All language subtitles for Myths & Monsters S01E02 The Wild Unknown 2017_track3_eng

af Afrikaans
ak Akan
sq Albanian
am Amharic
ar Arabic
hy Armenian
az Azerbaijani
eu Basque
be Belarusian
bem Bemba
bn Bengali
bh Bihari
bs Bosnian
br Breton
bg Bulgarian
km Cambodian
ca Catalan
ceb Cebuano
chr Cherokee
ny Chichewa
zh-CN Chinese (Simplified)
zh-TW Chinese (Traditional)
co Corsican
hr Croatian
cs Czech
da Danish
nl Dutch
eo Esperanto
et Estonian
ee Ewe
fo Faroese
tl Filipino
fi Finnish
fy Frisian
gaa Ga
gl Galician
ka Georgian
de German
el Greek
gn Guarani
gu Gujarati
ht Haitian Creole
ha Hausa
haw Hawaiian
iw Hebrew
hi Hindi
hmn Hmong
hu Hungarian
is Icelandic
ig Igbo
id Indonesian
ia Interlingua
ga Irish
it Italian
ja Japanese
jw Javanese
kn Kannada
kk Kazakh
rw Kinyarwanda
rn Kirundi
kg Kongo
ko Korean
kri Krio (Sierra Leone)
ku Kurdish
ckb Kurdish (Soranรฎ)
ky Kyrgyz
lo Laothian
la Latin
lv Latvian
ln Lingala
lt Lithuanian
loz Lozi
lg Luganda
ach Luo
lb Luxembourgish
mk Macedonian
mg Malagasy
ms Malay
ml Malayalam
mt Maltese
mi Maori
mr Marathi
mfe Mauritian Creole
mo Moldavian
mn Mongolian
my Myanmar (Burmese)
sr-ME Montenegrin
ne Nepali
pcm Nigerian Pidgin
nso Northern Sotho
no Norwegian
nn Norwegian (Nynorsk)
oc Occitan
or Oriya
om Oromo
ps Pashto
fa Persian
pl Polish
pt-BR Portuguese (Brazil) Download
pt Portuguese (Portugal)
pa Punjabi
qu Quechua
rm Romansh
nyn Runyakitara
ru Russian
sm Samoan
gd Scots Gaelic
sr Serbian
sh Serbo-Croatian
st Sesotho
tn Setswana
crs Seychellois Creole
sn Shona
sd Sindhi
si Sinhalese
sk Slovak
sl Slovenian
so Somali
es-419 Spanish (Latin American)
su Sundanese
sw Swahili
sv Swedish
tg Tajik
ta Tamil
tt Tatar
te Telugu
th Thai
ti Tigrinya
to Tonga
lua Tshiluba
tum Tumbuka
tr Turkish
tk Turkmen
tw Twi
ug Uighur
uk Ukrainian
ur Urdu
uz Uzbek
vi Vietnamese
cy Welsh
wo Wolof
xh Xhosa
yi Yiddish
yo Yoruba
zu Zulu

Original subtitles

[narrator] The tales have been told

since man first gathered around the fires of pre-history.

Tales of the strange and wondrous things

hidden in the vast unknown shadows of the world.

Tales of creatures divine and beasts demonic,

of Gods and kings,

of myths and monsters.

From dark forests to the lands of ice,

from desert wastes to the storm-thrashed seas,

every corner of the Earth has its legends to tell.

Stories of heroes and the villains they encounter,

of the wilderness and the dangers within.

Stories of battles, of love, of order...

and of chaos.

But what are the roots of these fantastic tales,

and why have they endured so long?

In this series, we'll explore the history behind these legends

and reveal the hidden influences that shaped them.

War and disease,

religious and social upheaval,

the untamable ferocity of the natural world...

and above all, the monsters lurking within ourselves.

Today, the significance of the wilderness and a journey into it

can be hard for us to appreciate.

As populations grow,

and travel and communication become ever faster,

we can overlook how different the world was in the past,

how vast it must have seemed and how wild.

For thousands of years, most people lived and died

within a short distance of the place they were born.

Their existence was bounded by the wilderness,

by the unyielding darkness of ancient woods,

by the ice shod peaks of impenetrable mountains,

and by the hostile deserts' lonely wastes.

A journey to the next town was a perilous undertaking.

It meant abandoning the safe and the familiar,

and entering a realm that was not their own.

The wilderness is usually defined as somewhere that is uncultivated

uninhabited by humans,

and it's often a liminal space.

[Purkiss] Wildernesses are the places you don't know,

the places where you don't go,

the places where you have no business to be.

They are the spaces of darkness.

What counts as wild and what counts as natural

is very much a human construct.

We decide where the wilderness starts and where it ends.

So, that question makes it a very fertile place for stories to happen

as human cultures work out where those limits are.

When you confront difference, you confront a world that's not your own,

you confront the unknown.

[Wood] It's dangerous and it's disordered, but it's natural and it's free, as well.

And this is, in many ways, the perfect setting

for what's going to happen in a myth or a legend.

People will fill the wilderness that surrounds them

with what they fear in themselves, what they fear in their own society.

The wilderness is the place where we expel all the stuff we don't like in ourselves,

in our culture, in our society.

Such is the contradiction of the wilderness,

it is both of us and not of us,

surrounding us, yet at once strange and far away.

For wilderness is as much an idea as it is a physical place,

and a great deal can be learned about a people

from the way they saw it and from the stories they told about it.

As much as people must have feared what lay beyond their walls,

they also relied upon it.

Seas threatened the fisherman with drowning,

but they provided his livelihood, too.

The forest hid all manner of danger, but that was where the hunter had to roam.

The trees can hide more than deadly creatures and lawless men, however.

As the ancient story of Actaeon tells us,

magic and madness can lie in wait

should we ever stray too far from the path.

Actaeon had wandered far from home.

The young huntsman had long since passed the city gates,

and the fields where farmers thumbing sweat from their brows

had stood to track his progress towards the darkness of the woods.

Actaeon did not fear that wilderness,

he scorned the superstitions of other men.

The forest, he thought, was as much his realm as the city street.

As Actaeon rested in a shady clearing,

he suddenly heard an unfamiliar sound.

[mysterious singing]

Drawn on by the strange music,

Actaeon pushed deeper and deeper into the ever thickening forest.

He parted the last branches

and stared into the grove beyond.

The story of Actaeon is a classical myth.

To the Ancient Greeks, the young huntsman was courting danger

the moment he stepped beyond his city walls,

the moment he entered the wild.

For the Greeks, human life revolved around the city.

Athens, with its resplendent temples, was the birthplace of democracy.

In its Golden Age, it became a flourishing center of art and philosophy.

Socrates and Plato called the city home,

as did the great playwrights Euripides and Sophocles.

Their works helped shape Western literature and thought,

and they are still read, debated, and performed to this day.

Athens was not only a cultural powerhouse, it had military muscle, too,

with a navy which dominated the Aegean Sea.

This supremacy was not unchallenged, however,

for Athens had a rival, another great city of ancient Greece.

Renowned for its austere discipline and the skill of its hoplite warriors,

Sparta was more than a match for Athens.

The long war between the two great cities consumed the ancient Greek world

and ultimately ended the Golden Age of Athens.

Cities such as Athens and Sparta were the human realm.

What lay beyond belonged to something else, however.

[Purkiss] The Ancient Greeks just didn't like the wilderness much,

so, they were profoundly unenthusiastic

about anything we would see as wilderness.

They simply saw it as somewhere that you didn't want to be.

[Gloyn] The Greeks have this view that if you're out in the wilderness,

there's always this risk of walking over the boundary,

of crossing into the divine.

[Purkiss] The Greeks regarded the wilderness as so scary,

that the god they created to inhabit it, the god Pan,

is the god from whose name we get the English word "panic."

[Gloyn] It's about the crossing in between the wild and the tame,

the controlled, the uncontrolled, so, there's the possibility

of crossing over that line and going beyond where you should go.

It's interesting the Gods always seem much more comfortable in the wilderness

than human beings are.

And it therefore follows that human beings who are usually out

doing something like hunting,

something that's about conquering the wilderness,

usually ends badly.

It's almost a way of saying, "know your place,"

which is one of the great Greek sayings.

Know that you're not a god, you're just a human being.

[Gloyn] There's a very real sense for the Greeks

that that boundary between where humans are

and where the divine is, is very thin.

And if you're out in the wilderness, in the wild,

you can just drop through it without meaning to.

[narrator] To the Greeks, the wilderness was a frightening place

where the laws of society held no sway.

It belonged instead to the divine, to the monstrous, to the mad.

It was a place of taboos broken and punishments terrible.

It was everything a city was not.

As such, it fulfilled an important role for the Greeks.

By exploring what lay beyond the boundaries of society,

people defined what lay within them, as well.

By telling stories of the monsters outside,

they better understood those within.

Actaeon stared into the grove.

It was a wooded cave, wild and beautiful to behold.

He was enraptured.

He could not resist. He had to get closer.

Actaeon crept forward, down to the water's edge,

drawn on, ever on by the sight before him.

His foot broke the stillness of the crystal waters.

The ripples spread.

Suddenly dark eyes turned on the intruder, for those were no mortal creatures.

This was the goddess Artemis and her nymphs.

Artemis of the wilds, of the hills, of the moon.

The goddess stood cloaked in her wild fury.

Actaeon ran.

Actaeon's encounter with the goddess Artemis

would not have surprised the Ancient Greeks.

For them, the wilderness was no place for man.

The Greeks were not alone in seeing the wilderness as an otherworldly realm.

Centuries later, the Celts of Northern Europe

would also sense in their great forests and rugged landscape

the presence of the supernatural.

The Celts were a pre-Christian people.

Their origins in central Europe date back as far as the 9th Century B.C.

At its height, Celtic culture spread

as far south as the Iberian Peninsula and as far east as modern Turkey.

Celtic religion was a polytheistic one.

The worship of its many gods was led by the druids,

mysterious figures of great social importance.

They made prophecies, dispensed justice, and performed religious rites

that may even have included human sacrifice.

Celtic society and the age of the druids was threatened, however,

by the growth of the Roman Empire.

[Purkiss] Most of our sources for the Celts are Roman sources,

rather than surviving Celtic sources.

The Celts didn't write stuff down. The Romans did.

So, we have Julius Caesar's horrified account

of Celtic sacrifices in oak groves

and oak groves with bits of sacrificed people hanging off them.

So, that's the first encounter between the Romans

and the people they call the "Celts."

And it's an encounter fraught with horror and dismay.

[Wood] Interestingly, the Romans never called the Celts, Celts.

They call them Galli, Gauls, or Britanni.

Britons, basically, so, they don't actually use the term "Celt."

So, clearly they were aware of this slightly disparate group,

which was nevertheless pressuring on their desire

to establish a huge empire.

[narrator] The Roman authorities suppressed the druids,

who disappeared from the written record in the 2nd Century.

Much of the Celts' unique cultural heritage

was preserved only as an oral tradition,

and so, it was lost, along with the druids.

[Gloyn] The druids were a challenge for the Romans

because they were very secretive.

They didn't like even writing down what their beliefs or their rituals were,

and that was a problem.

[Purkiss] The Romans found it very hard to get to understand

what it was that they were facing.

Faced with all that secrecy and denial,

they decided that the easiest thing would be to get rid of it completely.

[Wood] The Romans' attitude to the druids was the same as their attitude

to any group that they were to take over.

If there was a locus of power in that group, it had to be suppressed.

[narrator] By 500 A.D., the once widespread Celtic people

are to be found only in northern Europe,

in parts of Britain, France, and in Ireland.

There, some ancient traditions survived

to be recorded by later Christian writers of the Medieval Period.

Stories of the gods they worshiped,

of the kings they served,

and of the wilderness that surrounded them.

The Giant's Causeway on the coast of Northern Ireland

is today a UNESCO World Heritage Site.

Its 40,000 geometric rock columns reach heights of over ten meters,

and they stretch from the cliff edge to the sea and beyond.

We now know them to be the result of ancient volcanic activity,

but the Celts had another explanation.

To them, the Causeway was the work of legendary giant Finn MacCool.

He was challenged to a fight by a Scottish rival,

so, he built a great bridge of stone over the sea,

so the two could meet without wetting their feet.

Alongside that wilderness of rocks and trees, however,

there was another more magical realm

to be discovered in the lands of the Celts.

The Otherworld.

[Teverson] The Celtic Otherworld was a supernatural realm,

a realm that existed alongside of our own and parallel to our own.

[Purkiss] It's a world that has its own laws, inhabitants,

power structures, and nature.

It's like something that's always there.

It doesn't go away.

So, it's very much located in the outside,

the beyond, the wild.

[narrator] A glimpse might be seen in the clouds or the fleeting mist,

in half light or in the shadows.

It was at once both here... and somewhere else.

Stories of humans entering the elusive realm

are found throughout Celtic mythology.

Sometimes heroes were enticed in by a beautiful fairy maid,

or they stumbled across an entrance in a cave,

or under the water, or in a dream.

The Otherworld they found beyond

was home to the many pre-Christian gods of the Celts.

It was a land of eternal youth and beauty

where it was always summer and there was no hunger and no despair.

The realities of life for most Celts

were sickness and starvation, war and want.

The Otherworld must have offered

an attractive mirror image of those struggles.

However, the price the Otherworld extracted

could be hefty, too.

Just as in the tales of the Ancient Greeks,

these human encounters with the supernatural

did not always have a happy ending.

[Purkiss] The Celts managed the wilderness

by peopling it with entities that are somewhat like themselves.

On the other hand, those entities are more often than not

at least potentially very dangerous.

[Teverson] The realm of the fairies is superficially attractive.

It seems quite glamorous.

But often, when the hero's in there, they discovered another side to it.

Initially, the character who stumbles into the Otherworld

finds it a sort of glorious and happy place.

But the longer the character stays in that Otherworld,

they realize that it's sinister, it's got darker dimensions.

[Purkiss] Let's take the beautiful fairy lady

who's perhaps the most typical issuer of an invitation to the Celtic Otherworld.

In Irish mythology, she's usually well-intentioned

and usually won't do any harm in and of herself.

But if you spend three days with her, it'll be three years where you came from.

If you spend three years with her, it'll be 300.

So, when you go back home everybody you know will be dead.

[Teverson] The principle of life is change,

and we often regard that as a frightening thing

because we don't want to grow old, we don't want to die.

But the idea of the fairy realm suggests that the opposite is also horrific.

That if we didn't grow old, if we stayed static,

um, then there would be no growth, no life.

[narrator] For the heroes of Celtic myth,

entering this fairy land meant abandoning home and family.

By their return, though, the world had changed,

and there was no place left for them in human society.

The stories seem to recognize

that shared suffering and ultimately, shared mortality

are necessary for society to function.

But where there is suffering, there is also kindness,

and where there is death, there is a need for new life.

Actaeon heeded not the rocks underfoot,

nor the branches clawing at his tunic, slashing at his face.

But he could not escape the goddess' rage.

Actaeon had intruded as no mortal should,

upon the realm of the divine.

He would have to be punished.

As he ran, the bones of his face began to split and reform.

Actaeon stumbled, his whole body taut with pain,

antlers burst through his skull.

He tried to scream,

but a stag's harsh cry had displaced his human tongue.

The dogs he had left behind stirred from their rest.

That familiar scent.

"It quickened in the mouth of every hound,

excitement quivered through the pack.

A stag.

The hunt had begun."

Actaeon is transformed from man into stag.

His dogs changed from loyal companions into fanged predators.

The transformation of these dogs strikes at a very human anxiety.

Our communities are ordered,

laws govern our behavior, crimes are punished.

But in the natural world it can seem that chaos reigns.

Like Actaeon and his hounds,

our grip over the wild is only ever a tenuous one.

Some things are beyond our control.

We are at all times exposed to the random ferocity of nature.

Oceans cover over 70 percent of the Earth's surface.

Almost every civilization in history has exploited them

for food, trade, or transport.

But if the waters brought opportunities, they also represented danger.

[Gloyn] You were at the mercy of wind and the storms.

Leaving view of shore was a very dangerous undertaking

that only very experienced sailors took.

[Purkiss] It was normal for sailors to be scared of the sea.

It's not the case that people who crossed the sea are at home with it.

It's normal, the more time you spend with it, to distrust it.

Even experienced sailors, even experienced mariners

will be caught by surprise by the behavior of waves, by currents, by weather.

[narrator] It was not just the wind and waves that sailors feared.

Throughout history, there had been tales of strange creatures

living in the cold blackness of the deep.

The serpents of the mid-Atlantic would stalk the ships of the Royal Navy.

The vast Devil Whales seen by early Irish explorers,

and of course, the famous monster of Loch Ness in Scotland.

None, however is more terrifying than the creature said to dwell

off the frozen coasts of Norway and Greenland.

The King's Mirror, an old Norwegian manuscript from the 13th Century,

spoke of a creature that had never been caught,

a beast so large, sailors mistook it for land.

An enormous being which devoured fish, men, and even ships whole.

They called it the hafgufa.

[Butler] The hafgufa is a sea monster that appears in the saga of รƒโ€“rvar-Odd.

The sea monster is enormous

and spends most of its time below the surface level of the sea,

so, all you ever see of it is its nostrils and its fangs,

and when it comes to the surface,

it looks like two big craggy rocks sticking up out of the sea.

Its name is made up of two elements.

The old Norse words for sea, haf, and gufa, which is steam or vapor.

So, perhaps it's something about this monster's breath

as it comes to the surface, looking like sea mist.

It's a sort of sea-going nightmare that illustrates

the way that the ocean's depths are the ultimate wilderness,

the ultimate unknown space.

[narrator] The stories circulated among fishermen

and traders of the north for decades.

Some likened the creature to a giant crab.

Others said it was more like a squid with enormous tentacles

that ensnared boats and sailors alike.

All agreed, though,

that not even the greatest ships of war could resist its attack.

Over time, a new name emerged and stuck.

The beast was dubbed the Kraken.

In the 18th Century, new scientific disciplines emerged.

Many natural philosophers dismissed the Kraken as a fisherman's tale.

But others were not so sure.

Swedish zoologist Carl Linnaeus described it

as a singular monster of the Norwegian seas.

Danish bishop Erik Pontoppidan believed the stories, too,

but claimed the true danger lay not in the creature

but in the deadly whirlpools left in its wake.

Modern science gives more credence to the stories than you might think.

The legend of the Kraken may be a result of sailors encountering a giant squid.

These unearthly-looking creatures rarely come to the surface,

but can grow to enormous lengths of 13 meters and more,

and it is thought even larger squid, as yet unknown to science,

lurk in the inky depths.

[Purkiss] If you see a giant squid and you're in a small boat,

that's a terrifying experience. They are unnatural-looking.

They have the largest eyes, in proportion to any other animal,

so, they look incredibly powerful.

Also, they can do magical things like squirting ink out of their bodies.

So, there's a lot of discomfort associated with that kind of creature,

and they therefore figure very often in horror stories.

There's one in 20,000 Leagues Under the Sea,

there's one in Victor Hugo's book Workers in the Sea.

They often figure as man's opponents,

a kind of personification of the ocean itself

in its unpredictability, its enormity, and its power.

[narrator] Terror and confusion at seeing such a creature

may have been intensified by the condition of the sailors themselves.

Hunger and malnutrition were commonplace on ocean going ships of the past.

The sailors' work was hard,

and they were confined to the same small space

with the same people for week after week.

The combined effect all this could have on their physical and mental health

was devastating.

[Butler] I think if you spend hours on a ship looking out at sea,

as a lookout for land or for any other vessels approaching,

you're going to start seeing things in the light and the water and their interaction.

[Purkiss] It's natural to give a reason for the odd behavior of the ocean.

It's in a way easier to deal with it,

with a bunch of superstitious and mythological interpretations

than it is just to say, "We don't know why it works the way it does,

but I'm going sailing again next weekend."

It's much better to think in terms of sea monsters

that will make a good story.

[narrator] Whatever the roots of the Kraken, the tales proved enduring,

and we've not lost the taste for such stories.

The ocean retains its power to frighten and to enthrall.

In 1975, director Steven Spielberg scored box-office success

with his killer shark movie Jaws,

and the formula remains a popular one,

for taking to the seas to sail or to swim is still to enter the unknown.

For who can say what might be sharing the waters with us?

What might be lurking beyond the boat's hull

or beneath our kicking feet?

Though today, ships cross our oceans with satellite precision,

the fears provoked by open waters and the unseen depths below

have not entirely disappeared.

The wilderness of the sea remains a dangerous place,

and in modern tales of killer sharks and the mysteries of the Bermuda Triangle,

we can still hear the echo of the Kraken's roar.

For thousands of years, Europe was cloaked in forests.

Even the largest of its settlements and cities

were mere pinpricks of light among a vast wooded darkness.

It should be little surprise that the forest is a common setting

in the continent's myths and legends.

It was both mysterious and familiar,

dangerous but within touching distance of home.

It was a place of magic and adventure.

A wilderness that lurked all too accessible

at the bottom of the field or beyond the city gates.

The wood is one of those wilderness spaces

in which scary things that you'd never met before

and can only imagine might lurk.

Forests do tend to have a particular value

in the profile of that particular culture.

[Purkiss] Forests are the places

where the people who haven't succeeded in the arable lands end up.

They end up there because they can afford to live there.

Because nobody owns the forest, you can't stop them from living there.

They're therefore associated with the fear of not making it,

with the fear of failing your family, your children, failing to provide.

Among the most famous stories of the forest

are the fairy tales collected

by two German academics in the 19th Century,

the Brothers Grimm.

Jacob and Wilhelm Grimm were born in Hanau

in central Germany in the late 18th Century.

Their childhood was one of comfortable affluence

until the death of their father in 1796 plunged the family into poverty.

This traumatic upheaval affected the young brothers deeply.

Relying on each other for support, the two became inseparable.

Both excelled at school, and went on to attend the University of Marburg.

It was here that their interest in folklore began.

It was an interest that would become an obsession,

one that would dominate both their lives.

Building on the work of French academics

such as Charles Perrault and Baroness d'Aulnoy,

the brothers began a patriotic project

to collect the folk tales of their own land.

They spoke to German peasants and aristocrats,

farmers and city dwellers,

and documented the stories they heard.

[Purkiss] The Grimm tales were collected from people who lived in Hesse,

which though was quite industrialized by the Grimms' time,

had a lot of woods in it.

About 10 or 11 percent of the United Kingdom

is covered by what we would call woodland.

In Germany, even today, it's something like 35 percent.

So, forests are everywhere.

Now, there's a particular reason for that,

which is that the Germans place a high esteem on unspoiled nature.

That's simply a cultural given, and that means that in some ways

Germans value a radical encounter with otherness

represented by the forest in their renditions of fairy tales.

They're stories handed down by families who lived among those woods

and who often lived very difficult and impoverished lives.

[Teverson] The Grimms collected stories from a range of sources.

In the main, from middle-class bourgeois friends and neighbors

and people in their own social circle.

They'd often take several different versions of the same story,

take the bits they liked, cannibalize them in effect,

and combine them into a new story.

[Saul] They were adapting the tales of course for an educated literate public,

a middle-class and aristocratic public,

and they were adapting the content of those tales, of course,

to the expectations of that public.

[narrator] In 1812, the Grimms published the first volume

of their Children's and Household Tales.

Three years later, the brothers added a second volume,

forming what we now know as Grimm's Fairy Tales.

After its initial publication,

the brothers spent the next four decades revising and expanding their collection.

The seventh and final edition of 1857 contained more than 200 stories.

Many of those tales are now familiar to us all.

Little Red Riding Hood, Sleeping Beauty,

Hansel and Gretel, and many more.

The Grimms' enterprise was not simply an act of scholarly record, however.

Over the years, the brothers re-wrote many of the stories themselves.

They minimized sexual elements and softened other darker themes.

In earlier versions,

Little Red Riding Hood was eaten by the Big Bad Wolf.

Sleeping Beauty was raped, not kissed,

and Hansel and Gretel were neglected,

not by their evil stepmother, but by their own parents.

[Purkiss] I suspect that that violent and abusive culture directed towards children

may unfortunately have reflected not a social reality but a social fear.

We tend to credit other people

with abusive and violent tendencies towards children

rather than regarding ourselves as having those tendencies.

We're getting with the parents in Hansel and Gretel who are hungry

and abandon their children in the woods

because they can't work hard enough to provide for them.

The reason we need to tell ourselves these stories

is because we need to be sure that we're not those people.

We need to differentiate ourselves from those people

and make out that we are much more loving and careful as parents.

[narrator] Some have interpreted these stories as cautionary tales.

Little Red Riding Hood tells us to obey our elders,

beware the woods, and be cautious of strangers from beyond our homes.

Others have taken a more psychoanalytic approach.

Employing the concepts of Sigmund Freud,

these interpretations re-cast the story as one of sexual awakening.

The dark woods are a symbol of the unconscious mind.

Obedient and innocent, she is the archetypal female.

The wolf on the other hand, hungry and aggressive, is the male.

When they meet later at the grandmother's house,

Little Red Riding Hood recognizes the wolf in his disguise

but does not flee.

Instead, she climbs into bed with him.

The scene is a seduction,

and Little Red Riding Hood is a willing participant.

[Teverson] Fairy tales, like all stories, have an element of content

which is not explicit on the surface.

Psychoanalysts have also argued

that fairy tales communicate to us at the level of the unconscious.

In particular, they communicate to children at the unconscious level.

[Purkiss] In real life, wolves very rarely attack human beings.

They're actually sensible animals.

So, it follows therefore that wolves must be symbolic

rather than representing an actual threat.

What they seem to represent,

it's the fear that human beings who live in woods

might become wild and wood-like.

They represent this sort of savage interior

that has to be carefully contained, controlled, and muzzled by civilization.

[narrator] If the wolf is a symbol of the wildness lurking within us all,

then its frequent presence in these stories is a reminder

that however grandly we build our monuments,

however elegantly we draft our laws,

civilization is ultimately a fiction,

a veneer far thinner than we would like to admit.

The smallest of slips can see it crack and set loose that savage interior,

that wolf in terrifying fashion.

Hurtling through bush and trees,

Actaeon's hounds streamed after him as never before.

The transformed huntsman urged his unfamiliar limbs on.

Close behind was Blackfoot Melampus, swift as the wind.

Beside him, Snatcher, fiercest of all,

and Shepherd, his favorite, who knew not his master's call.

Actaeon crashed on through the woods, but the trees closed tight around him.

There was nowhere left to run.

On every side, the ravenous dogs surrounded their deer master.

"Teeth sank into flesh, tearing and slicing, ripping and biting.

So, they ended the life of Actaeon and slate the goddess' rage."

Actaeon's grisly death comes a long way from home,

deep in the wilderness that was the untamed forest.

His story is one of the most famous and enduring in all Greek mythology.

It has inspired writers, sculptors, and artists in generation after generation.

But though the age of the Ancient Greeks is long past,

our fascination with the wild unknown remains undimmed.

Throughout history, societies have used the wilderness

to explore what frightens us about the world and about ourselves.

To help us understand what it means to be part of a family,

part of a community,

and what it means to lose those things.

[Teverson] The wilderness is in some respects the opposite of civilization,

but also there's a sense in which we carry a bit of wildness in ourselves as well.

[Gloyn] The wilderness also becomes a place

for exploring what happens when humans get too civilized.

What does it mean when we go too far

where we start sort of becoming too artificial and too false?

[Purkiss] It might be the mountains, it might be the heath.

It's the place where, because you haven't got a big rational take on it,

you can fill it with the irrational,

the parts of yourself that you normally repress or crush.

It continually calls to us as being untamed,

and we are drawn by the lure of taming it.

But it will never actually give in to our control.

[narrator] Today, perhaps we like to think we've pushed the wilderness back,

but though our cities may now stretch to the horizon,

we can never banish the wilderness entirely.

We can sense it in the silence of a deserted wood,

or in the roar of the storm breaking over a distant mountainside,

but it is with us always.

Our maps may grow ever more detailed,

but the wild unknown will always lurk at the edges.

Can't find what you're looking for?
Get subtitles in any language from opensubtitles.com, and translate them here.