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Hi, my name is Daria.
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And in this video, I'll be showing you
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how to set up a project render
in DaVinci Resolves Deliver Page.
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I've already got a project open.
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This has been assembled
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individual resolves edit page
and then color graded in the color page.
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So I am now ready to jump into the deliver
page by going to the very bottom
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of the interface and clicking
on the little rocketship that says Deliver
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to now Access my deliver page.
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The interface features just a few panels.
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On the left hand side,
we have our render settings.
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This is where you're going to be
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spending the majority of the time
setting up your parameters.
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At the top we have our viewer,
which is showing you exactly
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what you're going to be rendering.
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And to the right of that,
we have our render queue,
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which is going to contain a list
of all the jobs that we're going to render
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underneath a viewer.
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We have two forms of the timeline.
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We have a thumbnail timeline similar
to the one that we saw on the color page,
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which represents every clip
as its own still thumbnail image.
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And then under
that is the edit page timeline,
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which shows you the exact relationship
between the clips, their durations,
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the various video and audio tracks
At the very top of the page.
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We have the interface toolbar,
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which allows us to further customize
the layout of the deliver page.
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So for example,
the render settings by default takes up
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the entire height of the page,
but I can use the collapse button
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to the left of it to shrink the render
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settings and prioritize the bottom
half of the screen to our timeline.
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But I will click this arrow
to expand render settings
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so that I can see
the full list of controls.
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An important thing to keep in mind
before we jump into the details
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of the deliver page is that it takes
only three steps to set up a render job.
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Number one is going into the render
settings and setting up
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your parameters
as needed for your particular project.
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Number two is going into the timeline
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panel, where you will determine
the duration of your render.
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So by default
the render is set to entire timeline
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and then number three is clicking add
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to render queue
at the bottom of the render settings.
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This will place your job into the render
queue panel in the top right corner.
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So just those three steps
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render settings, timeline, duration
and add to render queue.
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Once all of your render jobs are ready,
you can select render
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all at the bottom of the render queue
and they will all be output
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to the location that you select will begin
with the Render Settings panel.
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At the very top
you could see a list of presets
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that comply with a series
of various industry standards.
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On the far left,
we have our custom preset.
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This offers us the widest set of options
in terms of parameters,
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so it's entirely up to us to decide
what video container we want to export in,
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what encoding language,
we want to use our data rates, etc.
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To the right of that
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we have a series of user
generated content video sites, presets.
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These presets were developed
using the specifications
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offered on these websites
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and in some cases directly
in collaboration with those websites
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to produce
the optimal settings for your videos.
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As you continue down the preset list,
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you can see that
we have a series of master presets.
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We also have IMF video deliverables
for high end streaming services.
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A little dropdown arrow next to
some of the presets allow you to specify
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with more precision where your delivering
to or what resolution you're delivering.
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So in this case you can see that
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Disney Plus and Netflix streaming
services are supported.
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Then as you continue down this list,
we also support roundtrip workflows
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in case you are working with collaborators
who are not using DaVinci Resolve.
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These type of roundtrip presets
tend to generate two types of files.
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One will be a set of trimmed media
of all your edits on the timeline,
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and the other will be an XML file
that they can use to reconstruct the edits
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on their end.
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So this is a pretty popular workflow
if you're acting as just the colorist
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on the project as opposed to an all around
editor collaborator,
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I'm going to navigate
all the back to the left
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and we will indeed
set up a job based on a preset.
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So I'll have YouTube set to to ADP, but
I would like to modify it a little bit.
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So I'd like to raise the data rate so that
the quality of the video is increased.
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If I want to have further control
over my parameters,
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instead of just relying on the presets,
I can click on the word custom
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next to YouTube
and that will expand my controls
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back to the custom selection,
but it will still carry across
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all of the preset settings
from the previous YouTube selection.
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So when I click on the video
tab at the top,
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I can see that
it's already set to the QuickTime format,
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which is what YouTube recommends
in the appropriate age to six for Codec.
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But here I can
navigate to my quality controls which
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refer to my data rate, and I could decide
to increase this to 12,000.
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So I'll click on the numeric field
type in 12000.
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And that's pretty much
all I wanted to do for this job.
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The data rate will have
the greatest impact
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on the visual quality of your video
and also on the resulting file size.
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Oftentimes when you are submitting a video
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for a festival, so there's usually
like an online submission form.
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It will also give you a limit
on your video size.
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And if you do a bit of math,
you can sort of reverse engineer
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and calculate
exactly what your data limitation is.
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And that way
you can increase the quality of your video
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while still meeting the demands
of that video upload site.
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Or likewise, if you find that you're going
just a little bit over the limit,
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you know that if you reduce that value
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those kilobytes, then you can actually
shrink the size of your video file.
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So that's quite helpful.
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I will next address the name of my video.
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So you can see right now it's untitled,
but I can navigate to the file tab
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in the middle of this panel and see that
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rather than using a custom name
which I can go ahead and type
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directly into the file name field,
I can also select timeline name
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and it's pretty good standard practice
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to give your timelines names
that are appropriate to either the project
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name or the deliverables standard,
and also include version numbers.
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So if you have a good naming convention,
then it makes sense to use the timeline.
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Name a lot of the time.
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So I'll have that selected and I'll also
make sure that the location makes sense.
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So I'm going to click Browse and on my
desktop I'm going to create a new folder.
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I'll call this exports,
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click open to select it.
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And now this is where this file will be
generated.
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Step two will be to review
the duration of my render
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and as I mentioned at the beginning,
by default, it's set to entire timeline,
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which I'm very happy with.
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So then I can jump to step three,
which is to add it to the render queue.
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And my first job has now appeared
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to remind myself
of what this job was intended for.
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I can click at the very top of the job
in the header and rename it from job
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one to, let's say,
HD high definition YouTube
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and I click off so I can
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either start to render this right away
or I can continue to create new jobs
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with different render settings
and add them onto this list.
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Another common use for the render page
is to generate rushes
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or dailies for editors.
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So dailies are just compressed
versions of your original camera takes.
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With dailies, you will usually assume
that there's a master timeline.
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The audio has all been linked
to the video takes,
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and there's also maybe a preliminary
grade, or perhaps let's look up
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tables applied to the clips
in order for the editor
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to see what the final colors
are more or less going to look like.
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I should note that DaVinci Resolve
has its own internal proxy generator.
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So if you're going to be editing
at the end
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to resolve, there's not really a reason
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to generate these types
of external dailies.
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But in case you're collaborating
with someone, or
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perhaps you have producers or a director
who wants to watch these takes at home,
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then it makes sense to generate
these lighter files.
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For this, I am going to use a custom
preset so I already have custom selected.
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I'm going to return to the video tab
on the left hand side here
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and I will indicate that
I want all the video clips rendered
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not as a single video clip,
but as a set of individual clips.
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So when I click individual,
that means that every single take on
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the timeline is going to be exported
as its own video.
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I'm going to keep the format as QuickTime
that's perfectly appropriate
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for transcoding media or proxies,
but I will change the codec
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from age to 64,
which is a tempo compression.
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It tends to be quite heavy
to playback in editing programs
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and instead I'll set it to an intermediary
format like, for example, Apple progress
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and maybe lower my quality
from 42 HQ to something like 42 LTE.
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Something else that I might want to do
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when generating dailies
is apply a data burn into the video.
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So this is various information that is
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burned into the video
or rendered in the actual pixel data
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that people can use as reference
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and also as a form of protection
for the original video text.
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So to access your data, Brennan controls,
you need to go
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to the very top of the program
into the workspace menu and choose data.
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Burn it.
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You'll end up with this floating window
interface.
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On the left hand side,
you have a series of parameters
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that you can enable to place
onto the video, and on the right hand side
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is your controls for those parameters
so you can change their appearance.
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I'm going to pick up this window
by the header so I can see my viewer.
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And a lot of these parameters
are quite common
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to include in the burn ins, but this all
kind of depends on who they're going to.
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So what I send to a director for review
might be different
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from what I would send to a client
who's reviewing a final video.
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In terms of dailies, I probably want to
include the source TimeCode,
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which is going to show me the timecode
of the original video clips.
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And that means that if we're assembling
something like an online cut,
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we know exactly which clips we have to
refer to and at what point in time.
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And then of course for that
we will also need the source clip name.
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So when I select that parameter,
the next label appears in the viewer,
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and now I can see exactly what the names
of all the clips were,
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or something else
I might want to do is to include
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a semi-transparent overlay
to protect this footage from being shared.
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So we have a set of custom text parameters
as well as a set of logo parameters.
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So if you did have a production logo,
you can superimpose that as a watermark.
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You don't include that in your renders.
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I'm going to use custom text
and simply notify people
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not to distribute this material.
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However, right now it's
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kind of shrunk at the bottom of the video,
so it could potentially be cropped out.
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What I would like to do
is make it a little bit bolder,
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a little bit
more dominating in this frame.
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So I will go into the options of the data
burn and panel
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and I
will engaging the render text styles.
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And what that means is that
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the text styles for these parameters
will no longer be identical.
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Instead, I can modify them
as I wish on an individual basis.
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So I'm
going to click that to disconnect them.
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And now I can resize my custom text,
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reposition it
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and even change the font if I want to.
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We also have
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opacity controls for the background
and for the text itself,
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so I'll probably want to make it
semi opacity
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type in 0.4.
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And now as I scrub through the clips,
you could see that we have text
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disrupting these clips from being shared.
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When I'm ready to hide this interface,
I can click the X
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in the top left corner
and continue with my render setup.
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One final thing I'd like to do
is once again jump into the file
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tab to check exactly
what my naming convention is going to be.
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A good idea
when you're generating dailies or proxies
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that you use,
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The original source thinks that means that
when you eventually replace them
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with your camera, it takes that
they will match up and instantly replace.
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You won't have to manually hunt them down.
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So I'll click source name.
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However, if you're aware
that there are multiple cuts
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from the same source,
take being used in the timeline,
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then you might also want to indicate
use unique file names.
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That way the files won't overwrite
each other as they're being generated.
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If there is a file
with the same exact name,
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it will then adopt either a prefix,
which is a number sequence
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at the start of the file name
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or a suffix which will append itself
to the end of the file name.
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And now I'm ready to click add to render Q
at the very bottom of the panel.
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And once again, I'm going to
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change the name of the job
so I can keep track of what it was doing.
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In this case,
I will label Job two as dailies.
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I'll probably want to use
the setting again in future,
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so I'm going to save it as its own preset.
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I'll navigate to the top right
corner of the Render Settings
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palette and I will choose
Save as new preset.
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This is in the progress standard,
so it makes sense to call these
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my programs dailies.
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Then I'll click okay
and I'll see that my dailies preset now
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appears to the left of the custom preset
and I can access this again and again.
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Something else to keep in mind in terms
of selecting your export range
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is that if I did want to focus on
just a selection of clips,
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I could use my in and out shortcuts.
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I press I to indicate a start point,
select a clip and press.
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Oh, and you can see
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the duration is marked in the timeline
at the very bottom of the page.
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And if you'd like to reset your in and out
range,
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you can either use the shortcut option
ex on a mac or alt x on a PC,
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or you could go to the dropdown menu
at the very top of the timeline
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and switch from in that range
to entire timeline to reset it.
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If you have multiple timelines
in your project
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that you would like to add
to the render queue,
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you don't have to jump back into the edit
or the color page to switch between them.
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You can stay in, deliver
and use the dropdown
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at the very top of the viewer
to switch between timelines.
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So in this case I'm going to select
an alternative cut of my trailer
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and you'll see that will appear.
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And the data burn has stayed in place.
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So if I wanted to remove that,
I could go back into my video tab,
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enter my advanced settings
at the very bottom of this list
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here I can see that
there is a section for the data burning,
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which by default will be set
to save this project, which means that
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if I can see it in the viewer
then it will be included in my render. But
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I can also choose to bypass it by clicking
on this dropdown and choosing none.
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I prefer to keep it on same as project
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and instead I'd rather
just go to my workspace menu at the top.
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Select data, burn in and then click
the reset arrow in the top right corner.
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To get rid of all these overlays.
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I'm going to collapse my panel
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and I would like to add the render
for this timeline to our under Q as well.
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So once again,
I'll select a YouTube preset.
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This one I will leave untouched.
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I will click on Add to Render.
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Q And now we have our third job.
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I'll call this my teaser trailer,
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by the way.
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You don't have to only concentrate
on the timelines in your current project.
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You can actually have render jobs
from various projects
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all lined up in the same render cue
that you can then set off.
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At the same time.
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If I go into the options
menu of the render cue panel, I will find
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that there is an option at the top
to show all projects.
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When I select that this list becomes
populated with a few other render jobs
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I created from a couple of other projects
I had opened previously.
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So that means that without having
to constantly start and stop my renders
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and open and close projects, I could just
send everything to the render queue.
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And then when I'm ready to kick this off,
I can open up, show all projects,
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scroll across the list
and then hold, shift and click to select
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all of my jobs
and then select Render all when I'm ready.
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And the benefit of doing it
this way is that you're not waiting for
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00:16:50,520 --> 00:16:55,240
every single render to complete
in order to kick off the next one.
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00:16:55,320 --> 00:16:57,720
That way
you could lose hours of time because,
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00:16:57,720 --> 00:16:59,520
you know,
it could be several minutes or hours
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00:16:59,520 --> 00:17:03,480
between you returning to the project
to kick off the next render with batches.
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00:17:03,720 --> 00:17:08,120
As soon as one timeline is completed, it
will immediately move on to the next job
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so that you can keep it running overnight
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and then wake up the next morning and
everything is already completed for you.
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By the way,
if you add a job and you decide that
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you want to change some of the settings,
that's pretty easy to do.
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00:17:20,520 --> 00:17:24,280
In the top right corner of every job,
you will find a few icons.
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The X should be self-explanatory.
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00:17:26,360 --> 00:17:29,920
You can use this to get rid of a job
that you no longer want.
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But then the pencil next to
that is an edit tool.
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So let's say after we completed our
HD YouTube job
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and we added it to the queue, we realized
that we want to change the resolution.
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I'm going to click on the pencil icon
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00:17:43,600 --> 00:17:47,040
and this job is now loaded in the render
settings.
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00:17:47,240 --> 00:17:51,320
I know that because we now have these
three new buttons at the very bottom
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00:17:51,320 --> 00:17:56,080
of the Render Settings
panel, cancel update job and add new job
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00:17:56,160 --> 00:18:01,480
so I can now go through my video,
audio and file tab to determine,
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00:18:01,560 --> 00:18:04,440
you know, what I actually want
the resolution to be a little bit lower.
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00:18:04,440 --> 00:18:09,000
I want my collaborators to review
this for me before I uploaded, so
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00:18:09,000 --> 00:18:12,160
I'll set it to 720p HD ready
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00:18:12,360 --> 00:18:18,080
and maybe restrict my quality
to 8000 instead of 12.
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00:18:18,160 --> 00:18:19,040
I can now click on
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00:18:19,040 --> 00:18:20,880
update job at the bottom
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00:18:20,880 --> 00:18:24,800
of my render settings and the job is now
updated in the render queue
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00:18:24,840 --> 00:18:28,280
so I don't have to recreate it
or be added to the list.
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00:18:28,360 --> 00:18:33,160
And once I'm all done,
I can select all of these jobs
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00:18:33,240 --> 00:18:36,240
and click render all
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00:18:36,440 --> 00:18:39,680
in a couple of tips.
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00:18:39,680 --> 00:18:42,480
I can give you four
Setting up your render projects
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00:18:42,480 --> 00:18:45,640
in case you're not feeling too confident
about your render settings
321
00:18:45,720 --> 00:18:49,440
is to look at the destination
where your project is going,
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00:18:49,680 --> 00:18:53,720
and usually you will find information
there about what is expected from you.
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00:18:53,800 --> 00:18:56,640
So for example,
if you're uploading it to a website,
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00:18:56,640 --> 00:19:00,760
there tends to be a page
of recommended settings for uploads.
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00:19:00,840 --> 00:19:04,800
If you're sending your video to a festival
or to a theater,
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00:19:04,880 --> 00:19:08,520
you can usually communicate
with the organizers or perhaps
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00:19:08,520 --> 00:19:12,000
find a submission guidelines page,
which will also tell you
328
00:19:12,000 --> 00:19:15,640
what they expect from you
in terms of formats and data rates.
329
00:19:15,720 --> 00:19:18,600
And then finally,
if you are sending your video to something
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00:19:18,600 --> 00:19:22,240
like a broadcaster or a streaming service,
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00:19:22,320 --> 00:19:25,880
these can differ quite dramatically
from one region to the next.
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00:19:25,880 --> 00:19:30,120
So again, it's the best idea
to talk to them directly and find out
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00:19:30,120 --> 00:19:35,240
exactly what they're expecting from you
in terms of video and audio deliverables
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00:19:35,320 --> 00:19:39,000
and of course, you can also come
to the Blackmagic design forums
335
00:19:39,040 --> 00:19:42,480
to get answers from our developers,
from digital image
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00:19:42,480 --> 00:19:45,480
technicians
and professional users of our software.
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00:19:45,720 --> 00:19:49,200
Please make sure you check out
the remainder of the videos in this series
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00:19:49,280 --> 00:19:51,760
to find out how to use them
and to resolve for your projects.
32275
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