All language subtitles for Add REALISTIC Camera Moves to Your Shots! - A Davinci Resolve Tutorial
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All right.
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So you can't afford your own cameraman
to follow you around, zooming in and out
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and panning all around?
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Yeah, me neither.
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So that's why in this video,
I'm going to teach you
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how to create your own realistic.
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The camera movements intervene to resolve
all of that stuff and more coming up.
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Well, first,
if you're new here, my name is Billy
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and I make weekly live into resolve
tutorials about different effects,
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transitions and workflows
that will help you become a better editor.
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So if you want to level up your editing
skills, click the subscribe button
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00:00:26,750 --> 00:00:30,458
and the Bell notification to stay up
to date on the newest videos put out.
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But let's get into it.
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So now we have DaVinci Resolve open.
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We're going to go ahead and start
creating these realistic camera movements.
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So right off the bat, we're going
to drag our clip onto our timeline.
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Now, there's two ways
we can make this effect.
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First, ways in the edit tab.
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Now I'm just going straight up to tell
you, like this is the worst way to do it
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because Motion Blur isn't native
and the Keyframe editor is literal trash.
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I mean, it's horrible.
Guys like it's really bad.
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So the way that we're going to do
this is by using one node in the fusion
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tab where we can
just fake all of our camera movements
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and make them look high
quality and believable.
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So we're going to jump into fusion.
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So we have our media encoder media out
node as usual,
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and all that we're going to do
to make these fake camera movements
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is to grab the transform
node up here on the hot bar.
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And while holding on shift, drag it in
onto the line until that line turns blue
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and then just drop it in
in the inspector tab,
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we're going to add a keyframe
under size and center
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and then move forward eight frames
using our right arrow key.
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That undersized.
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We're going to zoom in
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on my face like this because, you know,
we got to get a zoom in on that mug.
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And you can see once we actually move
this, it automatically adds a keyframe.
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So then we're going to use our center
wide to adjust the up and down
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position
and then center for a left and right.
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Now, just move forward about 20 frames
or so
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and manually click on the keyframe button.
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The reason why we're doing this
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is because we don't want any movement
during this 20 frames section.
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So we're ultimately
just locking in this steady movement.
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And also this keyframe is going to be
the beginning of our new movements.
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We can move forward about eight
more frames.
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So on the center edge, I'm
going to grab it and just drag it up
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so that the frame moves to the left side
like this.
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And once again, as you guys see, it
automatically adds a keyframe.
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So then move forward in our eight frames
with your arrow keys.
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Then we're going to move the Center X down
to about 300 or so
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so that it moves to the right.
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So then once again, you can see that
the keyframe was automatically placed.
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So now that we've got our zoom
in, our left to right movements,
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I want to actually zoom out and recenter
all the stuff.
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So as I already mentioned,
we have our keyframe under our center.
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Now we actually want to add a keyframe
under our size because during
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that whole left and right movement,
we didn't want our size to change at all.
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Now we're just going move forward
eight frames or so
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and then under size, we're going to hit
this default button in the middle,
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and then on our center X
and Y, we're going to just type in point
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five and then you'll see that
it just returns that default position.
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So now if we just go ahead and watch it,
you can see that it looks like crap.
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I mean, it is not smooth at all, like
it looks like trash.
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So we're just going to like fix the trash
right now and make it look good.
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We're just going to go ahead
and hit the spline tab right here
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and then just resize the window
because honestly, it's way too small.
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Then we're going hit this checkbox next
to the transform so we can actually see
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all of our keyframes.
Then just hit fit to zoom.
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So yeah, we can definitely see that
that is not smooth.
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So we highlight
this whole thing right here and then hit S
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you'll see that it looks all nice
and smooth and stuff,
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but you may notice that the flat places
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where we want our fake camera movement
to stop are curved.
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And that means that
we'll have a constant motion
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all throughout this whole thing,
and that's just not what we want.
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So I'm just going to go ahead
and hit Control Z.
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So we're going to do
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is highly the first group of keyframes
that's leading up to like this plateau.
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And then we're going to hit
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S and then we're going move
to the second group of keyframes
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that's moving down from the plateau
and we're going to hit as also
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and then we'll just do
the same exact thing for the other.
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And we'll take the first group
of keyframes
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that's moving up until this plateau
and we'll
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as and the second group of keyframes
that looks like it's just moving up again
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and we'll once again hit.
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S So what we've done here is
we've made the parts that we want smooth,
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smooth and the parts
that we don't want any movement.
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We just make sure
that there isn't any movement.
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This smoothing out part right here is
what is so complicated to do in the edit
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tab version.
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Like it's just such a friggin pain in
the butt that and there is no motion blur.
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But my friends, we are not done just yet.
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We have to add some high quality
motion blur.
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So in the Inspector tab,
click on the settings menu right here
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and then hit the checkbox next
to Motion Blur.
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So now I'm just going to bring up
the quality of Motion Blur
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because we're going to get that good
look and motion blur in these videos.
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I mean,
you can't have current motion Blur.
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So once we got all that stuff down, let's
go ahead and check out what we've made.
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All right.
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So there you have it, creating fake camera
movements, individual result.
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If you just as video's helpful,
give it a light.
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Can also share
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with the friends that they can put
fake camera movements in their videos too.
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I just want to take a moment
and just thank you guys.
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Thank you so much for just
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I mean, we're pretty much at 20 K
if not past 20 K at this point.
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So I just want to thank you guys
so much for all of the support
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and all of the comments and all the likes
and everything that you guys do.
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I love serving you guys.
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I love sharing. Da into your resolve.
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I love hanging out and talking
and goofing off and stuff like that.
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So really just thank you from the bottom
of my heart for all that you guys do.
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You have no idea
how much this means to me?
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I mean, I'm just blown away, honestly.
So seriously.
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Thank you.
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But anyway, recently
I created a group called
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Da Vinci resolved on Facebook
and is totally free to join.
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By the way, this is a group of video
editors and DaVinci Resolve users
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all coming together to learn
from one another so that ultimately
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we can make better videos
and just grow in our program knowledge.
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So if you guys are interested in joining
the group is completely free,
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click the link down below to join it.
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I would love to see you there.
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I would love to talk to you and I'd really
just love to see what you are creating.
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So anyway, if you want more videos
like this, click on the top
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for a playlist
with all of my Da Vinci Rizal materials
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00:06:02,458 --> 00:06:05,916
or click on the bottom for a video
that YouTube things that you would like.
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But until the next one piece.
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