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These are the user uploaded subtitles that are being translated: 1 00:00:00,200 --> 00:00:05,130 OK I'm really excited for this lecture because this is something that always confused me when I first 2 00:00:05,130 --> 00:00:11,070 started learning how to draw character designs so dynamics or a dynamic drawing. 3 00:00:11,100 --> 00:00:12,930 What is that. 4 00:00:12,930 --> 00:00:19,170 That word is thrown around so much when you're learning how to draw and nobody really ever stops explain 5 00:00:19,170 --> 00:00:19,830 it that well. 6 00:00:19,830 --> 00:00:25,050 So I really want to make sure that you understand what it means to have a dynamic drawing and what the 7 00:00:25,050 --> 00:00:26,510 word dynamic means. 8 00:00:26,520 --> 00:00:30,640 So the word dynamic basically just means constantly changing. 9 00:00:30,840 --> 00:00:33,690 And it also can mean that it has energy. 10 00:00:34,380 --> 00:00:39,570 So what this means is we basically want our drawings to have constant change and we wanted to have energy. 11 00:00:39,570 --> 00:00:44,490 So most the time when people are talking about a dynamic drawing they're referring to the pose of a 12 00:00:44,490 --> 00:00:45,370 character. 13 00:00:45,420 --> 00:00:49,770 And so we want that pose to have some energy wanted to look like they're moving a little bit or maybe 14 00:00:49,770 --> 00:00:52,140 they just moved into position just barely. 15 00:00:52,140 --> 00:00:55,440 They're not just standing there stagnant and not moving at all. 16 00:00:55,500 --> 00:01:00,990 We want them to look dynamic and have some lines in there that are dynamic and all that good stuff. 17 00:01:01,350 --> 00:01:05,490 So let's talk about what are the different things that can be dynamic. 18 00:01:05,490 --> 00:01:11,310 So the first one is going to be a line the next one's going to be shape 19 00:01:14,220 --> 00:01:15,960 the next one is going to be form 20 00:01:19,440 --> 00:01:21,270 and then we're going to have perspective 21 00:01:26,130 --> 00:01:26,420 now. 22 00:01:26,430 --> 00:01:29,790 There are a few other things that can be dynamic but for now we're just going to focus on these because 23 00:01:29,790 --> 00:01:31,310 these are the main ones. 24 00:01:31,380 --> 00:01:32,640 So what are these look like. 25 00:01:33,150 --> 00:01:39,210 Well if we if we think about the definition of dynamic which is constantly changing or energetic Well 26 00:01:39,210 --> 00:01:45,300 let's look at lines for example if we have a line and it goes like this we have a curve like that and 27 00:01:45,300 --> 00:01:48,410 then it goes straight all right there. 28 00:01:48,670 --> 00:01:49,870 We have a change. 29 00:01:49,900 --> 00:01:51,750 So it's a constant change. 30 00:01:51,820 --> 00:01:55,540 We're getting that swoop like this and then it goes into a straight line or could curve in the opposite 31 00:01:55,540 --> 00:01:56,380 direction. 32 00:01:56,680 --> 00:02:00,790 But a line like that is going to be dynamic and that's why I've had you guys draw so many lines similar 33 00:02:00,790 --> 00:02:05,920 to this one or S curves or whatever is because they're dynamic they're constantly changing. 34 00:02:05,920 --> 00:02:11,290 So it either is curve from this side of that side or curves and then there's a point and then straight. 35 00:02:11,350 --> 00:02:12,810 And so these are all dynamic lines. 36 00:02:12,820 --> 00:02:19,330 So even a curve would be a dynamic line because even though it's not necessarily changing a curve has 37 00:02:19,420 --> 00:02:24,880 energy a curve has more energy than just a straight line to connect a straight line to a curved line 38 00:02:25,180 --> 00:02:26,770 that creates dynamics. 39 00:02:26,770 --> 00:02:32,080 But if you just have a curved line by itself that can also be dynamic just because it looks like it 40 00:02:32,080 --> 00:02:34,840 has some energy to it that swoop just looks like energy. 41 00:02:34,840 --> 00:02:40,090 That's why a lot of the times you want your line of action to be a curved line. 42 00:02:40,150 --> 00:02:42,070 OK so that's line. 43 00:02:42,070 --> 00:02:43,900 Lines can be dynamic. 44 00:02:43,900 --> 00:02:48,820 Next let's have a look at shape so you'll start to notice that there's kind of a correlation between 45 00:02:48,820 --> 00:02:54,910 what I talked about before with contrast in your drawings and dynamics dynamics are very much the same 46 00:02:54,910 --> 00:02:59,500 thing as adding contrast your drawings where you want things that are different to be right next to 47 00:02:59,500 --> 00:03:01,650 each other you want there to be constant change. 48 00:03:01,690 --> 00:03:07,120 So when it comes to shapes for example let's say that we're drawing an oval forearm like this we'll 49 00:03:07,120 --> 00:03:09,070 do the top part of the forum as well 50 00:03:15,080 --> 00:03:19,930 then we'll go ahead and I'm gonna draw a triangle to represent the main part of the hand 51 00:03:22,810 --> 00:03:23,470 just like that. 52 00:03:24,310 --> 00:03:29,300 So right there we get some shape dynamics. 53 00:03:29,470 --> 00:03:34,600 So we get that contrast between this triangle and then this round shape right there. 54 00:03:34,720 --> 00:03:41,020 It's dynamic because it's changed and it's going from a sharp pointy shape to a rounded shape. 55 00:03:41,020 --> 00:03:43,900 So this could be converted into something like a hand for example 56 00:04:03,270 --> 00:04:05,360 set or something like that. 57 00:04:05,360 --> 00:04:09,920 So from those dynamic shapes we're able to make an arm that looks a little bit more dynamic than if 58 00:04:09,920 --> 00:04:14,960 we were just drawing it non dynamically we're kind of exaggerating those shapes to be pointing or they're 59 00:04:14,960 --> 00:04:16,150 round or there. 60 00:04:16,160 --> 00:04:17,870 So that's dynamics and shape. 61 00:04:18,320 --> 00:04:20,210 So next we have form. 62 00:04:20,210 --> 00:04:22,310 So how do we create dynamics and form. 63 00:04:22,310 --> 00:04:25,350 Well we already drew a dynamic form in the previous lecture. 64 00:04:25,340 --> 00:04:28,340 So if you remember we drew a forearm and it looks something like this. 65 00:04:28,340 --> 00:04:34,180 So we got a round shape down here and then we turn that into sort of a cylinder shape. 66 00:04:34,340 --> 00:04:40,760 And this would be an example of a forearm where it comes into sort of a rectangular shape down here 67 00:04:42,020 --> 00:04:42,770 like that 68 00:04:51,550 --> 00:04:56,930 and instead of adding our wire frames this time what I'm going to do is only go ahead and shade that 69 00:04:56,930 --> 00:04:57,200 in 70 00:05:02,960 --> 00:05:09,800 and then over here we go in shading the bottom half because this is a cylinder on that side and that 71 00:05:09,800 --> 00:05:11,030 sort of fate up there 72 00:05:23,590 --> 00:05:26,200 maybe we'll get our midterm shut on that side of the surface 73 00:05:29,390 --> 00:05:32,740 but right there is a dynamic form because it's changing. 74 00:05:32,740 --> 00:05:35,530 It's not just a cylinder. 75 00:05:35,530 --> 00:05:41,770 It's a cylinder that not only does it taper so get smaller at one end but it turns into more of a rectangular 76 00:05:41,770 --> 00:05:44,800 cube shape at the other end of its form. 77 00:05:44,800 --> 00:05:49,750 And even if we just had an actual round shape down there and it was just a tapered cylinder that's still 78 00:05:49,750 --> 00:05:54,790 dynamic it's more dynamic than a cylinder that just stays the same constant throughout the entire cylinder 79 00:05:54,950 --> 00:05:57,060 by having it taper down to the rest. 80 00:05:57,220 --> 00:06:01,360 That adds some beautiful dynamics to your drawing and your form. 81 00:06:01,360 --> 00:06:01,870 All right. 82 00:06:01,870 --> 00:06:03,480 Now the last one is perspective. 83 00:06:03,490 --> 00:06:05,740 So how do you have dynamics in perspective. 84 00:06:05,770 --> 00:06:10,190 Well that's basically where you take forms and you move them so you see different perspectives on them. 85 00:06:10,240 --> 00:06:13,840 So let's say for example we're drawing a male's torso and chest. 86 00:06:13,960 --> 00:06:19,540 So we would go ahead and we could start by drawing the outer edges or the outer outer edges of our cubes 87 00:06:20,440 --> 00:06:23,940 that will make up those torsos and that chest. 88 00:06:24,030 --> 00:06:30,250 Go ahead draw the torso first kind of the more the pelvis area. 89 00:06:30,280 --> 00:06:30,730 Gus 90 00:06:35,410 --> 00:06:41,860 and so for the pelvis we're getting the main form at that angle. 91 00:06:41,860 --> 00:06:45,820 But let's say that this person is kind of standing with their body backwards but then their chest is 92 00:06:45,820 --> 00:06:46,710 kind of bent back. 93 00:06:46,740 --> 00:06:51,340 So they're kind of angling backwards in their spine. 94 00:06:51,340 --> 00:06:55,510 So what we're gonna get is we can kind of just draw lines that continue from each one of these corners 95 00:06:55,510 --> 00:06:56,620 and use those as guides 96 00:07:00,720 --> 00:07:06,120 and then we can go ahead and we can angle this cube upwards like that. 97 00:07:09,960 --> 00:07:13,860 So this cube will actually see the bottom surface and that when we see the top surface 98 00:07:33,400 --> 00:07:38,650 so there's an example of Dynamic Perspective now for drawn to Amick perspective and form another thing 99 00:07:38,650 --> 00:07:44,440 you might do is maybe you'll twist these so maybe somebody will be in a dynamic pose because their chest 100 00:07:44,440 --> 00:07:45,340 area like that 101 00:07:48,150 --> 00:07:53,040 will be twisted meaning that their torso might be like this 102 00:07:56,990 --> 00:08:00,020 and so basically from that corner that corner is connecting back like that. 103 00:08:00,210 --> 00:08:03,740 That one connects to their like that 104 00:08:16,370 --> 00:08:21,030 we can go out and shape that and just we have a little bit better understanding of the form going on 105 00:08:21,030 --> 00:08:21,360 here. 106 00:08:30,680 --> 00:08:37,440 We can see by twisting those that makes that would make the pose more dynamic because you're not just 107 00:08:37,440 --> 00:08:42,620 standing straight and facing forward in a neutral position they're actually twisting their body. 108 00:08:42,630 --> 00:08:47,730 And if you're kind of confused about what this says basically somebodies head would be up here their 109 00:08:47,730 --> 00:08:58,150 arms would be coming off here right and their legs would be coming off down here. 110 00:08:58,260 --> 00:09:03,250 So that's what I'm referring to this is their their pelvis area and that's their chest area. 111 00:09:03,330 --> 00:09:07,290 And so this will just be them twisting their chest so that their pelvis is facing forward and their 112 00:09:07,290 --> 00:09:09,200 chest is twisting away. 113 00:09:09,210 --> 00:09:16,110 So these are all examples of making your lines your shapes your form and your perspective dynamic. 114 00:09:16,110 --> 00:09:20,190 Now let's have a look at some examples of some dynamic and non dynamic poses. 115 00:09:20,190 --> 00:09:24,390 Now we're not going to get too much into poses yet or drawing the human body and stuff like that because 116 00:09:24,390 --> 00:09:25,870 that's going to be later in the course. 117 00:09:25,870 --> 00:09:31,230 But I just want to quickly just kind of show you examples of non dynamic and dynamic poses. 118 00:09:31,230 --> 00:09:36,210 So for example right here I have a drawing that I did of a male and he just standing there facing forward 119 00:09:36,210 --> 00:09:39,750 with his arms to the side and it's not asymmetrical at all. 120 00:09:40,020 --> 00:09:45,270 It's almost perfectly symmetrical so if you could draw a line right down the center everything on this 121 00:09:45,270 --> 00:09:46,890 side is basically the same on that side. 122 00:09:46,890 --> 00:09:50,180 His poses in different on both sides. 123 00:09:50,440 --> 00:09:51,180 And they're the same. 124 00:09:51,180 --> 00:09:52,920 And not only that but he's not moving. 125 00:09:52,920 --> 00:09:58,560 He doesn't look like he's in a pose or any type of action or energy it just looks like there's no energy 126 00:09:58,800 --> 00:09:59,640 in this pose. 127 00:09:59,640 --> 00:10:02,460 And not only that but we don't really have very dynamic lines. 128 00:10:02,460 --> 00:10:07,670 These lines are kind of straight so you can see that I kind of made most these lines pretty straight. 129 00:10:07,680 --> 00:10:12,280 I didn't want to have any dynamic lines in there because I want to use this as an example. 130 00:10:12,690 --> 00:10:17,090 But if you were to make this more dynamic you could do things like for example you could arch these 131 00:10:17,090 --> 00:10:21,330 shoulders a little bit more make them more of a rounded shape like that and then just have a straight 132 00:10:21,330 --> 00:10:22,400 line like that. 133 00:10:22,590 --> 00:10:25,070 And that would create more of a dean dynamic line. 134 00:10:25,830 --> 00:10:30,360 But you can see that this is basically just has no dynamics in it hardly at all. 135 00:10:30,360 --> 00:10:35,540 Then right here we have an example of a female body and she is in much more of a dynamic pose. 136 00:10:35,610 --> 00:10:39,870 So you can see that her hips is pushed out to this side you can see that her shoulders aren't level 137 00:10:40,100 --> 00:10:43,250 the shoulder is a little bit higher than that shoulder. 138 00:10:43,410 --> 00:10:45,780 She looks like she has some energy to her stance. 139 00:10:45,780 --> 00:10:50,670 She doesn't necessarily look like she's moving but she does look like she kind of just got into position 140 00:10:50,880 --> 00:10:54,750 and there's a little bit of weight to her and she's also looks like she's putting more weight on this 141 00:10:54,750 --> 00:10:55,760 leg right here. 142 00:10:55,860 --> 00:11:00,720 And you'll also notice when it comes to the lines in the form her chest area is kind of angled backwards 143 00:11:00,720 --> 00:11:06,630 a little bit more and her pelvis area is angled a little bit more swayed back the other way. 144 00:11:06,630 --> 00:11:08,910 And we also get dynamics in the line. 145 00:11:08,910 --> 00:11:10,740 You can see that there's a lot of line change in here. 146 00:11:10,740 --> 00:11:14,240 So you can see right here we get kind of a straight line and then a curved line. 147 00:11:14,250 --> 00:11:18,930 We get a curved line that's kind of like an S or you could think of it kind of like curved and then 148 00:11:18,930 --> 00:11:20,310 straight. 149 00:11:20,310 --> 00:11:22,020 So there's lots of dynamic lines in here. 150 00:11:22,020 --> 00:11:27,330 We get ones that kind of bounce like that but there's constant changing lines constant changing form 151 00:11:27,600 --> 00:11:30,450 and constant changing perspective. 152 00:11:30,450 --> 00:11:36,780 And that's what makes this pose so much more dynamic is there's so much changing in this pose. 153 00:11:36,780 --> 00:11:37,040 All right. 154 00:11:37,050 --> 00:11:38,630 That brings us to the end of this lecture. 155 00:11:38,640 --> 00:11:43,200 Now if you're kind of confused about dynamics go ahead and post them to the CUNY section of the course 156 00:11:43,200 --> 00:11:47,040 and I'll make sure that me or my teacher assistant answer them because I know that this can get a little 157 00:11:47,040 --> 00:11:52,410 bit confusing but hopefully this lecture really kind of demystified what people are talking about when 158 00:11:52,410 --> 00:11:54,990 they're talking about dynamic drawings. 159 00:11:54,990 --> 00:11:57,810 Thanks for watching and I'll see you guys in the next one. 15931

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