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These are the user uploaded subtitles that are being translated: 1 00:00:13,880 --> 00:00:16,516 Now we get to talk about something that's a little on the technical side, 2 00:00:16,649 --> 00:00:17,484 but I think it's important. 3 00:00:18,18 --> 00:00:18,551 And 4 00:00:19,152 --> 00:00:22,255 it is the inverse square law as it applies to lighting. 5 00:00:23,390 --> 00:00:26,559 Now, if you're like me, you've probably avoided the inverse square law. 6 00:00:27,627 --> 00:00:29,963 Maybe in class you learned a little bit about that. 7 00:00:30,96 --> 00:00:30,663 I did not. 8 00:00:30,730 --> 00:00:33,433 I was in the finars program in photography, 9 00:00:33,867 --> 00:00:36,269 and so I think the term was out there. 10 00:00:36,436 --> 00:00:37,270 Maybe 11 00:00:37,937 --> 00:00:38,171 I had 12 00:00:39,239 --> 00:00:41,141 a class that emphasized or 13 00:00:42,409 --> 00:00:43,610 required that I learned it. 14 00:00:43,610 --> 00:00:44,444 I never learned it. 15 00:00:44,511 --> 00:00:47,80 I remember it was a mathematical equation. 16 00:00:47,480 --> 00:00:48,748 So I avoided it at all cost. 17 00:00:49,382 --> 00:00:51,518 You may be like me, I think that 18 00:00:52,118 --> 00:00:55,555 probably two thirds of all photographers don't really know the 19 00:00:55,555 --> 00:00:58,925 infer square law as the term, but really don't know what it's all about. 20 00:01:00,593 --> 00:01:00,894 I decided 21 00:01:03,396 --> 00:01:07,67 revisit them for square law, even though we use it every time we take a 22 00:01:07,67 --> 00:01:10,403 picture, because, just like gravity, we don't have to know 23 00:01:10,970 --> 00:01:12,205 exactly everything about gravity. 24 00:01:12,439 --> 00:01:13,873 But it applies to us every day. 25 00:01:14,107 --> 00:01:15,942 Just like the inverse square law. 26 00:01:16,343 --> 00:01:16,910 When I photograph, 27 00:01:18,11 --> 00:01:20,280 use a light, the light Falls off. 28 00:01:20,413 --> 00:01:21,548 I know it Falls off. 29 00:01:21,948 --> 00:01:22,415 I 30 00:01:23,450 --> 00:01:25,51 maybe do a lot of guesswork to 31 00:01:27,454 --> 00:01:28,588 that something's going to happen. 32 00:01:28,755 --> 00:01:29,956 If I move a light backwards. 33 00:01:30,357 --> 00:01:31,825 Or forwards or whatever. 34 00:01:32,492 --> 00:01:36,996 So after photographing forty years, I think I have a little bit of, I thought 35 00:01:36,996 --> 00:01:41,434 I had a little bit of an idea of the fall off and how that applied to 36 00:01:42,268 --> 00:01:43,203 controlling my light. 37 00:01:44,104 --> 00:01:48,208 So what I did was I took the inverse square law, went back and looked at the 38 00:01:48,274 --> 00:01:52,12 definition and looked at a few YouTube of people that were explaining it. 39 00:01:52,12 --> 00:01:53,79 Most of them were very technical, 40 00:01:54,180 --> 00:01:55,849 and of course, applying 41 00:01:56,116 --> 00:01:58,18 the inverse square law with a mathematical 42 00:01:59,386 --> 00:02:00,153 formula. 43 00:02:01,54 --> 00:02:02,689 And maybe 44 00:02:03,56 --> 00:02:07,360 you heard someone, or saw someone, or maybe you are someone who took 45 00:02:08,28 --> 00:02:13,633 and used a string that had knots on it that explained a little bit about where 46 00:02:13,700 --> 00:02:15,935 the inverse square law would say. 47 00:02:15,935 --> 00:02:20,273 If you wanted to darken your background by one stop, you could take a string. 48 00:02:20,740 --> 00:02:22,509 I don't know, I've heard people do that. 49 00:02:22,575 --> 00:02:24,544 I've never done it, so 50 00:02:25,211 --> 00:02:28,281 that that helps a little bit if you're not mathematically inclined 51 00:02:29,549 --> 00:02:30,817 and more of a visual person. 52 00:02:30,984 --> 00:02:32,819 But I even took it, I think, a step further. 53 00:02:32,919 --> 00:02:38,91 And what I decided to do was to apply the inverse square law as and look at 54 00:02:38,91 --> 00:02:39,159 it from a visual perspective 55 00:02:40,193 --> 00:02:42,562 and see, how is it that I can 56 00:02:44,330 --> 00:02:47,133 apply that to my photography, my strobes, my lighting 57 00:02:48,335 --> 00:02:53,440 and will it give me a tool or some insight to help me down the road? 58 00:02:54,441 --> 00:02:56,476 Well, it turns out that 59 00:02:57,477 --> 00:02:59,746 I was really surprised at 60 00:03:00,580 --> 00:03:01,81 what I discovered. 61 00:03:01,715 --> 00:03:03,483 So I want to take you through that journey. 62 00:03:03,616 --> 00:03:07,787 I have not done this in the master class that I did, the joelgrams 63 00:03:08,355 --> 00:03:09,856 academy, under my lighting. 64 00:03:10,90 --> 00:03:11,958 This is all brand new for you guys. 65 00:03:12,592 --> 00:03:15,795 And so I always want to learn something new, and I hope you do too. 66 00:03:15,862 --> 00:03:16,896 And so let's take a look. 67 00:03:16,996 --> 00:03:20,900 Let's take a swing at it and see what we come up with. 68 00:03:21,1 --> 00:03:21,968 So 69 00:03:23,236 --> 00:03:24,270 let's take a look at. 70 00:03:24,437 --> 00:03:26,39 This is more of what you would find, 71 00:03:28,41 --> 00:03:28,174 a mathematical 72 00:03:30,744 --> 00:03:33,980 and a bunch of fractions and percentages 73 00:03:34,581 --> 00:03:35,382 and things like that. 74 00:03:35,615 --> 00:03:38,385 So if I look at this, I go, 75 00:03:39,152 --> 00:03:40,286 well, there is a gray scale. 76 00:03:40,353 --> 00:03:41,955 I'm not sure if I added that or not. 77 00:03:42,589 --> 00:03:43,156 I grabbed this 78 00:03:44,424 --> 00:03:44,591 data. 79 00:03:44,891 --> 00:03:46,26 I think I had that. 80 00:03:46,92 --> 00:03:47,460 I made that background gray. 81 00:03:47,861 --> 00:03:48,495 Great transition. 82 00:03:49,62 --> 00:03:49,429 But 83 00:03:49,629 --> 00:03:50,864 you have a light stand, 84 00:03:51,631 --> 00:03:56,36 and then you have, let's go, say, intensity of light equals one over the 85 00:03:56,36 --> 00:03:56,603 distance squared. 86 00:03:57,303 --> 00:03:57,771 So 87 00:03:58,171 --> 00:03:59,139 what does that mean to me? 88 00:03:59,305 --> 00:04:00,6 Nothing. 89 00:04:01,374 --> 00:04:05,245 Now, some of you are very, very smart and understand math. 90 00:04:05,612 --> 00:04:07,514 You may go, joah, that's so simple. 91 00:04:08,748 --> 00:04:12,485 But, and you look at the little graph over here on the right hand side that 92 00:04:12,919 --> 00:04:16,256 with each doubling, I think it would be the double squaring, the distance. 93 00:04:18,24 --> 00:04:22,262 You get one time, four times, eight times, will I be, say, time six times? 94 00:04:22,328 --> 00:04:23,196 I don't know what it is. 95 00:04:23,697 --> 00:04:24,998 Yeah, anyways, there's this 96 00:04:26,433 --> 00:04:27,33 fall off 97 00:04:27,467 --> 00:04:28,968 of the light, 98 00:04:29,469 --> 00:04:31,504 and you can plot that out mathematically. 99 00:04:32,672 --> 00:04:35,41 So since that doesn't apply to me, 100 00:04:35,608 --> 00:04:36,643 I will not 101 00:04:37,944 --> 00:04:38,111 apply. 102 00:04:38,745 --> 00:04:39,379 I won't do that. 103 00:04:40,413 --> 00:04:41,748 If I had to, maybe, 104 00:04:41,948 --> 00:04:43,483 and you put a gun into my head, I might. 105 00:04:44,918 --> 00:04:46,753 it scares me, and I go, I don't. 106 00:04:46,986 --> 00:04:47,987 That's too much for me. 107 00:04:48,355 --> 00:04:49,789 So what I want to do is look at it visually. 108 00:04:50,23 --> 00:04:51,791 So here's the question I have. 109 00:04:51,958 --> 00:04:53,593 Can I predict what the value of light 110 00:04:54,194 --> 00:04:57,864 will be as it Falls off behind my subject, to my background? 111 00:04:58,264 --> 00:04:58,732 So 112 00:04:59,632 --> 00:05:03,36 let's just say, that's a scenario I use every day. 113 00:05:03,236 --> 00:05:04,170 I have a subject, 114 00:05:05,638 --> 00:05:06,206 I have a background. 115 00:05:06,506 --> 00:05:11,644 Maybe it's not a sweep, or a canvas, or a Muslim or something, or a wall. 116 00:05:11,945 --> 00:05:14,881 It could be just a couch and an interior. 117 00:05:15,949 --> 00:05:17,450 So I strobe my subject 118 00:05:17,851 --> 00:05:20,353 and say, the couch is five feet behind the subject. 119 00:05:20,820 --> 00:05:23,390 Well, is that light that I'm strobing the subject with? 120 00:05:23,456 --> 00:05:25,291 Will it actually end up 121 00:05:26,659 --> 00:05:28,128 creating a value onto that couch? 122 00:05:28,261 --> 00:05:28,828 Yes, it will. 123 00:05:29,62 --> 00:05:29,396 How much? 124 00:05:29,529 --> 00:05:30,96 I don't know. 125 00:05:30,663 --> 00:05:32,599 So is it possible to plot that out. 126 00:05:32,732 --> 00:05:35,935 It is without a mathematical equation, I believe it is. 127 00:05:36,36 --> 00:05:38,705 I can look at it and 128 00:05:41,641 --> 00:05:45,645 have what I call a visual cheat sheet sort of speak in my head. 129 00:05:45,945 --> 00:05:47,213 Or I've got a way. 130 00:05:47,213 --> 00:05:48,14 I can also 131 00:05:49,215 --> 00:05:54,587 maybe have a chart on my phone that can easily tell me what that value will be 132 00:05:54,654 --> 00:05:58,391 on that couch, or that wall, or that backdrop, or 133 00:05:59,225 --> 00:06:00,527 whatever it is behind my subject. 134 00:06:01,294 --> 00:06:04,330 So if I move my light away from my subject, what does it do? 135 00:06:04,330 --> 00:06:05,632 If I move my light toward my subject? 136 00:06:05,799 --> 00:06:06,366 What does that do? 137 00:06:06,433 --> 00:06:07,300 So we're going to learn that. 138 00:06:07,634 --> 00:06:09,135 And it's really actually kind of fun. 139 00:06:09,769 --> 00:06:12,739 And now that I've gone through this, I thought, wow, I should have done this 140 00:06:12,739 --> 00:06:14,507 2030 years ago, well, at any rate. 141 00:06:14,908 --> 00:06:17,377 So that first question is, do I have the ability to control 142 00:06:18,511 --> 00:06:18,745 the light 143 00:06:19,946 --> 00:06:21,281 to a point where I can 144 00:06:21,481 --> 00:06:23,983 end up with an in result that I want, or my client 145 00:06:24,584 --> 00:06:24,751 wants? 146 00:06:24,984 --> 00:06:26,119 Now here's an example 147 00:06:27,320 --> 00:06:30,990 of a photograph that I did for b cilotto. 148 00:06:31,791 --> 00:06:32,959 It was an ad campaign. 149 00:06:33,460 --> 00:06:35,528 And the reason I'm showing this is because 150 00:06:35,695 --> 00:06:39,399 I applied the invers square law, not really knowing it, but in my head, I 151 00:06:39,399 --> 00:06:42,235 had a basic understanding of how light works. 152 00:06:42,669 --> 00:06:44,304 And I pulled off this shot. 153 00:06:44,738 --> 00:06:47,307 And now that I've learned the invers square law. 154 00:06:47,874 --> 00:06:48,308 I like, 155 00:06:48,742 --> 00:06:50,76 I applied that to that 156 00:06:50,243 --> 00:06:51,44 photoshoot. 157 00:06:51,311 --> 00:06:52,178 Didn't even know it. 158 00:06:52,412 --> 00:06:53,446 Well, I mean, 159 00:06:54,748 --> 00:06:59,152 I understood by, but now that I have gone through the invers square, lo I 160 00:06:59,152 --> 00:06:59,519 go, ah, 161 00:06:59,786 --> 00:07:02,122 it's so easy for me to plot this now. 162 00:07:02,188 --> 00:07:03,56 So here's what happened. 163 00:07:04,90 --> 00:07:05,725 Generally, this was my studio pasaden. 164 00:07:06,92 --> 00:07:07,60 That was not a very big studio. 165 00:07:07,394 --> 00:07:08,361 Obviously, this is a composite. 166 00:07:08,661 --> 00:07:09,529 I shot that background 167 00:07:10,897 --> 00:07:11,297 at a casino, 168 00:07:12,332 --> 00:07:16,336 and then was able to shoot this in a studio, knocked it out, dropped it in. 169 00:07:16,503 --> 00:07:17,437 So, but 170 00:07:18,438 --> 00:07:22,909 the problem that I had was that when I did my edgy lighting, my two edge 171 00:07:23,76 --> 00:07:24,644 lights, I have one overhead light, 172 00:07:27,80 --> 00:07:31,384 the edge light, when it was close to my subject, it would light, say, this guy 173 00:07:31,451 --> 00:07:33,453 with a hat, it would light him perfectly. 174 00:07:35,155 --> 00:07:38,992 And then that light would cast over to, well, let's just go through the other 175 00:07:38,992 --> 00:07:39,159 way. 176 00:07:39,159 --> 00:07:39,726 It might be better. 177 00:07:39,793 --> 00:07:41,628 So let's go with the guy at the very back. 178 00:07:41,795 --> 00:07:43,296 So I have an edge light over there. 179 00:07:43,530 --> 00:07:45,465 I get the exposure onside of his cheek. 180 00:07:46,32 --> 00:07:46,232 But 181 00:07:46,733 --> 00:07:49,436 the light that hit the guy in the hat was 182 00:07:50,337 --> 00:07:51,137 almost pure black. 183 00:07:51,237 --> 00:07:51,905 I mean, I never did. 184 00:07:51,905 --> 00:07:52,972 I didn't get much light to him. 185 00:07:53,473 --> 00:07:55,141 So it looked a little weird. 186 00:07:55,308 --> 00:07:56,9 It didn't look natural 187 00:07:57,210 --> 00:08:00,580 I wasn't getting the light, like on the girl, the second girl, there wasn't a 188 00:08:00,580 --> 00:08:01,614 whole lot of light on her face. 189 00:08:02,816 --> 00:08:07,220 And so if I increased the power, then he would be blown out, and then I'd get 190 00:08:07,220 --> 00:08:08,355 her good exposure on her. 191 00:08:08,655 --> 00:08:11,691 And so I was kind of fiddling around a little bit. 192 00:08:12,92 --> 00:08:15,161 And there's one thing that I do not want to do when I'm doing a commercial 193 00:08:15,395 --> 00:08:16,329 shoot is fiddle 194 00:08:17,297 --> 00:08:18,732 fumble, whatever you want to call it. 195 00:08:19,466 --> 00:08:21,935 I want to be able to, like that, solve a problem. 196 00:08:22,335 --> 00:08:22,869 So, 197 00:08:23,470 --> 00:08:24,504 but I realized something. 198 00:08:24,904 --> 00:08:25,438 As 199 00:08:26,106 --> 00:08:28,508 the art director said, no, we need to have this light, evenly lit, 200 00:08:29,542 --> 00:08:30,710 edgy, but even lit. 201 00:08:31,211 --> 00:08:32,746 I thought, well, i'll back my light up. 202 00:08:32,812 --> 00:08:35,882 So we know that, in the rule of thumb, is the bigger, the sources relationship 203 00:08:36,116 --> 00:08:37,450 the subject, the software light, 204 00:08:38,351 --> 00:08:41,721 if I back my light up, it's going to be harsher. 205 00:08:42,88 --> 00:08:42,756 So I had a 26 206 00:08:43,957 --> 00:08:45,291 to 48 soft box, 207 00:08:45,792 --> 00:08:48,161 which is a pretty good soft box, 208 00:08:49,696 --> 00:08:52,665 back it up, it starts getting harsher, which can be good or bad. 209 00:08:52,832 --> 00:08:56,36 But in this case, it got to where it was getting too harsh. 210 00:08:56,269 --> 00:08:57,303 So what I did was I took 211 00:08:58,338 --> 00:08:59,339 a 212 00:09:00,106 --> 00:09:03,209 four by five, I guess it would be four by 54 213 00:09:03,943 --> 00:09:04,978 feet by five feet. 214 00:09:05,612 --> 00:09:06,746 The biggest excel the biggest 215 00:09:08,281 --> 00:09:10,83 box that west Scott makes. 216 00:09:10,817 --> 00:09:15,989 And I put that about eight to ten feet from my subject, on both sides. 217 00:09:17,624 --> 00:09:18,425 Then what happened was, 218 00:09:19,693 --> 00:09:24,164 I got the exposure correct for the first guy over here on the camera 219 00:09:25,398 --> 00:09:25,865 camera, right. 220 00:09:28,34 --> 00:09:29,602 His left side of his stuff's shoulder. 221 00:09:30,437 --> 00:09:33,606 Then it was a more of an even throw to my other subjects. 222 00:09:34,341 --> 00:09:36,943 So once you understand the universal law, you go, 223 00:09:37,610 --> 00:09:39,79 that makes all this sense in the world. 224 00:09:39,145 --> 00:09:40,814 But at the time, I kind of just 225 00:09:41,548 --> 00:09:42,549 took a guess at it. 226 00:09:42,916 --> 00:09:45,585 It worked because I don't normally shoot, 227 00:09:46,353 --> 00:09:49,55 or I had never really shot a scenario where I had to spread my light out 228 00:09:49,155 --> 00:09:50,223 across people. 229 00:09:51,858 --> 00:09:55,161 And so, and from that moment on, I remembered that. 230 00:09:55,295 --> 00:09:59,699 And we did another scenario with this four couple. 231 00:10:00,433 --> 00:10:01,768 Well, actually we used two of them, 232 00:10:02,435 --> 00:10:04,637 and we had them sitting at a table. 233 00:10:05,872 --> 00:10:08,174 And then there was, 234 00:10:09,709 --> 00:10:13,546 there's a term for it, but it's like in a bar, you have this high back, 235 00:10:13,880 --> 00:10:15,48 leather, pleated, 236 00:10:17,784 --> 00:10:20,320 cushioned back, with a cushion, a seat. 237 00:10:20,920 --> 00:10:22,255 And that was pure black. 238 00:10:22,756 --> 00:10:25,925 But when I first set up, I set up a five foot octo. 239 00:10:27,60 --> 00:10:28,795 I lit the subjects perfectly, 240 00:10:30,263 --> 00:10:34,267 and then the back, which was black, but it was still kind of shiny, it was 241 00:10:34,267 --> 00:10:34,434 overlit. 242 00:10:35,68 --> 00:10:37,470 So my art director first looked at, I looked at it. 243 00:10:37,470 --> 00:10:39,773 We went, hmm, it doesn't look like a nightclub or 244 00:10:41,941 --> 00:10:45,78 a nightclub or a darker environment evening 245 00:10:46,112 --> 00:10:47,614 out on that town evening look. 246 00:10:49,215 --> 00:10:50,550 I immediately took my 247 00:10:51,785 --> 00:10:53,787 24 inch beauty dish, brought it in close. 248 00:10:54,521 --> 00:10:58,224 And then my light on the background fell off very quickly. 249 00:10:58,425 --> 00:10:59,859 So I understood that at that time. 250 00:10:59,959 --> 00:11:01,761 But I still did not realize 251 00:11:02,195 --> 00:11:05,598 how valuable the inverse square law would be for me to plot 252 00:11:06,332 --> 00:11:08,668 exactly the value that I wanted on that background. 253 00:11:10,103 --> 00:11:13,606 that's why I think the invers square law can be very profitable 254 00:11:13,940 --> 00:11:17,310 and learning or solving problems in the field. 255 00:11:17,544 --> 00:11:17,911 So 256 00:11:18,178 --> 00:11:18,678 here we have 257 00:11:19,879 --> 00:11:22,282 a subject with a gray background behind her. 258 00:11:22,349 --> 00:11:23,717 Just so actually it's a white background. 259 00:11:24,17 --> 00:11:26,720 Sorry, white background turning to a light gray. 260 00:11:27,220 --> 00:11:31,24 And so if I back the back or take her away from the background, 261 00:11:31,624 --> 00:11:35,362 and same distance the light to her subject, pull both them back, 262 00:11:35,695 --> 00:11:36,896 that background will get darker. 263 00:11:37,230 --> 00:11:39,799 If I bring it toward the background and get light. 264 00:11:39,866 --> 00:11:41,134 We know that that's pretty simple. 265 00:11:41,768 --> 00:11:43,303 So I've done that for years. 266 00:11:43,470 --> 00:11:43,870 I understand. 267 00:11:44,170 --> 00:11:44,471 That 268 00:11:44,904 --> 00:11:46,706 here's another one where I 269 00:11:47,73 --> 00:11:50,844 can plot the exact gray that's behind her. 270 00:11:50,910 --> 00:11:53,279 If I understand the grand for square law, I can do it 271 00:11:53,713 --> 00:11:54,714 almost without 272 00:11:55,48 --> 00:11:55,215 fail. 273 00:11:55,849 --> 00:11:59,519 In this case, I had to move the background, and it was on a roller, 274 00:11:59,719 --> 00:12:00,653 I say roller. 275 00:12:01,788 --> 00:12:04,357 That was a studio here in avadel, I think this was in Pasadena. 276 00:12:04,991 --> 00:12:08,361 So I would have had to move her and the light away from the background. 277 00:12:08,661 --> 00:12:10,497 But in my other studio actually had 278 00:12:12,32 --> 00:12:13,233 eight by twelve foot 279 00:12:14,334 --> 00:12:17,437 roller that I could move the background easily 280 00:12:18,571 --> 00:12:20,40 and to get the exact value you want. 281 00:12:20,507 --> 00:12:21,808 So that was done visually. 282 00:12:22,108 --> 00:12:23,943 Trial Nair, snap, click, snap, click. 283 00:12:24,10 --> 00:12:26,413 Then look and see what the background looks like. 284 00:12:27,47 --> 00:12:27,847 So, 285 00:12:28,815 --> 00:12:30,550 and here's a case where 286 00:12:31,251 --> 00:12:32,485 that, 287 00:12:33,953 --> 00:12:37,123 I guess it was like a sheer kind of 288 00:12:37,857 --> 00:12:40,493 curtain material, or whatever, 289 00:12:42,28 --> 00:12:43,196 that's right up against her. 290 00:12:43,630 --> 00:12:46,299 So my light, her it's white 291 00:12:46,733 --> 00:12:46,900 material. 292 00:12:47,300 --> 00:12:48,168 It turns white. 293 00:12:48,501 --> 00:12:50,437 It's right up against her, so that 294 00:12:51,538 --> 00:12:52,105 I would know. 295 00:12:52,439 --> 00:12:56,309 Here's a situation where I'm shooting a fifty gray background. 296 00:12:58,278 --> 00:12:59,679 Two, add a texture later, 297 00:13:00,13 --> 00:13:00,980 he's up against it. 298 00:13:00,980 --> 00:13:02,82 It's touching his back. 299 00:13:02,916 --> 00:13:06,553 Therefore I get an exact fifty gray background right behind him. 300 00:13:06,920 --> 00:13:10,890 If I pull him away or push the background away, that gray gets darker, 301 00:13:12,359 --> 00:13:12,959 makes sense. 302 00:13:14,94 --> 00:13:15,462 Here we have the wall tapering. 303 00:13:16,29 --> 00:13:16,496 So 304 00:13:16,830 --> 00:13:20,500 it's actually a really good visual of what inverse square law does. 305 00:13:20,734 --> 00:13:22,869 The light Falls off as it goes back. 306 00:13:26,106 --> 00:13:27,240 Here's another fifty percent gray, 307 00:13:28,675 --> 00:13:29,476 I want that background 308 00:13:30,677 --> 00:13:32,312 to be fifty percent gray, 309 00:13:32,679 --> 00:13:33,747 whether it's a white, 310 00:13:34,514 --> 00:13:38,351 which is backed up enough to be gray, or a piece of gray that's right up 311 00:13:38,351 --> 00:13:38,718 against her. 312 00:13:39,152 --> 00:13:40,520 So I think you see where I'm going. 313 00:13:40,653 --> 00:13:40,954 Here 314 00:13:41,855 --> 00:13:43,189 there's another wedge wall. 315 00:13:44,491 --> 00:13:48,161 So I've been using it now here's a situation where I have a white sweep, 316 00:13:49,62 --> 00:13:51,31 and I want that 317 00:13:51,931 --> 00:13:53,133 whole sweep white. 318 00:13:53,633 --> 00:13:57,437 So if I took a soft box and put it right up, or a reedy dish, whatever, 319 00:13:58,338 --> 00:14:03,376 even though, say a soft box that's eight feet wide, and put it five feet 320 00:14:03,543 --> 00:14:07,681 from her, that background, that sweep, would have some gray value in it. 321 00:14:08,281 --> 00:14:12,585 But in this case, I know, and I from practice, that if I take my light 322 00:14:12,919 --> 00:14:16,256 twenty feet back or 28 feet back, it simulates sunlight 323 00:14:17,290 --> 00:14:18,358 and the throw 324 00:14:19,459 --> 00:14:19,793 on the 325 00:14:20,894 --> 00:14:24,464 sweep, the white sweep, is going to be white in front of her, white behind 326 00:14:25,699 --> 00:14:29,269 the inverse square lot, which I didn't really know, but I knew from practice 327 00:14:29,636 --> 00:14:30,403 I could get that. 328 00:14:30,970 --> 00:14:34,507 So now I know it even more, and i'll explain so here in a minute. 329 00:14:34,841 --> 00:14:36,9 So here's some more examples. 330 00:14:36,576 --> 00:14:37,477 That was a cross light. 331 00:14:37,610 --> 00:14:38,712 So cross light 332 00:14:40,580 --> 00:14:41,715 up one I'm going to show you. 333 00:14:41,848 --> 00:14:46,586 So here's my soft box, which is actually an octabox a seven foot octo, 334 00:14:47,53 --> 00:14:50,223 and it's just out of frame, so it's maybe four feet from her. 335 00:14:51,358 --> 00:14:52,158 Now 336 00:14:52,992 --> 00:14:53,793 we have a fall off. 337 00:14:53,793 --> 00:14:54,828 I have the Rembrandt triangle. 338 00:14:55,61 --> 00:14:57,697 I've been teaching you guys that we're going to cover that. 339 00:14:57,797 --> 00:14:57,964 Also. 340 00:14:58,331 --> 00:15:03,136 Maybe this is, I'm not sure where this inverse square law lesson will be in 341 00:15:03,470 --> 00:15:07,807 the one light master class, but we're covering that a little bit too in this 342 00:15:07,874 --> 00:15:08,41 session. 343 00:15:08,675 --> 00:15:08,975 But 344 00:15:09,943 --> 00:15:12,312 the cheek on her left side 345 00:15:12,812 --> 00:15:15,315 is getting some value of light, but there's a fall off. 346 00:15:15,382 --> 00:15:16,316 Now it's only 347 00:15:16,583 --> 00:15:17,450 that far 348 00:15:18,118 --> 00:15:19,519 from one cheek to the other, 349 00:15:19,786 --> 00:15:21,621 so it's not a very drastic fall off. 350 00:15:21,688 --> 00:15:25,592 But her arm, the shoulder, is going to be, let's say, 351 00:15:26,359 --> 00:15:30,63 from the face to the shoulder, that's about that far, 352 00:15:30,430 --> 00:15:33,533 so that's going to be darker on the shoulder than it is 353 00:15:35,68 --> 00:15:35,669 on the 354 00:15:36,169 --> 00:15:36,336 shoulder. 355 00:15:36,569 --> 00:15:39,39 Toward the light, it's going to be lighter than the shoulder 356 00:15:41,307 --> 00:15:41,708 from the light. 357 00:15:41,941 --> 00:15:44,511 Now it is being blocked because of her body. 358 00:15:44,577 --> 00:15:47,847 But let's just, say, I was to angle her perfectly, 359 00:15:48,515 --> 00:15:53,319 you would have a tapered amount of fall off because the light is so close. 360 00:15:53,720 --> 00:15:58,558 Now the next slide is a situation where I took 27 footers, 361 00:15:58,892 --> 00:16:01,61 backed it up about ten feet out, 362 00:16:02,729 --> 00:16:04,164 910 feet, somewhere, on there. 363 00:16:04,998 --> 00:16:07,967 And the rembrand triangle is still there. 364 00:16:09,135 --> 00:16:13,440 even of the lit of her across, the body is going to be 365 00:16:13,606 --> 00:16:14,240 more 366 00:16:14,874 --> 00:16:15,675 equalized. 367 00:16:16,276 --> 00:16:18,745 So again, she's not perfectly angled. 368 00:16:19,145 --> 00:16:21,281 But if I put a white card 369 00:16:21,481 --> 00:16:23,950 and ran it, a piece of foam gore ran it along. 370 00:16:24,117 --> 00:16:24,951 So the light hit, 371 00:16:25,385 --> 00:16:26,252 it would be 372 00:16:28,488 --> 00:16:29,55 pretty much equal 373 00:16:30,90 --> 00:16:32,792 from the front of the white card to the back of the white card. 374 00:16:33,560 --> 00:16:37,63 A little teeny fall off, but in the case of the slide before, there would 375 00:16:37,63 --> 00:16:38,865 be a much Greater gradient. 376 00:16:39,399 --> 00:16:43,703 So when you are photographing a Rembrandt crosslight, you can keep that 377 00:16:44,971 --> 00:16:45,372 as a consideration. 378 00:16:46,439 --> 00:16:47,307 Do I want the light evenly 379 00:16:48,408 --> 00:16:54,180 distributed across the subject, with very little gradation of from one 380 00:16:54,280 --> 00:16:54,981 shoulder to the other? 381 00:16:55,48 --> 00:16:58,885 Or do I want it very dramatic, really bright at the top, and then 382 00:16:59,152 --> 00:17:00,420 it Falls off really quickly? 383 00:17:00,987 --> 00:17:03,857 That's how far your light is away from your subject. 384 00:17:04,491 --> 00:17:04,758 Now, because 385 00:17:05,792 --> 00:17:07,527 I had the light 386 00:17:08,28 --> 00:17:11,998 ten feet, I needed two big seven photos to give it the ultrasoft look. 387 00:17:12,665 --> 00:17:16,903 Here's another case where I've got the light 28 feet back, she's laying on a 388 00:17:16,903 --> 00:17:17,904 piece, white 389 00:17:18,672 --> 00:17:18,838 paper. 390 00:17:19,239 --> 00:17:22,442 And then I got a big piece of two big pieces of foam core. 391 00:17:22,575 --> 00:17:26,846 So four by eight times two that the light's bouncing in and coming back 392 00:17:26,913 --> 00:17:27,313 into her. 393 00:17:27,714 --> 00:17:28,815 And so what happened is 394 00:17:30,817 --> 00:17:34,921 the forehead, or say, the blond hair, or the forehead, is lit with an 395 00:17:34,921 --> 00:17:35,88 exposure. 396 00:17:35,789 --> 00:17:38,91 And as it goes down, let's say, 397 00:17:38,491 --> 00:17:40,627 for some reason, she had her arm 398 00:17:41,227 --> 00:17:46,66 on her stomach, that would be almost the exact same value of light on her forehead. 399 00:17:46,433 --> 00:17:50,236 But if I had a really close light to her, the forehead would be lit. 400 00:17:50,737 --> 00:17:54,274 If I got the exposure correctly of that, then her body would fall off very 401 00:17:54,274 --> 00:17:57,77 quickly into darkness, and her hand would be a lot darker. 402 00:17:57,377 --> 00:17:58,78 So 403 00:17:58,745 --> 00:18:03,350 knowing that that's applying the invers square law to 404 00:18:04,651 --> 00:18:04,918 the overall 405 00:18:06,119 --> 00:18:06,920 look that I want. 406 00:18:07,620 --> 00:18:12,492 And the further my light goes back from my subject, the smoother, or the 407 00:18:13,693 --> 00:18:15,829 more even less evenly lit 408 00:18:16,29 --> 00:18:17,263 the subject will be 409 00:18:18,31 --> 00:18:19,532 from point a to point b. 410 00:18:19,933 --> 00:18:22,836 So I want to show all that in a matter, but I'm just going through here. 411 00:18:22,902 --> 00:18:23,203 So 412 00:18:23,370 --> 00:18:25,805 here we have the zone system square scale. 413 00:18:26,506 --> 00:18:30,276 And the reason why I went and picked to the zone system Scales, because it's a 414 00:18:30,276 --> 00:18:30,443 visual. 415 00:18:30,744 --> 00:18:33,813 And I learned the zone system anzel atoms the vysm. 416 00:18:34,280 --> 00:18:35,882 And so zone one is pure black. 417 00:18:35,949 --> 00:18:38,818 Zone tens peer white, you have these gradient steps in between. 418 00:18:39,853 --> 00:18:42,989 And so zone v would be a dead center and that, 419 00:18:44,90 --> 00:18:45,625 of course, is fifty gray. 420 00:18:45,792 --> 00:18:50,430 So with that knowledge I've had that, I thought, ok, how can I apply the 421 00:18:50,430 --> 00:18:53,967 inverse square law to a visual plotted out with zones? 422 00:18:54,734 --> 00:18:55,802 So let's do that. 423 00:18:56,102 --> 00:18:56,970 Let's see how this works. 424 00:18:58,38 --> 00:19:00,840 So I'm hoping that, I'm hoping that 425 00:19:02,342 --> 00:19:04,511 this will make sense to you, and I'm going to go through it. 426 00:19:04,577 --> 00:19:04,944 And 427 00:19:05,378 --> 00:19:07,647 like I said, I just kind of put this together. 428 00:19:08,982 --> 00:19:11,84 I'm hoping that I explain this correctly. 429 00:19:11,551 --> 00:19:16,22 Because sometimes when I do a lesson, if I do it twenty times, I get a lot 430 00:19:16,22 --> 00:19:17,624 better at teaching it than the first time out. 431 00:19:17,791 --> 00:19:19,225 So you are the first time out. 432 00:19:19,459 --> 00:19:20,994 So I'm hoping, I get this out correctly. 433 00:19:21,561 --> 00:19:26,66 So if I have a light source that's two feet from my subjects, my subject, 434 00:19:26,733 --> 00:19:27,67 and 435 00:19:28,568 --> 00:19:33,773 I, let's just say, I put a piece of white foam core behind my subject. 436 00:19:35,375 --> 00:19:38,244 And let's just say, for giggles, 437 00:19:38,978 --> 00:19:42,415 I have an f eleven aperture, which I don't normally do want to do a 438 00:19:42,415 --> 00:19:42,582 portrait. 439 00:19:42,749 --> 00:19:45,752 But let's just say, I do because I want to plot out some f stops for you. 440 00:19:46,986 --> 00:19:49,589 That white wall, if I get the exposure on her face 441 00:19:50,23 --> 00:19:52,592 to be f eleven, the white wall behind is going to be f eleven. 442 00:19:52,759 --> 00:19:54,761 There's a little bit of a depth distance, but not much. 443 00:19:55,795 --> 00:19:57,464 It might be just a tad under f eleven, 444 00:19:58,498 --> 00:19:59,366 or say, 445 00:19:59,933 --> 00:20:03,470 brighter, no, it would be under underf eleven, but it's pretty turn close, 446 00:20:03,636 --> 00:20:04,904 because just right up against her. 447 00:20:05,638 --> 00:20:07,7 So let's just say, that's my base. 448 00:20:07,540 --> 00:20:09,275 So my base exposure, 449 00:20:10,10 --> 00:20:10,710 f eleven, 450 00:20:11,211 --> 00:20:15,215 is on my subject and on the wall, or piece of foam core, right behind her. 451 00:20:15,782 --> 00:20:17,384 So that's at zero feet. 452 00:20:17,550 --> 00:20:18,551 That's my zero mark. 453 00:20:19,52 --> 00:20:21,454 My light is set at a two feet mark 454 00:20:23,223 --> 00:20:24,24 from the subject. 455 00:20:24,257 --> 00:20:28,795 Ok, so let's see what happens when I take out or move that white 456 00:20:29,529 --> 00:20:31,31 back to two feet. 457 00:20:31,531 --> 00:20:32,165 Well, 458 00:20:33,66 --> 00:20:33,633 something happens. 459 00:20:33,800 --> 00:20:34,367 It's kind of interesting. 460 00:20:35,1 --> 00:20:37,303 The first jump there is a two stop difference. 461 00:20:37,637 --> 00:20:39,506 So from fleven to 562 462 00:20:40,173 --> 00:20:40,740 stops different. 463 00:20:40,907 --> 00:20:41,641 And so it's going to be 464 00:20:42,676 --> 00:20:43,209 from 465 00:20:43,710 --> 00:20:46,413 peer white, two stops down, which will be a zone 88 466 00:20:47,147 --> 00:20:47,847 in value. 467 00:20:48,415 --> 00:20:50,83 And the rgb 468 00:20:50,817 --> 00:20:53,119 216, that is your Photoshop, 469 00:20:54,821 --> 00:20:56,256 plotting your Photoshop gray. 470 00:20:56,656 --> 00:20:57,691 So you can do that. 471 00:20:57,691 --> 00:20:59,92 If you know Photoshop, 472 00:20:59,626 --> 00:21:02,228 you can, maybe I put that in there, because 473 00:21:02,429 --> 00:21:07,33 that's one way of seeing it in Photoshop as an rgb 216. 474 00:21:08,201 --> 00:21:12,305 So let's go and see what happens if I go 24 feet. 475 00:21:12,839 --> 00:21:16,9 So four feet is going to be a three stop difference, a zone seven 476 00:21:17,77 --> 00:21:18,511 and it's going to be f four. 477 00:21:18,812 --> 00:21:20,947 So we go to eight feet, 478 00:21:21,614 --> 00:21:25,752 and that's going to be a zone, a four stop difference, zone six. 479 00:21:26,519 --> 00:21:27,320 So now we go to 480 00:21:28,355 --> 00:21:29,289 sixteen feet. 481 00:21:29,956 --> 00:21:32,659 That would be a five stop difference at 2 point o. 482 00:21:33,460 --> 00:21:35,161 So now we have a zone five. 483 00:21:35,395 --> 00:21:38,732 So in a scenario where I have a white wall, 484 00:21:39,799 --> 00:21:44,437 if I want to get his own five out of my background, I've got to get it up about 485 00:21:44,504 --> 00:21:47,374 sixteen feet back to get true through 486 00:21:47,707 --> 00:21:48,308 five stop 487 00:21:49,109 --> 00:21:49,209 difference. 488 00:21:50,510 --> 00:21:51,211 And so 489 00:21:51,611 --> 00:21:53,213 we're going to have a cheat sheet in a minute here. 490 00:21:53,213 --> 00:21:56,683 But I just want to show you the most important thing is, when I move my 491 00:21:56,750 --> 00:21:59,786 light from two feet to four feet, how it all changes. 492 00:22:00,186 --> 00:22:02,655 So a pretty drastic turn fall off. 493 00:22:02,756 --> 00:22:06,760 And if you kept plotting that out, you could see it to go to peer black. 494 00:22:08,495 --> 00:22:12,165 I don't need to do that right here, because, well, my screen's only so big, right? 495 00:22:13,466 --> 00:22:14,367 I could make this smaller. 496 00:22:14,601 --> 00:22:15,769 But anyways, here we have 497 00:22:17,370 --> 00:22:18,171 my 12345 498 00:22:21,74 --> 00:22:26,713 positions of that white foam core, and watching how the value changes as it 499 00:22:27,147 --> 00:22:27,714 goes backwards. 500 00:22:28,281 --> 00:22:31,17 So if you went, 501 00:22:31,851 --> 00:22:34,20 let's say you took that background, 502 00:22:35,155 --> 00:22:35,855 one foot 503 00:22:37,223 --> 00:22:40,427 would be one stop because the two feet was too stop different. 504 00:22:40,493 --> 00:22:43,463 So if you say, I only want one foot that's just one stop difference. 505 00:22:43,797 --> 00:22:44,964 Just back at up one feet. 506 00:22:46,199 --> 00:22:49,936 And you can go in between here if you wanted to say you wanted a zone five 507 00:22:50,36 --> 00:22:50,837 and a half or something. 508 00:22:52,172 --> 00:22:53,773 so let's take a look at 509 00:22:57,877 --> 00:22:58,345 four feet. 510 00:22:58,578 --> 00:23:02,716 So let's see, we're going to take our light four feet from my subject, 511 00:23:03,149 --> 00:23:05,118 and let's see how now 512 00:23:05,952 --> 00:23:07,220 that scale of 513 00:23:08,822 --> 00:23:10,523 the zone system changes. 514 00:23:11,224 --> 00:23:12,258 This is important to understand. 515 00:23:12,992 --> 00:23:13,793 So my first wall 516 00:23:15,228 --> 00:23:17,464 is going to be a zone ten at 11. 517 00:23:18,198 --> 00:23:19,866 And so what happens at two feet now? 518 00:23:20,900 --> 00:23:24,471 Well, at two feet, if your light source is 519 00:23:26,272 --> 00:23:32,145 four feet, doubling what I had before from your subject, then your two feet 520 00:23:34,114 --> 00:23:36,316 marker is only a one stop. 521 00:23:36,649 --> 00:23:37,851 So it's a lighter, 522 00:23:39,619 --> 00:23:40,487 it's going to be 523 00:23:42,889 --> 00:23:44,624 twice as bright as 524 00:23:45,125 --> 00:23:45,925 the 525 00:23:47,460 --> 00:23:48,495 same position 526 00:23:48,962 --> 00:23:48,995 with 527 00:23:50,330 --> 00:23:50,663 two feet. 528 00:23:50,830 --> 00:23:53,967 Now right now I'm showing just a bare hood, right? 529 00:23:54,200 --> 00:23:56,736 So you say, well, what happens if you put a soft box on their octobox? 530 00:23:57,470 --> 00:23:57,937 Same thing? 531 00:23:58,338 --> 00:24:00,273 We're not plotting the harshness of the light. 532 00:24:00,440 --> 00:24:01,274 We're plotting the 533 00:24:02,8 --> 00:24:02,976 fall off of the light. 534 00:24:03,143 --> 00:24:04,644 So you could have a 535 00:24:05,945 --> 00:24:06,546 six foot 536 00:24:06,980 --> 00:24:09,883 or seven foot octo or a bare head. 537 00:24:09,949 --> 00:24:10,717 It doesn't matter. 538 00:24:11,718 --> 00:24:14,688 It would make it softer if you had a six foot or a seven foot octo. 539 00:24:15,388 --> 00:24:17,390 But we're not again not plotting the softness. 540 00:24:18,992 --> 00:24:19,959 what is a four feet? 541 00:24:20,93 --> 00:24:20,493 Give us 542 00:24:21,161 --> 00:24:23,463 four feet is zone eight. 543 00:24:23,930 --> 00:24:24,964 So two stops. 544 00:24:26,32 --> 00:24:29,135 Eight feet, again, is going to be three stops. 545 00:24:29,636 --> 00:24:31,371 And we go to sixteen feet, 546 00:24:32,739 --> 00:24:34,607 which will be a zone six. 547 00:24:34,841 --> 00:24:37,610 So before it was a zone five at sixteen feet. 548 00:24:38,111 --> 00:24:39,212 So it's lighter. 549 00:24:40,280 --> 00:24:41,748 So what am I learning so far? 550 00:24:42,182 --> 00:24:43,983 If I back my light up, 551 00:24:44,484 --> 00:24:45,285 the 552 00:24:45,719 --> 00:24:49,756 distance between the subject and sixteen feet is going to be lighter. 553 00:24:49,956 --> 00:24:54,194 Or the value, the value of my white wall, is going to be lighter. 554 00:24:54,894 --> 00:24:56,262 At sixteen feet, it'll be lighter. 555 00:24:56,429 --> 00:24:58,231 At eight feet will be lighter all the way across. 556 00:24:59,532 --> 00:25:02,202 As a general throw it's getting lighter. 557 00:25:02,502 --> 00:25:04,804 So let's look at all of them together. 558 00:25:05,538 --> 00:25:08,41 Now some of you may say, Joel on board with this? 559 00:25:08,174 --> 00:25:08,742 I don't know. 560 00:25:09,209 --> 00:25:10,410 I'm just giving you this. 561 00:25:10,677 --> 00:25:13,79 I think we're going to apply it here in a minute. 562 00:25:13,213 --> 00:25:15,949 Hopefully it'll be a little more interesting for you. 563 00:25:16,516 --> 00:25:17,50 So here's our 564 00:25:19,219 --> 00:25:23,289 pieces of foam, course, whatever you want to call them, applotted out it's a 565 00:25:23,289 --> 00:25:23,857 lighter throw. 566 00:25:24,24 --> 00:25:26,593 And we're going to show it in one big expanse in a minute. 567 00:25:27,160 --> 00:25:28,628 So let's go to eight feet 568 00:25:29,295 --> 00:25:29,929 and see what happens. 569 00:25:31,531 --> 00:25:32,766 So I have my wall. 570 00:25:32,899 --> 00:25:33,133 Right behind 571 00:25:34,200 --> 00:25:34,901 my base is f. 572 00:25:35,1 --> 00:25:35,535 Eleven 573 00:25:35,935 --> 00:25:37,3 at two feet, what happens? 574 00:25:37,370 --> 00:25:37,904 Well, 575 00:25:38,438 --> 00:25:41,107 it's only a half stop difference at two feet. 576 00:25:41,474 --> 00:25:43,476 So at two feet, it was two stops difference. 577 00:25:43,710 --> 00:25:45,912 At eight feet it's only a half a stop 578 00:25:46,79 --> 00:25:46,713 lighter. 579 00:25:47,380 --> 00:25:48,815 So as we go down our 580 00:25:48,948 --> 00:25:49,749 scale, 581 00:25:50,817 --> 00:25:52,652 one stop is going to be four feet. 582 00:25:53,453 --> 00:25:56,322 It'll be three stops, two stops at eight feet, 583 00:25:56,656 --> 00:25:58,224 and three stops at 584 00:25:59,559 --> 00:26:00,326 sixteen feet. 585 00:26:00,493 --> 00:26:01,795 We plot it all out together. 586 00:26:02,95 --> 00:26:02,896 There they are. 587 00:26:03,229 --> 00:26:05,131 It's a lighter set of 588 00:26:05,265 --> 00:26:06,232 zones. 589 00:26:07,133 --> 00:26:09,769 The further I take my light from my subject, 590 00:26:10,403 --> 00:26:11,37 the 591 00:26:12,38 --> 00:26:13,773 lighter gets as it 592 00:26:14,174 --> 00:26:15,675 throws across my scene. 593 00:26:16,276 --> 00:26:17,477 So let's talk about the light. 594 00:26:17,610 --> 00:26:19,346 This is kind of an interesting thought. 595 00:26:19,546 --> 00:26:22,882 So if I have the sun, which is for 94.5 596 00:26:24,250 --> 00:26:25,452 million Miles away, 597 00:26:26,252 --> 00:26:28,154 I have someone stand in front of that, 598 00:26:28,488 --> 00:26:29,456 and I've a white 599 00:26:30,423 --> 00:26:32,525 wall, white piece of foam core. 600 00:26:33,226 --> 00:26:35,829 If I back it up, what happens to that white? 601 00:26:36,796 --> 00:26:37,430 Nothing? 602 00:26:38,431 --> 00:26:40,467 Because the Rick show is so small. 603 00:26:41,401 --> 00:26:43,136 So this is an interesting thing. 604 00:26:43,236 --> 00:26:45,438 If you have your sun as your source, 605 00:26:46,673 --> 00:26:50,910 and you have a white wall, you can back your model away from that white wall, 606 00:26:50,977 --> 00:26:51,945 and you keep taking pictures. 607 00:26:52,112 --> 00:26:54,80 And as white, as just stays white the whole time, 608 00:26:55,148 --> 00:26:56,683 because the sun is so far. 609 00:26:56,816 --> 00:26:58,251 So how would you get 610 00:26:59,219 --> 00:27:00,153 the sun 611 00:27:01,154 --> 00:27:02,722 to be a zone? 612 00:27:06,426 --> 00:27:07,360 Let's, say, 82 613 00:27:08,328 --> 00:27:09,662 stops. 614 00:27:11,231 --> 00:27:12,332 We'll find that out in a minute. 615 00:27:13,633 --> 00:27:17,771 You've got to go into what's another planet, over a couple planets over, 616 00:27:18,905 --> 00:27:19,372 to have your 617 00:27:20,507 --> 00:27:21,107 background 618 00:27:25,78 --> 00:27:26,79 that's not happening. 619 00:27:27,147 --> 00:27:31,151 But what I'm saying is that the sun's so far away that's why you have no 620 00:27:31,551 --> 00:27:33,753 change in your background. 621 00:27:34,354 --> 00:27:37,557 So if let's just plot this out, if I started out with 622 00:27:39,459 --> 00:27:39,859 zone 550, 623 00:27:41,161 --> 00:27:42,95 gray background. 624 00:27:42,429 --> 00:27:44,264 So you say, how do I get that background really dark? 625 00:27:44,330 --> 00:27:44,831 Well, start out, 626 00:27:45,932 --> 00:27:46,866 I have, usually, 627 00:27:47,400 --> 00:27:50,337 I carry a white sweep, a gray sweep and a black sweep. 628 00:27:52,105 --> 00:27:52,672 you're a photographer. 629 00:27:52,972 --> 00:27:55,508 You should always have at least those three 630 00:27:56,109 --> 00:27:59,379 rolls of paper, or the westcot x drop. 631 00:27:59,546 --> 00:28:00,347 I have the same thing. 632 00:28:00,413 --> 00:28:01,915 I have white, gray and black. 633 00:28:03,950 --> 00:28:04,951 So I put my gray up 634 00:28:06,586 --> 00:28:07,954 at two feet. 635 00:28:08,21 --> 00:28:10,90 Back it's going to be one stop. 636 00:28:10,590 --> 00:28:13,126 At a four feet, two feet it'll be two stops, 637 00:28:14,427 --> 00:28:15,362 which will be zone 638 00:28:16,329 --> 00:28:16,629 three. 639 00:28:17,130 --> 00:28:19,32 But at four feet let's just, say, at four feet 640 00:28:19,466 --> 00:28:20,967 here's how I can plot it out. 641 00:28:21,301 --> 00:28:24,671 So I know that once I get my cheat sheet, that at eight feet is going to 642 00:28:24,671 --> 00:28:28,274 spread a little bit more, but at two feet it's going to be really drastic. 643 00:28:28,742 --> 00:28:31,845 So zone one will be actually eight feet back, pure black. 644 00:28:32,679 --> 00:28:35,81 So at two feet i'll have 645 00:28:36,416 --> 00:28:38,518 zone two will be at four feet. 646 00:28:38,818 --> 00:28:40,186 So it's a huge fall off. 647 00:28:40,653 --> 00:28:41,654 So 648 00:28:42,889 --> 00:28:45,759 you want dramatic, you want that person to pop off the back, 649 00:28:47,794 --> 00:28:48,628 start out with a 650 00:28:49,295 --> 00:28:52,499 darker value background, and then back it up a little bit, and it'll fall off 651 00:28:52,599 --> 00:28:53,133 really quick. 652 00:28:54,334 --> 00:28:55,669 All right, keep going here. 653 00:28:56,569 --> 00:28:58,405 I hope you're still with me. 654 00:28:59,305 --> 00:28:59,706 Here we have 655 00:29:00,907 --> 00:29:02,42 just a scale, like a wall. 656 00:29:02,175 --> 00:29:05,645 So what would happen if I just looked at a squall, instead of just these 657 00:29:05,779 --> 00:29:06,546 slots of 658 00:29:07,614 --> 00:29:08,314 foam core? 659 00:29:08,748 --> 00:29:09,883 So here we have two feet. 660 00:29:09,949 --> 00:29:12,752 That's kind of what that wall, as it tapers down, would look like. 661 00:29:12,819 --> 00:29:13,286 Ok? 662 00:29:14,921 --> 00:29:18,992 And then if I have four feet here, what it looks like, spreading out 663 00:29:20,93 --> 00:29:20,794 eight feet 664 00:29:21,861 --> 00:29:24,631 and sixteen feet, will give us a 665 00:29:25,231 --> 00:29:29,135 barely, any transition going down a little bit. 666 00:29:29,869 --> 00:29:31,671 So at 32 feet, 667 00:29:32,172 --> 00:29:33,606 barely, any transition, 668 00:29:34,107 --> 00:29:36,176 you know, 100 feet out, you know, I can see the transition. 669 00:29:36,976 --> 00:29:37,744 So 670 00:29:38,345 --> 00:29:40,914 let's go to the zone five. 671 00:29:41,314 --> 00:29:42,282 Starting with zone five. 672 00:29:42,415 --> 00:29:44,150 Look how quickly it Falls off 673 00:29:47,387 --> 00:29:47,620 to black. 674 00:29:48,988 --> 00:29:49,456 And 675 00:29:50,824 --> 00:29:52,792 here's our cheat seat, a cheat sheet, 676 00:29:55,462 --> 00:29:58,565 what I would do, and I think I'm going to try to, like, 677 00:29:59,65 --> 00:30:01,601 post this, i'll create this into a pdf, 678 00:30:02,35 --> 00:30:03,870 and then you'll have this cheat sheet. 679 00:30:04,37 --> 00:30:07,941 So let's look at a chart by looking at our value and f stops. 680 00:30:08,341 --> 00:30:10,110 So you say, Joel, I think, an f stops. 681 00:30:11,611 --> 00:30:14,80 So if I want to stop 682 00:30:15,782 --> 00:30:18,84 darker, change to my background, 683 00:30:18,651 --> 00:30:20,653 and my subject is 684 00:30:20,820 --> 00:30:24,157 two feet from, or my light is two feet from my subject, 685 00:30:24,824 --> 00:30:26,893 I know that to get a two stop 686 00:30:27,460 --> 00:30:30,63 darker background, I go to two feet. 687 00:30:30,663 --> 00:30:32,165 So this, as you can memorize, pretty easy, 688 00:30:33,233 --> 00:30:34,868 match whatever distance you have. 689 00:30:36,36 --> 00:30:39,706 If you have a light, three future from your subject it'll be two stops 690 00:30:40,740 --> 00:30:41,441 darker, 691 00:30:42,8 --> 00:30:44,144 three feet from the back of your subject, 692 00:30:44,978 --> 00:30:47,313 if it's eight feet, 16 and sixty feet. 693 00:30:47,313 --> 00:30:50,83 So there we go, four on earth and 694 00:30:50,250 --> 00:30:51,51 no, 695 00:30:51,184 --> 00:30:51,851 945 696 00:30:53,620 --> 00:30:54,688 million Miles away. 697 00:30:55,288 --> 00:30:57,924 To get a two stop darker 698 00:30:58,391 --> 00:30:59,359 background, 699 00:30:59,626 --> 00:31:02,228 you have to get your background 700 00:31:02,729 --> 00:31:03,663 behind your subject, 701 00:31:04,264 --> 00:31:05,231 equal, 4945 702 00:31:08,568 --> 00:31:09,769 million Miles away. 703 00:31:10,170 --> 00:31:11,671 So with that, 704 00:31:12,172 --> 00:31:16,976 the reason why I kept that in the red is if I memorize that as my cheat 705 00:31:17,143 --> 00:31:18,878 sheet, or my baseline, amount 706 00:31:19,379 --> 00:31:20,480 that's my baseline, 707 00:31:21,548 --> 00:31:25,285 and I set up a subject and I go, I just want two stops darker background. 708 00:31:25,618 --> 00:31:26,920 So let's say I have a bunch of flowers 709 00:31:28,188 --> 00:31:31,791 on this wall, and I want the flower just darken a little bit. 710 00:31:32,25 --> 00:31:32,592 And I go, ok, 711 00:31:33,960 --> 00:31:35,929 I'm going to use my twenty four's beauty dish, 712 00:31:37,297 --> 00:31:38,264 my beauty dish. 713 00:31:38,331 --> 00:31:43,3 I want to put it 24 inches from my subject to get a two stop darker value 714 00:31:43,303 --> 00:31:43,803 on those flowers. 715 00:31:44,270 --> 00:31:48,174 I'm going to take and have her step away two feet from the background. 716 00:31:49,476 --> 00:31:50,243 Two stop difference. 717 00:31:50,577 --> 00:31:52,579 If it's a one stop difference, is one feat. 718 00:31:52,912 --> 00:31:56,783 If it's going to be, if I want a three stop difference, it's going to be four feet. 719 00:31:58,351 --> 00:31:59,919 If I'm too, 720 00:32:01,54 --> 00:32:03,56 if I have my beauty dish two feet from my subject, 721 00:32:04,90 --> 00:32:05,158 you see where I'm going here? 722 00:32:05,225 --> 00:32:09,929 Once I understand that, I can say, or my art director says to me, 723 00:32:11,531 --> 00:32:15,68 we're in a kitchen, I'm shooting this lady she's baking a cake, and I want to 724 00:32:15,235 --> 00:32:17,604 see the appliances in the background, but not 725 00:32:18,271 --> 00:32:19,372 over lit. 726 00:32:19,706 --> 00:32:20,807 But I want some value. 727 00:32:22,8 --> 00:32:24,477 Let's say, the art director says, want just one stop 728 00:32:24,644 --> 00:32:25,445 difference? 729 00:32:25,779 --> 00:32:27,147 Well, then I have to go. 730 00:32:27,614 --> 00:32:28,515 And let's say, if 731 00:32:29,716 --> 00:32:32,485 I take my light, fore feet from my subjects 732 00:32:33,153 --> 00:32:35,855 and she's standing two feet from 733 00:32:36,489 --> 00:32:40,326 the appliances behind her, then i'll get a one stop difference. 734 00:32:42,662 --> 00:32:45,632 If he says I want a two stop difference, I've got to move my light 735 00:32:45,699 --> 00:32:46,399 into two feet. 736 00:32:47,67 --> 00:32:47,834 Don't have a choice. 737 00:32:51,71 --> 00:32:54,708 Now, I might make a decision on what modify I'd put on there that's a choice. 738 00:32:55,41 --> 00:32:55,508 But 739 00:32:55,875 --> 00:33:00,413 as I move my back up, my light, back up, the background gets lighter to the 740 00:33:00,413 --> 00:33:01,614 subject value. 741 00:33:01,915 --> 00:33:02,549 So 742 00:33:03,216 --> 00:33:04,984 here's my cheat sheet, and that 743 00:33:06,353 --> 00:33:06,519 stops. 744 00:33:07,320 --> 00:33:07,854 So let's go 745 00:33:09,155 --> 00:33:10,590 and do it in a little bit differently. 746 00:33:10,890 --> 00:33:11,558 This is by distance. 747 00:33:11,791 --> 00:33:12,792 So I can say 748 00:33:15,61 --> 00:33:17,931 I have a light source, two feet I want. 749 00:33:20,900 --> 00:33:24,270 I look at my background and is two feet behind that. 750 00:33:24,270 --> 00:33:25,305 I know it's a two stop difference. 751 00:33:25,538 --> 00:33:27,874 I look at my background, I measure it as four feet behind. 752 00:33:28,41 --> 00:33:28,975 I know it's a three stop. 753 00:33:29,309 --> 00:33:31,311 So I have a little stars in red across here. 754 00:33:31,878 --> 00:33:33,780 That's what I want to look at is my base. 755 00:33:35,949 --> 00:33:39,552 I look down here, my two stop, two stop, two stops, two stops. 756 00:33:39,853 --> 00:33:42,389 And then once I learn it as a two stop 757 00:33:43,857 --> 00:33:47,527 baseline, then I can calculate each direction a little bit 758 00:33:47,961 --> 00:33:48,128 still. 759 00:33:48,261 --> 00:33:49,429 Maybe I got to go to my 760 00:33:49,796 --> 00:33:50,764 cheat sheet on occasion. 761 00:33:51,64 --> 00:33:52,966 But it's pretty easy 762 00:33:53,133 --> 00:33:54,834 to now calculate 763 00:33:56,336 --> 00:33:56,803 what 764 00:33:57,704 --> 00:34:00,173 is going to happen in my background as I 765 00:34:01,241 --> 00:34:02,575 start setting up my shoot. 766 00:34:03,610 --> 00:34:04,310 How are we doing? 767 00:34:04,678 --> 00:34:05,145 That's it? 768 00:34:05,211 --> 00:34:07,681 I think that's my last slide on this soul. 769 00:34:13,53 --> 00:34:17,624 Maybe this will take a little bit of you in the studio, and you might take a 770 00:34:17,691 --> 00:34:20,427 subject and a white and a gray background, 771 00:34:21,695 --> 00:34:24,964 and just play a little bit and see what happens. 772 00:34:25,598 --> 00:34:26,232 So 773 00:34:26,499 --> 00:34:30,737 you set your beauty dish up, or whatever, metaphor you have put it at 774 00:34:30,737 --> 00:34:31,204 two feet 775 00:34:31,371 --> 00:34:35,675 and then put your white wall two feet behind, take a picture and say, ah, 776 00:34:36,276 --> 00:34:37,744 that's a beautiful 777 00:34:39,145 --> 00:34:40,847 let's, say, it's a white wall. 778 00:34:40,980 --> 00:34:41,614 It'll be two stops 779 00:34:42,649 --> 00:34:44,918 from pure white, which makes it a light grey. 780 00:34:45,51 --> 00:34:48,355 You go, that's beautiful, but you say, hey, I want a little darker gray. 781 00:34:48,488 --> 00:34:49,456 We've got to back it up, 782 00:34:50,590 --> 00:34:52,158 and you can plot it. 783 00:34:52,892 --> 00:34:55,462 So I hope I know this is a little bit longer. 784 00:34:55,929 --> 00:34:56,796 I hope 785 00:34:57,530 --> 00:34:59,666 this makes sense to you, and 786 00:35:00,500 --> 00:35:03,870 it gives you a little bit of an insight to the invers square law, something 787 00:35:04,104 --> 00:35:06,706 I've avoided for forty years. 788 00:35:07,507 --> 00:35:08,641 And 789 00:35:09,75 --> 00:35:09,776 we're good times. 790 00:35:11,144 --> 00:35:12,278 It's nice to have this visual. 791 00:35:12,512 --> 00:35:15,81 Let's, say, forty years ago, I didn't have a keynote presentation 792 00:35:15,715 --> 00:35:15,882 possibility. 793 00:35:16,583 --> 00:35:18,251 And that be someone on a chalkboard with. 794 00:35:18,251 --> 00:35:21,321 And that was the easiest way to teach, was through a mathematical equation. 795 00:35:21,955 --> 00:35:26,192 And I think that's why we're in great times, is I can now, as an instructor 796 00:35:26,593 --> 00:35:32,198 that does not like math, I can go and create a visual for you to help you 797 00:35:32,265 --> 00:35:35,935 understand something that in the past was taught mathematically. 798 00:35:37,237 --> 00:35:37,904 I hope this 799 00:35:40,40 --> 00:35:41,74 gives you a little bit of insight. 800 00:35:41,374 --> 00:35:43,43 So we'll 801 00:35:43,777 --> 00:35:44,944 put it to good news 60373

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