edge. 511 00:20:51,000 --> 00:20:53,736 I remember playing Yar's Revenge one day, 512 00:20:53,836 --> 00:20:56,864 and we happened on trick that let you... 513 00:20:56,964 --> 00:20:59,033 if you were on this right spot at the right time in the game, 514 00:20:59,133 --> 00:21:01,869 and it was in between levels... these initials came up. 515 00:21:01,969 --> 00:21:03,537 And the initials were HSW. 516 00:21:03,637 --> 00:21:04,997 To us, it was some weird mystery. 517 00:21:05,097 --> 00:21:06,540 And like, we had to figure out what HSW meant. 518 00:21:06,640 --> 00:21:08,084 And finally, in one of the game magazines, 519 00:21:08,184 --> 00:21:09,669 they published what HSW meant. 520 00:21:09,769 --> 00:21:11,921 Turns out, HSW means Howard Scott Warshaw, 521 00:21:12,021 --> 00:21:13,130 the guy who made the game. 522 00:21:13,230 --> 00:21:15,174 Yar's Revenge was the first game 523 00:21:15,274 --> 00:21:17,843 that Atari ever did, where the programmer's name 524 00:21:17,943 --> 00:21:19,470 went outwith the cartridge. 525 00:21:19,570 --> 00:21:21,347 Yar's Revenge had a lot of firsts, 526 00:21:21,447 --> 00:21:23,015 and that was just one of them. 527 00:21:23,115 --> 00:21:25,226 Yar's Revenge is the bestselling original game 528 00:21:25,326 --> 00:21:26,769 for the Atari 2600. 529 00:21:26,869 --> 00:21:29,105 It sold something like a million copies. 530 00:21:29,205 --> 00:21:30,690 Every reviewer at the time thought 531 00:21:30,790 --> 00:21:33,025 Yar's Revenge was one of the best games Atari put out. 532 00:21:33,125 --> 00:21:36,610 You know it made a lot of money for Atari. 533 00:21:36,712 --> 00:21:38,922 In 1981, this was a company 534 00:21:39,048 --> 00:21:44,020 that made operating profits of something like $375 million. 535 00:21:44,303 --> 00:21:46,288 One of today's greatest marketing triumphs 536 00:21:46,388 --> 00:21:48,916 in the entertainment field is video games. 537 00:21:49,016 --> 00:21:50,418 It was beyond comprehension. 538 00:21:50,518 --> 00:21:53,462 The fastest growing company in American history. 539 00:21:53,562 --> 00:21:55,256 This was an explosion. 540 00:21:55,356 --> 00:21:56,924 Even those of us who were in the middle of it 541 00:21:57,024 --> 00:22:00,344 were shaking our heads, going, oh my god, this is amazing. 542 00:22:00,444 --> 00:22:02,430 We were the most successful coin-op company, 543 00:22:02,530 --> 00:22:05,433 we were the dominant consumer company. 544 00:22:05,533 --> 00:22:10,710 And we sat around literally saying to ourselves, 545 00:22:10,996 --> 00:22:12,356 what are the categories of games? 546 00:22:12,456 --> 00:22:14,108 What are the capabilities of the 2600? 547 00:22:14,208 --> 00:22:16,673 Where is this industry going? 548 00:22:16,836 --> 00:22:18,154 Everything that Joe 549 00:22:18,254 --> 00:22:22,116 has put together on this Atari graveyard, so far, 550 00:22:22,216 --> 00:22:23,534 seems to be coming true. 551 00:22:23,634 --> 00:22:25,828 I'm in favor of the Atari games being dug up, 552 00:22:25,928 --> 00:22:29,498 because it is the largest myth in the gaming world. 553 00:22:29,598 --> 00:22:31,041 I believe that Joe just thinks it would 554 00:22:31,141 --> 00:22:33,544 be an outstanding event for Alamogordo, 555 00:22:33,644 --> 00:22:35,129 and a way to get us on the map. 556 00:22:35,229 --> 00:22:37,631 On Tuesday, Alamogordo's city commission 557 00:22:37,731 --> 00:22:39,800 approved a deal to dig in the old landfill 558 00:22:39,900 --> 00:22:41,594 within the next six months. 559 00:22:41,694 --> 00:22:43,095 The city has given its OK, 560 00:22:43,195 --> 00:22:45,264 and now the state has given them approval. 561 00:22:45,364 --> 00:22:47,558 Film crews will be in Alamogordo. 562 00:22:47,658 --> 00:22:49,226 The documentary film crews will 563 00:22:49,326 --> 00:22:52,062 start probing the dump for their strange buried treasure 564 00:22:52,162 --> 00:22:54,162 at 9:30 AM. 565 00:23:05,384 --> 00:23:07,411 So, this is an impressive looking machine 566 00:23:07,511 --> 00:23:08,370 out here. 567 00:23:08,470 --> 00:23:10,080 What the hell is it doing? 568 00:23:10,180 --> 00:23:11,832 What's this drilling rig does, it goes down, straight down, 569 00:23:11,932 --> 00:23:13,334 and takes out core samples, and brings 570 00:23:13,434 --> 00:23:15,937 up whatever's in the ground. 571 00:23:16,228 --> 00:23:18,422 We've narrowed it down from 300 acres down 572 00:23:18,522 --> 00:23:20,522 to about 5 to 10 acres. 573 00:23:20,608 --> 00:23:23,010 And so, What we're doing now is trying to get it even closer. 574 00:23:23,110 --> 00:23:25,012 We're looking for things like somebody's mail... 575 00:23:25,112 --> 00:23:28,057 you know, the postmarks... newspapers, things like that. 576 00:23:28,157 --> 00:23:29,308 Looking for dates. 577 00:23:29,408 --> 00:23:32,298 We're looking for September of '83. 578 00:23:38,751 --> 00:23:39,902 Don't you think people are going 579 00:23:40,002 --> 00:23:41,237 to be disappointed if we dig it up, 580 00:23:41,337 --> 00:23:43,113 and we don't actually find the E.T. games? 581 00:23:43,213 --> 00:23:44,573 I mean, wouldn't that be? 582 00:23:44,673 --> 00:23:45,783 That would be very disappointing for all of us. 583 00:23:45,883 --> 00:23:47,117 All the work. 584 00:23:47,217 --> 00:23:47,993 Three years of work put into this thing. 585 00:23:48,093 --> 00:23:49,745 So what do we do then? 586 00:23:49,845 --> 00:23:50,913 You're just going to dig up the whole landfill, or something'? 587 00:23:51,013 --> 00:23:52,581 No, we can't. 588 00:23:52,681 --> 00:23:53,999 The environment department will not allow that to happen. 589 00:23:54,099 --> 00:23:55,584 You're saying that there's a possibility 590 00:23:55,684 --> 00:23:57,837 that this could turn out to be a giant waste of time. 591 00:23:57,937 --> 00:23:59,588 I think I've said it before, I'll bet the car, 592 00:23:59,688 --> 00:24:01,688 I won't bet the house. 593 00:24:08,238 --> 00:24:10,057 Most everybody, at least in the Western world, 594 00:24:10,157 --> 00:24:11,308 has played a video game of some kind. 595 00:24:11,408 --> 00:24:12,268 They've gone to an arcade. 596 00:24:12,368 --> 00:24:13,352 They know the Atari brand. 597 00:24:13,452 --> 00:24:14,770 They certainly know E.T. 598 00:24:14,870 --> 00:24:17,690 And so I think there's a universal curiosity 599 00:24:17,790 --> 00:24:19,441 about this game. 600 00:24:19,541 --> 00:24:22,278 You know, something did happen those couple of nights in 1983 601 00:24:22,378 --> 00:24:26,428 that I think it merits serious investigation. 602 00:24:26,715 --> 00:24:28,576 So why did I decide to go to Alamogordo? 603 00:24:28,676 --> 00:24:30,995 I'm very much interested in the impact 604 00:24:31,095 --> 00:24:32,830 that a particular game or an industry 605 00:24:32,930 --> 00:24:36,083 has made within a cultural and social context. 606 00:24:36,183 --> 00:24:38,794 What's striking about the Atari E.T. game 607 00:24:38,894 --> 00:24:41,130 in the Alamogordo landfill is that they're 608 00:24:41,230 --> 00:24:42,798 there and not in museums. 609 00:24:42,898 --> 00:24:44,800 I think this is what excites many people 610 00:24:44,900 --> 00:24:48,304 who keep this narrative alive is they want to get these items. 611 00:24:48,404 --> 00:24:49,638 They want visible proof. 612 00:24:49,738 --> 00:24:51,390 They want some kind of tangible evidence 613 00:24:51,490 --> 00:24:54,494 that that dump did take place. 614 00:24:54,785 --> 00:24:55,853 I've been professionally 615 00:24:55,953 --> 00:24:58,063 making games since about '94. 616 00:24:58,163 --> 00:25:00,107 But more than that, I'm somebody who 617 00:25:00,207 --> 00:25:02,526 has been chiefly doing a lot of historical work 618 00:25:02,626 --> 00:25:03,819 with video games. 619 00:25:03,919 --> 00:25:05,487 Trying to preserve video games, and get 620 00:25:05,587 --> 00:25:07,239 people to understand that video games are more like art. 621 00:25:07,339 --> 00:25:08,657 And so I've been doing a lot of video game 622 00:25:08,757 --> 00:25:10,659 preservation and education. 623 00:25:10,759 --> 00:25:12,828 I always thought, one day, I'm going to get over there, 624 00:25:12,928 --> 00:25:14,747 I'm going to see, finally, once and for all, 625 00:25:14,847 --> 00:25:16,332 like, where it's buried. 626 00:25:16,432 --> 00:25:17,875 I almost don't even really need to know what's in it. 627 00:25:17,975 --> 00:25:19,835 I almost want to keep that mystery alive. 628 00:25:19,935 --> 00:25:22,796 To me, under that landfill is actually the burial 629 00:25:22,896 --> 00:25:24,590 site of an entire industry. 630 00:25:24,690 --> 00:25:28,093 Because what affected Atari at the time, affected everyone. 631 00:25:28,193 --> 00:25:30,512 And everything that I thought was going to go on forever 632 00:25:30,612 --> 00:25:31,889 stopped. 633 00:25:31,989 --> 00:25:33,265 And it stopped almost at that same moment 634 00:25:33,365 --> 00:25:37,105 that these... whatever's there... was buried. 635 00:25:38,245 --> 00:25:40,773 So, for me, I want to find out what is there. 636 00:25:40,873 --> 00:25:42,900 It's like opening the Ark of the Covenant. 637 00:25:43,000 --> 00:25:44,234 It's like, you kind of want to look, 638 00:25:44,334 --> 00:25:45,527 but is my face going to melt off? 639 00:25:45,627 --> 00:25:47,154 I don't know. 640 00:25:47,254 --> 00:25:50,532 I have told my wife that I will be going to New Mexico. 641 00:25:50,632 --> 00:25:52,076 And she asked me why. 642 00:25:52,176 --> 00:25:53,619 And I started to explain, and she said, 643 00:25:53,719 --> 00:25:56,288 I don't... I don't need to know. 644 00:25:56,388 --> 00:25:58,891 Just go do it. 645 00:25:59,183 --> 00:26:00,542 You want it Ernest on screen? 646 00:26:00,642 --> 00:26:01,585 Oh, whatever. 647 00:26:01,685 --> 00:26:02,795 Ernest is my fancy writer name. 648 00:26:02,895 --> 00:26:04,380 Ernie is what everybody calls me. 649 00:26:04,480 --> 00:26:05,422 All right, so we'll use your writer's name. 650 00:26:05,522 --> 00:26:07,800 How would you describe yourself? 651 00:26:07,900 --> 00:26:11,470 Screenwriter, novelist, gentleman adventurer. 652 00:26:11,570 --> 00:26:14,556 The thing about having an Atari, for me, was it was a simulator. 653 00:26:14,656 --> 00:26:16,475 Like, I could simulate being Indiana Jones, 654 00:26:16,575 --> 00:26:19,044 or simulate being E.T. 655 00:26:19,328 --> 00:26:20,646 Having access to that. 656 00:26:20,746 --> 00:26:22,481 And coming from a family of, like, modest means, 657 00:26:22,581 --> 00:26:24,233 and not having to, you know, beg for quarters. 658 00:26:24,333 --> 00:26:25,901 And just being able to play as much as you wanted. 659 00:26:26,001 --> 00:26:27,778 That was such a huge part of my childhood, 660 00:26:27,878 --> 00:26:29,488 and fed my imagination. 661 00:26:29,588 --> 00:26:33,033 And that was the inspiration for Ready Player One, my novel. 662 00:26:33,133 --> 00:26:35,494 The idea of, like, what if Willy Wonka 663 00:26:35,594 --> 00:26:37,204 had been a video game designer? 664 00:26:37,304 --> 00:26:39,707 And he held his golden ticket contest inside his greatest 665 00:26:39,807 --> 00:26:41,000 video game creation? 666 00:26:41,100 --> 00:26:42,751 That all came from finding those Easter 667 00:26:42,851 --> 00:26:44,503 eggs in all those Atari games. 668 00:26:44,603 --> 00:26:46,130 I feel like a little kid, this past week. 669 00:26:46,230 --> 00:26:47,339 Like, getting ready to go to camp. 670 00:26:47,439 --> 00:26:49,341 Alamogordo, and the Atari graveyard. 671 00:26:49,441 --> 00:26:50,676 For me, it's like holy ground. 672 00:26:50,776 --> 00:26:51,760 And that was when I realized my DeLorean 673 00:26:51,860 --> 00:26:53,512 is already in New Mexico. 674 00:26:53,612 --> 00:26:55,681 I just have to fly to Santa Fe, pick up my DeLorean from George 675 00:26:55,781 --> 00:26:57,391 R. R. Martin... who was using it for the Back 676 00:26:57,491 --> 00:26:59,935 to the Future screening... and drive it down to Alamogordo. 677 00:27:00,035 --> 00:27:01,520 I could stop at the very large array, 678 00:27:01,620 --> 00:27:03,939 and also hit Roswell, and then go to Alamogordo, 679 00:27:04,039 --> 00:27:06,108 and be there for the excavation of the Atari graveyard. 680 00:27:06,208 --> 00:27:08,736 As soon as those, you know, tumblers clicked into place, 681 00:27:08,836 --> 00:27:10,696 I'm like, the most epic road trip of all time. 682 00:27:10,796 --> 00:27:12,364 I have to go. 683 00:27:12,464 --> 00:27:15,200 It's like I'm Indy going to Westeros to meet Doc Brown, 684 00:27:15,300 --> 00:27:17,300 and then save E.T. 685 00:27:33,610 --> 00:27:35,179 Boom. 686 00:27:35,279 --> 00:27:36,555 Have a great drive, and a great time in Alamogordo. 687 00:27:36,655 --> 00:27:37,431 George, thank you so much. 688 00:27:37,531 --> 00:27:38,265 I appreciate it man. 689 00:27:38,365 --> 00:27:40,709 My pleasure. 690 00:28:04,474 --> 00:28:06,335 This is a good piece of evidence, 691 00:28:06,435 --> 00:28:08,435 because right here. 692 00:28:08,687 --> 00:28:09,922 Is that the date, right there? 693 00:28:10,022 --> 00:28:11,423 Yeah, a date. 694 00:28:11,523 --> 00:28:13,383 You've got Sunday, October 2, 1983, right there. 695 00:28:13,483 --> 00:28:14,343 That's good, right? 696 00:28:14,443 --> 00:28:15,844 Yeah. 697 00:28:15,944 --> 00:28:17,721 Atari was from the 23rd to the 29th of September. 698 00:28:17,821 --> 00:28:19,098 So this is like a week later. 699 00:28:19,198 --> 00:28:20,265 Well, it's not even a week. 700 00:28:20,365 --> 00:28:21,433 It's like two or three days later. 701 00:28:21,533 --> 00:28:23,143 Well, I'm not very good at math. 702 00:28:23,243 --> 00:28:24,436 The Ataris would have been on the bottom, 703 00:28:24,536 --> 00:28:25,604 then garbage from the following weeks 704 00:28:25,704 --> 00:28:26,772 would've been piled on top. 705 00:28:26,872 --> 00:28:27,648 So where are the games? 706 00:28:27,748 --> 00:28:28,857 This is following week. 707 00:28:28,957 --> 00:28:29,733 No games yet. 708 00:28:29,833 --> 00:28:30,734 No Atari stuff at all? 709 00:28:30,834 --> 00:28:31,527 No, not yet. 710 00:28:31,627 --> 00:28:32,444 Not yet. 711 00:28:32,544 --> 00:28:33,320 OK. 712 00:28:33,420 --> 00:28:34,238 I love the challenges. 713 00:28:34,338 --> 00:28:35,781 I love the mystery. 714 00:28:35,881 --> 00:28:38,909 I love the... especially when people say they'll never 715 00:28:39,009 --> 00:28:41,453 be found, or they're not there. 716 00:28:41,553 --> 00:28:43,288 That just makes the challenge even better. 717 00:28:43,388 --> 00:28:48,110 I put three to four years of this research, planning, 718 00:28:48,393 --> 00:28:50,838 the politics, the environment department. 719 00:28:50,938 --> 00:28:54,091 I mean, many, many, many things to get to this point. 720 00:28:54,191 --> 00:28:55,384 Yeah, no. 721 00:28:55,484 --> 00:28:58,629 It's very important that we find them. 722 00:29:02,074 --> 00:29:03,684 So, back in the early '80s, 723 00:29:03,784 --> 00:29:06,395 movie licenses for video games were just 724 00:29:06,495 --> 00:29:08,063 starting to come into vogue. 725 00:29:08,163 --> 00:29:11,308 And I think Raiders was the first one. 726 00:29:12,417 --> 00:29:14,403 So they needed someone to do Raiders of the Lost Ark. 727 00:29:14,503 --> 00:29:17,197 I think what happened was, Yar's was very successful, 728 00:29:17,297 --> 00:29:20,972 and so they wanted me to do a big game. 729 00:29:21,260 --> 00:29:22,828 And then it was up to Spielberg. 730 00:29:22,928 --> 00:29:24,329 So when I went down and met with Spielberg, 731 00:29:24,429 --> 00:29:25,789 and if Spielberg would have said, you know, 732 00:29:25,889 --> 00:29:26,957 I don't think he's really right for the game, 733 00:29:27,057 --> 00:29:28,667 they would have sent someone else. 734 00:29:28,767 --> 00:29:32,847 Can Indiana Jones escape from the forces of evil? 735 00:29:33,021 --> 00:29:36,175 In Atari's Raiders of the Lost Ark adventure game. 736 00:29:36,275 --> 00:29:37,759 What was the reception to the Raiders 737 00:29:37,859 --> 00:29:39,261 of the Lost Ark game? 738 00:29:39,361 --> 00:29:40,470 It was another million seller. 739 00:29:40,570 --> 00:29:41,972 Raiders was huge. 740 00:29:42,072 --> 00:29:43,932 I mean, I can honestly say I'm the only programmer 741 00:29:44,032 --> 00:29:45,809 in the history of Atari where every one of my games 742 00:29:45,909 --> 00:29:48,103 that was released was a million seller. 743 00:29:48,203 --> 00:29:50,923 The word meteoric comes to mind. 744 00:29:53,041 --> 00:29:56,715 And now, Steven Spielberg brings us 745 00:29:57,003 --> 00:29:59,756 E.T. the Extra Terrestrial. 746 00:30:01,800 --> 00:30:05,662 Spielberg says, well, you know, my pictures, they open slow. 747 00:30:05,762 --> 00:30:09,249 And they build, and they hold, and da da da da da. 748 00:30:09,349 --> 00:30:11,793 And I just looked at him, and I didn't know anything. 749 00:30:11,893 --> 00:30:13,253 I said, not this one. 750 00:30:13,353 --> 00:30:15,005 It was E.T. 751 00:30:15,105 --> 00:30:20,290 I said, it's going to open huge and it's going to stay huge. 752 00:30:21,862 --> 00:30:23,222 OK, the movie comes out. 753 00:30:23,322 --> 00:30:24,932 It's a huge hit. 754 00:30:25,032 --> 00:30:26,642 And we want to do the cartridge of it. 755 00:30:26,742 --> 00:30:28,352 OK? 756 00:30:28,452 --> 00:30:30,896 You know, every time you try to take some kind of a property 757 00:30:30,996 --> 00:30:33,857 and move it into another medium for a pure profit motive, 758 00:30:33,957 --> 00:30:35,567 you get trouble. 759 00:30:35,667 --> 00:30:38,028 Specifically, with respect to games, you know, it's like, 760 00:30:38,128 --> 00:30:39,488 oh you know, like, let's go see if we can 761 00:30:39,588 --> 00:30:40,822 exploit this movie as a game. 762 00:30:40,922 --> 00:30:42,074 You know, maybe we could make extra money 763 00:30:42,174 --> 00:30:43,742 out of a profitable franchise. 764 00:30:43,842 --> 00:30:47,579 Now, there was a negotiation going on between the Atari 765 00:30:47,679 --> 00:30:49,581 people, and the people at Universal, 766 00:30:49,681 --> 00:30:51,124 about what we're going to pay. 767 00:30:51,224 --> 00:30:54,544 And Steve Ross, who was the CEO from Warner, got in, 768 00:30:54,644 --> 00:30:57,506 and for whatever the reasons, he agrees to a deal that is so off 769 00:30:57,606 --> 00:30:59,132 the chart nobody believes it. 770 00:30:59,232 --> 00:31:00,717 But he does it. 771 00:31:00,817 --> 00:31:03,136 N was $20 to $30 million, it was some crazy number. 772 00:31:03,236 --> 00:31:06,640 Steve Ross basically was trying to woo Steven Spielberg to come 773 00:31:06,740 --> 00:31:08,475 to work for Warner, because he recognized 774 00:31:08,575 --> 00:31:11,499 that Spielberg was a genius. 775 00:31:11,787 --> 00:31:15,041 And that all plays into this story. 776 00:31:15,332 --> 00:31:17,985 Well, we acquired the rights to E.T., 777 00:31:18,085 --> 00:31:21,446 and it was... we had to have the game out for Christmas. 778 00:31:21,546 --> 00:31:23,198 And that's a problem. 779 00:31:23,298 --> 00:31:28,976 One afternoon, I'm sitting in my office, and a call comes in. 780 00:31:29,262 --> 00:31:31,039 And It's Ray Kassar. 781 00:31:31,139 --> 00:31:32,666 And he's calling from Monterey. 782 00:31:32,766 --> 00:31:34,835 So I take the call, and Ray Kassar comes on the phone, 783 00:31:34,935 --> 00:31:36,336 and he says, 784 00:31:36,436 --> 00:31:39,815 Howard, can you do E.T. in five weeks? 785 00:31:40,107 --> 00:31:42,701 And I said, yes I can. 786 00:31:42,984 --> 00:31:43,719 And he goes... 787 00:31:43,819 --> 00:31:45,470 OK. 788 00:31:45,570 --> 00:31:47,597 In two days, I want you to be at San Jose Executive Airport. 789 00:31:47,697 --> 00:31:49,516 There'll be a Learjet waiting for you. 790 00:31:49,616 --> 00:31:50,892 Be on that jet. 791 00:31:50,992 --> 00:31:54,477 Be ready to propose the game to Spielberg. 792 00:31:55,622 --> 00:31:58,108 During that meeting, when I flew down on a Learjet to go 793 00:31:58,208 --> 00:32:01,611 meet Spielberg and present the game to him. 794 00:32:01,711 --> 00:32:02,988 Even though I only had five weeks, 795 00:32:03,088 --> 00:32:04,364 I still wanted to innovate. 796 00:32:04,464 --> 00:32:07,451 So I proposed a 3D world that the game 797 00:32:07,551 --> 00:32:08,869 was going to take place on. 798 00:32:08,969 --> 00:32:13,349 And the huge scope what I was trying to achieve, 799 00:32:13,640 --> 00:32:17,169 it walks that line between really trying to make something 800 00:32:17,269 --> 00:32:19,338 happen and venturing into the impossible, 801 00:32:19,438 --> 00:32:21,089 and walking off a cliff. 802 00:32:21,189 --> 00:32:22,632 The emotionality of the game was supposed 803 00:32:22,732 --> 00:32:23,759 to come out through the interaction 804 00:32:23,859 --> 00:32:25,427 with the characters. 805 00:32:25,527 --> 00:32:28,972 You have the FBI agent who's interested in what you have. 806 00:32:29,072 --> 00:32:31,058 That's why the FBI agent just steals 807 00:32:31,158 --> 00:32:32,684 stuff that you were holding. 808 00:32:32,784 --> 00:32:35,437 You have the scientist who's interested in who you are. 809 00:32:35,537 --> 00:32:39,274 The scientist actually carries you back to the city, 810 00:32:39,374 --> 00:32:40,650 because they want to study you. 811 00:32:40,750 --> 00:32:42,319 And Elliott comes in to save you. 812 00:32:42,419 --> 00:32:43,862 There's times when you can call Elliott, 813 00:32:43,962 --> 00:32:45,155 and he will help you out. 814 00:32:45,255 --> 00:32:46,615 And so, those are the kind of things 815 00:32:46,715 --> 00:32:48,742 that I had that I thought created, possibly, 816 00:32:48,842 --> 00:32:50,452 some sentiment. 817 00:32:50,552 --> 00:32:54,539 And at one point, Spielberg says to me, he goes, you know, 818 00:32:54,639 --> 00:32:58,251 couldn't you do something more like Pac-Man? 819 00:32:58,351 --> 00:33:00,212 No, Steven, we need to do a game that's fresh. 820 00:33:00,312 --> 00:33:03,215 We need to do something that's really worthy of this movie. 821 00:33:03,315 --> 00:33:05,008 It's not how simple you can make a complicated game. 822 00:33:05,108 --> 00:33:06,802 It's how complicated a game can you 823 00:33:06,902 --> 00:33:10,722 make subject to the constraint of easy learnability. 824 00:33:10,822 --> 00:33:12,391 My job is to produce a cartridge that 825 00:33:12,491 --> 00:33:15,370 is going to sell for Atari. 826 00:33:15,660 --> 00:33:19,272 A typical VCS game at the time took five or six months. 827 00:33:19,372 --> 00:33:21,149 And this is going to be in five weeks. 828 00:33:21,249 --> 00:33:24,486 You might think, no, nobody can do a game in five weeks. 829 00:33:24,586 --> 00:33:27,155 Like most people in the department would think. 830 00:33:27,255 --> 00:33:28,198 But I don't think that way. 831 00:33:28,298 --> 00:33:30,763 I think, yeah, I can do that. 832 00:33:30,926 --> 00:33:32,661 The word hubris comes to mind. 833 00:33:32,761 --> 00:33:34,746 I mean, whatever it is I might have been full of, 834 00:33:34,846 --> 00:33:37,332 I was overflowing with it at that point. 835 00:33:37,432 --> 00:33:39,418 Because if the game can't make the Christmas market, 836 00:33:39,518 --> 00:33:40,961 the game is a total waste. 837 00:33:41,061 --> 00:33:42,879 They're going miss their window. 838 00:33:42,979 --> 00:33:44,256 So that was the big thing. 839 00:33:44,356 --> 00:33:47,926 It was the $22 million bet that you could turn 840 00:33:48,026 --> 00:33:49,428 the game around in that time. 841 00:33:49,528 --> 00:33:52,305 I had a development station moved into my home, 842 00:33:52,405 --> 00:33:56,977 so I could be basically working on this game almost 24 hours. 843 00:33:57,077 --> 00:34:00,480 We found that there was a good probability of success. 844 00:34:00,580 --> 00:34:05,882 We took a coin operated game and just ported it over to a game 845 00:34:06,169 --> 00:34:08,719 that we could play on the VCS. 846 00:34:10,465 --> 00:34:13,093 E.T. didn't have that. 847 00:34:13,385 --> 00:34:14,161 Hello? 848 00:34:14,261 --> 00:34:16,261 Is somebody out there? 849 00:34:21,518 --> 00:34:24,772 E.T. video game? 850 00:34:25,063 --> 00:34:26,506 Wow. 851 00:34:26,606 --> 00:34:27,883 It's the video game that 852 00:34:27,983 --> 00:34:28,884 lets you pretend you're E.T. 853 00:34:28,984 --> 00:34:29,676 OK. 854 00:34:29,776 --> 00:34:30,927 So the game's done. 855 00:34:31,027 --> 00:34:32,137 And one of the conditions I asked for 856 00:34:32,237 --> 00:34:33,680 was that Steven Spielberg is the one 857 00:34:33,780 --> 00:34:35,056 who approves the final game. 858 00:34:35,156 --> 00:34:36,933 So Steven Spielberg played the final game 859 00:34:37,033 --> 00:34:39,413 and approved it for release. 860 00:34:39,452 --> 00:34:44,458 Howard, who is a certifiable genius, 861 00:34:44,749 --> 00:34:47,894 went off and, about, a number of weeks 862 00:34:47,961 --> 00:34:51,871 later came back with a concept and a game plan. 863 00:34:52,048 --> 00:34:55,243 I was amazed at how difficult it was, yet at the same time 864 00:34:55,343 --> 00:34:57,723 how much fun it was to play. 865 00:34:57,929 --> 00:34:59,789 I've seen the final game. 866 00:34:59,889 --> 00:35:01,500 Oh yeah, yeah, it's my favorite. 867 00:35:01,600 --> 00:35:03,543 Of course I'm biased, I made the movie. 868 00:35:03,643 --> 00:35:05,420 Steven Spielberg thought it was OK, 869 00:35:05,520 --> 00:35:08,340 so I thought, all right, I'm good with that. 870 00:35:08,440 --> 00:35:12,010 And... not that I'm blaming him for anything. 871 00:35:12,110 --> 00:35:13,220 No, of course not. 872 00:35:13,320 --> 00:35:14,179 But... 873 00:35:14,279 --> 00:35:16,279 But it's his fault. 874 00:35:17,240 --> 00:35:21,461 The video game that lets you help E.T. get home 875 00:35:21,745 --> 00:35:24,544 just in time for Christmas. 876 00:35:24,831 --> 00:35:26,274 After E.T. was released, 877 00:35:26,374 --> 00:35:27,526 there was a great sense of relief 878 00:35:27,626 --> 00:35:28,944 that we'd actually made the schedule. 879 00:35:29,044 --> 00:35:30,695 And everything was good. 880 00:35:30,795 --> 00:35:32,614 And then the game went out into market, 881 00:35:32,714 --> 00:35:34,407 and it was very high on the billboard list. 882 00:35:34,507 --> 00:35:36,159 And again, things were good. 883 00:35:36,259 --> 00:35:38,411 I got E.T., I think it was Christmas of 1982, 884 00:35:38,511 --> 00:35:39,496 if I remember correctly. 885 00:35:39,596 --> 00:35:41,498 And I thought it was like... I was 886 00:35:41,598 --> 00:35:44,251 to be the guy on the street who had E.T. before everybody else. 887 00:35:44,351 --> 00:35:46,002 Turns out everybody I knew got E.T. that Christmas. 888 00:35:46,102 --> 00:35:47,420 After a while, 889 00:35:47,520 --> 00:35:49,089 people start going by me in the halls... people 890 00:35:49,189 --> 00:35:51,967 from other buildings, people from marketing, and management. 891 00:35:52,067 --> 00:35:54,928 And they're saying things like, you know, you know something, 892 00:35:55,028 --> 00:35:56,805 Howard, you did a great job. 893 00:35:56,905 --> 00:35:58,515 We don't blame you. 894 00:35:58,615 --> 00:35:59,975 That was really something, what you did. 895 00:36:00,075 --> 00:36:01,768 You really came through for us there, 896 00:36:01,868 --> 00:36:04,813 and we don't want you to think we think anything else. 897 00:36:04,913 --> 00:36:06,231 This really isn't about you. 898 00:36:06,331 --> 00:36:07,482 Don't feel bad. 899 00:36:07,582 --> 00:36:09,192 It's OK, it's cool. 900 00:36:09,292 --> 00:36:10,527 And I'm thinking, like, what the hell are they talking about? 901 00:36:10,627 --> 00:36:13,007 E.T. was a really hard game. 902 00:36:13,254 --> 00:36:17,259 It was the kind of game that was brutal, unfair, 903 00:36:17,550 --> 00:36:18,702 it didn't make a lot of sense. 904 00:36:18,802 --> 00:36:20,120 I grew up in London, 905 00:36:20,220 --> 00:36:22,622 and there was a video game store in my town 906 00:36:22,722 --> 00:36:25,667 that let you rent... I don't know what the rental was, like 50 907 00:36:25,767 --> 00:36:27,627 pence for a weekend... and I still remember 908 00:36:27,727 --> 00:36:28,837 feeling like I wasted my money. 909 00:36:28,937 --> 00:36:30,213 Because it just... it was bad. 910 00:36:30,313 --> 00:36:31,631 People aren't liking it. 911 00:36:31,731 --> 00:36:34,259 And people aren't liking it a lot. 912 00:36:34,359 --> 00:36:37,721 And what made it particularly bad was my memory of the movie 913 00:36:37,821 --> 00:36:38,555 was SO great. 914 00:36:38,655 --> 00:36:39,889 I loved the movie. 915 00:36:39,989 --> 00:36:40,765 Everyone loved the movie when it came out. 916 00:36:40,865 --> 00:36:41,975 It's a great movie. 917 00:36:42,075 --> 00:36:43,560 Still is it is a classic movie today. 918 00:36:43,660 --> 00:36:46,187 And so this massive chasm that existed 919 00:36:46,287 --> 00:36:49,232 between the quality of the movie and the quality of the game 920 00:36:49,332 --> 00:36:51,943 that was based on, I think just made it seem that much more 921 00:36:52,043 --> 00:36:53,278 like a slap in the face. 922 00:36:53,378 --> 00:36:55,113 OK, well, maybe it won't sell six million. 923 00:36:55,213 --> 00:36:56,740 Maybe it will only sell four million. 924 00:36:56,840 --> 00:36:58,617 Or three million, that would be OK. 925 00:36:58,717 --> 00:37:00,368 And then there's, like, returns. 926 00:37:00,468 --> 00:37:01,995 People are returning the game. 927 00:37:02,095 --> 00:37:03,288 They made too many. 928 00:37:03,388 --> 00:37:04,706 How many they made, I don't even know. 929 00:37:04,806 --> 00:37:07,042 They made, like, four million cartridges. 930 00:37:07,142 --> 00:37:09,919 That means there could be millions of carts coming back. 931 00:37:10,019 --> 00:37:14,946 So what do you do with useless, worthless product'? 932 00:37:15,233 --> 00:37:16,343 How do you get rid of it? 933 00:37:16,443 --> 00:37:17,302 Bury it. 934 00:37:17,402 --> 00:37:19,782 That's a pretty good answer. 935 00:37:20,947 --> 00:37:22,265 Well, career change 936 00:37:22,365 --> 00:37:23,808 is not anything new for me. 937 00:37:23,908 --> 00:37:26,603 I've been through a number of different careers. 938 00:37:26,703 --> 00:37:30,482 I actually went and got a California real estate 939 00:37:30,582 --> 00:37:32,317 license, and then a broker's license, 940 00:37:32,417 --> 00:37:33,652 and did that for a while. 941 00:37:33,752 --> 00:37:35,362 And I did that just long enough to know 942 00:37:35,462 --> 00:37:38,114 this was, like, the last thing in the world I wanted to do. 943 00:37:38,214 --> 00:37:41,618 And now I am a licensed, practicing psychotherapist 944 00:37:41,718 --> 00:37:43,286 in California. 945 00:37:43,386 --> 00:37:45,413 And I'm a very unique therapist, in that I have a Master's 946 00:37:45,513 --> 00:37:48,083 of Engineering and I also have a Master of Arts 947 00:37:48,183 --> 00:37:49,793 in counseling psychology. 948 00:37:49,893 --> 00:37:51,670 I mean, I'm the Silicon Valley therapist. 949 00:37:51,770 --> 00:37:56,275 I'm very good at translating between English and nerd. 950 00:37:56,316 --> 00:38:00,762 And this is the first time since I left Atari that I feel I'm 951 00:38:00,862 --> 00:38:03,264 doing what I really love doing. 952 00:38:03,364 --> 00:38:07,995 So it took me 30 years to get back to a place 953 00:38:08,286 --> 00:38:12,357 that I don't feel I'm a step down from where I used to work. 954 00:38:12,457 --> 00:38:15,836 And that's many, many different jobs. 955 00:38:16,127 --> 00:38:18,613 I know this dig is coming up, and I'm going to be there. 956 00:38:18,713 --> 00:38:21,032 I'm going to be standing right there. 957 00:38:21,132 --> 00:38:24,661 And I am going to literally watch my past being dug up. 958 00:38:24,761 --> 00:38:28,415 And that's a weird kind of thing to anticipate. 959 00:38:28,515 --> 00:38:30,709 My hopes are in one way, and my expectations are another. 960 00:38:30,809 --> 00:38:32,127 And I don't know what it's going to be. 961 00:38:32,227 --> 00:38:33,753 I really don't know what it's going to be. 962 00:38:33,853 --> 00:38:37,674 I don't know what it's going to mean to me when, 963 00:38:37,774 --> 00:38:40,834 if something comes up, if it's there. 964 00:39:20,525 --> 00:39:23,470 Part of punk archeology is that sense of community. 965 00:39:23,570 --> 00:39:25,722 And the fact that we're helping each other out 966 00:39:25,822 --> 00:39:27,640 to address the issues that we're interested in. 967 00:39:27,740 --> 00:39:30,852 And most of the time we're doing it on a volunteer basis. 968 00:39:30,952 --> 00:39:33,980 It's going to be interesting to see how they decide to excavate 969 00:39:34,080 --> 00:39:36,149 in order to clear a better area, you know, 970 00:39:36,249 --> 00:39:39,152 so that we can get at more of the content that we need. 971 00:39:39,252 --> 00:39:41,112 One of the people down there did confirm finding 972 00:39:41,212 --> 00:39:42,322 a Donny and Marie poster. 973 00:39:42,422 --> 00:39:44,032 Yeah, yeah, which is awesome. 974 00:39:44,132 --> 00:39:45,325 Well, basically, because we're going 975 00:39:45,425 --> 00:39:46,785 to treat this as a salvage excavation, 976 00:39:46,885 --> 00:39:48,369 we will dig a trench. 977 00:39:48,469 --> 00:39:50,997 We'll go through and excavate the material in the pits 978 00:39:51,097 --> 00:39:52,499 that we dig. 979 00:39:52,599 --> 00:39:53,708 At which point, we'll send them up to the tables. 980 00:39:53,808 --> 00:39:54,959 We'll sort through the material. 981 00:39:55,059 --> 00:39:55,794 We'll weigh it. 982 00:39:55,894 --> 00:39:56,669 We'll count it. 983 00:39:56,769 --> 00:39:57,670 Identify it. 984 00:39:57,770 --> 00:40:00,819 And, yeah, that's the plan. 985 00:40:01,107 --> 00:40:02,675 What's happened so far today? 986 00:40:02,775 --> 00:40:04,761 Basically, we started digging in the hole, 987 00:40:04,861 --> 00:40:05,929 and the trucks have already started 988 00:40:06,029 --> 00:40:07,639 going through the train. 989 00:40:07,739 --> 00:40:09,766 So, just so people understand... and probably, right now I'm 990 00:40:09,866 --> 00:40:13,461 cutting to an awesome diagram of this. 991 00:40:13,745 --> 00:40:15,772 There's, like, 20 feet of garbage 992 00:40:15,872 --> 00:40:17,982 that's on the top of wherever the games are buried. 993 00:40:18,082 --> 00:40:19,108 Garbage and dirt. 994 00:40:19,208 --> 00:40:21,027 Sorry, garbage and dirt. 995 00:40:21,127 --> 00:40:23,279 In the diagram it's going to be pretty clear. 996 00:40:23,379 --> 00:40:25,657 And so, that all has to be taken away. 997 00:40:25,757 --> 00:40:27,450 Yeah, we'll get the vast majority 998 00:40:27,550 --> 00:40:28,868 of the hole excavated out. 999 00:40:28,968 --> 00:40:30,036 And so far, have we found anything? 1000 00:40:30,136 --> 00:40:31,287 Found any Atari games? 1001 00:40:31,387 --> 00:40:32,080 No, nothing. 1002 00:40:32,180 --> 00:40:32,956 Nothing. 1003 00:40:33,056 --> 00:40:34,290 Nothing yet. 1004 00:40:34,390 --> 00:40:37,210 And Son, I mean, you seem pretty nervous. 1005 00:40:37,310 --> 00:40:38,169 Right. 1006 00:40:38,269 --> 00:40:39,003 Are you? 1007 00:40:39,103 --> 00:40:39,796 Oh yeah, terrified. 1008 00:40:39,896 --> 00:40:40,588 Terrified. 1009 00:40:40,688 --> 00:40:42,090 OK. 1010 00:40:42,190 --> 00:40:43,842 I gotta be honest, I'm nervous as shit. 1011 00:40:43,942 --> 00:40:46,970 I don't know if that'll help motivate you guys, but... 1012 00:40:47,070 --> 00:40:48,930 Yeah, that did it for us. 1013 00:40:49,030 --> 00:40:49,889 We need to get back to work. 1014 00:40:49,989 --> 00:40:50,515 Yeah. 1015 00:40:50,615 --> 00:40:51,140 Great. 1016 00:40:51,240 --> 00:40:51,766 Let's go. 1017 00:40:51,866 --> 00:40:52,475 Go team. 1018 00:40:52,575 --> 00:40:53,268 Way to go. 1019 00:40:53,368 --> 00:40:55,368 Son, calm down, buddy. 1020 00:41:01,209 --> 00:41:02,569 People say nerd or geek. 1021 00:41:02,669 --> 00:41:04,070 I say enthusiast. 1022 00:41:04,170 --> 00:41:06,114 I love things, and I love people who love things. 1023 00:41:06,214 --> 00:41:09,534 But if you spend all your time focusing on all the amazing, 1024 00:41:09,634 --> 00:41:11,452 like, art and entertainment that's being made, 1025 00:41:11,552 --> 00:41:12,829 there's so much of it happening now, 1026 00:41:12,929 --> 00:41:16,934 you can't even take it all in. 1027 00:41:17,225 --> 00:41:18,835 And it's like the dig. 1028 00:41:18,935 --> 00:41:20,545 When I tell people, like, the right kind people about it, 1029 00:41:20,645 --> 00:41:23,089 they're like, I can't believe that it's finally happening. 1030 00:41:23,189 --> 00:41:25,133 And that you're going to get to be there. 1031 00:41:25,233 --> 00:41:26,634 You know, I get, look, goosebumps. 1032 00:41:26,734 --> 00:41:29,114 Goosebumps talking about it. 1033 00:41:55,930 --> 00:41:58,333 My local video game shop in Austin, Texas, Game 1034 00:41:58,433 --> 00:42:00,543 Over Video Games, they gave me every copy they have 1035 00:42:00,643 --> 00:42:02,754 of every one of Howard's games. 1036 00:42:02,854 --> 00:42:05,715 Little known fact... E.T. has the very first official video game 1037 00:42:05,815 --> 00:42:07,550 Easter egg ever in a video game. 1038 00:42:07,650 --> 00:42:10,136 Warren Robinett had the very first one in Adventure, 1039 00:42:10,236 --> 00:42:11,679 but he did that without anybody knowing. 1040 00:42:11,779 --> 00:42:13,932 Howard asked if he could put Easter eggs in the game, 1041 00:42:14,032 --> 00:42:15,183 and Atari said yes. 1042 00:42:15,283 --> 00:42:17,644 If you go find the geranium, and you 1043 00:42:17,744 --> 00:42:19,896 make the germanium regenerate, it turns 1044 00:42:19,996 --> 00:42:22,624 into Yar, from Yar's Revenge. 1045 00:42:22,915 --> 00:42:24,567 And he flies away. 1046 00:42:24,667 --> 00:42:26,694 The first time it happened to me, when I was 11 years old, 1047 00:42:26,794 --> 00:42:28,196 I shit myself. 1048 00:42:28,296 --> 00:42:30,448 And then if you do it again, it turns into Indy 1049 00:42:30,548 --> 00:42:31,699 from Raiders of the Lost Ark. 1050 00:42:31,799 --> 00:42:34,118 So Howard hid characters from this game 1051 00:42:34,218 --> 00:42:36,513 and this game in this game. 1052 00:42:39,223 --> 00:42:40,166 Hello. 1053 00:42:40,266 --> 00:42:41,334 Hi, good afternoon. 1054 00:42:41,434 --> 00:42:42,335 Welcome to the Lodge. 1055 00:42:42,435 --> 00:42:43,753 Well, it's nice to be here. 1056 00:42:43,853 --> 00:42:45,046 Are you checking in? - Absolutely. 1057 00:42:45,146 --> 00:42:45,922 Great. 1058 00:42:46,022 --> 00:42:47,048 Can I get the last name. 1059 00:42:47,148 --> 00:42:47,882 Warshaw. 1060 00:42:47,982 --> 00:42:50,610 W-A-R-S-H-A-W. 1061 00:42:50,902 --> 00:42:51,594 Howard. 1062 00:42:51,694 --> 00:42:53,694 That's me. 1063 00:43:10,546 --> 00:43:13,199 So it's the day of the actual dig. 1064 00:43:13,299 --> 00:43:16,619 And my Wife and I are in a van, on our way to the landfill. 1065 00:43:16,719 --> 00:43:17,996 It was a strange feeling. 1066 00:43:18,096 --> 00:43:20,081 I mean, I was, like, nervous. 1067 00:43:20,181 --> 00:43:23,071 And I didn't really understand why. 1068 00:43:23,226 --> 00:43:26,713 But I just had this sense... just like a tingly thing... 1069 00:43:26,813 --> 00:43:29,799 that something is going on here today. 1070 00:43:29,899 --> 00:43:32,385 And as we pull into the landfill, 1071 00:43:32,485 --> 00:43:33,970 there were already people there. 1072 00:43:34,070 --> 00:43:35,847 And there's more people. 1073 00:43:35,947 --> 00:43:38,516 And we go on, and there's more people. 1074 00:43:38,616 --> 00:43:41,421 And it just keeps going and going. 1075 00:43:45,873 --> 00:43:48,401 I guess it sort of felt like a religious pilgrimage to me. 1076 00:43:48,501 --> 00:43:50,153 I called up some friends, and said, hey, 1077 00:43:50,253 --> 00:43:51,696 can we get down there? 1078 00:43:51,796 --> 00:43:53,197 And I asked my brother-in-law if he wanted to go. 1079 00:43:53,297 --> 00:43:54,532 Heck, let's do it. Let's check it out. 1080 00:43:54,632 --> 00:43:56,927 And my wife said, whatever. 1081 00:44:05,143 --> 00:44:07,420 It's one of those weird monumental video 1082 00:44:07,520 --> 00:44:10,173 game based events that only comes around once a century. 1083 00:44:10,273 --> 00:44:12,550 This is our generation's urban legend. 1084 00:44:12,650 --> 00:44:14,385 Billions of cartridges out in the desert. 1085 00:44:14,485 --> 00:44:16,262 Growing up, you always read the little rumors about it. 1086 00:44:16,362 --> 00:44:17,430 I grew up playing an Atari, which 1087 00:44:17,530 --> 00:44:18,765 my babysitters had given me. 1088 00:44:18,865 --> 00:44:20,516 And I actually had the E.T. game. 1089 00:44:20,616 --> 00:44:22,018 My friend and I, she and I would actually 1090 00:44:22,118 --> 00:44:23,519 just for fun on the weekends, drive 1091 00:44:23,619 --> 00:44:24,979 around trying to figure out where would 1092 00:44:25,079 --> 00:44:26,397 these Atari games be buried. 1093 00:44:26,497 --> 00:44:27,815 It's the fun of the legend. 1094 00:44:27,915 --> 00:44:29,233 It's like looking for the Loch Ness monster. 1095 00:44:29,333 --> 00:44:30,693 What did you think when you played 1096 00:44:30,793 --> 00:44:32,737 the E.T. game last night? 1097 00:44:32,837 --> 00:44:34,155 It was awesome. 1098 00:44:34,255 --> 00:44:37,995 Because in my opinion, I like terrible games. 1099 00:44:45,641 --> 00:44:47,877 To come back and to relive the feeling 1100 00:44:47,977 --> 00:44:51,464 I got off those games is something I couldn't pass up. 1101 00:44:51,564 --> 00:44:53,091 I just want to know about the urban myth. 1102 00:44:53,191 --> 00:44:55,343 See if it's really buried out here. 1103 00:44:55,443 --> 00:44:57,553 I just came out here to be part of video game history. 1104 00:44:57,653 --> 00:44:59,055 Had to see whether it's true or not. 1105 00:44:59,155 --> 00:45:01,432 You have to be a special kind of nerd 1106 00:45:01,532 --> 00:45:06,037 to be able to want to drive 28 hours for a video game. 1107 00:45:09,498 --> 00:45:11,109 The myth that E.T., the video game, 1108 00:45:11,209 --> 00:45:13,903 for the Atari 2600 was the worst video game all time, 1109 00:45:14,003 --> 00:45:15,113 it would be so great to debunk that, 1110 00:45:15,213 --> 00:45:16,948 because it's just not true. 1111 00:45:17,048 --> 00:45:18,616 But also to redeem Howard Scott Warshaw, 1112 00:45:18,716 --> 00:45:20,868 because he's an amazing video game designer, 1113 00:45:20,968 --> 00:45:22,968 and his game was great. 1114 00:45:24,847 --> 00:45:26,290 Ha ha, cool car. 1115 00:45:26,390 --> 00:45:27,375 Yeah, I like that. 1116 00:45:27,475 --> 00:45:28,960 E.T.'s in there. 1117 00:45:29,060 --> 00:45:30,503 This morning, coming to a dump 1118 00:45:30,603 --> 00:45:33,197 in a small town in New Mexico. 1119 00:45:33,481 --> 00:45:36,259 There were people lined up, waiting to get in. 1120 00:45:36,359 --> 00:45:38,219 When's the last time you saw line of people 1121 00:45:38,319 --> 00:45:39,804 waiting to get into a dump? 1122 00:45:39,904 --> 00:45:44,579 It totally took me by surprise, but in a delightful way. 1123 00:45:45,451 --> 00:45:48,563 You never go to a dump unless you're throwing something away, 1124 00:45:48,663 --> 00:45:52,066 and here we are, trying to find treasure... buried treasure. 1125 00:45:52,166 --> 00:45:53,442 I think they'll find something. 1126 00:45:53,542 --> 00:45:55,528 I mean, the cartridges had to go somewhere. 1127 00:45:55,628 --> 00:45:57,280 Why not here? 1128 00:45:57,380 --> 00:45:59,699 It is a lot of open space, great place 1129 00:45:59,799 --> 00:46:01,659 to dump a million cartridges. 1130 00:46:01,759 --> 00:46:06,094 There is a definite possibility that there is games. 1131 00:46:06,264 --> 00:46:09,500 This is archeology for the time I grew up. 1132 00:46:09,600 --> 00:46:11,794 So nostalgia for anything that came out of that era 1133 00:46:11,894 --> 00:46:13,894 is pretty high. 1134 00:46:20,903 --> 00:46:23,264 All right, now the wind is really picking up, on cue. 1135 00:46:23,364 --> 00:46:24,807 On cue. 1136 00:46:24,907 --> 00:46:26,225 The weather here, in Alamogordo 1137 00:46:26,325 --> 00:46:30,375 is awesome if you like sandstorms 1138 00:46:30,663 --> 00:46:34,543 and an impending doom filled cloud of white. 1139 00:46:34,834 --> 00:46:36,834 Whoa. 1140 00:46:40,047 --> 00:46:41,282 Aw, this is getting brutal. 1141 00:46:41,382 --> 00:46:42,158 Yeah. 1142 00:46:42,258 --> 00:46:44,258 Sorry, this is brutal. 1143 00:46:44,468 --> 00:46:45,828 Getting very windy. 1144 00:46:45,928 --> 00:46:47,705 Basically, what's happening is the white sands 1145 00:46:47,805 --> 00:46:51,334 are blowing in from White Sands, and covering everything. 1146 00:46:51,434 --> 00:46:52,877 And it's really shitty. 1147 00:46:52,977 --> 00:46:54,420 They're saying this is like a historic wind today. 1148 00:46:54,520 --> 00:46:55,463 Really? 1149 00:46:55,563 --> 00:46:56,923 That's what somebody told us. 1150 00:46:57,023 --> 00:46:58,257 To think that we're 1151 00:46:58,357 --> 00:46:59,258 in the middle of a sandstorm. 1152 00:46:59,358 --> 00:47:00,134 Really? 1153 00:47:00,234 --> 00:47:01,552 This is what's going on? 1154 00:47:01,652 --> 00:47:02,970 And for me it was almost like the big sand storm 1155 00:47:03,070 --> 00:47:04,680 right at the opening of Close Encounters, 1156 00:47:04,780 --> 00:47:07,016 you know, the people wearing the goggles and the bandannas. 1157 00:47:07,116 --> 00:47:09,393 Everybody's like, gather around, because they found something. 1158 00:47:09,493 --> 00:47:11,437 And they can't believe what they've found. 1159 00:47:11,537 --> 00:47:13,539 Are we the first? 1160 00:47:13,831 --> 00:47:15,691 This is Tony Johnson, from Denver, 1161 00:47:15,791 --> 00:47:17,902 Colorado, who ran up to me in my DeLorean. 1162 00:47:18,002 --> 00:47:18,903 He's like, I found something. 1163 00:47:19,003 --> 00:47:20,238 I found something. 1164 00:47:20,338 --> 00:47:22,281 And Tony is going to go down in history, 1165 00:47:22,381 --> 00:47:24,533 because he found the first evidence of Atari hardware. 1166 00:47:24,633 --> 00:47:25,493 Whoa. 1167 00:47:25,593 --> 00:47:26,661 Whoa, that's pretty huge. 1168 00:47:26,761 --> 00:47:28,162 Right there it is, my man. 1169 00:47:28,262 --> 00:47:31,666 Uh, ladies and gentlemen, we have an announcement. 1170 00:47:31,766 --> 00:47:34,911 So, Tony, tell us what you just found. 1171 00:47:35,144 --> 00:47:38,068 An Atari 2600 joystick toggle. 1172 00:47:41,233 --> 00:47:43,010 So, Tony, where did you find it? 1173 00:47:43,110 --> 00:47:46,159 Walking to the bathroom. 1174 00:47:46,447 --> 00:47:48,307 So it was a surface find? 1175 00:47:48,407 --> 00:47:49,809 Surface find. 1176 00:47:49,909 --> 00:47:51,352 Yeah, like we know what a surface find is, right? 1177 00:47:51,452 --> 00:47:53,271 Well, a surface find is something... you know, 1178 00:47:53,371 --> 00:47:54,814 you're walking around, you're looking down on the ground, 1179 00:47:54,914 --> 00:47:56,190 you see something interesting and you pick it up. 1180 00:47:56,290 --> 00:47:58,651 It's totally out of archaeological context. 1181 00:47:58,751 --> 00:48:00,861 What are the odds that that, like, blew out of the hole? 1182 00:48:00,961 --> 00:48:02,530 Actually, I think they're pretty good. 1183 00:48:02,630 --> 00:48:04,699 I mean, the wind is blowing fiercely in that direction. 1184 00:48:04,799 --> 00:48:06,367 You know, the stuff's coming out of the bucket. 1185 00:48:06,467 --> 00:48:08,119 You know, we've been finding a lot of interesting things 1186 00:48:08,219 --> 00:48:09,370 that date from around that time. 1187 00:48:09,470 --> 00:48:10,329 Anything from Atari? 1188 00:48:10,429 --> 00:48:11,998 Uh, nothing from Atari yet. 1189 00:48:12,098 --> 00:48:13,708 How can you authenticate this? 1190 00:48:13,808 --> 00:48:15,856 Can you carbon date it? 1191 00:48:16,143 --> 00:48:18,948 No, it's much too recent for that. 1192 00:48:23,067 --> 00:48:25,761 There are really two things that we could be dealing with, 1193 00:48:25,861 --> 00:48:27,680 when taking a look at these cartridges, 1194 00:48:27,780 --> 00:48:28,889 if they're actually there. 1195 00:48:28,989 --> 00:48:30,808 First thing is that they just loaded 1196 00:48:30,908 --> 00:48:32,935 the trucks are these cartridges, and then they dumped them. 1197 00:48:33,035 --> 00:48:34,520 And that's the best possible scenario, 1198 00:48:34,620 --> 00:48:36,230 because you could pull them out, and I bet you 1199 00:48:36,330 --> 00:48:37,481 most of them would be playable. 1200 00:48:37,581 --> 00:48:38,899 You know, they've just been in there 1201 00:48:38,999 --> 00:48:41,552 for... you know, since 1983. 1202 00:48:45,339 --> 00:48:46,824 We're right about where we need to be, 1203 00:48:46,924 --> 00:48:50,494 but there's still no Atari detritus at all. 1204 00:48:50,594 --> 00:48:52,496 We've been here for a while, all ready. 1205 00:48:52,596 --> 00:48:53,289 It's tedious. 1206 00:48:53,389 --> 00:48:54,957 The wind's horrible. 1207 00:48:55,057 --> 00:48:57,205 We're wondering if they're going to find anything or not. 1208 00:49:01,605 --> 00:49:03,174 I don't think there's anything in that hole 1209 00:49:03,274 --> 00:49:04,759 except rattlesnakes and scorpions. 1210 00:49:04,859 --> 00:49:06,802 If it's buried, it's probably for a reason. 1211 00:49:06,902 --> 00:49:08,902 It should stay buried. 1212 00:49:13,200 --> 00:49:15,436 I wasn't thinking that something was really 1213 00:49:15,536 --> 00:49:18,836 messed up until late '83. 1214 00:49:19,123 --> 00:49:20,900 To me, Atari was never going to go away. 1215 00:49:21,000 --> 00:49:22,610 It was this thing that was just part of my life. 1216 00:49:22,710 --> 00:49:24,362 And the thought that there could ever 1217 00:49:24,462 --> 00:49:28,574 be a day where there was no Atari... or no Atari 2600... I 1218 00:49:28,674 --> 00:49:29,950 never crossed my mind. 1219 00:49:30,050 --> 00:49:33,079 E.T. comes out, and E.T. is not so great. 1220 00:49:33,179 --> 00:49:36,729 And somewhere toward the end of the year 1221 00:49:37,016 --> 00:49:40,086 I'm starting to wonder, are we making our numbers? 1222 00:49:40,186 --> 00:49:43,005 Which leads to one of the worst nights of my life. 1223 00:49:43,105 --> 00:49:48,267 On December 7, 1982 I get a call from Dennis Groth, who 1224 00:49:48,277 --> 00:49:50,721 was the CFO of Atari, and he says, 1225 00:49:50,821 --> 00:49:53,290 Manny, here's the new budget. 1226 00:49:53,574 --> 00:49:56,685 And it's a huge shortfall from what we have been told. 1227 00:49:56,785 --> 00:49:58,312 Warner Communications said today 1228 00:49:58,412 --> 00:50:01,857 that its once booming Atari business lost another $180 1229 00:50:01,957 --> 00:50:04,777 million dollars in the third quarter, for total losses 1230 00:50:04,877 --> 00:50:07,279 this year of more than half a billion dollars. 1231 00:50:07,379 --> 00:50:10,199 I was starting to see enough signs in the company 1232 00:50:10,299 --> 00:50:12,368 that things were starting to unravel. 1233 00:50:12,468 --> 00:50:14,662 It was unraveling is hard and fast. 1234 00:50:14,762 --> 00:50:16,956 And we didn't have any ready solutions. 1235 00:50:17,056 --> 00:50:20,126 Several Atari executives, including Atari's chairman, 1236 00:50:20,226 --> 00:50:23,045 Raymond Kassar, sold Warner stock shortly 1237 00:50:23,145 --> 00:50:24,964 before the negative earnings announcement, 1238 00:50:25,064 --> 00:50:27,383 and the decline in the price of the stock. 1239 00:50:27,483 --> 00:50:30,344 Kassar denies any wrongdoing or impropriety, 1240 00:50:30,444 --> 00:50:33,264 but a number of stockholders have sued Warner. 1241 00:50:33,364 --> 00:50:35,015 So they got rid of Ray Kassar, 1242 00:50:35,115 --> 00:50:37,560 and they brought in a guy from Phillip Morris. 1243 00:50:37,660 --> 00:50:43,087 And when he came in, Atari had 10,000 employees. 1244 00:50:43,374 --> 00:50:46,402 And within about four months, or five months, 1245 00:50:46,502 --> 00:50:48,627 Atari had 2000 employees. 1246 00:50:48,837 --> 00:50:54,765 I really got that we had lost 80% of our staff. 1247 00:50:55,052 --> 00:50:57,371 In the short run, the market is frequently irrational. 1248 00:50:57,471 --> 00:50:59,874 In the longer run, hopefully it's rational. 1249 00:50:59,974 --> 00:51:02,418 The wild upside ride was over. 1250 00:51:02,518 --> 00:51:07,548 I did not understand the extent of the downside ride that was coming. 1251 00:51:07,648 --> 00:51:09,648 This is slipping away. 1252 00:51:09,858 --> 00:51:11,986 The train is derailing. 1253 00:51:12,278 --> 00:51:17,016 It's not going to keep riding, and what am I going to do next? 1254 00:51:17,116 --> 00:51:19,496 It was a big emotional blow. 1255 00:51:19,702 --> 00:51:24,458 It was my baby, and I hated to see it abused. 1256 00:51:24,748 --> 00:51:26,233 New Media magazine 1257 00:51:26,333 --> 00:51:31,760 credited E.T. with destroying the video game industry. 1258 00:51:32,047 --> 00:51:33,491 That's interesting. 1259 00:51:33,591 --> 00:51:34,867 I think that's really interesting that I could be 1260 00:51:34,967 --> 00:51:36,994 single handedly responsible for toppling 1261 00:51:37,094 --> 00:51:38,913 a billion dollar industry. 1262 00:51:39,013 --> 00:51:39,705 E.T. comes out. 1263 00:51:39,805 --> 00:51:40,915 The industry dies. 1264 00:51:41,015 --> 00:51:42,249 Howard's associated with that, and I 1265 00:51:42,349 --> 00:51:44,210 think that's... that's affected his career, 1266 00:51:44,310 --> 00:51:45,753 and what people will remember him for. 1267 00:51:45,853 --> 00:51:47,963 And that's... that's pretty bad. 1268 00:51:48,063 --> 00:51:50,816 The fact that a guy's career 1269 00:51:51,108 --> 00:51:53,636 got destroyed because he did E.T., 1270 00:51:53,736 --> 00:51:56,514 given the circumstances surrounding doing E.T., 1271 00:51:56,614 --> 00:51:58,432 is... it's completely unfair. 1272 00:51:58,532 --> 00:51:59,558 I mean, it's sad. 1273 00:51:59,658 --> 00:52:00,976 It's really sad. 1274 00:52:01,076 --> 00:52:02,645 There's this video game walk of fame. 1275 00:52:02,745 --> 00:52:04,355 There's also this show called DICE, where they give out 1276 00:52:04,455 --> 00:52:05,439 lifetime achievement awards. 1277 00:52:05,539 --> 00:52:06,565 Howard's not in that. 1278 00:52:06,665 --> 00:52:08,192 He's not put in that same group. 1279 00:52:08,292 --> 00:52:09,818 They kind of keep him out of all these things, 1280 00:52:09,918 --> 00:52:12,043 and it's kind of a shame. 1281 00:52:13,464 --> 00:52:15,324 The day I left Atari. 1282 00:52:15,424 --> 00:52:17,785 When things had really fallen apart, and it was over. 1283 00:52:17,885 --> 00:52:21,163 And I'm literally carrying my garbage out to my car 1284 00:52:21,263 --> 00:52:24,187 to leave for the last time. 1285 00:52:24,475 --> 00:52:28,196 That was a very depressing moment for me. 1286 00:52:28,479 --> 00:52:30,631 Because I felt I was losing the most 1287 00:52:30,731 --> 00:52:33,075 important thing in my life. 1288 00:52:33,359 --> 00:52:37,956 And I also knew it was so unreal that I'd 1289 00:52:38,238 --> 00:52:40,015 never be able to recreate it. 1290 00:52:40,115 --> 00:52:44,620 The burial in Alamogordo is basically Atari's funeral. 1291 00:52:44,703 --> 00:52:48,566 The burial of those cartridges represents the burial 1292 00:52:48,666 --> 00:52:52,261 of that beautiful era. 1293 00:52:52,544 --> 00:52:54,446 And that may be what's interesting about it. 1294 00:52:54,546 --> 00:52:56,323 I don't know, I mean, that's a whole psychology 1295 00:52:56,423 --> 00:52:57,950 I'm not going to go near. 1296 00:52:58,050 --> 00:53:00,369 But it may be because it is about the death of Atari. 1297 00:53:00,469 --> 00:53:02,469 That's what it is. 1298 00:53:05,015 --> 00:53:07,835 We can't control how the past returns to us. 1299 00:53:07,935 --> 00:53:10,212 We may get something that no longer 1300 00:53:10,312 --> 00:53:11,797 resembles an E.T. cartridge. 1301 00:53:11,897 --> 00:53:14,049 We may get something monstrous, something twisted, 1302 00:53:14,149 --> 00:53:15,342 something decayed. 1303 00:53:15,442 --> 00:53:16,468 We may not even know what we're looking 1304 00:53:16,568 --> 00:53:19,822 at if we unearth Atari's E.T... 1305 00:53:20,114 --> 00:53:22,558 Part of me feels that when you finally crack open 1306 00:53:22,658 --> 00:53:24,184 this place, and you start to look, 1307 00:53:24,284 --> 00:53:25,936 it's going to be a lot like the Ark of the Covenant. 1308 00:53:26,036 --> 00:53:27,688 It's just going to be a bunch of sand. 1309 00:53:27,788 --> 00:53:31,588 But another part of me hopes that what's 1310 00:53:31,875 --> 00:53:33,193 found there is going to lead to a lot more 1311 00:53:33,293 --> 00:53:35,821 understanding, and a lot more discovery 1312 00:53:35,921 --> 00:53:38,216 about what really happened. 1313 00:53:46,181 --> 00:53:47,875 What's his name? 1314 00:53:47,975 --> 00:53:48,667 Joe. 1315 00:53:48,767 --> 00:53:49,871 Joe! 1316 00:53:51,395 --> 00:53:52,546 They want me to come in? 1317 00:53:52,646 --> 00:53:54,646 Let's go. 1318 00:53:57,581 --> 00:53:59,261 So what's up? 1319 00:53:59,361 --> 00:54:01,401 You guys find something? 1320 00:54:04,241 --> 00:54:07,216 I should have brought my binoculars. 1321 00:54:09,079 --> 00:54:11,079 Could you show me? 1322 00:54:20,924 --> 00:54:22,284 They're bringing some stuff 1323 00:54:22,384 --> 00:54:24,495 over to the archaeologists' table right now. 1324 00:54:24,595 --> 00:54:26,805 Let's see what's going on. 1325 00:54:29,683 --> 00:54:31,683 Can everybody hear me? 1326 00:54:34,438 --> 00:54:36,691 We found something. 1327 00:54:36,982 --> 00:54:40,135 The archaeologists have confirmed it's from 1983. 1328 00:54:40,235 --> 00:54:42,329 28 feet down. 1329 00:54:42,613 --> 00:54:43,972 It's E.T., the video game. 1330 00:54:44,072 --> 00:54:46,072 Intact in its box. 1331 00:54:51,580 --> 00:54:52,356 Wow. 1332 00:54:52,456 --> 00:54:54,456 There you go, Son. 1333 00:54:57,795 --> 00:54:59,780 It's an emotional, emotional event. 1334 00:54:59,880 --> 00:55:02,157 They've backed up this legend with fact, 1335 00:55:02,257 --> 00:55:04,451 and it's incredible to be a part of it. 1336 00:55:04,551 --> 00:55:07,555 Good job, Joe. 1337 00:55:07,846 --> 00:55:09,832 I wasn't nervous until we got down to that, where he was 1338 00:55:09,932 --> 00:55:11,417 almost reaching his max length. 1339 00:55:11,517 --> 00:55:13,961 But yeah, it was a big weight off my shoulders 1340 00:55:14,061 --> 00:55:18,612 when that bucket came up and E.T. was there. 1341 00:55:18,899 --> 00:55:19,758 Congratulations. 1342 00:55:19,858 --> 00:55:21,260 Thank you. 1343 00:55:21,360 --> 00:55:22,761 I didn't think they were going to find them intact, 1344 00:55:22,861 --> 00:55:24,388 I thought for sure they'd be crushed and ruined. 1345 00:55:24,488 --> 00:55:25,806 Now I've got goosebumps, and it's 1346 00:55:25,906 --> 00:55:27,224 not because of the dust storm. 1347 00:55:27,324 --> 00:55:29,560 What's this moment like for you? 1348 00:55:29,660 --> 00:55:30,769 Look at all the excitement that's 1349 00:55:30,869 --> 00:55:33,759 been generated today over something 1350 00:55:33,831 --> 00:55:36,129 that I did 32 years ago. 1351 00:55:36,416 --> 00:55:42,767 It just... it's an immensely personal thing. 1352 00:55:44,550 --> 00:55:49,603 What it took to make these games, was a lot. 1353 00:55:50,889 --> 00:55:53,375 And this one was done in five weeks. 1354 00:55:53,475 --> 00:55:58,151 That was one of the hardest five weeks of my life. 1355 00:55:58,438 --> 00:56:02,443 So I need a little moment. 1356 00:56:02,734 --> 00:56:05,369 I'm just so excited to be here. 1357 00:56:13,453 --> 00:56:15,397 A lot of these people are complaining about E.T. 1358 00:56:15,497 --> 00:56:16,774 and never actually even played it. 1359 00:56:16,874 --> 00:56:18,358 And I ever since then, I would talk to people, 1360 00:56:18,458 --> 00:56:19,610 and we would talk about E.T., and I'm like, 1361 00:56:19,710 --> 00:56:20,944 well, have you ever played the game? 1362 00:56:21,044 --> 00:56:22,529 And it would come out that they didn't. 1363 00:56:22,629 --> 00:56:24,907 They would just kind of continue this myth of the game 1364 00:56:25,007 --> 00:56:25,699 being really horrible. 1365 00:56:25,799 --> 00:56:27,075 It is a good game. 1366 00:56:27,175 --> 00:56:29,077 It wasn't the worst that Atari had to offer. 1367 00:56:29,177 --> 00:56:33,874 There was, like... I remember getting a game called Fire Fly. 1368 00:56:33,974 --> 00:56:35,334 That is the worst game for Atari. 1369 00:56:35,434 --> 00:56:36,502 That's what every should be focusing 1370 00:56:36,602 --> 00:56:38,045 their efforts on, not E.T. 1371 00:56:38,145 --> 00:56:39,922 Now let me be clear, the worst game ever made 1372 00:56:40,022 --> 00:56:42,147 was obviously Trespasser. 1373 00:56:43,525 --> 00:56:45,219 So I just want to be clear with that. 1374 00:56:45,319 --> 00:56:47,387 With the shitload of just horrible, poorly made 1375 00:56:47,487 --> 00:56:50,390 cranked out Atari games, to call E.T. 1376 00:56:50,490 --> 00:56:52,351 the worst one is just... shameful. 1377 00:56:52,451 --> 00:56:55,562 In contemporary game culture we like trashing games. 1378 00:56:55,662 --> 00:56:57,606 I don't mean putting them in landfills, 1379 00:56:57,706 --> 00:57:00,511 but verbally, trashing game design. 1380 00:57:00,709 --> 00:57:04,363 It's become fashionable to sort of regard E.T. as the worst 1381 00:57:04,463 --> 00:57:05,948 video game of all time. 1382 00:57:06,048 --> 00:57:08,534 In fact, it makes everybody's list as the number one. 1383 00:57:08,634 --> 00:57:10,160 And I'm going to go out on a complete limb 1384 00:57:10,260 --> 00:57:12,079 here, and say... maybe people will attack me for this... 1385 00:57:12,179 --> 00:57:15,374 but I'd rather play Atari's E.T. than any Call of Duty. 1386 00:57:15,474 --> 00:57:20,045 In context, given the time and the situation that Howard had 1387 00:57:20,145 --> 00:57:22,047 to live in, to program that game, 1388 00:57:22,147 --> 00:57:24,007 it really is an astonishing master work. 1389 00:57:24,107 --> 00:57:26,009 He made an amazing fucking game that's 1390 00:57:26,109 --> 00:57:28,637 a whole self-contained world in five weeks, 1391 00:57:28,737 --> 00:57:30,180 that's even more impressive. 1392 00:57:30,280 --> 00:57:32,891 I don't know any human being who could have turned 1393 00:57:32,991 --> 00:57:35,185 E.T., in the time frames involved, 1394 00:57:35,285 --> 00:57:36,937 into a really successful game. 1395 00:57:37,037 --> 00:57:39,022 He should be applauded for being 1396 00:57:39,122 --> 00:57:43,923 able to have done anything in the time that was allotted. 1397 00:57:44,211 --> 00:57:47,271 The scorn should be heaped upon those 1398 00:57:47,381 --> 00:57:52,396 who thought it was even rational to try to build a cartridge 1399 00:57:52,511 --> 00:57:54,121 in a month and a half. 1400 00:57:54,221 --> 00:57:57,040 The analogy that people always use for these first timers... 1401 00:57:57,140 --> 00:57:59,167 for people who try something first... 1402 00:57:59,267 --> 00:58:01,003 is the first penguin analogy. 1403 00:58:01,103 --> 00:58:03,463 Where the first penguin who jumps down the hole 1404 00:58:03,563 --> 00:58:05,757 through the ice is the one who invariably 1405 00:58:05,857 --> 00:58:07,175 gets eaten by the seal. 1406 00:58:07,275 --> 00:58:09,136 But if there wasn't a first penguin, 1407 00:58:09,236 --> 00:58:11,096 then the penguins wouldn't be going down through the ice. 1408 00:58:11,196 --> 00:58:14,057 So, it sucks to be the first penguin, 1409 00:58:14,157 --> 00:58:16,537 but somebody's got to do it. 1410 00:58:20,539 --> 00:58:22,482 So it turned out that Joe Lewandowski 1411 00:58:22,582 --> 00:58:24,359 had been right all along. 1412 00:58:24,459 --> 00:58:28,030 The games were buried, almost exactly where he had predicted. 1413 00:58:28,130 --> 00:58:32,409 And no mercury filled pigs popped up out of the ground. 1414 00:58:32,509 --> 00:58:35,569 So the legend of the burial was true. 1415 00:58:35,804 --> 00:58:37,623 Or was it? 1416 00:58:37,723 --> 00:58:40,208 When the archaeologists cataloged all the games, 1417 00:58:40,308 --> 00:58:42,753 there were a bunch of E.T. cartridges, 1418 00:58:42,853 --> 00:58:44,838 but nowhere near the millions that were 1419 00:58:44,938 --> 00:58:46,757 such a big part of the legend. 1420 00:58:46,857 --> 00:58:51,738 In fact, E.T. made up about 10% of the total games found. 1421 00:58:52,029 --> 00:58:55,015 The rest included some of the best games ever made, 1422 00:58:55,115 --> 00:58:58,685 Defender, and Centipede, and Yar's Revenge. 1423 00:58:58,785 --> 00:59:03,290 There was even one copy of Adventure, which I snagged. 1424 00:59:06,293 --> 00:59:09,613 The burial wasn't a cover up, or done out of shame. 1425 00:59:09,713 --> 00:59:11,782 It was a warehouse dump done by a company 1426 00:59:11,882 --> 00:59:13,882 in financial distress. 1427 00:59:13,925 --> 00:59:15,994 At the time, the Alamogordo landfill was just 1428 00:59:16,094 --> 00:59:19,064 the most practical solution. 1429 00:59:19,347 --> 00:59:23,377 E.T. wasn't buried because it was the worst game ever. 1430 00:59:23,477 --> 00:59:25,295 People called it the worst game ever 1431 00:59:25,395 --> 00:59:28,069 because it had been buried. 1432 00:59:28,356 --> 00:59:30,509 And as a result, it got blamed for destroying 1433 00:59:30,609 --> 00:59:32,344 an entire industry. 1434 00:59:32,444 --> 00:59:34,763 The game and its creator had taken the rap 1435 00:59:34,863 --> 00:59:37,498 for a crime they didn't commit. 1436 00:59:37,574 --> 00:59:41,499 The notion that E.T. caused the demise of Atari 1437 00:59:41,787 --> 00:59:43,397 is simply stupid. 1438 00:59:43,497 --> 00:59:45,107 It's just stupid. 1439 00:59:45,207 --> 00:59:47,067 Atari committed suicide. 1440 00:59:47,167 --> 00:59:49,167 It was not homicide. 1441 00:59:49,336 --> 00:59:52,056 And it wasn't the E.T. cartridge. 1442 00:59:52,339 --> 00:59:59,689 It was a concomitant effect of a lot of missteps in technology, 1443 00:59:59,971 --> 01:00:01,748 and deployment, and marketing. 1444 01:00:01,848 --> 01:00:03,750 Some people say E.T. destroyed the video game industry. 1445 01:00:03,850 --> 01:00:05,002 And I'm sure I've heard that before, 1446 01:00:05,102 --> 01:00:06,128 but it's just really funny. 1447 01:00:06,228 --> 01:00:07,629 No. 1448 01:00:07,729 --> 01:00:10,007 The behavior pattern that created the conditions 1449 01:00:10,107 --> 01:00:12,259 for the E.T. failure is what destroyed 1450 01:00:12,359 --> 01:00:13,760 the video game industry. 1451 01:00:13,860 --> 01:00:18,741 The cause of the fall was Atari trying to sell yet 1452 01:00:19,032 --> 01:00:23,583 another 10 million Atari 2600s into a market that 1453 01:00:23,870 --> 01:00:24,730 was saturated. 1454 01:00:24,830 --> 01:00:26,648 E.T. didn't destroy Atari. 1455 01:00:26,748 --> 01:00:29,735 It wasn't good, but it didn't destroy Atari. 1456 01:00:29,835 --> 01:00:32,980 That's one of those things people say. 1457 01:00:33,255 --> 01:00:36,241 And the reality of life is, if enough people say it, 1458 01:00:36,341 --> 01:00:38,201 it becomes the truth for people. 1459 01:00:38,301 --> 01:00:41,701 A simple answer that is clear and precise 1460 01:00:41,888 --> 01:00:44,875 will always have more power in the world 1461 01:00:45,017 --> 01:00:47,142 than a complex one that is true. 1462 01:00:54,109 --> 01:00:56,574 Here's another E.T. six-pack. 1463 01:00:59,322 --> 01:01:01,433 What I would like to see happen, 1464 01:01:01,533 --> 01:01:04,895 is I would like to see whatever remains are recovered 1465 01:01:04,995 --> 01:01:06,813 will then find their way into a museum, 1466 01:01:06,913 --> 01:01:09,441 in the service of game history. 1467 01:01:09,541 --> 01:01:11,359 Well, you know, the city of Alamogordo 1468 01:01:11,459 --> 01:01:12,944 owns the games and what have you 1469 01:01:13,044 --> 01:01:14,529 that came through there, by virtue of the fact 1470 01:01:14,629 --> 01:01:16,990 they are in our landfill. 1471 01:01:17,090 --> 01:01:20,235 We might be able to sell them on eBay. 1472 01:01:20,468 --> 01:01:22,913 So, if another terrible video game needed 1473 01:01:23,013 --> 01:01:25,165 to be buried, will you be prepared to 1474 01:01:25,265 --> 01:01:27,042 let it be buried in Alamogordo? 1475 01:01:27,142 --> 01:01:28,251 Absolutely. 1476 01:01:28,351 --> 01:01:31,241 Come on down, we'll bury your game. 1477 01:01:34,816 --> 01:01:38,696 Atari was the first great consumer company 1478 01:01:38,987 --> 01:01:40,305 to come out of Silicon Valley. 1479 01:01:40,405 --> 01:01:41,098 It was exciting. 1480 01:01:41,198 --> 01:01:42,557 It was different. 1481 01:01:42,657 --> 01:01:43,809 It was the first engagement that a generation 1482 01:01:43,909 --> 01:01:45,560 had with computers. 1483 01:01:45,660 --> 01:01:49,898 So a generation grew up being introduced to the computer age 1484 01:01:49,998 --> 01:01:51,399 by Atari games. 1485 01:01:51,499 --> 01:01:54,820 We brought a whole massive new entertainment medium 1486 01:01:54,920 --> 01:01:56,655 into public consciousness. 1487 01:01:56,755 --> 01:01:59,783 So for a whole generation, we are the definition 1488 01:01:59,883 --> 01:02:01,923 of the video game era. 1489 01:02:02,135 --> 01:02:03,537 And it's cosmic. 1490 01:02:03,637 --> 01:02:07,082 These guys really never got their due for really 1491 01:02:07,182 --> 01:02:08,834 starting the whole industry. 1492 01:02:08,934 --> 01:02:11,753 Three lives was invented by a person. 1493 01:02:11,853 --> 01:02:14,381 Flying a ship around was invented by a person, who had 1494 01:02:14,481 --> 01:02:15,882 to figure out what that was. 1495 01:02:15,982 --> 01:02:20,362 And it was so good that it was copied everywhere. 1496 01:02:20,654 --> 01:02:22,389 And because it was copied everywhere, 1497 01:02:22,489 --> 01:02:24,808 and because it's so ubiquitous, 1498 01:02:24,908 --> 01:02:27,435 it's impossible to remember why it was so special. 1499 01:02:27,535 --> 01:02:30,414 I think Atari's legacy is that we 1500 01:02:30,705 --> 01:02:35,443 started the Silicon Valley ethic of engineers as rock stars. 1501 01:02:35,543 --> 01:02:37,362 It didn't exist before. 1502 01:02:37,462 --> 01:02:41,183 I think the casual culture, the meritocracy, 1503 01:02:41,466 --> 01:02:43,076 didn't exist before. 1504 01:02:43,176 --> 01:02:46,538 I believe these were underpinnings of the things 1505 01:02:46,638 --> 01:02:49,583 that made, and continue to make, Silicon Valley 1506 01:02:49,683 --> 01:02:52,653 a special place in the world. 1507 01:02:52,936 --> 01:02:57,737 And I think that Atari will continue to endure 1508 01:02:58,024 --> 01:03:02,996 as an icon of innovation. 116200

Can't find what you're looking for?
Get subtitles in any language from opensubtitles.com, and translate them here.