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All right.
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In this lecture we're going to be learning about form and how it plays into our character designs.
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So this is the third tier of our drawing fundamentals.
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So after line comes shape.
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And then next we want to turn our shapes into forms so we don't just want flat 2D shapes.
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We want them to actually have some form.
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Even if you're drawing a 2D character you need to have a three dimensional understanding of that character.
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That's where form comes in.
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So what is form form is just a three dimensional object basically.
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So there's different ways we can show form we can show it through highlights and shadows we can show
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it through construction lines.
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So examples of this would be let's say cube for example just by drawing lines we can see that it's three
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dimensional because we can see three different sides at the same time and we can also take that a little
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bit further we could shaded in on one side maybe shaded in a little bit lighter on the other side and
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keep the top surface nice and light.
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And by adding lighting it makes it look a little bit more three dimensional as well.
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So basically everything can be broken down into simple form just like everything can be broken down
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into simple shapes.
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So let's go ahead and let's start breaking some characters down into their simple forms.
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So right here we have Woody and we're going to break him down into a simple form.
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So the first thing I notice when I look at him is that his head is basically a round cylinder.
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It might be a little bit more complicated than that when you get into the details but if we want to
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break down into its most simple forms it needs to be a cylinder.
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So it looks like it's a little bit rounder down here at the bottom.
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And I can add some construction lines which by the way adding lines like this.
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So for example on a sphere if I go ahead and I draw lines like this on IT and lines like that they kind
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of show the curvature of that form.
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Those are considered construction lines and they just help your viewer understand the form or help yourself
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understand it when you're doing under drawings like we are right now.
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So I can do a few construction lines just help me understand that this is a round object it's almost
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just shaped like it can seem with up here.
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This is a little bit wider of one
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and then we can go ahead and just kind of sketch in a disk type shape up here.
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So it's just kind of like a sort of a stretched out half moon shape that then kind of comes around like
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this.
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Great.
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Next let's go ahead and break his neck down into a simple form so it's just kind of a nether cylinder
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just like that.
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His body is also just a simple cylinder
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his arms or cylinders for the most part
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in these arms over here.
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And then for the hands I'm just gonna make them sort of simple block shapes for now.
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We don't have to get super detailed with that
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like that.
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Same with his legs his legs are also going to be super simple cylinder shapes or forms
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and his boots will also be cylinder shaped so I'm just going to kind of simplify the opening of his
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boot bring it down like that.
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Same with this one then this part right here we can kind of simplify that into a little bit more of
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a just a little bit more of a complicated shape it's kind of a three dimensional trapezoid like that
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do the same thing on this side.
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Just like that.
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So now we go ahead and we turn off our Woody image.
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You can see that now we have his basic forms right there and we understand the form and three dimensions
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of our character can draw a few more construction lines in there just to help understand a little bit
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better and the reason why form is really important is because then when you want to go in and add things
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like lighting or if you want to turn your character's head or body or something like that if you don't
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understand how their form is working in three dimension then it's not you're not going to be able to
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do it.
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So having an understanding of what the forms are the volumes and how round and big things are is going
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to really help you make your drawings of characters look more realistic.
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Let's go ahead and have a look at another example.
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So here's Elsa from Frozen.
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Let's go ahead and we're gonna break her down into a simple form so her head we can just break it down
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into a very simple short form which would be a sphere.
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We want to draw this line through the center of her face.
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We always want to do a center line for the face and then for the eyes we can kind of just draw this
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rounded shape because she's looking upwards.
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We're kind of seeing more of the roundness overhead.
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She's looking straight forward her eyeline might just be kind of a flat line like that but because we're
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she's looking upward and we're kind of seeing the underside of her face we're gonna see a little bit
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more curvature right there.
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Same within the eyebrows we also see a little bit more curvature in the mouth as well.
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Then we can go ahead and put in a sphere for the neck which we're looking at it from the side so it's
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going to kind of just look like a rectangle.
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We probably get some sort of round shapes for the shoulders.
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Now we can't see your shoulder over here but I know it's going to be right about there.
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So I just draw that in for her upper body I'm going to do just kind of a big round egg type shape can
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draw a center line through her chest
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line.
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That then I can go ahead and draw an oval down here for her hips do the same thing just draw some construction
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lines just to help us understand what the form is and we can go ahead and connect those with kind of
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a cylinder like shape.
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And then somewhere in here we would have her legs should kind of be sort of cylinder shapes
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then our arms would also be cylinders
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meant for her hands I'm just gonna maybe break it up in two kind of around shape right there around
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form no hands get a little bit complicated when you have to break them up into their simple forms we'll
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get more into more detail the forms of the hand but for now we can just kind of make these sort of rectangles
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like that.
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The main point of this is just so we understand the overall bulk of the form.
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So we don't need to get into the details like the eyes and the fingers and stuff like that.
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We just want to have a basic understanding.
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So now we go ahead we turn her image off you can see that we have this basic form drawing over now with
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the spheres and cylinders and stuff like that and then all that can kind of be connected with lines
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to really finish it out.
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You could draw her hair and remember which side or braid was on but you could draw her braid in like
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that and start just like blocking it all in right.
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You could go ahead and draw her her dress
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and from there you could just go ahead and start detailing it out.
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This would be considered your under drawing and then on top of that you do your more detailed final
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drawing.
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All right let's have a look at one more example.
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Right here we have this email.
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Let's say that we're drawing a character like this guy and he's leaning up against a motorcycle.
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Really cool guy.
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So basically break his head down into we can kind of actually kind of break this down into more of a
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raindrop shape.
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Like that have a line go into the center of his face as a construction line scene with the eyeline and
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the head can be a cylinder then the torso.
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Let's go ahead and make that kind of a point to make that kind of a trapezoid shape like this.
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It's kind of a weird view of it but you can see that we have a trapezoid type shape and this bottom
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area would be kind of in shadow it's the bottom side of it
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let's go ahead move on to his arm and shoulder so his shoulder would kind of be a sphere his bicep looks
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pretty round too so I'd kind of like an oval almost
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and then we could go ahead and do sort of a cylinder a tapered cylinder for the forearm like that and
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I'm just going to do kind of cubes or rectangles or something like that for the hands and I want to
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get too detailed with that.
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And then down here in the torso and go ahead and break this down into kind of a rectangle.
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But since we're looking at it from the side we're not going to see very much but we might kind of see
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the top view of it like that.
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And then let's go and do the legs so the legs are just going to be cylinders basically
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just like that
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make sure we get that back leg.
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Great.
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Now let's go and do this foot for the foot.
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Let's just kind of break it down into a some sort of a rectangular shape.
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Am I going to get super complicated with I'm going to keep it very simple but as we get further into
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the course you're gonna learn how to break things down into a little bit more advanced shapes that will
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help you draw.
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So now if we go ahead and we turn off his image you can see that we have his basic form now and he actually
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looks three dimensional.
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He's not just a bunch of shapes he actually has some dimension because of the actual forms drawn in
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here such as these cylinders for the legs or this cube for the pelvis area and then from there you could
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go ahead and connect this stuff and start detailing on top of it.
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So let's go ahead and let's learn how to draw some forms.
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So just like the shapes there's a few basic forms you're gonna be using when you're drawing your characters.
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So the first one is going to be a sphere.
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So you start off with a circle like we did before remember to draw from your shoulder and then for the
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sphere you need to add a center line.
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So a vertical line and you're gonna want to add a horizontal line.
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So if we're looking straight on at this it's just going to be straight lines like that.
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But if we start to look at it at a different angle so let's say that this center line is the center
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of the face of a character.
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They're looking to this side and their head is turn then we're actually gonna start to see the curvature
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of that line.
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And this is called a construction line.
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So that is a construction line
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construction lines are really good to help you understand what your form is.
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And let's say our character we're looking downwards a little bit or their head was turned downwards
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so instead of just seen a straight line like that for the eyeline we would see a little bit more of
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a curved line and the line would be a little bit lower on the sphere like that so a sphere is gonna
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be the first example.
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Now next we're gonna have cylinders.
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So cylinders we can draw by just drawing a circle here and a circle here and just kind of connecting
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those like that.
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And that's the simplest way to create a sphere if we wanted to we could go ahead and just erase out
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this area right here now you can see it looks a lot more like a cylinder we also can draw cylinders
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at different angles.
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So for example for looking at it from more of a side view this circle here or this oval you're actually
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gonna want to draw it more like an oval depending on what the perspective is.
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But in this case we would draw it very flat like that and another very flat one down here.
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We could go ahead and connect those just like that and then you race out that path right there.
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And now we have another cylinder but we're kind of looking at it from more of a side view.
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But we can still see a little bit of the top surface in the round curve at the bottom.
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We also get cubes so cubes are just gonna be a series of straight lines.
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So first we start by drawing one surface.
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A lot of the times it's going to look kind of like a diamond depending on the angle you're looking at
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it from in this case it's going to be kind of like a skewed diamond like that.
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We're going to get another one like this
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all right.
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And then lastly we get the trapezoid.
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So trapezoid is gonna be a lot like the Cube.
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The difference is we want to draw the top surface like that.
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And in the bottom surface we want it to be a little bit larger.
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So for example I would go ahead and draw the bottom surface like this
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and then I can connect from that corner to that corner from there to there and from there to there and
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then we have a three dimensional trapezoid.
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So basically what's happening is if we do this as a cube on the draw with dotted lines come straight
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down like this across like that and instead of drawing it instead of drawing the lines to this surface
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down here what I did is I extended those outwards to make it a trapezoid rather than an actual cube.
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All right.
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So when we're drawing forms just like shapes we can exaggerate those forms and warp them.
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So for example with the sphere we can make that more of a rounded or an ellipse type shape.
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So I can still draw my construction line in there.
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You can see that it's been stretched out.
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We can do the same thing with the cylinder.
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So a lot of the times we're gonna want a tapered cylinder so we draw a smaller circle at one end and
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a larger circle at the other end or oval.
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If you want to think of it like an oval and then you can see that it kind of tapers outwards.
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I could probably make that taper out just a little bit more just so you can see what I'm talking about
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a little bit better.
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So like that good your race out that part.
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And now we have more of a tapered cylinder and this might be used for something like the fore arm or
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the calf of somebodies leg.
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So tapered cylinders are gonna be super useful when you're drawing characters.
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We also can warp things or curve things so for example if we're drawing a cone which is actually in
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another shape that you might find in your characters or cone is just going to be an oval like that draw
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some construction lines and they're gonna race this part out actually.
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So there is a cone and in the case of a cone we could go ahead and warp that so we could kind of curve
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the lines like this almost like we're drawing a curved triangle.
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But then we want to round out the bottom to make it look like a cone maybe add some construction lines
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in their center line or something like that
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we could also warp something like a tapered cylinder so I go ahead and draw a small circle there and
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then maybe a larger circle down here and you can just draw curves if you don't wanna erase it out it's
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like that.
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And then I can just go ahead curve these lines up unto the other shape like that.
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And now we have a curved tapered cylinder draw a few construction lines in there so we can understand
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it better now.
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Form is used for all kinds of different things forms just helps you do your under drawing.
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So if you're not drawn in the form and you just try going in and drawing the detail it's gonna be really
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hard.
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There are very few artists that can actually do this.
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You always want to start with form an example of this would be let's say we were drawing something like
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a top hat or we could just go ahead let's say that this is the part that's gonna be on our character's
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head that's the opening of the top hat and then the top area.
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Let me go ahead and actually move this out of the way.
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So we have a little bit more space here
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so there's the opening for the hat and then we can go ahead and draw a bigger oval up here.
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Now if you're kind of lost Don't worry you're gonna see the top hat here in a second.
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So we're basically going to make a tapered cylinder kind of but we're gonna kind of curve these lines
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out right here and then we can go ahead and add the rim part of the top hat so we can just kind of draw
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a circle like that
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we could kind of add a little bit of a ledge by drawing another line right there just to kind of make
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it look like the edges of the top hat are kind of curled up
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you could even sometimes your construction lines or things that would actually show up.
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So if we put kind of a band around this hat that works as a construction line and kind of tells us about
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the form a little bit more but it also belongs there.
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And then if you wanted to you could just switch over to like a black color and we could just draw on
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top of this just to redefine where we want our lines to be
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but there's one example of where we would actually use form in our drawings.
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So what I want you to do now is I want you to go ahead and I want you to practice drawing forms.
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So the first thing I want you to do is I want you to practice just drawing the simple form so drawing
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spheres drawing cylinders drawing cubes trapezoid and cone shapes after you do that.
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I want you to do those about five to 20 times each and each one I want you to tried to kind of rotate
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the shape a little bit kind of changes so maybe draw a cylinder from the sides and be kind of rectangular
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like that and then maybe try doing one where you're looking almost straight down on it and it kind of
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goes back like this
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right.
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So try all kinds of different use of these shapes.
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It's OK if you can't come up with a whole bunch of them but it's good to try to draw them at different
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views.
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Now if you can recreate some of these in paper or you have a ball sitting around or a cube or something
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like that that can really help as a reference if you look at it and try to change the angle of it and
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stuff like that and then draw what you see but go ahead and practices practice the sphere the cylinder
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the cube the trapezoid and the cone.
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Once you do that I want you to go ahead and try to warp some of them so try warping the cone like I
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did here warping the cylinder like I did there and then if you want you can even you go ahead and try
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drawing something simple like a top hat or tissue box or a water bottle just try drawing something out
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of your head but use form to do the under drawing and then on top of that you can go hand darken your
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lines.
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Thanks for watching this lecture and I'll see you guys in the next one.
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