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Now we get to talk about something that's a little on the technical side,
but I think it's important.
And
it is the inverse square law as it applies to lighting.
Now, if you're like me, you've probably avoided the inverse square law.
Maybe in class you learned a little bit about that.
I did not.
I was in the finars program in photography,
and so I think the term was out there.
Maybe
I had
a class that emphasized or
required that I learned it.
I never learned it.
I remember it was a mathematical equation.
So I avoided it at all cost.
You may be like me, I think that
probably two thirds of all photographers don't really know the
infer square law as the term, but really don't know what it's all about.
I decided
revisit them for square law, even though we use it every time we take a
picture, because, just like gravity, we don't have to know
exactly everything about gravity.
But it applies to us every day.
Just like the inverse square law.
When I photograph,
use a light, the light Falls off.
I know it Falls off.
I
maybe do a lot of guesswork to
that something's going to happen.
If I move a light backwards.
Or forwards or whatever.
So after photographing forty years, I think I have a little bit of, I thought
I had a little bit of an idea of the fall off and how that applied to
controlling my light.
So what I did was I took the inverse square law, went back and looked at the
definition and looked at a few YouTube of people that were explaining it.
Most of them were very technical,
and of course, applying
the inverse square law with a mathematical
formula.
And maybe
you heard someone, or saw someone, or maybe you are someone who took
and used a string that had knots on it that explained a little bit about where
the inverse square law would say.
If you wanted to darken your background by one stop, you could take a string.
I don't know, I've heard people do that.
I've never done it, so
that that helps a little bit if you're not mathematically inclined
and more of a visual person.
But I even took it, I think, a step further.
And what I decided to do was to apply the inverse square law as and look at
it from a visual perspective
and see, how is it that I can
apply that to my photography, my strobes, my lighting
and will it give me a tool or some insight to help me down the road?
Well, it turns out that
I was really surprised at
what I discovered.
So I want to take you through that journey.
I have not done this in the master class that I did, the joelgrams
academy, under my lighting.
This is all brand new for you guys.
And so I always want to learn something new, and I hope you do too.
And so let's take a look.
Let's take a swing at it and see what we come up with.
So
let's take a look at.
This is more of what you would find,
a mathematical
and a bunch of fractions and percentages
and things like that.
So if I look at this, I go,
well, there is a gray scale.
I'm not sure if I added that or not.
I grabbed this
data.
I think I had that.
I made that background gray.
Great transition.
But
you have a light stand,
and then you have, let's go, say, intensity of light equals one over the
distance squared.
So
what does that mean to me?
Nothing.
Now, some of you are very, very smart and understand math.
You may go, joah, that's so simple.
But, and you look at the little graph over here on the right hand side that
with each doubling, I think it would be the double squaring, the distance.
You get one time, four times, eight times, will I be, say, time six times?
I don't know what it is.
Yeah, anyways, there's this
fall off
of the light,
and you can plot that out mathematically.
So since that doesn't apply to me,
I will not
apply.
I won't do that.
If I had to, maybe,
and you put a gun into my head, I might.
it scares me, and I go, I don't.
That's too much for me.
So what I want to do is look at it visually.
So here's the question I have.
Can I predict what the value of light
will be as it Falls off behind my subject, to my background?
So
let's just say, that's a scenario I use every day.
I have a subject,
I have a background.
Maybe it's not a sweep, or a canvas, or a Muslim or something, or a wall.
It could be just a couch and an interior.
So I strobe my subject
and say, the couch is five feet behind the subject.
Well, is that light that I'm strobing the subject with?
Will it actually end up
creating a value onto that couch?
Yes, it will.
How much?
I don't know.
So is it possible to plot that out.
It is without a mathematical equation, I believe it is.
I can look at it and
have what I call a visual cheat sheet sort of speak in my head.
Or I've got a way.
I can also
maybe have a chart on my phone that can easily tell me what that value will be
on that couch, or that wall, or that backdrop, or
whatever it is behind my subject.
So if I move my light away from my subject, what does it do?
If I move my light toward my subject?
What does that do?
So we're going to learn that.
And it's really actually kind of fun.
And now that I've gone through this, I thought, wow, I should have done this
2030 years ago, well, at any rate.
So that first question is, do I have the ability to control
the light
to a point where I can
end up with an in result that I want, or my client
wants?
Now here's an example
of a photograph that I did for b cilotto.
It was an ad campaign.
And the reason I'm showing this is because
I applied the invers square law, not really knowing it, but in my head, I
had a basic understanding of how light works.
And I pulled off this shot.
And now that I've learned the invers square law.
I like,
I applied that to that
photoshoot.
Didn't even know it.
Well, I mean,
I understood by, but now that I have gone through the invers square, lo I
go, ah,
it's so easy for me to plot this now.
So here's what happened.
Generally, this was my studio pasaden.
That was not a very big studio.
Obviously, this is a composite.
I shot that background
at a casino,
and then was able to shoot this in a studio, knocked it out, dropped it in.
So, but
the problem that I had was that when I did my edgy lighting, my two edge
lights, I have one overhead light,
the edge light, when it was close to my subject, it would light, say, this guy
with a hat, it would light him perfectly.
And then that light would cast over to, well, let's just go through the other
way.
It might be better.
So let's go with the guy at the very back.
So I have an edge light over there.
I get the exposure onside of his cheek.
But
the light that hit the guy in the hat was
almost pure black.
I mean, I never did.
I didn't get much light to him.
So it looked a little weird.
It didn't look natural
I wasn't getting the light, like on the girl, the second girl, there wasn't a
whole lot of light on her face.
And so if I increased the power, then he would be blown out, and then I'd get
her good exposure on her.
And so I was kind of fiddling around a little bit.
And there's one thing that I do not want to do when I'm doing a commercial
shoot is fiddle
fumble, whatever you want to call it.
I want to be able to, like that, solve a problem.
So,
but I realized something.
As
the art director said, no, we need to have this light, evenly lit,
edgy, but even lit.
I thought, well, i'll back my light up.
So we know that, in the rule of thumb, is the bigger, the sources relationship
the subject, the software light,
if I back my light up, it's going to be harsher.
So I had a 26
to 48 soft box,
which is a pretty good soft box,
back it up, it starts getting harsher, which can be good or bad.
But in this case, it got to where it was getting too harsh.
So what I did was I took
a
four by five, I guess it would be four by 54
feet by five feet.
The biggest excel the biggest
box that west Scott makes.
And I put that about eight to ten feet from my subject, on both sides.
Then what happened was,
I got the exposure correct for the first guy over here on the camera
camera, right.
His left side of his stuff's shoulder.
Then it was a more of an even throw to my other subjects.
So once you understand the universal law, you go,
that makes all this sense in the world.
But at the time, I kind of just
took a guess at it.
It worked because I don't normally shoot,
or I had never really shot a scenario where I had to spread my light out
across people.
And so, and from that moment on, I remembered that.
And we did another scenario with this four couple.
Well, actually we used two of them,
and we had them sitting at a table.
And then there was,
there's a term for it, but it's like in a bar, you have this high back,
leather, pleated,
cushioned back, with a cushion, a seat.
And that was pure black.
But when I first set up, I set up a five foot octo.
I lit the subjects perfectly,
and then the back, which was black, but it was still kind of shiny, it was
overlit.
So my art director first looked at, I looked at it.
We went, hmm, it doesn't look like a nightclub or
a nightclub or a darker environment evening
out on that town evening look.
I immediately took my
24 inch beauty dish, brought it in close.
And then my light on the background fell off very quickly.
So I understood that at that time.
But I still did not realize
how valuable the inverse square law would be for me to plot
exactly the value that I wanted on that background.
that's why I think the invers square law can be very profitable
and learning or solving problems in the field.
So
here we have
a subject with a gray background behind her.
Just so actually it's a white background.
Sorry, white background turning to a light gray.
And so if I back the back or take her away from the background,
and same distance the light to her subject, pull both them back,
that background will get darker.
If I bring it toward the background and get light.
We know that that's pretty simple.
So I've done that for years.
I understand.
That
here's another one where I
can plot the exact gray that's behind her.
If I understand the grand for square law, I can do it
almost without
fail.
In this case, I had to move the background, and it was on a roller,
I say roller.
That was a studio here in avadel, I think this was in Pasadena.
So I would have had to move her and the light away from the background.
But in my other studio actually had
eight by twelve foot
roller that I could move the background easily
and to get the exact value you want.
So that was done visually.
Trial Nair, snap, click, snap, click.
Then look and see what the background looks like.
So,
and here's a case where
that,
I guess it was like a sheer kind of
curtain material, or whatever,
that's right up against her.
So my light, her it's white
material.
It turns white.
It's right up against her, so that
I would know.
Here's a situation where I'm shooting a fifty gray background.
Two, add a texture later,
he's up against it.
It's touching his back.
Therefore I get an exact fifty gray background right behind him.
If I pull him away or push the background away, that gray gets darker,
makes sense.
Here we have the wall tapering.
So
it's actually a really good visual of what inverse square law does.
The light Falls off as it goes back.
Here's another fifty percent gray,
I want that background
to be fifty percent gray,
whether it's a white,
which is backed up enough to be gray, or a piece of gray that's right up
against her.
So I think you see where I'm going.
Here
there's another wedge wall.
So I've been using it now here's a situation where I have a white sweep,
and I want that
whole sweep white.
So if I took a soft box and put it right up, or a reedy dish, whatever,
even though, say a soft box that's eight feet wide, and put it five feet
from her, that background, that sweep, would have some gray value in it.
But in this case, I know, and I from practice, that if I take my light
twenty feet back or 28 feet back, it simulates sunlight
and the throw
on the
sweep, the white sweep, is going to be white in front of her, white behind
the inverse square lot, which I didn't really know, but I knew from practice
I could get that.
So now I know it even more, and i'll explain so here in a minute.
So here's some more examples.
That was a cross light.
So cross light
up one I'm going to show you.
So here's my soft box, which is actually an octabox a seven foot octo,
and it's just out of frame, so it's maybe four feet from her.
Now
we have a fall off.
I have the Rembrandt triangle.
I've been teaching you guys that we're going to cover that.
Also.
Maybe this is, I'm not sure where this inverse square law lesson will be in
the one light master class, but we're covering that a little bit too in this
session.
But
the cheek on her left side
is getting some value of light, but there's a fall off.
Now it's only
that far
from one cheek to the other,
so it's not a very drastic fall off.
But her arm, the shoulder, is going to be, let's say,
from the face to the shoulder, that's about that far,
so that's going to be darker on the shoulder than it is
on the
shoulder.
Toward the light, it's going to be lighter than the shoulder
from the light.
Now it is being blocked because of her body.
But let's just, say, I was to angle her perfectly,
you would have a tapered amount of fall off because the light is so close.
Now the next slide is a situation where I took 27 footers,
backed it up about ten feet out,
910 feet, somewhere, on there.
And the rembrand triangle is still there.
even of the lit of her across, the body is going to be
more
equalized.
So again, she's not perfectly angled.
But if I put a white card
and ran it, a piece of foam gore ran it along.
So the light hit,
it would be
pretty much equal
from the front of the white card to the back of the white card.
A little teeny fall off, but in the case of the slide before, there would
be a much Greater gradient.
So when you are photographing a Rembrandt crosslight, you can keep that
as a consideration.
Do I want the light evenly
distributed across the subject, with very little gradation of from one
shoulder to the other?
Or do I want it very dramatic, really bright at the top, and then
it Falls off really quickly?
That's how far your light is away from your subject.
Now, because
I had the light
ten feet, I needed two big seven photos to give it the ultrasoft look.
Here's another case where I've got the light 28 feet back, she's laying on a
piece, white
paper.
And then I got a big piece of two big pieces of foam core.
So four by eight times two that the light's bouncing in and coming back
into her.
And so what happened is
the forehead, or say, the blond hair, or the forehead, is lit with an
exposure.
And as it goes down, let's say,
for some reason, she had her arm
on her stomach, that would be almost the exact same value of light on her forehead.
But if I had a really close light to her, the forehead would be lit.
If I got the exposure correctly of that, then her body would fall off very
quickly into darkness, and her hand would be a lot darker.
So
knowing that that's applying the invers square law to
the overall
look that I want.
And the further my light goes back from my subject, the smoother, or the
more even less evenly lit
the subject will be
from point a to point b.
So I want to show all that in a matter, but I'm just going through here.
So
here we have the zone system square scale.
And the reason why I went and picked to the zone system Scales, because it's a
visual.
And I learned the zone system anzel atoms the vysm.
And so zone one is pure black.
Zone tens peer white, you have these gradient steps in between.
And so zone v would be a dead center and that,
of course, is fifty gray.
So with that knowledge I've had that, I thought, ok, how can I apply the
inverse square law to a visual plotted out with zones?
So let's do that.
Let's see how this works.
So I'm hoping that, I'm hoping that
this will make sense to you, and I'm going to go through it.
And
like I said, I just kind of put this together.
I'm hoping that I explain this correctly.
Because sometimes when I do a lesson, if I do it twenty times, I get a lot
better at teaching it than the first time out.
So you are the first time out.
So I'm hoping, I get this out correctly.
So if I have a light source that's two feet from my subjects, my subject,
and
I, let's just say, I put a piece of white foam core behind my subject.
And let's just say, for giggles,
I have an f eleven aperture, which I don't normally do want to do a
portrait.
But let's just say, I do because I want to plot out some f stops for you.
That white wall, if I get the exposure on her face
to be f eleven, the white wall behind is going to be f eleven.
There's a little bit of a depth distance, but not much.
It might be just a tad under f eleven,
or say,
brighter, no, it would be under underf eleven, but it's pretty turn close,
because just right up against her.
So let's just say, that's my base.
So my base exposure,
f eleven,
is on my subject and on the wall, or piece of foam core, right behind her.
So that's at zero feet.
That's my zero mark.
My light is set at a two feet mark
from the subject.
Ok, so let's see what happens when I take out or move that white
back to two feet.
Well,
something happens.
It's kind of interesting.
The first jump there is a two stop difference.
So from fleven to 562
stops different.
And so it's going to be
from
peer white, two stops down, which will be a zone 88
in value.
And the rgb
216, that is your Photoshop,
plotting your Photoshop gray.
So you can do that.
If you know Photoshop,
you can, maybe I put that in there, because
that's one way of seeing it in Photoshop as an rgb 216.
So let's go and see what happens if I go 24 feet.
So four feet is going to be a three stop difference, a zone seven
and it's going to be f four.
So we go to eight feet,
and that's going to be a zone, a four stop difference, zone six.
So now we go to
sixteen feet.
That would be a five stop difference at 2 point o.
So now we have a zone five.
So in a scenario where I have a white wall,
if I want to get his own five out of my background, I've got to get it up about
sixteen feet back to get true through
five stop
difference.
And so
we're going to have a cheat sheet in a minute here.
But I just want to show you the most important thing is, when I move my
light from two feet to four feet, how it all changes.
So a pretty drastic turn fall off.
And if you kept plotting that out, you could see it to go to peer black.
I don't need to do that right here, because, well, my screen's only so big, right?
I could make this smaller.
But anyways, here we have
my 12345
positions of that white foam core, and watching how the value changes as it
goes backwards.
So if you went,
let's say you took that background,
one foot
would be one stop because the two feet was too stop different.
So if you say, I only want one foot that's just one stop difference.
Just back at up one feet.
And you can go in between here if you wanted to say you wanted a zone five
and a half or something.
so let's take a look at
four feet.
So let's see, we're going to take our light four feet from my subject,
and let's see how now
that scale of
the zone system changes.
This is important to understand.
So my first wall
is going to be a zone ten at 11.
And so what happens at two feet now?
Well, at two feet, if your light source is
four feet, doubling what I had before from your subject, then your two feet
marker is only a one stop.
So it's a lighter,
it's going to be
twice as bright as
the
same position
with
two feet.
Now right now I'm showing just a bare hood, right?
So you say, well, what happens if you put a soft box on their octobox?
Same thing?
We're not plotting the harshness of the light.
We're plotting the
fall off of the light.
So you could have a
six foot
or seven foot octo or a bare head.
It doesn't matter.
It would make it softer if you had a six foot or a seven foot octo.
But we're not again not plotting the softness.
what is a four feet?
Give us
four feet is zone eight.
So two stops.
Eight feet, again, is going to be three stops.
And we go to sixteen feet,
which will be a zone six.
So before it was a zone five at sixteen feet.
So it's lighter.
So what am I learning so far?
If I back my light up,
the
distance between the subject and sixteen feet is going to be lighter.
Or the value, the value of my white wall, is going to be lighter.
At sixteen feet, it'll be lighter.
At eight feet will be lighter all the way across.
As a general throw it's getting lighter.
So let's look at all of them together.
Now some of you may say, Joel on board with this?
I don't know.
I'm just giving you this.
I think we're going to apply it here in a minute.
Hopefully it'll be a little more interesting for you.
So here's our
pieces of foam, course, whatever you want to call them, applotted out it's a
lighter throw.
And we're going to show it in one big expanse in a minute.
So let's go to eight feet
and see what happens.
So I have my wall.
Right behind
my base is f.
Eleven
at two feet, what happens?
Well,
it's only a half stop difference at two feet.
So at two feet, it was two stops difference.
At eight feet it's only a half a stop
lighter.
So as we go down our
scale,
one stop is going to be four feet.
It'll be three stops, two stops at eight feet,
and three stops at
sixteen feet.
We plot it all out together.
There they are.
It's a lighter set of
zones.
The further I take my light from my subject,
the
lighter gets as it
throws across my scene.
So let's talk about the light.
This is kind of an interesting thought.
So if I have the sun, which is for 94.5
million Miles away,
I have someone stand in front of that,
and I've a white
wall, white piece of foam core.
If I back it up, what happens to that white?
Nothing?
Because the Rick show is so small.
So this is an interesting thing.
If you have your sun as your source,
and you have a white wall, you can back your model away from that white wall,
and you keep taking pictures.
And as white, as just stays white the whole time,
because the sun is so far.
So how would you get
the sun
to be a zone?
Let's, say, 82
stops.
We'll find that out in a minute.
You've got to go into what's another planet, over a couple planets over,
to have your
background
that's not happening.
But what I'm saying is that the sun's so far away that's why you have no
change in your background.
So if let's just plot this out, if I started out with
zone 550,
gray background.
So you say, how do I get that background really dark?
Well, start out,
I have, usually,
I carry a white sweep, a gray sweep and a black sweep.
you're a photographer.
You should always have at least those three
rolls of paper, or the westcot x drop.
I have the same thing.
I have white, gray and black.
So I put my gray up
at two feet.
Back it's going to be one stop.
At a four feet, two feet it'll be two stops,
which will be zone
three.
But at four feet let's just, say, at four feet
here's how I can plot it out.
So I know that once I get my cheat sheet, that at eight feet is going to
spread a little bit more, but at two feet it's going to be really drastic.
So zone one will be actually eight feet back, pure black.
So at two feet i'll have
zone two will be at four feet.
So it's a huge fall off.
So
you want dramatic, you want that person to pop off the back,
start out with a
darker value background, and then back it up a little bit, and it'll fall off
really quick.
All right, keep going here.
I hope you're still with me.
Here we have
just a scale, like a wall.
So what would happen if I just looked at a squall, instead of just these
slots of
foam core?
So here we have two feet.
That's kind of what that wall, as it tapers down, would look like.
Ok?
And then if I have four feet here, what it looks like, spreading out
eight feet
and sixteen feet, will give us a
barely, any transition going down a little bit.
So at 32 feet,
barely, any transition,
you know, 100 feet out, you know, I can see the transition.
So
let's go to the zone five.
Starting with zone five.
Look how quickly it Falls off
to black.
And
here's our cheat seat, a cheat sheet,
what I would do, and I think I'm going to try to, like,
post this, i'll create this into a pdf,
and then you'll have this cheat sheet.
So let's look at a chart by looking at our value and f stops.
So you say, Joel, I think, an f stops.
So if I want to stop
darker, change to my background,
and my subject is
two feet from, or my light is two feet from my subject,
I know that to get a two stop
darker background, I go to two feet.
So this, as you can memorize, pretty easy,
match whatever distance you have.
If you have a light, three future from your subject it'll be two stops
darker,
three feet from the back of your subject,
if it's eight feet, 16 and sixty feet.
So there we go, four on earth and
no,
945
million Miles away.
To get a two stop darker
background,
you have to get your background
behind your subject,
equal, 4945
million Miles away.
So with that,
the reason why I kept that in the red is if I memorize that as my cheat
sheet, or my baseline, amount
that's my baseline,
and I set up a subject and I go, I just want two stops darker background.
So let's say I have a bunch of flowers
on this wall, and I want the flower just darken a little bit.
And I go, ok,
I'm going to use my twenty four's beauty dish,
my beauty dish.
I want to put it 24 inches from my subject to get a two stop darker value
on those flowers.
I'm going to take and have her step away two feet from the background.
Two stop difference.
If it's a one stop difference, is one feat.
If it's going to be, if I want a three stop difference, it's going to be four feet.
If I'm too,
if I have my beauty dish two feet from my subject,
you see where I'm going here?
Once I understand that, I can say, or my art director says to me,
we're in a kitchen, I'm shooting this lady she's baking a cake, and I want to
see the appliances in the background, but not
over lit.
But I want some value.
Let's say, the art director says, want just one stop
difference?
Well, then I have to go.
And let's say, if
I take my light, fore feet from my subjects
and she's standing two feet from
the appliances behind her, then i'll get a one stop difference.
If he says I want a two stop difference, I've got to move my light
into two feet.
Don't have a choice.
Now, I might make a decision on what modify I'd put on there that's a choice.
But
as I move my back up, my light, back up, the background gets lighter to the
subject value.
So
here's my cheat sheet, and that
stops.
So let's go
and do it in a little bit differently.
This is by distance.
So I can say
I have a light source, two feet I want.
I look at my background and is two feet behind that.
I know it's a two stop difference.
I look at my background, I measure it as four feet behind.
I know it's a three stop.
So I have a little stars in red across here.
That's what I want to look at is my base.
I look down here, my two stop, two stop, two stops, two stops.
And then once I learn it as a two stop
baseline, then I can calculate each direction a little bit
still.
Maybe I got to go to my
cheat sheet on occasion.
But it's pretty easy
to now calculate
what
is going to happen in my background as I
start setting up my shoot.
How are we doing?
That's it?
I think that's my last slide on this soul.
Maybe this will take a little bit of you in the studio, and you might take a
subject and a white and a gray background,
and just play a little bit and see what happens.
So
you set your beauty dish up, or whatever, metaphor you have put it at
two feet
and then put your white wall two feet behind, take a picture and say, ah,
that's a beautiful
let's, say, it's a white wall.
It'll be two stops
from pure white, which makes it a light grey.
You go, that's beautiful, but you say, hey, I want a little darker gray.
We've got to back it up,
and you can plot it.
So I hope I know this is a little bit longer.
I hope
this makes sense to you, and
it gives you a little bit of an insight to the invers square law, something
I've avoided for forty years.
And
we're good times.
It's nice to have this visual.
Let's, say, forty years ago, I didn't have a keynote presentation
possibility.
And that be someone on a chalkboard with.
And that was the easiest way to teach, was through a mathematical equation.
And I think that's why we're in great times, is I can now, as an instructor
that does not like math, I can go and create a visual for you to help you
understand something that in the past was taught mathematically.
I hope this
gives you a little bit of insight.
So we'll
put it to good news
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