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In resolve 18.
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We have a new effect called the object
Tracker in the color page.
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Now this is only the studio version,
but it's really, really cool.
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So I definitely want to make sure
that we go over it in the studio version.
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That's the paid
version of resolve and resolve.
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18 or later, I'm using the public beta
to record this lesson
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here in the middle of our interface,
we have our magic mask palette
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and click on that.
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And by default, this is an object mode.
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There are two different modes.
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There's the person tracker
as well as the object tracker.
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The object tracker is great
for tracking anything, including people.
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So let's take a look at how that works.
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I'm going to get rid of our clips
and our timeline real quick
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just so we have a little bit of space.
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Let's say we want to select
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just our girl here and color
correct her separate from the background.
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We're going to need some way to selector.
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We can probably do a pretty good job
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using something like a
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power curve
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and depending on how much she moves,
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we might be able to track this
and hit control
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and get a pretty good selection of her
and that would
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probably be just fine for a lot of things.
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But if we want to be
a little bit more precise,
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we can do the same kind of thing
automatically using the object tracker.
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So I'll just reset our node grade here
and go over to our magic mask.
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And this time with the magic mask
palette up
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and switches to this eyedropper.
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And all I have to do is just draw over
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what I want to select something
kind of like this.
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It doesn't really matter as long as you're
drawing on what you want to select.
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And then I'll go
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over here to the upper right
and click on this toggle mask overlay.
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What that'll do is just give me a preview
of what it's
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selecting in red and anything that isn't
selected won't be red.
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So it's doing a decent job here.
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But I got to switch this to better mode.
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Actually, under quality
we have faster and better.
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I want to switch better and better.
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Pretty much always is a lot better.
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So we're going to make sure
that we have everything
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selected that we want.
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I can hold down alt or option
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and click
to make sure that we're not selecting
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any of the background that we don't want.
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And we can combine
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the blue strokes to add stuff
and the red strokes to get rid of stuff.
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And we make a really nice selection here.
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Once we have our selection, nice,
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we can hit this track back and forth
button here and the magic mask palette
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and it'll track stuff.
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Now we're losing a little bit here
in the back, so what we might want
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to do is start this kind of in the middle
instead, I'll just reset everything
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and I'll
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draw shape over her here,
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make sure we get
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this background.
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There's not a lot of separation
between her in the background.
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So this is going to be pretty tricky. One,
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but we should be able
to get a pretty decent result.
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And I'll track this back and forth
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and at any point
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I can click back to this reference
frame here
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and make sure that we are selecting
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everything really well.
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And I can track this again back and forth.
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And depending on how much work we do,
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we can either be fine with this selection
or we can work on it a little more.
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I can also
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add a little bit here on these frames,
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and for a shot like this,
we might have a really hard time
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kind of filling in those shadows,
but depending on how much work we do here,
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it might not matter.
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I'll go ahead
and turn off this mask overlay.
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And now we have her selected
and I can boost her up or push her down.
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And it does a pretty good job of
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just isolating our subject here.
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So now I can do something like
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this, saturate her a little bit,
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or even change her hue.
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Whatever I want to do,
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I can invert our selection
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and kind of saturate the background
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and can do all these kind of crazy effects
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that would normally take a long time
to trace these things out
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and do a pretty darn good job very quickly
using this effect.
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Really neat.
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Of course, this works a little better,
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a little bit nicer if you have a nice
separated subject already.
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So we can use this shot 60 as an example,
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and it'll even deal with things
going in front of the subject.
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So we'll just start here in a place where
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she's not covered up by anything.
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And again,
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make our selection.
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And yeah, it does a pretty good job.
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I'll switch to better and let's
go ahead and track this.
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Okay And
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for how difficult of a task
this is holding out this cup
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from that selection
it does a pretty good job.
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So let's take a look at our mat here.
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Yeah, Pretty, pretty good.
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So I'll turn this off.
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We can adjust just Gwen here
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without affecting anything else
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and doing a pretty good job
dealing with this cup as well.
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What a cool tool.
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This is something that I'm definitely
going to find myself using quite a bit
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instead of Windows and qualifiers.
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Just because it's so easy
and it works so well without even
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having to do a whole lot.
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Very, very cool tool.
9240
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