All language subtitles for Add REALISTIC Camera Moves to Your Shots! - A Davinci Resolve Tutorial

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Original subtitles

All right.

So you can't afford your own cameraman to follow you around, zooming in and out

and panning all around?

Yeah, me neither.

So that's why in this video, I'm going to teach you

how to create your own realistic.

The camera movements intervene to resolve all of that stuff and more coming up.

Well, first, if you're new here, my name is Billy

and I make weekly live into resolve tutorials about different effects,

transitions and workflows that will help you become a better editor.

So if you want to level up your editing skills, click the subscribe button

and the Bell notification to stay up to date on the newest videos put out.

But let's get into it.

So now we have DaVinci Resolve open.

We're going to go ahead and start creating these realistic camera movements.

So right off the bat, we're going to drag our clip onto our timeline.

Now, there's two ways we can make this effect.

First, ways in the edit tab.

Now I'm just going straight up to tell you, like this is the worst way to do it

because Motion Blur isn't native and the Keyframe editor is literal trash.

I mean, it's horrible. Guys like it's really bad.

So the way that we're going to do this is by using one node in the fusion

tab where we can just fake all of our camera movements

and make them look high quality and believable.

So we're going to jump into fusion.

So we have our media encoder media out node as usual,

and all that we're going to do to make these fake camera movements

is to grab the transform node up here on the hot bar.

And while holding on shift, drag it in onto the line until that line turns blue

and then just drop it in in the inspector tab,

we're going to add a keyframe under size and center

and then move forward eight frames using our right arrow key.

That undersized.

We're going to zoom in

on my face like this because, you know, we got to get a zoom in on that mug.

And you can see once we actually move this, it automatically adds a keyframe.

So then we're going to use our center wide to adjust the up and down

position and then center for a left and right.

Now, just move forward about 20 frames or so

and manually click on the keyframe button.

The reason why we're doing this

is because we don't want any movement during this 20 frames section.

So we're ultimately just locking in this steady movement.

And also this keyframe is going to be the beginning of our new movements.

We can move forward about eight more frames.

So on the center edge, I'm going to grab it and just drag it up

so that the frame moves to the left side like this.

And once again, as you guys see, it automatically adds a keyframe.

So then move forward in our eight frames with your arrow keys.

Then we're going to move the Center X down to about 300 or so

so that it moves to the right.

So then once again, you can see that the keyframe was automatically placed.

So now that we've got our zoom in, our left to right movements,

I want to actually zoom out and recenter all the stuff.

So as I already mentioned, we have our keyframe under our center.

Now we actually want to add a keyframe under our size because during

that whole left and right movement, we didn't want our size to change at all.

Now we're just going move forward eight frames or so

and then under size, we're going to hit this default button in the middle,

and then on our center X and Y, we're going to just type in point

five and then you'll see that it just returns that default position.

So now if we just go ahead and watch it, you can see that it looks like crap.

I mean, it is not smooth at all, like it looks like trash.

So we're just going to like fix the trash right now and make it look good.

We're just going to go ahead and hit the spline tab right here

and then just resize the window because honestly, it's way too small.

Then we're going hit this checkbox next to the transform so we can actually see

all of our keyframes. Then just hit fit to zoom.

So yeah, we can definitely see that that is not smooth.

So we highlight this whole thing right here and then hit S

you'll see that it looks all nice and smooth and stuff,

but you may notice that the flat places

where we want our fake camera movement to stop are curved.

And that means that we'll have a constant motion

all throughout this whole thing, and that's just not what we want.

So I'm just going to go ahead and hit Control Z.

So we're going to do

is highly the first group of keyframes that's leading up to like this plateau.

And then we're going to hit

S and then we're going move to the second group of keyframes

that's moving down from the plateau and we're going to hit as also

and then we'll just do the same exact thing for the other.

And we'll take the first group of keyframes

that's moving up until this plateau and we'll

as and the second group of keyframes that looks like it's just moving up again

and we'll once again hit.

S So what we've done here is we've made the parts that we want smooth,

smooth and the parts that we don't want any movement.

We just make sure that there isn't any movement.

This smoothing out part right here is what is so complicated to do in the edit

tab version.

Like it's just such a friggin pain in the butt that and there is no motion blur.

But my friends, we are not done just yet.

We have to add some high quality motion blur.

So in the Inspector tab, click on the settings menu right here

and then hit the checkbox next to Motion Blur.

So now I'm just going to bring up the quality of Motion Blur

because we're going to get that good look and motion blur in these videos.

I mean, you can't have current motion Blur.

So once we got all that stuff down, let's go ahead and check out what we've made.

All right.

So there you have it, creating fake camera movements, individual result.

If you just as video's helpful, give it a light.

Can also share

with the friends that they can put fake camera movements in their videos too.

I just want to take a moment and just thank you guys.

Thank you so much for just

I mean, we're pretty much at 20 K if not past 20 K at this point.

So I just want to thank you guys so much for all of the support

and all of the comments and all the likes and everything that you guys do.

I love serving you guys.

I love sharing. Da into your resolve.

I love hanging out and talking and goofing off and stuff like that.

So really just thank you from the bottom of my heart for all that you guys do.

You have no idea how much this means to me?

I mean, I'm just blown away, honestly. So seriously.

Thank you.

But anyway, recently I created a group called

Da Vinci resolved on Facebook and is totally free to join.

By the way, this is a group of video editors and DaVinci Resolve users

all coming together to learn from one another so that ultimately

we can make better videos and just grow in our program knowledge.

So if you guys are interested in joining the group is completely free,

click the link down below to join it.

I would love to see you there.

I would love to talk to you and I'd really just love to see what you are creating.

So anyway, if you want more videos like this, click on the top

for a playlist with all of my Da Vinci Rizal materials

or click on the bottom for a video that YouTube things that you would like.

But until the next one piece.

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