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These are the user uploaded subtitles that are being translated: 1 00:00:04,800 --> 00:00:05,233 Awesome. 2 00:00:05,233 --> 00:00:09,433 So now that we have some foundational knowledge as to how to work within fusion, 3 00:00:09,433 --> 00:00:15,666 let's try to piece together this acro to dirt by transition. 4 00:00:15,733 --> 00:00:19,600 So before we dive deep into compositing everything together, 5 00:00:19,700 --> 00:00:22,333 let's take a step back and try to understand 6 00:00:22,333 --> 00:00:25,533 what it is that we're trying to do within this composition. 7 00:00:25,600 --> 00:00:29,233 All we're really trying to do is to go from one environment to another. 8 00:00:29,233 --> 00:00:33,000 We're going from the macro environment into the dirt bike environment. 9 00:00:33,033 --> 00:00:37,733 Now, what I want is for the macro clip to end on just the blue sky. 10 00:00:37,800 --> 00:00:40,833 Now, if we continue to play the clip past the blue sky, we can see that 11 00:00:40,833 --> 00:00:42,233 the camera continues to move 12 00:00:42,233 --> 00:00:44,633 and it reveals mountains and other things in the frame. 13 00:00:44,633 --> 00:00:48,866 We basically want the macro clip to end on blue sky, and then that's it. 14 00:00:48,933 --> 00:00:51,933 From there, what I'm going to want to do is go to the dirt bike clip 15 00:00:51,933 --> 00:00:55,633 and isolate the dirt biker in the sky by keying out the sky. 16 00:00:55,633 --> 00:00:57,366 So it's just the dirt biker. 17 00:00:57,366 --> 00:00:58,933 Then from there will be able 18 00:00:58,933 --> 00:01:02,700 to animate the dirt biker from out of frame into frame. 19 00:01:02,700 --> 00:01:05,400 So at that point, we have the isolated dirt biker, 20 00:01:05,400 --> 00:01:10,133 but we're still working with the background, the blue sky of the acro clip. 21 00:01:10,300 --> 00:01:12,766 If everything goes as planned, this should look seamless. 22 00:01:12,766 --> 00:01:13,800 So now we have a plan 23 00:01:13,800 --> 00:01:16,800 and a better idea of what it is we're actually trying to do in fusion. 24 00:01:16,800 --> 00:01:19,366 Let's jump in and start piecing this thing together. 25 00:01:19,366 --> 00:01:22,633 Also, if you click the link down below, you can download the original clips 26 00:01:22,633 --> 00:01:26,166 that I'm using in this composition, so you guys can try this out yourselves. 27 00:01:26,233 --> 00:01:26,433 All right. 28 00:01:26,433 --> 00:01:28,766 So I'm at the point in my timeline where the transition happens 29 00:01:28,766 --> 00:01:32,800 and we can see that we have two separate clips over here now as we learned 30 00:01:32,800 --> 00:01:36,200 before, there are different ways that we can bring our clips into Fusion. 31 00:01:36,300 --> 00:01:37,633 Now, in this situation, 32 00:01:37,633 --> 00:01:41,400 the dirt bike clip is pretty much exactly where I want it to be in my timeline. 33 00:01:41,400 --> 00:01:43,533 I know I'm not going to want to retain this at all 34 00:01:43,533 --> 00:01:46,433 because it works perfectly with the clip afterwards, 35 00:01:46,433 --> 00:01:49,500 so I know I don't need to re time this clip. 36 00:01:49,500 --> 00:01:52,500 The only thing I might want to re time is the acro clip itself. 37 00:01:52,600 --> 00:01:55,400 So what I'm actually going to do is extend the dirt bike 38 00:01:55,400 --> 00:01:58,400 clip to the duration I want to be working with, 39 00:01:58,533 --> 00:02:02,900 which is this length of time over here and what I can do is right 40 00:02:02,900 --> 00:02:06,866 click on the dirt bike, clip over here and make it a new fusion clip. 41 00:02:06,933 --> 00:02:10,466 And now what I can do is go into my media pool, go into my fusion 42 00:02:10,466 --> 00:02:13,900 folder over here, and what I could do is create a new folder command shift and 43 00:02:14,000 --> 00:02:20,266 call this acro to dirt bike transition. 44 00:02:20,366 --> 00:02:22,266 Click enter and open this up. 45 00:02:22,266 --> 00:02:26,433 And what I'm going to do is actually just drag in the Acro clip into this folder 46 00:02:26,433 --> 00:02:30,133 over here so I can easily access this clip once I'm in Fusion. 47 00:02:30,233 --> 00:02:33,166 So I'll just close the media pool and with my dirt 48 00:02:33,166 --> 00:02:37,900 bike clip selected, I'm going to open up fusion. 49 00:02:38,000 --> 00:02:40,500 Now we have the dirt bike fusion clip 50 00:02:40,500 --> 00:02:43,533 in here and we're going to want to add the Acro clips. 51 00:02:43,533 --> 00:02:44,933 So let's go to the media pool here. 52 00:02:44,933 --> 00:02:48,033 And we already have this Acro dirt bike fusion folder open. 53 00:02:48,266 --> 00:02:51,000 This is the clip that we want. Let's drag it in here. 54 00:02:51,000 --> 00:02:53,900 And now what we can do is load this media into the first viewer 55 00:02:53,900 --> 00:02:57,700 over here by pressing one and we are able to scrub through. 56 00:02:57,900 --> 00:03:00,233 Now, obviously, this is the wrong part of the clip. 57 00:03:00,233 --> 00:03:01,500 We don't want this part of the clip. 58 00:03:01,500 --> 00:03:03,833 We want the part where she kicks the camera. 59 00:03:03,833 --> 00:03:06,833 So what we're going to do is make sure that we have that node selected. 60 00:03:06,933 --> 00:03:11,700 I'm going to close the media pool and I'm going to play with the trim here. 61 00:03:11,766 --> 00:03:14,433 So we want this to start 62 00:03:14,433 --> 00:03:17,966 at the point where she kicks the camera. 63 00:03:18,033 --> 00:03:20,433 I think it's about 64 00:03:20,500 --> 00:03:22,133 here. 65 00:03:22,133 --> 00:03:24,100 Yeah, this point right here. 66 00:03:24,100 --> 00:03:31,600 So something somewhere around there. 67 00:03:31,666 --> 00:03:33,600 She comes through, 68 00:03:33,600 --> 00:03:37,433 kicks the camera and we're basically going to wants to time 69 00:03:37,433 --> 00:03:42,166 this so that the dirt biker is just coming into the sky 70 00:03:42,400 --> 00:03:46,566 when we have a full shot of the sky on the actual clip. 71 00:03:46,633 --> 00:03:49,566 So that's about here. 72 00:03:49,566 --> 00:03:52,500 But the dirt bikers already well into the sky on this side. 73 00:03:52,500 --> 00:03:56,533 So I'm going to want the aggro clip to just be full sky at this point 74 00:03:56,533 --> 00:04:00,600 in time when the dirt biker is just getting fully into the sky over here. 75 00:04:00,600 --> 00:04:06,066 So we're going to want to reposition this aggro clip a little bit. 76 00:04:06,133 --> 00:04:10,366 So we're going to want to push it forwards a little bit 77 00:04:10,466 --> 00:04:13,333 and we can actually go into the keyframes window here and play around 78 00:04:13,333 --> 00:04:14,566 with the timing in here. 79 00:04:14,566 --> 00:04:18,766 So because we didn't rename our clips, our media nodes, 80 00:04:18,766 --> 00:04:24,566 so let's rename these this top 1f2 is Acro 81 00:04:24,633 --> 00:04:26,200 and this bottom one 82 00:04:26,200 --> 00:04:30,566 is dirt bike. 83 00:04:30,633 --> 00:04:31,933 So now let's go to the actual 84 00:04:31,933 --> 00:04:35,800 clip in the keyframes window and move this around. 85 00:04:35,900 --> 00:04:39,866 Of course we need to have it loaded in our viewer, so we'll press one 86 00:04:39,933 --> 00:04:44,800 and we want it to fill the frame right there. 87 00:04:44,800 --> 00:04:47,633 So that looks good to me. 88 00:04:47,633 --> 00:04:52,866 Now what we want to do is actually trim the end of the Acro clips so it ends here. 89 00:04:52,933 --> 00:04:57,000 So let's zoom out and let's grab the end of the clip. 90 00:04:57,000 --> 00:04:59,600 Let's trim it to there. 91 00:04:59,600 --> 00:05:03,233 And now what we want to do is just hold this frame of the sky from the Acro 92 00:05:03,233 --> 00:05:07,266 clip for the rest of the duration of this entire composition. 93 00:05:07,266 --> 00:05:10,900 So what I can do in the inspector here for the Acro clip, I can bump 94 00:05:10,900 --> 00:05:14,666 this hold last frame slider up 95 00:05:14,733 --> 00:05:18,866 and now if we scrub through here, we can see that for the rest 96 00:05:18,866 --> 00:05:23,833 of the duration of the composition, the Acro clip is just sky. 97 00:05:23,933 --> 00:05:29,333 So we basically just held that one frame for the rest of the composition 98 00:05:29,400 --> 00:05:31,333 and that should work 99 00:05:31,333 --> 00:05:36,533 perfectly for what we're trying to do here. 100 00:05:36,600 --> 00:05:37,000 Awesome. 101 00:05:37,000 --> 00:05:40,566 So the next step is to actually merge both of these pieces of media together. 102 00:05:40,566 --> 00:05:43,133 So what we could do is grab the output of the Acro clip, 103 00:05:43,133 --> 00:05:45,833 bring it over here automatically create a merge, 104 00:05:45,833 --> 00:05:48,066 and let's think about what it is that we're trying to do here. 105 00:05:48,066 --> 00:05:50,500 We want the Acro clip to be the background, 106 00:05:50,500 --> 00:05:52,733 the dirt bike clip, to be the foreground, right? 107 00:05:52,733 --> 00:05:54,466 Because we are starting with the acro clip 108 00:05:54,466 --> 00:05:57,866 and then we are bringing the dirt bike clip over top of the clip. 109 00:05:58,100 --> 00:06:01,966 So let's grab the merge command team to swap those inputs. 110 00:06:02,066 --> 00:06:04,700 And I'm actually just going to move these over as well. 111 00:06:04,700 --> 00:06:08,500 I want things to visually kind of make sense to me as well. 112 00:06:08,500 --> 00:06:10,833 We're starting with the Acro clip on the left here 113 00:06:10,833 --> 00:06:14,666 and then we're introducing the dirt bike clip over top of the Acro clip. 114 00:06:14,733 --> 00:06:16,766 Now let's scrub through here. 115 00:06:16,766 --> 00:06:18,000 The timing looks good. 116 00:06:18,000 --> 00:06:18,566 Now what we're going 117 00:06:18,566 --> 00:06:21,733 want to do is isolate the dirt biker from the rest of the image here. 118 00:06:21,733 --> 00:06:24,166 We don't want any of this sand. We don't want any of these bushes. 119 00:06:24,166 --> 00:06:25,800 We just want the dirt biker 120 00:06:25,800 --> 00:06:28,366 And this is where we are going to want to use the delta here. 121 00:06:28,366 --> 00:06:30,266 This is a really great Kir with infusion. 122 00:06:30,266 --> 00:06:34,333 So in our nodes window, let's press shift spacebar and let's type 123 00:06:34,333 --> 00:06:39,100 in Delta, Delta, a click enter and hold shift. 124 00:06:39,100 --> 00:06:41,566 Let's drag this over 125 00:06:41,666 --> 00:06:43,700 here and 126 00:06:43,700 --> 00:06:46,933 let's load this delta here up into our second viewer. 127 00:06:47,033 --> 00:06:50,366 Now, with these controls over here, we are able to select 128 00:06:50,366 --> 00:06:54,000 what color we want to remove. 129 00:06:54,066 --> 00:06:56,466 Which color do we want to keep out of the shot 130 00:06:56,466 --> 00:07:01,066 so we can grab this little eyedropper here and move it over 131 00:07:01,066 --> 00:07:05,800 and we can get a live update as to what it is we are keying out. 132 00:07:05,900 --> 00:07:09,933 So if we zoom in here, that looks pretty good. 133 00:07:10,000 --> 00:07:12,900 I would say that that's decent. 134 00:07:12,900 --> 00:07:16,200 Let's let's view the media out so we can load this up into our second viewer. 135 00:07:16,200 --> 00:07:20,466 And just just to get an idea of what's going on. 136 00:07:20,533 --> 00:07:22,733 So obviously, this looks crazy. 137 00:07:22,733 --> 00:07:27,100 This is nowhere near what we want. 138 00:07:27,166 --> 00:07:30,166 And one thing we want to take into consideration is anything 139 00:07:30,200 --> 00:07:34,766 before the dirt biker fully in the sky we can't really use. 140 00:07:34,833 --> 00:07:38,766 We could potentially isolate him by using more. 141 00:07:38,933 --> 00:07:43,200 Here's the key out the sand and maybe doing some masking, 142 00:07:43,200 --> 00:07:45,266 but that's a lot of extra work and I don't want to do that. 143 00:07:45,266 --> 00:07:48,000 So what we're going to do is actually trim the beginning of this dirt 144 00:07:48,000 --> 00:07:51,233 bike clip because we don't need anything before this frame right here. 145 00:07:51,233 --> 00:07:54,866 So I'm going to go to the start of the clip, trim it 146 00:07:54,933 --> 00:07:55,466 that way. 147 00:07:55,466 --> 00:07:58,466 He just pops up at that point 148 00:07:58,500 --> 00:08:01,300 where he can actually be fully isolated 149 00:08:01,300 --> 00:08:05,800 just by this delta here 150 00:08:05,900 --> 00:08:06,366 sweep. 151 00:08:06,366 --> 00:08:08,166 Now, obviously, this doesn't look realistic at all 152 00:08:08,166 --> 00:08:11,700 because he's just flying in from the direct center of the frame. 153 00:08:11,700 --> 00:08:13,166 He just pops into frame. 154 00:08:13,166 --> 00:08:16,833 What we're going to want to do is animate the dirt biker's position. 155 00:08:16,833 --> 00:08:21,533 So he starts out of frame and comes into frame. 156 00:08:21,600 --> 00:08:24,266 Now, because of the movement of both, 157 00:08:24,266 --> 00:08:27,833 the cameras are going from bottom right to top left. 158 00:08:27,900 --> 00:08:32,466 It makes sense for him to fly into the scene in the same way. 159 00:08:32,533 --> 00:08:36,800 So I'm going to want to animate the dirt biker's position from probably down here, 160 00:08:37,000 --> 00:08:40,300 out of the frame into the frame, and eventually to the point 161 00:08:40,300 --> 00:08:46,100 where this clip is back to its original position and scale. 162 00:08:46,200 --> 00:08:49,433 And we want the dirt biker's position in scale to be back 163 00:08:49,433 --> 00:08:52,433 to normal at this point right here. 164 00:08:52,533 --> 00:08:55,533 The reason we wanted to be back to normal here is because 165 00:08:55,600 --> 00:08:58,600 we can see that the tire is getting cut off. 166 00:08:58,633 --> 00:09:03,666 If the dirt bikers position is, you know, down here in the bottom corner 167 00:09:03,733 --> 00:09:08,133 and all of a sudden his tires getting cut off, it's going to look bad. 168 00:09:08,133 --> 00:09:11,233 So let's let's let's grab a transform. 169 00:09:11,233 --> 00:09:15,400 Now, let's select the delta here because we want the transform note after Delta. 170 00:09:15,500 --> 00:09:17,466 Let's throw that in there. 171 00:09:17,533 --> 00:09:20,400 And now with the transform note selected, let's move him around. 172 00:09:20,400 --> 00:09:21,366 This is what I'm talking about. 173 00:09:21,366 --> 00:09:24,900 If if he's over here, when his tire starts 174 00:09:24,900 --> 00:09:28,933 to leave the frame, then this is like, really obvious as something's off here. 175 00:09:28,933 --> 00:09:33,066 So at this point in time, we are going to need 176 00:09:33,066 --> 00:09:37,133 the dirt biker to be in this exact position and scale. 177 00:09:37,200 --> 00:09:41,133 So what we can do is select the transform node and create a keyframe 178 00:09:41,133 --> 00:09:42,766 for the center. 179 00:09:42,766 --> 00:09:45,766 The pivot and the size. 180 00:09:45,900 --> 00:09:48,866 So at this point, everything is normal. 181 00:09:48,866 --> 00:09:51,000 Everything is at its default settings. 182 00:09:51,000 --> 00:09:54,300 The transform is we have it actually moved it at all. 183 00:09:54,500 --> 00:09:55,200 At this point. 184 00:09:55,200 --> 00:09:58,866 We want things to go back to their normal position. 185 00:09:58,933 --> 00:10:03,633 Now, if we go back to the beginning of the dirt bike clip, what we're going 186 00:10:03,633 --> 00:10:09,500 to want to do is grab this clip and move him out of the frame. 187 00:10:09,500 --> 00:10:12,933 Probably somewhere around there. 188 00:10:13,000 --> 00:10:16,666 And now if we scrub through, 189 00:10:16,766 --> 00:10:17,700 we can see he's 190 00:10:17,700 --> 00:10:20,700 coming into the frame from outside of the frame 191 00:10:20,800 --> 00:10:24,400 and then exactly where his wheel leaves the frame. 192 00:10:24,466 --> 00:10:28,766 That's where the transform node gets back to its original position, 193 00:10:28,833 --> 00:10:31,433 allowing us to hide the fact 194 00:10:31,433 --> 00:10:34,700 that, you know, he's from a different shot. 195 00:10:34,700 --> 00:10:36,300 We don't want to reveal that. 196 00:10:36,300 --> 00:10:41,800 And by showing that edge, it would just be obvious that something's wrong here. 197 00:10:41,866 --> 00:10:45,766 Now, obviously, we still have some spill that's leaking over 198 00:10:45,766 --> 00:10:49,466 from the Delta here of the original sky. 199 00:10:49,533 --> 00:10:53,666 But don't worry about that because we are going to be masking out the dirt biker 200 00:10:53,666 --> 00:10:58,100 in a little bit to isolate him even more and to remove any of these artifacts 201 00:10:58,100 --> 00:11:02,033 or anything else from the original clip that we don't want in this. 202 00:11:02,100 --> 00:11:04,733 We're at a good place right now. Let's play back this in real time. 203 00:11:04,733 --> 00:11:06,800 See what it looks like. 204 00:11:06,900 --> 00:11:07,600 That looks pretty good. 205 00:11:07,600 --> 00:11:10,500 But we can see that the clip looks kind of messed up over here. 206 00:11:10,500 --> 00:11:15,166 If we bypass the Delta Q command P this is what it's supposed to look like. 207 00:11:15,166 --> 00:11:18,166 So the delta here is making things look kind of weird. 208 00:11:18,300 --> 00:11:20,966 So what we're going to want to do is actually 209 00:11:20,966 --> 00:11:24,666 bring back the full original dirt bike clip. 210 00:11:24,733 --> 00:11:28,566 So let's copy the original dirt bike media in Node 211 00:11:28,566 --> 00:11:32,766 Command C, let's deselect our nodes Command V pasted in here. 212 00:11:32,833 --> 00:11:34,066 And what we're going want to do 213 00:11:34,066 --> 00:11:38,333 is just merge this over top of everything else again. 214 00:11:38,400 --> 00:11:43,033 Now we are going to want to play with the opacity of this clip 215 00:11:43,033 --> 00:11:47,600 so that from this point around here, 216 00:11:47,700 --> 00:11:52,433 we're going to want to bring the opacity from 0 to 100. 217 00:11:52,633 --> 00:11:56,333 Now, remember, like we learned before, we are able to animate the opacity 218 00:11:56,533 --> 00:11:58,133 in the merge node as well. 219 00:11:58,133 --> 00:12:01,766 So with the merge node of the second dirt bike clip selected, 220 00:12:02,000 --> 00:12:05,300 we can play with the blend 221 00:12:05,400 --> 00:12:06,900 just like that. 222 00:12:06,900 --> 00:12:10,500 So what we're going to want to do is animate this blend so it goes from 0 223 00:12:10,500 --> 00:12:15,766 to 100 over time or from 0 to 1 over time. 224 00:12:15,766 --> 00:12:18,800 So at this stage we'll want the blend to be zero. 225 00:12:18,800 --> 00:12:25,133 So we'll set a keyframe here at zero and we'll move forwards a couple frames 226 00:12:25,200 --> 00:12:27,166 to probably about there, and we'll bump 227 00:12:27,166 --> 00:12:30,433 this blend up to one. 228 00:12:30,533 --> 00:12:36,400 Now let's preview it. 229 00:12:36,466 --> 00:12:36,700 Okay, 230 00:12:36,700 --> 00:12:39,866 So there's a few more things that we can do to make this look perfect. 231 00:12:40,066 --> 00:12:44,400 So the first thing is we can actually add motion blur to the isolated dirt biker 232 00:12:44,400 --> 00:12:47,566 over here because we animated the position of that media. 233 00:12:47,566 --> 00:12:49,733 Over time, we can add motion blur. 234 00:12:49,733 --> 00:12:53,633 So let's go into the transform node for the isolated dirt biker here 235 00:12:53,833 --> 00:12:57,800 and under settings inside the inspector, we can go to Motion Blur. 236 00:12:57,933 --> 00:13:02,800 If we select Motion Blur, we could see that we've added motion blur to the clip. 237 00:13:02,866 --> 00:13:06,300 Now if I deselect it, you can see exactly what's going on here. 238 00:13:06,566 --> 00:13:12,200 Now you want to make sure that you have the shutter angle at the perfect amount. 239 00:13:12,233 --> 00:13:14,400 A lot of the time it will 240 00:13:14,466 --> 00:13:16,100 bump it up way too much. 241 00:13:16,100 --> 00:13:18,600 It'll be like 180 and that just doesn't look good. 242 00:13:18,600 --> 00:13:19,466 So fill it out. 243 00:13:19,466 --> 00:13:23,466 Do what works best for your situation. 244 00:13:23,466 --> 00:13:27,566 In this case, about 30 looks good. 245 00:13:27,633 --> 00:13:28,900 It's tasteful. 246 00:13:28,900 --> 00:13:29,966 We're not overdoing it 247 00:13:29,966 --> 00:13:33,900 here and it's going to help blend things in a lot better. 248 00:13:33,966 --> 00:13:38,166 Now, the next thing we want to do is remove any of the residue from the 249 00:13:38,166 --> 00:13:39,000 delta here. 250 00:13:39,000 --> 00:13:42,800 So this stuff down here, the Delta here, wasn't able to remove it. 251 00:13:43,033 --> 00:13:45,333 And if we went into the Delta here, we could probably play 252 00:13:45,333 --> 00:13:48,766 with some of the parameters here to kind of refine the selection 253 00:13:48,766 --> 00:13:52,100 and to get rid of the part of the image that has a higher luminance. 254 00:13:52,200 --> 00:13:54,600 But we're going to just mask the dirt, biker out 255 00:13:54,600 --> 00:13:58,100 and isolate him just to keep things simple for now. 256 00:13:58,200 --> 00:14:02,400 So what I can do is actually create a new ellipse mask. 257 00:14:02,400 --> 00:14:06,633 So let's create a new Ellipse mask, but I want to make sure that I don't have 258 00:14:06,633 --> 00:14:10,166 any of my nodes selected here. 259 00:14:10,233 --> 00:14:13,133 So we'll create an ellipse mask just like that. 260 00:14:13,133 --> 00:14:18,300 And let's start animating the position scale and all of that over time. 261 00:14:18,300 --> 00:14:20,400 So it just covers the dirt. 262 00:14:20,400 --> 00:14:23,166 Biker So let's go to this frame over here. 263 00:14:23,166 --> 00:14:26,800 Make sure that he is fully within the mask 264 00:14:26,900 --> 00:14:29,533 and let's set a keyframe for the center. 265 00:14:29,533 --> 00:14:32,200 The width, the height, and the angle. 266 00:14:32,200 --> 00:14:34,566 Why not Now? 267 00:14:34,566 --> 00:14:39,000 We can move through time and just make sure that mask follows our dirt. 268 00:14:39,000 --> 00:14:42,000 Biker over here 269 00:14:42,000 --> 00:14:43,400 so we can make it much smaller. 270 00:14:43,400 --> 00:14:49,733 At this point, it doesn't need to be as big. 271 00:14:49,800 --> 00:14:56,166 That looks good to me. 272 00:14:56,233 --> 00:14:57,200 And we're going to want to move 273 00:14:57,200 --> 00:15:01,333 the entire mask out of the shot as well. 274 00:15:01,433 --> 00:15:03,000 At the beginning, there. 275 00:15:03,000 --> 00:15:06,200 And let's move forwards a bunch. 276 00:15:06,300 --> 00:15:10,233 Now, at this point, we can see that we no longer have any of that stuff 277 00:15:10,233 --> 00:15:14,566 spilling over all of like that pinkish color 278 00:15:14,666 --> 00:15:17,066 from the sky is gone. 279 00:15:17,066 --> 00:15:20,066 So at this point it doesn't really matter. 280 00:15:20,066 --> 00:15:25,266 But we're just going to continue the mask either way. 281 00:15:25,333 --> 00:15:30,066 So at this point we can really just extend the mask to cover the full 282 00:15:30,133 --> 00:15:33,100 span of the entire image, 283 00:15:33,100 --> 00:15:37,800 because at this point it's okay for us to have the entire image in the shot. 284 00:15:37,800 --> 00:15:38,566 Now, we're not trying 285 00:15:38,566 --> 00:15:41,566 to exclude anything at this point because there's no more spill happening 286 00:15:41,733 --> 00:15:42,866 at this point in time. 287 00:15:42,866 --> 00:15:46,166 It's really only at the beginning where we're going to want to 288 00:15:46,166 --> 00:15:50,333 isolate the dirt biker and remove all this other stuff here. 289 00:15:50,400 --> 00:15:52,433 So our mask is animated. 290 00:15:52,433 --> 00:15:54,866 Over time, things are good, so now it's time to connect it. 291 00:15:54,866 --> 00:16:00,300 Let's grab the output of the mask, drop it into the mask of the merge 292 00:16:00,366 --> 00:16:04,366 and let's scrub through here and see what we got. 293 00:16:04,466 --> 00:16:06,000 So that looks pretty good. 294 00:16:06,000 --> 00:16:09,366 But if we select the Ellipse mask 295 00:16:09,366 --> 00:16:12,366 and we zoom in, we can see we have a bit of a hard edge here. 296 00:16:12,400 --> 00:16:14,966 So what we want to do is select the Ellipse mask. 297 00:16:14,966 --> 00:16:21,333 Let's soften the edge in the inspector here just a little bit. 298 00:16:21,400 --> 00:16:22,900 Looks good. 299 00:16:22,900 --> 00:16:25,800 And yeah, that looks pretty good to me. 300 00:16:25,800 --> 00:16:28,800 So the reason we have a bit of this red 301 00:16:28,966 --> 00:16:32,533 at the beginning of the dirt bike clip when he's entering the frame 302 00:16:32,633 --> 00:16:37,733 is because the red parameter here underneath background color, 303 00:16:37,800 --> 00:16:41,400 it's a little bit low and if we bumped up a bit we can see that 304 00:16:41,400 --> 00:16:43,133 that red starts to go away. 305 00:16:43,133 --> 00:16:45,833 So playing around with these parameters in the delta here 306 00:16:45,833 --> 00:16:49,200 will allow us to get a better selection around 307 00:16:49,266 --> 00:16:52,500 our subject and also to remove the things that we don't want in the shot. 308 00:16:52,500 --> 00:16:55,500 So just by changing that little red slider a little bit, 309 00:16:55,566 --> 00:16:59,433 I was able to remove that little redness in the shot. 310 00:16:59,500 --> 00:17:00,766 So I feel pretty good about this. 311 00:17:00,766 --> 00:17:08,466 Let's play it from the beginning and see where we're at now. 312 00:17:08,533 --> 00:17:08,933 Awesome. 313 00:17:08,933 --> 00:17:12,900 So we've successfully created the road to Dirt bike transition with Infusion. 314 00:17:13,066 --> 00:17:15,366 I personally, I would say that it looks pretty seamless. 315 00:17:15,366 --> 00:17:17,066 I'm really happy with this outcome. 316 00:17:17,066 --> 00:17:20,500 I highly recommend that you guys download the original clips down below. 317 00:17:20,700 --> 00:17:23,466 Try this out yourselves, Post your results within the group. 318 00:17:23,466 --> 00:17:26,800 I'd love to see what you guys come up with, but that's it for this video. 319 00:17:26,800 --> 00:17:28,166 I hope that you guys enjoyed. 320 00:17:28,166 --> 00:17:30,433 Hope you learn something new and I'll catch you in the next one. 28535

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