All language subtitles for 05-29-The Tentacle-Clean Up.mp4

af Afrikaans
sq Albanian
am Amharic
ar Arabic
hy Armenian
az Azerbaijani
eu Basque
be Belarusian
bn Bengali
bs Bosnian
bg Bulgarian
ca Catalan
ceb Cebuano
ny Chichewa
zh-CN Chinese (Simplified)
zh-TW Chinese (Traditional)
co Corsican
hr Croatian
cs Czech
da Danish
nl Dutch
en English
eo Esperanto
et Estonian
tl Filipino
fi Finnish
fr French
fy Frisian
gl Galician
ka Georgian
de German
el Greek
gu Gujarati
ht Haitian Creole
ha Hausa
haw Hawaiian
iw Hebrew
hi Hindi
hmn Hmong
hu Hungarian
is Icelandic
ig Igbo
id Indonesian
ga Irish
it Italian
ja Japanese
jw Javanese
kn Kannada
kk Kazakh
km Khmer
ko Korean
ku Kurdish (Kurmanji)
ky Kyrgyz
lo Lao
la Latin
lv Latvian
lt Lithuanian
lb Luxembourgish
mk Macedonian
mg Malagasy
ms Malay
ml Malayalam
mt Maltese
mi Maori
mr Marathi
mn Mongolian
my Myanmar (Burmese) Download
ne Nepali
no Norwegian
ps Pashto
fa Persian
pl Polish
pt Portuguese
pa Punjabi
ro Romanian
ru Russian
sm Samoan
gd Scots Gaelic
sr Serbian
st Sesotho
sn Shona
sd Sindhi
si Sinhala
sk Slovak
sl Slovenian
so Somali
es Spanish
su Sundanese
sw Swahili
sv Swedish
tg Tajik
ta Tamil
te Telugu
th Thai
tr Turkish
uk Ukrainian
ur Urdu
uz Uzbek
vi Vietnamese
cy Welsh
xh Xhosa
yi Yiddish
yo Yoruba
zu Zulu
or Odia (Oriya)
rw Kinyarwanda
tk Turkmen
tt Tatar
ug Uyghur
Would you like to inspect the original subtitles? These are the user uploaded subtitles that are being translated: 1 00:00:07,640 --> 00:00:09,442 This next step is going to be 2 00:00:10,510 --> 00:00:12,12 an important part of the puzzle. 3 00:00:13,780 --> 00:00:16,783 And that's often how I look at my images, is 4 00:00:17,150 --> 00:00:18,251 they are puzzles. 5 00:00:19,953 --> 00:00:22,422 That's why I think I love retouching so much. 6 00:00:22,589 --> 00:00:23,223 I love puzzles. 7 00:00:23,556 --> 00:00:28,328 I love trying to figure out how to put a bunch of pieces together 8 00:00:29,462 --> 00:00:32,966 without necessarily even knowing what the final picture is, 9 00:00:34,200 --> 00:00:35,468 which you do normally in puzzles. 10 00:00:35,702 --> 00:00:37,270 But this is a different kind of puzzle 11 00:00:37,704 --> 00:00:39,5 that we're working on right now. 12 00:00:39,305 --> 00:00:40,6 And 13 00:00:40,674 --> 00:00:42,409 part of this puzzle is 14 00:00:42,509 --> 00:00:46,746 we're going to try to get that ink to sit on the water in a believable way. 15 00:00:47,881 --> 00:00:49,749 And I've got a plan for it. 16 00:00:51,384 --> 00:00:53,319 It's not going to be too complicated, too tricky. 17 00:00:54,20 --> 00:00:55,789 I'd like to just use a little bit of layer masking, 18 00:00:56,990 --> 00:00:57,590 and 19 00:01:00,593 --> 00:01:02,562 I think that's going to give us what we want. 20 00:01:03,396 --> 00:01:04,464 So to do that, 21 00:01:06,733 --> 00:01:08,468 what I need to do is 22 00:01:09,69 --> 00:01:11,204 I'm happy with the position of this background 23 00:01:12,839 --> 00:01:13,139 for now. 24 00:01:13,139 --> 00:01:14,741 It's going to stay exactly where it is. 25 00:01:15,308 --> 00:01:15,675 And 26 00:01:16,9 --> 00:01:17,610 that needs to be the case 27 00:01:18,111 --> 00:01:19,846 because of what I'm about to do. 28 00:01:20,580 --> 00:01:22,82 I'm going to take this 29 00:01:23,216 --> 00:01:24,951 layer that I was playing with earlier, 30 00:01:25,385 --> 00:01:26,886 when I was doing some testing, 31 00:01:28,254 --> 00:01:29,456 and we're going to 32 00:01:30,190 --> 00:01:31,358 put this up on top. 33 00:01:33,226 --> 00:01:36,629 And I am going to hide the whole thing 34 00:01:37,63 --> 00:01:40,467 the first thing I want to do, just so I'm not looking at 35 00:01:41,534 --> 00:01:44,304 something a little bit strange, is I'm going to be 36 00:01:44,838 --> 00:01:48,308 bringing my layer blending back to normal. 37 00:01:48,975 --> 00:01:50,577 I had it set slightly differently before 38 00:01:51,945 --> 00:01:53,279 when I was doing that experiment. 39 00:01:53,747 --> 00:01:54,414 And 40 00:01:55,615 --> 00:01:58,251 we're going to go ahead and take that off again. 41 00:01:58,585 --> 00:01:59,686 Looks like I may have 42 00:02:00,653 --> 00:02:04,824 hit cancel instead of ok, because I'm using a walkhom, and it's just not very 43 00:02:04,891 --> 00:02:05,759 accurate sometimes. 44 00:02:06,760 --> 00:02:08,495 So I'm going to hide all of that, 45 00:02:09,462 --> 00:02:12,799 and I'm going to go ahead and apply my red 46 00:02:13,133 --> 00:02:14,234 to that layer. 47 00:02:15,68 --> 00:02:17,437 You can see, as you're kind of bouncing around 48 00:02:17,937 --> 00:02:19,673 in this stuff, you get some 49 00:02:19,939 --> 00:02:20,974 cool effects 50 00:02:22,8 --> 00:02:23,510 and happy accidents. 51 00:02:24,277 --> 00:02:26,880 I'm going to clip to my 52 00:02:27,480 --> 00:02:28,148 ink layer, 53 00:02:28,948 --> 00:02:29,616 which 54 00:02:29,949 --> 00:02:31,518 is invisible right now. 55 00:02:32,252 --> 00:02:35,355 And what I want to do is go to my layer mask, 56 00:02:37,157 --> 00:02:39,693 and I'm just going to kind of paint 57 00:02:41,461 --> 00:02:42,862 this layer. 58 00:02:43,296 --> 00:02:46,232 And it looks like I have a slightly different color. 59 00:02:46,833 --> 00:02:48,968 Scheme going on it's because 60 00:02:49,235 --> 00:02:52,5 I had duplicated this and then duplicate it again, 61 00:02:52,439 --> 00:02:54,407 and it was multiplying on top of itself. 62 00:02:56,810 --> 00:03:00,647 One quick thing I want to do, I was thinking about this as I was working, 63 00:03:00,980 --> 00:03:03,850 is the brightness of the water 64 00:03:04,317 --> 00:03:04,784 is 65 00:03:05,218 --> 00:03:06,553 kind of bugging me a little bit. 66 00:03:07,721 --> 00:03:11,358 And I want to just take this down, because I think it's a distraction, 67 00:03:12,92 --> 00:03:14,561 and I'm not really going to be able to 68 00:03:15,795 --> 00:03:18,732 blend these areas together if I'm looking at that distraction. 69 00:03:19,466 --> 00:03:21,134 So with that said, 70 00:03:21,868 --> 00:03:22,869 I need 71 00:03:23,203 --> 00:03:23,837 to 72 00:03:24,838 --> 00:03:26,72 put this on to here. 73 00:03:26,906 --> 00:03:28,308 I need to 74 00:03:28,742 --> 00:03:29,442 invert it 75 00:03:30,10 --> 00:03:31,845 so it doesn't affect the wine. 76 00:03:33,79 --> 00:03:34,80 And we're going to 77 00:03:34,514 --> 00:03:35,682 just really quickly, 78 00:03:37,550 --> 00:03:38,84 sort of 79 00:03:38,752 --> 00:03:40,954 paint a little bit of shading 80 00:03:41,621 --> 00:03:42,889 onto the edge of the water, 81 00:03:44,24 --> 00:03:46,926 because it is going to be covered up by the sink here really soon. 82 00:03:47,627 --> 00:03:49,763 And so light would interact 83 00:03:51,64 --> 00:03:51,998 with it differently. 84 00:03:53,133 --> 00:03:55,869 And like I said, it's just a little bit too bright for me right now. 85 00:03:56,36 --> 00:03:58,872 I think I processed it bright because I wanted 86 00:04:00,340 --> 00:04:02,709 room to move with a curve. 87 00:04:03,309 --> 00:04:05,78 And I didn't know exactly what I wanted. 88 00:04:05,145 --> 00:04:10,250 And if I'd made it too dark, opening it back up again would be really destructive. 89 00:04:10,717 --> 00:04:11,351 So 90 00:04:11,785 --> 00:04:13,286 I open things up in raw, 91 00:04:14,654 --> 00:04:17,757 because I have more latitude to work with there. 92 00:04:20,326 --> 00:04:20,960 Ok, 93 00:04:21,161 --> 00:04:22,228 that's a little bit better. 94 00:04:22,662 --> 00:04:23,396 It's not so distracting. 95 00:04:23,797 --> 00:04:27,467 Now, if you want to see where it was, that's where it was, it's just the 96 00:04:27,467 --> 00:04:30,403 brightest thing in the scene, and we don't want that. 97 00:04:30,837 --> 00:04:32,172 So back to the 98 00:04:33,306 --> 00:04:35,508 blending of the ink into the water. 99 00:04:38,178 --> 00:04:39,45 I'm going to 100 00:04:39,612 --> 00:04:41,448 see what happens if I 101 00:04:42,349 --> 00:04:44,651 give it a little bit of transparency on the edge. 102 00:04:44,984 --> 00:04:45,585 I've got 103 00:04:47,220 --> 00:04:48,321 some stuff happening 104 00:04:48,822 --> 00:04:50,890 at the back edge 105 00:04:51,291 --> 00:04:53,927 of the tray this was photographed in. 106 00:04:54,394 --> 00:04:54,894 That 107 00:04:55,395 --> 00:04:56,796 makes it a little bit tricky 108 00:04:57,263 --> 00:04:57,931 to 109 00:04:58,498 --> 00:05:00,800 get this transition where I want it to be. 110 00:05:01,134 --> 00:05:02,869 So one thing I would like to do, 111 00:05:03,536 --> 00:05:06,406 and maybe you've already done this, is just kind of clean up 112 00:05:07,73 --> 00:05:09,275 this back edge a tiny bit, 113 00:05:11,711 --> 00:05:14,381 just so it doesn't pop through unexpectedly. 114 00:05:17,617 --> 00:05:20,487 I know I'm kind of working all over the place right now, but I'm 115 00:05:20,787 --> 00:05:21,287 just 116 00:05:22,355 --> 00:05:24,491 setting myself up for success. 117 00:05:26,493 --> 00:05:28,194 I don't ever say that it's silly. 118 00:05:28,661 --> 00:05:30,730 Maybe you do, but I think it's kind of silly. 119 00:05:31,631 --> 00:05:32,198 All right, back 120 00:05:32,432 --> 00:05:32,799 to this, 121 00:05:34,34 --> 00:05:35,35 remember, we're just 122 00:05:36,169 --> 00:05:36,803 only 123 00:05:37,103 --> 00:05:37,904 taking 124 00:05:39,372 --> 00:05:40,974 a duplicate of 125 00:05:41,875 --> 00:05:43,43 our background layer, 126 00:05:43,777 --> 00:05:46,246 putting it up on the top so that it matches, 127 00:05:46,913 --> 00:05:49,783 making it invisible, and then just painting in only the edge. 128 00:05:50,817 --> 00:05:53,119 If you look at my layer mask preview, 129 00:05:53,553 --> 00:05:56,489 this is the only section that we're painting in right now, 130 00:05:57,57 --> 00:06:00,960 because our ink is way down on the bottom of the layer stack. 131 00:06:01,628 --> 00:06:04,631 And we wouldn't be able to bring it up on the top unless we masked 132 00:06:05,265 --> 00:06:05,598 this 133 00:06:07,233 --> 00:06:09,269 bottle glass, which we could also do. 134 00:06:09,769 --> 00:06:11,371 But I'd like to just kind of 135 00:06:11,938 --> 00:06:14,240 show you how to do things multiple ways. 136 00:06:14,974 --> 00:06:19,512 This is doing the same thing right here, where I'm just masking the bottle glass 137 00:06:20,580 --> 00:06:21,448 water layer 138 00:06:21,614 --> 00:06:22,882 and showing what's underneath. 139 00:06:23,516 --> 00:06:23,983 But 140 00:06:24,351 --> 00:06:27,687 because of some issues that might happen, I'm going to do a top one. 141 00:06:28,355 --> 00:06:30,724 And there's also some other reasons for it 142 00:06:31,191 --> 00:06:31,825 which 143 00:06:32,759 --> 00:06:34,27 may or may not be relevant. 144 00:06:34,427 --> 00:06:34,728 So 145 00:06:36,196 --> 00:06:36,629 we'll just 146 00:06:36,830 --> 00:06:37,931 keep working this way 147 00:06:38,331 --> 00:06:41,701 and see if we can get kind of an interesting transition happen happening 148 00:06:42,502 --> 00:06:43,670 down at the bottom here. 149 00:06:44,971 --> 00:06:48,641 I'm trying to bring the ink forms from 150 00:06:48,975 --> 00:06:50,877 the background into the foreground, 151 00:06:52,579 --> 00:06:55,682 so that they're just not sitting behind the edge 152 00:06:55,949 --> 00:06:56,516 of the scriple. 153 00:06:56,816 --> 00:06:58,84 It wouldn't really make much sense. 154 00:06:59,219 --> 00:07:00,453 It creates 155 00:07:00,920 --> 00:07:02,555 a sort of a dimensional 156 00:07:03,623 --> 00:07:04,624 flattening that 157 00:07:05,959 --> 00:07:08,161 I'm positive wasn't the intention. 158 00:07:09,596 --> 00:07:10,63 So 159 00:07:11,64 --> 00:07:13,767 we're going to try to bring iting up to the foreground a little bit, 160 00:07:15,1 --> 00:07:16,169 and maybe i'll even 161 00:07:16,970 --> 00:07:18,405 take it all the way 162 00:07:18,905 --> 00:07:20,6 out up here, 163 00:07:20,740 --> 00:07:21,908 just for a second, 164 00:07:23,610 --> 00:07:24,144 and then, 165 00:07:24,577 --> 00:07:27,47 rather painting it in, i'll paint it out. 166 00:07:30,650 --> 00:07:33,586 Because with something like this, I never know exactly what I want. 167 00:07:34,254 --> 00:07:34,888 And 168 00:07:35,455 --> 00:07:37,290 I'm allowed to have a little bit of freedom, 169 00:07:38,591 --> 00:07:39,793 which for me is kind of unusual. 170 00:07:40,493 --> 00:07:40,960 Because 171 00:07:41,795 --> 00:07:43,830 most of the time I have an art director 172 00:07:44,731 --> 00:07:46,66 sittin right on top of me 173 00:07:46,199 --> 00:07:46,566 who 174 00:07:48,268 --> 00:07:50,403 doesn't let me have any fun 175 00:07:54,341 --> 00:07:55,475 now not doing it. 176 00:07:55,709 --> 00:07:56,943 So we're going to 177 00:07:58,278 --> 00:08:00,313 pull that out a little bit further. 178 00:08:01,715 --> 00:08:03,516 Maybe these forms kind of even 179 00:08:03,850 --> 00:08:05,719 sneak around to the front a little. 180 00:08:06,119 --> 00:08:06,820 There's a little bit of transparency. 181 00:08:07,854 --> 00:08:09,389 Let's see what happens if we do it over. 182 00:08:09,456 --> 00:08:09,756 Here's 183 00:08:12,759 --> 00:08:13,426 just kind of, 184 00:08:14,27 --> 00:08:15,195 now it flattens it out. 185 00:08:15,695 --> 00:08:17,130 I don't like how that's working 186 00:08:18,264 --> 00:08:20,467 back here is maybe a different story. 187 00:08:22,268 --> 00:08:22,836 We're just going to 188 00:08:23,670 --> 00:08:24,471 gently 189 00:08:25,305 --> 00:08:25,905 pull this in, 190 00:08:28,408 --> 00:08:31,344 and whatever's happening right here with 191 00:08:32,812 --> 00:08:33,880 this coming into the front. 192 00:08:34,14 --> 00:08:35,215 I've got a mask I can 193 00:08:35,548 --> 00:08:37,283 pull real quick to fix that. 194 00:08:41,621 --> 00:08:43,690 It's going to keep on massaging this 195 00:08:44,90 --> 00:08:45,759 and really slow, because 196 00:08:46,659 --> 00:08:49,429 there may come a point where something just snaps into place, 197 00:08:50,96 --> 00:08:52,465 and by gradually easing into it, 198 00:08:53,233 --> 00:08:54,567 I can hopefully find 199 00:08:56,436 --> 00:08:57,270 that happy place 200 00:09:04,811 --> 00:09:05,311 it's in there. 201 00:09:09,382 --> 00:09:10,583 So that's looking kind of neat 202 00:09:12,18 --> 00:09:13,753 not 100 percent sold on this 203 00:09:13,953 --> 00:09:14,554 back corner. 204 00:09:15,388 --> 00:09:17,424 But I think I'm going to be doing a lot of 205 00:09:17,957 --> 00:09:21,594 sort of dodge and burn and overall tonal shading 206 00:09:22,429 --> 00:09:24,464 to this background, because right now 207 00:09:26,900 --> 00:09:28,468 it's really dominating the scene, 208 00:09:30,337 --> 00:09:30,837 and I feel 209 00:09:31,871 --> 00:09:34,240 like I need to really push it back, 210 00:09:35,508 --> 00:09:36,309 because 211 00:09:38,812 --> 00:09:40,947 we don't want this shot to be about 212 00:09:42,115 --> 00:09:43,216 this stuff in the background, 213 00:09:43,850 --> 00:09:45,919 even though it kind of is, because it's 214 00:09:47,320 --> 00:09:48,655 eighty percent of the scene. 215 00:09:50,423 --> 00:09:53,293 With that done, I'd like to do a quick test 216 00:09:53,426 --> 00:09:54,227 on 217 00:09:55,528 --> 00:09:56,496 my 218 00:09:57,697 --> 00:09:57,864 water. 219 00:09:58,264 --> 00:10:00,867 I'm going to go ahead and do a little organization, 220 00:10:01,401 --> 00:10:02,736 and we're just going to call this 221 00:10:03,370 --> 00:10:04,304 foreground. 222 00:10:05,905 --> 00:10:06,406 And 223 00:10:07,140 --> 00:10:09,609 it just allows me to kind of clean this up a little bit. 224 00:10:10,110 --> 00:10:14,881 I'm going to go ahead and group these up and call them background. 225 00:10:15,315 --> 00:10:17,484 And I've got a foreground too as well. 226 00:10:18,18 --> 00:10:20,787 But for now, I'm going to leave that as is. 227 00:10:21,688 --> 00:10:22,822 What is this thing do? 228 00:10:22,889 --> 00:10:24,157 And we don't need that 229 00:10:26,426 --> 00:10:26,593 cool. 230 00:10:27,394 --> 00:10:28,328 And so 231 00:10:29,462 --> 00:10:31,664 one thing I was going to do real fast is, 232 00:10:32,499 --> 00:10:34,434 and that's because I made this layer group, is, 233 00:10:34,834 --> 00:10:35,669 I'm going to go 234 00:10:36,336 --> 00:10:38,405 and create a gradient map. 235 00:10:40,173 --> 00:10:43,677 And what this does is it remaps the luminosity 236 00:10:44,10 --> 00:10:49,549 of the image, so black to white, to whatever values you assign on this 237 00:10:49,549 --> 00:10:49,716 gradient. 238 00:10:50,16 --> 00:10:54,554 You've probably used it before, because it does all sorts of cool stuff for creating 239 00:10:55,288 --> 00:10:59,192 monotones and due tones and try tones and just special effects. 240 00:10:59,793 --> 00:11:01,127 So my idea for this 241 00:11:01,795 --> 00:11:03,530 is, I'd like to 242 00:11:04,831 --> 00:11:06,232 come in with a real 243 00:11:06,833 --> 00:11:07,667 deep red. 244 00:11:08,735 --> 00:11:11,371 I think my hues were somewhere over here, 245 00:11:11,705 --> 00:11:12,339 but i'll check. 246 00:11:12,439 --> 00:11:16,276 I should really remember this value, because that's my hue value. 247 00:11:16,810 --> 00:11:20,313 And that's what's driving all these colors that are happening right here. 248 00:11:21,715 --> 00:11:23,350 I know, I want my lightest tones 249 00:11:24,117 --> 00:11:27,53 to be more of a gray. 250 00:11:27,787 --> 00:11:30,123 I might put a 10th, a tent into them. 251 00:11:30,190 --> 00:11:31,24 I might not. 252 00:11:31,691 --> 00:11:35,395 I think I was just at 338, but that might not even be the right color. 253 00:11:35,795 --> 00:11:36,963 And a pop back out, 254 00:11:37,630 --> 00:11:38,765 check my hue real quick. 255 00:11:39,65 --> 00:11:40,800 345, I was close 256 00:11:41,234 --> 00:11:43,69 more towards the red, it looks like. 257 00:11:43,536 --> 00:11:45,105 So, back into the gradient, 258 00:11:48,508 --> 00:11:48,975 and up here. 259 00:11:50,410 --> 00:11:50,677 Come on, 260 00:11:53,380 --> 00:11:56,783 one day, all this will be done in one window, and 261 00:11:57,217 --> 00:11:58,718 I will be very thankful. 262 00:12:00,653 --> 00:12:00,820 Ok? 263 00:12:01,54 --> 00:12:04,958 So what that's for is, I'm going to go ahead and invert that. 264 00:12:06,92 --> 00:12:08,495 I'm still kind of not sold on this area 265 00:12:09,529 --> 00:12:09,863 at all. 266 00:12:10,430 --> 00:12:12,632 So i'll be going back to that in a few minutes. 267 00:12:14,267 --> 00:12:15,669 And I'm going to 268 00:12:17,904 --> 00:12:18,705 give 269 00:12:19,139 --> 00:12:21,107 this water a little bit of color, 270 00:12:24,110 --> 00:12:26,79 because it's supposed to be 271 00:12:28,481 --> 00:12:28,581 reflecting. 272 00:12:29,849 --> 00:12:30,383 The 273 00:12:31,951 --> 00:12:33,119 color of the background 274 00:12:33,787 --> 00:12:34,888 that's a little weird. 275 00:12:35,789 --> 00:12:36,256 It's, ok. 276 00:12:36,489 --> 00:12:38,591 I just want to test and see what's happening. 277 00:12:39,392 --> 00:12:41,594 I'm always trying to come up with a plan 278 00:12:41,761 --> 00:12:42,729 for 279 00:12:44,431 --> 00:12:44,964 the next 280 00:12:45,532 --> 00:12:46,866 stage of the image. 281 00:12:47,534 --> 00:12:49,102 I like experimenting 282 00:12:49,602 --> 00:12:50,403 on 283 00:12:50,737 --> 00:12:52,639 things as they pop in my brain, 284 00:12:55,75 --> 00:12:57,277 simply because I might kind of forget what I was 285 00:12:57,944 --> 00:12:58,678 thinking of doing. 286 00:12:59,145 --> 00:12:59,512 And 287 00:13:00,280 --> 00:13:03,850 by doing this now, it might open up some possibilities 288 00:13:04,584 --> 00:13:06,386 for another direction. 289 00:13:08,655 --> 00:13:09,122 So 290 00:13:10,90 --> 00:13:11,825 I just kind of play as I work 291 00:13:13,626 --> 00:13:16,496 when I don't know exactly what it is I'm supposed to be doing. 292 00:13:17,697 --> 00:13:19,199 And this is that process, 293 00:13:24,904 --> 00:13:26,573 so a little bit heavy on the sat. 294 00:13:27,140 --> 00:13:27,841 I'm going to 295 00:13:27,941 --> 00:13:29,109 pop back into here, 296 00:13:31,378 --> 00:13:34,114 and we're going to just pull some saturation 297 00:13:35,148 --> 00:13:35,548 out of 298 00:13:36,750 --> 00:13:36,983 the blacks, 299 00:13:44,991 --> 00:13:45,725 kind of like that. 300 00:13:45,859 --> 00:13:47,527 See, I can make the blocks 301 00:13:48,28 --> 00:13:50,63 this color, I can make them that color, 302 00:13:51,231 --> 00:13:54,67 can put a lot of saturation into and pull the lightness up. 303 00:13:55,535 --> 00:13:56,803 Whatever I want to do, 304 00:13:57,137 --> 00:13:58,405 I'm just remapping 305 00:13:58,972 --> 00:14:00,473 gray scale luminosity. 306 00:14:01,541 --> 00:14:02,842 That's kind of even chromatic luminosity. 307 00:14:03,209 --> 00:14:04,177 If that's the thing, oh, no. 308 00:14:04,678 --> 00:14:05,912 Sounds like a fancy word. 309 00:14:07,547 --> 00:14:09,749 That's kind of getting there, kind of not 310 00:14:10,417 --> 00:14:11,685 let's go even less. 311 00:14:12,652 --> 00:14:14,387 Just it's such a delicate balance. 312 00:14:15,622 --> 00:14:17,290 Maybe if I open up 313 00:14:17,957 --> 00:14:18,892 the highlights 314 00:14:19,793 --> 00:14:20,493 a little bit, 315 00:14:26,99 --> 00:14:27,33 not really, 316 00:14:27,934 --> 00:14:30,870 ok, but for now it's got a little bit of tone. 317 00:14:31,371 --> 00:14:32,38 Before and after. 318 00:14:32,339 --> 00:14:33,773 You can see just that, 319 00:14:34,40 --> 00:14:36,42 that shadow side of the ripples. 320 00:14:36,576 --> 00:14:37,277 Picking up 321 00:14:37,610 --> 00:14:38,545 the background 322 00:14:40,13 --> 00:14:41,614 and keeping these 323 00:14:43,783 --> 00:14:44,484 highlights 324 00:14:45,952 --> 00:14:47,187 a little bit more pure, 325 00:14:50,223 --> 00:14:50,557 is 326 00:14:50,890 --> 00:14:52,158 what I'm thinking I want. 327 00:14:52,625 --> 00:14:52,959 So 328 00:14:53,626 --> 00:14:55,829 with that done, I'm going to 329 00:14:57,864 --> 00:14:59,399 add a little bit of shading here. 330 00:14:59,399 --> 00:14:59,999 And there's 331 00:15:01,301 --> 00:15:02,235 just some stuff 332 00:15:02,669 --> 00:15:04,471 that I would like to play with 333 00:15:05,372 --> 00:15:06,873 in terms of 334 00:15:07,707 --> 00:15:10,710 overall lighting and mood of this background, 335 00:15:11,878 --> 00:15:13,913 and that we're going to get to work on 336 00:15:14,247 --> 00:15:15,48 fixing 337 00:15:15,382 --> 00:15:17,283 my experiments on the bottle, 338 00:15:18,18 --> 00:15:20,120 maybe cleaning up this wineglass just a little bit. 339 00:15:20,920 --> 00:15:21,788 I may look at adding 340 00:15:22,822 --> 00:15:25,592 a tiny bit of wrap 341 00:15:26,826 --> 00:15:28,962 onto the surface right here, 342 00:15:29,596 --> 00:15:30,397 because 343 00:15:31,64 --> 00:15:35,168 I kind of like what's happening on this edge, but we don't have anything, and 344 00:15:35,235 --> 00:15:36,970 this glass just feels really flat, 345 00:15:37,370 --> 00:15:39,39 even though I've got highlight right here. 346 00:15:40,440 --> 00:15:41,908 I also need to think about 347 00:15:42,676 --> 00:15:45,478 taking this out and adding something more. 348 00:15:45,545 --> 00:15:46,79 Like this 349 00:15:47,881 --> 00:15:49,115 was part of 350 00:15:50,183 --> 00:15:52,519 the glass, and I didn't frequently separate it out. 351 00:15:52,519 --> 00:15:54,554 I wasn't sure what I wanted to do over here, 352 00:15:55,155 --> 00:15:58,224 so I kind of just left that open for now. 353 00:15:58,658 --> 00:16:01,127 So just real quick, I'm going to 354 00:16:01,695 --> 00:16:03,530 maybe add an overall curve 355 00:16:03,863 --> 00:16:05,131 to the composition. 356 00:16:05,865 --> 00:16:10,70 I just want to kind of see what happens if I make it a bit moodier. 357 00:16:12,472 --> 00:16:12,972 And 358 00:16:13,306 --> 00:16:14,607 I know I'm bouncing all around. 359 00:16:14,741 --> 00:16:16,476 I keep saying that, but 360 00:16:17,544 --> 00:16:18,712 this image, 361 00:16:19,479 --> 00:16:20,146 you're kind of 362 00:16:20,814 --> 00:16:21,281 almost 363 00:16:22,982 --> 00:16:24,651 expected, or 364 00:16:25,218 --> 00:16:28,655 it's almost expected of you to play around with this and really be creative 365 00:16:28,988 --> 00:16:29,322 with it. 366 00:16:29,622 --> 00:16:31,358 It's ok to bounce around. 367 00:16:32,25 --> 00:16:34,561 There's no linear progression in it. 368 00:16:35,228 --> 00:16:35,862 There's my progression. 369 00:16:36,262 --> 00:16:37,697 Of course, I do things my way. 370 00:16:38,998 --> 00:16:42,836 But hopefully this image just inspires you to really just try out a lot of 371 00:16:42,836 --> 00:16:43,303 different things. 372 00:16:43,636 --> 00:16:46,706 And I'm just giving you some tools to allow you to do that. 373 00:16:47,40 --> 00:16:47,507 So 374 00:16:48,41 --> 00:16:48,975 I'm going to bounce around. 375 00:16:49,309 --> 00:16:51,478 I'm going to set a little bit more mood to this thing. 376 00:16:52,112 --> 00:16:55,682 And I'm going to come in with a dodge burn layer, real fast. 377 00:16:56,116 --> 00:16:57,584 We just call that dB. 378 00:16:57,851 --> 00:16:59,619 And I'm going to set it to soft light. 379 00:16:59,719 --> 00:17:01,287 I want it to be a little bit more gentle. 380 00:17:01,454 --> 00:17:03,56 If I went to overlay, 381 00:17:04,90 --> 00:17:05,925 I'd get a little bit too much contrast 382 00:17:07,694 --> 00:17:09,763 or shading too quickly, 383 00:17:10,96 --> 00:17:11,231 because that's what overlay does. 384 00:17:12,332 --> 00:17:12,665 And so 385 00:17:13,233 --> 00:17:15,35 just with a real low flow brush, 386 00:17:16,269 --> 00:17:17,904 I think I'm going to kind of 387 00:17:18,838 --> 00:17:21,74 fix my transitional areas that are happening here. 388 00:17:22,108 --> 00:17:26,680 I'm unfortunately darkening the glass tube, because I don't have a mask that 389 00:17:26,680 --> 00:17:28,148 I can pull from right now. 390 00:17:29,449 --> 00:17:31,351 I may even want to 391 00:17:32,352 --> 00:17:34,87 do this on a different layer. 392 00:17:34,421 --> 00:17:35,989 So I'm going to pop this 393 00:17:37,57 --> 00:17:39,25 down to here. 394 00:17:39,859 --> 00:17:41,761 And this is going to do something weird. 395 00:17:42,328 --> 00:17:43,963 See, I just did something weird. 396 00:17:44,264 --> 00:17:45,265 So maybe not 397 00:17:46,833 --> 00:17:48,1 put that back on top, 398 00:17:48,835 --> 00:17:51,504 see if I can get a type of mask 399 00:17:52,505 --> 00:17:53,907 that will allow me 400 00:17:54,74 --> 00:17:54,874 to 401 00:17:55,675 --> 00:17:56,309 block 402 00:17:58,411 --> 00:17:59,212 my 403 00:18:00,580 --> 00:18:02,82 glass out, so I'm not 404 00:18:02,515 --> 00:18:04,784 putting a lot of burn on it. 405 00:18:06,252 --> 00:18:07,354 So I'm going to do that. 406 00:18:07,954 --> 00:18:09,589 I'm going to go back up to nine percent, 407 00:18:10,190 --> 00:18:11,825 and I'm just going to real quickly 408 00:18:13,927 --> 00:18:14,27 undo 409 00:18:15,128 --> 00:18:15,528 this. 410 00:18:17,297 --> 00:18:18,565 Yeah, that's what I was doing. 411 00:18:22,335 --> 00:18:23,503 I need to, 412 00:18:26,740 --> 00:18:27,841 I need to 413 00:18:28,975 --> 00:18:29,943 commande invert. 414 00:18:30,577 --> 00:18:32,12 This is what I want to do. 415 00:18:32,512 --> 00:18:33,913 This is what I want to do, 416 00:18:34,681 --> 00:18:37,283 and this is what I want to do. 417 00:18:39,152 --> 00:18:40,954 It it's a little confusing sometimes. 418 00:18:42,188 --> 00:18:44,624 No, one's expecting anyone to be perfect. 419 00:18:46,993 --> 00:18:48,795 It's just a lot of 420 00:18:49,929 --> 00:18:52,799 trying to remember which space you're in, 421 00:18:53,266 --> 00:18:53,767 because 422 00:18:55,235 --> 00:18:55,669 it gets 423 00:18:55,935 --> 00:18:56,803 just hectic. 424 00:18:56,970 --> 00:18:57,771 Ok, 425 00:18:59,72 --> 00:19:00,573 so this is just kind of my 426 00:19:01,641 --> 00:19:02,409 blocker 427 00:19:02,575 --> 00:19:03,343 for 428 00:19:04,10 --> 00:19:04,944 my wine glass. 429 00:19:07,313 --> 00:19:09,282 It's just preventing me from painting 430 00:19:09,549 --> 00:19:10,884 over it as I'm burning. 431 00:19:11,785 --> 00:19:14,888 Not necessary, but I just felt like having it there 432 00:19:16,89 --> 00:19:18,224 and let us go out and extend this up. 433 00:19:18,825 --> 00:19:21,294 I'm just going to paint it into here as well, 434 00:19:27,0 --> 00:19:30,870 because I think I'm going to be, I'm burning a lot behind 435 00:19:31,304 --> 00:19:32,5 all of this 436 00:19:36,9 --> 00:19:36,810 cool 437 00:19:37,377 --> 00:19:38,712 and ran a de selects, 438 00:19:39,679 --> 00:19:39,879 ok, 439 00:19:40,914 --> 00:19:41,948 says lookin pretty patchy. 440 00:19:42,415 --> 00:19:43,850 But I'm going to clean it up, 441 00:19:46,252 --> 00:19:47,687 to come back into here 442 00:19:48,788 --> 00:19:49,456 and 443 00:19:50,190 --> 00:19:51,358 just keep 444 00:19:52,492 --> 00:19:53,593 playing with 445 00:19:54,94 --> 00:19:55,528 my overall tones. 446 00:20:06,740 --> 00:20:09,609 Ok, just kind of push it back to the background 447 00:20:09,876 --> 00:20:10,343 a little bit. 448 00:20:10,577 --> 00:20:12,312 It was just dominating 449 00:20:12,679 --> 00:20:13,747 the waterline, 450 00:20:14,80 --> 00:20:14,714 and 451 00:20:15,48 --> 00:20:16,316 we couldn't have any of that. 452 00:20:17,851 --> 00:20:20,487 One thing you want to remember when you're dodging and burning 453 00:20:20,987 --> 00:20:24,324 on soft light or overlay, is if you want to back off, 454 00:20:24,824 --> 00:20:25,925 this sort of area, 455 00:20:26,493 --> 00:20:30,63 but you don't want to brighten it because you're working in black or white. 456 00:20:31,131 --> 00:20:31,998 The way 457 00:20:32,732 --> 00:20:34,567 overlay in soft light work is 458 00:20:35,68 --> 00:20:36,970 fifty percent is neutral. 459 00:20:37,303 --> 00:20:40,974 So I just bring up a fifty brush like that. 460 00:20:41,474 --> 00:20:42,709 And if I paint 461 00:20:43,143 --> 00:20:45,278 fifty percent down here, it just 462 00:20:45,612 --> 00:20:48,148 takes it back to normal, 463 00:20:48,481 --> 00:20:48,948 right? 464 00:20:49,449 --> 00:20:53,219 So if I go to a normal here, you can see this is just fifty percent gray 465 00:20:53,553 --> 00:20:54,721 fading into black. 466 00:20:55,355 --> 00:20:55,989 And 467 00:20:56,489 --> 00:20:59,325 so if I have a mask already, I could group this. 468 00:20:59,392 --> 00:21:01,461 I could put the mask here, and then I could put another mask there, 469 00:21:03,797 --> 00:21:05,699 which may probably be smart to do. 470 00:21:05,799 --> 00:21:06,733 But in this case, 471 00:21:06,900 --> 00:21:08,168 I just want to show you that 472 00:21:08,501 --> 00:21:10,704 when I paint with a fifty percent brush, 473 00:21:11,371 --> 00:21:13,540 I can bring this area back to normal. 474 00:21:14,174 --> 00:21:16,476 And if I really wanted to reshade that, 475 00:21:16,810 --> 00:21:19,679 I just go back to black and 476 00:21:20,113 --> 00:21:21,548 can put this in here, like that. 477 00:21:21,848 --> 00:21:25,118 I can also do the same, just go white and just gradually 478 00:21:25,218 --> 00:21:27,53 lighten this area back in. 479 00:21:27,687 --> 00:21:28,321 So 480 00:21:29,456 --> 00:21:30,857 with that done, 481 00:21:31,691 --> 00:21:33,126 I've got a 482 00:21:33,860 --> 00:21:35,528 controller somewhere for this. 483 00:21:38,431 --> 00:21:40,633 And I feel as though 484 00:21:41,134 --> 00:21:42,869 I want to either extend 485 00:21:43,770 --> 00:21:45,772 this lightness out or 486 00:21:46,406 --> 00:21:47,207 bring 487 00:21:47,707 --> 00:21:48,308 the darkness 488 00:21:49,109 --> 00:21:49,609 in. 489 00:21:50,910 --> 00:21:51,845 So brush 490 00:21:56,116 --> 00:21:56,950 that's ok. 491 00:21:57,384 --> 00:21:58,251 It's a 492 00:21:58,518 --> 00:22:00,320 fairly perceptible change. 493 00:22:00,920 --> 00:22:03,323 Got this kind of annoyance down over here. 494 00:22:03,690 --> 00:22:04,791 So I'm going to 495 00:22:06,92 --> 00:22:07,827 almost hide it by? 496 00:22:11,398 --> 00:22:11,965 Can I darken? 497 00:22:12,332 --> 00:22:13,933 Yep, I got a little room to darken. 498 00:22:15,769 --> 00:22:17,270 And so I can 499 00:22:18,505 --> 00:22:21,441 pull this curve into this area a tiny bit more. 500 00:22:25,612 --> 00:22:32,318 So I think what I want to do now is I want to leave this as is and give my 501 00:22:32,652 --> 00:22:35,355 brain a little bit of time to digest. 502 00:22:35,855 --> 00:22:37,924 Still not really happy with what's happening here, 503 00:22:38,992 --> 00:22:40,960 but I think it's a good idea, 504 00:22:41,928 --> 00:22:44,464 as you're working through these kinds of images, 505 00:22:45,65 --> 00:22:47,200 to take a break from what you're doing 506 00:22:47,467 --> 00:22:49,602 in the direction you were going, because 507 00:22:50,837 --> 00:22:52,639 maybe it's just not 508 00:22:53,306 --> 00:22:55,41 quite what you were looking for. 509 00:22:55,508 --> 00:22:56,309 So 510 00:22:58,278 --> 00:23:00,13 instead, you can go and kind of 511 00:23:02,115 --> 00:23:04,150 cleanse your palate, so to speak, 512 00:23:05,151 --> 00:23:06,886 and work on something else 513 00:23:07,387 --> 00:23:08,321 in the image, 514 00:23:09,689 --> 00:23:10,990 and then come back to it. 515 00:23:11,558 --> 00:23:13,426 And maybe you'll have 516 00:23:15,395 --> 00:23:18,64 some insight and some fresh ideas 517 00:23:20,166 --> 00:23:20,967 to 518 00:23:23,370 --> 00:23:24,304 experiment with. 519 00:23:26,573 --> 00:23:28,174 What I'm doing right now is, 520 00:23:29,376 --> 00:23:32,946 I felt like adding a little bit of contrast to the background, because I 521 00:23:33,380 --> 00:23:35,48 darkened it down quite away. 522 00:23:35,548 --> 00:23:38,385 And so I just made myself a fancy curve 523 00:23:39,552 --> 00:23:40,954 that I know is going to 524 00:23:41,388 --> 00:23:43,690 pop highlights just like that, 525 00:23:45,58 --> 00:23:46,393 and I'm painting 526 00:23:46,760 --> 00:23:47,827 that into 527 00:23:48,94 --> 00:23:49,129 the background, 528 00:23:50,263 --> 00:23:51,364 because before I 529 00:23:51,698 --> 00:23:52,999 go down this next path, 530 00:23:55,468 --> 00:23:58,238 you know, I want to come back to this and have it look sparkly. 531 00:23:59,305 --> 00:24:00,640 So that's what I'm doing 532 00:24:01,775 --> 00:24:02,275 that's cool. 533 00:24:02,742 --> 00:24:03,643 That's good enough for now. 534 00:24:04,277 --> 00:24:05,612 going to save this thing, 535 00:24:06,579 --> 00:24:08,815 because I just did a nice chunk of work on it. 536 00:24:10,517 --> 00:24:12,652 And what I want to do next is 537 00:24:13,620 --> 00:24:15,855 attend to a few of 538 00:24:18,425 --> 00:24:19,659 these outstanding 539 00:24:20,93 --> 00:24:21,428 issues with 540 00:24:22,429 --> 00:24:23,29 the glass 541 00:24:23,296 --> 00:24:24,164 and the bottle. 542 00:24:25,865 --> 00:24:28,335 So yeah, I've just been kind of 543 00:24:29,302 --> 00:24:33,239 allocating a little bit of space in the back of my brain as I've been working 544 00:24:33,373 --> 00:24:34,607 on this, thinking through some ideas. 545 00:24:34,908 --> 00:24:37,577 And I'd like to try that out right now, 546 00:24:38,345 --> 00:24:40,580 because I feel like we've got a really good direction on this background. 547 00:24:41,781 --> 00:24:43,983 And I want to now 548 00:24:44,250 --> 00:24:47,354 start locking this foreground in a little bit better. 549 00:24:48,121 --> 00:24:51,191 And to do that, I need to clean up 550 00:24:52,25 --> 00:24:53,126 some loose bits 551 00:24:54,27 --> 00:24:55,528 in my bottle and glass 552 00:24:56,496 --> 00:24:57,430 composition. 553 00:24:59,532 --> 00:25:00,333 And 554 00:25:00,667 --> 00:25:02,68 we're going to start with 555 00:25:04,270 --> 00:25:05,438 looking at 556 00:25:06,106 --> 00:25:07,841 what I did on these edges. 557 00:25:09,309 --> 00:25:11,211 I think I had a huesat colorize 558 00:25:12,278 --> 00:25:14,80 I should have just turned it off, but 559 00:25:14,514 --> 00:25:15,348 it's there. 560 00:25:16,116 --> 00:25:19,185 And I think what I'd like to do is attempt 561 00:25:21,721 --> 00:25:25,125 to get a little bit of highlight wrap 562 00:25:26,359 --> 00:25:27,193 around this thing. 563 00:25:28,728 --> 00:25:30,730 The background's got a little bit of light to it, 564 00:25:31,464 --> 00:25:33,433 and I feel as though it should be 565 00:25:34,267 --> 00:25:36,803 illuminating the sides of the bottle just a little bit. 566 00:25:37,871 --> 00:25:40,974 And I had, you know, there was some there before that. 567 00:25:40,974 --> 00:25:41,908 We've taken out 568 00:25:43,543 --> 00:25:44,811 there was quite a bit, actually. 569 00:25:47,947 --> 00:25:51,51 so now I'm going to add that back in 570 00:25:51,851 --> 00:25:53,119 it's a little bit challenging. 571 00:25:56,656 --> 00:26:00,794 It's not a common request that I need to do this, but I feel in 572 00:26:01,394 --> 00:26:02,95 this case 573 00:26:02,495 --> 00:26:04,798 it might be pretty helpful. 574 00:26:05,298 --> 00:26:08,1 So i'll show you how that works. 575 00:26:08,201 --> 00:26:08,968 And what, I mean, 576 00:26:09,769 --> 00:26:10,236 if 577 00:26:10,837 --> 00:26:12,305 I could just go ahead and save 578 00:26:13,306 --> 00:26:15,375 that file without any rap, 579 00:26:16,276 --> 00:26:17,277 you can see, 580 00:26:19,379 --> 00:26:20,947 you know, that it's just 581 00:26:22,582 --> 00:26:24,951 kind of popping off the background in a weird way. 582 00:26:25,552 --> 00:26:26,553 Maybe that's good. 583 00:26:27,620 --> 00:26:29,122 I don't really know, 584 00:26:29,556 --> 00:26:30,557 it's such a 585 00:26:31,558 --> 00:26:33,760 tricky thing when working with aesthetics. 586 00:26:34,561 --> 00:26:35,195 What 587 00:26:36,29 --> 00:26:39,366 you see as being right might not be what someone else 588 00:26:39,632 --> 00:26:40,967 sees as being right. 589 00:26:41,768 --> 00:26:41,868 So 590 00:26:42,902 --> 00:26:44,804 I just kind of have to use my best judgment. 591 00:26:45,605 --> 00:26:45,905 And 592 00:26:46,106 --> 00:26:47,307 my clients like that. 593 00:26:47,374 --> 00:26:47,841 I 594 00:26:48,174 --> 00:26:50,543 try to make some of those decisions for them 595 00:26:51,77 --> 00:26:52,812 so they don't have to micromanage. 596 00:26:52,946 --> 00:26:53,747 And 597 00:26:54,414 --> 00:26:58,84 with that said, I'm going to pop back up over here, 598 00:26:58,752 --> 00:27:00,153 and we're going to look at 599 00:27:01,554 --> 00:27:02,389 quick experiment. 600 00:27:03,556 --> 00:27:05,592 Remember, I've got my glass on its own 601 00:27:06,393 --> 00:27:07,27 separate 602 00:27:07,360 --> 00:27:07,994 layer, 603 00:27:08,828 --> 00:27:10,663 and I still need to fix this. 604 00:27:10,830 --> 00:27:11,664 Right here. 605 00:27:12,32 --> 00:27:13,133 Should only take a second. 606 00:27:13,767 --> 00:27:14,234 So 607 00:27:14,834 --> 00:27:16,2 in my bottle, 608 00:27:16,569 --> 00:27:18,71 in my cc, 609 00:27:18,338 --> 00:27:20,674 I've got this kind of a blur mask 610 00:27:21,875 --> 00:27:22,175 set up. 611 00:27:23,376 --> 00:27:25,111 And I think what I need to do 612 00:27:25,612 --> 00:27:26,246 is 613 00:27:27,47 --> 00:27:27,681 take, 614 00:27:29,716 --> 00:27:31,851 I'd like to just take a curve, 615 00:27:32,752 --> 00:27:34,721 and I'm going to go ahead and group these up. 616 00:27:35,855 --> 00:27:39,993 And I'm going to go ahead and put a layer mask on the group, 617 00:27:40,493 --> 00:27:41,294 so that 618 00:27:41,561 --> 00:27:43,363 everything I do is going to be affecting 619 00:27:43,863 --> 00:27:45,265 these areas equally. 620 00:27:46,833 --> 00:27:49,269 And I'm going to go ahead and 621 00:27:50,236 --> 00:27:50,870 lift 622 00:27:51,705 --> 00:27:53,773 the shadows up a tiny bit 623 00:27:54,841 --> 00:27:57,110 and open up any highlights that are there. 624 00:27:57,544 --> 00:28:00,647 I'd also like to, while I'm here, 625 00:28:01,948 --> 00:28:04,784 to fix this edge that's been bugging me. 626 00:28:06,252 --> 00:28:06,553 And to 627 00:28:06,820 --> 00:28:08,955 do that, I'm just going to go ahead and 628 00:28:09,789 --> 00:28:11,24 flip back down 629 00:28:11,391 --> 00:28:12,625 to my frequency steps, 630 00:28:14,94 --> 00:28:16,796 see where this line is coming from. 631 00:28:17,630 --> 00:28:19,199 And rather than 632 00:28:19,699 --> 00:28:20,800 fix the mask, 633 00:28:21,634 --> 00:28:23,203 I'm just going to 634 00:28:24,838 --> 00:28:26,172 paint out the low frequency 635 00:28:27,640 --> 00:28:29,442 into the edge of the mask, 636 00:28:30,276 --> 00:28:34,247 because I'm just dealing with a really delicate edge right there. 637 00:28:34,814 --> 00:28:38,885 And that allows me to fix it in half a second. 638 00:28:39,452 --> 00:28:41,321 And that thing was bugging me to you. 639 00:28:41,388 --> 00:28:42,389 So we'll fix it. 640 00:28:45,558 --> 00:28:46,92 And that's done. 641 00:28:47,160 --> 00:28:48,962 Go ahead and push this guy out 642 00:28:50,663 --> 00:28:52,465 a little bit of high frequency 643 00:28:53,133 --> 00:28:53,933 there. 644 00:28:54,434 --> 00:28:57,604 Using frequency sep is a glorious way to 645 00:28:58,571 --> 00:28:59,673 deal with edges 646 00:29:00,674 --> 00:29:04,944 and avoid having to cut in too far to get rid of any sort of 647 00:29:07,213 --> 00:29:09,282 camera blur that's present. 648 00:29:10,750 --> 00:29:12,652 Maybe just a tiny bit more over here. 649 00:29:13,386 --> 00:29:15,689 Other times you just have a lot of light wrap to you 650 00:29:15,855 --> 00:29:16,22 and 651 00:29:17,57 --> 00:29:20,160 the light wrap extends far enough into the image 652 00:29:20,493 --> 00:29:21,127 that 653 00:29:21,695 --> 00:29:23,530 to get rid of it, you need to 654 00:29:24,964 --> 00:29:25,932 really 655 00:29:27,701 --> 00:29:28,635 cut your path 656 00:29:29,302 --> 00:29:30,870 too far into the inside, 657 00:29:31,304 --> 00:29:34,874 or your mask, if you just feel like not doing paths. 658 00:29:37,77 --> 00:29:40,947 So this edge has been kind of bothering me, and I know it needs to be cleaned. 659 00:29:41,314 --> 00:29:43,49 So I'm just going to do that real fast. 660 00:29:44,651 --> 00:29:47,987 Bam, that's done with sights a little bit trickier. 661 00:29:48,655 --> 00:29:51,524 I'm just going to use a normal brush. 662 00:29:53,59 --> 00:29:53,927 Well, hello. 663 00:29:55,829 --> 00:29:56,629 And 664 00:29:57,297 --> 00:29:58,565 we can 665 00:29:58,998 --> 00:29:59,999 sample here. 666 00:30:01,401 --> 00:30:04,537 And I think I can just do that sort of thing 667 00:30:05,305 --> 00:30:05,772 ten percent. 668 00:30:06,973 --> 00:30:08,174 Just paint a darker tone 669 00:30:10,76 --> 00:30:10,877 into 670 00:30:11,144 --> 00:30:12,12 this side. 671 00:30:14,514 --> 00:30:15,248 Something like that. 672 00:30:15,315 --> 00:30:16,182 It'll all go away. 673 00:30:16,516 --> 00:30:16,783 Ok, 674 00:30:17,751 --> 00:30:18,385 easy. 675 00:30:18,985 --> 00:30:20,153 I'm not going to mess with that. 676 00:30:20,487 --> 00:30:21,121 And 677 00:30:21,454 --> 00:30:24,90 you can see there's still some little fading stuff that's happening over 678 00:30:24,90 --> 00:30:24,257 here. 679 00:30:24,491 --> 00:30:25,759 And that was because 680 00:30:26,259 --> 00:30:27,994 I had just set up a 681 00:30:29,129 --> 00:30:29,763 rap 682 00:30:30,96 --> 00:30:30,263 curve. 683 00:30:30,830 --> 00:30:33,433 That's going to put a little bit more light down on the sides, 684 00:30:34,501 --> 00:30:36,336 and you'll see why here in just a second. 685 00:30:36,970 --> 00:30:39,372 So with that done, I'm going to then 686 00:30:41,141 --> 00:30:42,876 do something I don't normally do 687 00:30:43,376 --> 00:30:44,477 just because I want to try it. 688 00:30:46,12 --> 00:30:47,47 And I'm going to go 689 00:30:47,614 --> 00:30:48,14 back 690 00:30:48,114 --> 00:30:48,648 up to 691 00:30:49,916 --> 00:30:49,949 345, 692 00:30:51,451 --> 00:30:52,485 because right now 693 00:30:52,952 --> 00:30:53,586 that's 694 00:30:54,187 --> 00:30:55,522 my red color. 695 00:30:56,489 --> 00:30:58,858 I'm going to do some lamboglow 696 00:31:00,93 --> 00:31:02,729 and set this back down to normal 697 00:31:03,129 --> 00:31:04,631 or excuse me to multiply 698 00:31:04,831 --> 00:31:06,66 and see if I can 699 00:31:06,332 --> 00:31:08,334 tease a little bit of a rap in this thing. 700 00:31:09,869 --> 00:31:11,938 Still not kind of coming out the way I want it to. 701 00:31:12,505 --> 00:31:14,240 I'm going to just do a quick dynamic feather 702 00:31:15,75 --> 00:31:18,411 and see if, when I blur this, check it out. 703 00:31:19,145 --> 00:31:21,281 See, I'm just blurring what I already have blurred. 704 00:31:22,916 --> 00:31:27,53 And what I'm doing is, I'm extending that wrap of both the curve 705 00:31:27,787 --> 00:31:31,758 and the color fill further into the center of the bottle. 706 00:31:32,492 --> 00:31:33,626 It's going to get a little funky. 707 00:31:33,960 --> 00:31:35,695 It got a lot funky down there. 708 00:31:36,29 --> 00:31:39,399 I probably need to burn some stuff, although actually that's not so bad. 709 00:31:40,200 --> 00:31:42,235 I do have a little bit too much of a highlight hit 710 00:31:42,736 --> 00:31:43,470 right in these things. 711 00:31:43,536 --> 00:31:44,637 And that's because, 712 00:31:45,638 --> 00:31:46,906 remember, I got rid of that. 713 00:31:47,140 --> 00:31:49,109 But getting over to this is 714 00:31:49,542 --> 00:31:50,710 a real tricky. 715 00:31:52,579 --> 00:31:54,280 I kind of need to bring this section 716 00:31:55,315 --> 00:31:59,185 over into here and then conform it to that shape. 717 00:31:59,619 --> 00:32:01,454 Light wraps around in weird ways. 718 00:32:01,721 --> 00:32:03,456 So I just kind of wanted to leave it there. 719 00:32:03,556 --> 00:32:04,491 You don't really see that. 720 00:32:04,491 --> 00:32:05,592 That used to be highlight. 721 00:32:06,493 --> 00:32:08,161 I'd like to try to hide things 722 00:32:08,728 --> 00:32:11,297 so I can save myself twenty minutes of pain sometimes. 723 00:32:11,865 --> 00:32:13,133 And that's one of those spots. 724 00:32:14,601 --> 00:32:16,2 So I'm a little bit pink. 725 00:32:16,569 --> 00:32:17,437 I want to get, 726 00:32:17,771 --> 00:32:18,571 see if I get more saturated. 727 00:32:19,639 --> 00:32:22,75 I'm going to push that little bit higher into the reds, 728 00:32:22,676 --> 00:32:25,779 and I'm going to go ahead and dupe that to see if it helps. 729 00:32:26,179 --> 00:32:27,213 It does not. 730 00:32:28,748 --> 00:32:30,383 So what I need to do 731 00:32:30,984 --> 00:32:32,552 is potentially 732 00:32:32,919 --> 00:32:34,87 toss another curve, 733 00:32:35,288 --> 00:32:38,91 make it a little bit darker, maybe just add 734 00:32:39,225 --> 00:32:40,493 some more red to it 735 00:32:41,461 --> 00:32:42,95 this way, 736 00:32:43,930 --> 00:32:44,798 kind of like that. 737 00:32:46,199 --> 00:32:49,135 You know, it looks kind of weird in this setting, 738 00:32:49,469 --> 00:32:52,305 and that's because it's on a gray background right now. 739 00:32:52,739 --> 00:32:55,41 So I am going to 740 00:32:56,9 --> 00:32:58,545 update my layer comp, because that's how I've been doing this. 741 00:32:59,79 --> 00:33:00,113 I'm going to update that. 742 00:33:00,347 --> 00:33:03,216 This is the layer set that I want to be in the comp. 743 00:33:03,850 --> 00:33:06,720 And I'm going to go ahead and save, flip back over to this one. 744 00:33:07,153 --> 00:33:07,787 I had my previously 745 00:33:09,55 --> 00:33:09,589 UN 746 00:33:10,23 --> 00:33:11,991 edged image in there. 747 00:33:12,659 --> 00:33:16,496 So, and that was, so I wanted to see kind of a before and after 748 00:33:17,297 --> 00:33:18,565 of what I had just done. 749 00:33:20,900 --> 00:33:22,569 Ask me how I think that far ahead, but 750 00:33:23,69 --> 00:33:24,304 I'm kind of weird like that. 751 00:33:25,538 --> 00:33:26,840 So that was before and after. 752 00:33:26,973 --> 00:33:27,941 I think that's kind of cool. 753 00:33:28,508 --> 00:33:30,343 Maybe it pushes to the background too much. 754 00:33:30,410 --> 00:33:33,113 I'm not sure it needs to have it otherwise, it's just 755 00:33:33,780 --> 00:33:35,348 kind of floating in the scene. 756 00:33:37,617 --> 00:33:38,651 I don't know how rob's going to respond, 757 00:33:39,719 --> 00:33:41,121 we shall see. 758 00:33:42,188 --> 00:33:44,624 But for now, I kind of like what's going on with that. 759 00:33:46,26 --> 00:33:46,559 I think 760 00:33:46,993 --> 00:33:49,429 obviously the tentacle just pops out on its own. 761 00:33:51,297 --> 00:33:55,201 I don't need to see every single surface of the bottle separate from a background. 762 00:33:55,935 --> 00:34:00,440 I might just do a little bit of shading around the edges to get this edge to 763 00:34:00,440 --> 00:34:02,742 pop out, because it's really blending in. 764 00:34:03,76 --> 00:34:04,477 That part might be important, 765 00:34:05,779 --> 00:34:09,783 but it's not the fault of those red layers I just made, because it's just 766 00:34:09,783 --> 00:34:10,183 not there. 767 00:34:10,417 --> 00:34:11,184 Anyway, 768 00:34:12,652 --> 00:34:14,387 i'll look at that in just a moment. 769 00:34:16,89 --> 00:34:17,123 But for now, I want 770 00:34:17,290 --> 00:34:17,390 to 771 00:34:18,491 --> 00:34:19,225 take a quick crack 772 00:34:20,326 --> 00:34:20,627 at 773 00:34:20,827 --> 00:34:21,928 the wine glass, 774 00:34:22,729 --> 00:34:23,29 because 775 00:34:23,630 --> 00:34:26,232 it's probably bugging you as much as it's bugging me. 776 00:34:26,866 --> 00:34:27,200 So 777 00:34:27,534 --> 00:34:30,570 to do that, I want to go back to my 778 00:34:32,105 --> 00:34:33,773 layer and glass, 779 00:34:34,441 --> 00:34:36,643 sorry, my bottle and glass comp. 780 00:34:37,310 --> 00:34:38,244 And within that, 781 00:34:38,812 --> 00:34:40,313 I have my 782 00:34:41,147 --> 00:34:42,882 glass linked smart object. 783 00:34:44,351 --> 00:34:45,452 And it is 784 00:34:46,519 --> 00:34:47,520 looking like that. 785 00:34:48,588 --> 00:34:51,24 I think what's bugging me right now, is 786 00:34:51,558 --> 00:34:52,959 this tiny little speck? 787 00:34:54,260 --> 00:34:57,564 Maybe I need to, you know, maybe it's not that I want to bring this highlight 788 00:34:57,864 --> 00:34:58,431 all the way down. 789 00:34:58,998 --> 00:35:00,333 I think maybe I just want to 790 00:35:00,667 --> 00:35:02,235 close the gap up here 791 00:35:02,736 --> 00:35:04,170 and maybe get rid of this 792 00:35:05,538 --> 00:35:05,705 strange. 793 00:35:06,506 --> 00:35:07,307 Looking into 794 00:35:07,941 --> 00:35:08,641 the highlight. 795 00:35:11,778 --> 00:35:14,881 I'm sometimes thinking to you that I want to bring 796 00:35:15,715 --> 00:35:16,649 a white 797 00:35:16,983 --> 00:35:18,551 line to the rim, 798 00:35:19,319 --> 00:35:21,388 or maybe it's this front rim goes white. 799 00:35:21,721 --> 00:35:22,889 I'm not really sure. 800 00:35:23,289 --> 00:35:24,324 But that 801 00:35:25,792 --> 00:35:26,893 darkness on darkness 802 00:35:28,328 --> 00:35:28,795 isn't 803 00:35:29,696 --> 00:35:30,196 really working. 804 00:35:30,497 --> 00:35:32,799 It just needs some sort of shape up here. 805 00:35:34,34 --> 00:35:35,201 And then we're going to fix this. 806 00:35:36,169 --> 00:35:37,103 And 807 00:35:37,370 --> 00:35:38,672 so that's how we're doing this. 808 00:35:38,972 --> 00:35:41,608 I'm going to go back to my 809 00:35:45,311 --> 00:35:46,579 glass file here, 810 00:35:47,881 --> 00:35:50,383 and I'm going to get some gray all the way back there, because 811 00:35:51,384 --> 00:35:52,652 my eyes are 812 00:35:52,986 --> 00:35:53,920 a little bit tired. 813 00:35:56,790 --> 00:35:57,123 And 814 00:35:57,290 --> 00:35:59,192 we're going to really quickly 815 00:36:00,627 --> 00:36:00,960 fix 816 00:36:02,595 --> 00:36:03,530 this highlight. 817 00:36:04,431 --> 00:36:07,367 And I'm pretty sure it's on that layer. 818 00:36:07,934 --> 00:36:09,269 And that is my 819 00:36:10,170 --> 00:36:11,371 high frequency 820 00:36:13,773 --> 00:36:14,574 upper layer. 821 00:36:16,509 --> 00:36:18,445 And I can show you what that looks like. 822 00:36:18,812 --> 00:36:20,13 That's what it looks like 823 00:36:21,81 --> 00:36:21,481 with that. 824 00:36:22,15 --> 00:36:22,749 I'm going to 825 00:36:23,850 --> 00:36:26,252 be on the wrong tool every year. 826 00:36:30,657 --> 00:36:31,524 Quick alignment, 827 00:36:31,691 --> 00:36:32,492 super easy. 828 00:36:34,27 --> 00:36:36,963 Cleaned going to go check out what's happening here, 829 00:36:38,598 --> 00:36:39,999 since I know I need to fix, 830 00:36:41,234 --> 00:36:42,569 and it looks like, 831 00:36:43,670 --> 00:36:44,304 oh, 832 00:36:45,238 --> 00:36:46,573 what does that look like? 833 00:36:47,774 --> 00:36:50,243 Oh, that's part of this mask. 834 00:36:50,744 --> 00:36:52,12 So before I do that, 835 00:36:53,780 --> 00:36:57,450 otherwise, it's just not going to look like it's supposed to. 836 00:36:57,784 --> 00:36:59,986 I can also maybe just turn it off real quick, 837 00:37:00,954 --> 00:37:01,588 and 838 00:37:02,355 --> 00:37:03,690 then I can fix this 839 00:37:04,357 --> 00:37:06,92 and just not worry about this mask 840 00:37:06,893 --> 00:37:07,527 right now. 841 00:37:13,633 --> 00:37:14,868 I just want to bring 842 00:37:15,468 --> 00:37:16,803 this thing all the way up. 843 00:37:17,137 --> 00:37:20,507 It's kind of cool, because it has these little flares around the side of it. 844 00:37:20,740 --> 00:37:22,575 That's something that I would never 845 00:37:23,143 --> 00:37:27,514 think or be able to kind of create on my own without having a reference, 846 00:37:30,984 --> 00:37:31,518 because it's 847 00:37:32,352 --> 00:37:35,55 just a weird quality of light and optics. 848 00:37:35,689 --> 00:37:36,623 And 849 00:37:37,957 --> 00:37:40,326 our little brains can't figure that out on their own. 850 00:37:41,795 --> 00:37:44,597 So I got that made, got that filled in. 851 00:37:45,65 --> 00:37:48,168 Going to take a quick look at the low frequency layer. 852 00:37:48,968 --> 00:37:51,237 And that is just solid white. 853 00:37:51,471 --> 00:37:53,606 So I don't need the mixer brush, 854 00:37:54,407 --> 00:37:55,508 although 855 00:37:56,509 --> 00:37:59,846 a mixer brush might actually be cool with that, because I could 856 00:38:00,647 --> 00:38:01,281 bring 857 00:38:01,915 --> 00:38:02,549 these 858 00:38:02,816 --> 00:38:04,651 side edges up with me 859 00:38:05,719 --> 00:38:08,955 like that, which I wouldn't be able to do if I was just using 860 00:38:09,289 --> 00:38:10,357 a normal white brush. 861 00:38:10,824 --> 00:38:14,260 It would fall off to gray, rather than falling off to 862 00:38:15,462 --> 00:38:15,695 this 863 00:38:16,329 --> 00:38:18,865 kind of desaturated orange. 864 00:38:20,834 --> 00:38:22,68 And I'd like to 865 00:38:22,569 --> 00:38:22,869 just 866 00:38:24,270 --> 00:38:25,605 round out this bottom 867 00:38:26,740 --> 00:38:27,507 as well, 868 00:38:28,408 --> 00:38:29,109 like that 869 00:38:30,10 --> 00:38:31,211 a little bit nicer, 870 00:38:32,812 --> 00:38:37,83 although go in full uniform right there, is maybe not the best idea, 871 00:38:37,384 --> 00:38:38,251 we'll find out. 872 00:38:39,319 --> 00:38:40,787 Ok, back to 873 00:38:41,388 --> 00:38:42,889 my normal view, 874 00:38:43,289 --> 00:38:47,27 and I need to fix my layer mask. 875 00:38:48,428 --> 00:38:51,398 This layer mask is controlling transparency on the glass. 876 00:38:52,832 --> 00:38:53,767 I made it 877 00:38:54,267 --> 00:38:55,535 from pulling a channel 878 00:38:56,970 --> 00:38:57,804 a little while ago. 879 00:38:58,104 --> 00:39:00,173 So just to remind yourself 880 00:39:01,74 --> 00:39:02,876 where this thing even came from, 881 00:39:06,413 --> 00:39:10,717 it was something I had to create to give myself transparency on the glass. 882 00:39:11,51 --> 00:39:12,952 I probably could have gotten around that by 883 00:39:15,989 --> 00:39:16,956 painting 884 00:39:18,892 --> 00:39:20,160 a foreground layer 885 00:39:20,326 --> 00:39:21,761 into 886 00:39:22,328 --> 00:39:25,932 this glass here, and then just kind of curving it in different ways 887 00:39:26,199 --> 00:39:27,233 to make it appear transparent. 888 00:39:27,801 --> 00:39:31,504 But I wanted to get fancy and show you how you can 889 00:39:32,739 --> 00:39:38,144 link a file and make it pop out the top with some transparency. 890 00:39:39,79 --> 00:39:41,281 Just some kind of neat Photoshop tricks, 891 00:39:42,549 --> 00:39:42,882 and 892 00:39:44,984 --> 00:39:45,919 that's how it works. 893 00:39:48,121 --> 00:39:49,856 How does that old David Letterman skit? 894 00:39:50,90 --> 00:39:51,524 Stupid human tricks? 895 00:39:51,858 --> 00:39:53,293 Yeah, so these are 896 00:39:53,793 --> 00:39:57,430 kind of stupid Photoshop tricks, but they're not really stupid, because 897 00:39:58,732 --> 00:39:59,232 they're fancy. 898 00:39:59,866 --> 00:40:00,867 Ok 899 00:40:01,935 --> 00:40:02,335 with that. 900 00:40:02,902 --> 00:40:04,170 I don't want to do that. 901 00:40:04,738 --> 00:40:05,605 I want to, 902 00:40:05,939 --> 00:40:06,506 I think, mixer. 903 00:40:06,906 --> 00:40:08,174 I can even mix her 904 00:40:08,308 --> 00:40:09,442 on 905 00:40:10,410 --> 00:40:10,877 masks 906 00:40:14,14 --> 00:40:14,581 just like that. 907 00:40:14,681 --> 00:40:17,450 There is just a weird little nub down at the bottom. 908 00:40:18,184 --> 00:40:19,185 Maybe I want to 909 00:40:20,653 --> 00:40:22,188 just kind of soften that up. 910 00:40:22,255 --> 00:40:23,823 Nope that's going to give me trouble. 911 00:40:25,558 --> 00:40:26,893 That's a tricky little one. 912 00:40:28,495 --> 00:40:29,295 So maybe for 913 00:40:29,429 --> 00:40:29,929 now, 914 00:40:31,998 --> 00:40:33,99 brush 915 00:40:33,299 --> 00:40:33,633 a shift. 916 00:40:33,800 --> 00:40:34,401 Brush 917 00:40:35,368 --> 00:40:35,835 white. 918 00:40:39,639 --> 00:40:41,608 For now, we're just barely going to touch it. 919 00:40:42,342 --> 00:40:43,376 I'll get cool. 920 00:40:45,78 --> 00:40:45,612 Um. 921 00:40:46,12 --> 00:40:48,481 So let's take a quick look at what we had just done. 922 00:40:49,149 --> 00:40:50,83 I removed 923 00:40:50,650 --> 00:40:52,18 a little speck that was up here. 924 00:40:52,519 --> 00:40:54,888 I bridged the gap on 925 00:40:55,789 --> 00:40:56,623 this highlight. 926 00:40:57,957 --> 00:41:00,326 If I go back to my history whoa. 927 00:41:00,894 --> 00:41:02,562 You can see that I went from 928 00:41:03,29 --> 00:41:03,530 this, 929 00:41:05,532 --> 00:41:06,66 from this 930 00:41:07,200 --> 00:41:07,534 to 931 00:41:10,570 --> 00:41:11,37 this 932 00:41:11,705 --> 00:41:12,639 couple minutes of work. 933 00:41:13,707 --> 00:41:15,208 100 different ways to do it. 934 00:41:15,475 --> 00:41:18,411 That's how I chose to do it, because I've got my layer stacks already built. 935 00:41:19,145 --> 00:41:20,814 I mean, just you, rid of that little bump. 936 00:41:21,381 --> 00:41:22,882 And, like I said, 937 00:41:23,550 --> 00:41:24,417 kind of into it. 938 00:41:24,417 --> 00:41:24,784 But 939 00:41:25,51 --> 00:41:27,53 I always feel like I want to drag it down 940 00:41:27,620 --> 00:41:28,488 even more. 941 00:41:31,624 --> 00:41:32,959 And let me just 942 00:41:36,196 --> 00:41:38,64 this little piece right there. 943 00:41:38,898 --> 00:41:39,999 Maybe we'll just around this, 944 00:41:40,667 --> 00:41:42,869 or square this off at the top, 945 00:41:44,904 --> 00:41:46,239 something like that. 946 00:41:46,873 --> 00:41:47,507 Cool. 947 00:41:49,609 --> 00:41:51,344 Next, I'm going to look at 948 00:41:53,146 --> 00:41:54,247 fixing this little 949 00:41:55,615 --> 00:41:56,483 piece of light, 950 00:41:57,384 --> 00:41:58,551 looks like I'm up here. 951 00:42:02,489 --> 00:42:03,690 That one's been bugging me. 952 00:42:04,591 --> 00:42:05,759 I'm not going to worry about this. 953 00:42:06,593 --> 00:42:07,527 This is looking great. 954 00:42:09,763 --> 00:42:10,230 Think 955 00:42:11,531 --> 00:42:13,433 I would love to get rid of 956 00:42:14,334 --> 00:42:16,336 this guy, but there's going to be 957 00:42:17,637 --> 00:42:20,173 ton of issues that happen when I do. 958 00:42:20,507 --> 00:42:22,575 Someone is going to try really quick 959 00:42:22,709 --> 00:42:23,209 fix 960 00:42:24,344 --> 00:42:25,278 and see 961 00:42:27,313 --> 00:42:28,148 if I can't 962 00:42:28,815 --> 00:42:29,749 just bring 963 00:42:30,116 --> 00:42:31,51 the wine 964 00:42:32,352 --> 00:42:33,286 all the way 965 00:42:34,254 --> 00:42:35,689 over to the edge. 966 00:42:36,256 --> 00:42:38,224 Go ahead and get rid of this one too. 967 00:42:39,559 --> 00:42:42,262 You know, that highlight is already so delicate. 968 00:42:42,662 --> 00:42:43,196 And 969 00:42:43,530 --> 00:42:45,65 when we put a bunch of stuff around, it 970 00:42:46,99 --> 00:42:47,200 just sort of loses 971 00:42:48,334 --> 00:42:49,436 that delicacy. 972 00:42:50,570 --> 00:42:51,37 So 973 00:42:51,638 --> 00:42:52,472 I'm going to 974 00:42:53,239 --> 00:42:55,208 blend some of this stuff together 975 00:42:55,775 --> 00:42:57,544 using just a stamp tool right now. 976 00:42:57,944 --> 00:42:59,512 If I need to come in with 977 00:43:00,13 --> 00:43:02,82 my mixer brush, I will. 978 00:43:02,916 --> 00:43:03,850 But for now, 979 00:43:04,584 --> 00:43:05,752 I just want to 980 00:43:06,753 --> 00:43:07,854 get rid of this, kind of. 981 00:43:08,188 --> 00:43:10,557 I think it was just a reflection from something. 982 00:43:12,258 --> 00:43:13,293 And then I can go 983 00:43:13,460 --> 00:43:14,894 back to my stamp tool 984 00:43:16,663 --> 00:43:18,732 and get rid of the high frequency and Fo, 985 00:43:21,868 --> 00:43:22,869 just like that. 986 00:43:23,470 --> 00:43:23,837 Cool. 987 00:43:24,170 --> 00:43:24,838 This one's ok. 988 00:43:25,238 --> 00:43:26,239 I must want to 989 00:43:27,240 --> 00:43:30,810 bring this thing all the way down and around, but it's actually sitting on a 990 00:43:30,810 --> 00:43:32,312 dark surface, so 991 00:43:32,579 --> 00:43:34,414 it wouldn't really be there. 992 00:43:35,315 --> 00:43:37,751 Maybe it looks a little bit strange in that termination. 993 00:43:38,418 --> 00:43:41,287 If I did want to fix this, it would be the same process 994 00:43:41,788 --> 00:43:45,759 that I used for this guy up here, where I'm just going to 995 00:43:46,226 --> 00:43:47,193 basically, 996 00:43:47,961 --> 00:43:52,332 probably just make a mask and just paint white all the way through to the bottom, 997 00:43:53,800 --> 00:43:55,68 like I said, I don't think it's necessary. 998 00:43:55,702 --> 00:43:57,70 We're going to leave it like that for right now. 999 00:43:58,104 --> 00:43:59,673 And I'm going 1000 00:43:59,939 --> 00:44:00,807 to 1001 00:44:01,441 --> 00:44:02,242 quickly 1002 00:44:03,76 --> 00:44:05,612 get rid of this thing right here 1003 00:44:07,347 --> 00:44:07,847 it's 1004 00:44:08,581 --> 00:44:09,449 bugging me. 1005 00:44:09,783 --> 00:44:11,851 It's going to be kind of tricky, though, because 1006 00:44:12,252 --> 00:44:13,453 it needs to have 1007 00:44:14,988 --> 00:44:16,156 really the same rap 1008 00:44:18,391 --> 00:44:18,725 as 1009 00:44:22,195 --> 00:44:23,363 the bottle in the scene. 1010 00:44:24,497 --> 00:44:25,65 I'm not sure 1011 00:44:25,865 --> 00:44:27,233 if this is the right thing 1012 00:44:27,467 --> 00:44:28,168 to do here. 1013 00:44:32,739 --> 00:44:33,707 Layer masks are tricky. 1014 00:44:33,940 --> 00:44:36,309 When you get this heavy and deep into them, 1015 00:44:37,310 --> 00:44:39,846 you never quite know if you're making the right move. 1016 00:44:41,481 --> 00:44:43,350 So you just sit down some color 1017 00:44:43,516 --> 00:44:43,983 and 1018 00:44:45,318 --> 00:44:46,86 see what happens. 1019 00:44:46,820 --> 00:44:48,755 There is just kind of a weird line happening there. 1020 00:44:48,988 --> 00:44:50,223 So I got rid of it. 1021 00:44:51,224 --> 00:44:51,725 It's fine. 1022 00:44:52,492 --> 00:44:55,195 going to go back into my step and 1023 00:44:55,528 --> 00:44:57,130 see what I can do about 1024 00:44:59,299 --> 00:45:00,967 taking out whatever this thing is. 1025 00:45:01,301 --> 00:45:02,569 It's an old highlight. 1026 00:45:03,370 --> 00:45:04,170 Not 1027 00:45:04,437 --> 00:45:04,804 sure 1028 00:45:05,605 --> 00:45:06,72 if 1029 00:45:07,474 --> 00:45:10,710 this is going to have some bad effects on the main composition. 1030 00:45:11,778 --> 00:45:13,913 We're going to check that out in just a sick. 1031 00:45:16,583 --> 00:45:19,853 So I don't think I can paint outside the lines on this one. 1032 00:45:20,320 --> 00:45:21,287 Nope. 1033 00:45:21,855 --> 00:45:24,324 So maybe it will just come in with a normal flow 1034 00:45:25,125 --> 00:45:25,925 brush 1035 00:45:26,726 --> 00:45:27,27 and 1036 00:45:28,261 --> 00:45:29,763 just kind of paint in this stuff. 1037 00:45:30,663 --> 00:45:34,67 So it's really just seeing through the glass into the bottle. 1038 00:45:35,301 --> 00:45:37,437 Doesn't look like it needs to be anything special. 1039 00:45:38,338 --> 00:45:40,807 I might add some color to it as well. 1040 00:45:41,541 --> 00:45:44,144 It's just one of those details that 1041 00:45:45,311 --> 00:45:46,880 you got to be paying attention to you 1042 00:45:47,380 --> 00:45:50,83 when you do this, when you do this kind of work, because 1043 00:45:53,219 --> 00:45:55,522 these sort of things are often overlooked. 1044 00:45:56,423 --> 00:45:57,424 And if you don't 1045 00:46:00,660 --> 00:46:03,196 mind and pay attention to these things, 1046 00:46:04,30 --> 00:46:08,1 I'm going to find your image, and 1047 00:46:08,334 --> 00:46:10,870 I'm going to post it to the bad 1048 00:46:11,71 --> 00:46:14,240 Photoshop subredit, and everyone's going to make funny. 1049 00:46:15,141 --> 00:46:19,546 So it's kind of my worst nightmare and fear is that one of my images is going 1050 00:46:19,546 --> 00:46:21,448 to be on bad Photoshop, someday, 1051 00:46:22,182 --> 00:46:23,316 but hasn't happened yet. 1052 00:46:25,318 --> 00:46:26,720 let's keep our fingers crossed. 1053 00:46:28,21 --> 00:46:29,723 Ok, that's cool for now. 1054 00:46:29,856 --> 00:46:32,258 I think I might have some masking issues up there. 1055 00:46:32,592 --> 00:46:33,760 Nope it's just 1056 00:46:34,761 --> 00:46:36,496 this sort of thing happening. 1057 00:46:36,896 --> 00:46:39,32 So to fix that, I'm just going to do that. 1058 00:46:40,667 --> 00:46:41,935 This is still kind of weird. 1059 00:46:42,736 --> 00:46:44,170 We're going to 1060 00:46:44,671 --> 00:46:45,538 make it more believable 1061 00:46:47,774 --> 00:46:49,275 adding a 1062 00:46:49,542 --> 00:46:50,76 curve, 1063 00:46:50,710 --> 00:46:51,678 and 1064 00:46:51,878 --> 00:46:53,279 I think I need to put it 1065 00:46:54,714 --> 00:46:55,849 inside, 1066 00:46:56,516 --> 00:46:57,917 nope it can stay right there. 1067 00:46:58,418 --> 00:47:01,287 It's going to go and add a little bit of red. 1068 00:47:02,822 --> 00:47:03,523 Invert that, 1069 00:47:04,824 --> 00:47:05,759 come into this, 1070 00:47:05,925 --> 00:47:06,726 and 1071 00:47:07,627 --> 00:47:10,497 get my foreground background set up the way that I want them, 1072 00:47:12,98 --> 00:47:14,567 and push a little bit of red into this. 1073 00:47:14,834 --> 00:47:16,970 I think I'm going to make the tentacles red, actually, 1074 00:47:22,976 --> 00:47:25,612 have them kind of reflecting the background a little bit. 1075 00:47:27,714 --> 00:47:28,948 I'm going to get rid of that, 1076 00:47:34,354 --> 00:47:35,989 and then I can kind of 1077 00:47:36,823 --> 00:47:38,725 add any more red that I need. 1078 00:47:39,225 --> 00:47:41,428 I think I'd need to fall off on the edge here. 1079 00:47:44,30 --> 00:47:45,598 And I know this is kind of 1080 00:47:45,932 --> 00:47:48,1 a little bit on the sloppy side, 1081 00:47:48,468 --> 00:47:48,968 but 1082 00:47:50,570 --> 00:47:52,972 sometimes you need to cut corners because you only have 1083 00:47:53,306 --> 00:47:55,375 a limited number of hours you can do something. 1084 00:47:56,176 --> 00:47:56,943 And so 1085 00:47:58,11 --> 00:48:02,82 you just kind of kind of let things go and not get to micro. 1086 00:48:04,184 --> 00:48:06,753 For now, I'm cool with where that's at 1087 00:48:09,155 --> 00:48:12,192 just kind of double check my work, make sure it got all the little things that 1088 00:48:12,192 --> 00:48:12,826 I wanted to get. 1089 00:48:14,427 --> 00:48:16,396 One lost little detail 1090 00:48:16,896 --> 00:48:19,65 that I think should get taken out, 1091 00:48:20,500 --> 00:48:22,402 is this thing right here. 1092 00:48:23,69 --> 00:48:25,105 It's a little bit of a blob now. 1093 00:48:26,106 --> 00:48:27,40 And that's ok, 1094 00:48:27,507 --> 00:48:28,475 because, 1095 00:48:30,577 --> 00:48:31,845 you know, what's coming next, 1096 00:48:33,880 --> 00:48:34,347 and it's got 1097 00:48:35,715 --> 00:48:36,950 zero shift. 1098 00:48:39,219 --> 00:48:40,787 Let's add a little 1099 00:48:41,287 --> 00:48:41,554 90s, 1100 00:48:42,822 --> 00:48:43,456 a lens flare, 1101 00:48:44,657 --> 00:48:46,226 because I think that's 1102 00:48:46,993 --> 00:48:48,161 the general mood 1103 00:48:48,895 --> 00:48:50,563 for this image, is, 1104 00:48:51,398 --> 00:48:52,799 we're going kind of retro 1105 00:48:54,834 --> 00:48:56,2 it's all the rage. 1106 00:48:57,904 --> 00:48:58,405 So 1107 00:48:58,672 --> 00:49:01,107 maybe even exaggerate this just a tiny bit, 1108 00:49:03,710 --> 00:49:04,944 to make it seem like 1109 00:49:05,478 --> 00:49:06,546 it's intentional. 1110 00:49:08,348 --> 00:49:09,449 Look at that 1111 00:49:12,652 --> 00:49:13,820 Calgon, 1112 00:49:14,87 --> 00:49:14,187 ok, 1113 00:49:15,455 --> 00:49:16,489 we're going to save. 1114 00:49:18,358 --> 00:49:19,693 Oh man, what is this? 1115 00:49:22,262 --> 00:49:23,29 What is that? 1116 00:49:24,998 --> 00:49:27,200 This does not need to be here. 1117 00:49:30,970 --> 00:49:32,472 I don't know of being 1118 00:49:33,139 --> 00:49:36,943 slightly ocd is good or bad for being a retoucher, 1119 00:49:37,744 --> 00:49:37,944 because 1120 00:49:38,978 --> 00:49:40,280 if you are heavily ocd, 1121 00:49:41,314 --> 00:49:44,150 I think your job would never ever be over. 1122 00:49:46,252 --> 00:49:47,520 Fortunately, I'm not. 1123 00:49:52,892 --> 00:49:54,527 There's some sloppiness in there. 1124 00:49:54,594 --> 00:49:54,894 But 1125 00:49:55,295 --> 00:49:56,329 like I said, 1126 00:49:57,464 --> 00:50:00,667 you could do this forever and ever and ever. 1127 00:50:01,134 --> 00:50:01,935 So for now, 1128 00:50:02,268 --> 00:50:04,170 it's going to turn it down a tiny bit. 1129 00:50:05,138 --> 00:50:06,873 It's such an insignificant 1130 00:50:08,341 --> 00:50:09,442 part of the scene. 1131 00:50:10,410 --> 00:50:12,679 And it's non essential as well. 1132 00:50:13,213 --> 00:50:16,149 So we're not going to waste too much effort on it. 1133 00:50:17,784 --> 00:50:17,951 Cool. 1134 00:50:18,184 --> 00:50:19,853 I'm going to go ahead and 1135 00:50:20,186 --> 00:50:21,287 save that out. 1136 00:50:21,721 --> 00:50:24,958 Get a quick update in my 1137 00:50:25,859 --> 00:50:26,893 comp here. 1138 00:50:27,794 --> 00:50:28,161 This is 1139 00:50:28,728 --> 00:50:29,596 what I just did, 1140 00:50:32,98 --> 00:50:33,66 getting into those things. 1141 00:50:33,133 --> 00:50:36,2 I think my fingers might have saved at some point 1142 00:50:37,237 --> 00:50:38,838 before I got rid of a few other things. 1143 00:50:38,905 --> 00:50:40,6 So we don't get to see 1144 00:50:40,440 --> 00:50:41,608 all the glory 1145 00:50:41,941 --> 00:50:43,376 of my cleaning. 1146 00:50:44,110 --> 00:50:45,278 And so 1147 00:50:45,779 --> 00:50:50,717 with that said, I'm right on the edge of saving this thing out 1148 00:50:51,317 --> 00:50:52,585 and getting our update. 1149 00:50:53,53 --> 00:50:54,888 But I do 1150 00:50:55,221 --> 00:50:57,590 want to see what's happening right there 1151 00:50:58,24 --> 00:50:59,25 it's a little bit of, 1152 00:50:59,793 --> 00:51:01,928 hm, I don't know, something weird. 1153 00:51:05,65 --> 00:51:06,566 So let's see if we can 1154 00:51:07,133 --> 00:51:08,968 just even out this edge 1155 00:51:10,737 --> 00:51:11,538 a little bit tricky. 1156 00:51:12,272 --> 00:51:13,773 Doesn't have to be perfect. 1157 00:51:14,274 --> 00:51:16,309 I just want it to be not what it was 1158 00:51:17,143 --> 00:51:17,911 like that. 1159 00:51:18,345 --> 00:51:20,146 I don't know if this one's to come over, 1160 00:51:21,381 --> 00:51:22,716 I've got some settings 1161 00:51:23,550 --> 00:51:26,252 that I can adjust to, 1162 00:51:26,920 --> 00:51:27,987 maybe just kind of 1163 00:51:28,421 --> 00:51:30,90 shoot this out the side, 1164 00:51:32,659 --> 00:51:33,927 see if it's any 1165 00:51:34,427 --> 00:51:35,995 cooler than it already is. 1166 00:51:38,264 --> 00:51:40,166 Let's get rid of that little nub, 1167 00:51:40,500 --> 00:51:42,68 does just bother anyone. 1168 00:51:44,671 --> 00:51:46,873 It's going to be small, I'm not sure 1169 00:51:47,240 --> 00:51:48,975 let's see what happens real fast. 1170 00:51:50,110 --> 00:51:51,344 I'm going to do that 1171 00:51:52,579 --> 00:51:54,414 and we're going to go back to here, 1172 00:51:55,148 --> 00:51:56,950 and I'm going to go back to my mixer, 1173 00:51:58,184 --> 00:51:59,52 and I'm going to just 1174 00:52:01,621 --> 00:52:03,523 remove it from existence 1175 00:52:08,661 --> 00:52:10,497 and get this little cleaned. 1176 00:52:10,997 --> 00:52:11,831 Ok, 1177 00:52:12,665 --> 00:52:12,832 cool. 1178 00:52:13,233 --> 00:52:13,867 Cool, cool. 1179 00:52:14,267 --> 00:52:15,668 That's a whole lot better. 1180 00:52:16,903 --> 00:52:18,705 So let's get this saved 1181 00:52:19,205 --> 00:52:19,472 and 1182 00:52:20,507 --> 00:52:26,413 pop it back into our main comp, which is still a couple levels up, but let's just 1183 00:52:27,514 --> 00:52:28,148 save. 1184 00:52:29,949 --> 00:52:31,985 I'm going to make it go away. 1185 00:52:34,187 --> 00:52:35,55 That little guy 1186 00:52:35,789 --> 00:52:36,322 see that? 1187 00:52:37,691 --> 00:52:39,59 I think that's a lot better. 1188 00:52:39,292 --> 00:52:40,326 This had been bugging me, 1189 00:52:42,896 --> 00:52:44,264 so I'm happy with it. 1190 00:52:44,831 --> 00:52:46,566 And we're going to save that out. 1191 00:52:47,467 --> 00:52:48,468 I'm going to close it, 1192 00:52:49,369 --> 00:52:52,305 pop back into our main composition 1193 00:52:53,239 --> 00:52:55,675 and behold the glory 1194 00:52:56,9 --> 00:52:56,643 of 1195 00:52:57,77 --> 00:52:57,610 all that 1196 00:52:57,944 --> 00:52:58,111 cleanup. 1197 00:52:58,411 --> 00:52:59,212 I just did 1198 00:52:59,879 --> 00:53:01,281 really dialing in the glass, 1199 00:53:02,982 --> 00:53:05,285 getting it to look as 1200 00:53:05,618 --> 00:53:07,53 we intend it to be. 1201 00:53:07,220 --> 00:53:08,988 I just worked my way through it. 1202 00:53:09,289 --> 00:53:11,191 Sometimes I don't like to do everything at once. 1203 00:53:11,624 --> 00:53:15,628 I really just want to get things together and be able to start looking 1204 00:53:15,695 --> 00:53:16,162 at them 1205 00:53:17,130 --> 00:53:18,665 in a way with as few distractions 1206 00:53:19,799 --> 00:53:22,736 as possible, just to make sure I'm on the right track. 1207 00:53:23,370 --> 00:53:25,438 And then I kind of refine 1208 00:53:25,772 --> 00:53:27,474 the stuff that I started up earlier. 1209 00:53:27,774 --> 00:53:28,975 It's all a process, 1210 00:53:29,376 --> 00:53:30,710 it's all intentional, 1211 00:53:32,145 --> 00:53:32,812 and 1212 00:53:33,480 --> 00:53:36,950 it's essential to developing these kinds of compositions. 1213 00:53:37,784 --> 00:53:40,487 And so I'm really happy where this is going 1214 00:53:42,88 --> 00:53:42,422 to look. 1215 00:53:42,822 --> 00:53:43,723 The glass looking good. 1216 00:53:43,790 --> 00:53:46,226 And so now I think I'm just really going to start dialing in the background, 1217 00:53:47,394 --> 00:53:50,30 figure out what's happening with this water, that sort of thing. 1218 00:53:50,497 --> 00:53:51,31 And so 1219 00:53:51,231 --> 00:53:51,831 here we go. 82232

Can't find what you're looking for?
Get subtitles in any language from opensubtitles.com, and translate them here.