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1
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Diving into the background.
2
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I think what I want to do
3
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is get a quick feel
4
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for where my boundaries are.
5
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I know this is kind of an odd way of
working,
6
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but
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I've been doing it a lot lately.
8
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And
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I like to practice.
10
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I know that sounds odd that I practice
when this is my job.
11
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But
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when I develop a new tool, set, money
process, a new way of doing things,
13
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I just tend to do it, even if I don't
need to simply to see how it works,
14
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when it works,
15
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what its weaknesses are, what its
strengths are, all that kind of, get stuff.
16
00:00:45,779 --> 00:00:46,513
So with this image,
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I've got
18
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a big bunch of layers that
19
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I don't think I need to have
20
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organized in any way, except
21
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for just
22
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pulling them away from all the other
layers.
23
00:01:02,729 --> 00:01:03,363
And
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keep that a little bit organized,
25
00:01:08,101 --> 00:01:10,870
because those are all of the options
that I have.
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And
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I'm not going to use it any of them
right now, but I might want to use them
28
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later.
29
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So I'm going to keep them so you can
see how by having this
30
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background plate
31
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psd,
32
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so maybe you can see
33
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why I'm working the way that I am in
this case.
34
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Because I want to keep all my layers
intact.
35
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I want to have my options available.
36
00:01:35,295 --> 00:01:37,430
I don't want to drag things back into
my canvas.
37
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If I was working in my main composite
image, I would have
38
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all of these link smart objects
39
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in that image, and it would just be a
whole jumble of layers
40
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I'd like to keep away from.
41
00:01:48,108 --> 00:01:48,308
That's
42
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why I'm working with
43
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just this single piece right here that's
44
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really elegant,
45
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really efficient,
46
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and with me, that's the name of the
game.
47
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So
48
00:02:00,120 --> 00:02:00,587
without in mind,
49
00:02:01,955 --> 00:02:04,958
what I think I want to do here is, I
remember
50
00:02:06,426 --> 00:02:11,831
that I didn't have much image down here
to work with to bring it on top of the water.
51
00:02:12,432 --> 00:02:13,800
And I think I'm going to want that.
52
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Not exactly
53
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sure, but
54
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I think it's worth exploring a real
quick to see
55
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if I can bring something down
56
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that will
57
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allow me to
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push
59
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some of these ink forms into the water.
60
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And to do that,
61
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I'm going to just take a quick look at
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what I have available in my current
layer, stacking
63
00:02:44,197 --> 00:02:45,598
and there's nothing there.
64
00:02:45,799 --> 00:02:48,168
I'm thinking this one can move down,
65
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but at the same time,
66
00:02:50,837 --> 00:02:53,373
I kind of like where the position of
everything is.
67
00:02:53,373 --> 00:02:56,42
And if I move it down, it really
changes all of that.
68
00:02:56,409 --> 00:03:00,947
And it's also pulling this whole area,
which is right here,
69
00:03:01,848 --> 00:03:04,484
down even further onto the canvas.
70
00:03:05,452 --> 00:03:07,687
And I'm not generally
71
00:03:08,888 --> 00:03:10,90
thinking that's going to work
72
00:03:10,490 --> 00:03:10,657
too.
73
00:03:10,757 --> 00:03:11,358
Well,
74
00:03:12,192 --> 00:03:13,593
one thing I'm wondering,
75
00:03:13,860 --> 00:03:17,130
if I've got this big knuckle here, or
where is this shape?
76
00:03:19,232 --> 00:03:20,100
That is a good question.
77
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So let's save
78
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an update and make sure something
hasn't changed.
79
00:03:27,874 --> 00:03:30,76
I might just be imagining things, but
80
00:03:30,677 --> 00:03:33,446
that doesn't seem like it's on the
other canvas.
81
00:03:34,347 --> 00:03:35,682
Give that second
82
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ham.
83
00:03:39,719 --> 00:03:41,121
Must have missed something here.
84
00:03:42,822 --> 00:03:43,790
Any of these on?
85
00:03:44,190 --> 00:03:46,92
Nope we're going to go back to
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our
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00:03:49,929 --> 00:03:50,730
whips.
88
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Open crop, save.
89
00:03:54,34 --> 00:03:54,200
This.
90
00:03:54,267 --> 00:03:55,669
Must have been the last one
91
00:03:56,169 --> 00:03:57,404
before we moved all our layers.
92
00:03:57,704 --> 00:03:59,372
Ok, that's right there.
93
00:04:00,306 --> 00:04:01,107
And
94
00:04:02,976 --> 00:04:04,144
we need to go.
95
00:04:06,279 --> 00:04:07,647
Let's try this one more time.
96
00:04:09,449 --> 00:04:10,183
it's this section.
97
00:04:10,650 --> 00:04:10,984
Right there.
98
00:04:12,919 --> 00:04:14,554
I must have done something weird.
99
00:04:15,55 --> 00:04:15,522
Ok,
100
00:04:16,756 --> 00:04:17,157
that maintained.
101
00:04:17,791 --> 00:04:18,725
Nothing changed.
102
00:04:19,559 --> 00:04:19,726
Ok?
103
00:04:20,427 --> 00:04:21,127
Got these
104
00:04:22,328 --> 00:04:25,598
going to just call this version one, I
think,
105
00:04:26,499 --> 00:04:28,468
because he knows I might need to make
some more versions.
106
00:04:30,570 --> 00:04:32,305
Now I'm going to go and save that,
107
00:04:32,572 --> 00:04:34,874
just so I have peace of mind.
108
00:04:36,9 --> 00:04:39,212
Well, there's some cool stuff happening
on the left here.
109
00:04:39,779 --> 00:04:41,448
Like what's going on over there.
110
00:04:42,248 --> 00:04:44,951
So what I want to think about, roof
quick, is
111
00:04:45,952 --> 00:04:48,154
pushing some forms down here.
112
00:04:48,755 --> 00:04:49,456
Going to
113
00:04:49,956 --> 00:04:51,57
take a quick look at
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00:04:52,92 --> 00:04:53,293
what's available
115
00:04:53,960 --> 00:04:55,695
in my lower layer stack.
116
00:04:58,431 --> 00:05:00,333
And it's like, I've got a blend mode.
117
00:05:02,969 --> 00:05:04,37
Could be something in there,
118
00:05:08,341 --> 00:05:10,76
definitely could be something in there.
119
00:05:11,945 --> 00:05:13,613
The unfortunate part is it's
120
00:05:14,981 --> 00:05:16,783
smacking into the bottom of the frame,
121
00:05:17,550 --> 00:05:21,454
but I might be able to pull something
out of that
122
00:05:22,22 --> 00:05:23,223
wonder if I cropped those.
123
00:05:23,556 --> 00:05:26,860
No, I remember, yeah, there was nothing
usable down there,
124
00:05:27,961 --> 00:05:29,429
kind of like in this one.
125
00:05:29,863 --> 00:05:30,397
So
126
00:05:31,531 --> 00:05:31,798
with that,
127
00:05:32,832 --> 00:05:34,67
oh, it's so pretty.
128
00:05:35,702 --> 00:05:36,636
That's so cool
129
00:05:40,106 --> 00:05:40,607
with this.
130
00:05:40,674 --> 00:05:41,274
Let's just
131
00:05:41,708 --> 00:05:42,709
put this up on top,
132
00:05:44,10 --> 00:05:45,278
go back down here.
133
00:05:45,612 --> 00:05:46,413
I'm going to
134
00:05:47,547 --> 00:05:48,948
put a little opacity on it.
135
00:05:50,750 --> 00:05:51,851
Let's try screen.
136
00:05:53,153 --> 00:05:55,522
I just want to be able to see what's
happening underneath.
137
00:05:56,256 --> 00:05:57,924
I'm going to just push this up.
138
00:05:58,992 --> 00:05:59,693
I think it's mostly
139
00:06:00,827 --> 00:06:02,228
right there that I'm worried about.
140
00:06:04,597 --> 00:06:08,335
this is more than likely going to be
just too extreme.
141
00:06:09,769 --> 00:06:10,704
So that's ok.
142
00:06:14,507 --> 00:06:16,9
my light is coming
143
00:06:16,409 --> 00:06:18,511
a little bit from this direction, a
little bit from that direction.
144
00:06:18,978 --> 00:06:20,447
I kind of wanted the light all over.
145
00:06:20,914 --> 00:06:22,816
I didn't want a real directional light.
146
00:06:22,916 --> 00:06:25,752
It was going to make it a lot harder to
composite these things
147
00:06:26,252 --> 00:06:26,886
together.
148
00:06:27,620 --> 00:06:29,456
I just wanted to give myself
149
00:06:29,856 --> 00:06:31,358
a little bit of chaos,
150
00:06:31,825 --> 00:06:32,792
because
151
00:06:34,361 --> 00:06:37,263
I think that's what the background is
asking for.
152
00:06:38,331 --> 00:06:38,498
Ok?
153
00:06:38,832 --> 00:06:39,532
With that,
154
00:06:40,734 --> 00:06:41,935
just going to
155
00:06:43,470 --> 00:06:44,804
real gently
156
00:06:45,538 --> 00:06:47,40
see if I can add
157
00:06:47,540 --> 00:06:48,975
a few extra
158
00:06:49,209 --> 00:06:50,243
little pieces
159
00:06:53,313 --> 00:06:55,215
down into this section.
160
00:06:57,317 --> 00:07:00,153
And that is kind of coming together.
161
00:07:01,621 --> 00:07:04,157
There was really nothing that was right
there
162
00:07:04,491 --> 00:07:07,27
that I cared too much about.
163
00:07:08,161 --> 00:07:08,962
And
164
00:07:09,295 --> 00:07:12,866
I've got a little whirlpool over here,
165
00:07:13,233 --> 00:07:15,235
and it looks like it's not part of the
scene.
166
00:07:16,569 --> 00:07:21,274
left side of the image, this big Bulge,
and then a gap, and then something there.
167
00:07:22,8 --> 00:07:23,309
So that's right here.
168
00:07:24,10 --> 00:07:27,347
And so the space I was trying to fill
in was this bit.
169
00:07:28,415 --> 00:07:29,883
And I think I've been successful.
170
00:07:30,417 --> 00:07:32,318
I'm just going to see how far it can
bring it down,
171
00:07:33,319 --> 00:07:37,424
because it'll give me a little bit more
wiggle room to
172
00:07:38,191 --> 00:07:40,160
kind of paint stuff into the water.
173
00:07:42,896 --> 00:07:43,296
I
174
00:07:43,463 --> 00:07:45,131
was using, low flow brush
175
00:07:46,199 --> 00:07:46,733
and mouse,
176
00:07:48,635 --> 00:07:49,135
ok,
177
00:07:49,436 --> 00:07:49,936
so
178
00:07:50,103 --> 00:07:52,305
that's going to go into my v one.
179
00:07:53,640 --> 00:07:57,444
I'm going to go ahead and layer compet,
even though I don't need to,
180
00:07:58,178 --> 00:07:59,212
because I make more
181
00:07:59,612 --> 00:08:00,647
it's already set up.
182
00:08:01,314 --> 00:08:02,415
That way, I can
183
00:08:02,816 --> 00:08:06,386
take this comp into another comp, and
i'll go through my layer cops
184
00:08:06,586 --> 00:08:07,687
to show variations.
185
00:08:10,724 --> 00:08:11,825
And,
186
00:08:12,192 --> 00:08:12,625
I mean,
187
00:08:14,361 --> 00:08:16,162
so the next part of this,
188
00:08:17,297 --> 00:08:18,732
that's a little bit more committing,
189
00:08:19,399 --> 00:08:20,667
is I would like to do some cleanup.
190
00:08:21,67 --> 00:08:25,105
And the only way I can do cleanup is on
a merged copy of this.
191
00:08:25,772 --> 00:08:29,75
So the layer compi this made is
irrelevant that's, ok.
192
00:08:29,876 --> 00:08:30,110
I'm practicing
193
00:08:32,412 --> 00:08:33,913
one thing I want to try out on this
194
00:08:36,16 --> 00:08:36,483
fun
195
00:08:37,50 --> 00:08:38,718
little mess here is,
196
00:08:39,386 --> 00:08:41,588
I'm going to do a copy merged.
197
00:08:42,188 --> 00:08:43,189
I'm going to do a paste.
198
00:08:44,424 --> 00:08:46,559
I don't really need to make this a
smart object,
199
00:08:47,694 --> 00:08:47,994
but
200
00:08:48,428 --> 00:08:49,763
I'm going to, anyway,
201
00:08:50,497 --> 00:08:52,332
we're going to go filter,
202
00:08:53,266 --> 00:08:54,67
noise,
203
00:08:55,301 --> 00:08:56,336
dust and scratches.
204
00:08:58,271 --> 00:08:59,873
I'm going for the hail matter here.
205
00:09:00,573 --> 00:09:01,641
I don't think this is going to work.
206
00:09:01,708 --> 00:09:03,543
I think it's going to wreck a lot of
the fine forms.
207
00:09:04,577 --> 00:09:04,944
But
208
00:09:06,179 --> 00:09:10,717
I just want to do a quick check and see
if I can wipe a lot of this stuff out.
209
00:09:11,851 --> 00:09:14,254
See, it all goes away.
210
00:09:14,754 --> 00:09:16,489
But what happens when you do that,
211
00:09:18,591 --> 00:09:18,925
you know?
212
00:09:18,992 --> 00:09:19,959
I mean, there's the magic.
213
00:09:20,193 --> 00:09:24,197
I got rid of all my specks, but I also
got rid of a lot of the subtleties that
214
00:09:24,197 --> 00:09:24,631
are in here.
215
00:09:25,532 --> 00:09:27,534
So what I'm going to try to do
216
00:09:28,101 --> 00:09:28,902
is up my threshold
217
00:09:29,936 --> 00:09:30,570
to
218
00:09:30,904 --> 00:09:31,838
skip overms
219
00:09:34,841 --> 00:09:38,411
which don't have differences in
neighboring pixels.
220
00:09:39,145 --> 00:09:40,647
That's my understanding of how this
works.
221
00:09:41,715 --> 00:09:42,349
It's just a threshold.
222
00:09:42,649 --> 00:09:43,683
It's basically saying
223
00:09:44,17 --> 00:09:45,452
anything that doesn't have a difference
224
00:09:45,618 --> 00:09:47,487
between 21 pixels of value.
225
00:09:47,620 --> 00:09:49,356
Because I think this is 25655
226
00:09:51,291 --> 00:09:52,125
you can just ignore.
227
00:09:52,492 --> 00:09:55,829
And we're only looking for things that
have a Greater
228
00:09:56,496 --> 00:09:58,765
contrasting value to remove.
229
00:09:59,399 --> 00:10:00,967
And we're looking for other things that
are
230
00:10:01,768 --> 00:10:03,837
at the most eight pixels wide.
231
00:10:05,138 --> 00:10:06,873
So before and after
232
00:10:08,308 --> 00:10:08,975
that,
233
00:10:09,542 --> 00:10:10,877
looking pretty tight.
234
00:10:12,278 --> 00:10:14,280
I can see a few little bits of
degradation
235
00:10:15,315 --> 00:10:16,783
in some of the finer lines,
236
00:10:17,717 --> 00:10:19,52
but for the most part,
237
00:10:20,20 --> 00:10:22,722
I'm getting rid of all of the really
obvious specks.
238
00:10:23,957 --> 00:10:26,393
And if you're curious, I'm hitting p
239
00:10:26,659 --> 00:10:27,694
to preview.
240
00:10:28,495 --> 00:10:29,129
And
241
00:10:30,430 --> 00:10:31,664
this is amazing,
242
00:10:31,998 --> 00:10:32,332
I'm
243
00:10:34,100 --> 00:10:35,835
really happy about this.
244
00:10:36,670 --> 00:10:40,640
I'm going to up the radius just to see
if some of these larger
245
00:10:41,541 --> 00:10:44,310
chunks like this are going to go away,
and they're not.
246
00:10:44,911 --> 00:10:46,713
So I'm going to take this back down to
eight.
247
00:10:49,849 --> 00:10:52,485
You know, there's still a little bit of
cleanup work to do,
248
00:10:53,153 --> 00:10:56,823
but way less than there was a couple
seconds ago.
249
00:10:59,459 --> 00:11:00,360
anywhere that,
250
00:11:02,595 --> 00:11:03,663
I'm seeing
251
00:11:05,65 --> 00:11:07,367
maybe some strange gaps that are
happening
252
00:11:08,501 --> 00:11:10,236
in the lighter forms.
253
00:11:11,71 --> 00:11:12,972
I can just paint on
254
00:11:13,306 --> 00:11:15,875
my smart filter mask,
255
00:11:16,976 --> 00:11:19,346
but I think I made a pretty good
decision.
256
00:11:19,612 --> 00:11:21,114
So like this, right here,
257
00:11:22,182 --> 00:11:23,516
I can go to a brush,
258
00:11:24,117 --> 00:11:25,585
I can go to
259
00:11:27,387 --> 00:11:31,524
that layer mask, and I can then unpaint
that filter effect
260
00:11:32,25 --> 00:11:33,426
on that smart object.
261
00:11:33,560 --> 00:11:38,665
So any of these little delicate
structures that went away, I can fix
262
00:11:38,898 --> 00:11:39,866
them real quickly.
263
00:11:40,433 --> 00:11:42,68
I don't have to make another layer.
264
00:11:42,435 --> 00:11:44,604
As you can see, there's still a lot of
stuff here to clean.
265
00:11:44,838 --> 00:11:45,438
But
266
00:11:46,573 --> 00:11:48,975
all I wanted real quickly
267
00:11:49,275 --> 00:11:49,909
was
268
00:11:50,410 --> 00:11:51,211
to
269
00:11:52,278 --> 00:11:53,113
get rid of
270
00:11:54,581 --> 00:11:55,515
the big bright specks
271
00:11:56,983 --> 00:11:58,251
that were in my image.
272
00:11:58,885 --> 00:11:59,352
And
273
00:11:59,452 --> 00:12:01,121
I think I'm going to try to avoid
274
00:12:01,688 --> 00:12:02,522
frequency separating.
275
00:12:02,889 --> 00:12:03,56
This
276
00:12:03,456 --> 00:12:05,291
it's just going to create a lot of
extra work
277
00:12:06,359 --> 00:12:08,328
that isn't going to be necessary.
278
00:12:09,62 --> 00:12:12,332
And so i'll just do a real fast comb
279
00:12:12,799 --> 00:12:13,600
of
280
00:12:14,334 --> 00:12:15,835
anything that's jumping out at me
281
00:12:16,2 --> 00:12:16,469
with
282
00:12:20,340 --> 00:12:20,974
that pass.
283
00:12:22,342 --> 00:12:25,111
You know, some of these other things
I'm going to ignore for now.
284
00:12:26,179 --> 00:12:28,648
I just want to get rid of some
scratches.
285
00:12:32,185 --> 00:12:34,87
one thing I can do as well.
286
00:12:36,356 --> 00:12:38,391
I made that smart object on
287
00:12:38,825 --> 00:12:43,29
the layer, not only to be able to paint
on the mask,
288
00:12:44,664 --> 00:12:45,765
but also
289
00:12:46,266 --> 00:12:50,870
if I just wanted to maybe see if there
was a different threshold I could use
290
00:12:51,371 --> 00:12:51,838
to
291
00:12:52,572 --> 00:12:54,708
get some of these gray holes to
292
00:12:55,542 --> 00:12:56,943
close up just a tiny bit.
293
00:12:58,111 --> 00:13:00,647
And I'm pretty sure that when I do that,
294
00:13:01,948 --> 00:13:04,784
I'm going to have a whole bunch of
other issues that pop up, like that
295
00:13:05,785 --> 00:13:05,952
yep.
296
00:13:06,186 --> 00:13:06,353
Ok?
297
00:13:06,753 --> 00:13:07,787
Where I was at, was good.
298
00:13:08,254 --> 00:13:08,888
We'll leave it there.
299
00:13:10,23 --> 00:13:11,191
I'm not seeing
300
00:13:12,25 --> 00:13:13,293
too many other
301
00:13:14,994 --> 00:13:17,430
obvious forms that I need to remove
302
00:13:17,931 --> 00:13:20,166
that will keep on sweeping real fast.
303
00:13:23,69 --> 00:13:25,772
And just getting rid of these obvious
things.
304
00:13:28,41 --> 00:13:30,877
And I just really want to make a quick
305
00:13:33,79 --> 00:13:35,48
version so that I can look at this,
306
00:13:35,949 --> 00:13:36,783
finally,
307
00:13:37,217 --> 00:13:38,385
without all the specks,
308
00:13:39,352 --> 00:13:39,986
because
309
00:13:40,120 --> 00:13:40,787
I know it's
310
00:13:41,54 --> 00:13:42,88
been driving units,
311
00:13:43,623 --> 00:13:45,592
and it's definitely been driving me
nuts.
312
00:13:46,893 --> 00:13:48,428
A little bit of something down here.
313
00:13:48,661 --> 00:13:50,63
Don't think it's in the frame,
314
00:13:50,597 --> 00:13:53,133
but it may wind up in frame some day.
315
00:13:55,235 --> 00:13:56,336
Ok, that's
316
00:13:59,39 --> 00:13:59,839
beautiful.
317
00:14:00,440 --> 00:14:02,409
I'm going to go ahead and
318
00:14:04,477 --> 00:14:05,111
save.
319
00:14:07,547 --> 00:14:10,250
Go back to my other comp, see all those
specks.
320
00:14:10,817 --> 00:14:12,485
How could that not drive you crazy?
321
00:14:13,53 --> 00:14:14,120
Going to give it just a second.
322
00:14:14,187 --> 00:14:15,155
I think that's a pretty big.
323
00:14:15,221 --> 00:14:15,689
Save.
324
00:14:17,223 --> 00:14:19,526
Our link, smart objects, going to
update.
325
00:14:20,660 --> 00:14:21,928
Magic's going to happen,
326
00:14:22,495 --> 00:14:24,431
and then we're going to get started on
this bottle.
327
00:14:24,731 --> 00:14:24,898
Wow.
328
00:14:25,131 --> 00:14:25,932
There it is.
329
00:14:29,69 --> 00:14:29,602
like that
330
00:14:29,936 --> 00:14:31,371
for after, before, after
331
00:14:32,672 --> 00:14:32,839
that.
332
00:14:32,839 --> 00:14:33,406
Could have been painful.
333
00:14:34,40 --> 00:14:35,375
It's a lot of cloned work to do.
334
00:14:35,475 --> 00:14:38,11
I probably would use a spot healing
brush, so I wouldn't have to think
335
00:14:38,11 --> 00:14:38,445
about it.
336
00:14:38,678 --> 00:14:40,680
Yeah, you can see, my stuff still shows
up.
337
00:14:40,814 --> 00:14:44,651
But maybe we can put a green layer on
there and make it all go away.
338
00:14:45,151 --> 00:14:45,452
We'll see.
339
00:14:46,820 --> 00:14:47,153
I do.
340
00:14:47,153 --> 00:14:49,456
You see a little bit of a line right
there?
341
00:14:50,357 --> 00:14:52,325
And since I do see that right now,
342
00:14:53,560 --> 00:14:55,829
I definitely want to show you this
trick.
343
00:14:57,530 --> 00:14:59,366
And this is the beauty of smart objects.
344
00:14:59,799 --> 00:15:00,166
It's a
345
00:15:00,667 --> 00:15:06,840
great idea to start thinking this way,
because you can really save yourself a
346
00:15:06,906 --> 00:15:07,841
whole lot of time
347
00:15:08,341 --> 00:15:09,109
and pain.
348
00:15:09,776 --> 00:15:13,313
And what I'm going to do is, I don't,
like, wait the way this is going.
349
00:15:13,780 --> 00:15:15,515
And I know it's so insignificant,
350
00:15:15,782 --> 00:15:18,818
but it just gave me an opportunity real
quick to show you something.
351
00:15:19,452 --> 00:15:21,121
And that is, I'm going to paint this
over.
352
00:15:22,188 --> 00:15:23,390
Now that little line's gone.
353
00:15:23,690 --> 00:15:24,157
I know,
354
00:15:24,791 --> 00:15:24,824
so
355
00:15:26,26 --> 00:15:27,27
unnecessary.
356
00:15:27,193 --> 00:15:27,994
But
357
00:15:28,495 --> 00:15:31,865
what I'm going to do right now is, I'm
going to do same thing I did for select
358
00:15:32,198 --> 00:15:33,433
all copy merged
359
00:15:33,867 --> 00:15:35,468
and I turned my smart object back on.
360
00:15:35,468 --> 00:15:36,636
I'm going to double click it,
361
00:15:37,137 --> 00:15:38,838
and I'm going to paste my copy merged
362
00:15:39,873 --> 00:15:41,107
into my smart object.
363
00:15:41,708 --> 00:15:43,343
And there is
364
00:15:44,277 --> 00:15:45,945
my new, updated version of this.
365
00:15:46,413 --> 00:15:47,647
I don't need the old one anymore.
366
00:15:47,881 --> 00:15:48,648
I'm going to delete it.
367
00:15:48,648 --> 00:15:50,383
I'm going to close this smart object.
368
00:15:51,551 --> 00:15:52,519
My other one's going to update.
369
00:15:52,652 --> 00:15:54,688
It's going to rerun the dust and
scratch this filter.
370
00:15:54,821 --> 00:15:55,789
It's going to re apply
371
00:15:56,890 --> 00:15:58,558
all the extra cleanup I did.
372
00:15:59,159 --> 00:15:59,959
And it's done.
373
00:16:00,427 --> 00:16:04,30
I just updated this little,
insignificant piece because it was bug
374
00:16:04,197 --> 00:16:04,464
and me.
375
00:16:04,731 --> 00:16:07,834
So now when I say this and go back in,
that's going to go away.
376
00:16:08,435 --> 00:16:09,302
So anyway, it's cool.
377
00:16:09,369 --> 00:16:12,138
Little trick with smart object workflow.
378
00:16:12,672 --> 00:16:15,842
I used to be scared of smart objects,
and then I finally just said
379
00:16:16,976 --> 00:16:18,411
I am the boss,
380
00:16:19,145 --> 00:16:20,580
and I'm going to make you work for me.
381
00:16:20,747 --> 00:16:21,614
And now they do.
382
00:16:21,848 --> 00:16:22,549
It's awesome.
383
00:16:22,749 --> 00:16:25,585
I saved myself a ton of time, all the
time,
384
00:16:26,252 --> 00:16:26,886
and
385
00:16:27,954 --> 00:16:29,456
my life is better for it.
386
00:16:29,956 --> 00:16:30,390
All right.
387
00:16:31,691 --> 00:16:33,593
Next thing I want to do is
388
00:16:35,228 --> 00:16:36,496
do a quick little test,
389
00:16:37,130 --> 00:16:37,764
show you what
390
00:16:38,665 --> 00:16:40,333
I went through, the effort of
391
00:16:40,734 --> 00:16:42,736
adding some forms down here,
392
00:16:43,703 --> 00:16:45,438
double check what's happening.
393
00:16:47,941 --> 00:16:48,641
Maybe not
394
00:16:49,142 --> 00:16:49,909
thought I had this.
395
00:16:53,79 --> 00:16:53,646
Thought I did.
396
00:16:53,713 --> 00:16:54,881
Oh, you know what it is?
397
00:16:55,448 --> 00:16:56,649
It's down below.
398
00:16:57,717 --> 00:16:58,718
We're going to put it on top.
399
00:16:59,719 --> 00:17:00,320
Take a brush.
400
00:17:03,289 --> 00:17:04,491
this is where
401
00:17:05,392 --> 00:17:07,994
I wanted that stuff to come into the
water.
402
00:17:08,261 --> 00:17:09,129
And now I have, it's
403
00:17:10,430 --> 00:17:12,32
not looking the way it's supposed to
you right now.
404
00:17:12,98 --> 00:17:12,499
That's, ok.
405
00:17:12,732 --> 00:17:14,67
I know what it's going to be.
406
00:17:15,301 --> 00:17:15,835
So
407
00:17:16,269 --> 00:17:17,604
this is what I was after.
408
00:17:18,271 --> 00:17:19,506
So now we've done that,
409
00:17:20,106 --> 00:17:21,608
we've done a little cleaning pass
410
00:17:22,8 --> 00:17:23,43
on the background.
411
00:17:24,344 --> 00:17:25,745
I think that's looking kind of cool.
412
00:17:26,746 --> 00:17:29,616
I'm going to put this back down below,
save it for later.
413
00:17:30,517 --> 00:17:33,920
And what I'd like to do now is
414
00:17:34,654 --> 00:17:35,689
get on
415
00:17:36,423 --> 00:17:38,558
this glass square and bottle
416
00:17:38,892 --> 00:17:40,493
and get this sparkling,
417
00:17:40,894 --> 00:17:44,831
figure out a few other little issues
I'm seeing, and start putting this
418
00:17:44,831 --> 00:17:45,131
thing together
419
00:17:46,266 --> 00:17:48,168
so that we can get it wrapped up
420
00:17:48,335 --> 00:17:49,135
for the bottle.
421
00:17:50,904 --> 00:17:52,5
I've got my smart objects
422
00:17:53,139 --> 00:17:55,375
linked smart object, bottle and glass,
423
00:17:56,676 --> 00:17:58,244
going to turn off all those
424
00:17:58,345 --> 00:17:59,679
checkers, because
425
00:18:00,413 --> 00:18:01,748
they're painful to look at.
426
00:18:03,383 --> 00:18:05,752
So I noticed I've got a little bit of a
masking.
427
00:18:07,53 --> 00:18:08,655
Is she right here?
428
00:18:08,955 --> 00:18:10,90
And
429
00:18:10,190 --> 00:18:11,691
I'm going to fix that
430
00:18:13,626 --> 00:18:14,394
right now
431
00:18:16,262 --> 00:18:18,64
by pulling my path in
432
00:18:20,633 --> 00:18:21,134
Kate.
433
00:18:21,868 --> 00:18:23,370
I wish I could hide paths.
434
00:18:25,939 --> 00:18:27,207
Another one up here.
435
00:18:28,508 --> 00:18:28,675
Ok.
436
00:18:28,975 --> 00:18:31,678
So we'll just keep workin, up the line
here.
437
00:18:32,345 --> 00:18:33,279
Just got a
438
00:18:34,180 --> 00:18:35,48
bit of a
439
00:18:36,416 --> 00:18:37,450
tight area.
440
00:18:37,784 --> 00:18:39,52
Somethin happened.
441
00:18:40,253 --> 00:18:42,455
I don't quite understand.
442
00:18:43,356 --> 00:18:44,324
Hm,
443
00:18:44,824 --> 00:18:44,991
interesting.
444
00:18:45,792 --> 00:18:46,559
I have
445
00:18:47,794 --> 00:18:48,962
a disconnected path.
446
00:18:52,432 --> 00:18:52,599
All right.
447
00:18:56,269 --> 00:18:57,103
We're going to
448
00:18:57,437 --> 00:18:58,71
whoa,
449
00:19:00,173 --> 00:19:00,974
there we go.
450
00:19:01,641 --> 00:19:02,876
I tuck that in,
451
00:19:03,376 --> 00:19:04,811
get rid of my white line.
452
00:19:05,879 --> 00:19:07,514
And I notice i'll be here.
453
00:19:08,581 --> 00:19:09,315
Do you look at that?
454
00:19:09,616 --> 00:19:10,16
It's connected.
455
00:19:10,417 --> 00:19:13,453
Just can't tell, because these paths
are basically invisible.
456
00:19:15,155 --> 00:19:16,156
Push that in.
457
00:19:17,290 --> 00:19:19,192
Not sure what's happening over here.
458
00:19:23,396 --> 00:19:24,631
Make this go away.
459
00:19:25,799 --> 00:19:29,769
One thing you can do is, if you click
on your vector mask, go into properties,
460
00:19:30,904 --> 00:19:34,874
you can drop your density down, and
that kind of shows you what's underneath.
461
00:19:36,9 --> 00:19:36,810
I'm use it
462
00:19:37,477 --> 00:19:38,545
pretty regularly
463
00:19:39,612 --> 00:19:41,748
at the bottom of the sable does have a
slight curve
464
00:19:42,582 --> 00:19:43,516
at the bottom.
465
00:19:44,150 --> 00:19:44,651
So
466
00:19:45,385 --> 00:19:46,553
I'm going to keep it,
467
00:19:48,355 --> 00:19:49,823
pull that away.
468
00:19:52,892 --> 00:19:54,94
Now, what we're going to do
469
00:19:54,494 --> 00:19:55,829
is start cleaning
470
00:19:56,96 --> 00:19:56,963
this bottle
471
00:19:57,630 --> 00:20:01,267
as you can see, I have cut the glass
off of it.
472
00:20:01,768 --> 00:20:03,503
And that's exactly what I want.
473
00:20:04,270 --> 00:20:05,105
I just want to,
474
00:20:06,172 --> 00:20:08,8
because I'm going to be adding a bunch
of weird masks
475
00:20:08,808 --> 00:20:11,578
to the glass to create transparency.
476
00:20:12,12 --> 00:20:14,414
I felt it was better to isolate it
477
00:20:14,981 --> 00:20:19,986
and have it on its own, so I just don't
have all these masks bumping into themselves.
478
00:20:20,353 --> 00:20:22,88
There might be quite a bit of
479
00:20:23,56 --> 00:20:24,824
highlight things I need to do as well.
480
00:20:25,158 --> 00:20:25,925
Not sure
481
00:20:27,560 --> 00:20:28,328
that in mind.
482
00:20:29,62 --> 00:20:31,631
I'm going to go ahead and
483
00:20:34,601 --> 00:20:35,669
run a frequency set
484
00:20:36,736 --> 00:20:37,904
on just the bottle,
485
00:20:39,72 --> 00:20:40,473
going to turn all this stuff off.
486
00:20:41,241 --> 00:20:42,242
Got a full frame.
487
00:20:43,309 --> 00:20:44,477
I feel like my top
488
00:20:46,346 --> 00:20:47,514
is in a good place.
489
00:20:48,14 --> 00:20:49,749
That needs to be part of the frequency
set.
490
00:20:50,250 --> 00:20:50,550
So,
491
00:20:51,451 --> 00:20:52,652
going to
492
00:20:55,622 --> 00:20:56,656
this little trick,
493
00:20:56,990 --> 00:20:58,558
as you all know,
494
00:21:01,628 --> 00:21:02,729
check my radius,
495
00:21:04,664 --> 00:21:06,66
not worry about the glass.
496
00:21:07,701 --> 00:21:09,769
Definitely worried about this right
here.
497
00:21:12,105 --> 00:21:13,106
I think it's fine
498
00:21:14,974 --> 00:21:15,375
around it again.
499
00:21:20,814 --> 00:21:23,683
we ran our fq to put in the high pass,
500
00:21:24,417 --> 00:21:25,452
high frequency on there.
501
00:21:26,986 --> 00:21:28,154
This isn't really high pass
502
00:21:28,988 --> 00:21:30,90
that's for something else.
503
00:21:31,391 --> 00:21:33,760
And I'm ready to start cleaning.
504
00:21:35,61 --> 00:21:35,829
And with that,
505
00:21:36,429 --> 00:21:38,732
we're ready to start
506
00:21:39,232 --> 00:21:41,935
digging in to this high frequency here.
507
00:21:42,502 --> 00:21:43,837
Same story as always.
508
00:21:45,872 --> 00:21:47,674
I'm just going to go up on the high
509
00:21:48,274 --> 00:21:48,441
thing.
510
00:21:48,508 --> 00:21:49,109
It's time
511
00:21:49,709 --> 00:21:52,312
for a little walk, calm action,
512
00:21:54,881 --> 00:21:55,682
and
513
00:21:56,182 --> 00:21:57,83
same process.
514
00:21:57,617 --> 00:21:58,551
As always,
515
00:21:59,152 --> 00:22:01,921
this one does have a little bit of
extra cleaning
516
00:22:02,188 --> 00:22:03,56
to do,
517
00:22:03,690 --> 00:22:05,125
something I experimented
518
00:22:05,425 --> 00:22:06,92
with
519
00:22:06,993 --> 00:22:08,328
recently, and
520
00:22:08,495 --> 00:22:09,429
I'm actually
521
00:22:10,597 --> 00:22:11,464
not going to do that.
522
00:22:11,798 --> 00:22:14,567
But you can even run dust and scratches
523
00:22:15,368 --> 00:22:17,437
on these high frequency layers,
524
00:22:17,937 --> 00:22:19,506
sometimes when you've got
525
00:22:20,106 --> 00:22:23,43
a lot of damage to deal with, or a lot
of
526
00:22:23,710 --> 00:22:24,944
hair and dust.
527
00:22:25,278 --> 00:22:25,745
But
528
00:22:26,579 --> 00:22:28,481
there is quite a bit of contrast in
this,
529
00:22:29,449 --> 00:22:30,83
and
530
00:22:30,583 --> 00:22:32,952
a frequency set will really
531
00:22:33,553 --> 00:22:34,888
dig into
532
00:22:35,455 --> 00:22:37,123
a lot of these delicate structures.
533
00:22:39,959 --> 00:22:40,493
for now,
534
00:22:41,161 --> 00:22:43,663
we're just going to do it the old
fashioned way
535
00:22:44,597 --> 00:22:46,232
and clone out
536
00:22:47,934 --> 00:22:48,635
all of this.
537
00:22:50,36 --> 00:22:52,639
Not yet sure what I'm going to do with
these sides.
538
00:22:52,972 --> 00:22:55,41
I'm a little concerned with
539
00:22:56,576 --> 00:22:58,244
all this highlight bounce,
540
00:22:59,546 --> 00:23:01,915
definitely going to get rid of the
541
00:23:04,150 --> 00:23:04,951
barcode.
542
00:23:06,720 --> 00:23:07,187
But
543
00:23:08,421 --> 00:23:09,923
with these highlights,
544
00:23:10,990 --> 00:23:12,325
I'm a little concerned.
545
00:23:13,159 --> 00:23:15,28
I might as well try
546
00:23:15,462 --> 00:23:16,963
to see what happens if
547
00:23:17,630 --> 00:23:18,565
I just
548
00:23:19,632 --> 00:23:20,333
take them out.
549
00:23:20,900 --> 00:23:22,235
Tentacles will be
550
00:23:22,569 --> 00:23:23,670
a challenge
551
00:23:25,472 --> 00:23:28,308
to also take them out from, because
552
00:23:30,977 --> 00:23:32,645
they're definitely a part of it.
553
00:23:33,947 --> 00:23:36,483
I can see about rebuilding that.
554
00:23:36,816 --> 00:23:40,353
Maybe I can just borrow a section, but
then it's got light on the side and
555
00:23:40,353 --> 00:23:41,154
it's illuminated differently,
556
00:23:42,255 --> 00:23:42,655
who knows?
557
00:23:43,289 --> 00:23:47,527
I might come up with a quick and fancy
trick to make it happen
558
00:23:48,728 --> 00:23:50,63
it's kind of my specialty
559
00:23:50,730 --> 00:23:51,197
tricks
560
00:23:52,198 --> 00:23:52,966
and fanciness.
561
00:23:55,235 --> 00:23:56,970
So I'm just going to
562
00:23:57,537 --> 00:23:59,39
run a quick test here,
563
00:24:00,974 --> 00:24:02,75
just to see
564
00:24:03,543 --> 00:24:05,912
what the side looks like without a
highlight,
565
00:24:08,348 --> 00:24:10,350
because I can always kind of add my own
highlight.
566
00:24:10,650 --> 00:24:13,953
I think it's going to wind up being
red, because my background's going to
567
00:24:13,953 --> 00:24:14,354
be red.
568
00:24:14,587 --> 00:24:16,656
Someone have little red rap
569
00:24:16,890 --> 00:24:18,224
coming around the sides.
570
00:24:20,894 --> 00:24:22,896
So, like, just test.
571
00:24:22,996 --> 00:24:25,565
I've got a mask made, got an edge.
572
00:24:26,266 --> 00:24:28,1
So I may as well
573
00:24:28,568 --> 00:24:29,703
test it out.
574
00:24:30,36 --> 00:24:31,504
And that's what I'm going to do.
575
00:24:32,38 --> 00:24:33,773
Think, this time i'll use the right
brush.
576
00:24:34,741 --> 00:24:35,241
Come down.
577
00:24:35,308 --> 00:24:37,444
I'm going to give myself a tiny bit of
feather
578
00:24:38,78 --> 00:24:38,545
first,
579
00:24:40,347 --> 00:24:42,549
so I don't get distracted by a sharp
edge.
580
00:24:44,117 --> 00:24:44,818
I know, silly.
581
00:24:45,618 --> 00:24:49,122
Ok, I'm in my mixer, going to put up my
flow,
582
00:24:49,689 --> 00:24:50,890
and we're just going to
583
00:24:51,958 --> 00:24:52,826
paint an unnaturally
584
00:24:54,27 --> 00:24:55,362
dark edge
585
00:24:55,862 --> 00:24:57,430
down the side
586
00:24:58,832 --> 00:24:59,833
of this bottle.
587
00:25:02,836 --> 00:25:03,203
Cool,
588
00:25:05,872 --> 00:25:08,8
since I got rid of the high frequency
up here.
589
00:25:08,675 --> 00:25:10,243
And I go ahead and
590
00:25:10,710 --> 00:25:11,344
wipe
591
00:25:13,79 --> 00:25:17,751
this way as well, just to give myself a
little bit more of a view
592
00:25:18,651 --> 00:25:20,153
of the entire side.
593
00:25:22,822 --> 00:25:26,92
I don't know, I think that looks a
little cooler.
594
00:25:27,293 --> 00:25:29,295
I'm pretty distracted by
595
00:25:29,696 --> 00:25:30,563
this highlight
596
00:25:30,897 --> 00:25:31,398
on the side.
597
00:25:31,464 --> 00:25:32,599
It's just not very uniform.
598
00:25:33,233 --> 00:25:34,401
It's really broken up
599
00:25:35,235 --> 00:25:37,237
and I would rather try
600
00:25:38,271 --> 00:25:40,173
and wipe what I have,
601
00:25:40,974 --> 00:25:42,575
then rebuild it
602
00:25:43,710 --> 00:25:44,944
as a single
603
00:25:45,612 --> 00:25:46,79
piece.
604
00:25:46,746 --> 00:25:49,115
If I try to clone in between, all those
lines,
605
00:25:51,551 --> 00:25:52,519
be really pissed off.
606
00:25:55,288 --> 00:25:56,956
But since I have frequency separation,
607
00:26:00,26 --> 00:26:03,29
I get to live another day of happiness
608
00:26:03,530 --> 00:26:04,164
and bliss,
609
00:26:05,398 --> 00:26:06,733
because I have this really,
610
00:26:07,133 --> 00:26:12,172
really amazing technique for cleaning
away edges like that.
611
00:26:13,373 --> 00:26:16,576
All right, so I'm going to play around
a little bit more on my high.
612
00:26:17,377 --> 00:26:18,411
This was just a test.
613
00:26:19,145 --> 00:26:20,13
I wanted to see
614
00:26:22,248 --> 00:26:23,850
I could get rid of that edge
615
00:26:24,351 --> 00:26:25,585
and make it look pretty,
616
00:26:26,653 --> 00:26:28,788
so that as I'm cleaning the high,
617
00:26:30,990 --> 00:26:31,691
I can
618
00:26:32,92 --> 00:26:33,293
go ahead and just
619
00:26:33,626 --> 00:26:34,594
get rid of all that.
620
00:26:34,761 --> 00:26:35,729
And
621
00:26:37,597 --> 00:26:38,231
that
622
00:26:38,598 --> 00:26:39,399
in just a little while,
623
00:26:40,834 --> 00:26:42,35
I can clean up that edge.
624
00:26:42,335 --> 00:26:43,36
And so
625
00:26:43,770 --> 00:26:44,804
the removal
626
00:26:45,705 --> 00:26:47,207
of the high frequency
627
00:26:49,309 --> 00:26:49,609
is
628
00:26:50,410 --> 00:26:51,211
important
629
00:26:52,345 --> 00:26:53,913
and necessary.
630
00:26:55,315 --> 00:26:57,917
All this little noise doesn't really
matter too much.
631
00:26:59,152 --> 00:27:02,88
There will be a noise later, put on top
at the end.
632
00:27:03,356 --> 00:27:03,690
But
633
00:27:04,90 --> 00:27:05,759
I'm just going to keep it how it is,
634
00:27:07,227 --> 00:27:08,495
moving around.
635
00:27:08,995 --> 00:27:11,664
I do have a lot of highlights
636
00:27:12,599 --> 00:27:13,600
that I don't want.
637
00:27:16,503 --> 00:27:17,70
Not sure.
638
00:27:17,537 --> 00:27:18,872
Oh, did I
639
00:27:19,539 --> 00:27:19,706
that's?
640
00:27:19,873 --> 00:27:20,306
Ok.
641
00:27:20,840 --> 00:27:24,144
I had a layer on when I separated that
I didn't need on,
642
00:27:25,712 --> 00:27:26,880
but it's not going to
643
00:27:28,114 --> 00:27:29,449
hurt anything.
644
00:27:31,384 --> 00:27:32,786
As I mentioned before,
645
00:27:33,386 --> 00:27:34,721
you have to turn off masks
646
00:27:35,388 --> 00:27:38,892
and only separate the layers that you
want,
647
00:27:39,459 --> 00:27:42,562
because I use a copy merged way of
doing it,
648
00:27:43,396 --> 00:27:46,232
and it'll copy the merged.
649
00:27:46,900 --> 00:27:48,802
And if you don't want certain
650
00:27:49,636 --> 00:27:51,838
parts of the scene in your frequency
set,
651
00:27:52,472 --> 00:27:53,273
then
652
00:27:53,873 --> 00:27:55,41
you've got to turn them off.
653
00:27:55,842 --> 00:27:56,476
So
654
00:27:57,210 --> 00:27:59,45
let me check out what's happening here.
655
00:27:59,312 --> 00:27:59,479
Ok?
656
00:27:59,713 --> 00:28:00,46
There are.
657
00:28:00,113 --> 00:28:00,313
You
658
00:28:04,150 --> 00:28:05,118
remove
659
00:28:05,618 --> 00:28:06,553
all this stuff.
660
00:28:07,721 --> 00:28:10,123
Like you said, this bottle needs a lot
of clean.
661
00:28:10,357 --> 00:28:10,390
And
662
00:28:12,659 --> 00:28:13,927
they were in a pretty
663
00:28:16,963 --> 00:28:17,764
complex
664
00:28:19,199 --> 00:28:19,666
set,
665
00:28:19,999 --> 00:28:20,633
and
666
00:28:20,734 --> 00:28:22,68
I think there were just
667
00:28:22,836 --> 00:28:24,471
a lot of reflections that
668
00:28:25,939 --> 00:28:27,841
couldn't be fixed.
669
00:28:28,174 --> 00:28:28,475
So,
670
00:28:30,343 --> 00:28:31,511
as everyone says,
671
00:28:32,12 --> 00:28:32,812
we'll just
672
00:28:32,979 --> 00:28:34,414
fix it in post.
673
00:28:35,949 --> 00:28:36,950
And that's what I'm doing
674
00:28:39,786 --> 00:28:39,953
there.
675
00:28:40,186 --> 00:28:41,421
This is,
676
00:28:42,389 --> 00:28:42,889
yeah,
677
00:28:43,690 --> 00:28:43,990
see
678
00:28:44,357 --> 00:28:46,126
this right here is the computer
display.
679
00:28:46,760 --> 00:28:49,596
And this looks like probably an
umbrella,
680
00:28:50,30 --> 00:28:51,531
maybe the back side of one,
681
00:28:52,332 --> 00:28:53,133
not sure.
682
00:28:54,100 --> 00:28:56,169
A little bit of set in there, that's,
ok,
683
00:28:58,505 --> 00:28:59,673
that's what I'm here for.
684
00:29:02,709 --> 00:29:03,209
So
685
00:29:03,476 --> 00:29:04,644
there goes the umbrella,
686
00:29:06,279 --> 00:29:08,148
and there goes light stands.
687
00:29:09,949 --> 00:29:11,851
This thing up here is
688
00:29:12,252 --> 00:29:15,522
a refraction of the glass through the
glass.
689
00:29:17,457 --> 00:29:19,826
And I don't think we're going to want
it.
690
00:29:22,262 --> 00:29:24,964
I can always add my own highlights
later on.
691
00:29:27,133 --> 00:29:28,168
You know, you just
692
00:29:30,36 --> 00:29:32,305
throw down some vectors and
693
00:29:35,308 --> 00:29:36,643
put it on screen,
694
00:29:37,377 --> 00:29:39,212
fill it with some white color and
695
00:29:39,879 --> 00:29:40,513
grat it off.
696
00:29:40,814 --> 00:29:41,281
And
697
00:29:41,781 --> 00:29:43,683
you get a really nice highlight.
698
00:29:47,854 --> 00:29:48,788
Keep cleaning.
699
00:29:49,389 --> 00:29:50,724
Lots of specks still.
700
00:29:53,59 --> 00:29:55,995
One thing I'm concerned about on the
side here
701
00:29:56,963 --> 00:29:57,430
is
702
00:29:58,31 --> 00:29:59,199
there's a red line.
703
00:30:00,100 --> 00:30:04,170
And in my conversation with Rob, he
kind of liked it.
704
00:30:04,904 --> 00:30:06,239
I can see it happening.
705
00:30:07,374 --> 00:30:08,808
It is discontinuous.
706
00:30:10,977 --> 00:30:12,345
It's a little bit broken up here.
707
00:30:12,345 --> 00:30:12,812
And there
708
00:30:14,280 --> 00:30:15,515
let's, see, if there's any
709
00:30:16,182 --> 00:30:18,251
surface texture, to speak of
710
00:30:18,651 --> 00:30:19,486
kind, and not really.
711
00:30:19,552 --> 00:30:22,889
There's a little bit here, but I don't
think it's important.
712
00:30:23,523 --> 00:30:24,491
So
713
00:30:24,657 --> 00:30:26,426
I'm just going to keep on cleaning for
now.
714
00:30:26,760 --> 00:30:30,196
And if I get rid of it, and I don't
want to get rid of it, I can always
715
00:30:30,263 --> 00:30:30,730
bring it back.
716
00:30:32,332 --> 00:30:34,868
So let me just take a quick look at
what's happening.
717
00:30:37,904 --> 00:30:38,705
And
718
00:30:38,905 --> 00:30:39,839
wouldn't he know it?
719
00:30:40,840 --> 00:30:41,875
What I thought was an umbrella,
720
00:30:42,909 --> 00:30:43,343
because
721
00:30:44,411 --> 00:30:45,612
it's got
722
00:30:46,179 --> 00:30:49,616
the shape of an umbrella on a light
stand or something,
723
00:30:50,583 --> 00:30:51,685
actually, is
724
00:30:52,752 --> 00:30:53,453
the photographer,
725
00:30:54,120 --> 00:30:54,554
that is
726
00:30:55,55 --> 00:30:55,221
Mr.
727
00:30:55,455 --> 00:30:56,156
Rob,
728
00:30:56,756 --> 00:30:59,359
in the reflection, looking at a
computer screen.
729
00:30:59,859 --> 00:31:01,928
So it looks like we have an ear here
730
00:31:02,95 --> 00:31:04,464
and a nose here, anatin here.
731
00:31:04,998 --> 00:31:08,334
So some of the things you see when
you're retouching that you wish the
732
00:31:08,334 --> 00:31:11,504
photographer had seen, but they don't
always see, because they're focused on
733
00:31:12,38 --> 00:31:13,907
a whole lot of other stuff,
734
00:31:14,741 --> 00:31:15,475
but he's there.
735
00:31:15,709 --> 00:31:18,411
So we can either keep him in there,
maybe have an Easter egg,
736
00:31:18,812 --> 00:31:21,114
so that when he sees this image,
737
00:31:21,715 --> 00:31:25,885
he wonders, why the hell I didn't get
rid of whatever it is that's there.
738
00:31:25,952 --> 00:31:26,553
And I can
739
00:31:27,954 --> 00:31:30,90
bust on him hard
740
00:31:30,490 --> 00:31:31,691
and let him know
741
00:31:33,59 --> 00:31:34,394
that's his mug
742
00:31:36,196 --> 00:31:37,263
on the wine bottle.
743
00:31:39,399 --> 00:31:40,166
Big booboo.
744
00:31:40,600 --> 00:31:41,935
So, all right, I'm going to keep
cleaning.
745
00:31:42,969 --> 00:31:43,136
Um.
746
00:31:45,138 --> 00:31:47,207
just have so much to do here
747
00:31:49,776 --> 00:31:50,243
that
748
00:31:51,144 --> 00:31:52,12
I don't know
749
00:31:54,114 --> 00:31:54,748
when to stop.
750
00:31:55,315 --> 00:31:57,450
So I'm skind take out the big forms,
751
00:32:00,353 --> 00:32:03,823
because these are the ones I definitely
want to remove.
752
00:32:05,925 --> 00:32:06,726
And
753
00:32:07,794 --> 00:32:08,795
even though
754
00:32:09,295 --> 00:32:11,831
it's frequency sap and it should go
fast,
755
00:32:12,198 --> 00:32:13,767
it is, but it still takes
756
00:32:14,901 --> 00:32:15,669
a bit of time.
757
00:32:20,573 --> 00:32:23,677
Ah, for this one, I'm just going to
switch to
758
00:32:24,744 --> 00:32:26,713
my unaligned version
759
00:32:27,147 --> 00:32:29,115
and just do a bunch of downward strokes.
760
00:32:31,317 --> 00:32:32,952
I've got a little bit of
761
00:32:33,620 --> 00:32:35,989
non noise here.
762
00:32:36,489 --> 00:32:37,457
Ok, you know it?
763
00:32:37,457 --> 00:32:40,493
I haven't even looked at this thing
764
00:32:40,994 --> 00:32:44,964
with any of this cleanup I've done,
except on that side edge.
765
00:32:46,900 --> 00:32:50,437
I think it's just because I'm so
focused on getting this image done.
766
00:32:52,972 --> 00:32:54,708
I'm not taking my time anymore.
767
00:32:56,576 --> 00:32:57,911
Looking up here.
768
00:33:00,13 --> 00:33:02,82
Quite a bit of
769
00:33:03,49 --> 00:33:03,683
clean up
770
00:33:06,653 --> 00:33:07,187
let's just
771
00:33:07,787 --> 00:33:08,822
take a lot of this stuff out.
772
00:33:08,888 --> 00:33:09,456
Well, fast.
773
00:33:10,590 --> 00:33:12,25
I do have a few things on the label,
774
00:33:13,59 --> 00:33:14,728
but I want to touch.
775
00:33:16,429 --> 00:33:17,430
Those are gone,
776
00:33:18,98 --> 00:33:20,467
not too concerned about the top, just
yet.
777
00:33:21,634 --> 00:33:22,268
These are gone.
778
00:33:22,736 --> 00:33:23,670
That's gone.
779
00:33:25,71 --> 00:33:26,239
This is going away.
780
00:33:27,307 --> 00:33:31,211
And I've got this really hard white
highlight on the side.
781
00:33:31,711 --> 00:33:32,946
It's a tough call,
782
00:33:34,547 --> 00:33:35,48
but
783
00:33:36,983 --> 00:33:38,718
these interior ones,
784
00:33:40,186 --> 00:33:40,954
right there,
785
00:33:42,355 --> 00:33:43,56
they're going,
786
00:33:46,226 --> 00:33:46,559
wow.
787
00:33:47,827 --> 00:33:48,628
Rob
788
00:33:53,767 --> 00:33:54,801
Kate
789
00:33:55,535 --> 00:33:57,103
gave us a little bit extra to do.
790
00:33:58,171 --> 00:33:58,872
It's all good.
791
00:34:04,10 --> 00:34:04,678
Oh, right.
792
00:34:05,145 --> 00:34:06,713
I'm going to take a quick look
793
00:34:07,947 --> 00:34:10,383
at what I've done so far
794
00:34:11,718 --> 00:34:12,652
in justice.
795
00:34:14,187 --> 00:34:15,55
I wanted to
796
00:34:15,555 --> 00:34:17,424
patch this side in real fast.
797
00:34:18,91 --> 00:34:19,826
I think I can borrow from up there,
798
00:34:22,395 --> 00:34:23,29
almost
799
00:34:24,898 --> 00:34:26,66
borrow from there.
800
00:34:26,900 --> 00:34:29,602
Still unaligned holy smokes.
801
00:34:35,375 --> 00:34:35,842
All right.
802
00:34:36,409 --> 00:34:36,576
Good.
803
00:34:36,676 --> 00:34:36,810
Enough.
804
00:34:37,444 --> 00:34:38,78
Almost.
805
00:34:44,184 --> 00:34:44,651
With that,
806
00:34:45,218 --> 00:34:47,520
I'm going to go ahead and
807
00:34:48,188 --> 00:34:49,756
clip my high,
808
00:34:51,224 --> 00:34:53,426
take a look at it in context
809
00:34:53,793 --> 00:34:55,528
and with my layers turned on,
810
00:34:57,230 --> 00:34:59,32
and just check out my handiwork.
811
00:34:59,399 --> 00:35:00,800
So if I turn my top
812
00:35:01,534 --> 00:35:05,138
high frequency layer on and off, you
can see that I got ridden
813
00:35:06,339 --> 00:35:09,376
of a lot of the surface blemishes.
814
00:35:10,577 --> 00:35:11,211
And,
815
00:35:12,178 --> 00:35:13,747
you know, high frequency highlights,
816
00:35:14,414 --> 00:35:17,450
just these little things that I know
aren't a part of the low frequency
817
00:35:18,651 --> 00:35:20,954
domain, and they're going to need to be
cleaned.
818
00:35:21,454 --> 00:35:23,56
So I've got ahead and done that.
819
00:35:23,223 --> 00:35:25,859
And now I can watch magic happen.
820
00:35:26,993 --> 00:35:29,763
Because I'm going to mix your brush
821
00:35:30,663 --> 00:35:31,64
on the bottom
822
00:35:32,98 --> 00:35:34,567
with my high frequencies turned on.
823
00:35:35,201 --> 00:35:35,669
And
824
00:35:36,336 --> 00:35:40,440
in the past, there's nothing I ever
could have done with any tool in my
825
00:35:40,440 --> 00:35:44,144
toolkit that allowed me to just do
something like that,
826
00:35:44,811 --> 00:35:46,246
to maintain
827
00:35:47,380 --> 00:35:47,781
grain integrity
828
00:35:49,149 --> 00:35:49,916
while
829
00:35:50,383 --> 00:35:51,651
repainting
830
00:35:52,485 --> 00:35:53,119
products.
831
00:35:54,387 --> 00:35:54,721
It's
832
00:35:55,221 --> 00:35:55,622
really remarkable.
833
00:35:56,756 --> 00:35:57,123
And
834
00:35:59,693 --> 00:36:01,628
I am honestly not joking.
835
00:36:02,28 --> 00:36:04,164
Are exaggerating when I've said,
836
00:36:05,131 --> 00:36:06,399
it makes me giddy.
837
00:36:06,733 --> 00:36:08,468
Watching myself do this
838
00:36:09,936 --> 00:36:13,273
it's just something I've dreamed of my
entire
839
00:36:13,640 --> 00:36:15,508
retouching career, and
840
00:36:16,509 --> 00:36:17,610
now I'm able to do it.
841
00:36:18,812 --> 00:36:22,82
And it's even my own technique, which
is kind of cool.
842
00:36:24,751 --> 00:36:26,553
So getting rid of
843
00:36:27,620 --> 00:36:28,655
some of these
844
00:36:30,256 --> 00:36:31,191
show through
845
00:36:31,858 --> 00:36:34,227
letter forms from the back of the
bottle.
846
00:36:35,862 --> 00:36:40,633
I'm wondering if I need to bring in a
mask to control myself around these edges.
847
00:36:42,836 --> 00:36:44,971
What I think I want to do is
848
00:36:46,272 --> 00:36:49,709
go up to a big flow, and I'm going to
see if I can just bring this line down,
849
00:36:50,343 --> 00:36:52,979
kind of not, so I can go to a normal
brush.
850
00:36:53,313 --> 00:36:54,547
Rob, SETI liked it,
851
00:36:55,48 --> 00:36:56,149
and
852
00:36:56,983 --> 00:36:58,385
I want to make him happy.
853
00:36:58,651 --> 00:36:59,853
So let's
854
00:37:01,454 --> 00:37:02,255
just
855
00:37:03,823 --> 00:37:04,491
paint
856
00:37:05,291 --> 00:37:06,393
this little line in.
857
00:37:07,794 --> 00:37:08,495
There we go.
858
00:37:09,129 --> 00:37:10,96
Done.
859
00:37:10,497 --> 00:37:11,197
Bring it up here.
860
00:37:19,239 --> 00:37:20,640
Titan that one up.
861
00:37:22,909 --> 00:37:24,44
Ha, right.
862
00:37:24,277 --> 00:37:25,111
Building the gaps.
863
00:37:26,279 --> 00:37:27,514
He's got his line.
864
00:37:28,915 --> 00:37:33,319
I'll think about bringing it from here
to here in just a little while.
865
00:37:34,20 --> 00:37:35,989
But for now, I want to
866
00:37:38,24 --> 00:37:38,725
my
867
00:37:40,360 --> 00:37:41,294
edge painting
868
00:37:43,129 --> 00:37:43,663
and just
869
00:37:44,197 --> 00:37:45,131
get myself
870
00:37:46,433 --> 00:37:47,934
a nice solid edge
871
00:37:49,69 --> 00:37:50,570
so that I can
872
00:37:51,71 --> 00:37:52,806
create my own rap,
873
00:37:54,40 --> 00:37:56,176
because I'm going from
874
00:37:57,777 --> 00:38:00,914
kind of an neutral colored background
to a red background.
875
00:38:02,182 --> 00:38:03,983
And even if in the end
876
00:38:04,517 --> 00:38:07,987
we decide to go with a non red
background,
877
00:38:09,456 --> 00:38:13,426
I can easily change any highlights I
put on the bottle
878
00:38:15,929 --> 00:38:20,333
by just changing whatever layer it is I
build to create those highlights.
879
00:38:21,234 --> 00:38:22,235
It's going to be easy.
880
00:38:22,836 --> 00:38:24,304
I always build
881
00:38:24,471 --> 00:38:24,838
flexibility
882
00:38:25,872 --> 00:38:27,841
into my work, because
883
00:38:29,309 --> 00:38:32,812
clients change their mind all the time.
884
00:38:33,947 --> 00:38:37,917
I wish I could share some stories right
now about clients
885
00:38:38,251 --> 00:38:39,686
changing their mind.
886
00:38:40,520 --> 00:38:41,888
It's really amazing.
887
00:38:42,422 --> 00:38:45,925
What happens when you get into the
upper tiers of advertising.
888
00:38:47,394 --> 00:38:49,763
I've seen people throw away
889
00:38:50,830 --> 00:38:51,998
quite a few dollars.
890
00:38:55,135 --> 00:38:56,469
this is looking good.
891
00:38:57,470 --> 00:38:59,506
Not super concerned about
892
00:39:01,775 --> 00:39:02,409
the
893
00:39:03,543 --> 00:39:04,811
slight tentacle
894
00:39:05,278 --> 00:39:06,79
forms
895
00:39:06,680 --> 00:39:08,14
that are producing a
896
00:39:08,281 --> 00:39:10,884
tiny bit of a lighter shade on the
front of the bottle,
897
00:39:12,18 --> 00:39:15,789
because I've still got some color work
to do on it, and that may make it all
898
00:39:15,789 --> 00:39:16,22
go away.
899
00:39:17,290 --> 00:39:18,224
It's also
900
00:39:19,59 --> 00:39:20,527
kind of a nonprinting color.
901
00:39:21,61 --> 00:39:22,896
That type of subtlety
902
00:39:24,731 --> 00:39:25,932
in dark reds
903
00:39:27,133 --> 00:39:28,1
doesn't print
904
00:39:28,435 --> 00:39:28,968
very well.
905
00:39:29,936 --> 00:39:30,704
So
906
00:39:31,938 --> 00:39:33,606
I know that when it does print,
907
00:39:36,743 --> 00:39:38,278
more than likely you won't see anything.
908
00:39:39,312 --> 00:39:39,846
Ok?
909
00:39:40,13 --> 00:39:40,180
So
910
00:39:41,314 --> 00:39:43,383
missed a little bit of high frequency
up here.
911
00:39:43,616 --> 00:39:45,919
It's having a hard time telling what
was going on.
912
00:39:46,353 --> 00:39:47,320
So let's go ahead.
913
00:39:47,721 --> 00:39:48,321
And
914
00:39:48,888 --> 00:39:49,923
I'm going to
915
00:39:50,724 --> 00:39:51,358
push
916
00:39:51,858 --> 00:39:52,959
this wine glass
917
00:39:54,994 --> 00:39:55,995
behind itself
918
00:39:57,397 --> 00:39:57,931
so that
919
00:39:58,665 --> 00:40:00,800
when I bring the wine glass in,
920
00:40:01,134 --> 00:40:02,402
there's nothing
921
00:40:03,303 --> 00:40:03,837
for it
922
00:40:04,971 --> 00:40:05,772
to
923
00:40:07,73 --> 00:40:08,174
have the shoes with,
924
00:40:10,577 --> 00:40:12,12
just gives me a clean underlying
925
00:40:13,546 --> 00:40:13,713
layer.
926
00:40:14,748 --> 00:40:16,16
a little bit tricky to explain.
927
00:40:16,349 --> 00:40:17,584
But when
928
00:40:18,351 --> 00:40:21,121
I bring the wine glass in, you'll
definitely understand
929
00:40:24,357 --> 00:40:25,425
this little thing here.
930
00:40:27,627 --> 00:40:28,328
We're just going to
931
00:40:28,728 --> 00:40:30,96
pull this highlight down.
932
00:40:30,997 --> 00:40:34,67
We're going to say goodbye to Rob here
in just a minute.
933
00:40:38,838 --> 00:40:41,274
These highlights are kind of a tough
call.
934
00:40:42,409 --> 00:40:43,376
Sometimes
935
00:40:44,744 --> 00:40:46,246
they give the bottle shape,
936
00:40:46,913 --> 00:40:48,748
but they're also a little bit of a
distraction,
937
00:40:51,384 --> 00:40:53,286
you've got this tentacle logo,
938
00:40:53,720 --> 00:40:57,123
and it almost becomes like part of the
logo.
939
00:40:57,290 --> 00:41:00,493
So usually an art director will see
that and say,
940
00:41:01,294 --> 00:41:01,928
take it off.
941
00:41:05,799 --> 00:41:07,834
And that's what you've got to do.
942
00:41:08,168 --> 00:41:08,635
So
943
00:41:09,135 --> 00:41:09,803
we took it off.
944
00:41:09,869 --> 00:41:10,103
It's gone.
945
00:41:11,137 --> 00:41:15,41
What's left of Rob is now going away.
946
00:41:15,608 --> 00:41:16,176
He's gone.
947
00:41:16,409 --> 00:41:17,277
Say goodbye.
948
00:41:19,79 --> 00:41:21,614
We're going to get rid of this other
big, giant highlight.
949
00:41:23,350 --> 00:41:23,983
And
950
00:41:25,51 --> 00:41:27,687
what I'm thinking for this one
951
00:41:28,121 --> 00:41:29,289
is, I like
952
00:41:30,23 --> 00:41:31,191
the surface glare,
953
00:41:31,958 --> 00:41:32,959
but I don't
954
00:41:33,626 --> 00:41:34,894
like this
955
00:41:35,28 --> 00:41:36,62
secondary
956
00:41:37,597 --> 00:41:38,398
darkness.
957
00:41:38,665 --> 00:41:39,532
I think it was
958
00:41:41,0 --> 00:41:42,68
something on the set.
959
00:41:42,836 --> 00:41:44,804
It's like the corner of the room.
960
00:41:45,772 --> 00:41:46,39
I believe.
961
00:41:47,240 --> 00:41:49,609
So it's going to smooth out out a
little bit.
962
00:41:50,810 --> 00:41:54,547
Go back into my mixer, kind of blend
this area
963
00:41:54,981 --> 00:41:56,149
and a little bit.
964
00:41:57,50 --> 00:41:59,352
I may add my own shaped highlight
965
00:41:59,786 --> 00:42:00,787
to this in a
966
00:42:01,221 --> 00:42:01,621
little while.
967
00:42:02,422 --> 00:42:02,889
Whoops.
968
00:42:04,657 --> 00:42:06,126
Not what I really wanted there.
969
00:42:06,192 --> 00:42:08,328
I think I was too high in my flow.
970
00:42:10,830 --> 00:42:14,734
But like I said, I think I'm going to
do my own work in this zone.
971
00:42:15,468 --> 00:42:15,935
There we go.
972
00:42:16,336 --> 00:42:17,103
Softened it up,
973
00:42:19,873 --> 00:42:21,141
this whole line, right here.
974
00:42:21,474 --> 00:42:22,175
A little bit tricky.
975
00:42:22,676 --> 00:42:24,310
I kind of like the shape it gives
976
00:42:25,145 --> 00:42:26,413
for now we're going to leave it.
977
00:42:27,781 --> 00:42:29,449
And I'm going to
978
00:42:30,116 --> 00:42:31,351
ditch the sky
979
00:42:31,951 --> 00:42:33,286
and ditch the sky
980
00:42:34,921 --> 00:42:36,122
maybe keep that one.
981
00:42:36,990 --> 00:42:38,391
given a little bit of shape.
982
00:42:38,992 --> 00:42:40,326
Keep this one for now.
983
00:42:40,760 --> 00:42:43,530
Keep the side one for now, because it's
continuous from there.
984
00:42:44,330 --> 00:42:45,765
Not sure what that is.
985
00:42:47,367 --> 00:42:47,834
So
986
00:42:48,34 --> 00:42:48,968
we'll get rid of it.
987
00:42:56,910 --> 00:43:00,13
I'm still not too concerned, for some
reason, about
988
00:43:00,814 --> 00:43:02,415
this bright highlight
989
00:43:02,982 --> 00:43:03,717
on top of
990
00:43:04,918 --> 00:43:05,785
the titinical arms.
991
00:43:06,119 --> 00:43:08,655
Not sure why I'm not concerned with it.
992
00:43:09,556 --> 00:43:11,157
Kind of it's a little bit silvery.
993
00:43:11,558 --> 00:43:16,162
You don't really know what it is, so
it's not distracting me too much.
994
00:43:16,663 --> 00:43:19,999
So I'm just going to quickly get rid of
the rest of the side of this glass.
995
00:43:22,268 --> 00:43:22,836
As I said.
996
00:43:23,303 --> 00:43:24,304
You'll see why
997
00:43:25,638 --> 00:43:26,706
you're just going to trust me.
998
00:43:31,611 --> 00:43:32,145
All right.
999
00:43:34,414 --> 00:43:35,48
That
1000
00:43:35,215 --> 00:43:35,515
is
1001
00:43:38,18 --> 00:43:39,519
pretty much all I wanted to do.
1002
00:43:40,954 --> 00:43:41,988
Well,
1003
00:43:43,456 --> 00:43:45,925
I told you, it's so much fun.
1004
00:43:47,560 --> 00:43:50,864
We will just do one little quick clean
up up here.
1005
00:43:51,231 --> 00:43:52,966
This little line doesn't need to be
there.
1006
00:43:54,100 --> 00:43:57,270
I'm not going to worry about the gap on
my mask right now.
1007
00:43:57,704 --> 00:43:59,673
I do like that little highlight,
1008
00:43:59,873 --> 00:44:00,807
not that one.
1009
00:44:01,608 --> 00:44:02,409
And
1010
00:44:02,976 --> 00:44:04,310
let's just do a quick
1011
00:44:04,477 --> 00:44:04,511
smooth
1012
00:44:05,545 --> 00:44:06,246
right there.
1013
00:44:06,746 --> 00:44:07,514
Bring this up,
1014
00:44:10,583 --> 00:44:11,685
maybe, maybe not
1015
00:44:11,851 --> 00:44:12,18
fine.
1016
00:44:12,252 --> 00:44:13,119
We'll figure it out later.
1017
00:44:15,789 --> 00:44:16,489
All right.
1018
00:44:16,790 --> 00:44:17,290
So
1019
00:44:18,358 --> 00:44:19,526
that's our wine bottle.
1020
00:44:20,660 --> 00:44:21,561
Lots clean up.
1021
00:44:21,861 --> 00:44:22,996
Sorry, that took so long.
1022
00:44:23,63 --> 00:44:24,964
There was just a whole lot to do on
that.
1023
00:44:26,599 --> 00:44:28,1
Here's our before and after.
1024
00:44:29,69 --> 00:44:31,204
This one's going to be pretty
remarkable.
1025
00:44:31,638 --> 00:44:32,972
So, where it was,
1026
00:44:33,773 --> 00:44:34,407
where it is,
1027
00:44:37,944 --> 00:44:38,511
looking good.
1028
00:44:38,745 --> 00:44:39,846
Tiny bit of patchiness.
1029
00:44:41,848 --> 00:44:45,285
You know, we can play with this for a
real, long time.
1030
00:44:45,785 --> 00:44:47,187
But I want to keep moving
1031
00:44:47,854 --> 00:44:48,488
and
1032
00:44:49,222 --> 00:44:49,756
get us
1033
00:44:50,90 --> 00:44:50,990
into the wine glass.
1034
00:44:51,224 --> 00:44:53,26
Because there are definitely
1035
00:44:53,793 --> 00:44:54,894
a few challenges
1036
00:44:56,429 --> 00:44:58,398
which we're going to find there.
1037
00:44:58,865 --> 00:44:59,532
And
1038
00:44:59,866 --> 00:45:01,134
in just a second,
1039
00:45:01,634 --> 00:45:03,203
i'll have this one done.
1040
00:45:03,770 --> 00:45:04,971
I know
1041
00:45:06,339 --> 00:45:07,374
I can't help it.
1042
00:45:09,309 --> 00:45:10,410
Those were big ones.
1043
00:45:11,511 --> 00:45:12,12
Kate.
1044
00:45:12,579 --> 00:45:14,547
Hopefully you don't see something that
I don't.
1045
00:45:15,782 --> 00:45:17,117
Now we're done with a wine bottle.
1046
00:45:18,118 --> 00:45:18,885
I like it.
1047
00:45:20,520 --> 00:45:21,454
We'll do that
1048
00:45:21,921 --> 00:45:22,555
magic.
1049
00:45:25,392 --> 00:45:26,26
With that done.
1050
00:45:26,192 --> 00:45:27,527
I'm going to move on to the glass
1051
00:45:28,661 --> 00:45:29,596
a little bit trickier,
1052
00:45:29,929 --> 00:45:30,663
maybe more fun.
1053
00:45:31,64 --> 00:45:32,165
We're going to find out.
1054
00:45:33,66 --> 00:45:33,767
There it is.
1055
00:45:34,234 --> 00:45:34,734
And
1056
00:45:35,301 --> 00:45:36,169
let's get started
69103
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